Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.05 @ 18:00:27 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (145) 725 Value Destroyed (4853) 4853 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 10669 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 129 Cogmind --------- Core Integrity 286/1150 Matter 55/300 Energy 81/100 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Armored Medium Treads > --- UTILITY (8) ------ Advanced Coolant Injector Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (4) ------- Improved KE Penetrator > --- INVENTORY (4) ---- Gravmag Array Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Hover Unit Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Maneuvering Thrusters System Shield > --- WEAPON ----------- Phase Gun Long-range Proton Cannon Heavy Neutron Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Micro Fission Core Gravmag Array Gyrokinetic Inverter Improved Antigrav System Improved Medium Armor Plating EM Shield Improved Shield Generator Mini Smartbomb Launcher Mini Smartbomb Launcher [Rating: 97] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Gravmag System Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Mini Smartbomb Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . 1 1 . . 1 . Utility 6 | . . 1 1 1 2 1 . Weapon 2 | . . . . . . . 2 Parts Attached 171 | 6 4 25 13 45 31 21 26 Power 18 | 1 . 4 . 5 3 1 4 Engine 9 | 1 . 4 . 4 . . . Core 7 | . . . . 1 3 1 2 Reactor 2 | . . . . . . . 2 Propulsion 42 | 2 2 9 3 11 6 6 3 Treads 12 | . . 7 3 . . . 2 Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 28 | . 2 2 . 11 6 6 1 Flight . | . . . . . . . . Utility 47 | 1 1 3 4 12 14 6 6 Device 16 | . . . . 5 7 1 3 Storage 9 | 1 . 1 1 3 2 1 . Processor 9 | . 1 2 3 . 1 1 1 Hackware 2 | . . . . . 1 . 1 Protection 11 | . . . . 4 3 3 1 Artifact . | . . . . . . . . Weapon 64 | 2 1 9 6 17 8 8 13 Energy Gun 22 | 1 1 2 3 7 . 2 6 Energy Cannon 11 | . . 1 2 2 3 . 3 Ballistic Gun 16 | 1 . 2 . 4 5 3 1 Ballistic Cannon . | . . . . . . . . Launcher 15 | . . 4 1 4 . 3 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 14 | . . 4 2 1 3 2 2 Parts Lost 47 | . . 9 1 6 1 10 20 Power 9 | . . 2 . 1 1 2 3 Propulsion 12 | . . 4 . 2 . 1 5 Utility 11 | . . . . 1 . 5 5 Weapon 15 | . . 3 1 2 . 2 7 Highest Loss Streak 8 | . . 7 1 3 1 7 8 Average Slot Usage (%) 91 | . 91 92 98 97 98 88 64 Engine 6 | . 14 8 9 13 1 . . Core 3 | . . . . . 11 8 2 Treads 7 | . . 23 35 . . . . Hover 19 | . 19 5 . 28 25 27 16 Device 6 | . . . . 6 12 13 5 Storage 10 | . 14 17 18 8 7 5 4 Processor 12 | . 6 14 17 11 11 11 12 Protection 5 | . . . . 8 9 10 2 Energy Gun 4 | . 14 4 5 7 1 . 2 Energy Cannon 2 | . . 6 8 2 . . 2 Ballistic Gun 4 | . 14 3 . 4 10 7 . Launcher 2 | . . 8 3 . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 72 | 10 11 23 25 51 57 61 72 Greatest Support 101 | 20 20 66 88 50 63 101 96 Greatest Overweight (x) 1 | . 1 . . 1 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 8 12 10 10 10 Average Capacity 8 | 5 6 6 7 8 8 10 9 Most Carried 10 | 4 6 6 8 9 10 10 10 Average Carried 7 | 2 5 5 6 7 8 9 9 Final Capacity 10 | 6 6 6 8 8 10 10 4 Final Carried 10 | 4 6 6 8 8 10 8 3 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 3218 | 205 72 358 192 675 939 180 597 Remotely . | . . . . . . . . Salvage Created 6275 | . 22 659 1218 1566 1409 238 1163 Parts 325 | . 2 62 58 95 54 9 45 Haulers Intercepted 14 | . . 3 3 3 4 . 1 Recyclers Shooed 9 | . . . 2 3 2 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 84 | . . 16 15 14 12 4 23 Guns 27 | . . 3 4 8 10 1 1 Cannons 19 | . . 