Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 16:02:18 Player: Cinder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (235) 1175 Value Destroyed (9278) 9278 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2374) 2374 TOTAL SCORE: 20507 Bonus ------- High Alert Combat Kills 1532 Follower Combat Kills 282 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -140 Cogmind --------- Core Integrity 0/1300 Matter 71/300 Energy 112/340 System Corruption 30% Temperature Cool (12) Movement Flying (24) Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Antigrav System Improved Linear Gravjet Diametric Drive Diametric Drive Diametric Drive > --- UTILITY (10) ----- Coolant Network Improved Signal Interpreter Improved Targeting Computer Advanced Hacking Suite Advanced System Shield Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Sentry] (25) Relay Coupler [Specialist] (21) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Advanced Matter Compressor (0) Improved Transmission Jammer Wave Gun Quantum Rifle Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Medium Treads Treaded Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Quantum Capacitor Cloaking Device Centrium Medium Armor Plating > --- WEAPON ----------- Nova Cannon EM HERF Construct/G Power Sword > --- INVENTORY -------- Light Deuterium Engine Wheel Advanced Heat Sink High-capacity Storage Unit Huge Storage Unit High-capacity Battery Improved Matter Compressor Improved Signal Interpreter Particle Charger Centrium Medium Armor Plating Advanced Shield Generator Hacking Suite Advanced System Shield Disruptor Cannon Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher PL-3XN's Ring of Power [Rating: 127] Favorites ----------- Power Constructs Engine Ion Engine Power Core Fission Core Reactor Constructs Propulsion Wheel Treads Enhanced Armored Medium Treads Leg Biometal Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Smartbomb Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Slots Evolved 14 | . . . 2 . . . 2 . . 4 . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . 1 . . . 1 . . Utility 8 | . . . 1 . . . 2 . . 2 . . . . . 2 1 . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Attached 149 | 7 7 1 4 2 . 1 15 1 2 36 1 . 11 1 8 2 23 18 9 Power 12 | 1 1 . 2 1 . . 1 . . 1 . . 1 . 1 . 1 1 1 Engine 8 | 1 1 . 2 1 . . 1 . . . . . 1 . 1 . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 37 | 2 . . 1 1 . . 8 . . 10 . . 3 . 1 . 1 5 5 Treads 5 | . . . . . . . 1 . . 3 . . . . . . 1 . . Leg 3 | . . . . . . . . . . . . . . . . . . 3 . Wheel 22 | 2 . . 1 1 . . 7 . . 6 . . 3 . 1 . . 1 . Hover 4 | . . . . . . . . . . 1 . . . . . . . 1 2 Flight 3 | . . . . . . . . . . . . . . . . . . . 3 Utility 61 | 2 4 . . . . . 4 1 1 15 1 . 3 1 3 2 15 7 2 Device 26 | 1 2 . . . . . 3 . 1 3 1 . 1 1 2 1 7 2 1 Storage 7 | 1 2 . . . . . . . . 1 . . . . . 1 1 . 1 Processor 7 | . . . . . . . 1 . . 3 . . . . . . 2 1 . Hackware 9 | . . . . . . . . . . 2 . . . . . . 3 4 . Protection 12 | . . . . . . . . 1 . 6 . . 2 . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 2 1 1 . . 1 2 . 1 10 . . 4 . 3 . 6 5 1 Energy Gun 8 | 2 . . . . . . . . 1 1 . . . . . . . 3 1 Energy Cannon 14 | . 2 1 . . . 1 2 . . 4 . . 2 . 1 . 1 . . Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . 1 . . . . . . 5 . . 2 . 1 . 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . 1 6 . . . 1 . . 3 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Lost 96 | . . 1 1 . . . 5 . . 25 . . 13 2 7 . 24 18 . Power 11 | . . . 1 . . . . . . 1 . . 2 1 1 . 3 2 . Propulsion 30 | . . . . . . . 3 . . 10 . . 6 1 1 . 3 6 . Utility 27 | . . . . . . . 1 . . 8 . . 2 . 1 . 11 4 . Weapon 28 | . . 1 . . . . 1 . . 6 . . 3 . 4 . 7 6 . Highest Loss Streak 15 | . . 1 1 . . . 2 . . 10 . . 6 2 4 . 8 15 . To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . Average Backups 15 | 1 8 15 16 19 19 19 21 23 24 14 9 10 12 11 12 15 12 6 4 Power . | . 1 1 1 2 2 2 2 2 2 . . . . . . 1 . . . Propulsion 1 | . 1 4 3 3 4 4 4 5 5 . . . . . . . 1 . . Utility 8 | . 2 5 5 6 6 6 8 10 11 9 7 7 8 9 9 10 8 4 2 Weapon 4 | . 