Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 21:58:27 Player: SunShine214 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (241) 1205 Value Destroyed (10961) 10961 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (7233) 7233 TOTAL SCORE: 26699 Bonus ------- High Alert Combat Kills 2907 Follower Combat Kills 1851 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -325 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Salvage Targeting Computer Relay Coupler [NC] (30) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Layered Heavy Armor Plating Advanced Thermal Shield Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Multi-Graviton Reactor > --- PROPULSION ------- Flying FPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Particle Charger Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Improved Remote Datajack Hvy. KE Coil Construct/C > --- INVENTORY -------- Medium Storage Unit Improved Phase Shifter Layered Heavy Armor Plating Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] Advanced Drone Bay Improved Plasma Cutter Impact Mace Phasing Sabre [Rating: 116] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Improved Treads Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Slots Evolved 14 | . . . 2 . . 4 . . . . 2 . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . . . . . 1 Utility 8 | . . . 2 . . 1 . . . . 2 . 1 . 1 . . 1 Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . Parts Attached 86 | 7 9 1 3 14 2 6 . 3 . . 3 4 2 9 2 10 3 8 Power 6 | 1 . . . 3 . . . . . . . . . . . 2 . . Engine 5 | 1 . . . 3 . . . . . . . . . . . 1 . . Core 1 | . . . . . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 6 | 2 2 . . 2 . . . . . . . . . . . . . . Treads 6 | 2 2 . . 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 57 | 2 3 . 3 6 1 5 . 2 . . 3 3 2 7 2 7 3 8 Device 19 | 1 . . . 1 1 2 . 1 . . 1 . 1 1 . 5 1 4 Storage 5 | 1 3 . . . . . . . . . . . . . . . . 1 Processor 7 | . . . 1 . . 1 . 1 . . . . . . 1 1 2 . Hackware 11 | . . . . . . . . . . . 1 . . 5 1 1 . 3 Protection 15 | . . . 2 5 . 2 . . . . 1 3 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 4 1 . 3 1 1 . 1 . . . 1 . 2 . 1 . . Energy Gun 2 | 1 . . . . . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 4 1 . 2 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . 1 . . . . . . . . . . Special Weapon 3 | . . . . 1 . . . . . . . . . 1 . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 1 . . . . . . 1 Parts Lost 48 | . . . . 9 . 4 . 2 1 . . 3 . . . 9 2 18 Power 8 | . . . . 2 . . . . . . . . . . . 3 . 3 Propulsion 6 | . . . . 2 . 2 . . . . . 1 . . . . 1 . Utility 25 | . . . . 3 . 2 . 1 . . . 2 . . . 5 1 11 Weapon 9 | . . . . 2 . . . 1 1 . . . . . . 1 . 4 Highest Loss Streak 8 | . . . . 4 . 3 . 1 1 . . 1 . . . 4 2 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Backups 13 | . 7 17 16 18 14 12 14 14 14 15 14 14 14 12 14 14 10 8 Power . | . . . . . . 1 2 2 1 1 1 1 1 1 1 . . . Propulsion 1 | . 1 5 5 9 5 1 . . 1 2 2 2 1 . . . . . Utility 6 | . 2 6 4 2 4 5 7 8 9 10 8 8 9 8 9 8 6 5 Weapon 2 | . 3 6 7 5 3 3 3 2 1 1 1 1 1 . 1 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 1 . 1 1 10 8 1 6 6 1 . 3 2 1 . 4 2 4 Power 2 | . . . . . 1 . . . 1 . . . . . . . . . Propulsion 13 | . . . . . 9 2 . . . . . . 1 1 . . . . Utility 19 | . . . . . . 1 . 6 4 1 . 2 1 . . 2 . 2 Weapon 16 | . 1 . 1 1 . 5 1 . 1 . . 1 . . . 2 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 63 | . 100 100 98 97 76 52 53 53 53 53 59 56 50 58 62 61 57 47 Engine 4 | . 14 14 11 10 10 2 7 4 . . . 4 5 1 . 2 . . Core 2 | . . . . . . 4 . 2 7 7 6 1 . 3 5 3 . . Treads 6 | . 28 28 22 21 15 4 . . 4 . . . . 2 3 2 . . Hover 1 | . . . . . . . . . 1 7 6 6 4 . . 1 . . Device 11 | . 14 14 11 3 7 12 15 15 15 15 13 6 8 10 10 14 16 10 Storage 7 | . 14 14 11 11 11 7 7 7 7 7 6 6 5 5 5 5 5 3 Processor 3 | . . . 1 . . 2 7 7 7 7 6 6 5 . 4 4 6 5 Hackware 4 | . . . . . . . . . . . 6 6 5 11 16 15 10 12 Protection 6 | . . . 18 28 16 6 . . . . 5 8 5 5 3 . . . Energy Cannon 2 | . . . . . . 3 1 3 6 . 1 2 3 1 5 3 3 1 Ballistic Gun 4 | . 