Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 22:30:47 Player: m00selord Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2041) 2041 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 4568 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 7 Friendly Fire -32 Cogmind --------- Core Integrity 0/550 Matter 9/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (5) ---- Improved Heat Sink Sensor Array Advanced Targeting Computer Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter ECM Suite Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Beam Rifle Field Laser Rocket Launcher > --- INVENTORY -------- Improved Heat Sink Sensor Array Targeting Computer Hardened Medium Armor Plating Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 46 | 4 18 3 12 1 8 Power 8 | 1 3 . 3 1 . Engine 8 | 1 3 . 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 1 2 . 1 Treads 8 | 2 2 1 2 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 6 . 4 . 3 Device 6 | . 3 . 1 . 2 Storage 2 | 1 . . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 5 | . 2 . 2 . 1 Artifact . | . . . . . . Weapon 16 | . 7 2 3 . 4 Energy Gun 5 | . 3 . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 7 | . 2 2 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 1 . . 14 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 6 | . . 1 . . 5 Highest Loss Streak 12 | . . 1 . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 96 100 99 100 92 Engine 11 | . 13 14 11 11 8 Treads 23 | . 27 28 21 22 16 Device 2 | . 1 . . . 16 Storage 11 | . 14 14 11 11 8 Processor 9 | . 6 14 11 11 8 Protection 7 | . 4 . 11 11 7 Energy Gun 12 | . 13 14 11 11 15 Ballistic Gun 7 | . 4 5 10 11 1 Launcher 9 | . 8 8 10 11 8 Peak Build Rating 19 | 4 10 9 15 15 19 Average Rating 12 | 3 8 8 14 15 17 On Entrance 8 | . 4 9 9 15 15 Naked Turns . | . . . . . . Heaviest Build 37 | 8 18 17 33 33 37 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . . 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 9 10 9 Most Carried 10 | 5 8 8 10 10 10 Average Carried 8 | 3 7 7 9 10 8 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 4 8 8 10 10 4 Class Distribution -------------------- 44% | Scavenger-Tank 42% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1254 | 224 356 48 365 26 235 Remotely . | . . . . . . Salvage Created 1793 | . 378 95 557 22 741 Parts 120 | . 24 9 37 1 49 Haulers Intercepted 3 | . . . 2 . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 48 | . 9 5 13 1 20 Guns 18 | . 7 1 8 . 2 AOE 30 | . 2 4 5 1 18 Classes Destroyed 13 | . 6 3 1 . 3 Worker 11 | . 1 . 2 . 8 Builder 6 | . . 1 1 . 4 Tunneler 1 | . . 1 . . . Hauler 3 | . . . 2 . 1 Recycler 2 | . 1 . . . 1 Mechanic 2 | . . . . . 2 Operator 1 | . 1 . . . . Watcher 8 | . 2 . 3 . 3 Swarmer 9 | . 3 3 . . 3 Grunt 26 | . 6 . 10 1 9 Brawler 2 | . . . . . 2 Sentry 10 | . . 2 3 . 5 Hunter 1 | . . . . . 1 Best Kill Streak 15 | . 4 4 6 1 15 Combat Bots Only 8 | . 3 3 3 1 8 Max Kills in Single Turn 3 | . 3 2 2 1 3 Gunslinging . | . . . . . . Exploded 2 | . 2 1 2 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 295 | . 52 27 49 . 167 Missed 81 | . 13 9 11 . 48 Damage Taken 3248 | . 487 322 578 . 1861 Core 808 | . 143 59 55 . 551 Absorbed by Shields 171 | . . . . . 171 Redirected to Shielding 26 | . 26 . . . . Regen/Repaired (Parts) 66 | . . . 66 . . Core Remaining (%) 68 | 100 . 19 . 86 . Volleys Fired 134 | . 35 8 33 1 57 Largest 3 | . 2 2 3 1 3 Hottest 152 | . 98 89 112 33 152 Shots Fired 210 | . 52 15 74 1 68 Gun 143 | . 49 8 64 . 22 Cannon . | . . . . . . Launcher 67 | . 3 7 10 1 46 Special . | . . . . . . Kinetic 49 | . 14 . 32 . 3 Thermal 89 | . 30 8 32 . 19 Explosive 67 | . 3 7 10 1 46 Electromagnetic 5 | . 5 . . . . Robot Hit Streak 9 | . 6 8 9 1 6 Robot Miss Streak 4 | . 3 1 4 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 120 | . 31 10 37 1 41 Core Hits 148 | . 21 14 29 3 81 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 4 1 3 . 2 Burn 9 | . 4 1 2 . 2 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6177 | . 726 409 1474 134 3434 Guns 1398 | . 489 88 605 . 216 Cannons . | . . . . . . Explosions 4779 | . 237 321 869 134 3218 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 478 | . 122 . 329 . 27 Thermal 890 | . 337 88 276 . 189 Explosive 4779 | . 237 321 869 134 3218 Electromagnetic 30 | . 30 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 50 | . . 2 25 . 23 Projectiles . | . . . . . . Explosions 50 | . . 2 25 . 23 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 231 | . 24 66 64 . 77 Shots 9 | . 1 3 2 . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 249 | . 219 108 249 . 134 Average Temperature 74 | . 79 44 89 . 50 Received Heat Transfer 1198 | . 219 81 264 . 634 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . . 1 Heat Transferred 2849 | . 1110 296 851 . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 621 | . 185 191 462 134 621 Initial 134 | . . 27 74 134 11 Average 148 | . 57 81 273 89 271 Maximum Alert Level 2 | . . . 2 . 2 Low Security (%) 71 | 100 100 100 26 100 34 Level 1 20 | . . . 61 . 26 Level 2 8 | . . . 11 . 39 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 2 . 4 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 15 5 21 . 40 Peak Tracking Total 10 | . 3 3 4 . 10 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . . . 4 . 1 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 2 . . Successful 2 | . . . 