Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 17:34:02 Player: Waste Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (3487) 3487 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 7150 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 361/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Structural Scanner Core Analyzer Hardened Light Armor Plating Improved Medium Armor Plating Hacking Suite Gatling Laser Gatling Laser Heavy Rocket Launcher Heavy Rocket Launcher Impact Mace Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cooled Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Gravmag System Structural Scanner Improved Sensor Array Core Analyzer Hardened Light Armor Plating Improved Medium Armor Plating Hacking Suite Gatling Laser Gatling Laser Heavy Rocket Launcher Heavy Rocket Launcher Impact Mace Axe [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 85 | . 12 8 17 2 18 28 Power 10 | . 2 1 2 1 1 3 Engine 8 | . 2 1 2 . 1 2 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 34 | . 4 4 9 . 8 9 Treads 17 | . . . 9 . 8 . Leg 8 | . 4 4 . . . . Wheel . | . . . . . . . Hover 9 | . . . . . . 9 Flight . | . . . . . . . Utility 21 | . 2 2 2 . 5 10 Device 9 | . . 2 1 . . 6 Storage 3 | . 1 . 1 . . 1 Processor 3 | . . . . . 1 2 Hackware . | . . . . . . . Protection 6 | . 1 . . . 4 1 Artifact . | . . . . . . . Weapon 20 | . 4 1 4 1 4 6 Energy Gun 9 | . 4 . 3 . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 4 | . . . . 1 1 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 3 Parts Lost 28 | . 5 3 2 . 5 13 Power 5 | . 2 1 1 . . 1 Propulsion 15 | . 2 . 1 . 4 8 Utility 5 | . 1 1 . . 1 2 Weapon 3 | . . 1 . . . 2 Highest Loss Streak 6 | . 4 2 1 . 2 6 To Critical Strikes . | . . . . . . . Average Backups 16 | . 10 14 16 20 19 14 Power 1 | . 1 . . 2 2 1 Propulsion 5 | . 6 8 6 7 6 . Utility 3 | . . . 3 4 6 5 Weapon 5 | . 3 6 5 6 5 6 Tool/Special . | . . . . . . . Unused Backups 25 | . 5 1 6 . 5 8 Power 6 | . 1 . . . 3 2 Propulsion 5 | . 1 1 2 . . 1 Utility 3 | . 1 . . . . 2 Weapon 11 | . 2 . 4 . 2 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 92 94 96 100 99 89 Engine 8 | . 13 13 10 2 5 6 Core 1 | . . . . 8 3 . Treads 17 | . . . 29 44 35 . Leg 11 | . 27 28 10 . . . Hover 4 | . . . . . . 26 Device 10 | . . 9 11 11 9 18 Storage 10 | . 14 14 11 11 9 7 Processor 2 | . . . . . . 15 Protection 5 | . 8 . . . 17 2 Energy Gun 15 | . 19 21 16 13 17 . Ballistic Gun 2 | . 8 6 1 . . . Launcher 1 | . . . . 8 . . Slashing Weapon 1 | . . . . . . 7 Peak Build Rating 49 | . 9 10 19 22 31 49 Average Rating 20 | . 7 8 16 21 29 38 On Entrance 14 | 6 6 7 10 19 22 31 Naked Turns . | . . . . . . . Heaviest Build 76 | 12 33 29 55 61 76 42 Greatest Support 83 | 20 20 20 80 80 83 52 Greatest Overweight (x) 8 | . 7 1 2 . 1 8 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 Average Capacity 17 | . 13 15 19 20 20 15 Most Carried 20 | . 15 15 20 20 20 20 Average Carried 16 | . 10 14 16 20 19 14 Final Capacity 20 | 8 15 15 20 20 20 15 Final Carried 20 | 6 15 14 20 20 20 13 Class Distribution -------------------- 59% | Scavenger-Mutant 26% | Mutant 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1697 | 172 170 84 317 111 271 572 Remotely . | . . . . . . . Salvage Created 4212 | . 649 327 1199 55 1165 817 Parts 266 | . 33 26 76 12 67 52 Haulers Intercepted 8 | . 1 . 4 . 3 . Recyclers Shooed 3 | . 1 . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 105 | . 