4 5 6 7 7 6 6 6 5 3 2 2 3 2 2 4 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 1 . . 1 1 1 3 3 5 8 . . . . . . 1 1 3 Power 3 | . . . . 1 . . . 1 . 1 . . . . . . . . . Propulsion 3 | . . . . . . . . . 1 2 . . . . . . . . . Utility 17 | . . . . . 1 1 3 1 4 3 . . . . . . 1 1 2 Weapon 5 | . 1 . . . . . . 1 . 2 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 100 99 100 100 100 89 88 87 79 79 80 71 55 48 52 51 59 57 Engine 5 | . 13 14 10 11 11 11 9 9 9 1 . . 1 3 1 5 2 . . Core 1 | . . . . . . . . . . 3 6 6 3 3 2 . . . . Treads 5 | . . . . . . . 2 9 8 7 22 20 11 . . . 2 3 . Leg 1 | . . . . . . . . . . 1 3 6 1 . 3 5 2 10 . Wheel 13 | . 28 28 33 33 33 33 24 18 17 11 . . 5 9 3 . . . . Device 15 | . 14 14 21 22 22 22 27 16 18 13 12 13 9 10 10 10 16 4 2 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 6 6 5 5 5 5 3 3 . Processor 5 | . . . . . . . . 7 . 7 13 13 11 6 5 5 5 8 9 Hackware 1 | . . . . . . . . . . . . . . . . . 1 13 28 Protection 2 | . . . . . . . . 1 9 6 . . 3 . 1 5 2 . . Energy Gun 1 | . 7 . . . . . . . . 2 . . . 3 1 . 1 1 1 Energy Cannon 12 | . 20 28 21 22 22 22 18 18 15 9 13 13 10 8 5 5 2 . . Peak Build Rating 127 | 7 10 10 16 16 13 14 33 33 43 95 84 85 99 85 98 92 127 108 99 Average Rating 56 | 5 8 10 14 15 13 13 25 32 33 66 81 84 84 78 79 91 96 81 76 On Entrance 42 | . 7 10 10 16 13 13 14 33 33 39 78 84 85 58 68 91 92 68 36 Avg Prop Armor Cover (%) 8 | . . . . . . . 10 10 9 3 5 3 9 . . . 15 12 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 92 52 53 53 53 53 106 110 110 126 74 77 94 89 95 94 103 72 20 Greatest Support 129 | 20 20 20 30 30 30 30 36 26 26 124 105 105 105 24 79 79 129 96 21 Greatest Overweight (x) 10 | . 4 2 1 1 1 1 5 4 10 10 . . 4 6 4 1 3 2 . Average Overweight (x) 1 | . 1 2 1 1 1 1 2 3 3 2 . . 1 3 1 1 . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 25 25 25 25 20 20 20 20 20 20 20 20 5 Average Capacity 20 | 7 16 20 20 20 20 20 23 25 25 22 20 20 20 20 20 20 18 18 5 Most Carried 25 | 3 16 16 18 20 20 20 25 25 25 24 15 15 20 16 17 17 19 9 5 Average Carried 16 | 1 8 15 16 19 19 19 21 23 24 15 12 15 17 13 13 16 13 7 4 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 20 20 20 20 20 20 20 20 5 5 Final Carried 25 | 3 16 16 18 19 19 20 23 25 24 13 15 15 16 13 16 17 6 4 5 Scrap Engine Consumption 180 | . . . . . . . . . 13 75 . 1 35 3 23 . 30 . . Constructs Created 25 | . . . . . . . . . 1 14 . . 3 2 3 . 2 . . Constructs Modified 43 | . . . . . . . . . . 15 2 1 7 . 9 . 9 . . Scrap Suit Usage (%) 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Cannibalized 1 | . . . . . . . 1 . . . . . . . . . . . . Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Mutant 14% | Gunner 5% | Commander-Mutant 3% | Scavenger-Gunner 3% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -5/Factory Skirmisher | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Hacker-Mutant | -3/Garrison Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Matter Collected 4685 | 270 110 10 230 75 . . 155 50 10 1588 25 43 974 . 163 24 698 235 25 Remotely 255 | . . . . . . . . . . 255 . . . . . . . . . Salvage Created 8612 | 146 515 124 259 138 . . 989 51 129 2809 25 43 1415 . 454 24 1308 158 25 Parts 448 | 9 43 6 22 6 . . 34 4 5 150 . 1 66 . 31 4 56 9 2 Haulers Intercepted 4 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . Recyclers Shooed 14 | 1 . . . . . . 1 . . 5 . . 1 . 1 . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Combat Hostiles Destroyed 165 | . 14 4 11 2 . . 15 1 2 58 . . 26 . 9 . 18 5 . Melee 5 | . . . . . . . . . . . . . . . . . 2 3 . Guns 15 | . 2 . . . . . . . . 8 . . 2 . . . 3 . . Cannons 74 | . 12 3 4 2 . . 12 1 2 23 . . 8 . 2 . 5 . . AOE 62 | . . . 7 . . . . . . 26 . . 13 . 7 . 7 2 . Classes Destroyed 18 | 2 5 . 1 . . . 3 . 1 5 1 . . . . . . . . Worker 17 | . 1 . . . . . 1 . . 9 . . 3 . 2 . 1 . . Builder 19 | . 1 . . . . . 3 . . 6 . . 6 . 1 . 1 . 1 Tunneler 11 | 3 . . . 2 . . . . . 1 . . 3 . 1 1 . . . Hauler 4 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . Recycler 8 | 1 1 . . . . . . . . 3 . . 1 . . . 2 . . Mechanic 2 | . . . . . . . . . . 