Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 05:20:31 Player: OJ Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (225) 1125 Value Destroyed (5828) 5828 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-188) -188 TOTAL SCORE: 11685 Bonus ------- High Alert Combat Kills 462 Follower Combat Kills 336 Met Data Miner 300 Friendly Fire -1286 Cogmind --------- Core Integrity 808/850 Matter 194/300 Energy 15/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Gravmag System Gravmag System > --- UTILITY (8) ------ Advanced Cooling System Weight Redist. System Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Makeshift ECM Suite Improved Reaction Control System > --- WEAPON (2) ------- Arc Projector Makeshift Shrapnel Gun > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Light Armor Plating Enhanced Autogun Rocket Array Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Active Sensor Suite > --- WEAPON ----------- Shock Maul Shock Maul > --- INVENTORY -------- Cooled Ion Engine Armored Treads Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Improved Cooling System Coolant Injector Compact Battery Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Medium Reactive Plating Hacking Suite System Shield System Shield Authchip [Weapon] Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Shock Maul Shock Maul Shock Maul [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 6 | . . . 2 . 1 . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 195 | 3 31 . 29 . 22 41 37 10 7 . 11 4 Power 18 | 1 3 . 3 . 2 2 1 2 2 . 2 . Engine 14 | 1 3 . 3 . 2 2 1 2 . . . . Core 4 | . . . . . . . . . 2 . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 45 | . 9 . 6 . 4 15 9 1 1 . . . Treads 28 | . . . 5 . 4 14 5 . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 1 1 . . . Hover 4 | . . . . . . 1 3 . . . . . Flight 11 | . 9 . 1 . . . 1 . . . . . Utility 81 | . 15 . 12 . 8 13 21 3 2 . 4 3 Device 31 | . 8 . 2 . 2 2 8 3 1 . 3 2 Storage 9 | . 3 . 1 . 1 2 2 . . . . . Processor 9 | . 1 . 1 . . . 5 . . . 1 1 Hackware 9 | . . . 3 . . 3 3 . . . . . Protection 23 | . 3 . 5 . 5 6 3 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 4 . 8 . 8 11 6 4 2 . 5 1 Energy Gun 11 | 1 1 . 1 . 4 1 1 . 1 . . 1 Energy Cannon 11 | . 2 . 4 . 1 3 1 . . . . . Ballistic Gun 12 | 1 . . 2 . 1 . 1 3 1 . 3 . Ballistic Cannon 2 | . . . . . 1 . . 1 . . . . Launcher 5 | . . . . . 1 . 3 . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . 1 . . 7 . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . 4 . 4 3 3 . . . . . Corrupted Parts 3 | . . . . . 1 1 1 . . . . . System Corruption 7 | . . . . . 4 1 2 . . . . . Parts Lost 13 | . 1 1 2 . . . 5 . 3 . . 1 Power 3 | . . . . . . . . . 2 . . 1 Propulsion 3 | . 1 1 . . . . 1 . . . . . Utility 6 | . . . 1 . . . 4 . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . Highest Loss Streak 4 | . 1 1 1 . . . 4 . 2 . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 80 54 95 100 78 88 94 91 91 92 91 84 Engine 8 | . 13 6 10 11 9 8 7 7 . . . . Treads 18 | . . . 20 22 26 26 26 . . . . . Hover 2 | . . . . . . . 2 15 15 15 15 13 Flight 2 | . 23 20 . . . . . . . . . . Device 11 | . 12 14 10 11 13 3 9 29 26 23 25 33 Storage 8 | . 12 14 11 11 9 8 4 . . . . . Processor 2 | . . . 1 . . . 3 15 15 15 14 13 Hackware 8 | . . . 11 11 1 17 10 . . . . . Protection 7 | . 1 . 9 11 5 6 13 . 2 7 4 . Energy Gun 1 | . 3 . . . 7 . 1 . . . . 5 Energy Cannon 7 | . 9 . 17 22 1 1 . . . . . . Ballistic Gun 3 | . 3 . 2 . . . 1 14 15 15 14 7 Impact Weapon 3 | . . . . . . 13 6 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 135 | 6 17 13 104 104 124 112 135 21 21 20 21 25 Greatest Support 80 | 3 14 14 46 40 60 60 80 24 24 24 24 28 Greatest Overweight (x) 5 | 1 5 . 