Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 12:06:16 Player: MO-55 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2168) 2168 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 5996 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 64/100 System Corruption 0% Temperature Cool (23) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Targeting Computer Medium Armor Plating Bomb Factory No. 2 > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Makeshift Power Source Improved Heat Sink High-capacity Battery Improved Signal Interpreter Improved Terrain Scanner Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Generic] Transmission Jammer Improved Utility Shielding Hardened Light Armor Plating Makeshift Light Armor Plating Hacking Drone Bay Rainbow Chip Heavy Riot Gun Heavy Beamcaster Makeshift Shrapnel Gun Bore Cannon Grenade Launcher Molecular Deconstructor Makeshift Hammer Makeshift Sword CR-A16's Pointy Stick [Rating: 54] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 99 | 6 8 . 29 18 3 8 10 17 Power 8 | 1 . . 2 2 . . 1 2 Engine 7 | 1 . . 2 2 . . 1 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 4 . 12 8 2 1 . . Treads 21 | . 2 . 9 7 2 1 . . Leg 2 | 2 . . . . . . . . Wheel 4 | . 2 . 2 . . . . . Hover 1 | . . . . 1 . . . . Flight 1 | . . . 1 . . . . . Utility 34 | 1 3 . 7 6 . 6 5 6 Device 16 | . 1 . 5 3 . 3 2 2 Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . 1 . . 1 . Hackware . | . . . . . . . . . Protection 14 | . 1 . 2 2 . 3 2 4 Artifact . | . . . . . . . . . Weapon 28 | 2 1 . 8 2 1 1 4 9 Energy Gun 9 | . . . 6 . . . . 3 Energy Cannon 5 | . 1 . . 1 . . 2 1 Ballistic Gun 7 | 2 . . 2 1 1 1 . . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 2 | . . . . . . . . 2 Special Weapon 2 | . . . . . . . . 2 Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . 1 . 4 1 . . 1 4 Parts Lost 33 | . . . 3 9 2 4 . 15 Power 3 | . . . . 1 . . . 2 Propulsion 13 | . . . 1 5 2 1 . 4 Utility 12 | . . . 2 2 . 3 . 5 Weapon 5 | . . . . 1 . . . 4 Highest Loss Streak 15 | . . . 1 7 2 3 . 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 91 100 94 99 99 94 90 84 Engine 8 | . 14 14 9 7 7 7 7 6 Treads 26 | . 16 . 25 29 29 29 30 25 Wheel 3 | . 6 28 6 . . . . . Device 15 | . 4 . 16 19 23 23 13 6 Storage 8 | . 14 14 9 7 7 7 7 6 Processor 3 | . . . . 6 7 5 4 6 Protection 10 | . 1 14 8 9 7 8 14 14 Energy Gun 1 | . . . 7 3 . . . . Energy Cannon 6 | . 6 14 3 3 7 7 8 6 Ballistic Gun 5 | . 21 14 6 7 7 2 . . Naked Turns 6 | . . . . . . . . 6 Heaviest Build 131 | 12 97 97 104 121 115 122 131 131 Greatest Support 86 | 20 40 26 80 82 84 86 86 86 Greatest Overweight (x) 6 | 1 3 3 6 1 1 1 1 1 Average Overweight (x) 1 | . 1 3 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 23 Most Carried 25 | 6 20 20 25 25 25 25 25 25 Average Carried 22 | 4 11 19 24 21 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 20 25 23 25 22 25 2 Class Distribution -------------------- 52% | Scavenger-Mutant 43% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Matter Collected 2038 | 225 106 32 517 690 165 196 57 50 Remotely . | . . . . . . . . . Salvage Created 3159 | 18 288 39 1029 1335 179 208 . 63 Parts 165 | 4 17 4 63 61 8 5 . 3 Haulers Intercepted 4 | . . . 3 1 . . . . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . 9 6 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 52 | . 3 1 16 20 4 4 . 4 Guns 30 | . 2 . 7 17 2 2 . . Cannons 16 | . 1 1 7 3 2 2 . . AOE 4 | . . . . . . . . 4 Classes Destroyed 15 | 1 4 1 4 3 . . . 2 Worker 2 | . . . 2 . . . . . Builder 2 | . 1 . 1 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 4 | . . . 3 1 . . . . Recycler 8 | . 2 . 2 4 . . . . Operator 1 | . . . 1 . . . . . Swarmer 10 | . 2 . 4 3 1 . . . Grunt 23 | . 1 . 7 9 2 4 . . Brawler 1 | . . . . 1 . . . . Sentry 8 | . . . 5 2 1 . . . Hunter 2 | . . . . 2 . . . . Programmer 3 | . . . . 3 . . . . Subdweller 1 | . . 