12 10 28 10 28 17 Melee 4 | . . . . . . 4 Guns 63 | . 11 10 23 . 19 . Cannons 5 | . . . 5 . . . AOE 31 | . 1 . . 10 7 13 Classes Destroyed 14 | . 3 3 3 . 2 3 Worker 5 | . . . 1 1 2 1 Builder 5 | . . . . . . 5 Tunneler 2 | . . 1 1 . . . Hauler 8 | . 1 . 4 . 3 . Recycler 6 | . 1 . 2 . 1 2 Operator 2 | . . . . . 1 1 Watcher 4 | . . . 1 . 1 2 Swarmer 42 | . . 3 11 7 10 11 Grunt 36 | . 12 6 10 . 8 . Duelist 2 | . . . . . 2 . Sentry 17 | . . . 7 . 8 2 Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Assembled 4 | . . 1 . 3 . . Best Kill Streak 7 | . 4 3 7 4 5 6 Combat Bots Only 6 | . 4 3 5 4 5 6 Max Kills in Single Turn 4 | . 1 1 2 3 3 4 Gunslinging 1 | . . . 1 . 1 . Exploded 3 | . 1 . . 2 3 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 483 | . 82 23 139 16 103 120 Missed 151 | . 23 3 43 6 28 48 Hits 332 | . 59 20 96 10 75 72 Melee 3 | . . . . . 3 . Projectile 329 | . 59 20 96 10 72 72 AOE 2 | . . . . . . 2 Critical Strikes 9 | . . . 1 . 7 1 Damage Taken 4855 | . 847 234 1087 100 1105 1482 Core 772 | . 134 43 164 11 81 339 Absorbed by Shields . | . . . . . . . Ignored by Resistances 53 | . . . . . 53 . Core Remaining (%) 67 | 100 . 29 . 56 85 . Volleys Fired 260 | . 60 21 83 7 75 14 Largest 2 | . 2 2 2 1 2 1 Hottest 160 | . 115 80 112 36 160 39 Shots Fired 487 | . 120 38 166 7 143 13 Gun 431 | . 120 38 135 . 138 . Cannon 31 | . . . 31 . . . Launcher 25 | . . . . 7 5 13 Special . | . . . . . . . Kinetic 98 | . 39 9 50 . . . Thermal 347 | . 72 21 116 . 138 . Explosive 25 | . . . . 7 5 13 Electromagnetic 17 | . 9 8 . . . . Robot Hit Streak 26 | . 11 18 26 7 16 16 Robot Miss Streak 6 | . 3 3 6 . 6 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 6 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 391 | . 88 27 119 2 112 43 Core Hits 205 | . 35 18 48 10 64 30 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 3 . 8 . 2 . Burn 12 | . 3 . 7 . 2 . Blast 1 | . . . 1 . . . Melee Attacks 67 | . . . . . 1 66 Impact 1 | . . . . . 1 . Slashing 66 | . . . . . . 66 Piercing . | . . . . . . . Sneak Attacks 9 | . . . . . . 9 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 10019 | . 1124 361 2204 755 2766 2809 Guns 5218 | . 991 307 1654 . 2266 . Cannons 517 | . . . 517 . . . Explosions 2621 | . 108 . . 753 465 1295 Melee 1514 | . . . . . . 1514 Ramming 149 | . 25 54 33 2 35 . Kinetic 947 | . 255 59 633 . . . Thermal 4715 | . 737 174 1538 . 2266 . Explosive 2513 | . . . . 753 465 1295 Electromagnetic 181 | . 107 74 . . . . Impact . | . . . . . . . Slashing 1514 | . . . . . . 1514 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 2 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 24 | . . . . . 13 11 Message Errors 7 | . . . . . 3 4 Matter Fused 5 | . . . . . 2 3 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 3 | . . . . . 1 2 Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 342 | . 19 . . 27 . 296 Projectiles . | . . . . . . . Explosions 107 | . 19 . . 27 . 61 Melee 235 | . . . . . . 235 Knockbacks 5 | . . 1 3 . 1 . Impact 3 | . . 1 1 . 1 . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 184 | . 45 . . . 80 59 Shots 5 | . 1 . . . 3 1 Rammed 8 | . . . 5 1 2 . Targets Rammed 30 | . 8 10 8 1 3 . Kicked 20 | . 8 10 2 . . . Crushed 2 | . . . 1 . 1 . Highest Temperature 270 | . 270 36 20 . 191 209 Average Temperature 79 | . 112 13 5 . 56 98 Received Heat Transfer 1437 | . 432 105 309 . 522 69 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 26 | . . . 