18 28 22 21 10 . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 3 5 3 . 7 4 3 1 3 . 1 1 2 Peak Build Rating 116 | 7 13 15 19 22 36 49 55 63 61 60 69 77 86 93 105 108 112 116 Average Rating 56 | 5 8 13 18 19 25 44 49 59 56 58 68 66 79 89 96 101 101 93 On Entrance 53 | . 7 13 15 19 21 36 48 55 61 58 60 69 77 86 90 101 90 108 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 11 69 51 61 69 65 66 37 41 52 60 72 83 63 75 70 77 98 90 Greatest Support 131 | 40 46 46 46 46 55 62 42 61 44 44 44 52 52 52 128 131 131 90 Greatest Overweight (x) 17 | . 1 1 1 2 2 17 1 1 1 1 1 1 1 1 . . 2 2 Average Overweight (x) . | . . 1 1 1 . 1 . . . 1 1 . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 20 15 15 20 20 20 20 Average Capacity 17 | 7 14 20 20 20 20 18 15 15 15 15 15 15 15 15 17 20 20 15 Most Carried 20 | 1 17 18 18 20 20 15 15 15 15 15 15 16 15 15 20 20 14 12 Average Carried 13 | . 7 17 16 18 14 12 14 14 14 15 14 14 14 13 16 16 12 10 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 1 17 18 16 20 13 12 15 15 15 15 15 15 15 15 20 12 12 5 Scrap Engine Consumption 259 | . . . . . 30 54 9 23 11 3 5 22 4 25 7 18 25 23 Constructs Created 7 | . . . . . 3 1 . . . . . . . . . . 1 2 Constructs Modified 103 | . . . . . 9 24 4 7 4 2 1 12 2 8 5 8 8 9 Class Distribution -------------------- 60% | Construct 21% | Mutant 14% | Bothacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -6/Factory Construct | -6/Garrison Construct | -5/Factory Construct | -5/Garrison Bothacker-Construct | -4/Factory Bothacker-Construct | -4/Garrison Bothacker-Construct | -4/Factory Construct | -3/Research Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Matter Collected 4873 | 284 130 . 209 697 194 274 30 159 68 119 67 572 56 390 243 885 339 157 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11351 | 126 372 . 257 1070 348 1452 . 1897 891 155 67 1408 346 719 701 466 478 598 Parts 556 | 8 30 . 13 77 14 77 . 85 42 10 2 51 14 48 27 13 23 22 Haulers Intercepted 7 | . 1 . . 1 . 1 . . . . . . 1 . 2 . . 1 Recyclers Shooed 3 | . 1 . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Combat Hostiles Destroyed 196 | . 11 . 5 22 3 24 . 30 19 2 1 26 8 14 5 16 4 6 Melee 4 | . . . . 1 . 1 . . . . . 1 . . 1 . . . Guns 38 | . 11 . 5 21 1 . . . . . . . . . . . . . Cannons 140 | . . . . . . 19 . 27 17 2 1 22 8 14 4 16 4 6 AOE 6 | . . . . . 2 2 . 2 . . . . . . . . . . Classes Destroyed 23 | 2 7 . 2 1 2 1 . 4 1 . . 1 . . . 2 . . Worker 7 | . 1 . . . . 2 . 4 . . . . . . . . . . Builder 10 | . 1 . 1 4 . 1 . 1 . . . . . . . . 1 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . 1 . 1 . . . . . . 1 . 2 . . 1 Recycler 12 | 1 . . . 2 2 1 . 3 . . . . . . 2 . 1 . Operator 4 | . 1 . . 1 . 1 . 1 . . . . . . . . . . Watcher 10 | . 1 . . . . 4 . 1 . 2 . . . . 2 . . . Swarmer 47 | . 9 . . 8 . 5 . . 3 1 . 4 8 2 4 3 . . Cutter 2 | . . . . . . . . . 2 . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . 1 . 1 . . . . Grunt 79 | . 2 . 3 7 . 12 . 17 12 . . 17 . 2 1 2 . 4 Brawler 5 | . . . . 1 . . . 3 . . . . . . . . . 1 Duelist 10 | . . . 1 1 . 1 . 2 . . . 1 . 4 . . . . Protector 3 | . . . . . . . . 3 . . . . . . . . . . Sentry 19 | . . . 1 5 . 2 . . 2 1 1 3 . 1 . . 2 1 Demolisher 2 | . . . . . . . . 2 . . . . . . . . . . Hunter 6 | . . . . . . . . 2 . . . . . 2 . . 2 . Programmer 7 | . . . . . . 4 . 1 . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Scientist 1 | . . . . . 1 . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . Assembled 10 | . . . . . . . . . . . . . . . . 10 . . Surgeon 2 | . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 11 | 2 3 . 4 11 3 5 . 10 4 1 1 6 4 3 3 4 2 2 Combat Bots Only 8 | . 3 . 2 7 2 5 . 8 4 1 1 6 4 3 2 4 2 2 Max Kills in Single Turn 2 | 1 1 . 1 2 2 1 . 2 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 1 . 1 . . . . . . . . . . Melee 1 | . . . . 1 . 1 . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Hostile Shots Fired 1617 | . 43 . 23 179 10 181 . 96 81 27 9 141 13 129 84 268 34 299 Missed 488 | . 9 . 6 32 . 63 . 31 22 10 6 49 7 29 23 95 9 97 Hits 1129 | . 