Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 09:47:15 Player: Tereza Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (4135) 4135 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 8935 Bonus ------- Pacifist 200 Follower Combat Kills 180 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 160/160 System Corruption 4% Temperature Cool (12) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer Experimental Thermal Shield > --- WEAPON (2) ------- Autogun Gauss Rifle > --- INVENTORY (20) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg Advanced Energy Well (500) Improved Sensor Array Improved Signal Interpreter Reflective Plating Hardlight Generator System Shield Neutron Cannon Improved Proton Missile Launcher Heavy Rocket Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Target Analyzer Core Analyzer Improved Light Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Advanced Energy Well Improved Sensor Array Improved Signal Interpreter Reflective Plating Hardlight Generator System Shield Neutron Cannon Improved Proton Missile Launcher Heavy Rocket Launcher Heavy Missile Launcher [Rating: 54] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Core Analyzer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Protection Core Shielding Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 4 | . . . 2 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 93 | 6 . . 8 26 20 4 10 . 19 Power 14 | 1 . . 2 5 2 . 3 . 1 Engine 9 | 1 . . 1 3 2 . 2 . . Core 5 | . . . 1 2 . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 . . . 10 10 2 4 . 3 Treads 13 | 2 . . . 6 3 . 1 . 1 Leg 18 | . . . . 4 7 2 3 . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 1 . . 3 6 4 1 2 . 7 Device 3 | . . . . 1 1 . . . 1 Storage 5 | 1 . . . 1 . . . . 3 Processor 10 | . . . 2 2 2 1 2 . 1 Hackware . | . . . . . . . . . . Protection 6 | . . . 1 2 1 . . . 2 Artifact . | . . . . . . . . . . Weapon 24 | 2 . . 3 5 4 1 1 . 8 Energy Gun 5 | 1 . . 1 1 . 1 . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 11 | 1 . . 2 2 3 . . . 3 Ballistic Cannon 7 | . . . . 2 1 . 1 . 3 Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 3 Parts Lost 52 | . . . . 15 9 3 12 . 13 Power 6 | . . . . 2 . . 3 . 1 Propulsion 23 | . . . . 7 6 2 7 . 1 Utility 13 | . . . . 4 1 1 1 . 6 Weapon 10 | . . . . 2 2 . 1 . 5 Highest Loss Streak 9 | . . . . 9 2 3 5 . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 85 85 83 96 90 98 77 62 69 Engine 6 | . 14 14 7 3 7 7 6 7 . Core 1 | . . . 3 4 . . . . 5 Treads 9 | . 28 28 22 21 12 . . . 1 Leg 9 | . . . . 4 11 28 8 7 10 Device 5 | . . . . 5 6 7 7 7 5 Storage 7 | . 14 14 11 9 7 7 7 7 7 Processor 22 | . . . 14 17 20 23 29 30 22 Protection 4 | . . . 2 10 6 7 . . 5 Energy Gun 2 | . 14 14 9 6 2 6 . . . Ballistic Gun 7 | . 14 14 12 8 4 7 7 . 6 Ballistic Cannon 4 | . . . . 2 7 . 6 . 1 Peak Build Rating 54 | 6 6 6 16 34 44 44 41 34 54 Average Rating 32 | 4 6 6 10 25 39 40 35 27 37 On Entrance 21 | . 6 6 6 15 34 44 41 34 27 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 12 12 12 21 79 80 63 61 61 64 Greatest Support 63 | 40 40 40 40 63 60 50 50 10 56 Greatest Overweight (x) 20 | . . . . 2 3 2 20 6 7 Average Overweight (x) 1 | . . . . . 1 1 4 4 . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 8 19 20 20 20 20 12 Most Carried 20 | 6 7 7 8 20 20 20 20 20 19 Average Carried 16 | 4 6 7 7 17 18 19 16 19 9 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 Final Carried 20 | 6 7 7 8 15 20 20 18 20 13 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 3050 | 205 . 