12 . 14 . Heat Transferred 10868 | . 1739 375 3700 . 5054 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 2 | . . . 1 . 2 2 Low Security (%) 78 | . 100 100 71 100 72 35 Level 1 12 | . . . 28 . 18 22 Level 2 8 | . . . . . 9 41 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 523 | . 82 54 372 181 433 523 Initial 189 | . . 8 . 141 41 189 Average 103 | . 24 9 117 63 110 292 Influence Increases 3414 | . 373 205 819 239 860 918 Destroy 0b10 Robot/C 2020 | . 240 180 560 140 560 340 Destroy 0b10 Robot/NC 160 | . 10 5 45 5 40 55 Destroy Leader 464 | . 62 20 130 20 148 84 Successful Hack 147 | . 12 . 6 . 31 98 Disable Machine 210 | . 15 . 30 30 45 90 Destroy Structure 233 | . 4 . 3 44 36 146 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 165 | . 30 . 45 . . 90 Influence Decreases 2955 | . 351 227 455 496 551 875 Entered New Map 530 | . . 14 . 223 66 227 Time Decay 2178 | . 301 203 445 273 438 518 Lost Part 247 | . 50 10 10 . 47 130 Squads Dispatched 19 | . 4 . 1 . 2 12 Investigation 7 | . 3 . 1 . . 3 Extermination 3 | . . . . . . 3 Reinforcement 6 | . 1 . . . 2 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 9 | . . 2 5 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | . 22 10 43 10 39 33 Peak Tracking Total 7 | . 4 3 7 4 6 6 Tactical Retreats 11 | . 2 . 3 . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 8 | . 3 . 1 . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 14 | . 1 . 2 2 3 6 Max in Single Turn 3 | . 1 . 1 1 1 3 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 31 | . 3 . 4 1 10 13 Terminals 23 | . 3 . 4 1 8 7 Fabricators 3 | . . . . . . 3 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 1 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 88 | . 12 . 12 3 33 28 Successful 42 | . 4 . 4 2 21 11 Failed 44 | . 7 . 8 . 12 17 Catastrophic 6 | . 1 . 1 . . 4 Database Lockouts 2 | . 1 . . 1 . . Manual 67 | . 11 . 10 4 24 18 Terminals 71 | . 12 . 12 3 26 18 Fabricators 5 | . . . . . . 5 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . . 5 2 Garrison Access 3 | . . . . . 2 1 Terminal Hacks 12 | . 4 . 3 2 3 . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 6 | . 2 . 1 2 1 . Hauler Manifests 3 | . . . 1 . 2 . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . . 5 1 Insert Component 3 | . . . . . 2 1 Analyze 3 | . . . . . 3 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 20 | . . . 1 . 12 7 Terminals 20 | . . . 1 . 12 7 Botnet 8 | . . . 1 . 5 2 Skim 12 | . . . . . 7 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 3 . 3 . 7 13 Full Trace Events 5 | . 1 . 2 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 47 | . . . . . . 47 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 1420 | . . . . . . 1420 Optics 1419 | . . . . . . 1419 Sensors 1118 | . . . . . . 1118 Structural 1043 | . . . . . . 1043 Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 8772 | . 1037 1964 1525 1009 1808 1429 Spaces Moved 5186 | 1 447 683 690 551 905 1909 Core 3 | . 1 . . . . 2 Treads 1950 | . . . 494 551 905 . Legs 1326 | 1 446 683 196 . . . Wheels . | . . . . . . . Hover 1907 | . . . . . . 1907 Flight . | . . . . . . . Fastest Speed 53 | 120 120 190 120 160 160 53 Average Speed 127 | 120 171 190 161 160 161 58 Slowest Speed 450 | 120 400 190 320 160 240 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 2 68 100 68 97 87 49 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . 2 Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 34 | . . . . 15 1 18 Terrain Destroyed 303 | . 2 . . 82 35 184 Melee 19 | . . . . . 1 18 Projectile . | . . . . . . . AOE 284 | . 2 . . 82 34 166 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 6726 | . 593 1306 940 671 1100 2116 Wait 977 | . 56 581 108 107 64 61 Move 5181 | . 447 682 689 550 904 1909 Hop . | . . . . . . . Pick Up 50 | . 7 . 15 1 14 13 Fast Attach 16 | . 5 3 2 . 1 5 Attach 31 | . . 1 5 . 7 18 Detach 8 | . . . . . . 8 Swap 57 | . 8 4 13 3 15 14 Drop 59 | . 3 4 17 2 16 17 Fire 260 | . 60 21 83 7 75 14 Melee 58 | . . . . . 1 57 Ram . | . . . . . . . Kick 19 | . 7 10 2 . . . Crush 10 | . . . 6 1 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 12) 529 | -10/Materials | Discovered new exit (range 11) 669 | -10/Materials | Central database locked down 826 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Lost 4 parts (1p2n1u) 867 | -10/Materials | Discovered new exit (range 15) 1038 | -10/Materials | Entered Mines 1046 | -10/Mines | Learned Materials trap positions 1072 | -10/Mines | Excavation squad dispatched 1072 | -10/Mines | A large section of the Mines collapsed 1151 | -10/Mines | Build established: Scavenger-Mutant 1322 | -10/Mines | Excavation squad dispatched 1572 | -10/Mines | Excavation squad dispatched 1707 | -10/Mines | Discovered new exit (range 10) 1747 | -10/Mines | Discovered new exit (range 16) 2058 | -10/Mines | Learned Materials garrison access intel 2540 | -10/Mines | Discovered new exit (range 10) 3002 | -10/Mines | Entered Materials 3002 | -9/Materials | Evolved 2 slots: Propulsion x2 3003 | -9/Materials | Loaded intel: 6 trap records 3512 | -9/Materials | Discovered new exit (range 5) 3861 | -9/Materials | Discovered new exit (range 12) 4156 | -9/Materials | Discovered new exit (range 16) 4527 | -9/Materials | Entered Mines 4535 | -9/Mines | Assembled infested the area 4540 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4715 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4830 | -9/Mines | Discovered new exit (range 8) 5142 | -9/Mines | Discovered new exit (range 10) 5168 | -9/Mines | Central database locked down 5536 | -9/Mines | Entered Materials 5536 | -8/Materials | Evolved 2 slots: Utility x2 5537 | -8/Materials | Identified exit to Storage 5538 | -8/Materials | Loaded intel: 1 garrison access location 6073 | -8/Materials | Discovered new exit (range 4) 6529 | -8/Materials | Discovered new exit (range 7) 6603 | -8/Materials | Build established: Mutant 6928 | -8/Materials | Discovered new exit (range 16) 7161 | -8/Materials | Learned location of 2 exits from Lower Caves 7199 | -8/Materials | Learned Storage emergency access door positions 7243 | -8/Materials | Learned location of 2 exits from Factory 7270 | -8/Materials | Learned Factory stockpile data 7307 | -8/Materials | Learned Factory scanalyzer intel 7344 | -8/Materials | Identified exit to Factory 7344 | -8/Materials | Entered Factory 7344 | -7/Factory | Evolved 2 slots: Utility x2 7345 | -7/Factory | Identified exit to Lower Caves 7346 | -7/Factory | Identified exit to Factory 7348 | -7/Factory | Loaded intel: 4 scanalyzer locations 7511 | -7/Factory | Discovered exit to Factory (range 18) 7641 | -7/Factory | Build established: Scout 8070 | -7/Factory | Fabricated Cmb. Airjet? 