1 . . . . . . Z-Light 1 | . . . . . . . . 1 Assembled 3 | . . . . . . . . 3 Best Kill Streak 8 | 1 3 1 8 5 3 2 . 3 Combat Bots Only 4 | . 2 1 4 3 3 2 . 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Hostile Shots Fired 616 | . 15 4 103 281 24 68 . 121 Missed 192 | . 1 1 23 107 11 19 . 30 Damage Taken 6852 | . 111 67 888 1968 178 733 . 2907 Core 807 | . 17 . 59 144 5 38 . 544 Absorbed by Shields 512 | . 6 . 299 127 . 80 . . Redirected to Shielding 183 | . . . . . . . . 183 Core Remaining (%) 94 | 100 . 93 89 . . . . . Volleys Fired 261 | 2 11 24 80 88 7 28 . 21 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 137 | 40 88 88 123 93 93 93 . 137 Shots Fired 466 | 4 22 25 160 170 16 34 . 35 Gun 318 | 4 18 1 128 142 8 16 . 1 Cannon 144 | . 4 24 32 28 8 18 . 30 Launcher 4 | . . . . . . . . 4 Special . | . . . . . . . . . Kinetic 219 | 4 18 1 69 89 8 16 . 14 Thermal 243 | . 4 24 91 81 8 18 . 17 Explosive 4 | . . . . . . . . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 4 4 3 17 15 4 11 . 5 Robot Miss Streak 7 | . 5 1 3 3 2 3 . 7 Penetration Max 1 | . . . . 1 . . . 1 Secondary Targets 2 | . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 282 | 4 10 3 105 120 7 20 . 13 Core Hits 115 | 2 8 2 34 45 6 9 . 9 Critical Kills 5 | . 1 . 1 2 . 1 . . Critical Parts Destroyed 3 | . . . 2 . . . . 1 Critical Strikes 14 | . 1 . 4 6 . 1 . 2 Burn 5 | . . . 1 4 . . . . Meltdown 1 | . . . 1 . . . . . Destroy 8 | . 1 . 2 2 . 1 . 2 Melee Attacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6245 | 31 119 63 1979 2663 164 578 . 648 Guns 4036 | 31 56 . 1546 2060 56 259 . 28 Cannons 1947 | . 63 63 433 603 108 319 . 358 Explosions 262 | . . . . . . . . 262 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2693 | 31 56 . 839 1276 56 259 . 176 Thermal 3290 | . 63 63 1140 1387 108 319 . 210 Explosive 262 | . . . . . . . . 262 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 12 12 12 12 . Average Corruption 11 | . . . . 9 12 12 12 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 142 | . . . . 30 43 52 17 . Message Errors 30 | . . . . 6 9 13 2 . Matter Fused 38 | . . . . 10 13 9 6 . Heat Flow Errors 18 | . . . . 4 5 5 4 . Energy Discharges 19 | . . . . 3 8 6 2 . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 2 | . . . . . 2 . . . Data Loss (minor) 19 | . . . . 4 3 9 3 . Data Loss (major) 6 | . . . . 1 1 4 . . Misfires 5 | . . . . 1 2 2 . . Alerts 2 | . . . . . . 2 . . Weapon Failures 2 | . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 47 | . . . . 25 . 13 . 9 Projectiles 47 | . . . . 25 . 13 . 9 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 298 | . 132 14 186 233 269 260 136 298 Average Temperature 60 | . 63 10 42 40 89 51 62 101 Received Heat Transfer 2249 | . 8 . 413 529 39 441 . 819 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Melted 9 | . . . 7 2 . . . . Heat Transferred 5850 | . 111 111 2257 2553 148 444 . 226 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Peak Influence 270 | 5 108 . 257 270 . . . . Initial 9 | . 3 . . 9 . . . . Average 84 | 1 28 . 62 135 . . . . Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 86 | 100 100 . 88 77 . . . . Level 1 13 | . . . 11 22 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . 1 3 . . . . Investigation 1 | . . . . 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 2 | . 1 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Distress Signals 3 | . . . 2 1 . . . . Communications Jammed 13 | . . . . 13 . . . . Distress Signals 11 | . . . . 11 . . . . Times Spotted 88 | . 5 1 29 37 3 7 . 6 Peak Tracking Total 7 | . 4 1 6 7 1 3 . 3 Tactical Retreats 11 | . 1 . 1 9 . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 4 | . . 1 2 . . 1 . . Max in Single Turn 1 | . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 13 | . 1 1 8 3 . . . . Terminals 10 | . 1 . 7 2 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 2 1 20 9 . . . . Successful 20 | . . 