Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.19 @ 21:11:02 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (193) 965 Value Destroyed (8380) 8380 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (5720) 5720 TOTAL SCORE: 23945 Bonus ------- High Alert Combat Kills 896 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1524 Met Warlord at Research 2000 Cogmind --------- Core Integrity 1238/1450 Matter 254/300 Energy 24/170 System Corruption 9% Temperature Cool (0) Movement Hovering (48) Location -2/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (9) --- Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Linear Gravjet Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY (8) ------ Machine Analyzer Advanced Signal Interpreter > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Long-range Tractor Beam Quantum Rifle Smartbomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Antigrav Array Combat Linear Gravjet Nuclear Pulse Array Impulse Thruster Cooled Field Propulsion Drive Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Machine Analyzer Advanced Signal Interpreter Improved Maneuvering Thrusters Experimental Thermal Shield Advanced Recalibrator Mini Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Force Lance > --- INVENTORY -------- Energy Well Gamma Rifle Phase Gun Quantum Rifle Enhanced Nova Cannon [Rating: 169] Favorites ----------- Power Enhanced Fission Core Engine Reinforced Deuterium Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . . . 1 . 1 . . . . 1 . . . . . 1 2 1 Utility 6 | . . . . . 1 . 1 . . . . 1 2 . . . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 248 | . 11 8 5 . 13 10 11 2 4 4 1 27 15 2 8 16 11 7 41 52 Power 21 | . 2 1 . . 1 2 . . 1 . . 2 1 . . 1 . 1 4 5 Engine 7 | . 2 1 . . 1 2 . . . . . 1 . . . . . . . . Core 5 | . . . . . . . . . 1 . . 1 1 . . 1 . . . 1 Reactor 9 | . . . . . . . . . . . . . . . . . . 1 4 4 Propulsion 72 | . 2 2 1 . 6 3 2 . 1 1 . 5 4 . 2 5 . 5 18 15 Treads 15 | . . . 1 . 2 3 1 . 1 . . 3 2 . 2 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 12 | . 2 2 . . 3 . 1 . . 1 . 2 1 . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . 5 9 Flight 31 | . . . . . 1 . . . . . . . 1 . . 5 . 5 13 6 Utility 61 | . 4 . 3 . 2 4 2 . . . 1 4 4 2 3 3 8 . 7 14 Device 39 | . 1 . . . 1 2 2 . . . . 3 4 2 2 2 6 . 3 11 Storage 11 | . 2 . 2 . . 1 . . . . . 1 . . . . 1 . 2 2 Processor 5 | . 1 . . . . . . . . . 1 . . . . . 1 . 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . 1 . 1 1 . . . . . . . . 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 94 | . 3 5 1 . 4 1 7 2 2 3 . 16 6 . 3 7 3 1 12 18 Energy Gun 32 | . 2 3 . . 2 . 2 1 1 . . 1 . . 3 2 . . 4 11 Energy Cannon 4 | . . . . . . . 1 . . . . . . . . . . . . 3 Ballistic Gun 16 | . . . 1 . . . . . . . . 6 3 . . 3 2 . 1 . Ballistic Cannon 10 | . . . . . . 1 4 . . 1 . 3 1 . . . . . . . Launcher 13 | . 1 2 . . . . . 1 1 . . 3 1 . . 1 . . 2 1 Special Weapon 8 | . . . . . . . . . . . . 1 . . . 1 . 1 4 1 Impact Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Slashing Weapon 6 | . . . . . 1 . . . . 2 . 1 1 . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 1 1 . . . . . 3 1 . . 2 1 . 7 3 Corrupted Parts 8 | . . 1 . . . . . . . . . 1 . . . . . . 5 1 System Corruption 30 | . . 1 . . . . . . . . . 3 . . . . . . 23 3 Parts Lost 77 | . 2 4 . . . 1 . . 2 . 2 11 4 . 4 5 . 1 26 15 Power 9 | . 1 1 . . . 1 . . . . 1 . . . . 1 . . 3 1 Propulsion 34 | . . 1 . . . . . . 1 . . 6 2 . 1 3 . . 12 8 Utility 12 | . . . . . . . . . . . 1 1 1 . 1 . . . 5 3 Weapon 22 | . 1 2 . . . . . . 1 . . 4 1 . 2 1 . 1 6 3 Highest Loss Streak 8 | . 2 4 . . . 1 . . 2 . 1 4 3 . 2 5 . 1 8 6 Average Slot Usage (%) 88 | . 94 98 90 85 89 89 94 100 94 86 92 78 82 93 92 93 97 79 65 81 Engine 2 | . 12 13 14 14 9 9 7 7 1 . . 1 . . . . . . . . Core 2 | . . . . . . . . . 5 7 . 2 5 5 5 4 5 . . . Treads 10 | . . . 