8258 | -7/Factory | Learned Extension stockpile data 8284 | -7/Factory | Learned 4 Proximity Caves zone layouts 8290 | -7/Factory | Learned location of 2 exits from Archives 8306 | -7/Factory | Learned location of Upper Caves (-5) 8651 | -7/Factory | Discovered exit to Factory (range 19) 8773 | -7/Factory | Self-destructed Last Messages --------------- 08719_ Sneak attack on A-02 Transporter. 08720_ A-02 Transporter calls for reinforcements. 08720_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08756_ Y-54 Guardian destroyed. 08760_ XF|A8Z:N2H7J9HF4 P2&ATXS1 08762_ Gravmag System destroyed. 08764_ Power Conduit explodes. 08764_ S-27 Virus destroyed. 08764_ Power Conduit explodes. 08764_ Adv. Weight Redist. System destroyed. 08764_ Axe destroyed. 08764_ P-60 Hacker destroyed. 08764_ S-27 Virus destroyed. 08764_ Power Conduit explodes. 08764_ S-27 Virus destroyed. 08764_ Lgt. Deuterium Engine destroyed. 08764_ Cmb. Airjet destroyed. 08764_ Power Conduit explodes. 08764_ Cmb. Airjet destroyed. Map ----- +----------------------------------------------------+ | ???## """ """ ! # # ##?????????????? | | ???## # # """ """ ##?????????????? | | ???## # # """ """ ##?????????????? | | ???## + + """ """ ##?????????????? | | ##### = # # ##?????????????? | | ##########"####### # """ """ ##?????????????? | | #### # # """ """ ##?????????????? | | #### ! # # """ """ ##?????????????? | | #### # # ##?????????????? | | #### # ###############?????????????? | | #### # ###############?????????????? | | #### # ########????????????????????? | | + !+ # # ????????????????????? | | #### ! + + ?????????????????????? | | ###+############## # """""?????????????????? | | # ############ # """""?????????????????? | | # ! # ! """""?????????????????? | | # ^^ # """""?????????????????? | | # a ;;;;;;;;;##?????????????????? | | # ############+##;; ; ##?????????????????? | | ### ########### ##?????????????????? | | # ########### % ##?????????????????? | | # ########### [[ ##?????????????????? | | + # #### ##?????????????????? | | # # #### ###????????????????? | | # # """" #### @ ###???????????????## | | + + """" #### ##???????????????## | | # # """" #### ##??????????????? | | ? # # """" #### ##??????????????? | | # ########### ##??????????????? | | ### ########### ##??????????????? | | # ##???????## ###?????????????? | | # ##???????######## ###?????????????? ## | | # ################# ; ##??????????????? # | | # ############???## # # ###??????????????? # | | /%# ##???## ##########??????????????? # | | # # ##???## #########??????????????????? | | ""# # """ """ ##???###????????????????????????? # | | ""# " """ """?????? ????????????????????????? # | | Y"# # """ """ ##??????????????????????????????### | | ""# # ##??????????????????????????????## | | ""# # ! ##??????????????????????????????###? | | # # ##???????????????????????????????## | | #"# #####+######???????????????????????????????## | | ###???????????????????????????????## | | ##????????????????????????????????### | | ##????????????????????????????????### | | ##???????????????????????? ?????????? | | ##????????????????????? ?? ???????? | | ######## ##???????????????????? ? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyRagnarokTurbovents Manual? 0 Play Time 00:40:33 Cumulative 366.6 hours Start 2025.05.21 @ 16:42:37 End 2025.05.21 @ 17:34:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 462 Adventurer 0 Explorer 0 Win Type - Total 29 Types 13/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68e0afa1-baf6-4778-b2c9-61e38b53a5ec