Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 15:31:45 Player: slowdive Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1537) 1537 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4007 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 400/400 System Corruption 1% Temperature Cool (0) Movement Flying (1000) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Large Battery Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Aerolev Unit Thermal Converter Improved Heat Sink Cooling System Large Storage Unit Structural Scanner Improved Terrain Scan Processor Salvage Targeting Computer Makeshift Transmission Jammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit High-capacity Storage Unit Transport Network Coupler > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Aerolev Unit Flight Unit Flight Unit Thermal Converter Improved Heat Sink Large Storage Unit Large Battery Structural Scanner Improved Terrain Scan Processor Salvage Targeting Computer Makeshift Transmission Jammer Particle Gun Grenade Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 76 | 7 4 24 2 . . 39 Power 9 | 1 1 2 . . . 5 Engine 9 | 1 1 2 . . . 5 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 . 5 . . . 14 Treads . | . . . . . . . Leg 19 | 2 . 5 . . . 12 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 12 | 2 3 4 . . . 3 Device 3 | . . 2 . . . 1 Storage 7 | 2 3 1 . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 34 | 2 . 13 2 . . 17 Energy Gun 11 | 2 . . . . . 9 Energy Cannon 10 | . . 8 1 . . 1 Ballistic Gun 5 | . . . . . . 5 Ballistic Cannon . | . . . . . . . Launcher 8 | . . 5 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 36 | . . 3 . . . 33 Power 5 | . . . . . . 5 Propulsion 12 | . . 1 . . . 11 Utility 2 | . . 1 . . . 1 Weapon 17 | . . 1 . . . 16 Highest Loss Streak 16 | . . 1 . . . 16 Average Slot Usage (%) 97 | . 100 94 100 100 100 95 Engine 10 | . 14 11 11 11 11 8 Leg 29 | . 28 29 33 33 33 25 Device 8 | . . 8 11 11 11 8 Storage 21 | . 28 22 22 22 22 18 Processor 2 | . . . . . . 9 Energy Gun 4 | . 28 1 . . . 6 Energy Cannon 14 | . . 17 21 22 22 3 Ballistic Gun 3 | . . . . . . 14 Naked Turns . | . . . . . . . Heaviest Build 74 | 14 56 74 68 68 68 71 Greatest Support 30 | 20 20 30 30 30 30 30 Greatest Overweight (x) 12 | . 2 6 2 2 2 12 Average Overweight (x) 1 | . 1 2 2 2 2 1 Largest Inventory Capacity 24 | 8 18 24 18 18 18 18 Average Capacity 17 | 7 15 18 18 18 18 18 Most Carried 18 | 8 15 18 17 18 18 18 Average Carried 15 | 4 12 16 16 17 18 14 Final Capacity 18 | 8 18 18 18 18 18 18 Final Carried 18 | 8 15 16 16 18 18 9 Class Distribution -------------------- 56% | Scavenger-Mutant 25% | Mutant 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1091 | 270 . 375 . 40 . 406 Remotely . | . . . . . . . Salvage Created 1881 | 118 . 749 11 139 . 864 Parts 108 | 7 . 50 6 3 . 42 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . . 16 3 2 . 21 Guns 16 | . . . . . . 16 Cannons 18 | . . 12 . 2 . 4 AOE 8 | . . 4 3 . . 1 Classes Destroyed 9 | 2 . 5 . 1 . 1 Worker 2 | 2 . . . . . . Builder 2 | . . 2 . . . . Hauler 1 | . . . . . . 1 Recycler 2 | 1 . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 13 | . . 3 3 . . 7 Grunt 19 | . . 8 . . . 11 Sentry 8 | . . 5 . . . 3 Hunter 2 | . . . . 2 . . Best Kill Streak 6 | 2 . 4 3 2 . 6 Combat Bots Only 6 | . . 4 3 2 . 6 Max Kills in Single Turn 2 | 1 . 2 2 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 3928 | 29 24 720 49 . 99 3007 Core 633 | . 8 69 . . . 556 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 96 . . . 82 . Volleys Fired 147 | 8 . 46 2 15 2 74 Largest 3 | 2 . 2 2 2 2 3 Hottest 145 | 80 . 120 90 120 120 145 Shots Fired 322 | 15 . 84 4 30 4 185 Gun 181 | 15 . . . . . 166 Cannon 126 | . . 73 2 30 4 17 Launcher 15 | . . 11 2 . . 2 Special . | . . . . . . . Kinetic 96 | . . . . . . 96 Thermal 184 | 7 . 73 2 30 4 68 Explosive 15 | . . 11 2 . . 2 Electromagnetic 27 | 8 . . . . . 19 Robot Hit Streak 20 | 4 . 9 2 2 3 20 Robot Miss Streak 7 | 2 . 7 2 2 1 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 172 | 9 . 38 2 7 3 113 Core Hits 88 | 3 . 21 3 5 . 56 Critical Hits 3 | . . . . . . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3740 | 142 . 1210 205 184 48 1951 Guns 1588 | 97 . . . . . 1491 Cannons 1312 | . . 783 46 184 48 251 Explosions 839 | 45 . 427 159 . . 208 Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 638 | . . . . . . 638 Thermal 2018 | 78 . 783 46 184 48 879 Explosive 794 | . . 427 159 . . 208 Electromagnetic 289 | 64 . . . . . 225 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . 8 . . . 5 Projectiles 11 | . . 6 . . . 5 Explosions 2 | . . 2 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 191 | 29 . 