9 14 9 9 15 15 15 15 15 10 11 17 15 16 . . . . Wheel 8 | . 10 27 18 14 18 18 15 15 12 7 15 9 5 5 5 4 . . . . Flight 3 | . . . . . . . . . . . . . . . . 1 29 16 15 16 Device 14 | . . 14 3 . 9 9 14 15 15 15 15 12 16 22 18 17 21 15 10 20 Storage 8 | . 14 14 24 28 14 9 7 7 7 7 7 10 11 11 11 11 1 5 1 1 Processor 4 | . 10 . . . . . . . . . 6 6 5 5 5 5 8 10 13 9 Protection 3 | . . . . . 3 8 7 7 7 7 . . . . 3 5 5 5 1 . Energy Gun 5 | . 20 24 4 . 8 . 2 7 6 5 . 1 . . 8 6 11 9 3 7 Ballistic Gun 5 | . 7 . 9 14 9 9 3 . . . . 7 17 17 7 12 5 . 2 . Ballistic Cannon 7 | . . . . . . 8 10 15 15 17 23 5 2 5 5 1 . . . . Impact Weapon 1 | . . . . . 8 9 7 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 7 5 2 . . . 4 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 11 91 91 99 99 110 123 130 128 128 130 130 116 124 130 131 139 44 57 53 63 Greatest Support 79 | 20 26 32 32 16 32 36 24 24 24 22 22 50 28 28 28 33 47 57 70 79 Greatest Overweight (x) 10 | . 3 3 6 6 4 5 5 5 10 10 5 9 4 4 4 4 . 1 4 1 Average Overweight (x) 3 | . . 2 4 6 3 4 5 5 6 9 4 3 4 4 4 3 . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 Average Capacity 21 | . 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Most Carried 25 | . 14 23 23 23 25 25 25 25 25 25 24 25 25 25 25 25 21 5 5 8 Average Carried 20 | . 8 19 20 23 22 24 24 25 25 24 23 23 24 25 24 24 5 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 13 19 23 23 25 25 25 25 25 24 24 25 25 25 24 20 5 5 4 5 Class Distribution -------------------- 22% | Mutant 22% | Tank 17% | Skirmisher 9% | Gunner 8% | Scavenger-Gunner 3% | Sprinter 3% | Infiltrator-Gunner 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Infiltrator-Skirmisher | -5/Factory Infiltrator-Gunner | -5/Upper Caves Infiltrator-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Sprinter | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Matter Collected 4728 | 200 92 275 . . 90 412 45 219 417 58 141 514 441 22 422 80 115 40 336 809 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6613 | . 199 289 . . 90 1653 195 174 300 . 124 517 574 . 472 360 35 79 1297 255 Parts 337 | . 11 12 . . 9 88 17 11 12 . 10 18 19 . 22 14 4 2 72 16 Haulers Intercepted 6 | . 1 . . . . 4 . . . . . . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 159 | . . . . . . . . 8 13 . 10 . . . 20 105 3 . . . Prevented 17 | . . . . . . . . 3 . . . . . . . 14 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 162 | . 5 10 . . 4 22 6 9 13 . 4 11 11 . 11 13 . 2 34 7 Melee 9 | . . . . . . . . . . . . 5 . . . . . . 4 . Guns 68 | . 5 4 . . 4 21 4 1 1 . . 1 5 . 10 3 . 2 5 2 Cannons 28 | . . . . . . 1 2 3 5 . 4 2 3 . 1 . . . 7 . AOE 55 | . . 6 . . . . . 5 7 . . 3 3 . . 10 . . 17 4 Classes Destroyed 19 | . 4 1 . . 1 5 2 . . . . 1 . . . 2 1 . 1 1 Worker 5 | . . . . . . . 1 . . . . 1 . . . . . . 3 . Builder 6 | . . . . . . . . . . . . 2 1 . . . . . 3 . Hauler 6 | . 1 . . . . 4 . . . . . . 1 . . . . . . . Recycler 6 | . . 1 . . . 3 . . . . . 1 . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . 2 . . . . . . . . . . . . . . Watcher 5 | . 1 . . . . 2 1 . . . . . . . . . . . 1 . Swarmer 55 | . 3 6 . . 3 . 4 8 7 . . . 4 . 4 2 . . 14 . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . Grunt 41 | . 2 4 . . . 8 1 1 6 . . 4 2 . 3 3 . . 7 . Brawler 4 | . . . . . . 1 . . . . . . . . 1 2 . . . . Duelist 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Protector 2 | . . . . . . . . . . . . . . . . 2 . . . . Sentry 19 | . . . . . 1 10 . . . . 1 . 3 . 1 . . . 2 1 Hunter 9 | . . . . . . 1 . . . . . 2 . . . 2 . . 2 2 Programmer 22 | . . . . . . . 1 . . . 3 4 2 . 2 . . 2 6 2 Heavy 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 3 3 . . 3 5 4 4 6 . 1 4 10 . 4 13 1 2 12 5 Combat Bots Only 13 | . 3 3 . . 3 4 4 4 6 . 1 2 8 . 4 13 . 2 11 5 Max Kills in Single Turn 5 | . 1 1 . . 1 1 1 4 2 . 1 2 5 . 1 5 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . . 4 2 . . 1 3 . . 3 . . 2 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Damage Taken 12121 | . 328 532 . . 62 474 208 402 834 . 175 1775 671 . 1175 1063 45 142 2549 1686 Core 1316 | . 44 186 . . . 18 13 98 31 . 5 95 41 . 153 54 . . 366 212 Absorbed by Shields 122 | . . . . . . . . . . . . . 33 . . . . . 89 . Core Remaining (%) 77 | 100 . . . 8 . 96 . . . . 79 88 . . . . 75 100 71 . Volleys Fired 304 | . 26 30 . . . 15 14 11 23 . 7 28 23 . 32 8 4 4 50 29 Largest 4 | . 2 2 . . . 1 3 4 4 . 3 4 4 . 4 4 1 1 4 4 Hottest 289 | . 80 80 . . . 63 152 211 211 . 144 144 119 . 211 190 35 60 180 289 Shots Fired 782 | . 51 54 . . 10 95 41 40 59 . 21 67 82 . 107 23 4 4 78 46 Gun 508 | . 51 42 . . 10 81 19 10 12 . . 26 76 . 85 17 4 4 44 27 Cannon 182 | . . . . . . 14 22 29 36 . 21 26 5 . 22 . . . . 7 Launcher 56 | . . 12 . . . . . 1 11 . . 10 1 . . 2 . . 7 12 Special 36 | . . . . . . . . . . . . 5 . . . 4 . . 27 . Kinetic 432 | . 23 . . . 10 94 33 19 24 . 21 41 81 . 49 9 4 . 24 . Thermal 148 | . 24 6 . . . 1 8 10 12 . . . . . 57 . . . 4 26 Explosive 84 | . . 12 . . . . . 1 11 . . 15 1 . . 6 . . 27 11 Electromagnetic 101 | . 4 36 . . . . . 10 12 . . 11 . . 1 . . . 18 9 Entropic 17 | . . . . . . . . . . . . . . . . 8 . 4 5 . Robot Hit Streak 27 | . 13 5 . . 4 27 7 3 5 . 7 17 9 . 14 7 . 10 15 19 Robot Miss Streak 5 | . 3 5 . . 4 5 4 4 3 . 2 5 2 . 4 2 . 1 5 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 . . 1 . Secondary Targets 3 | . 1 1 . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . 1 . . . . Autonomous 102 | . . . . . 10 80 12 . . . . . . . . . . . . . Shots Hit Robots 522 | . 34 22 . . 6 97 26 14 30 . 12 60 56 . 65 11 1 5 60 23 Core Hits 339 | . 11 17 . . 4 48 9 14 21 . 6 26 24 . 27 31 1 4 79 17 Critical Kills 5 | . . . . . . 3 . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . 3 . 1 3 . . . . Critical Strikes 34 | . 3 . . . . 3 2 1 . . 1 5 4 . 2 6 . . 7 . Burn 5 | . 3 . . . . . 1 . . . . . . . 1 . . . . . Destroy 12 | . . . . . . 3 . . . . . . 4 . 1 3 . . 1 . Blast 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Corrupt 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Sever 12 | . . . . . . . . . . . . 5 . . . 2 . . 5 . Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 92 | . . . . . . 17 3 . . . . 31 . . . . 2 17 15 7 Impact 20 | . . . . . . 17 3 . . . . . . . . . . . . . Slashing 52 | . . . . . . . . . . . . 31 . . . . 2 17 2 . Piercing 20 | . . . . . . . . . . . . . . . . . . . 13 7 Sneak Attacks 14 | . . . . . . 6 1 . . . . 5 . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26487 | . 372 873 . . 159 3137 735 598 1264 . 377 3757 2108 . 1627 2763 157 356 6915 1289 Guns 8359 | . 371 251 . . 159 2210 271 78 82 . . 390 1371 . 1240 444 . 184 934 374 Cannons 2724 | . . . . . . 263 348 217 412 . 377 325 172 . 387 . . . . 223 Explosions 11238 | . . 603 . . . . . 303 770 . . 1426 565 . . 2197 . . 4682 692 Melee 3048 | . . . . . . 664 116 . . . . 1467 . . . . 157 172 472 . Ramming 39 | . 1 19 . . . . . . . . . 19 . . . . . . . . Kinetic 7536 | . 107 . . . 159 2473 576 142 187 . 377 634 1543 . 817 61 . . 460 . Thermal 2686 | . 225 131 . . . . 43 148 225 . . . . . 785 507 . . 57 565 Explosive 10038 | . . 484 . . . . . 230 770 . . 1426 565 . . 1690 . . 4193 680 Electromagnetic 1321 | . 39 239 . . . . . 78 82 . . 81 . . 25 . . . 733 44 Impact 780 | . . . . . . 664 116 . . . . . . . . . . . . . Slashing 2875 | . . . . . . . . . . . . 1597 . . . 122 157 172 827 . Piercing 472 | . . . . . . . . . . . . . . . . . . . 472 . Entropic 740 | . . . . . . . . . . . . . . . . 383 . 184 173 . Highest Corruption 25 | . . 2 2 2 . . 1 1 1 1 . 18 2 2 3 3 . 4 25 9 Average Corruption 5 | . . 1 2 2 . . 1 1 1 1 . 14 1 2 2 3 . 1 12 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 129 | . . 4 5 . . . . 3 4 . . 57 4 . 9 . . 1 21 21 Message Errors 44 | . . 3 4 . . . . 1 1 . . 20 1 . 3 . . . 