34 . 17 147 10 118 . 65 59 17 3 92 6 100 61 173 25 202 Melee 51 | . . . 4 7 . . . 10 1 . . 3 . 10 . 4 . 12 Projectile 1078 | . 34 . 13 140 10 118 . 55 58 17 3 89 6 90 61 169 25 190 AOE 6 | . . . . . . 1 . 3 2 . . . . . . . . . Critical Strikes 46 | . . . . 2 1 4 . 5 2 . . 2 . 6 3 8 3 10 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . . Damage Taken 18873 | . 283 . 277 1730 233 1355 . 1330 727 135 27 1209 148 1952 1199 3239 547 4482 Core 2751 | . 30 . 23 263 . 202 . 118 40 18 . 135 28 121 112 330 23 1308 Absorbed by Shields 20 | . . . . . . . . . . . . 20 . . . . . . Redirected to Shielding 108 | . . . . . . . . . . . . 108 . . . . . . Regen/Repaired (Parts) 6703 | . . . . . . 491 29 510 634 22 12 260 95 913 542 1244 1201 750 Core Remaining (%) 70 | 100 . 88 . . 28 . . . . 46 . 84 . 85 . . 59 . Volleys Fired 812 | 14 42 . 25 75 21 99 1 95 59 11 5 78 16 55 54 91 18 53 Largest 2 | 2 2 . 2 2 2 2 1 2 1 1 1 1 1 1 1 1 1 1 Hottest 262 | 60 60 . 56 56 90 148 69 99 93 62 62 92 47 47 210 262 261 261 Shots Fired 963 | 28 84 . 50 140 27 102 1 95 57 11 5 78 15 55 54 90 18 53 Gun 307 | 28 84 . 50 139 6 . . . . . . . . . . . . . Cannon 621 | . . . . . 14 99 1 94 57 11 5 78 15 47 46 87 16 51 Launcher 11 | . . . . . 7 3 . 1 . . . . . . . . . . Special 24 | . . . . 1 . . . . . . . . . 8 8 3 2 2 Kinetic 511 | 14 45 . 50 139 20 . . 48 . 11 5 35 . 21 . 67 9 47 Thermal 348 | 14 39 . . 1 . 81 . 46 57 . . 3 15 26 46 20 . . Explosive 11 | . . . . . 7 3 . 1 . . . . . . . . . . Electromagnetic 70 | . . . . . . 18 1 . . . . 40 . . . . 7 4 Robot Hit Streak 11 | 6 9 . 7 9 11 8 2 10 7 9 3 9 4 9 11 9 11 7 Robot Miss Streak 7 | 1 3 . 7 5 2 4 . 4 3 2 . 5 4 7 4 5 1 3 Penetration Max 1 | . . . . . . . . 1 . . . . . 1 . . 1 . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 625 | 20 49 . 25 85 19 72 1 71 31 8 2 45 12 40 43 58 16 28 Core Hits 293 | 6 23 . 10 38 10 32 . 41 13 4 1 33 13 19 11 16 8 15 Critical Kills 6 | . . . . 1 . 1 . 1 2 . . . . . . 1 . . Critical Parts Destroyed 8 | 1 1 . 1 3 . 2 . . . . . . . . . . . . Critical Strikes 22 | 1 1 . 1 4 . 6 . 3 2 1 1 . . . . 1 1 . Burn 3 | . . . . . . 3 . . . . . . . . . . . . Meltdown 3 | . . . . . . . . 1 2 . . . . . . . . . Destroy 8 | 1 1 . 1 4 . . . . . . . . . . . 1 . . Blast 4 | . . . . . . . . 2 . 1 1 . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 16 | . . . . . . 7 . . . . . . . 3 3 2 1 . Impact 7 | . . . . . . 7 . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . 3 3 2 1 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 32336 | 191 611 7 532 1753 589 3798 4 6423 2515 648 129 3062 791 2505 1912 4560 874 1432 Guns 3063 | 191 594 . 523 1683 72 . . . . . . . . . . . . . Cannons 27078 | . . . . . 269 2812 4 5963 2515 648 129 3062 690 2505 1733 4523 828 1397 Explosions 1406 | . . . . . 242 581 . 457 . . . . 101 . . . . 25 Melee 627 | . . . . . . 377 . . . . . . . . 167 37 46 . Ramming 152 | . 17 7 9 60 6 28 . 3 . . . . . . 12 . . 10 Kinetic 13673 | 71 308 . 523 1683 341 . . 2986 . 648 129 1244 . 1086 . 2944 396 1314 Thermal 14412 | 120 286 . . 10 . 2497 . 3414 2515 . . 124 690 1419 1733 1579 . 25 Explosive 732 | . . . . . 242 470 . 20 . . . . . . . . . . Electromagnetic 2740 | . . . . . . 426 4 . . . . 1694 101 . . . 432 83 Impact 377 | . . . . . . 377 . . . . . . . . . . . . Slashing 250 | . . . . . . . . . . . . . . . 167 37 46 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 1 2 2 8 8 8 . 1 1 2 . 1 6 6 Average Corruption 2 | . . . . 1 1 1 2 2 8 8 . 1 1 1 . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 145 | . . . . . 9 18 5 19 40 9 . 5 1 14 . 7 7 11 Message Errors 30 | . . . . . 1 4 1 6 7 2 . 1 . 1 . 1 3 3 Matter Fused 34 | . . . . . 1 6 2 4 8 4 . . . 4 . 2 2 1 Heat Flow Errors 23 | . . . . . 3 2 . 1 9 1 . 2 . 3 . 1 . 1 Energy Discharges 18 | . . . . . 2 1 1 3 3 2 . 1 . . . 1 1 3 Parts Rejected 2 | . . . . . . . . 1 . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 19 | . . . . . 1 3 . 2 6 . . . . 3 . 1 . 3 Data Loss (major) 8 | . . . . . . 2 . 1 2 . . . . 2 . . 1 . Alerts 5 | . . . . . 1 . 1 . 2 . . . . 