Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 23:48:50 Player: JohnnyDongs Result: Destroyed by 01-MTF with 01-MTF's Shockpuncher Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (199) 995 Value Destroyed (6154) 6154 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (2043) 2043 TOTAL SCORE: 12892 Bonus ------- High Alert Combat Kills 1946 Follower Combat Kills 130 Aligned with FarCom 300 Friendly Fire -333 Cogmind --------- Core Integrity 0/700 Matter 176/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (900) Ox17 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Improved Deuterium Engine High-capacity Matter Pod (0) Improved Signal Interpreter Transmission Jammer Graphene Brace High-powered Tractor Beam Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Precision Beam Rifle Flak Cannon Flak Cannon Flak Cannon Flak Cannon Flak Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Graphene Brace Hacking Suite System Shield > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Medium Treads Improved Cooling System Improved Signal Interpreter Improved Salvage Targeting Computer Kinecellerator Transmission Jammer Hacking Suite Hacking Suite System Shield High-powered Tractor Beam Minigun Minigun Minigun Remote Datajack Heavy Flail [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 2 . Weapon 1 | . . . . . 1 . . Parts Attached 160 | 7 13 . 1 . 42 77 20 Power 17 | 1 2 . . . 5 8 1 Engine 15 | 1 2 . . . 3 8 1 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 31 | 2 2 . . . 9 16 2 Treads 27 | 2 2 . . . 9 14 . Leg 4 | . . . . . . 2 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 50 | 2 2 . . . 11 29 6 Device 18 | 1 . . . . 6 9 2 Storage 2 | 1 1 . . . . . . Processor 6 | . . . . . 2 4 . Hackware 9 | . 1 . . . . 4 4 Protection 15 | . . . . . 3 12 . Artifact . | . . . . . . . . Weapon 62 | 2 7 . 1 . 17 24 11 Energy Gun 12 | . 3 . 1 . 6 1 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 34 | 2 . . . . 9 21 2 Ballistic Cannon 9 | . 3 . . . . . 6 Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 3 | . . . . . . 2 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 8 | . . . . . 4 1 3 Parts Lost 34 | . . . . . 4 27 3 Power 3 | . . . . . 1 2 . Propulsion 14 | . . . . . 2 9 3 Utility 8 | . . . . . 1 7 . Weapon 9 | . . . . . . 9 . Highest Loss Streak 7 | . . . . . 1 7 2 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 96 | . 99 100 92 85 92 97 93 Engine 9 | . 14 14 14 14 8 6 6 Treads 23 | . 27 28 28 28 26 21 6 Device 3 | . . . . . 9 2 4 Storage 9 | . 14 14 14 14 9 7 7 Processor 5 | . . . . . 6 7 2 Hackware 14 | . 13 14 14 14 1 20 29 Protection 3 | . . . . . 5 4 . Energy Gun 5 | . 8 28 21 14 6 . 1 Ballistic Gun 15 | . 5 . . . 18 22 8 Ballistic Cannon 2 | . 14 . . . . . 11 Peak Build Rating 49 | 7 11 11 25 25 41 49 47 Average Rating 32 | 5 10 11 17 25 33 43 40 On Entrance 19 | . 7 11 11 25 25 37 39 Naked Turns . | . . . . . . . . Heaviest Build 74 | 11 49 46 51 51 74 69 68 Greatest Support 76 | 40 40 40 40 40 62 76 20 Greatest Overweight (x) 6 | . 1 1 1 1 1 3 6 Average Overweight (x) . | . . 1 1 1 . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 Most Carried 20 | 5 17 18 19 19 20 20 20 Average Carried 16 | 3 11 17 18 19 18 17 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 5 17 18 19 19 20 11 20 Class Distribution -------------------- 31% | Hacker-Skirmisher 28% | Mutant 17% | Skirmisher 14% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 7833 | 276 440 96 . 10 2179 4111 721 Remotely 669 | . . . . . . 669 . Salvage Created 9198 | 59 623 42 . 93 2959 4751 671 Parts 505 | 5 37 2 . 3 172 254 32 Haulers Intercepted 14 | . 1 . . . 6 4 3 Recyclers Shooed 3 | . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 158 | . 13 3 . 4 50 77 11 Guns 148 | . 7 3 . 4 49 77 8 Cannons 9 | . 6 . . . . . 3 Classes Destroyed 16 | 1 7 . . . 6 2 . Worker 19 | . 1 . . . 6 11 1 Builder 7 | . . . . . 1 5 1 Tunneler 4 | 3 . . . . 1 . . Hauler 14 | . 1 . . . 6 4 3 Recycler 7 | . 1 . . . . 5 1 Mechanic 2 | . . . . . . 2 . Operator 6 | . 1 . . . 3 1 1 Watcher 10 | . 3 . . . 4 3 . Swarmer 28 | . 3 3 . 3 6 13 . Grunt 94 | . 10 . . 1 29 46 8 Brawler 2 | . . . . . 1 1 . Duelist 6 | . . . . . 2 3 1 Sentry 12 | . . . . . 9 2 1 Hunter 7 | . . . . . 2 5 . Programmer 8 | . . . . . . 7 1 Heavy 1 | . . . . . 1 . . Best Kill Streak 23 | 1 3 3 . 3 5 23 7 Combat Bots Only 17 | . 3 3 . 3 3 17 3 Max Kills in Single Turn 3 | 1 1 2 . 1 2 3 2 Gunslinging 1 | . . 