3 8 Matter Fused 19 | . . . . . . . . . . . . 8 . . . . . . 5 6 Heat Flow Errors 12 | . . . . . . . . . . . . 6 . . 3 . . . 1 2 Energy Discharges 14 | . . . 1 . . . . . . . . 8 1 . . . . . 3 1 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 17 | . . 1 . . . . . 1 3 . . 3 2 . 2 . . 1 3 1 Data Loss (major) 6 | . . . . . . . . . . . . 5 . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . 3 . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Misdirections 4 | . . . . . . . . . . . . 1 . . . . . . 3 . Weapon Failures 3 | . . . . . . . . 1 . . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1449 | . . 28 . . . 227 45 3 41 . . 408 184 . . 50 . 87 356 20 Projectiles 28 | . . . . . . . . 3 12 . . . . . . . . . 5 8 Explosions 783 | . . 28 . . . . . . 29 . . 158 184 . . 50 . . 322 12 Melee 638 | . . . . . . 227 45 . . . . 250 . . . . . 87 29 . Knockbacks 17 | . . 1 . . . 5 2 2 2 . 3 2 . . . . . . . . Impact 3 | . . 1 . . . 2 . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 3 2 2 2 . 3 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 560 | . . 66 . . . . . 45 99 . . 29 84 . . . . . 141 96 Shots 20 | . . 3 . . . . . 2 3 . . 1 2 . . . . . 6 3 Rammed 4 | . . 1 . . . . . . . . . 3 . . . . . . . . Targets Rammed 5 | . 1 1 . . . . . . . . . 3 . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 210 249 . . . 72 403 450 430 . . 206 7 . 241 7 . . 204 187 Average Temperature 88 | . 98 73 . . . 18 156 181 183 . . 45 6 . 113 6 . . 39 44 Received Heat Transfer 1956 | . 117 189 . . 9 153 36 54 288 . 24 225 120 . 315 66 9 . 333 18 Effects 5 | . . . . . . . 2 1 2 . . . . . . . . . . . Shutdowns 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 16 | . . 1 . . . 4 . . . . . . . . . . . . 11 . Impact Corruptions 8 | . . . . . . 7 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 2 1 . . . . . . 1 . . 1 . . . . . . . . Heat Transferred 4325 | . 888 187 . . . . 185 261 333 . . . . . 1554 325 . . 74 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Peak Influence 1036 | . 164 280 . . 151 491 321 . . . . 306 199 . . . . 133 1036 726 Initial 517 | . . . . . . 63 198 . . . . . 57 . . . . . 69 517 Average 233 | . 78 103 . . 64 278 192 . . . . 129 51 . . . . 33 657 553 Maximum Alert Level 3 | . . 1 . . . 2 1 . . . . 1 . . . . . . 3 3 Low Security (%) 59 | . 100 79 . 100 100 12 63 . . . . 83 100 . . . . 100 18 . Level 1 22 | . . 20 . . . 78 36 . . . . 16 . . . . . . 2 9 Level 2 11 | . . . . . . 9 . . . . . . . . . . . . 19 82 Level 3 7 | . . . . . . . . . . . . . . . . . . . 59 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . . . . 5 2 . . . . 8 2 . . . . 1 8 1 Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . Extermination 8 | . . . . . . . 1 . . . . 3 1 . . . . 1 2 . Reinforcement 12 | . . . . . . 2 1 . . . . 4 . . . . . . 4 1 Assault 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Garrison 3 | . . . . . . 2 . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 2 . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Distress Signals 6 | . 1 . . . . 3 . . . . . . . . . . . . . 2 Communications Jammed 28 | . . . . . . . . . . . . . . . . 28 . . . . Distress Signals 28 | . . . . . . . . . . . . . . . . 28 . . . . Times Spotted 219 | . 8 11 . . 3 24 6 9 13 . 4 16 11 . 13 14 5 11 58 13 Peak Tracking Total 12 | . 4 4 . . 2 4 4 4 7 . 1 3 4 . 3 10 11 4 12 8 Tactical Retreats 12 | . . 1 . . . 1 2 . 1 . . 1 . . 1 . . 1 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Traps Triggered 6 | . . . . . . . . . . . . . . . . . . 1 5 . Indirectly 5 | . . . . . . . . . . . . . . . . . . . 5 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . 1 . . . 3 . . . 17 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Machines Disabled 28 | . . 3 . . 1 10 . . . . . 8 2 . 1 . . . 3 . Max in Single Turn 4 | . . 3 . . 1 1 . . . . . 4 2 . 1 . . . 1 . Garrison Access 5 | . . . . . . . . . . . . 2 . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Machines Accessed 43 | . 3 . 2 . 1 13 1 . . . . 5 6 . 2 2 . 5 2 1 Terminals 25 | . 3 . . . 1 11 1 . . . . 2 2 . . . . 4 1 . Fabricators 4 | . . . . . . . . . . . . 1 3 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . 1 1 . . . . 1 1 1 Total Hacks 85 | . 5 . 5 . 3 25 2 . . . . 7 16 . 3 2 . 12 4 1 Successful 37 | . 2 . 5 . 1 10 . . . . . 1 3 . 3 2 . 8 1 1 Failed 47 | . 3 . . . 1 15 2 . . . . 6 13 . . . . 4 3 . Catastrophic 10 | . 1 . . . . 2 1 . . . . 2 3 . . . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 40 | . 3 . 1 . 4 2 2 . . . . 4 13 . . 1 . 9 1 . Terminals 50 | . 5 . . . 3 21 2 . . . . 2 5 . . . . 11 1 . Fabricators 11 | . . . . . . . . . . . . 2 9 . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 2 . . . . . 1 2 . . . . 1 3 1 Terminal Hacks 24 | . 2 . 5 . 1 8 . . . . . . . . 3 2 . 3 . . Record 7 | . . . 4 . . . . . . . . . . . 2 . . 1 . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . . Open Door 6 | . . . . . . 3 . . . . . . . . 1 2 . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 . . . . . 1 1 1 Seal Access 4 | . . . . . . . . . . . . 1 . . . . . 1 1 1 Unauthorized Hacks 6 | . . . . . . . . . . . . . 2 . . . . 4 . . Terminals 4 | . . . . . . . . . . . . . . . . . . 4 . . Track 1 | . . . . . . . . . . . . . . . . . . 1 . . Botnet 3 | . . . . . . . . . . . . . . . . . . 3 . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . Fabnet 2 | . . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . . . 1 10 1 . . . . 4 5 . . . . 4 2 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . 6 6 2 . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Total Allies 1 | . . . . . . . . . . . . . . . . . . . 1 . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . 1 . . . . . . . 3 . 1 . 3 . EXPLORE 4 | . . . . . . . 1 . . . . . . . 2 . 1 . . . RETURN 4 | . . . . . . . . . . . . . . . 1 . . . 3 . Ally Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 . Total Damage 20 | . . . . . . . . . . . . . . . . . . . 20 . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 2 2 1 2 . . 1 . . 1 . . . Drone Launches 8 | . . . . . . . 1 . . . . . . . 2 . 2 . 3 . Drone Recoveries 6 | . . . . . . . 1 . . . . . . . 2 . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Turns Passed 16775 | . 474 410 460 12 357 1349 672 649 726 2346 940 1454 931 291 836 1893 891 533 840 711 Spaces Moved 11065 | 1 306 227 275 7 176 751 369 370 357 965 498 736 491 181 381 1121 918 752 1001 1182 Core 43 | . . . . . . . . . . . . . . . . . . . 43 . Treads 25 | . . . . . . . . . . . . 25 . . . . . . . . Legs 178 | 1 177 . . . . . . . . . . . . . . . . . . . Wheels 6983 | . 129 227 275 7 176 751 369 370 357 965 498 711 491 181 381 1095 . . . . Hover 866 | . . . . . . . . . . . . . . . . . . . 133 733 Flight 2970 | . . . . . . . . . . . . . . . . 26 918 752 825 449 Fastest Speed 20 | 120 105 130 130 190 140 135 165 165 165 160 145 130 160 160 160 160 26 26 20 20 Average Speed 123 | 120 122 131 163 190 146 161 165 165 183 239 147 154 160 160 160 162 30 32 44 40 Slowest Speed 262 | 120 135 135 190 190 150 165 165 165 240 240 160 245 160 160 160 262 31 117 250 113 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . 7 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . . . . . . . 5 25 2 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 44 | 2 61 53 61 9 12 86 12 51 48 81 66 20 10 38 65 90 87 18 31 30 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 6 | . . . 1 . . 1 . 1 1 2 . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . Scrap Searched 15 | . . 1 . . . . . 1 2 3 2 . . 2 3 . 1 . . . Spaces Dug 52 | . . 10 . . . . 1 . 10 . . 2 . . . 3 1 15 2 8 Terrain Destroyed 840 | . . 81 . . 6 34 5 16 79 . 4 123 3 . 10 38 1 16 246 178 Melee 24 | . . . . . . . 1 . . . . 1 . . . . 1 13 1 7 Projectile 109 | . . . . . 6 34 4 6 10 . 4 12 1 . 10 3 . 3 9 7 AOE 706 | . . 