Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.29 @ 16:53:07 Player: GGOBC-006 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (197) 985 Value Destroyed (5967) 5967 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2765) 2765 TOTAL SCORE: 12537 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1504 Follower Combat Kills 180 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -119 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Heavy Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Coolant Injector Advanced Targeting Computer Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Improved Spread Laser Plasma Cannon Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Flak Gun [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Slots Evolved 6 | . . 2 2 . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . . 2 Weapon 2 | . . . 2 . . . Parts Attached 148 | 8 18 45 4 4 27 42 Power 19 | 2 2 8 . . 2 5 Engine 18 | 2 2 8 . . 1 5 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 24 | 2 5 8 . . 5 4 Treads 5 | . . . . . 2 3 Leg 2 | 2 . . . . . . Wheel 16 | . 5 8 . . 3 . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 47 | 2 3 17 1 2 5 17 Device 20 | 1 2 7 . . 3 7 Storage 2 | 1 1 . . . . . Processor 3 | . . . 1 . 1 1 Hackware . | . . . . . . . Protection 22 | . . 10 . 2 1 9 Artifact . | . . . . . . . Weapon 58 | 2 8 12 3 2 15 16 Energy Gun 34 | 1 4 6 3 1 10 9 Energy Cannon 7 | . . 2 . . 1 4 Ballistic Gun 10 | 1 4 1 . . 1 3 Ballistic Cannon 1 | . . 1 . . . . Launcher 6 | . . 2 . 1 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 1 . 3 1 Parts Lost 50 | . 4 12 . . 16 18 Power 3 | . . 1 . . 1 1 Propulsion 8 | . 1 3 . . 2 2 Utility 14 | . 1 3 . . 4 6 Weapon 25 | . 2 5 . . 9 9 Highest Loss Streak 14 | . 4 3 . . 14 11 Average Slot Usage (%) 90 | . 91 88 100 100 80 87 Engine 8 | . 14 10 9 9 7 6 Treads 4 | . . . . . 7 14 Wheel 11 | . 14 17 18 18 7 . Device 10 | . 8 12 9 9 6 10 Storage 4 | . 14 11 2 . . . Processor 6 | . . . 6 9 10 11 Protection 14 | . . 16 18 18 9 13 Energy Gun 17 | . 16 11 27 35 11 8 Energy Cannon 3 | . . 2 . . 3 9 Ballistic Gun 3 | . 10 . . . 4 5 Ballistic Cannon 1 | . . 4 8 . . . Launcher 2 | . . . . . 9 3 Naked Turns 1 | . . . . . . 1 Heaviest Build 72 | 13 16 31 37 33 29 72 Greatest Support 56 | 20 26 20 20 20 56 56 Greatest Overweight (x) 10 | . 1 10 1 1 1 4 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 8 | 6 8 6 6 4 4 4 Average Capacity 4 | 5 6 6 4 4 4 4 Most Carried 6 | 6 6 6 4 4 4 4 Average Carried 4 | 3 5 5 3 4 1 3 Final Capacity 6 | 6 6 6 4 4 4 4 Final Carried 6 | 6 6 5 4 4 . 1 Class Distribution -------------------- 27% | Mutant 26% | Scavenger-Tank 22% | Scavenger-Mutant 15% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Matter Collected 3404 | 293 281 868 73 237 301 1351 Remotely 378 | 188 190 . . . . . Salvage Created 6549 | 148 371 1999 98 179 946 2808 Parts 388 | 12 20 144 7 15 49 141 Haulers Intercepted 9 | . . 6 1 . . 2 Recyclers Shooed 13 | . 2 1 . . 1 9 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Combat Hostiles Destroyed 114 | . 8 34 . 13 18 41 Melee 2 | . . 1 . . 1 . Guns 39 | . 8 16 . 1 6 8 Cannons 32 | . . 10 . . 1 21 AOE 39 | . . 6 . 12 9 12 Classes Destroyed 14 | 3 4 3 1 . 1 2 Worker 27 | 2 2 12 . . 1 10 Builder 11 | . . . 1 . 3 7 Tunneler 4 | 2 . 2 . . . . Hauler 9 | . . 6 1 . . 2 Recycler 13 | 1 1 2 . . 1 8 Operator 6 | . 1 2 . . 1 2 Watcher 12 | . 1 4 1 . 2 4 Swarmer 33 | . 5 10 . 10 . 8 Grunt 52 | . 3 14 . 2 12 21 Brawler 4 | . . 1 . 1 . 2 Duelist 2 | . . . . . 1 1 Protector 2 | . . . . . . 2 Sentry 19 | . . 9 . . 5 5 Programmer 3 | . . . . . . 3 Best Kill Streak 9 | 2 7 9 3 6 6 8 Combat Bots Only 7 | . 7 5 . 6 5 6 Max Kills in Single Turn 6 | 1 1 2 1 3 3 6 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . 3 1 3 Melee 1 | . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Damage Taken 7896 | . 738 1327 . 207 1450 4174 Core 1267 | . 169 110 . . 280 708 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 32 72 . . 49 . Volleys Fired 578 | 13 60 178 6 76 61 184 Largest 4 | 2 2 2 4 4 4 4 Hottest 240 | 70 80 113 175 175 175 240 Shots Fired 1185 | 26 106 268 22 236 117 410 Gun 843 | 26 106 171 19 219 77 225 Cannon 267 | . . 87 3 . 12 165 Launcher 75 | . . 10 . 17 28 20 Special . | . . . . . . . Kinetic 265 | 13 68 55 3 . 13 113 Thermal 211 | 13 . 41 . . 18 139 Explosive 69 | . . 10 . 17 22 20 Electromagnetic 640 | . 38 162 19 219 64 138 Robot Hit Streak 18 | 13 10 16 9 10 15 18 Robot Miss Streak 7 | 1 7 5 3 1 2 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 3 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 549 | 20 61 143 14 14 72 225 Core Hits 312 | 7 22 76 5 20 53 129 Critical Hits 6 | 1 . . . . . 5 Critical Kills 2 | 1 . . . . . 1 Critical Parts Destroyed 4 | . . . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 15778 | 169 686 3171 242 970 2683 7857 Guns 5409 | 169 655 1445 221 152 891 1876 Cannons 3909 | . . 885 21 . 162 2841 Explosions 6397 | . 31 791 . 818 1617 3140 Melee . | . . . . . . . Ramming 63 | . . 50 . . 13 . Kinetic 2177 | 57 403 465 21 . 154 1077 Thermal 4100 | 112 31 601 . . 787 2569 Explosive 5005 | . . 697 . 818 611 2879 Electromagnetic 4433 | . 252 1358 221 152 1118 1332 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . 3 11 . . 9 3 Average Corruption 4 | . 2 6 . . 6 2 Corruption Purged . | . . . . . . . Effects 138 | . 10 61 . . 24 43 Message Errors 32 | . 1 15 . . 5 11 Matter Fused 34 | . 1 13 . . 4 16 Heat Flow Errors 10 | . 2 2 . . 3 3 Energy Discharges 10 | . . 8 . . 1 1 Data Loss (minor) 11 | . 1 5 . . 2 3 Data Loss (major) 3 | . . 2 . . 1 . Misfires 3 | . . 2 . . 1 . Misdirections 3 | . . 3 . . . . Targeting Errors 24 | . 5 9 . . 4 6 Weapon Failures 8 | . . 2 . . 3 3 Overload Shots . | . . . . . . . Overflow Damage 346 | . . 42 . 43 92 169 Projectiles 87 | . . 23 . . 26 38 Explosions 259 | . . 19 . 43 66 131 Melee . | . . . . . . . Knockbacks 2 | . . 2 . . . . Impact . | . . . . . . . Kinetic 2 | . . 2 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 460 | . 34 97 . 22 31 276 Shots 12 | . 1 2 . 1 1 7 Rammed 15 | . . 11 . . 4 . Targets Rammed 15 | . . 11 . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 325 | 110 223 306 192 325 290 276 Average Temperature 83 | 50 60 88 94 76 72 94 Received Heat Transfer 2403 | . 168 306 . 63 648 1218 Effects 3 | . . . . . 1 2 Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . 1 . . 1 2 Combat Hostiles 2 | . . 1 . . 1 . Parts Fried 27 | . . 10 1 . 8 8 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 1 . . . . . 4 Heat Transferred 6710 | 333 50 1149 . . 1070 4108 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 17 | . 1 2 . . 5 9 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Peak Influence 1901 | 25 323 646 440 938 871 1901 Average Influence 664 | 7 163 310 313 867 645 1011 Maximum Alert Level 5 | . 1 2 2 3 3 5 Low Security (%) 15 | 100 73 32 . . . . Level 1 15 | . 26 40 91 1 . 1 Level 2 23 | . . 26 8 9 70 26 Level 3 35 | . . . . 88 29 37 Level 4 6 | . . . . . . 23 Level 5 . | . . . . . . . High Security 2 | . . . . . . 10 Max Security . | . . . . . . . Squads Dispatched 37 | . 1 5 1 . 6 24 Investigation 9 | . . 3 . . 2 4 Extermination 2 | . . . . . . 2 Reinforcement 11 | . 1 2 1 . 2 5 Assault 10 | . . . . . . 10 Garrison 5 | . . . . . 2 3 Intercept . | . . . . . . . Construction Impeded 4 | . . . . . 1 3 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Distress Signals 10 | . . 2 1 . 