6 4 3 2 . 4 AOE 36 | . . 7 6 3 . 3 17 Classes Destroyed 13 | . 1 6 3 2 . 1 . Worker 12 | . 1 . 1 6 . . 4 Builder 6 | . . 3 1 . . 1 1 Tunneler 1 | . . . . 1 . . . Hauler 14 | . . 3 3 3 4 . 1 Recycler 14 | . . . 3 5 3 1 2 Operator 6 | . . . 2 1 2 . 1 Watcher 8 | . . 4 2 2 . . . Swarmer 15 | . . 7 3 . . . 5 Grunt 32 | . . 6 6 5 3 1 11 Duelist 1 | . . . . . . 1 . Sentry 15 | . . 3 3 4 4 . 1 Hunter 5 | . . . 3 1 1 . . Programmer 16 | . . . . 4 4 2 6 Best Kill Streak 12 | . 1 12 4 4 3 3 7 Combat Bots Only 7 | . . 7 3 4 3 2 5 Max Kills in Single Turn 4 | . 1 4 2 2 1 1 4 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 1 1 . 1 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 8178 | . 56 927 471 1077 970 1819 2858 Core 1516 | . 19 205 63 101 126 138 864 Absorbed by Shields 4 | . . . . 4 . . . Core Remaining (%) 83 | 100 92 48 88 85 85 86 . Volleys Fired 383 | . 2 55 53 90 79 30 74 Largest 2 | . 2 2 2 2 2 2 2 Hottest 240 | . 60 113 123 122 105 240 225 Shots Fired 625 | . 4 85 81 167 158 50 80 Gun 432 | . 4 51 25 125 147 46 34 Cannon 142 | . . 24 48 33 11 . 26 Launcher 51 | . . 10 8 9 . 4 20 Special . | . . . . . . . . Kinetic 258 | . 2 25 . 59 127 44 1 Thermal 174 | . . 28 30 55 9 2 50 Explosive 31 | . . 7 . . . 4 20 Electromagnetic 162 | . 2 25 51 53 22 . 9 Robot Hit Streak 21 | . 1 13 21 12 20 5 11 Robot Miss Streak 7 | . 2 4 3 7 6 6 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 435 | . 1 53 61 124 116 28 52 Core Hits 303 | . 1 37 35 76 68 12 74 Critical Hits 14 | . . 4 8 1 . 1 . Critical Kills 6 | . . 1 4 1 . . . Critical Parts Destroyed 8 | . . 3 4 . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16460 | . 15 1789 1746 2638 2851 1257 6164 Guns 6148 | . 15 486 255 1639 2498 600 655 Cannons 2829 | . . 329 945 655 238 . 662 Explosions 7121 | . . 973 546 322 50 476 4754 Melee . | . . . . . . . . Ramming 362 | . . 1 . 22 65 181 93 Kinetic 3742 | . . 236 . 673 2266 538 29 Thermal 3910 | . . 467 790 1101 234 62 1256 Explosive 5990 | . . 869 . . . 476 4645 Electromagnetic 2456 | . 15 216 956 842 286 . 141 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . 2 . 7 6 8 Average Corruption 3 | . . . 2 . 2 4 4 Corruption Purged . | . . . . . . . . Effects 56 | . . . 6 . 15 10 25 Message Errors 9 | . . . . . 4 3 2 Matter Fused 14 | . . . . . 4 2 8 Heat Flow Errors 7 | . . . 2 . 2 1 2 Energy Discharges 4 | . . . 2 . 1 . 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 8 | . . . 1 . 1 1 5 Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . . . . . . 1 1 Targeting Errors 8 | . . . . . 3 1 4 Weapon Failures 2 | . . . 1 . . . 1 Overload Shots 5 | . . . . . . 2 3 Overflow Damage 347 | . . 62 22 25 43 23 172 Projectiles 78 | . . . 20 25 . . 33 Explosions 226 | . . 62 2 . . 23 139 Melee 43 | . . . . . 43 . . Knockbacks 2 | . . . . . 1 1 . Impact 2 | . . . . . 1 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 488 | . . 151 20 44 32 89 152 Shots 13 | . . 5 2 2 . . 4 Rammed 21 | . . 1 . 2 1 8 9 Targets Rammed 21 | . . 1 . 2 1 8 9 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 390 | . 8 267 219 378 238 390 384 Average Temperature 85 | . 5 62 59 89 69 124 96 Received Heat Transfer 1665 | . . 330 99 312 198 357 369 Effects 8 | . . 1 . 5 . 1 1 Shutdowns 2 | . . . . 1 . 1 . Interference 5 | . . 1 . 4 . . . Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 13 | . . 2 7 2 . . 2 Impact Corruptions 2 | . . . . . 2 . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 6 | . . . 3 3 . . . Heat Transferred 5202 | . . 803 1101 1728 175 50 1345 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . 2 4 2 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 802 | . 47 421 358 453 444 643 802 Initial 272 | . . 19 79 150 165 67 272 Average 251 | . 24 211 234 258 186 282 415 Maximum Alert Level 3 | . . 2 1 2 2 2 3 Low Security (%) 42 | 100 100 45 38 26 59 56 24 Level 1 43 | . . 50 61 70 37 . 22 Level 2 11 | . . 3 . 3 2 43 37 Level 3 2 | . . . . . . . 16 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . . . 2 7 4 6 7 Investigation 2 | . . . . . 1 1 . Extermination 8 | . . . . 3 2 1 2 Reinforcement 11 | . . . 2 3 1 1 4 Assault 2 | . . . . . . 1 1 Garrison 3 | . . . . 1 . 2 . Intercept . | . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 2 Haulers Reinforced 3 | . . . . 1 . . 2 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 6 | . . 3 1 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 1 30 21 34 23 24 43 Peak Tracking Total 13 | . 1 5 5 8 6 11 13 Tactical Retreats 12 | . . 2 . 5 1 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 11 | . 1 . 1 1 3 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 21 | . . 2 2 5 2 . 10 Max in Single Turn 3 | . . 1 1 1 1 . 3 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 48 | . 5 2 6 11 16 5 3 Terminals 31 | . 4 2 3 9 8 2 3 Fabricators 3 | . . . . 1 1 1 . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 9 | . 1 . 2 . 4 2 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 2 . . Total Hacks 133 | . 19 7 13 29 43 14 8 Successful 78 | . 12 4 10 14 24 8 6 Failed 55 | . 7 3 3 15 19 6 2 Catastrophic 6 | . . 1 1 1 1 1 1 Database Lockouts . | . . . . . . . . Manual 78 | . 18 5 6 19 21 6 3 Terminals 98 | . 18 7 8 25 23 9 8 Fabricators 5 | . . . . 1 2 2 . Repair Stations 9 | . . . 2 . 7 . . Recycling Units 14 | . 1 . 3 . 7 3 . Scanalyzers . | . . . . . . . . Garrison Access 7 | . . . . 3 4 . . Terminal Hacks 26 | . 5 2 3 4 6 2 4 Part Schematic 1 | . . . . 1 . . . Robot Analysis 2 | . 1 . . 1 . . . Open Door 1 | . . . . . 1 . . Alert Level 6 | . . 1 1 1 2 . 1 Unreport Threat 7 | . . 1 . 1 2 . 3 Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Zone Layout 4 | . 1 . 1 . . 2 . Fabricator Hacks 2 | . . . . . 1 1 . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . . 1 . Repair Station Hacks 6 | . . . 2 . 4 . . Scan Component 3 | . . . 1 . 2 . . Repair 3 | . . . 1 . 2 . . Recycling Unit Hacks 6 | . 1 . 2 . 3 . . Retrieve Components 6 | . 1 . 2 . 3 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 37 | . 6 2 3 10 9 5 2 Terminals 36 | . 6 2 3 10 8 5 2 Track 19 | . 2 1 2 6 5 2 1 Assimilate 2 | . . . . 1 . 1 . Botnet 11 | . 3 . 1 2 2 2 1 Operators 4 | . 1 1 . 1 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Mechanics 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 44 | . 5 2 5 11 13 5 3 Full Trace Events 2 | . 1 . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built 2 | . . . . . . 2 . Matter 278 | . . . . . . 278 . Time 69 | . . . . . . 69 . Total Part Build Rating 18 | . . . . . . 18 . Parts Repaired 3 | . . . 1 . 2 . . Time 126 | . . . 38 . 88 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . 1 . 7 . 14 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 5 | . . . . 1 3 1 . Largest Group 3 | . . . . 1 3 1 . Highest-Rated Group 93 | . . . . 26 93 10 . Highest-Rated Ally 31 | . . . . 26 31 10 . Total Orders 10 | . . . . 10 . . . STAY 5 | . . . . 5 . . . FOLLOW 5 | . . . . 5 . . . Ally Attacks 15 | . . . . . 15 . . Total Damage 290 | . . . . . 290 . . Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 6881 | 67 217 709 1050 1725 1376 704 1033 Spaces Moved 7173 | 45 249 352 538 2237 1655 789 1308 Core 5 | 1 . . . . . . 