Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 22:54:01 Player: btrs Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (4369) 4369 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 8001 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 146/300 Energy 92/100 System Corruption 21% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Target Analyzer Core Analyzer Microactuators Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Micro Nuclear Core Compact Battery (200) Shock Rifle High-powered Shotgun Gauss Cannon Improved Grenade Launcher Heavy Missile Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Kinecellerator Hardened Heavy Armor Plating > --- WEAPON ----------- High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Titanium Leg Titanium Leg VSS Leg Light Armored Exoskeleton Light Armored Exoskeleton Improved Heat Sink Improved Heat Sink Disposable Heat Sink Compact Battery Improved Sensor Array Particle Charger Graphene Brace Shock Rifle Riot Gun Advanced Beam Rifle Advanced Beam Rifle High-powered Shotgun High-powered Shotgun Improved Grenade Launcher Makeshift Hammer [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Subdweller Monowheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 104 | 11 5 1 15 44 28 Power 14 | 1 . 1 3 5 4 Engine 5 | 1 . 1 3 . . Core 9 | . . . . 5 4 Reactor . | . . . . . . Propulsion 21 | 6 . . 2 9 4 Treads 5 | 2 . . 1 2 . Leg 10 | 2 . . . 7 1 Wheel 3 | 2 . . 1 . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 35 | 1 4 . 2 16 12 Device 18 | . 1 . 1 10 6 Storage 4 | 1 1 . . 1 1 Processor 5 | . . . . 2 3 Hackware 1 | . . . . . 1 Protection 7 | . 2 . 1 3 1 Artifact . | . . . . . . Weapon 34 | 3 1 . 8 14 8 Energy Gun 8 | . . . 2 6 . Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 15 | 3 . . 1 6 5 Ballistic Cannon 3 | . . . . 1 2 Launcher 5 | . . . 3 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 4 1 Corrupted Parts 2 | . . . . . 2 System Corruption 7 | . . . . . 7 Parts Lost 36 | . 1 . 7 12 16 Power 7 | . 1 . 1 1 4 Propulsion 6 | . . . 2 1 3 Utility 11 | . . . 1 5 5 Weapon 12 | . . . 3 5 4 Highest Loss Streak 6 | . 1 . 3 4 6 To Critical Strikes . | . . . . . . Average Backups 16 | 3 8 14 13 20 16 Power 1 | . 1 1 . 2 1 Propulsion 3 | 1 2 2 . 4 4 Utility 5 | . 1 6 6 6 4 Weapon 6 | . 3 5 6 7 6 Tool/Special . | . . . . . . Unused Backups 29 | . 2 . 4 12 11 Power 3 | . . . . 2 1 Propulsion 4 | . . . . . 4 Utility 6 | . . . . 4 2 Weapon 15 | . 2 . 4 6 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 84 | . 86 100 91 84 75 Engine 3 | . 3 14 13 . . Core 7 | . . . . 8 13 Treads 4 | . . . 17 3 . Leg 14 | . 28 28 1 16 11 Hover 1 | . . . . . 5 Device 10 | . 8 . 5 12 15 Storage 10 | . 14 14 14 9 7 Processor 3 | . . . . 6 3 Protection 6 | . 3 14 8 8 3 Energy Gun 6 | . . . 3 10 3 Energy Cannon 2 | . 6 14 6 . . Ballistic Gun 7 | . 21 14 1 6 5 Launcher 2 | . . . 14 . . Peak Build Rating 56 | 6 9 10 15 46 56 Average Rating 31 | 5 6 10 11 39 48 On Entrance 14 | . 6 9 10 15 46 Avg Prop Armor Cover (%) 8 | . . . 3 3 16 Naked Turns . | . . . . . . Heaviest Build 127 | 11 30 33 41 103 127 Greatest Support 60 | 40 20 20 40 60 60 Greatest Overweight (x) 32 | 3 1 1 13 32 3 Average Overweight (x) . | . . 1 . 1 . Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 19 | 7 10 15 15 23 20 Most Carried 25 | 6 15 15 15 25 25 Average Carried 17 | 3 8 14 14 22 18 Final Capacity 25 | 8 15 15 15 25 8 Final Carried 24 | 6 15 15 15 24 8 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 3620 | 223 330 . 614 1478 975 Remotely 466 | . . . 93 . 373 Salvage Created 4476 | . 255 . 377 3012 832 Parts 228 | . 12 . 20 133 63 Haulers Intercepted 4 | . . . . 4 . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 91 | . 5 . 14 51 21 Melee 1 | . . . . . 1 Guns 63 | . 4 . 2 46 11 Cannons 14 | . 1 . 3 3 7 AOE 12 | . . . 9 1 2 Classes Destroyed 15 | . 4 . 1 9 1 Worker 9 | . . . . 5 4 Builder 4 | . . . . 1 3 Hauler 4 | . . . . 4 . Recycler 7 | . 1 . . 4 2 Operator 1 | . . . . 1 . Watcher 4 | . 1 . . 2 1 Swarmer 8 | . 2 . . 3 3 Grunt 42 | . 3 . . 34 5 Brawler 1 | . . . . 1 . Sentry 7 | . . . . 7 . Specialist 5 | . . . . 2 3 Hunter 5 | . . . . 