1 . . 1 . . . . . . Operator 3 | . . . . . . . . . . 3 . . . . . . . . . Watcher 5 | . . . . . . . 1 . . . . . 1 . 3 . . . . Swarmer 35 | . 9 2 7 . . . . . . 8 . . 2 . 4 . 3 . . Grunt 59 | . 5 2 3 2 . . 7 . 1 25 . . 11 . . . 3 . . Duelist 2 | . . . . . . . 1 . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . Sentry 25 | . . . 1 . . . 5 1 1 6 . . 5 . 1 . 3 2 . Specialist 7 | . . . . . . . 2 . . 5 . . . . . . . . . Hunter 13 | . . . . . . . . . . 6 . . 2 . 2 . 3 . . Programmer 24 | . . . . . . . . . . 7 . . 6 . 2 . 6 3 . Scientist 1 | . . . . . . . . . 1 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 1 1 . . . . . . . Best Kill Streak 10 | 3 7 2 7 3 . . 3 1 1 10 . . 8 . 6 1 6 1 1 Combat Bots Only 9 | . 3 2 7 2 . . 3 1 1 9 . . 6 . 4 . 5 1 . Max Kills in Single Turn 5 | 1 1 2 5 1 . . 1 1 1 5 1 1 3 . 2 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 . . . . . . 5 . . 2 . 2 . 2 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Hostile Shots Fired 1814 | . 34 17 22 10 . . 93 2 8 472 25 . 232 2 216 . 543 136 2 Missed 589 | . 11 3 10 2 . . 27 1 2 154 8 . 79 . 66 . 187 38 1 Hits 1225 | . 23 14 12 8 . . 66 1 6 318 17 . 153 2 150 . 356 98 1 Melee 9 | . . . . . . . 1 . . 1 . . . 2 . . 5 . . Projectile 1216 | . 23 14 12 8 . . 65 1 6 317 17 . 153 . 150 . 351 98 1 AOE 2 | . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 52 | . 1 1 . . . . 1 1 . 4 . . 4 2 5 . 20 13 . Damage Taken 22836 | . 225 141 127 100 . . 1054 15 89 5354 93 . 2964 107 2413 . 7517 2615 22 Core 2998 | . 79 44 18 16 . . 230 . . 761 22 . 261 . 267 . 685 593 22 Absorbed by Shields 493 | . . . . . . . . . . 234 . . . . . . 234 25 . Regen/Repaired (Parts) 2566 | . . . . . . . 4 66 . 564 . 26 209 100 406 . 1191 . . Core Remaining (%) 64 | 100 . 50 . . . 91 . . 58 . . 7 . . 47 100 . . . Volleys Fired 525 | 13 27 8 14 6 . . 77 4 8 130 1 2 83 . 38 . 81 29 4 Largest 3 | 2 2 2 2 2 . . 2 2 2 3 2 2 3 . 3 . 1 3 1 Hottest 282 | 90 120 120 120 120 . . 120 120 120 282 155 155 236 . 211 . 113 98 81 Shots Fired 898 | 26 50 16 28 12 . . 153 8 15 241 4 4 155 . 48 . 82 52 4 Gun 216 | 26 11 . . . . . . . 1 52 . . 45 . 7 . 25 45 4 Cannon 581 | . 39 16 22 12 . . 153 8 14 147 4 4 91 . 33 . 38 . . Launcher 101 | . . . 6 . . . . . . 42 . . 19 . 8 . 19 7 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 148 | . . . . . . . . . . 41 . . 45 . 26 . . 36 . Thermal 616 | 26 50 16 22 12 . . 153 8 15 149 3 2 84 . 9 . 63 . 4 Explosive 89 | . . . 6 . . . . . . 42 . . 19 . 4 . 11 7 . Electromagnetic 45 | . . . . . . . . . . 9 1 2 7 . 9 . 8 9 . Robot Hit Streak 18 | 5 7 4 6 3 . . 18 2 11 16 5 3 13 . 18 . 14 5 6 Robot Miss Streak 5 | 4 2 3 3 3 . . 3 4 1 4 . 1 4 . 5 . 3 3 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Capacitor 62 | . . . . . . . . . . . . . . . . . 62 . . Shots Hit Robots 593 | 15 30 8 16 6 . . 109 2 12 153 2 3 112 . 25 1 59 36 4 Core Hits 413 | 5 21 4 16 5 . . 32 2 5 152 2 . 87 . 24 1 38 17 2 Critical Kills 5 | . . . . . . . 2 . . . . . 3 . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . 4 . . . . 1 . . . . Critical Strikes 13 | . 2 . . . . . 2 . 1 4 . . 3 . 1 . . . . Burn 3 | . 2 . . . . . . . 1 . . . . . . . . . . Meltdown 5 | . . . . . . . 2 . . . . . 3 . . . . . . Destroy 5 | . . . . . . . . . . 4 . . . . 1 . . . . Melee Attacks 4 | . . . . . . . . . . . . . . . . 1 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . 1 3 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27353 | 187 502 173 706 122 . . 2112 39 241 10447 81 118 5973 . 1630 76 3792 1057 97 Guns 3489 | 187 97 . . . . . . . 16 933 . . 767 . 133 . 805 454 97 Cannons 11260 | . 405 173 262 122 . . 2112 39 225 3569 81 118 2499 . 549 . 1106 . . Explosions 11758 | . . . 444 . . . . . . 5836 . . 2661 . 823 . 1431 563 . Melee 265 | . . . . . . . . . . . . . . . . 76 189 . . Ramming 581 | . . . . . . . . . . 109 . . 46 . 125 . 261 40 . Kinetic 2505 | . . . . . . . . . . 762 . . 767 . 551 . . 425 . Thermal 12301 | 187 502 173 262 122 . . 2112 39 241 3820 81 41 2516 . 197 . 1911 . 97 Explosive 10346 | . . . 444 . . . . . . 5578 . . 2486 . 390 . 