4 Treads 828 | . . 290 538 . . . . Legs 91 | 44 47 . . . . . . Wheels . | . . . . . . . . Hover 6249 | . 202 62 . 2237 1655 789 1304 Flight . | . . . . . . . . Fastest Speed 43 | 50 56 52 145 48 48 43 50 Average Speed 63 | 118 68 139 145 48 48 54 54 Slowest Speed 160 | 120 130 160 145 108 103 160 61 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 47 31 49 54 35 20 27 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 513 | . . 55 13 33 7 88 317 Melee . | . . . . . . . . Projectile 10 | . . . . . 3 2 5 AOE 503 | . . 55 13 33 4 86 312 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 8906 | 55 293 489 725 2704 2089 1019 1532 Wait 943 | 1 23 11 103 270 274 155 106 Move 7166 | 44 248 351 537 2236 1654 788 1308 Hop . | . . . . . . . . Pick Up 76 | 4 7 14 9 15 17 4 6 Fast Attach 101 | 6 4 11 7 19 20 13 21 Attach 26 | . . 6 2 6 3 4 5 Detach 17 | . 1 3 . 6 5 1 1 Swap 44 | . . 8 4 20 8 4 . Drop 102 | . 8 16 10 26 28 12 2 Fire 383 | . 2 55 53 90 79 30 74 Melee . | . . . . . . . . Ram 20 | . . . . 2 1 8 9 Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis 12 | . . . . 12 . . . Rewire 15 | . . 13 . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 3 exits: *Fac / [*Low] / [*Ext]) -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 12) 227 | -10/Materials | Discovered new exit (range 7) 264 | -10/Materials | Discovered new exit (range 8) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 445 | -9/Materials | Lost 7 parts (1p3n3w) 460 | -9/Materials | Destroyed 7 combat bots 593 | -9/Materials | Discovered new exit (range 12) 661 | -9/Materials | Core integrity fell below 50% 811 | -9/Materials | Discovered new exit (range 3) 994 | -9/Materials | Entered another Materials area 994 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1492 | -8/Materials | Discovered new exit (range 17) 1869 | -8/Materials | Repaired Adv. Treads 1933 | -8/Materials | Discovered new exit (range 4) 2044 | -8/Materials | Entered Factory 2044 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2342 | -7/Factory | Build established: Scavenger-Mutant 2571 | -7/Factory | Discovered new exit (range 20) 2745 | -7/Factory | Discovered new exit (range 7) 2905 | -7/Factory | Discovered new exit (range 19) 2927 | -7/Factory | Lost 3 parts (1n2w) 3425 | -7/Factory | Garrison activated, responded to threat 3586 | -7/Factory | Lost 3 parts (1p1n1u) 3769 | -7/Factory | Entered another Factory area 3769 | -6/Factory | Evolved 2 slots: Utility x2 4057 | -6/Factory | Discovered new exit (range 6) 4090 | -6/Factory | Allied Derelicts emerged from ambush trap array 4166 | -6/Factory | Discovered new exit (range 3) 4462 | -6/Factory | Repaired Gravmag System 4507 | -6/Factory | Repaired Gravmag System 4981 | -6/Factory | Discovered new exit (range 15) 5103 | -6/Factory | Spotted B-75 Beast 5145 | -6/Factory | Entered another Factory area 5145 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5155 | -5/Factory | Found Prototype Launcher 5155 | -5/Factory | Identified Mni. Smartbomb Launcher 5158 | -5/Factory | Found Mni. Smartbomb Launcher 5161 | -5/Factory | Found Mni. Smartbomb Launcher 5259 | -5/Factory | Build established: Mutant 5372 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 5424 | -5/Factory | Discovered new exit (range 14) 5542 | -5/Factory | Local fabrication network quarantined 5549 | -5/Factory | P-70 Sage assimilated allied Technician 6a 5656 | -5/Factory | Spotted B-75 Beast 5711 | -5/Factory | Garrison activated, responded to threat 5742 | -5/Factory | Found Imp. Powered Armor 5745 | -5/Factory | First assault squad dispatched 5780 | -5/Factory | Lost 7 parts (1p1n3u2w) 5849 | -5/Factory | Entered another Factory area 5849 | -4/Factory | Evolved 2 slots: Weapon x2 6012 | -4/Factory | Spotted B-86 Titan 6111 | -4/Factory | Spotted B-86 Titan 6624 | -4/Factory | First assault squad dispatched 6717 | -4/Factory | Lost 3 parts (1n2w) 6873 | -4/Factory | Core integrity fell below 50% 6882 | -4/Factory | Self-destructed Last Messages --------------- 06873_ G-67 Veteran destroyed. 