1 . . . . Weapon Failures 5 | . . . . . . . . 1 2 . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2840 | . . . . . 13 483 . 868 266 10 . 256 23 100 143 577 43 58 Projectiles 2602 | . . . . . 13 273 . 868 266 10 . 256 23 100 115 577 43 58 Explosions 20 | . . . . . . 20 . . . . . . . . . . . . Melee 218 | . . . . . . 190 . . . . . . . . 28 . . . Knockbacks 63 | . . . . . 3 . . 17 . . . 10 . 8 . 15 . 10 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 56 | . . . . . 3 . . 13 . . . 10 . 8 . 15 . 7 Secondary 6 | . . . . . . . . 4 . . . . . . . . . 2 Self-Inflicted Damage 146 | . . . . . 11 35 . 38 . . . . 57 . . . . 5 Shots 7 | . . . . . 1 2 . 2 . . . . 2 . . . . . Rammed 31 | . 5 1 1 15 1 3 . 2 . . . . . . . . . 3 Targets Rammed 32 | . 5 1 1 15 1 3 . 2 . . . . . . 1 . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . Highest Temperature 944 | 40 40 . 291 574 320 493 28 332 232 48 19 246 18 944 377 586 384 588 Average Temperature 151 | 18 14 . 135 235 108 136 28 105 46 12 13 48 17 211 106 212 142 198 Received Heat Transfer 4491 | . 24 . 72 438 145 285 . 456 267 24 12 486 . 924 72 199 45 1042 Effects 63 | . . . 2 19 . 5 . 1 . . . . . 11 . 15 . 10 Shutdowns 17 | . . . . 7 . 1 . . . . . . . 2 . 5 . 2 Energy Bleed 11 | . . . 2 2 . 2 . 1 . . . . . . . 2 . 2 Interference 10 | . . . . 6 . . . . . . . . . . . 2 . 2 Matter Decay 8 | . . . . 2 . 2 . . . . . . . 1 . 1 . 2 Short Circuit 4 | . . . . . . . . . . . . . . 2 . 1 . 1 Damage (minor) 4 | . . . . 1 . . . . . . . . . 2 . . . 1 Damage (major) 8 | . . . . . . . . . . . . . . 4 . 4 . . Damage (core) 1 | . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 3 . . . . . 3 . . . . . . Combat Hostiles 5 | . . . . . . 2 . . . . . 3 . . . . . . Parts Fried 21 | . . . . . . 4 . 3 . . . 13 . . . . 1 . Impact Corruptions 9 | . . . . . . 7 . 2 . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 2 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 2 . . . . . . . . . Parts Melted 21 | 1 1 . . . 2 4 . 1 7 . . . 2 2 1 . . . Heat Transferred 9588 | 275 650 . . 37 . 2085 . 1657 1258 . . 100 518 960 1295 703 . 50 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 4 . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Maximum Alert Level 5 | . . . . 2 . 1 . 5 5 3 2 4 3 4 3 4 2 1 Low Security (%) 42 | 100 100 100 100 27 100 75 100 3 . . . . . . . . . 97 Level 1 9 | . . . . 54 . 24 . . . . 87 11 . . . . 8 2 Level 2 9 | . . . . 18 . . . 8 . . 12 28 46 2 . 12 91 . Level 3 19 | . . . . . . . . 7 . 100 . 34 53 50 100 82 . . Level 4 16 | . . . . . . . . 68 65 . . 25 . 46 . 5 . . Level 5 3 | . . . . . . . . 11 34 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1737 | 5 105 . 86 428 142 374 128 1644 1737 911 403 1281 957 1467 1030 1136 585 204 Initial 1109 | . . . . 21 142 . 128 . 1109 911 403 242 672 651 770 633 585 204 Average 547 | . 46 . 36 274 11 115 43 1342 1440 847 376 807 754 1134 920 912 476 99 Influence Increases 9490 | 20 312 . 173 745 32 968 . 2479 638 92 33 1109 399 876 453 653 148 360 Destroy 0b10 Robot/C 4360 | . 220 . 100 440 . 480 . 1100 380 40 20 560 160 280 180 200 80 120 Destroy 0b10 Robot/NC 315 | 20 25 . 5 40 10 50 . 100 . 10 . . 5 . 30 . 10 10 Destroy Leader 790 | . 54 . 30 122 . 110 . 198 30 24 10 40 22 30 28 40 30 22 Allied During Kill 934 | . . . . . . . . 659 . . . 8 . 92 140 32 3 . Successful Hack 152 | . 12 . 2 . . 34 . 12 30 . . 12 . . 14 18 . 18 Disable Machine 555 | . . . 15 15 . 165 . 105 . . . . 180 . 45 . 15 15 Anti-Garrison Action 1150 | . . . . . . . . 150 100 . . 400 . 250 . 250 . . Destroy Structure 574 | . 1 . 6 8 22 69 . 65 53 3 3 59 32 119 16 68 10 40 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 645 | . . . 15 120 . 60 . 75 45 15 . 30 . 105 . 45 . 135 Influence Decreases 9404 | 20 312 . 122 431 397 602 366 894 486 1006 510 174 749 340 1015 442 873 665 Entered New Map 4893 | . . . . 30 223 . 238 . 476 826 420 104 609 280 697 272 531 187 Time Decay 3177 | 20 312 . 122 315 174 412 120 454 . 180 90 . 140 . 198 . 302 338 Lost Part 436 | . . . . 86 . 40 . 20 10 . . 30 . . . 