1 12 7 . . . . Failed 12 | . 2 . 8 2 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 22 | . 2 . 11 4 . 1 4 . Terminals 25 | . 2 . 16 7 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . . 1 7 3 . . . . Part Schematic 1 | . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 1 1 . . . . Locate Traps 2 | . . . 2 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . 1 2 . . . . Terminals 3 | . . . 1 2 . . . . Assimilate 1 | . . . . 1 . . . . Botnet 2 | . . . 1 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 6 3 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . . . 13 . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 73 | . . . . 73 . . . . Total Part Build Rating 6 | . . . . 6 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 1 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Turns Passed 9388 | 111 554 641 1645 1489 1172 1259 2138 379 Spaces Moved 3756 | 78 185 438 605 425 472 492 922 139 Core 30 | 17 . . . . . . . 13 Treads 2882 | . 77 . 368 425 472 492 922 126 Legs 146 | 61 85 . . . . . . . Wheels 698 | . 23 438 237 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 135 123 236 230 228 228 50 Average Speed 211 | 108 205 135 199 239 235 231 228 211 Slowest Speed 320 | 120 320 135 240 240 236 232 228 228 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 30 26 47 13 62 51 80 20 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . 2 . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched 10 | . . 3 . . 2 3 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 31 | . . . . 2 3 2 . 24 Melee . | . . . . . . . . . Projectile 18 | . . . . 2 3 2 . 11 AOE 13 | . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Total 4780 | 98 338 463 899 728 520 584 962 188 Wait 491 | 7 119 . 109 175 27 47 . 7 Move 3748 | 77 184 437 604 424 471 491 921 139 Hop . | . . . . . . . . . Pick Up 95 | 6 14 1 34 13 7 5 15 . Fast Attach 31 | 6 3 . 12 3 1 1 2 3 Attach 39 | . . . 4 12 2 6 4 11 Detach 6 | . . . 1 . . . 1 4 Swap 29 | . 5 . 13 3 . 1 4 3 Drop 79 | . 2 1 42 10 5 5 14 . Fire 261 | 2 11 24 80 88 7 28 . 21 Melee 1 | . . . . . . . 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 9) 656 | -10/Materials | Discovered new exit (range 6) 666 | -10/Materials | Entered Subcaves 679 | -10/Subcaves | Learned 2 Materials zone layouts 766 | -10/Subcaves | Learned location of Zion (-7) 766 | -10/Subcaves | Met a Zionite searching for "candidates" 787 | -10/Subcaves | Discovered new exit (range 8) 892 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1056 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1127 | -10/Subcaves | Visited 4L-MR0's lab 1139 | -10/Subcaves | Found Rainbow Chip 1174 | -10/Subcaves | Discovered new exit (range 11) 1244 | -10/Subcaves | Disturbed a concealed Subdweller 1307 | -10/Subcaves | Entered Materials 1307 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1308 | -8/Materials | Identified exit to Factory 2051 | -8/Materials | Discovered exit to Factory (range 16) 2062 | -8/Materials | Build established: Scavenger-Mutant 2952 | -8/Materials | Entered Factory 2952 | -7/Factory | Evolved 2 slots: Utility x2 3000 | -7/Factory | Identified exit to Lower Caves 3606 | -7/Factory | Lost 7 parts (1p3n2u1w) 3708 | -7/Factory | System corruption reached 10% 4392 | -7/Factory | Fabricated Adv. Treads (x2) 4441 | -7/Factory | Entered Lower Caves 5521 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5528 | -7/Lower Caves | Discovered new exit (range 10) 5564 | -7/Lower Caves | Learned 8 Factory zone layouts 5613 | -7/Lower Caves | Entered another Lower Caves area 5614 | -7/Lower Caves | Encountered a Warlord checkpoint 5676 | -7/Lower Caves | Discovered new exit (range 20) 5809 | -7/Lower Caves | Build established: Mutant 6041 | -7/Lower Caves | Learned Factory trap positions 6482 | -7/Lower Caves | Learned Factory emergency access door