3 2 Programmer 8 | . . . . . 8 Heavy 1 | . . . . 1 . Subdweller 14 | . . . 14 . . Best Kill Streak 11 | . 2 . 4 11 9 Combat Bots Only 11 | . 2 . 4 11 7 Max Kills in Single Turn 3 | . 1 . 1 2 3 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . 1 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 782 | . 35 . 65 328 354 Missed 241 | . 9 . 20 89 123 Hits 541 | . 26 . 45 239 231 Melee 2 | . . . . 2 . Projectile 539 | . 26 . 45 237 231 AOE 3 | . . . 3 . . Critical Strikes 14 | . . . 1 3 10 Actively Blocked 8 | . . . . . 8 Part Disruptions 1 | . . . . . 1 Damage Taken 9207 | . 295 . 1176 3994 3742 Core 1275 | . 12 . 135 408 720 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 1101 | . . . . 455 646 Core Remaining (%) 55 | 100 . . 41 25 . Volleys Fired 351 | . 32 . 43 185 91 Largest 2 | . 2 . 2 2 2 Hottest 160 | . 80 . 125 160 116 Shots Fired 668 | . 64 . 77 363 164 Gun 544 | . 60 . 22 355 107 Cannon 87 | . 4 . 22 7 54 Launcher 37 | . . . 33 1 3 Special . | . . . . . . Kinetic 356 | . 60 . . 156 140 Thermal 256 | . 4 . 44 187 21 Explosive 37 | . . . 33 1 3 Electromagnetic 19 | . . . . 19 . Robot Hit Streak 39 | . 4 . 29 39 8 Robot Miss Streak 7 | . 4 . 1 6 7 Penetration Max . | . . . . . . Secondary Targets 11 | . . . . 7 4 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 457 | . 30 . 47 267 113 Core Hits 283 | . 12 . 31 155 85 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 9 | . . . 1 4 4 Burn 4 | . . . 1 3 . Destroy 2 | . . . . 1 1 Blast 1 | . . . . . 1 Smash 2 | . . . . . 2 Melee Attacks 37 | . . . 8 2 27 Impact 37 | . . . 8 2 27 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11207 | 13 344 . 1913 5661 3276 Guns 7781 | . 310 . 340 5312 1819 Cannons 1248 | . 34 . 354 98 762 Explosions 1853 | . . . 1219 248 386 Melee 294 | . . . . . 294 Ramming 31 | 13 . . . 3 15 Kinetic 4531 | . 310 . . 1880 2341 Thermal 4321 | . 34 . 694 3353 240 Explosive 1747 | . . . 1219 142 386 Electromagnetic 283 | . . . . 283 . Impact 294 | . . . . . 294 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . 3 3 3 . 21 Average Corruption 5 | . 2 3 3 . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 82 | . 8 4 29 . 41 Message Errors 16 | . 1 1 6 . 8 Matter Fused 23 | . 2 2 7 . 12 Heat Flow Errors 13 | . . 1 4 . 8 Energy Discharges 11 | . 1 . 4 . 6 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 12 | . 3 . 5 . 4 Data Loss (major) 3 | . 1 . 2 . . Misfires 1 | . . . 1 . . Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 161 | . . . . . 161 Projectiles 23 | . . . . . 23 Explosions . | . . . . . . Melee 138 | . . . . . 138 Knockbacks 12 | . . . . 1 11 Impact 2 | . . . . . 2 Kinetic 10 | . . . . 1 9 Secondary . | . . . . . . Self-Inflicted Damage 175 | . . . 95 69 11 Shots 7 | . . . 4 2 1 Rammed . | . . . . . . Targets Rammed 5 | 2 . . . 1 2 Kicked 5 | 2 . . . 1 2 Crushed . | . . . . . . Highest Temperature 710 | . 53 191 228 710 266 Average Temperature 99 | . 21 100 62 119 69 Received Heat Transfer 2628 | . 141 . 126 1746 615 Effects 16 | . . . . 16 . Shutdowns 3 | . . . . 3 . Energy Bleed 4 | . . . . 4 . Interference 1 | . . . . 1 . Matter Decay 3 | . . . . 3 . Short Circuit 2 | . . . . 2 . Damage (major) 2 | . . . . 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 4 | . . . . . 4 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 12 | . . . 1 11 . Heat Transferred 9298 | . 74 . 1433 7347 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 3 | . . . . 3 2 Low Security (%) 49 | 100 100 100 . 51 9 Level 1 24 | . . . . 12 65 Level 2 21 | . . . . 28 24 Level 3 4 | . . . . 7 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Peak Influence 832 | . 40 . . 832 483 Initial 377 | . . . . . 377 Average 231 | . 4 . . 271 313 Influence Increases 2339 | . 126 . . 1464 749 Destroy 0b10 Robot/C 1540 | . 100 . . 1020 420 Destroy 0b10 Robot/NC 145 | . 10 . . 85 50 Destroy Leader 386 | . 12 . . 272 102 Successful Hack 9 | . 4 . . 5 . Disable Machine 90 | . . . . 45 45 Destroy Structure 49 | . . . . 22 27 Lose Combat Pursuer 120 | . . . . 15 105 Influence Decreases 1935 | . 126 . . 634 1175 Entered New Map 453 | . . . . . 453 Time Decay 1194 | . 116 . . 