56 122 735 692 341 547 . 352 Remotely . | . . . . . . . . . . Salvage Created 3918 | . . . 321 1466 1038 113 624 . 356 Parts 215 | . . . 13 78 77 3 28 . 16 Haulers Intercepted 3 | . . . . 2 1 . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 3 26 . 11 Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 96 | . . . 7 30 27 3 16 . 13 Guns 48 | . . . 7 18 10 . 8 . 5 Cannons 42 | . . . . 10 17 3 8 . 4 AOE 4 | . . . . . . . . . 4 Classes Destroyed 15 | . . . 4 6 3 1 . . 1 Worker 3 | . . . . . 3 . . . . Hauler 3 | . . . . 2 1 . . . . Recycler 3 | . . . 1 2 . . . . . Operator 1 | . . . . . 1 . . . . Drone 2 | . . . . . . . . . 2 Watcher 2 | . . . . 1 1 . . . . Swarmer 22 | . . . 2 7 3 . 5 . 5 Grunt 51 | . . . 4 16 14 2 9 . 6 Brawler 3 | . . . . 1 1 . 1 . . Duelist 1 | . . . . . . 1 . . . Sentry 6 | . . . 1 2 2 . 1 . . Specialist 2 | . . . . 2 . . . . . Hunter 2 | . . . . 1 1 . . . . Programmer 6 | . . . . . 6 . . . . Heavy 1 | . . . . 1 . . . . . Best Kill Streak 8 | . . . 3 5 8 3 6 . 7 Combat Bots Only 7 | . . . 3 5 7 3 6 . 7 Max Kills in Single Turn 3 | . . . 2 2 2 1 1 . 3 Gunslinging 1 | . . . . 1 . . . . . Exploded 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 713 | . . 1 32 207 253 21 91 . 108 Missed 203 | . . . 10 53 78 6 27 . 29 Damage Taken 7870 | . 21 6 291 2571 2320 262 995 . 1404 Core 1146 | . . . 70 355 232 12 102 . 375 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 45 | . . . . . 30 . 9 . 6 Ignored by Resistances 104 | . . . . . . . . . 104 Core Remaining (%) 79 | 100 . 100 82 35 . . . . . Volleys Fired 298 | . 3 2 14 107 81 8 44 . 39 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 107 | . 60 60 79 107 107 76 83 . 103 Shots Fired 584 | . 6 3 28 212 161 17 94 . 63 Gun 396 | . 6 3 28 171 82 9 53 . 44 Cannon 183 | . . . . 41 79 8 41 . 14 Launcher 5 | . . . . . . . . . 5 Special . | . . . . . . . . . . Kinetic 457 | . 3 2 14 140 140 16 87 . 55 Thermal 111 | . 3 1 14 72 21 . . . . Explosive 5 | . . . . . . . . . 5 Electromagnetic 11 | . . . . . . 1 7 . 3 Robot Hit Streak 14 | . 1 2 8 13 14 9 13 . 12 Robot Miss Streak 7 | . 3 1 4 5 7 1 2 . 3 Penetration Max 1 | . . . . 1 1 . 1 . . Secondary Targets 5 | . . . . 3 . . 2 . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . Shots Hit Robots 393 | . 2 2 16 147 113 14 56 . 43 Core Hits 274 | . 1 . 9 76 129 7 27 . 25 Critical Kills 4 | . . . . 2 1 . 1 . . Critical Parts Destroyed 4 | . . . 1 1 . . . . 2 Critical Strikes 28 | . . . 1 10 3 2 7 . 5 Burn 7 | . . . . 7 . . . . . Destroy 8 | . . . 1 3 1 . 1 . 2 Blast 13 | . . . . . 2 2 6 . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8047 | . 18 13 290 2480 2366 332 1250 . 1298 Guns 4546 | . 18 13 290 1865 1073 104 636 . 547 Cannons 3027 | . . . . 609 1282 228 614 . 294 Explosions 457 | . . . . . . . . . 457 Melee . | . . . . . . . . . . Ramming 17 | . . . . 6 11 . . . . Kinetic 6464 | . 18 13 159 1746 2221 332 1154 . 821 Thermal 1105 | . . . 131 728 134 . . . 112 Explosive 345 | . . . . . . . . . 345 Electromagnetic 116 | . . . . . . . 96 . 20 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 2 4 4 4 4 4 Average Corruption 3 | . . . . 2 1 4 4 4 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 123 | . . . . 17 10 12 61 8 15 Message Errors 25 | . . . . 4 . 5 10 1 5 Matter Fused 24 | . . . . 2 5 1 14 1 1 Heat Flow Errors 16 | . . . . 2 . 1 10 2 1 Energy Discharges 13 | . . . . 1 1 1 6 1 3 Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 19 | . . . . . 