Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.31 @ 03:43:37 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (654) 654 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4034 Bonus ------- None Cogmind --------- Core Integrity 818/850 Matter 190/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Armored Treads Wheel Wheel > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Visual Processing Unit Improved Sensor Array Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Chainsword > --- INVENTORY (15) --- Improved Aluminum Leg VSS Leg Improved Heat Sink Improved Sensor Array Improved Melee Analysis Suite Core Analyzer Weapon Cycler Reaction Control System Improved Medium Armor Plating Enhanced Autogun Enhanced Autogun Precision Assault Rifle Improved Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Visual Processing Unit Improved Sensor Array Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg VSS Leg Improved Heat Sink Improved Sensor Array Improved Melee Analysis Suite Core Analyzer Weapon Cycler Reaction Control System Improved Medium Armor Plating Enhanced Autogun Enhanced Autogun Improved Grenade Launcher Remote Datajack Chainsword [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 1 . 1 Utility 4 | . . 2 . . 2 . Weapon 2 | . . . . 1 . 1 Parts Attached 60 | 7 6 15 4 17 9 2 Power 7 | 1 1 3 . 2 . . Engine 7 | 1 1 3 . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 2 4 . 8 1 . Treads 1 | . . . . . 1 . Leg 10 | . . 4 . 6 . . Wheel 6 | 2 2 . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 1 6 2 2 5 . Device 11 | 1 1 4 2 1 2 . Storage 2 | 1 . . . . 1 . Processor 3 | . . 2 . 1 . . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 18 | 2 2 2 2 5 3 2 Energy Gun 5 | 1 1 2 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 1 . . 4 2 1 Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 1 . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 1 | . . . . 1 . . Weapon 3 | . . 1 2 . . . Highest Loss Streak 2 | . . 2 2 1 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 98 91 95 100 93 Engine 9 | . 13 11 11 8 7 6 Treads 1 | . . . . . 5 6 Leg 9 | . . 12 22 21 1 . Wheel 11 | . 28 9 . 3 15 13 Device 8 | . 14 10 11 1 7 6 Storage 9 | . 14 11 11 9 7 6 Processor 19 | . . 22 22 25 23 20 Protection 2 | . . . . . 7 6 Energy Gun 8 | . 14 17 12 6 . . Ballistic Gun 10 | . 14 4 . 8 16 21 Slashing Weapon 3 | . . . 2 9 5 4 Naked Turns . | . . . . . . . Heaviest Build 47 | 14 15 19 19 22 44 47 Greatest Support 33 | 26 26 26 20 33 20 20 Greatest Overweight (x) 2 | . . 1 . 1 2 2 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 8 14 15 Most Carried 15 | 8 8 8 8 8 15 14 Average Carried 9 | 5 7 7 7 7 13 14 Final Capacity 15 | 8 8 8 8 8 15 15 Final Carried 15 | 8 8 8 8 8 15 14 Class Distribution -------------------- 47% | Scavenger-Mutant 25% | Mutant 18% | Scavenger-Assassin 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Matter Collected 793 | 206 26 310 35 216 . . Remotely . | . . . . . . . Salvage Created 1092 | 69 26 385 173 439 . . Parts 69 | 9 6 21 6 27 . . Haulers Intercepted 3 | . . 1 . 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 13 | . . 6 3 4 . . Melee 1 | . . . . 1 . . Guns 11 | . . 6 2 3 . . Classes Destroyed 11 | 1 1 6 2 1 . . Worker 3 | . . 1 . 2 . . Builder 2 | . . . 1 1 . . Tunneler 3 | 3 . . . . . . Hauler 3 | . . 1 . 2 . . Recycler 1 | . . . . 1 . . Operator 1 | . . 1 . . . . Watcher 2 | . 2 . . . . . Grunt 7 | . . 2 2 3 . . Brawler 1 | . . . 1 . . . Duelist 1 | . . 1 . . . . Sentry 4 | . . 3 . 1 . . Best Kill Streak 4 | 3 1 2 2 4 . . Combat Bots Only 2 | . . 2 2 2 . . Max Kills in Single Turn 2 | 1 1 2 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Damage Taken 1025 | . . 339 231 382 . 73 Core 284 | . . 93 68 91 . 32 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 100 . 59 83 100 . Volleys Fired 68 | 6 5 28 16 13 . . Largest 2 | 2 2 2 2 2 . . Hottest 101 | 60 70 101 101 75 . . Shots Fired 125 | 12 10 54 23 26 . . Gun 125 | 12 10 54 23 26 . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 39 | 6 5 14 . 14 . . Thermal 51 | 6 5 12 16 12 . . Explosive . | . . . . . . . Electromagnetic 35 | . . 28 7 . . . Robot Hit Streak 17 | 6 3 17 9 11 . . Robot Miss Streak 2 | 1 2 2 2 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 94 | 7 4 41 16 26 . . Core Hits 40 | 3 3 15 5 14 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 4 | 1 . . 1 2 . . Burn 3 | . . . 1 2 . . Destroy 1 | 1 . . . . . . Melee Attacks 25 | . . . 1 9 12 3 Impact . | . . . . . . . Slashing 25 | . . . 1 9 12 3 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1685 | 90 46 659 243 647 . . Guns 1222 | 90 46 573 230 283 . . Cannons . | . . . . . . . Explosions 78 | . . 78 . . . . Melee 364 | . . . . 364 . . Ramming 21 | . . 8 13 . . . Kinetic 351 | 44 12 147 . 148 . . Thermal 593 | 46 34 221 157 135 . . Explosive . | . . . . . . . Electromagnetic 356 | . . 283 73 . . . Impact . | . . . . . . . Slashing 364 | . . . . 364 . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 35 | . . . . 35 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 35 | . . . . 35 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . 40 . . . . Shots 1 | . . 1 . . . . Rammed 1 | . . 1 . . . . Targets Rammed 2 | . . 1 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 112 | . 