885 563 . Electromagnetic 1355 | . . . . . . . . . . 178 . 77 158 . 367 . 546 29 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 265 | . . . . . . . . . . . . . . . . 76 189 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . . . 4 4 4 4 4 6 . 23 30 30 Average Corruption 6 | . . . . . . . . . . 2 4 4 2 4 4 . 13 24 30 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 116 | . . . . . . . . . . 34 10 . 8 2 17 . 14 24 7 Message Errors 26 | . . . . . . . . . . 8 1 . 1 . 3 . 5 6 2 Matter Fused 19 | . . . . . . . . . . 6 . . 2 . 6 . 2 3 . Heat Flow Errors 20 | . . . . . . . . . . 5 1 . 3 . 5 . 1 4 1 Energy Discharges 12 | . . . . . . . . . . 4 2 . 1 . 1 . 1 1 2 Parts Rejected 3 | . . . . . . . . . . . 1 . . 2 . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 18 | . . . . . . . . . . 9 3 . 1 . 1 . 2 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . 1 Misfires 5 | . . . . . . . . . . . 2 . . . . . 1 2 . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . 1 3 1 Weapon Failures 4 | . . . . . . . . . . 1 . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1005 | . . . 12 . . . 19 . . 360 . 107 216 . 45 . 227 19 . Projectiles 339 | . . . 12 . . . 19 . . 70 . 107 91 . 40 . . . . Explosions 519 | . . . . . . . . . . 290 . . 125 . . . 85 19 . Melee 147 | . . . . . . . . . . . . . . . 5 . 142 . . Knockbacks 10 | . . . . . . . . . . 2 . . . . 5 . 3 . . Impact 5 | . . . . . . . . . . 2 . . . . . . 3 . . Kinetic 5 | . . . . . . . . . . . . . . . 5 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1413 | . . . . . . . . . . 537 . . 37 . 74 . 417 348 . Shots 38 | . . . . . . . . . . 14 . . 2 . 4 . 11 7 . Rammed 28 | . . . . . . . . . . 7 . . 3 . . . 12 6 . Targets Rammed 47 | . . . . . . . . . . 7 . . 4 . 7 . 21 8 . Kicked 15 | . . . . . . . . . . . . . . . 7 . 8 . . Crushed 4 | . . . . . . . . . . . . . 1 . . . 1 2 . Highest Temperature 633 | 290 260 54 57 156 . . 73 . 3 633 227 97 323 . 398 . 345 185 225 Average Temperature 92 | 143 72 18 23 76 . . 24 . 3 97 69 68 85 . 145 . 128 74 116 Received Heat Transfer 3239 | . 78 63 33 57 . . 405 27 48 1047 . . 387 . 202 . 715 177 . Effects 11 | . . . . . . . . . . 4 . . 2 . 2 . 3 . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . Interference 4 | . . . . . . . . . . . . . 2 . . . 2 . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 2 . . 1 . 3 . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 1 . 1 . . Robots Melted 8 | . . 1 . . . . 3 . . . . . 3 . . . 1 . . Combat Hostiles 8 | . . 1 . . . . 3 . . . . . 3 . . . 1 . . Parts Melted 25 | 1 2 1 . . . . 8 . 1 3 . . 5 . . . 4 . . Heat Transferred 15569 | 484 1283 370 555 259 . . 4107 74 518 3605 . . 1854 . 287 . 2025 . 148 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 2 . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Maximum Alert Level 4 | . 1 1 1 . . . . . . 4 . . 4 1 2 1 1 1 . Low Security (%) 58 | 100 77 66 35 100 . 100 100 100 100 37 . . . . 31 40 85 . 100 Level 1 20 | . 22 33 64 . . . . . . 21 . . 24 100 25 59 14 100 . Level 2 7 | . . . . . . . . . . 9 . . 19 . 43 . . . . Level 3 8 | . . . . . . . . . . 14 . . 46 . . . . . . Level 4 5 | . . . . . . . . . . 16 . . 9 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1445 | 10 235 229 246 118 . . 73 30 28 1445 . . 1180 395 542 230 361 393 198 Initial 395 | . . 79 77 78 . . . 20 . . . . 355 395 213 230 91 225 198 Average 282 | 1 116 183 187 65 . . 28 7 2 508 . . 726 355 330 201 138 309 170 Influence Increases 7114 | 20 413 190 295 129 . . 463 68 119 2267 15 . 1328 . 653 5 821 308 20 Destroy 0b10 Robot/C 3420 | . 280 140 220 60 . . 300 20 60 1180 . . 520 . 180 . 360 100 . Destroy 0b10 Robot/NC 350 | 20 20 . 5 10 . . 30 . . 125 . . 75 . 35 5 20 . 5 Destroy Leader 768 | . 52 30 32 10 . . 84 10 . 282 . . 132 . 36 . 80 20 . Allied During Kill 48 | . . 20 . 4 . . . . 8 16 . . . . . . . . . Successful Hack 205 | . 43 . 5 . . . . 8 19 48 . . . . 58 . 24 . . Disable Machine 645 | . 15 . . . . . 15 30 30 285 . . 150 . 90 . 30 . . Anti-Garrison Action 100 | . . . . . . . . . . . . . . . . . . 100 . Destroy Structure 1023 | . 3 . 33 . . . 