90 20 140 Lost Ally 598 | . . . . . . . 8 270 . . . 40 . 60 120 80 20 . Purge Threat 300 | . . . . . . 150 . 150 . . . . . . . . . . Squads Dispatched 41 | . 2 . 1 5 . 9 . 14 . 1 1 . . . 2 . 2 4 Investigation 9 | . 1 . 1 . . 2 . 3 . . 1 . . . . . 1 . Extermination 8 | . . . . . . 4 . 1 . . . . . . . . 1 2 Reinforcement 15 | . 1 . . 2 . 3 . 5 . 1 . . . . 1 . . 2 Assault 5 | . . . . . . . . 4 . . . . . . 1 . . . Garrison 4 | . . . . 3 . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Alert ID Control Effect 14 | . . . . . . . . . . . . . . 5 6 2 . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Distress Signals 19 | . 1 . . 6 . 2 . 3 . . . . 1 . 3 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 385 | . 21 . 8 41 2 37 1 78 22 6 1 29 8 28 22 37 9 35 Peak Tracking Total 13 | . 4 . 3 9 3 4 1 13 4 2 1 5 4 7 6 6 3 13 Tactical Retreats 31 | . . . 1 4 . 3 . 5 3 1 . 1 . 5 . 5 . 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Traps Triggered 29 | . 2 . . 1 . 6 . 1 3 . . 9 . 5 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Machines Disabled 48 | . . . 1 1 . 11 . 8 2 . . 4 12 3 3 1 1 1 Max in Single Turn 4 | . . . 1 1 . 4 . 1 1 . . 1 4 1 1 1 . 1 Garrison Access 4 | . . . . 1 . 1 . 2 . . . . . . . . . . Garrison Relay 11 | . . . . . . . . . 2 . . 4 . 3 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Machines Accessed 47 | . 7 . 2 2 4 8 . 6 3 . 2 4 2 . 2 2 2 1 Terminals 28 | . 5 . 1 1 . 6 . 3 3 . . 4 . . 1 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . 1 . Recycling Units 7 | . 2 . . . 3 . . . . . 1 . 1 . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . 2 . . 1 . 1 . 1 . . . Total Hacks 85 | . 13 . 5 7 5 15 . 12 3 . 3 7 3 . 2 3 5 2 Successful 42 | . 6 . 2 2 5 6 . 4 3 . 1 4 2 . 2 2 2 1 Failed 43 | . 7 . 3 5 . 9 . 8 . . 2 3 1 . . 1 3 1 Catastrophic 11 | . 1 . 1 1 . 3 . 2 . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 10 | . . . 2 . . 2 . 3 . . . . . . . . 2 1 Terminals 48 | . 10 . 2 2 . 9 . 7 3 . . 7 . . 1 3 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 2 . . . . . . . . 3 . Recycling Units 10 | . 3 . . . 3 . . . . . 2 . 2 . . . . . Scanalyzers 6 | . . . 3 . . 3 . . . . . . . . . . . . Garrison Access 14 | . . . . 5 . 3 . 3 . . 1 . 1 . 1 . . . Terminal Hacks 22 | . 4 . . 1 2 3 . 1 3 . . 4 . . 1 2 . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . . . . 1 . . 1 . . . 1 . . Unreport Threat 2 | . . . . . . 1 . 1 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . 1 . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 1 . . . . . . . . 2 . Scan Component 2 | . . . . . . . . 1 . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . 2 . . . 3 . . . . . . . 1 . . . . . Retrieve Components 6 | . 2 . . . 3 . . . . . . . 1 . . . . . Scanalyzer 4 | . . . 2 . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 1 . 2 . . 1 . 1 . 1 . . . Unlock Access 4 | . . . . . . . . 1 . . 1 . 1 . 1 . . . Seal Access 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 2 1 . 7 . 4 1 . 1 4 1 . . 2 2 . Full Trace Events 9 | . . . 2 . . 1 . 2 . . 1 2 . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . 1 . . . . 1 . Corruption 2 | . . . . . . . . . . . . 1 . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . Time 28 | . . . . . . . . . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 3 . . . 4 . . . . . . . 3 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Used RIF Installer 4 | . . . . . . . . . 1 . . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . Robots Hacked 16 | . . . . . . . . . . . . . . 6 6 1 1 2 Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . Combat 15 | . . . . . . . . . . . . . . 6 5 1 1 2 Robot Hacks Applied 17 | . . . . . . . . . . . . . . 6 7 1 1 2 find_chute 1 | . . . . . . . . . . . . . . . 1 . . . find_garrison 1 | . . . . . . . . . . . . . . . 1 . . . broadcast_data 1 | . . . . . . . . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . . formatsys_high 12 | . . . . . . . . . . . . . . 6 3 1 1 1 Relay Couplers Released 50 | . . . . . . . . 2 8 . . 17 . 15 . 8 . . Machine Destruction 46 | . . . . . . . . 