516 562 Lost Part 288 | . 10 . . 118 160 Squads Dispatched 21 | . . . . 13 8 Investigation 5 | . . . . 5 . Extermination 3 | . . . . . 3 Reinforcement 11 | . . . . 6 5 Assault 1 | . . . . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 9 | . . . . 7 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 148 | . 7 . 15 76 50 Peak Tracking Total 11 | . 3 . 3 11 10 Tactical Retreats 5 | . . . . 1 4 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 5 | . 2 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 6 | . . . . 3 3 Max in Single Turn 1 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 12 | . 2 . . 7 3 Terminals 7 | . 2 . . 4 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . . 1 Total Hacks 45 | . 6 . . 30 9 Successful 22 | . 2 . . 14 6 Failed 23 | . 4 . . 16 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 10 | . . . . 10 . Terminals 22 | . 6 . . 13 3 Fabricators . | . . . . . . Repair Stations 9 | . . . . 5 4 Recycling Units . | . . . . . . Scanalyzers 12 | . . . . 12 . Garrison Access 2 | . . . . . 2 Terminal Hacks 8 | . 2 . . 3 3 Record 1 | . . . . . 1 Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 2 | . 1 . . . 1 Alert Level 2 | . . . . 1 1 Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 2 2 Scan Component 2 | . . . . 1 1 Repair 2 | . . . . 1 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . . 9 . Insert Component 5 | . . . . 5 . Analyze 4 | . . . . 4 . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 10 | . 1 . . 7 2 Full Trace Events 6 | . . . . 6 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . 1 1 Time 66 | . . . . 44 22 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 46 | . . 42 46 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 10 | . . . 10 . . Total Damage 174 | . . . 174 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 2298 | . 570 . 78 1411 239 Sensors 2298 | . 570 . 78 1411 239 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 7806 | 115 928 183 1332 3577 1671 Spaces Moved 2968 | 65 467 68 542 1131 695 Core 15 | 10 . . 3 1 1 Treads 764 | 14 . . 497 253 . Legs 1764 | 25 467 68 35 877 292 Wheels 23 | 16 . . 7 . . Hover 402 | . . . . . 402 Flight . | . . . . . . Fastest Speed 48 | 50 120 190 130 160 48 Average Speed 204 | 130 143 190 211 248 175 Slowest Speed 1650 | 200 190 190 700 1650 470 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 6 38 31 48 79 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 5 | . . . 5 . . Spaces Dug 24 | . . . . . 24 Terrain Destroyed 241 | . . . 179 16 46 Melee 12 | . . . . . 12 Projectile 23 | . . . 1 3 19 AOE 206 | . . . 178 13 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 4052 | 91 670 122 644 1566 959 Wait 369 | 9 147 53 8 86 66 Move 2963 | 64 466 67 541 1130 695 Hop . | . . . . . . Pick Up 79 | 1 13 1 11 40 13 Fast Attach 41 | 10 2 . 3 11 15 Attach 44 | . . 1 8 18 17 Detach 28 | 4 1 . 1 11 11 Swap 64 | 1 3 . 12 42 6 Drop 71 | . 6 . 9 40 16 Fire 351 | . 32 . 43 185 91 Melee 37 | . . . 8 2 27 Ram . | . . . . . . Kick 5 | 2 . . . 1 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 1044 | -10/Materials | Entered Mines 1118 | -10/Mines | Learned location of 1 exit from Materials 1135 | -10/Mines | Discovered new exit (range 4) 1142 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1210 | -10/Mines | Discovered new exit (range 5) 1227 | -10/Mines | Entered Subcaves 1227 | -10/Subcaves | Accompanied by 2 allies 1232 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1460 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1462 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1469 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1681 | -10/Subcaves | Lost 3 parts (1p2w) 1844 | -10/Subcaves | Disturbed a concealed Subdweller 2196 | -10/Subcaves | Ambushed by Subdweller buried in earth 2196 | -10/Subcaves | Ambushed by Subdweller buried in earth 2202 | -10/Subcaves | Ambushed by Subdweller buried in earth 2211 | -10/Subcaves | Core integrity fell below 50% 2436 | -10/Subcaves | Disturbed a concealed Subdweller 2514 | -10/Subcaves | Discovered new exit (range 8) 2559 | -10/Subcaves | Entered Materials 2559 