2 2 11 2 2 Data Loss (major) 7 | . . . . 4 . . 1 1 1 Misfires 13 | . . . . 1 2 1 7 . 2 Alerts 3 | . . . . 1 . 1 1 . . Weapon Failures 2 | . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 55 | . . . . 1 . . . . 54 Projectiles 6 | . . . . 1 . . . . 5 Explosions 49 | . . . . . . . . . 49 Melee . | . . . . . . . . . . Knockbacks 46 | . . . . 11 28 1 1 . 5 Impact . | . . . . . . . . . . Kinetic 41 | . . . . 10 24 1 1 . 5 Secondary 5 | . . . . 1 4 . . . . Self-Inflicted Damage 20 | . . . . . . . . . 20 Shots 1 | . . . . . . . . . 1 Rammed 2 | . . 1 . 1 . . . . . Targets Rammed 4 | . . 1 . 1 2 . . . . Kicked 2 | . . . . . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 416 | . 40 20 81 339 416 80 264 248 120 Average Temperature 88 | . 23 15 25 83 144 35 59 129 31 Received Heat Transfer 2634 | . . . 120 972 699 135 279 . 429 Effects 5 | . . . . . 5 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Melted 8 | . . . 1 7 . . . . . Heat Transferred 3077 | . . . 333 2368 296 . . . 80 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 399 | . 15 5 290 399 346 . . . . Initial 181 | . . 5 1 68 181 . . . . Average 137 | . 6 5 114 165 151 . . . . Maximum Alert Level 1 | . . . 1 1 1 . . . . Low Security (%) 79 | 100 100 100 82 70 80 . . . . Level 1 20 | . . . 17 29 19 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 7 9 . . . . Investigation 4 | . 1 . 1 . 2 . . . . Extermination 4 | . . . . . 4 . . . . Reinforcement 8 | . 1 . . 4 3 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 6 | . 1 . 1 3 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 3 3 13 46 37 3 23 . 19 Peak Tracking Total 6 | . 2 3 4 6 5 3 6 . 5 Tactical Retreats 13 | . . . . 5 . . 5 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 7 | . 1 . . 1 5 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 13 | . . . . 6 3 . . . 4 Max in Single Turn 2 | . . . . 1 2 . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 14 | . . . 3 3 4 . . 4 . Terminals 9 | . . . 3 3 3 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 50 | . . . 7 8 7 . . 28 . Successful 34 | . . . 2 1 3 . . 28 . Failed 16 | . . . 5 7 4 . . . . Catastrophic 2 | . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . . . 1 5 3 . . . . Terminals 19 | . . . 7 8 4 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 34 | . . . 2 1 3 . . 28 . Record 11 | . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 2 | . . . 1 . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . Patrol Status 2 | . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . . 3 3 4 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . 1 Largest Group 3 | . . 3 3 1 . . . . 1 Highest-Rated Group 96 | . . 40 40 16 . . . . 96 Highest-Rated Ally 96 | . . 16 16 16 . . . . 96 Total Orders 1 | . . . 1 . . . . . . FOLLOW 1 | . . . 1 . . . . . . Ally Attacks 55 | . . . 35 8 . . . . 12 Total Damage 562 | . . . 373 46 . . . . 143 Kills 9 | . . . 8 . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 9664 | 70 172 243 483 1519 2473 471 3277 311 645 Spaces Moved 3247 | 37 80 131 257 565 857 229 696 76 319 Core 52 | 4 . . . . . . 1 . 47 Treads 1540 | 33 80 131 257 511 526 . 1 . 1 Legs 1655 | . . . . 54 331 229 694 76 271 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 190 190 400 120 Average Speed 257 | 148 160 160 160 194 242 193 449 411 159 Slowest Speed 1050 | 160 160 160 160 262 330 260 1050 540 540 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 26 46 29 46 26 46 77 68 44 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 5 | . . . 