4 . 2 331 . . 316 . 104 . 142 88 . Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . . 15 Lose Combat Pursuer 525 | . . . . 45 . . 15 . . . 15 . 135 . 150 . 165 . . Influence Decreases 6956 | 20 208 196 292 294 37 . 414 117 119 828 731 158 762 826 488 300 696 255 215 Entered New Map 2701 | . . 126 122 124 37 . . 29 . . 533 138 210 736 92 240 84 75 155 Time Decay 3165 | 20 208 60 120 170 . . 364 88 89 548 198 20 422 50 326 60 362 . 60 Lost Part 960 | . . 10 10 . . . 50 . . 250 . . 130 20 70 . 240 180 . Lost Ally 130 | . . . 40 . . . . . 30 30 . . . 20 . . 10 . . Squads Dispatched 57 | . 1 . 2 . . . 3 . . 24 . . 13 . 8 . 5 . 1 Investigation 7 | . 1 . . . . . 1 . . 2 . . . . 1 . 2 . . Extermination 11 | . . . . . . . . . . 4 . . 2 . 2 . 2 . 1 Reinforcement 23 | . . . 2 . . . 2 . . 10 . . 3 . 5 . 1 . . Assault 4 | . . . . . . . . . . 2 . . 2 . . . . . . Garrison 12 | . . . . . . . . . . 6 . . 6 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . . . . . 4 . . 2 . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Distress Signals 16 | . 1 . 4 . . . 1 . 1 . . . 4 . 2 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 297 | . 19 7 16 6 . . 27 3 4 73 1 . 47 6 36 . 39 10 3 Peak Tracking Total 13 | . 5 3 7 3 . . 4 1 3 11 1 . 7 6 10 . 13 7 2 Tactical Retreats 24 | . . . . 1 . . 1 . . . 1 . 7 . 6 . 8 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Traps Triggered 12 | . 3 . . . . . . 1 . 1 . . 1 . 2 . 3 1 . Indirectly 2 | . . . . . . . . . . . . . . . 1 . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Machines Disabled 46 | . 1 . . . . . 1 2 4 19 . . 10 . 6 . 2 1 . Max in Single Turn 5 | . 1 . . . . . 1 1 . 2 . . 5 . 4 . 1 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Machines Accessed 51 | . 6 . 1 . 1 . 6 2 7 10 1 . 3 . 6 . 5 1 2 Terminals 33 | . 6 . 1 . . . 4 1 6 7 . . 1 . 2 . 3 1 1 Fabricators 7 | . . . . . . . . . . 3 . . . . 3 . 1 . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . Total Hacks 127 | . 14 . 2 . 1 . 16 7 21 23 1 . 11 . 14 . 11 2 4 Successful 58 | . 10 . 1 . 1 . 3 6 16 10 1 . 4 . 4 . 2 . . Failed 66 | . 3 . 1 . . . 12 1 4 13 . . 7 . 10 . 9 2 4 Catastrophic 16 | . 2 . . . . . 2 1 1 2 . . 2 . 1 . 3 1 1 Database Lockouts 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . Manual 90 | . 14 . 2 . . . 10 4 14 19 . . 4 . 12 . 9 2 . Terminals 80 | . 14 . 2 . . . 10 3 14 19 . . 4 . 5 . 5 2 2 Fabricators 15 | . . . . . . . . . . 4 . . . . 7 . 4 . . Repair Stations 6 | . . . . . . . . 4 . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 2 . . . . . 7 . . . . . . Garrison Access 8 | . . . . . . . 4 . . . . . . . 2 . 2 . . Terminal Hacks 19 | . 4 . . . 1 . . 1 10 2 1 . . . . . . . . Record 6 | . . . . . 1 . . . 5 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . . . . . 2 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . Locate Traps 3 | . . . . . . . . 1 1 1 . . . . . . . . . Registered Components 2 | . 2 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 1 . . . . . 3 . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 27 | . 6 . 1 . . . 1 1 6 6 . . 1 . 4 . 1 . . Terminals 25 | . 6 . 1 . . . 1 1 6 5 . . 1 . 3 . 1 . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . Botnet 23 | . 6 . 1 . . . 1 1 5 5 . . 1 . 2 . 1 . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . Fabnet 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 1 . . . 5 2 3 8 . . 2 . 6 . 5 1 2 Full Trace Events 6 | . . . . . . . 1 . . 2 . . . . 1 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . 1 . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . . Time 70 | . . . . . . . . 70 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . Attached 2 | . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . 3 3 3 4 1 1 1 Robots Rewired 9 | . . . . . . . . . 9 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Total Allies 14 | . . 2 . 1 . . . . 9 . . . . 1 1 . . . . Largest Group 9 | . . 2 2 1 1 . . . 9 5 . . . 1 1 1 1 . . Highest-Rated Group 161 | . . 46 46 31 31 . . . 161 85 . . . 31 26 26 26 . . Highest-Rated Ally 34 | . . 31 31 31 31 . . . 34 27 . . . 