4 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 203 | . 15 53 3 12 36 84 Peak Tracking Total 15 | . 7 5 3 4 8 15 Tactical Retreats 19 | . 1 6 . . 6 6 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Traps Triggered 19 | . 2 6 . 9 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Machines Disabled 53 | . 4 5 1 5 3 35 Max in Single Turn 7 | . 1 1 1 1 1 7 Garrison Relay 4 | . . . . 4 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills 6 | . . . . . . 6 Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Machines Accessed 16 | . . 9 2 . 1 4 Terminals 9 | . . 6 . . 1 2 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . 2 . . . . Recycling Units 2 | . . 1 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 46 | . . 26 7 . 4 9 Successful 21 | . . 12 6 . 1 2 Failed 25 | . . 14 1 . 3 7 Catastrophic 8 | . . 3 . . 2 3 Database Lockouts . | . . . . . . . Manual 27 | . . 13 4 . 4 6 Terminals 27 | . . 18 . . 4 5 Fabricators 4 | . . . . . . 4 Repair Stations 6 | . . 6 . . . . Recycling Units 4 | . . 2 2 . . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . 5 . . . Terminal Hacks 6 | . . 6 . . . . Branch Access Points 1 | . . 1 . . . . Alert Level 2 | . . 2 . . . . Unreport Threat 3 | . . 3 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 9 | . . 2 4 . 1 2 Terminals 3 | . . 2 . . 1 . Track 3 | . . 2 . . 1 . Fabricators 2 | . . . . . . 2 Overload 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 3 . . . Broadcast 1 | . . . 1 . . . Reprogram 1 | . . . 1 . . . Watchers 1 | . . . 1 . . . Data Cores Recovered 2 | . . . . . . 2 Used 1 | . . . . . . 1 Hacking Detections 15 | . . 9 1 . 1 4 Full Trace Events 6 | . . 3 . . 1 2 Feedback Events 2 | . . 1 . . . 1 Corruption 2 | . . 1 . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 39 | . . 39 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 17 | . . . . 17 . . Machine Destruction 17 | . . . . 17 . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Total Allies 3 | . . . 2 . . 1 Largest Group 2 | . . . 2 2 1 1 Highest-Rated Group 32 | . . . 32 32 13 16 Highest-Rated Ally 16 | . . . 16 16 13 16 Total Orders . | . . . . . . . Ally Attacks 28 | . . . 5 21 1 1 Total Damage 284 | . . . 58 210 . 16 Kills 6 | . . . 1 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Turns Passed 6785 | 112 441 1847 158 1637 619 1971 Spaces Moved 4090 | 51 256 1115 72 1395 327 874 Core 43 | 2 . 23 . . 12 6 Treads 912 | . . . . . 133 779 Legs 117 | 49 68 . . . . . Wheels 2929 | . 188 1092 72 1395 182 . Hover 89 | . . . . . . 89 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 90 90 50 50 Average Speed 108 | 117 94 99 90 90 118 152 Slowest Speed 550 | 120 150 550 90 90 160 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 37 78 9 99 30 25 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 23 | . . . . 2 . 21 Terrain Destroyed 643 | . 3 91 . 63 233 253 Melee . | . . . . . . . Projectile 15 | . . 2 . . 2 11 AOE 628 | . 3 89 . 63 231 242 Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Total 5454 | 76 359 1592 152 1616 453 1206 Wait 434 | . 1 211 65 69 22 66 Move 4083 | 50 255 1114 71 1393 326 874 Hop . | . . . . . . . Pick Up 23 | 5 7 5 3 . 1 2 Fast Attach 84 | 7 8 23 1 . 19 26 Attach 16 | . 2 5 2 . 4 3 Detach 1 | . . 1 . . . . Swap 48 | 1 8 17 1 4 4 13 Drop 91 | . 18 27 3 2 12 29 Fire 578 | 13 60 178 6 76 61 184 Melee . | . . . . . . . Ram 15 | . . 11 . . 4 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 72 | . . . . 72 . . Rewire 9 | . . . . . . 