5 2 2 2 1 . 5 . . 1 Average Overweight (x) . | . . . 1 2 1 . . . . . . . Largest Inventory Capacity 25 | 5 10 10 25 25 25 25 25 5 5 5 5 5 Average Capacity 19 | 5 8 10 23 25 25 24 18 5 5 5 5 5 Most Carried 25 | 5 10 10 25 25 25 25 25 5 5 4 5 5 Average Carried 17 | 2 7 9 20 24 24 23 11 4 4 4 4 4 Final Capacity 25 | 5 10 10 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 5 10 10 24 25 25 25 5 5 4 4 5 4 Class Distribution -------------------- 59% | Mutant 22% | Hacker-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 3713 | 251 338 . 453 30 502 792 650 262 310 . 125 . Remotely . | . . . . . . . . . . . . . Salvage Created 8143 | 210 658 . 1735 236 966 2496 1336 130 287 . 89 . Parts 388 | 14 39 . 116 18 58 68 57 . 15 . 3 . Haulers Intercepted 21 | . 2 . 6 . 3 6 4 . . . . . Recyclers Shooed 8 | 1 2 . . . . 4 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 11 . 17 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 134 | . 10 . 28 4 24 35 22 . 9 . 2 . Melee 9 | . . . . . . 8 1 . . . . . Guns 38 | . 5 . 8 . 10 . 4 . 9 . 2 . Cannons 47 | . 4 . 19 4 7 12 1 . . . . . AOE 17 | . . . . . 7 1 9 . . . . . Classes Destroyed 17 | 3 6 . 1 . 1 3 2 . 1 . . . Worker 15 | 2 1 . 3 1 1 5 2 . . . . . Builder 8 | . 1 . 1 . 1 4 1 . . . . . Tunneler 10 | 5 1 . . 1 2 . 1 . . . . . Hauler 21 | . 2 . 6 . 3 6 4 . . . . . Recycler 17 | 1 3 . 3 . . 8 2 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 5 | . 1 . 1 . 1 1 1 . . . . . Watcher 12 | . 1 . 4 . 4 1 2 . . . . . Swarmer 35 | . 6 . 7 . 12 5 . . 5 . . . Grunt 70 | . 4 . 15 2 10 21 13 . 3 . 2 . Brawler 3 | . . . . . . 1 2 . . . . . Duelist 4 | . . . . . . 3 1 . . . . . Sentry 16 | . . . 6 2 1 4 2 . 1 . . . Hunter 2 | . . . . . . 1 1 . . . . . Programmer 3 | . . . . . . . 3 . . . . . Heavy 1 | . . . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . Thug 2 | . . . . . 1 1 . . . . . . Best Kill Streak 7 | 6 4 . 4 3 7 6 6 . 5 . 2 . Combat Bots Only 7 | . 3 . 4 3 7 6 4 . 5 . 2 . Max Kills in Single Turn 4 | 1 1 . 2 1 3 1 4 . 2 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 1 3 . . . . . Melee 1 | . . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Damage Taken 7872 | . 481 34 1208 245 1186 2557 1543 . 347 . 157 114 Core 1208 | . 144 11 206 34 125 413 146 . 57 . 30 42 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 3428 | . . . 817 . 390 2221 . . . . . . Core Remaining (%) 49 | 100 . 38 . 40 . 2 . . . . 66 . Volleys Fired 451 | 21 71 . 98 23 109 55 49 2 19 . 4 . Largest 2 | 2 2 . 2 2 2 2 2 2 2 . 2 . Hottest 143 | 70 76 . 136 136 143 136 100 56 56 . 56 . Shots Fired 764 | 42 101 . 183 46 193 80 70 5 36 . 8 . Gun 386 | 42 63 . 64 . 122 . 46 5 36 . 8 . Cannon 364 | . 38 . 119 46 68 80 13 . . . . . Launcher 14 | . . . . . 3 . 11 . . . . . Special . | . . . . . . . . . . . . . Kinetic 234 | 21 33 . 53 . 25 29 24 5 36 . 8 . Thermal 516 | 21 68 . 130 46 165 51 35 . . . . . Explosive 14 | . . . . . 3 . 11 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 23 | 6 11 . 13 11 23 6 13 2 11 . 4 . Robot Miss Streak 9 | 2 8 . 7 3 6 7 7 2 8 . 9 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . 3 . . . 1 . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 . 1 . Shots Hit Robots 562 | 25 64 . 111 11 114 108 85 3 33 . 8 . Core Hits 316 | 10 26 . 53 8 48 29 65 6 65 . 6 . Critical Kills 6 | . 1 . . . . 3 2 . . . . . Critical Parts Destroyed 33 | . . . 1 . . 23 9 . . . . . Critical Strikes 60 | 3 5 . 2 . 7 29 14 . . . . . Burn 16 | 3 4 . 1 . 6 . 2 . . . . . Meltdown 1 | . 1 . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Blast 4 | . . . . . 