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . Scrap Searched 7 | . . . . . . 2 4 . 1 Spaces Dug 3 | . . . . . . . 3 . . Terrain Destroyed 104 | . . . . 2 41 1 21 . 39 Melee . | . . . . . . . . . . Projectile 32 | . . . . 2 6 1 21 . 2 AOE 72 | . . . . . 35 . . . 37 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 3986 | 49 119 161 301 782 1098 241 761 78 396 Wait 228 | 1 36 28 13 42 96 . 6 1 5 Move 3238 | 36 79 130 256 564 856 228 695 75 319 Hop . | . . . . . . . . . . Pick Up 77 | 6 1 . 3 26 24 1 5 . 11 Fast Attach 38 | 6 . . 5 7 5 2 2 . 11 Attach 38 | . . . . 12 10 1 8 . 7 Detach 8 | . . . . 2 1 . 1 2 2 Swap 17 | . . . 3 7 5 1 . . 1 Drop 36 | . . . 7 14 14 . . . 1 Fire 298 | . 3 2 14 107 81 8 44 . 39 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . 2 . . . . Crush 2 | . . 1 . 1 . . . . . Escape Stasis 4 | . . . . . 4 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Met 8R-AWN 227 | -10/Materials | Discovered new exit (range 6) 243 | -10/Materials | Entered Mines 245 | -10/Mines | Followed 8R-AWN into the Mines 277 | -10/Mines | Discovered new exit (range 16) 300 | -10/Mines | Build established: Mutant 325 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 450 | -10/Mines | Discovered new exit (range 10) 486 | -10/Mines | Entered Materials 486 | -9/Materials | Accompanied by 3 allies 486 | -9/Materials | Evolved 2 slots: Utility x2 943 | -9/Materials | Discovered new exit (range 8) 967 | -9/Materials | Identified exit to Materials 969 | -9/Materials | Entered another Materials area 969 | -8/Materials | Accompanied by 1 ally 969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 990 | -8/Materials | Build established: Scavenger-Mutant 1778 | -8/Materials | Garrison activated, responded to threat 2339 | -8/Materials | Core integrity fell below 50% 2379 | -8/Materials | Lost 9 parts (1p4n3u1w) 2449 | -8/Materials | Discovered new exit (range 15) 2485 | -8/Materials | Identified exit to Factory 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3257 | -7/Factory | Destroyed 7 combat bots 3531 | -7/Factory | Build established: Mutant 4236 | -7/Factory | Build established: Scavenger-Mutant 4848 | -7/Factory | Identified exit to Lower Caves 4961 | -7/Factory | Entered Lower Caves 5006 | -7/Lower Caves | Lost 3 parts (2n1u) 5109 | -7/Lower Caves | Encountered a Warlord checkpoint 5272 | -7/Lower Caves | Build established: Mutant 5406 | -7/Lower Caves | Discovered new exit (range 14) 5432 | -7/Lower Caves | Entered another Lower Caves area 5440 | -7/Lower Caves | Discovered new exit (range 5) 5491 | -7/Lower Caves | Lost 5 parts (1p3n1w) 5520 | -7/Lower Caves | Identified exit to Factory 5562 | -7/Lower Caves | Learned Factory terminal intel 6067 | -7/Lower Caves | Lost 4 parts (1p3n) 7646 | -7/Lower Caves | Learned 8 Factory zone layouts 8081 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8666 | -7/Lower Caves | Discovered new exit (range 10) 8704 | -7/Lower Caves | Identified exit to Data Miner 8709 | -7/Lower Caves | Entered Data Miner 8709 | -7/Data Miner | Discovered new exit (range 6) 8795 | -7/Data Miner | Met Data Miner 8896 | -7/Data Miner | Learned location of Section 7 (-2) 8896 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8932 | -7/Data Miner | Received God Mode back door access code from Data Miner 9016 | -7/Data Miner | Identified exit to Proximity Caves 9020 | -7/Data Miner | Entered Proximity Caves 9057 