2 8 . . 17 . 11 . 8 . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . Attached 9 | . . . . . . . . . . . . . . 5 1 1 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 5 . 2 . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Total Allies 41 | . . . . . . . 20 . . . . 2 . 11 3 3 1 1 Largest Group 20 | . . . . . . . 20 19 . . . 2 . 11 8 3 1 1 Highest-Rated Group 476 | . . . . . . . 476 445 . . . 67 . 320 266 142 49 30 Highest-Rated Ally 56 | . . . . . . . 35 35 . . . 38 . 30 56 53 49 30 Total Orders 7 | . . . . . 2 3 . . . . . . 2 . . . . . EXPLORE 6 | . . . . . 1 3 . . . . . . 2 . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . Ally Attacks 434 | . . . . . . . 23 259 . . . 5 . 49 58 34 5 1 Total Damage 8712 | . . . . . . . 383 4717 . . . 226 . 776 1463 969 178 . Kills 65 | . . . . . . . 1 38 . . . 2 . 5 12 6 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Active Infowar (turns) 7911 | 83 915 321 281 92 . 833 398 1161 1155 366 198 1611 295 201 . . 1 . Optics 4868 | . . . . . . . . 1042 1155 366 198 1611 295 201 . . . . Seismic 1692 | 83 915 321 281 92 . . . . . . . . . . . . . . Machine Analysis 1351 | . . . . . . 833 398 119 . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . 1 3 . . . . . . 2 . . . . . Drone Recoveries 4 | . . . . . 1 1 . . . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Turns Passed 16637 | 142 923 321 281 741 1943 2735 398 1161 1155 366 198 1611 295 1386 419 1118 663 781 Spaces Moved 7616 | 59 437 133 96 216 507 924 191 696 808 203 123 856 191 589 290 555 299 443 Core 138 | 2 . . . . . 1 . . . . . . . . . . . 135 Treads 3208 | 57 437 133 96 216 507 475 . . 588 . . . 20 278 165 236 . . Legs 488 | . . . . . . . . . . . . . . . . 70 299 119 Wheels 1071 | . . . . . . 448 191 432 . . . . . . . . . . Hover 1761 | . . . . . . . . . 145 203 123 856 171 . . 249 . 14 Flight 950 | . . . . . . . . 264 75 . . . . 311 125 . . 175 Fastest Speed 50 | 50 160 240 200 200 116 102 100 100 60 97 97 50 87 87 96 66 148 50 Average Speed 129 | 156 170 240 204 200 181 160 126 125 89 97 97 87 87 109 96 95 180 140 Slowest Speed 900 | 160 240 240 240 240 320 900 137 153 125 97 97 97 87 133 96 148 222 226 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 80 36 7 30 99 37 79 24 72 6 4 80 8 53 9 47 9 12 Regions Visited 18 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . 1 . 1 . . 2 . 2 . . . . . Terrain Destroyed 351 | . . . 6 4 63 83 . 24 13 3 3 14 15 45 7 45 6 20 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 212 | . . . 6 4 2 18 . 14 13 3 3 14 14 45 7 45 6 18 AOE 139 | . . . . . 61 65 . 10 . . . . 1 . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Total 13470 | 80 530 134 135 363 1518 2074 346 906 1186 363 196 1650 309 1279 381 1062 406 552 Wait 4490 | . 11 . 8 22 954 1002 150 86 280 148 63 592 89 584 12 373 79 37 Move 7602 | 58 436 132 95 215 506 924 190 696 807 202 122 855 191 588 290 554 298 443 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 105 | 1 15 . 1 10 9 10 4 12 6 1 2 8 4 5 7 5 3 2 Fast Attach 28 | 7 . . . 2 1 . . 1 . . . 4 1 3 1 3 3 2 Attach 40 | . 1 . 2 7 . 6 . 2 . . 2 2 1 6 . 7 . 4 Detach 15 | . 1 . . . 2 3 . . . . . . . 4 . 2 1 2 Swap 48 | . 13 1 2 6 1 3 . 1 . . 2 2 . 4 5 4 1 3 Drop 92 | . 6 . 1 2 23 9 1 10 6 1 . 8 5 4 5 7 2 2 Fire 812 | 14 42 . 25 75 21 99 1 95 59 11 5 78 16 55 54 91 18 53 Melee 16 | . . . . . . 7 . . . . . . . 3 3 2 1 . Ram 5 | . . . . . . . . 2 . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 27 | . 5 1 1 15 1 3 . . . . . . . . 1 . . . Escape Stasis 137 | . . . . . . 8 . . 28 . . 101 . . . . . . Rewire 44 | . . . . . . . . 1 . . . . 2 23 3 14 . 1 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . 9 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 10) 594 | -10/Materials | Discovered new exit (range 10) 651 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Discovered new exit (range 5) 1043 | -10/Materials | Derelicts attacked the area 1066 | -10/Materials | Entered Mines 1138 | -10/Mines | Found a hidden stash of uninstalled traps 1189 | -10/Mines | Discovered new exit (range 6) 1225 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1387 | -10/Mines | Entered Materials 1387 | -9/Materials | Evolved 2 slots: Utility x2 1387 | -9/Materials | Discovered new exit (range 15) 1404 | -9/Materials | Discovered new exit (range 14) 1632 | -9/Materials | Identified exit to Storage 1668 | -9/Materials | Entered Storage 1848 | -9/Storage | Destroyed 7 combat bots 1865 | -9/Storage | Garrison activated, responded to threat 1925 | -9/Storage | Core integrity fell below 50% 2143 | -9/Storage | Lost 4 parts (1p1n1u1w) 2370 | -9/Storage | Discovered new exit (range 3) 2409 | -9/Storage | Entered Recycling 2608 | -9/Recycling | Discovered new exit (range 62) 3124 | -9/Recycling | Scanned before Scraplab entrance 3136 | -9/Recycling | Angered Scraplab inhabitants 3308 | -9/Recycling | Found Prototype Device 3308 | -9/Recycling | Identified Scrap Engine 3756 | -9/Recycling | Build established: Construct 4352 | -9/Recycling | Entered Factory 4352 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4515 | -7/Factory | Discovered new exit (range 60) 6081 | -7/Factory | Lost 3 parts (2n1u) 6989 | -7/Factory | Discovered new exit (range 14) 7087 | -7/Factory | Sucked down chute 7087 | -7/Factory | Entered Waste 7088 | -7/Waste | Joined by Warlord forces that had cleared the area 7182 | -7/Waste | Found Imp. Powered Armor 7327 | -7/Waste | A Compactor rumbled back to life 7327 | -7/Waste | Spotted C-40 Crusher 7329 | -7/Waste | Allies destroyed C-40 Crusher 7374 | -7/Waste | Discovered new exit (range 11) 7485 | -7/Waste | Entered Factory 7485 | -7/Factory | Accompanied by 19 allies 7529 | -7/Factory | Garrison activated, responded to threat 7611 | -7/Factory | Lost 3 allies 7770 | -7/Factory | Lost 5 allies 7878 | -7/Factory | Lost 3 allies 7885 | -7/Factory | First assault squad dispatched 8012 | -7/Factory | Destroyed 8 combat bots 8646 | -7/Factory | Cargo convoy interrupted 8646 | -7/Factory | Identified exit to Garrison 8646 | -7/Factory | Entered Garrison 8848 | -7/Garrison | Triggered checkpoint 8854 | -7/Garrison | Garrison Relay disabled 8906 | -7/Garrison | Triggered checkpoint 9016 | -7/Garrison | Triggered checkpoint 9017 | -7/Garrison | Core integrity fell below 50% 9054 | -7/Garrison | Triggered checkpoint 9073 | -7/Garrison | Learned Factory security intel 9112 | -7/Garrison | Discovered new exit (range 10) 9202 | -7/Garrison | Found Powered Armor 9203 | -7/Garrison | Found Powered Armor 9205 | -7/Garrison | Found Powered Armor 9221 | -7/Garrison | Discovered new exit (range 9) 9306 | -7/Garrison | Discovered new exit (range 10) 9306 | -7/Garrison | Discovered new exit (range 48) 9306 | -7/Garrison | Discovered new exit (range 54) 9306 | -7/Garrison | Discovered new exit (range 79) 9396 | -7/Garrison | Triggered checkpoint 9474 | -7/Garrison | Installed Relay Interface Framework 9628 | -7/Garrison | Garrison Relay disabled 9801 | -7/Garrison | Entered Factory 9813 | -7/Factory | Discovered new exit (range 6) 10167 | -7/Factory | Entered another Factory area 10167 | -6/Factory | Evolved 2 slots: Utility x2 10362 | -6/Factory | Identified exit to Garrison 10365 | -6/Factory | Entered Garrison 10397 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 10423 | -6/Garrison | Garrison Relay disabled 10491 | -6/Garrison | Triggered checkpoint 10899 | -6/Garrison | Discovered new exit (range 12) 11001 | -6/Garrison | Triggered checkpoint 11096 | -6/Garrison | Rescued a captive Derelict 11097 | -6/Garrison | Rescued a captive Derelict 11196 | -6/Garrison | Garrison Relay disabled 11255 | -6/Garrison | Triggered checkpoint 11263 | -6/Garrison | Triggered checkpoint 11263 | -6/Garrison | Garrison Relay disabled 11763 | -6/Garrison | Triggered checkpoint 11842 | -6/Garrison | Discovered new exit (range 59) 11842 | -6/Garrison | Discovered new exit (range 26) 11842 | -6/Garrison | Discovered new exit (range 73) 11843 | -6/Garrison | Triggered checkpoint 11881 | -6/Garrison | Garrison Relay disabled 11976 | -6/Garrison | Entered Factory 11976 