1 3 . . . . . . Smash 38 | . . . . . . 26 12 . . . . . Melee Attacks 162 | . 5 . 3 . . 108 46 . . . . . Impact 157 | . . . 3 . . 108 46 . . . . . Slashing 5 | . 5 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . 23 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . 10 3 . . . . . Damage Inflicted 18452 | 278 1017 . 2434 278 3353 6387 3993 45 560 . 107 . Guns 4488 | 278 487 . 709 . 1519 . 783 45 560 . 107 . Cannons 5587 | . 530 . 1432 252 1439 1712 222 . . . . . Explosions 1865 | . . . 153 . 378 . 1334 . . . . . Melee 6437 | . . . 125 . . 4675 1637 . . . . . Ramming 75 | . . . 15 26 17 . 17 . . . . . Kinetic 4087 | 77 180 . 571 . 982 1147 418 45 560 . 107 . Thermal 6141 | 201 837 . 1723 252 1976 565 587 . . . . . Explosive 1712 | . . . . . 378 . 1334 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 6437 | . . . 125 . . 4675 1637 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 4 5 9 9 9 9 9 . Average Corruption 5 | . . . . . 4 4 5 9 9 9 9 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 251 | . . . . . 37 78 49 26 38 1 22 . Message Errors 51 | . . . . . 7 20 7 5 9 . 3 . Matter Fused 65 | . . . . . 12 15 14 10 8 1 5 . Heat Flow Errors 27 | . . . . . 3 9 3 4 5 . 3 . Energy Discharges 35 | . . . . . 3 18 6 2 3 . 3 . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 36 | . . . . . 6 9 9 3 5 . 4 . Data Loss (major) 17 | . . . . . 2 4 4 1 3 . 3 . Misfires 6 | . . . . . 2 . . 1 3 . . . Alerts 9 | . . . . . 1 2 4 . 1 . 1 . Weapon Failures 4 | . . . . . . 1 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3224 | . 11 . 39 . 106 2412 656 . . . . . Projectiles 169 | . 11 . 7 . 79 72 . . . . . . Explosions 64 | . . . . . 27 . 37 . . . . . Melee 2991 | . . . 32 . . 2340 619 . . . . . Knockbacks 45 | . . . . . 7 27 11 . . . . . Impact 27 | . . . . . 1 15 11 . . . . . Kinetic 13 | . . . . . 5 8 . . . . . . Secondary 5 | . . . . . 1 4 . . . . . . Self-Inflicted Damage 154 | . . . 54 . 58 . 42 . . . . . Shots 5 | . . . 1 . 2 . 2 . . . . . Rammed 12 | . . . 2 3 2 1 4 . . . . . Targets Rammed 14 | . . . 2 4 2 2 4 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . . . . . Highest Temperature 460 | 40 460 . 252 189 275 258 419 168 194 . 182 . Average Temperature 99 | 20 154 . 76 50 99 78 137 80 77 . 101 . Received Heat Transfer 2688 | . 135 6 498 90 459 1053 333 . 54 . 60 . Effects 12 | . 8 . 1 . 2 . 1 . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . Energy Bleed 4 | . 2 . 1 . 1 . . . . . . . Interference 3 | . 2 . . . 1 . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 41 | . . . 1 . . 33 7 . . . . . Impact Corruptions 83 | . . . 2 . . 60 21 . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 28 | . 5 . 5 . 11 4 3 . . . . . Heat Transferred 12606 | 814 2035 . 2949 444 4218 999 1147 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Peak Influence 787 | 40 264 100 506 302 499 787 633 . . . . 52 Initial 345 | . 26 46 39 184 69 156 345 . . . . 2 Average 304 | 15 79 60 260 128 349 517 365 . . . . 9 Maximum Alert Level 3 | . 1 . 2 1 2 3 2 . . . . . Low Security (%) 34 | 100 92 100 34 89 9 5 7 . . . . 100 Level 1 33 | . 7 . 42 10 70 18 53 . . . . . Level 2 26 | . . . 23 . 20 53 38 . . . . . Level 3 5 | . . . . . . 22 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 3 . 5 8 17 . . . . 3 Investigation 16 | . 1 . 3 . 3 3 4 . . . . 2 Extermination 4 | . . . . . . . 4 . . . . . Reinforcement 9 | . 1 . . . 2 1 4 . . . . 1 Assault 6 | . . . . . . 4 2 . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . Active Scanning Responses 3 | . . . . . 1 2 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 13 | . 