9 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Core integrity fell below 50% 274 | -10/Materials | Destroyed 7 combat bots 282 | -10/Materials | Lost 4 parts (1n1u2w) 379 | -10/Materials | Discovered new exit (range 10) 383 | -10/Materials | Build established: Mutant 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Utility x2 683 | -9/Materials | Lost 3 parts (1n2w) 775 | -9/Materials | Repaired Lgt. Armor Plating 1606 | -9/Materials | Build established: Scavenger-Mutant 1629 | -9/Materials | Discovered new exit (range 14) 1686 | -9/Materials | Repaired Lgt. Armor Plating 1747 | -9/Materials | Identified exit to Mines 1853 | -9/Materials | Discovered new exit (range 15) 1945 | -9/Materials | System corruption reached 10% 2401 | -9/Materials | Entered another Materials area 2401 | -8/Materials | Evolved 2 slots: Weapon x2 2453 | -8/Materials | Identified exit to Garrison 2559 | -8/Materials | Entered Garrison 2559 | -8/Garrison | Accompanied by 2 allies 2564 | -8/Garrison | Installed Relay Interface Framework 2608 | -8/Garrison | Triggered checkpoint 2632 | -8/Garrison | Triggered checkpoint 2632 | -8/Garrison | Triggered checkpoint 2675 | -8/Garrison | Triggered checkpoint 2682 | -8/Garrison | Triggered checkpoint 2742 | -8/Garrison | Garrison Relay disabled 2814 | -8/Garrison | Triggered checkpoint 2834 | -8/Garrison | Garrison Relay disabled 2864 | -8/Garrison | Discovered new exit (range 10) 2949 | -8/Garrison | Discovered new exit (range 5) 2974 | -8/Garrison | Triggered checkpoint 2996 | -8/Garrison | Garrison Relay disabled 3025 | -8/Garrison | Build established: Scavenger-Tank 3098 | -8/Garrison | Triggered checkpoint 3132 | -8/Garrison | Garrison Relay disabled 3159 | -8/Garrison | Discovered new exit (range 12) 4196 | -8/Garrison | Entered Materials 4196 | -8/Materials | Accompanied by 1 ally 4503 | -8/Materials | Lost 14 parts (1p2n2u9w) 4661 | -8/Materials | Garrison activated, responded to threat 4717 | -8/Materials | Discovered new exit (range 18) 4724 | -8/Materials | Core integrity fell below 50% 4815 | -8/Materials | Entered Factory 4815 | -7/Factory | Evolved 2 slots: Utility x2 5044 | -7/Factory | Build established: Mutant 5625 | -7/Factory | Build established: Tank 6015 | -7/Factory | First assault squad dispatched 6505 | -7/Factory | Garrison activated, responded to threat 6583 | -7/Factory | High security lockdown imminent 6663 | -7/Factory | High security lockdown engaged 6708 | -7/Factory | Core integrity fell below 50% 6738 | -7/Factory | Lost 11 parts (1p1n3u6w) 6781 | -7/Factory | Core integrity fell below 20% 6786 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Hvy. Armor Plating destroyed. Coolant Injector destroyed. Fusion Modulator explodes. Flak Gun destroyed. G-47 Trooper destroyed. L-41 Fighter destroyed. G-47 Trooper destroyed. Fusion Modulator explodes. I-36 Angel destroyed. Fusion Modulator explodes. G-50 Soldier destroyed. Fusion Modulator explodes. G-47 Trooper destroyed. G-50 Soldier destroyed. Gravmag System destroyed. M-28 Smith destroyed. G-47 Trooper destroyed. Acquired 3 matter. Acquired Hvy. Armor Plating. ALERT: Assault forces dispatched. 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S" # | | ??????????????????????????????# #% | | ?????????????????????????????########## ! | | ????????????????????????????#^ = * | | ???????????????????????????# ^ % | | #??????????????????????????# ## | | ! #??????????????????????????# "" + | | ! +??????????????????????????# "" ### | | #??????????????????????????# =*""" #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Heat Shielding 100 Armor Coverage 1200 Propulsion Shielding 33 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaMyomerProjector Manual? 0 Play Time 01:09:52 Cumulative 53.5 hours Start 2020.07.29 @ 15:42:36 End 2020.07.29 @ 16:53:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 44 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 07031b94-9090-402f-a714-a5d4cb882a27