118 4 . . 40 Shots 5 | 1 . 2 1 . . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 405 | 84 . 322 48 223 67 405 Average Temperature 110 | 32 . 116 25 105 34 123 Received Heat Transfer 1284 | . . 186 . . . 1098 Effects 8 | . . 5 . . . 3 Energy Bleed 3 | . . 2 . . . 1 Interference 2 | . . 2 . . . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 . . . 1 Heat Transferred 3529 | 125 . 1258 74 296 74 1702 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 269 | 15 9 248 118 . 17 269 Average Influence 72 | 6 9 89 115 . 1 96 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 92 | 100 100 93 100 . 100 85 Level 1 7 | . . 6 . . . 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 3 . . . 5 Investigation 3 | . . . . . . 3 Extermination . | . . . . . . . Reinforcement 5 | . . 3 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . 1 . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 3 | . . 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . . 27 4 . 1 40 Peak Tracking Total 8 | . 1 5 4 . 1 8 Tactical Retreats 6 | . . 3 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 10 | . . 7 . 1 . 2 Max in Single Turn 3 | . . 3 . 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 8 | . 1 1 . 4 . 2 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 2 2 . 32 . 9 Successful 42 | . 1 2 . 32 . 7 Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts 2 | . . . . . . 2 Manual . | . . . . . . . Terminals 8 | . . . . . . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . . 1 Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 38 | . . . . 32 . 6 Record 36 | . . . . 32 . 4 Locate Traps 1 | . . . . . . 1 Reinforcement Status 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 1 . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 4596 | 170 347 1252 136 1201 338 1152 Spaces Moved 2027 | 108 170 499 60 625 185 380 Core 2 | 2 . . . . . . Treads . | . . . . . . . Legs 2023 | 106 170 499 60 625 185 378 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Fastest Speed 50 | 50 120 150 180 180 180 150 Average Speed 176 | 118 154 185 180 180 180 181 Slowest Speed 1010 | 120 180 300 180 180 180 1010 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 6 25 38 18 92 30 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 26 | . . 19 . 7 . . Terrain Destroyed 116 | 2 . 74 16 7 2 15 Melee . | . . . . . . . Projectile 22 | . . 11 . 7 2 2 AOE 94 | 2 . 63 16 . . 13 Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 2786 | 132 255 752 85 672 186 704 Wait 425 | . 67 135 20 25 . 178 Move 2021 | 107 169 498 59 624 184 380 Hop . | . . . . . . . Pick Up 61 | 9 10 16 . 4 . 22 Fast Attach 18 | 7 2 7 . . . 2 Attach 50 | . . 15 2 . . 33 Detach 22 | . . 15 2 . . 5 Swap 8 | . 2 2 . . . 4 Drop 31 | 1 5 18 . 2 . 5 Fire 147 | 8 . 46 2 15 2 74 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 7) 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1387 | -9/Materials | Build established: Scavenger-Mutant 1743 | -9/Materials | Discovered new exit (range 16) 1770 | -9/Materials | Entered Mines 1897 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1898 | -9/Mines | Discovered new exit (range 5) 1906 | -9/Mines | Entered Exiles 1906 | -9/Exiles | Found Exiles lab destroyed 1935 | -9/Exiles | Discovered new exit (range 15) 2396 | -9/Exiles | Learned location of Zion (-7) 2849 | -9/Exiles | Discovered new exit (range 14) 3107 | -9/Exiles | Entered Mines 3358 | -8/Mines | Discovered new exit (range 5) 3445 | -8/Mines | Entered Materials 3445 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3745 | -8/Materials | Build established: Scavenger-Skirmisher 4126 | -8/Materials | Lost 11 parts (2p3n1u5w) 4351 | -8/Materials | Lost 4 parts (1p1n2w) 4430 | -8/Materials | Central database locked down 4430 | -8/Materials | Central database locked down 4565 | -8/Materials | Core integrity fell below 50% 4586 | -8/Materials | Core integrity fell below 20% 4597 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04568_ U-05 Engineer lays Concrete. 04568_ U-05 Engineer builds a Wall. 04569_ Aluminum Leg destroyed. 04569_ U-05 Engineer lays Concrete. 04570_ Aluminum Leg destroyed. 04570_ U-05 Engineer lays Concrete. 04571_ Lgt. Angular Momentum Engine destroyed. 04571_ U-05 Engineer lays Concrete. 04571_ Aluminum Leg destroyed. 04571_ U-05 Engineer lays Concrete. 04572_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04572_ U-05 Engineer lays Concrete. 04577_ Acquired 2 matter. 04577_ U-05 Engineer lays Concrete. 04581_ Flight Unit destroyed. 04581_ Lgt. Assault Rifle destroyed. 04587_ Aluminum Leg destroyed. 04590_ K-01 Serf collects debris. 04595_ S-10 Pest destroyed. 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