2 . 4 . 3 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 246 | . 18 10 36 10 52 58 43 . 9 . 8 2 Peak Tracking Total 15 | . 4 15 4 4 10 5 5 . 4 . 4 4 Tactical Retreats 15 | . 3 2 2 . 1 3 2 . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 11 | . 1 . 1 1 . 5 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . Triggered 4 | . . . . . . 3 . . . . 1 . Most Traps Carried 2 | . . 2 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 25 | . . . 6 6 4 3 6 . . . . . Max in Single Turn 5 | . . . 3 5 1 1 2 . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 51 | . 4 2 13 1 6 9 7 2 1 2 . 4 Terminals 26 | . 3 2 8 . 4 7 2 . . . . . Fabricators 3 | . . . . . . . 1 . . . . 2 Repair Stations 6 | . . . 2 . 1 2 1 . . . . . Recycling Units 4 | . 1 . 1 . . . 2 . . . . . Scanalyzers 4 | . . . 2 . 1 . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 Total Hacks 198 | . 15 5 42 1 21 63 18 2 1 19 . 11 Successful 140 | . 10 4 29 1 11 52 8 2 1 19 . 3 Failed 58 | . 5 1 13 . 10 11 10 . . . . 8 Catastrophic 10 | . . 1 1 . 1 1 3 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 54 | . 11 3 17 . 9 10 4 . . . . . Terminals 74 | . 12 5 20 . 12 22 3 . . . . . Fabricators 9 | . . . . . . . 3 . . . . 6 Repair Stations 66 | . . . 12 . 6 41 7 . . . . . Recycling Units 9 | . 3 . 2 . . . 4 . . . . . Scanalyzers 13 | . . . 8 . 3 . . . . . . 2 Garrison Access 4 | . . . . . . . 1 . . . . 3 Terminal Hacks 46 | . 3 3 4 1 3 10 . 2 1 19 . . Record 2 | . . . . . . 1 . 1 . . . . Part Schematic 13 | . . . . . . 1 . . . 12 . . Robot Schematic 4 | . . . . . . . . . . 4 . . Robot Analysis 2 | . 1 1 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . . 3 . . Open Door 6 | . . . . 1 . 3 . 1 1 . . . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . Recall Investigation 2 | . . . 1 . 1 . . . . . . . Recall Assault 1 | . . . . . . 1 . . . . . . Registered Components 2 | . . . 1 . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . 3 . . . . 2 Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . 1 . . . . 2 Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 59 | . . . 12 . 6 40 1 . . . . . Scan Component 31 | . . . 6 . 3 21 1 . . . . . Repair 28 | . . . 6 . 3 19 . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 . . . . . Retrieve Components 3 | . 1 . 1 . . . 1 . . . . . Scanalyzer 9 | . . . 7 . 2 . . . . . . . Insert Component 6 | . . . 4 . 2 . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . 1 Unauthorized Hacks 16 | . 6 1 5 . . 2 2 . . . . . Terminals 16 | . 6 1 5 . . 2 2 . . . . . Track 3 | . 1 1 . . . . 1 . . . . . Assimilate 3 | . 1 . 1 . . . 1 . . . . . Botnet 7 | . 3 . 3 . . 1 . . . . . . Operators 3 | . 1 . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 4 1 12 . 5 6 5 . . . . 4 Full Trace Events 12 | . . . 3 . 2 1 4 . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . . 1 . . . 12 . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 25 | . . . . . . . 25 . . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . . Parts Repaired 28 | . . . 6 . 3 19 . . . . . . Time 1290 | . . . 242 . 102 946 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 29 | . 10 . 9 . . . 10 . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 7 | . 1 . . 3 . 2 . . . . 1 . Largest Group 2 | . 1 1 1 2 1 2 . . . . 1 . Highest-Rated Group 96 | . 10 10 10 62 31 62 . . . . 96 . Highest-Rated Ally 96 | . 10 10 10 31 31 31 . . . . 96 . Total Orders 2 | . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . 1 . . . . . Ally Attacks 60 | . . . . 26 . 14 . . . . 20 . Total Damage 1200 | . . . . 357 . 247 . . . . 596 . Kills 15 | . . . . 6 . 2 . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . . . 2 2 . 1 . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 18485 | 108 1675 88 4110 1865 2047 3640 2341 734 923 58 685 211 Spaces Moved 8492 | 75 816 180 1171 538 603 853 979 1070 1131 88 759 229 Core 263 | 75 173 . . . . . . . 15 . . . Treads 3809 | . . . 1051 538 603 853 764 . . . . . Legs . | . . . . . . . . . . . . . Wheels 20 | . . . . . . . . . . . . 20 Hover 3457 | . . . . . . . 215 1070 1116 88 759 209 Flight 943 | . 643 180 120 . . . . . . . . . Fastest Speed 37 | 50 37 37 40 330 250 170 56 56 56 66 66 66 Average Speed 157 | 53 42 38 291 330 251 249 187 65 69 66 66 75 Slowest Speed 570 | 100 360 40 570 330 330 330 250 66 300 66 66 126 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 17 | . 7 9 . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 63 | 3 68 53 78 95 51 81 28 98 98 79 83 9 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . Known Exits Taken 4 | . . 1 . . 1 . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 . 1 . 1 1 1 . . Scrap Searched 13 | . . . . 2 . . . 4 3 . 4 . Spaces Dug 15 | . 1 . . . 5 9 . . . . . . Terrain Destroyed 209 | . 1 . 33 35 21 19 100 . . . . . Melee 10 | . 1 . . . . 9 . . . . . . Projectile 16 | . . . . . 6 10 . . . . . . AOE 183 | . . . 33 35 15 . 100 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Total 12575 | 103 2029 190 1677 578 940 2081 1346 1096 1245 87 936 267 Wait 2989 | . 1078 15 313 7 148 986 177 . 83 . 151 31 Move 8447 | 74 802 161 1170 537 602 852 978 1069 1128 87 758 229 Hop 16 | . 6 9 . . . . . . 1 . . . Pick Up 150 | 4 13 2 34 4 23 38 24 4 2 . 2 . Fast Attach 102 | 3 11 . 15 . 8 19 21 8 5 . 9 3 Attach 35 | . 7 . 8 . 2 8 6 1 2 . . 1 Detach 24 | 1 6 . 4 . 7 2 4 . . . . . Swap 58 | . 13 . 6 . 12 14 10 1 . . 2 . Drop 152 | . 17 3 22 3 27 18 33 11 5 . 10 3 Fire 451 | 21 71 . 98 23 109 55 49 2 19 . 4 . Melee 135 | . 5 . 3 . . 87 40 . . . . . Ram 1 | . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush 13 | . . . 2 4 2 2 3 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 15) 467 | -10/Materials | Discovered new exit (range 13) 1537 | -10/Materials | Core integrity fell below 50% 1636 | -10/Materials | Discovered new exit (range 4) 1759 | -10/Materials | Discovered new exit (range 7) 1784 | -10/Materials | Entered Mines 1784 | -10/Mines | Accompanied by 1 ally 1786 | -10/Mines | Identified exit to Materials 1809 | -10/Mines | Assembled infested the area 1813 | -10/Mines | Met a Derelict bent on vengeance 1814 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1818 | -10/Mines | Found a hidden stash of uninstalled traps 1872 | -10/Mines | Entered Materials 1872 | -9/Materials | Accompanied by 1 ally 1872 | -9/Materials | Evolved 2 slots: Utility x2 1935 | -9/Materials | Repaired Adv. Beam Cannon 2731 | -9/Materials | Repaired Hrd. Light Armor Plating 3417 | -9/Materials | Discovered new exit (range 16) 4066 | -9/Materials | Discovered new exit (range 9) 4921 | -9/Materials | Discovered new exit (range 16) 5220 | -9/Materials | Repaired Arm. Treads 5274 | -9/Materials | Repaired Arm. Treads 5322 | -9/Materials | Repaired Med. Armor Plating 5374 | -9/Materials | Repaired Adv. Beam Cannon 5386 | -9/Materials | Core integrity fell below 50% 5982 | -9/Materials | Entered Mines 5989 | -9/Mines | Learned Materials emergency access door positions 6059 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6587 | -9/Mines | Discovered new exit (range 7) 7054 | -9/Mines | Excavation squad dispatched 7054 | -9/Mines | A large section of the Mines collapsed 7327 | -9/Mines | Received a Mining Laser from a helpful Derelict 7439 | -9/Mines | Discovered new