06873_ Slug penetrates Wall. 06874_ Penetrated by Slug. 06874_ Mni. Smartbomb Launcher destroyed. 06874_ Lrg. Storage Unit destroyed. 06875_ Slug penetrates Wall. 06876_ Penetrated by Slug. 06876_ Slug penetrates Wall. 06876_ Slug penetrates B-60 Warrior. 06876_ Penetrated by Slug. 06877_ Acquired Prototype Ballistic Gun. 06877_ Identified Imp. KE Penetrator. 06878_ Penetrated by Slug. 06878_ Slug penetrates Wall. 06878_ Penetrated by Slug. 06879_ The unstable cave ceiling collapses. 06879_ Penetrated by Slug. 06880_ Slug penetrates G-67 Veteran. 06880_ Penetrated by Slug. 06880_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# """""" # | | ????????????????????????????????????# """""" # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????########+##### | | ?????????????????????????????############### #?### | | ?????????????????????????????# # ### | | ?????????????????????????????# * # ## ## | | ?????????????????????????????# + | | ?????????????????????????????# # ## # | | ?????????????????????????????# ! # # | | ?????????????????????????????# # | | ?????????????????????????????###############/### | | ?????????????????????????????????????## # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ????????????????????????????????????## # # | | ????????????????????????????????????# ### | | ????????????????????????????????????## ##? | | ????????????????????????????????????# #? | | ????????????????????????????????????# % ##? | | ??????????????????????###########???# #+### ## | | ??????????????????????# *=! #???## # # # | | ??????????????????????# l ]! ########### ### ## | | ??????????????????????# @l # # | | ?????????????????????## # ## | | ?????????????????+ b # #? | | ?????????????????###### ^#### | | ??????????????????????# g Y | | ??????????????????????# g h ########^ # | | ??????????????????????# #??????# ^ ] # | | ??????????????????????## % #??????# ^^ # | | ???????????????????????# =%h #??????# """ # | | ???????????????????????# g ! ####???# ^""" # | | ???????????????????????# g] # #???# """ | | ???????????????????????# ]!] """ #???# # | | ###########+#####??????## = # """ #???# # | | ######### # """ ##### # | | # # ##### | | # + #???? | | + " #| #???? | | =!/ # """ # ##### #???? | | %] ] # "T #!#???# ##### | | ############### """ # ##??# | | # #?????????????# "" # #####+###### | | # ##########????# # # #? | | # #????####### # #? | | # #??????????# # #? | | # #??????????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 37 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 625 Resistance: KI 20 Evasion (%) 66 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Variable Charge Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserSpectralBroadsword Manual? 0 Play Time 01:37:18 Cumulative 195.3 hours Start 2021.05.05 @ 15:36:52 End 2021.05.05 @ 18:00:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 295 Adventurer 0 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 79 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93b1c4a4-8e3b-43f2-84be-eac70994f647