81 . . . . . 10 69 . . 110 2 . . 34 . . 236 164 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Res Res Total 13512 | . 357 282 283 6 277 873 406 382 387 996 690 948 586 183 531 1182 1524 1009 1259 1351 Wait 1573 | . 6 6 . . 77 42 2 . 2 19 184 104 39 . 110 25 566 196 158 37 Move 10985 | . 305 226 274 6 175 750 368 369 356 964 497 735 490 180 380 1120 917 741 954 1178 Hop 28 | . . . . . . . . . . . . . . . . . . 5 21 2 Pick Up 80 | . 6 10 2 . 4 16 2 . . 5 1 6 8 . 1 3 1 6 6 3 Fast Attach 123 | . 1 . 1 . 2 3 2 . 1 3 . 14 8 1 . 5 6 5 32 39 Attach 58 | . 4 4 . . 5 1 4 . . 1 1 9 2 . 4 6 2 2 6 7 Detach 27 | . 2 . 2 . 3 . . . . . . 6 . . . 1 2 1 1 9 Swap 68 | . 6 4 4 . 6 6 5 2 3 . . 4 5 1 4 5 3 . 3 7 Drop 148 | . . 1 . . 5 23 6 . 2 4 . 8 11 1 . 9 21 14 10 33 Fire 304 | . 26 30 . . . 15 14 11 23 . 7 28 23 . 32 8 4 4 50 29 Melee 92 | . . . . . . 17 3 . . . . 31 . . . . 2 17 15 7 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . 3 . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . . . . . 18 3 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 7) 475 | -10/Materials | Entered Mines 506 | -10/Mines | Met a Derelict bent on vengeance 614 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 782 | -10/Mines | Core integrity fell below 50% 791 | -10/Mines | Core integrity fell below 20% 806 | -10/Mines | Discovered new exit (range 9) 816 | -10/Mines | Lost 4 parts (1p1n2w) 880 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 880 | -10/Mines | Discovered new exit (range 5) 885 | -10/Mines | Entered Exiles 919 | -10/Exiles | Met 8R-AWN 940 | -10/Exiles | Met EX-HEX 976 | -10/Exiles | Met EX-BIN 999 | -10/Exiles | Aligned with FarCom system 1000 | -10/Exiles | Given EX-Vault access code 1036 | -10/Exiles | Opened EX-Vault 1047 | -10/Exiles | Found AWS/Gauss 1092 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1153 | -10/Exiles | Met EX-DEC 1164 | -10/Exiles | Learned location of Zion (-7) 1322 | -10/Exiles | Discovered new exit (range 14) 1345 | -10/Exiles | Left Exiles lab with AWS/Gauss 1345 | -10/Exiles | Entered Mines 1349 | -9/Mines | Discovered new exit (range 5) 1357 | -9/Mines | Entered Materials 1357 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1359 | -8/Materials | Discovered new exit (range 15) 1369 | -8/Materials | Central database locked down 1654 | -8/Materials | Build established: Skirmisher 1714 | -8/Materials | Entered Storage 1883 | -8/Storage | Found Prototype Device 2242 | -8/Storage | Learned location of Armory (-3) 2451 | -8/Storage | Repaired Hrd. Medium Armor Plating 2871 | -8/Storage | Garrison activated, responded to threat 2915 | -8/Storage | Discovered new exit (range 12) 2987 | -8/Storage | Garrison activated, responded to threat 3063 | -8/Storage | Entered Factory 3063 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3618 | -7/Factory | Discovered new exit (range 15) 3735 | -7/Factory | Entered Lower Caves 4026 | -7/Lower Caves | Build established: Tank 4030 | -7/Lower Caves | Encountered a Warlord checkpoint 4343 | -7/Lower Caves | Discovered new exit (range 14) 4384 | -7/Lower Caves | Entered another Lower Caves area 4474 | -7/Lower Caves | Learned Factory security intel 5076 | -7/Lower Caves | Discovered new exit (range 9) 5110 | -7/Lower Caves | Entered Zion 5199 | -7/Zion | Discovered new exit (range 11) 5300 | -7/Zion | System corruption cleaned by Quarantine Array 5377 | -7/Zion | Given the Hacking Drone Bay 5382 | -7/Zion | Found Prototype Device 5751 | -7/Zion | Found Prototype Special Weapon 5754 | -7/Zion | Found Prototype Special Weapon 5758 | -7/Zion | Found Prototype Special Weapon 5761 | -7/Zion | Found Prototype Special Weapon 5928 | -7/Zion | Learned location of Quarantine (-2) 6860 | -7/Zion | Learned 12 Factory zone layouts 7456 | -7/Zion | Entered Proximity Caves 7631 | -6/Proximity Caves | Learned Factory terminal