exit (range 7) 7847 | -9/Mines | Entered Materials 7847 | -8/Materials | Accompanied by 1 ally 7847 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7852 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 8041 | -8/Materials | Destroyed 7 combat bots 8205 | -8/Materials | Found Prototype Device 8205 | -8/Materials | Identified Active Sensor Suite 8364 | -8/Materials | Repaired Med. Armor Plating 8397 | -8/Materials | Repaired Med. Armor Plating 8439 | -8/Materials | Repaired Arm. Treads 8488 | -8/Materials | Build established: Skirmisher 9597 | -8/Materials | Identified exit to Storage 9894 | -8/Materials | Entered Storage 9895 | -8/Storage | Identified exit to Recycling 9974 | -8/Storage | Met a pair of Derelict thieves 10833 | -8/Storage | Build established: Assassin 11058 | -8/Storage | Repaired Arm. Treads 11151 | -8/Storage | Repaired Arm. Treads 11233 | -8/Storage | Repaired Shock Maul 11272 | -8/Storage | Repaired Hrd. Medium Armor Plating 11286 | -8/Storage | Build established: Hacker-Mutant 11334 | -8/Storage | Repaired Broken Imp. Cooling System 11373 | -8/Storage | Repaired Arm. Treads 11454 | -8/Storage | Repaired Shock Maul 11507 | -8/Storage | Repaired Arm. Treads 11603 | -8/Storage | Repaired Arm. Treads 11668 | -8/Storage | Repaired Broken Cld. Ion Engine 11708 | -8/Storage | Repaired Arm. Treads 11789 | -8/Storage | Repaired Shock Maul 11835 | -8/Storage | Repaired Med. Reactive Plating 11863 | -8/Storage | Repaired Huge Storage Unit 12091 | -8/Storage | Core integrity fell below 50% 12294 | -8/Storage | First assault squad dispatched 12370 | -8/Storage | Discovered new exit (range 16) 12605 | -8/Storage | Repaired Arm. Treads 12645 | -8/Storage | Repaired Arm. Treads 12684 | -8/Storage | Repaired Arm. Treads 12766 | -8/Storage | Repaired Shock Maul 12818 | -8/Storage | Repaired Cld. Ion Engine 13384 | -8/Storage | Crushed by falling debris 13384 | -8/Storage | Core integrity fell below 20% 13534 | -8/Storage | Entered Factory 13534 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13535 | -7/Factory | Identified exit to Lower Caves 14314 | -7/Factory | Garrison activated, responded to threat 14696 | -7/Factory | Fabricated Huge Storage Unit (x1) 15134 | -7/Factory | First assault squad dispatched 15183 | -7/Factory | Build established: Mutant 15764 | -7/Factory | Lost 4 parts (1n3u) 15800 | -7/Factory | Found Prototype Launcher 15800 | -7/Factory | Identified Rocket Array 15869 | -7/Factory | Discovered exit to Lower Caves (range 7) 15875 | -7/Factory | Entered Lower Caves 15876 | -7/Lower Caves | Encountered a Warlord checkpoint 16030 | -7/Lower Caves | Learned 4 Factory zone layouts 16091 | -7/Lower Caves | Learned Factory garrison access intel 16160 | -7/Lower Caves | Discovered new exit (range 8) 16609 | -7/Lower Caves | Entered another Lower Caves area 16687 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16794 | -7/Lower Caves | Discovered new exit (range 10) 16795 | -7/Lower Caves | Learned location of 1 exit from Factory 17050 | -7/Lower Caves | Encountered a Warlord checkpoint 17083 | -7/Lower Caves | Learned Factory trap positions 17166 | -7/Lower Caves | Discovered new exit (range 8) 17532 | -7/Lower Caves | Entered Data Miner 17532 | -7/Data Miner | Discovered new exit (range 6) 17542 | -7/Data Miner | Met Data Miner 17575 | -7/Data Miner | Received God Mode back door access code from Data Miner 17590 | -7/Data Miner | Entered Proximity Caves 17592 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17608 | -6/Proximity Caves | Escorted by Enhanced Grunt 17939 | -6/Proximity Caves | Learned location of Extension (-5) 18257 | -6/Proximity Caves | Discovered new exit (range 15) 18273 | -6/Proximity Caves | Identified exit to Factory 18275 | -6/Proximity Caves | Entered Factory 18275 | -6/Factory | Evolved 2 slots: Utility x2 18276 | -6/Factory | Identified exit to Factory 18277 | -6/Factory | Identified exit to Lower Caves 18278 | -6/Factory | Loaded intel: 110 trap records 18279 | -6/Factory | Loaded intel: 4 garrison access locations 18295 | -6/Factory | Build established: Derelict-Scout 18486 | -6/Factory | Self-destructed Last Messages --------------- Rating: 5p Time: 76 Initiate build sequence. 18356_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 18356_ K-01 Serf cleans the Garrison Access. 18359_ K-01 Serf cleans the Fusion Modulator. 18395_ Acquired Imp. Sensor Array. 18404_ Connecting with Scanalyzer... 18407_ ALERT: All DSF locations entering lockdown mode. 18423_ Penetrated by Slug. 18426_ Lgt. Nuclear Core destroyed. 18432_ Dropped Imp. Sensor Array. 18440_ Connecting with Garrison Access... >>Seal Access door sealed. 18446_ Penetrated by Slug. 18475_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18485_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. Map ----- +----------------------------------------------------+ | #??????????????????????????????????^?^????????? | | #?????????????????????????????????????????????? | | #?????????""??????????????????????????????????? | | /????????""" ?????????????????????????????????? | | #??????? """ "????????????????????????????????? | | #??????? ????????????????????????????????? | | #??????# """ ""???????????????????????????????? | | #??????# """ ""???????????????????????????????? | | #????????""" ""?? ????????????????????????????? | | #????????? ? ????????????????????? ?????? | | #??????????? ??????????????????? ?????? | | ##############+############+##### ?????? | | ????? | | ????? | | ???? | | """ """ """ """ ???? | | """ """ """ """ ???? | | """ """ """ """ #### ######+#########????????? | | #??# #??? ????????????? | | """ """ """ !#??# #??""""""""?????????????? | | " " """ """ """ #??# #?? ????????????? | | ""G"" """ """ """ #??# #? """"""""" #??????????? | | #??# #? ???????????? | | #??#w# """"""""" #??????????? | | ! ##########+####??# # #??????????? | | #???????? ?????# @ """""""??????????????? | | """ #???????? ?????### #??????????? | | """ #???????"" ""??????? """"""""" #??????????? | | """ #???????"" ""???????? ???????????? | | #??????""" """??????? #??????????? | | #?????? ????????####+######??????????? | | "## ###???# """ """ #?????????#???????????????? | | "## #?????# """ """ #?????????????????????????? | | "## #?????# """ """ #?????????????????????????? | | ### #?????# #?????????????????????????? | | ###+##????# #?????????????????????????? | | #????# #?????????????????????????? | | /! ###################?????????????????????????? | | /! # #??????????????????????????? | | ! # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | # #??????????????????????????? | | ########+#########??????????????????????????? | | ######???# #???????????????????????????????? | | # #????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 30 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 62 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Adv. Melee Analysis Suite | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Force Field | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportCorruptionBuckler Manual? 0 Play Time 02:14:28 Cumulative 86.0 hours Start 2023.01.05 @ 07:41:46 End 2023.01.06 @ 05:20:31 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1e4d856-f80e-47d9-a4fa-2ea80a3f8dc1