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2560 | -8/Materials | Identified exit to Factory 3537 | -8/Materials | Build established: Scavenger-Mutant 3839 | -8/Materials | Build established: Mutant 4875 | -8/Materials | Core integrity fell below 50% 4916 | -8/Materials | Destroyed 10 combat bots 4916 | -8/Materials | Lost 4 parts (1p1u2w) 5306 | -8/Materials | Discovered exit to Factory (range 8) 5385 | -8/Materials | Repaired Lgt. Armored Exoskeleton 5759 | -8/Materials | First assault squad dispatched 5923 | -8/Materials | Destroyed 11 combat bots 6075 | -8/Materials | Garrison activated, responded to threat 6086 | -8/Materials | Sterilization system engaged 6086 | -8/Materials | Non-combat units ordered to evacuate 6129 | -8/Materials | Discovered exit to Factory (range 4) 6136 | -8/Materials | Entered Factory 6136 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6332 | -7/Factory | Repaired Lgt. Armored Exoskeleton 7077 | -7/Factory | Cargo convoy interrupted 7151 | -7/Factory | System corruption reached 10% 7157 | -7/Factory | Lost 6 parts (1p4u1w) 7196 | -7/Factory | Destroyed 7 combat bots 7227 | -7/Factory | Core integrity fell below 50% 7408 | -7/Factory | Identified exit to Lower Caves 7529 | -7/Factory | Build established: Scavenger-Mutant 7767 | -7/Factory | Discovered new exit (range 5) 7801 | -7/Factory | Core integrity fell below 20% 7807 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07730_ Slug penetrates Wall. 07733_ System corrupted: Component data lost. 07734_ Slug penetrates Wall. 07737_ U-05 Engineer builds a Wall. 07752_ System corrupted: Matter fused (-10). 07757_ Acquired Core Analyzer. 07759_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07767_ EXIT=FOUND 07773_ Lgt. Nuclear Core destroyed. 07773_ Knocked back. 07774_ VOG&|EOGYWICU6NX 5>4L#J5BD6 07775_ Gravmag System destroyed. 07775_ Penetrated by Slug. 07775_ Lgt. Nuclear Core destroyed. 07776_ Acquired 2 matter. 07800_ Penetrated by Slug. 07804_ WR:RI2 |LM1/,KQMQW|KLWL4ALN 07805_ Imp. Airjet destroyed. 07806_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#########????????????????????? | | ???????????? ???????# #????????????????????? | | ??????????? ###### #????????????????????? | | ?????????? % #????????????????????? | | ?????????? Y #????????????????????? | | ?????????? H @ #????????????????????? | | ????????????????# ### * #????????????????????? | | ????????????????????# %#????????????????????? | | ????????????????????##; ###????????????????????? | | ?????????????? # #??????????????????????? | | ?????????????# """ + #??????????????????????? | | ????????????????""" ?# #??????????????????????? | | ????????????????""" ??# #????###???????????????? | | ???????????????? ???# #????# #########???????? | | ????????????????""????# #???## ]][ #???????? | | ????????????????"?????# #??## #][[ #???????? | | ??????????????????????# #??# ##][ #???????? | | ??????????????????????# %x#### ## = #???????? | | ???###????????????????# ##] #???????? | | ???# #????????????????# ## """ #???????? | | ???# #????????????????# ## """"" #???????? | | ???# #????????????????#### # ## """"" #???????? | | ??? #????????????????????## ## ###?????? | | ???# #????????????????????# ##/###### ###???? | | ???# ###??????????????????# #???? | | ########?????????????????? [ #???? | | #??????????????????# +???? | | """""" #??????????????????# ##+####### #???? | | """""" #??????????????????######## ??????# #???? | | """""" #?????????????????????????? ??????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 950 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armored Exoskeleton | 39% | -8/Materials Lgt. Armored Exoskeleton | 13% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Do Not Disturb Heavy Suspicion I Laugh At Your Crits Jackpot Overwhelming Throw Away The Key Well Done Challenges ------------ None Game ------ Seed MobileVortexCannon Manual? 0 Play Time 01:26:11 Cumulative 94.0 hours Start 2025.10.28 @ 16:57:24 End 2025.10.29 @ 22:54:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 50 Adventurer 6 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fd9afb7-5bca-4a0b-9a13-f53a9495a5ba