intel 7739 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7879 | -6/Proximity Caves | Build established: Gunner 8201 | -6/Proximity Caves | Learned Factory trap positions 8387 | -6/Proximity Caves | Discovered new exit (range 5) 8396 | -6/Proximity Caves | Entered Factory 8396 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8397 | -6/Factory | Identified exit to Factory 8398 | -6/Factory | Loaded intel: 94 trap records 8400 | -6/Factory | Loaded intel: 27 terminal locations 8483 | -6/Factory | Crushed by falling debris 8514 | -6/Factory | Lost 4 parts (2n2w) 8748 | -6/Factory | System corruption reached 10% 8927 | -6/Factory | Identified RU-N14's Throwing Claymores (x4) 8961 | -6/Factory | Lost 3 parts (2n1w) 9228 | -6/Factory | Build established: Mutant 9538 | -6/Factory | Cargo convoy interrupted 9850 | -6/Factory | Entered another Factory area 9850 | -5/Factory | Evolved 2 slots: Utility x2 9851 | -5/Factory | Identified exit to Upper Caves 10088 | -5/Factory | Build established: Skirmisher 10564 | -5/Factory | Build established: Infiltrator-Skirmisher 10632 | -5/Factory | Garrison activated, responded to threat 10694 | -5/Factory | Lost 3 parts (1n1u1w) 10700 | -5/Factory | Destroyed 8 combat bots 10781 | -5/Factory | Entered Upper Caves 10793 | -5/Upper Caves | Identified exit to Upper Caves 11072 | -5/Upper Caves | Entered another Upper Caves area 11073 | -5/Upper Caves | Build established: Infiltrator-Gunner 11088 | -5/Upper Caves | Discovered new exit (range 9) 11731 | -5/Upper Caves | Learned Extension trap positions 11731 | -5/Upper Caves | Learned Extension emergency access door positions 11856 | -5/Upper Caves | Discovered new exit (range 16) 11908 | -5/Upper Caves | Entered Warlord 11963 | -5/Warlord | Build established: Scavenger-Gunner 11985 | -5/Warlord | System corruption cleaned by Quarantine Array 12415 | -5/Warlord | Opened side exit 12875 | -5/Warlord | Warlord's base attacked by MAIN.C 13046 | -5/Warlord | Found Prototype Energy Gun 13046 | -5/Warlord | Identified Vortex Shotgun 13056 | -5/Warlord | Found Vortex Shotgun 13171 | -5/Warlord | Met Warlord 13225 | -5/Warlord | Warlord forces counterattacked 13354 | -5/Warlord | Build established: Gunner 13550 | -5/Warlord | Warlord base infiltrated, sounded retreat 13675 | -5/Warlord | Spotted Executioner 13702 | -5/Warlord | Destroyed Executioner 13723 | -5/Warlord | Destroyed 13 combat bots 13730 | -5/Warlord | Lost 5 parts (1p3n1w) 13767 | -5/Warlord | Discovered new exit (range 13) 13801 | -5/Warlord | Entered Proximity Caves 13806 | -4/Proximity Caves | Identified Hacking Drone Bay 13970 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14104 | -4/Proximity Caves | Build established: Sprinter 14691 | -4/Proximity Caves | Discovered new exit (range 9) 14692 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14692 | -4/Proximity Caves | Identified exit to Factory 14692 | -4/Proximity Caves | Entered Factory 14692 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14722 | -4/Factory | Discovered new exit (range 6) 14865 | -4/Factory | Identified exit to Upper Caves 15115 | -4/Factory | Build established: Mutant 15219 | -4/Factory | Discovered new exit (range 15) 15224 | -4/Factory | Discovered exit to Upper Caves (range 12) 15224 | -4/Factory | Identified exit to Research 15225 | -4/Factory | Entered Research 15225 | -3/Research | Evolved 2 slots: Propulsion x2 15226 | -3/Research | Identified exit to Armory 15441 | -3/Research | Destroyed 7 combat bots 15451 | -3/Research | Spotted B-86 Titan 15503 | -3/Research | Found Prototype Launcher 15503 | -3/Research | Identified Tesla Bomb Launcher 15598 | -3/Research | Lost 5 parts (2n2u1w) 15630 | -3/Research | Destroyed 11 combat bots 15694 | -3/Research | System corruption reached 10% 15725 | -3/Research | First assault squad dispatched 15921 | -3/Research | Lost 