positions 6677 | -7/Lower Caves | Lost 3 parts (1n2u) 6822 | -7/Lower Caves | Discovered new exit (range 9) 6840 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6855 | -7/Lower Caves | Found Prototype Special Weapon 6872 | -7/Lower Caves | Entered Zion 6905 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6951 | -7/Zion | Build established: Scavenger-Mutant 6983 | -7/Zion | Found CR-A16's Pointy Stick 7057 | -7/Zion | Given the Hacking Drone Bay 7057 | -7/Zion | Found Prototype Device 7151 | -7/Zion | Discovered new exit (range 10) 7266 | -7/Zion | System corruption cleaned by Quarantine Array 7639 | -7/Zion | Given A8's code to call for help 8013 | -7/Zion | Found Prototype Device 8013 | -7/Zion | Identified Bomb Factory No. 2 8043 | -7/Zion | Build established: Mutant 8454 | -7/Zion | Learned Factory emergency access door positions 8611 | -7/Zion | Learned location of Quarantine (-2) 8966 | -7/Zion | Opened final containment barrier to the Deep Caves 9005 | -7/Zion | Discovered new exit (range 3) 9005 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9010 | -7/Zion | Entered Deep Caves 9249 | -7/Deep Caves | Build established: Derelict-Mutant 9308 | -7/Deep Caves | Attacked by Z-Imprinter 9359 | -7/Deep Caves | Identified Molecular Deconstructor 9367 | -7/Deep Caves | Core integrity fell below 50% 9367 | -7/Deep Caves | Released all parts (7) 9372 | -7/Deep Caves | Found Prototype Protection 9372 | -7/Deep Caves | Identified Zio. Weapon Casing 9377 | -7/Deep Caves | Core integrity fell below 20% 9389 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 09363_ V9-EXF(z) destroyed. 09367_ Released Mak. Light Armor Plating. 09367_ Released Hrd. Light Armor Plating. 09367_ Released Imp. Utility Shielding. 09367_ Released Imp. Heat Sink. 09367_ Released Imp. Targeting Computer. 09367_ Released Huge Storage Unit. 09367_ Released Mic. Nuclear Core. 09371_ Acquired 39 matter. 09372_ Acquired Prototype Protection. 09372_ Identified Zio. Weapon Casing. 09374_ Acquired Prototype Device. 09374_ Identified Exp. Heat Sink. 09378_ Mak. Power Source destroyed. 09379_ Zio. Weapon Casing destroyed. 09384_ Molecular Deconstructor destroyed. 09386_ Exp. Heat Sink destroyed. 09386_ Acquired Prototype Energy Gun. 09386_ Identified Zio. Laser-S. 09388_ Zio. Laser-S destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ???????###?? ####???????????????????????????? | | ???#?# #### # #######?????????????????????# | | ## # ##]!;;# ;#?????????????????????# | | ##![/ #?????????????????????# | | //!!!! #???????????????????### | | !!!!] ###????????????????## | | [!![* ;# #????????????????# | | ##????????????????# | | """ #????????????????# | | ?"" @ ################## | | ??" zI | | ??" % | | ? | | ??" %;;#;################ | | ??" #;; #?#??????????????# | | ??? ### ##????????????????# | | ???? #??##?????????????????# | | ?????? #?????????????????????# | | ??????? ?????????????????????# | | ????????? #????????????????????# | | ??????????? #??????????????####### | | ?????????????? #??????????????## | | ???????????????? #?????????###??# "" | | ??????????????????? ?????????## ##?# """ | | ??????????????????????? ?????????# ### " | | ??????????????????????????????????## ## | | ?????????????????????????????????## ## | | ????????????????????????????????## | | ???????????????????????????????## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# #### | | ???????????????????????????????# #??### # # | | ???????????????????????????????# #????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Matter Compressor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Energy Well | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperRiotCloak Manual? 0 Play Time 01:04:29 Cumulative 104.5 hours Start 2024.04.20 @ 10:58:02 End 2024.04.20 @ 12:06:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c1b7231-7e79-4862-9d7d-d78562619f12