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12271 | -5/Factory | Identified exit to Garrison 12271 | -5/Factory | Entered Garrison 12289 | -5/Garrison | Triggered checkpoint 12320 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 12335 | -5/Garrison | Garrison Relay disabled 12414 | -5/Garrison | Spotted B-75 Beast 12499 | -5/Garrison | Allies destroyed B-75 Beast 12585 | -5/Garrison | Heavy support dispatched to Factory 12895 | -5/Garrison | Triggered checkpoint 13006 | -5/Garrison | Garrison Relay disabled 13029 | -5/Garrison | Triggered checkpoint 13037 | -5/Garrison | Triggered checkpoint 13073 | -5/Garrison | Triggered checkpoint 13225 | -5/Garrison | Garrison Relay disabled 13369 | -5/Garrison | Discovered new exit (range 14) 13414 | -5/Garrison | Lost 3 allies 13657 | -5/Garrison | Entered Factory 13657 | -4/Factory | Accompanied by 8 allies 13657 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13691 | -4/Factory | Build established: Bothacker-Construct 13907 | -4/Factory | First assault squad dispatched 13928 | -4/Factory | Lost 6 allies 14019 | -4/Factory | Lost 3 allies 14076 | -4/Factory | Identified exit to Garrison 14076 | -4/Factory | Entered Garrison 14076 | -4/Garrison | Accompanied by 1 ally 14090 | -4/Garrison | Expanded RIF knowledge: Program Shield 14208 | -4/Garrison | Triggered checkpoint 14218 | -4/Garrison | Garrison Relay disabled 14466 | -4/Garrison | Spotted B-86 Titan 14467 | -4/Garrison | Triggered checkpoint 14501 | -4/Garrison | Assembled breached garrison interior 14777 | -4/Garrison | Destroyed B-86 Titan 15177 | -4/Garrison | Discovered new exit (range 13) 15189 | -4/Garrison | Lost 4 parts (2p1u1w) 15194 | -4/Garrison | Entered Factory 15739 | -4/Factory | Repaired Lyr. Heavy Armor Plating 15804 | -4/Factory | Discovered new exit (range 7) 15857 | -4/Factory | Entered Research 15857 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16023 | -3/Research | Identified exit to Research 16180 | -3/Research | Lost 4 parts (4u) 16551 | -3/Research | Spotted B-86 Titan 16575 | -3/Research | Core integrity fell below 50% 16608 | -3/Research | Lost 8 parts (1p5u2w) 16629 | -3/Research | Core integrity fell below 20% 16638 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16574_ Penetrated by Slug. 16577_ Slug penetrates Wall. 16577_ Penetrated by Slug. 16577_ Relay Coupler [Swarmer] destroyed. 16577_ Slug penetrates Quantum Generator. 16580_ Penetrated by Slug. 16583_ Slug penetrates Wall. 16597_ Penetrated by Slug. 16597_ Slug penetrates Wall. 16599_ Slammed into K-01 Serf. 16599_ K-01 Serf knocked back. 16599_ Destabilizing: System corrupted (+1). 16602_ System corrupted: Matter fused (-10). 16602_ Slammed into K-01 Serf. 16603_ Acquired 13 matter. 16605_ Slammed into K-01 Serf. 16622_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5Y. 16634_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ???????? ????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????#???????????????? | | ???????# #??????????????? +???????????????? | | ???????# #?????????????? #???????????????? | | ???????# #????????????? #???????????????? | | #+###### ############# #######?????????? | | # #????????? | | + gg #????????? | | # lg @ #????????? | | + ggg #????????? | | ####+### ##################/##### #????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# +????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????+ +????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 80 Energy Generation 37 Energy Capacity 454 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1000 Resistance: TH 20 Utility Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 81 Item Schematics ----------------- Hrd. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lyr. Heavy Armor Plating | 13% | -4/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertComponentFirepult Manual? 0 Play Time 01:53:08 Cumulative 257.8 hours Start 2026.09.17 @ 20:06:43 End 2026.09.17 @ 21:58:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a8d628f-c359-4ecd-b703-80bebc336342