2 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 32 | . . . . 32 32 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 150 | . . . . . 150 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3494 | 231 966 243 939 639 476 Spaces Moved 1620 | 53 490 134 419 311 213 Core 34 | 13 . . . . 21 Treads 1586 | 40 490 134 419 311 192 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 158 | 133 160 160 160 160 153 Slowest Speed 240 | 160 160 160 240 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 62 40 35 62 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug 17 | . . 8 9 . . Terrain Destroyed 372 | . 18 52 91 9 202 Melee . | . . . . . . Projectile . | . . . . . . AOE 372 | . 18 52 91 9 202 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2352 | 214 621 147 621 452 297 Wait 480 | 150 47 . 134 139 10 Move 1615 | 52 489 133 418 310 213 Hop . | . . . . . . Pick Up 45 | 8 18 2 12 . 5 Fast Attach 8 | . 4 . 4 . . Attach 18 | 4 4 1 2 . 7 Detach . | . . . . . . Swap 20 | . 10 2 6 1 1 Drop 32 | . 14 1 12 1 4 Fire 134 | . 35 8 33 1 57 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 232 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 13) 681 | -10/Materials | Discovered new exit (range 10) 765 | -10/Materials | Identified exit to Materials 788 | -10/Materials | Discovered new exit (range 15) 810 | -10/Materials | Identified exit to Mines 1044 | -10/Materials | Core integrity fell below 50% 1198 | -10/Materials | Entered Mines 1315 | -10/Mines | Core integrity fell below 20% 1348 | -10/Mines | Learned location of 2 exits from Materials 1401 | -10/Mines | Learned Materials machine intel 1415 | -10/Mines | Discovered exit to Materials (range 15) 1441 | -10/Mines | Entered Materials 1441 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1442 | -9/Materials | Identified exit to Materials 1443 | -9/Materials | Loaded intel: 58 machine locations 1630 | -9/Materials | Discovered new exit (range 10) 1700 | -9/Materials | Identified exit to Mines 1741 | -9/Materials | Build established: Tank 1777 | -9/Materials | Discovered exit to Materials (range 14) 2156 | -9/Materials | Repaired Rocket Launcher 2380 | -9/Materials | Entered Mines 2445 | -9/Mines | Build established: Scavenger-Tank 2675 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2886 | -9/Mines | Discovered exit to Materials (range 5) 2907 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2971 | -9/Mines | Learned Materials emergency access door positions 2997 | -9/Mines | Discovered exit to Materials (range 9) 3019 | -9/Mines | Entered Materials 3019 | -8/Materials | Accompanied by 2 allies 3019 | -8/Materials | Evolved 2 slots: Utility x2 3334 | -8/Materials | Destroyed 8 combat bots 3419 | -8/Materials | First assault squad dispatched 3475 | -8/Materials | Core integrity fell below 50% 3483 | -8/Materials | Core integrity fell below 20% 3495 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03463_ U-05 Engineer destroyed. 03463_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03464_ Penetrated by Slug. 03465_ The unstable cave ceiling collapses. 03465_ Com. Battery crushed. [Achievement: Oops] 03465_ Grenade Launcher destroyed. 03467_ Hrd. Medium Armor Plating destroyed. 03468_ U-05 Engineer lays Concrete. 03470_ U-05 Engineer builds a Wall. 03471_ Slug penetrates Wall. 03473_ The unstable cave ceiling collapses. 03475_ U-05 Engineer lays Concrete. 03477_ U-05 Engineer builds a Wall. 03477_ Critical hit (Burn: +37). 03479_ Med. Storage Unit destroyed. 03481_ U-05 Engineer lays Concrete. 03491_ G-50 Soldier destroyed. 03493_ ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????? | | ????????????????????? #??????????????????? | | ??????? [[[ #??????????????????? | | ??????? [[[ #??????????????????? | | ??????# ! [[ #??????????????????? | | ???#### #??????????????????? | | ??? # #??????????????????? | | ? """ ! #??????????????????? | | " "Y" % #??????????????????? | | " " " ^ #??????????????????? | | ? !!= #??????????????????? | | ??? !% % / ^g #??????????????????? | | ???## [ g #??????????????????? | | ???# !% = #??????????????????? | | ???# !*% t ! #??????????????????? | | ???# % b @ #??????????????????? | | ????# #??????????????????? | | ???## | g l #??????????????????? | | ???# # g #############??????????????????? | | ???## ##??????????????????????????????? | | ???# # =! #???????????????????????????????? | | ??## [ #####???????????????????????????????? | | ??# = ##?????????????????????????? ????????? | | ?## ##????????????????????? ??? """ #????? | | [# = # #????????????????????? ? """ #????? | | * ###????????????????????? """ #????? | | # # # ##?????######???????"" ?????? | | ### ! ##????##!!!!##??????"T ??????? | | [|%! # ###???#! !#######"" ???????? | | =%= # ##???# # ????????# | | ! ########## ####+########## | | ## ## = [ | | # # ##+############ =% = | | ## # [ #?# %%[= | | ?## ###?# # ############### | | ??## ##??# # #???????????### | | ???# ! ##??# ## ##???????????# | | ???# ##??# %!#####????????????# | | ???# ! #???# #????????????????# | | ???##+# ####+###???# #????????????????#] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 49 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Oops Significant Disruption Challenges ------------ None Game ------ Seed SystemWeaponSword Manual? 0 Play Time 01:05:34 Cumulative 4.8 hours Start 2025.01.13 @ 17:10:23 End 2025.01.13 @ 22:30:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 011fe4f8-1e8b-4905-a1ba-b00c9a0c12b8