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9058 | -6/Proximity Caves | Core integrity fell below 50% 9124 | -6/Proximity Caves | Destroyed 7 combat bots 9126 | -6/Proximity Caves | Lost 9 parts (1p1n4u3w) 9161 | -6/Proximity Caves | Core integrity fell below 20% 9162 | -6/Proximity Caves | Escorted by Enhanced Grunt 9168 | -6/Proximity Caves | Spotter reported a threat 9205 | -6/Proximity Caves | Lost 3 parts (1u2w) 9258 | -6/Proximity Caves | Found Prototype Device 9258 | -6/Proximity Caves | Identified Exp. Thermal Shield 9280 | -6/Proximity Caves | Spotter reported a threat 9551 | -6/Proximity Caves | Build established: Scavenger-Mutant 9572 | -6/Proximity Caves | Spotter reported a threat 9631 | -6/Proximity Caves | Spotted B-75 Beast 9665 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Slug penetrates Wall. Unknown Hover Unit fries itself beyond repair. G-50 Soldier suffers critical hit (Destroy). Destroyed Carbon-fiber Leg. Slug penetrates G-50 Soldier. Critical hit (Burn: +37). Slug penetrates G-50 Soldier. G-50 Soldier destroyed. Acquired 59 matter. Acquired Carbon-fiber Leg. Adv. Heat Sink fries itself beyond repair. 26TW Slug penetrates B-75 Beast. Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????# ##???????????????????????? | | ?????# ####????????????????????????? | | ?????## ### ##???????????????????????????? | | ??????## #??# ###????????????????????????????? | | ???????#####???# #??????????????????????????????? | | ???????????????# ###????????????????????????????? | | ????????????#### #????????????????????????????? | | ???????????## # #????????????????????????????? | | ???????????# # ##????????????????????????????? | | ???????????## # #??????????????????????????????? | | ???????????# ## #??????????????????????????????? | | ???????????# ## #??????????????????????????????? | | ???????????# ## #??????????????????????????????? | | ?????????### ## #??????????????????????????????? | | ????????## ## #??????????????????????????????? | | ???????## # #??????????????????????????????? | | ???###?# #??????????????????????????????? | | ??## ## ##?????????????????????????????? | | ?## #?????????????????????????????? | | ?# ## #?????????????????????????????? | | ?# ### #????????????????????????????? | | ?## ##############?????????????????????? | | ??###### ####;## ?????????????????????? | | ???????### #??????????????????????? | | ?????????# # ## #;#????????????????????? | | ?????????## #### ##%@ #????????????????????? | | ??????????## ##?## % #????????????????????? | | ???????????# ##### ##????????????????????? | | ???????????## ;# ##?????????????????????? | | ????????????#! ## ## ;;###??????????????????????? | | ????????????# ## ##BB;#?????????????????????????? | | ????????????# ## ##BB#??????????????????????????? | | ????????????# ## ## #??????????????????????????? | | ????????????# ## ## #??????????????????????????? | | ???????????? ## ??????????????????????????? | | ???????????? #### ??????????????????????????? | | ??????????? #??# ??????????????????????????? | | ???????????## #??# ?????????????????????????? | | ????????????####??# ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ??????????????????## ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Core Analysis 9 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationWaveModule Manual? 0 Play Time 00:41:40 Cumulative 60.7 hours Start 2024.10.07 @ 09:05:45 End 2024.10.07 @ 09:47:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e3194ad2-344e-40f3-8c37-e110842a3a1a