31 26 26 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . 14 1 5 . . . . 22 16 . . . 12 . . . . . Total Damage 1042 | . . 211 22 62 . . . . 371 166 . . . 210 . . . . . Kills 11 | . . 3 . 1 . . . . 5 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Active Infowar (turns) 7005 | 9 271 . 253 351 152 191 1205 . . 1480 409 54 1015 105 723 134 653 . . Optics 3899 | . . . . . . . . . . 806 409 54 1015 105 723 134 653 . . Seismic 3319 | 9 271 . 253 351 152 191 1205 . . 674 . . . . . 2 211 . . Cloaking 301 | . . . . . . . . . . . . . . . . . 301 . . Robot Analysis Total 4 | . 1 . . . . . . . 2 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Turns Passed 10148 | 110 489 132 254 351 152 191 1206 263 852 2368 409 54 1024 105 723 134 821 372 138 Spaces Moved 6763 | 73 359 67 201 332 159 196 673 107 450 1250 267 31 561 83 648 147 602 220 337 Core 178 | 2 . . . . . . . . . . . . . . . . 74 55 47 Treads 1205 | . . . . . . . . . . 410 267 31 208 . . . 156 133 . Legs 1022 | . . . . . . . . . . . . . . . 472 147 372 31 . Wheels 4060 | 71 359 67 201 332 159 196 673 107 450 832 . . 353 83 176 . . 1 . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . Flight 297 | . . . . . . . . . . 7 . . . . . . . . 290 Fastest Speed 24 | 50 80 110 95 95 95 95 85 130 130 107 140 160 104 104 66 81 50 50 24 Average Speed 111 | 79 101 110 95 95 95 95 114 144 142 141 151 160 129 124 88 81 97 96 28 Slowest Speed 442 | 80 140 110 95 95 95 95 145 145 220 442 160 160 160 169 139 81 200 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 1 | . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 62 23 28 68 53 73 52 24 90 39 55 8 16 74 22 4 20 39 14 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . 3 . . . . . . 1 . . Terrain Destroyed 978 | . . . 34 . . . . . 1 414 . 1 273 . 71 . 74 110 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 61 | . . . . . . . . . 1 25 . 1 9 . 12 . 13 . . AOE 917 | . . . 34 . . . . . . 389 . . 264 . 59 . 61 110 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Was Fac Fac Res Gar Res Total 8571 | 95 430 109 233 356 160 201 954 210 651 1638 270 32 725 85 750 160 813 325 374 Wait 642 | . 14 33 5 12 . 1 164 84 53 115 . . 32 . 29 6 49 33 12 Move 6745 | 72 358 66 200 331 158 195 672 106 449 1250 266 30 561 82 647 146 602 219 335 Hop 1 | . . . . . . . . . . . . . . . . . . . 1 Pick Up 118 | 3 14 1 5 2 1 2 14 7 3 24 1 . 5 . 9 2 12 7 6 Fast Attach 83 | 7 5 . . 1 . . . 4 1 14 1 . 7 1 5 2 12 15 8 Attach 89 | . . 1 3 . . . 6 . 1 33 1 . 14 1 7 . 13 6 3 Detach 69 | . 1 . . . . . . 1 3 30 . . 15 1 5 1 7 5 . Swap 35 | . 6 . 5 1 . 1 10 . . 10 . . . . . . 2 . . Drop 88 | . 5 . 1 3 1 2 11 4 8 26 . . 3 . 3 2 11 3 5 Fire 525 | 13 27 8 14 6 . . 77 4 8 130 1 2 83 . 38 . 81 29 4 Melee 4 | . . . . . . . . . . . . . . . . 1 3 . . Ram 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . Kick 15 | . . . . . . . . . . . . . . . 7 . 8 . . Crush 28 | . . . . . . . . . . 5 . . 3 . . . 12 8 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 126 | . . . . . . . . . 125 . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -3/Garrison -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 11) 283 | -10/Materials | Central database locked down 322 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 11) 600 | -10/Materials | Entered Mines 699 | -10/Mines | Discovered new exit (range 9) 732 | -10/Mines | Entered Materials 732 | -9/Materials | Accompanied by 2 allies 732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 742 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 799 | -9/Materials | Destroyed 7 combat bots 935 | -9/Materials | Discovered new exit (range 12) 986 | -9/Materials | Entered Mines 1038 | -9/Mines | Build established: Scavenger-Mutant 1069 | -9/Mines | Received a Mining Laser from a helpful Derelict 1117 | -9/Mines | Learned Materials emergency access door positions 1328 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1328 | -9/Mines | Discovered new exit (range 5) 1337 | -9/Mines | Entered Exiles 1337 | -9/Exiles | Accompanied by 1 ally 1361 | -9/Exiles | Met 8R-AWN 1375 | -9/Exiles | Met