8 parts (2p5n1w) 16038 | -3/Research | Lost 3 parts (1p2w) 16046 | -3/Research | Discovered new exit (range 16) 16064 | -3/Research | Identified exit to Research 16065 | -3/Research | Entered another Research area 16065 | -2/Research | Warlord forces began assault on 0b10 16065 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16092 | -2/Research | Lost 3 parts (1n2u) 16175 | -2/Research | Research machine network offline 16199 | -2/Research | Lost 5 parts (3n2w) 16209 | -2/Research | Build established: Scavenger-Sprinter 16281 | -2/Research | Found Prototype Device 16281 | -2/Research | Identified Exp. Thermal Shield 16342 | -2/Research | Met up with Warlord 16419 | -2/Research | Discovered new exit (range 9) 16443 | -2/Research | Identified exit to Quarantine 16544 | -2/Research | Spotted Striker 16546 | -2/Research | Spotted Striker 16547 | -2/Research | Destroyed Striker 16550 | -2/Research | Destroyed Striker 16678 | -2/Research | Found Enh. Force Lance 16680 | -2/Research | Found Enh. Force Lance 16773 | -2/Research | Spotted Striker 16776 | -2/Research | Self-destructed Last Messages --------------- 16761_ >> Machine Analyzer network decryption results: 16761_ DSF Access x1 16761_ Terminal x1 16764_ Acquired Xenon Bombardment Thruster. 16765_ ANNOUNCEMENT: Unaware assault squad dispatched in southeast quadrant. 16765_ ANNOUNCEMENT: Unaware assault squad dispatched in northwest quadrant. 16765_ ANNOUNCEMENT: Unaware assault squad dispatched in northeast quadrant. 16766_ Acquired Xenon Bombardment Thruster. 16768_ Acquired 11 matter. 16769_ BVSPT5TDYUMXMZMHFUYXCR:HCUAOR 16773_ Mni. Drone Bay destroyed. 16773_ Research Mainframe disabled. 16774_ Acquired Mic. Fission Core. 16775_ Adv. Cooling System destroyed. 16775_ Xenon Bombardment Thruster destroyed. 16776_ Imp. Gyrokinetic Inverter destroyed. 16776_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????"""??Y"??????????? | | ????????????????????????????????"""??""??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????T??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ??????????# #############+##???????????????????? | | ??????????# ## #???????????????????? | | ?????????## ## #???????????????????? | | ?????????? %*!## = #???#?#???C?????????? | | ?????????## # ##? # #? C?????????? | | ?????????# ## """ """ # # ?K??????????? | | ?????????# ## """T""" # K ??????????? | | ?????????# # # ! # ?????????? | | ####?????# % = = ! %%[% d ????????? | | ####### = % / % % * d ????????? | | + = != =%* ==] @ % ! ! ????????? | | ####### ; ;# =# ! = ????????? | | #?????###+"##### #????????????????? | | #??????? ??# ##????????????????? | | #????? ## " #?????????????????? | | ####????# """ ## """" #?????????????????? | | ????????# """ ## # """" #?????????????????? | | ????????# """ ## # """" #?????????????????? | | ######### """ ## # #?????????????????? | | "" # """ ## [%# ??? #?????????????????? | | "S # ??? ##![!# ????#?????????????????? | | *!# ???????##=%*#####??????????????????????? | | ![!#?????????# = #??????????????????????????? | | []!#?????????# ???????????????????????????? | | !!/#?????????? ???????????????????????????? | | !![#????????????????????????????????????????? | | !! ##???????????????????????????????????????? | | ="#???????????????????????????????????????? | | #### #####???????????????????????????????????????? | | #??###???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 43 Energy Capacity 675 Matter Stores 500 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 73 Targeting Accuracy 8 Core Analysis 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveBoreReconstructor Manual? 0 Play Time 02:53:22 Cumulative 206.8 hours Start 2021.12.17 @ 16:39:41 End 2021.12.19 @ 21:11:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 75 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ab6a7cb-eadd-46c1-923b-22320307cd6d