9 24 81 112 . . Average Temperature 27 | . 6 8 34 46 . . Received Heat Transfer 348 | . . 87 126 135 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . 1 1 . 3 . . Heat Transferred 1730 | 100 87 470 518 555 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Peak Influence 224 | 15 63 178 104 224 163 29 Initial 101 | . 9 26 33 40 101 21 Average 69 | 4 33 91 93 102 64 26 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 98 | 100 100 100 100 91 100 100 Level 1 1 | . . . . 8 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 2 . 2 . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 2 . 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 5 9 3 11 4 4 Peak Tracking Total 6 | . 2 2 3 6 3 4 Tactical Retreats 2 | . . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Traps Triggered 10 | . 2 . . 6 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Machines Disabled 3 | . . 2 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Machines Accessed 16 | . 3 4 . 3 3 3 Terminals 13 | . 3 2 . 3 3 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 10 11 . 8 6 9 Successful 16 | . 3 5 . 3 1 4 Failed 28 | . 7 6 . 5 5 5 Catastrophic 3 | . . . . 2 . 1 Database Lockouts . | . . . . . . . Manual 18 | . 5 2 . 7 1 3 Terminals 39 | . 10 7 . 8 6 8 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . . 4 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 2 . 1 1 3 Record 1 | . . 1 . . . . Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . . . 1 Locate Traps 1 | . . 1 . . . . Hauler Manifests 2 | . . . . . 1 1 Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . Report Inventory 2 | . . 2 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 . . 2 . 1 Terminals 5 | . 2 . . 2 . 1 Assimilate 1 | . . . . 1 . . Botnet 4 | . 2 . . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 3 . 3 3 3 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Turns Passed 2826 | 122 328 666 359 369 721 261 Spaces Moved 2105 | 93 319 404 254 243 589 203 Core 1 | 1 . . . . . . Treads 1 | . . . . . 1 . Legs 621 | . . 216 254 151 . . Wheels 1482 | 92 319 188 . 92 588 203 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 120 80 95 110 Average Speed 102 | 89 90 106 120 106 98 110 Slowest Speed 250 | 100 100 190 120 190 250 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 53 40 63 30 21 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 15 | . . . 1 . 11 3 Terrain Destroyed 19 | . . 4 1 . 11 3 Melee 15 | . . . 1 . 11 3 Projectile . | . . . . . . . AOE 4 | . . 4 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Total 2614 | 116 348 588 285 321 721 235 Wait 275 | 2 12 126 4 22 82 27 Move 2099 | 92 318 403 253 242 588 203 Hop . | . . . . . . . Pick Up 42 | 9 3 5 3 9 13 . Fast Attach 30 | 6 6 5 1 10 2 . Attach 14 | 1 . 4 1 4 3 1 Detach 2 | . . 1 . . 1 . Swap 16 | . . 6 2 3 4 1 Drop 33 | . 4 9 3 9 8 . Fire 68 | 6 5 28 16 13 . . Melee 25 | . . . 1 9 12 3 Ram 1 | . . 1 . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 123 | -11/Junkyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 9) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Utility x2 1017 | -9/Materials | Build established: Scavenger-Mutant 1018 | -9/Materials | Discovered new exit (range 13) 1085 | -9/Materials | Discovered new exit (range 7) 1116 | -9/Materials | Identified exit to Mines 1117 | -9/Materials | Entered Mines 1128 | -9/Mines | Discovered new exit (range 14) 1199 | -9/Mines | Identified exit to Materials 1218 | -9/Mines | Found a hidden stash of uninstalled traps 1302 | -9/Mines | Learned Materials garrison access intel 1400 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1476 | -9/Mines | Entered Materials 1476 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1477 | -8/Materials | Loaded intel: 1 garrison access location 1736 | -8/Materials | Garrison activated, responded to threat 1835 | -8/Materials | Discovered new exit (range 10) 1842 | -8/Materials | Identified exit to Factory 1845 | -8/Materials | Entered Factory 1845 | -7/Factory | Evolved 2 slots: Utility x2 2560 | -7/Factory | Discovered new exit (range 5) 2565 | -7/Factory | Identified exit to Factory 2566 | -7/Factory | Entered another Factory area 2566 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2827 | -6/Factory | Self-destructed Last Messages --------------- 2x Cld. Aerolev Unit 3x Enh. Nuclear Core 1x Imp. Airjet A-15 Conveyor 5x Com. Wheel 4x EM Pulse Cannon A-15 Conveyor 2x Imp. Lightning Gun 2x Force Rifle (1 escort) >>Alert(Check) Current Alert Level: Low Security 02681_ >> Machine Analyzer network decryption results: 02681_ Terminal x2 02717_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 1R layout... Downloaded map data. 02823_ U-05 Engineer builds a Wall. 02825_ ALERT: All DSF locations entering lockdown mode. 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"""" """" "" #?????? | | ???""" #?????? | | ???""" #?????? | | ???""" ##########################+#######??? | | ????? ??????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticDisruptionNetwork Manual? 0 Play Time 00:32:10 Cumulative 269.9 hours Start 2023.07.31 @ 03:13:40 End 2023.07.31 @ 03:43:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 616 Rogue 616 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 853f4de0-8b97-42ec-91ce-7b1b46319ba8