EX-HEX 1428 | -9/Exiles | Met EX-DEC 1446 | -9/Exiles | Learned location of Zion (-6) 1476 | -9/Exiles | Discovered new exit (range 15) 1489 | -9/Exiles | Entered Mines 1617 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1621 | -8/Mines | Found Scrap Suit 1673 | -8/Mines | Discovered new exit (range 9) 1680 | -8/Mines | Entered Materials 1680 | -8/Materials | Evolved 2 slots: Utility x2 1815 | -8/Materials | Central database locked down 1898 | -8/Materials | Discovered new exit (range 15) 2886 | -8/Materials | Identified exit to Storage 2886 | -8/Materials | Entered Storage 2965 | -8/Storage | Repaired Imp. Cooling System 2993 | -8/Storage | Repaired Seismic Detector 3144 | -8/Storage | Used back door to open Recycling access 3144 | -8/Storage | Discovered new exit (range 4) 3149 | -8/Storage | Entered Recycling 3183 | -8/Recycling | Build established: Mutant 3432 | -8/Recycling | Discovered new exit (range 16) 3813 | -8/Recycling | Scanned before Scraplab entrance 3833 | -8/Recycling | Entered Scraplab 3836 | -8/Recycling | Angered Scraplab inhabitants 3836 | -8/Recycling | Found Prototype Device 3836 | -8/Recycling | Identified Scrap Engine 3874 | -8/Recycling | Lost 4 allies 3947 | -8/Recycling | Build established: Commander-Mutant 4001 | -8/Recycling | Entered Factory 4001 | -6/Factory | Accompanied by 5 allies 4001 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5019 | -6/Factory | Build established: Scavenger-Gunner 5189 | -6/Factory | Lost 3 parts (3n) 5367 | -6/Factory | Cargo convoy interrupted 5431 | -6/Factory | Destroyed 9 combat bots 5441 | -6/Factory | Lost 10 parts (1p3n3u3w) 5493 | -6/Factory | Core integrity fell below 50% 5508 | -6/Factory | Found Prototype Launcher 5508 | -6/Factory | Identified Smartbomb Launcher 5516 | -6/Factory | Lost 5 parts (2n1u2w) 5521 | -6/Factory | Found Smartbomb Launcher 5541 | -6/Factory | Found Smartbomb Launcher 5545 | -6/Factory | Found PL-3XN's Ring of Power 5628 | -6/Factory | Garrison activated, responded to threat 5678 | -6/Factory | Build established: Gunner 5751 | -6/Factory | First assault squad dispatched 6029 | -6/Factory | Core integrity fell below 20% 6217 | -6/Factory | Fabricated Huge Storage Unit (x1) 6364 | -6/Factory | Discovered new exit (range 4) 6369 | -6/Factory | Entered Lower Caves 6507 | -6/Lower Caves | Build established: Mutant 6550 | -6/Lower Caves | Spotted B-75 Beast 6745 | -6/Lower Caves | Discovered new exit (range 10) 6766 | -6/Lower Caves | Found Prototype Device 6778 | -6/Lower Caves | Entered another Lower Caves area 6826 | -6/Lower Caves | Discovered new exit (range 5) 6832 | -6/Lower Caves | Entered Factory 6832 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7132 | -5/Factory | First assault squad dispatched 7371 | -5/Factory | Build established: Gunner 7387 | -5/Factory | Garrison activated, responded to threat 7556 | -5/Factory | Lost 6 parts (1p2n2u1w) 7847 | -5/Factory | Lost 6 parts (1p3n2w) 7853 | -5/Factory | Build established: Mutant 7856 | -5/Factory | Sucked down chute 7856 | -5/Factory | Entered Waste 7857 | -5/Waste | Met a frightened Derelict 7862 | -5/Waste | Identified Heart of Steel 7873 | -5/Waste | Spotted C-40 Crusher 7888 | -5/Waste | Spotted C-40 Crusher 7891 | -5/Waste | Spotted C-40 Crusher 7892 | -5/Waste | Spotted C-40 Crusher 7892 | -5/Waste | Spotted C-40 Crusher 7909 | -5/Waste | Spotted C-40 Crusher 7936 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7949 | -5/Waste | Discovered new exit (range 10) 7961 | -5/Waste | Entered Factory 8144 | -5/Factory | Found Hvy. Insulated Plating 8368 | -5/Factory | Spotted B-75 Beast 8400 | -5/Factory | Core integrity fell below 50% 8422 | -5/Factory | Lost 4 parts (1p1u2w) 8677 | -5/Factory | Discovered new exit (range 8) 8684 | -5/Factory | Entered another Factory area 8684 | -4/Factory | Accompanied by 1 ally 8684 | -4/Factory | Evolved 2 slots: Utility x2 8800 | -4/Factory | Discovered new exit (range 6) 8818 | -4/Factory | Entered Research 8818 | -3/Research | Accompanied by 1 ally 8818 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8843 | -3/Research | Found Quantum Capacitor 9345 | -3/Research | Lost 5 parts (1p1n2u1w) 9393 | -3/Research | System corruption reached 10% 9420 | -3/Research | Lost 8 parts (2p1n1u4w) 9504 | -3/Research | Lost 4 parts (3u1w) 9624 | -3/Research | Core integrity fell below 50% 9639 | -3/Research | Identified exit to Garrison 9639 | -3/Research | Entered Garrison 9668 | -3/Garrison | Lost 3 parts (2u1w) 9760 | -3/Garrison | Garrison Relay disabled 9771 | -3/Garrison | Triggered checkpoint 9839 | -3/Garrison | Lost 3 parts (1n1u1w) 9877 | -3/Garrison | Installed Relay Interface Framework 9937 | -3/Garrison | System corruption reached 30% 9967 | -3/Garrison | Spotted B-86 Titan 9971 | -3/Garrison | Triggered checkpoint 9979 | -3/Garrison | Core integrity fell below 20% 10005 | -3/Garrison | Discovered new exit (range 14) 10011 | -3/Garrison | Identified exit to Research 10011 | -3/Garrison | Entered Research 10012 | -3/Research | Lost 15 parts (2p5n3u5w) 10149 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10093_ Acquired Coolant Network. 10096_ Acquired Adv. Matter Compressor. 10097_ Dropped Particle Reactor. 10097_ Dropped Hcp. Storage Unit. 10098_ Acquired Particle Reactor. 10099_ System corrupted: Substantial component data lost. 10101_ U-05 Engineer destroyed. 10102_ R-10 Processor collects Terrain Scanner. 10103_ Acquired 25 matter. 10114_ System corrupted: Energy discharge (-8). 10116_ Connecting with Terminal... 10121_ W-44 Eye sends out distress signal. 10133_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9S. 10134_ System corrupted: Energy discharge (-20). 10139_ Acquired Imp. Linear Gravjet. 10142_ Dropped Wave Gun. 10144_ Acquired Wave Gun. 10147_ Connecting with Repair Station... 10149_ 1OEG%TE8ZEKOX6DY:P/ GTEINADXS6MH02B3BS Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#########????????######???????????????????? | | ???# ?? ???????? #???????????????????? | | ???# ?? ???????? #???????????????????? | | ???# ???????? #???????????????????? | | ???# ! ???????? #???????????????????? | | ???# """ ########## #???????????????????? | | ???# """ # # #???????????????????? | | ???# """ # # #???????????????????? | | ???# # #p #???????????????????? | | ???# # "" # #???????????????????? | | ???# + """ # u +???????????????????? | | ???+ # R" /@ #???????????????????? | | ???######## # """ # #???????????????????? | | ??????????# # # #???????????????????? | | ??????????# # #t #???????????????????? | | ??????????# ########## A#???????????????????? | | ??????????# ######???# u#???????????????????? | | ??????###?# #???????????????????? | | ??????! #?# #########???# #???????????????????? | | ?????? #?# #???????????# #???????????????????? | | ?? #?# #???????????? #???????????????????? | | """" #?# #???????????? #???????????????????? | | """" ###+###?????????? #???????????????????? | | """" # #?????????? #???????????????????? | | """" #! #?????????? #???????????????????? | | ? # #?????????? +???????????????????? | | ??? # #?????????? ?????????????????????? | | #####+### #??????????????????????????????????? | | # #??????????????????????????????????? | | + #??????????????????????????????????? | | +######## #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????#######??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 32 Energy Capacity 408 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Resistance: EM 30 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 46 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Smartbomb Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Repaired ---------- Imp. Cooling System | 28% | -8/Storage Seismic Detector | 20% | -8/Storage Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Late Bloomer Scrappetite Challenges ------------ None Game ------ Seed MolecularFlightMatterbank Manual? 0 Play Time 02:26:56 Cumulative 214.5 hours Start 2026.07.26 @ 12:35:58 End 2026.07.26 @ 16:02:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 272 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35a3c2f3-ce65-4129-b0b7-0e2922fa8abd