1 . . . . 1 Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 793 | . 67 11 . 9 155 482 69 Missed 223 | . 13 4 . 1 45 129 31 Damage Taken 9196 | . 625 77 . 67 1745 6062 620 Core 1045 | . 107 26 . 16 193 586 117 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 1127 | . 213 . . . . 914 . Core Remaining (%) 68 | 100 . . . 40 64 . . Volleys Fired 585 | 21 77 4 . . 163 270 50 Largest 3 | 2 2 2 . . 3 3 3 Hottest 181 | 40 90 90 . . 181 84 144 Shots Fired 1563 | 42 154 8 . 10 447 794 108 Gun 1448 | 42 100 8 . 10 447 794 47 Cannon 113 | . 54 . . . . . 59 Launcher . | . . . . . . . . Special 2 | . . . . . . . 2 Kinetic 1428 | 42 128 . . . 368 794 96 Thermal 123 | . 26 8 . 10 79 . . Explosive . | . . . . . . . . Electromagnetic 10 | . . . . . . . 10 Robot Hit Streak 28 | 7 8 9 . 8 17 28 15 Robot Miss Streak 8 | 3 8 1 . 1 4 5 6 Penetration Max . | . . . . . . . . Secondary Targets 29 | . . 1 . . 6 21 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 Autonomous 31 | . . . . 10 21 . . Shots Hit Robots 1014 | 24 94 5 . 9 268 540 74 Core Hits 493 | 5 40 3 . 4 123 236 82 Critical Kills 4 | . . . . . 2 2 . Critical Parts Destroyed 4 | . . . . . 1 3 . Critical Strikes 16 | . 4 1 . . 6 5 . Burn 5 | . 1 1 . . 3 . . Destroy 8 | . . . . . 3 5 . Blast 3 | . 3 . . . . . . Melee Attacks 9 | . 4 . . . . 3 2 Impact 5 | . . . . . . 3 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . 4 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18790 | 213 1215 79 . 268 4853 10331 1831 Guns 16411 | 210 520 76 . 268 4840 9757 740 Cannons 1651 | . 674 . . . . . 977 Explosions 479 | . . . . . . 377 102 Melee . | . . . . . . . . Ramming 249 | 3 21 3 . . 13 197 12 Kinetic 16201 | 210 960 . . . 3655 9757 1619 Thermal 2047 | . 234 76 . 268 1185 182 102 Explosive . | . . . . . . . . Electromagnetic 293 | . . . . . . 195 98 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . 6 8 12 Average Corruption 5 | . . . . . 5 4 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 201 | . . . . . 87 92 22 Message Errors 33 | . . . . . 18 13 2 Matter Fused 49 | . . . . . 23 20 6 Heat Flow Errors 31 | . . . . . 11 17 3 Energy Discharges 28 | . . . . . 13 11 4 Parts Rejected 2 | . . . . . . 1 1 Parts Fused 3 | . . . . . 1 1 1 Data Loss (minor) 21 | . . . . . 7 11 3 Data Loss (major) 8 | . . . . . 3 4 1 Misfires 7 | . . . . . 4 2 1 Alerts 6 | . . . . . 2 4 . Weapon Failures 13 | . . . . . 5 8 . Overload Shots . | . . . . . . . . Overflow Damage 66 | . 6 . . . . 58 2 Projectiles 8 | . 6 . . . . . 2 Explosions 58 | . . . . . . 58 . Melee . | . . . . . . . . Knockbacks 33 | . 21 . . . . 1 11 Impact 1 | . . . . . . 1 . Kinetic 23 | . 13 . . . . . 10 Secondary 9 | . 8 . . . . . 1 Self-Inflicted Damage 298 | . . . . . . 298 . Shots 4 | . . . . . . 4 . Rammed 31 | 2 7 1 . . 1 20 . Targets Rammed 36 | 2 7 1 . . 2 22 2 Kicked 2 | . . . . . . . 2 Crushed 3 | . . . . . 1 2 . Highest Temperature 450 | . 183 90 . . 360 450 324 Average Temperature 79 | . 53 41 . . 76 77 126 Received Heat Transfer 2985 | . 297 15 . 6 711 1896 60 Effects 10 | . . . . . 4 5 1 Energy Bleed 1 | . . . . . . 1 . Interference 9 | . . . . . 4 4 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 10 | . 1 2 . . 7 . . Heat Transferred 3918 | . 645 272 . 333 2368 200 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 1856 | 15 235 87 . 98 936 1856 1091 Initial 844 | . 9 17 . . 37 417 844 Average 422 | 5 84 40 . 71 362 602 828 Maximum Alert Level 5 | . 1 . . . 3 5 3 Low Security (%) 49 | 100 91 100 . 100 44 34 . Level 1 12 | . 8 . . . 15 17 . Level 2 15 | . . . . . 23 16 35 Level 3 11 | . . . . . 17 6 64 Level 4 6 | . . . . . . 13 . Level 5 5 | . . . . . . 11 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 48 | . 2 . . . 10 33 3 Investigation 14 | . . . . . 4 9 1 Extermination 7 | . . . . . . 7 . Reinforcement 15 | . 2 . . . 5 6 2 Assault 8 | . . . . . 1 7 . Garrison 4 | . . . . . . 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced 3 | . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 11 | . 1 . . . 4 5 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 285 | . 28 5 . 5 71 136 40 Peak Tracking Total 8 | . 4 3 . 3 4 8 4 Tactical Retreats 16 | . 1 . . . 3 8 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 16 | . . . . . 3 12 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 22 | . . . . . 6 13 3 Max in Single Turn 5 | . . . . . 1 5 1 Garrison Access 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 46 | . 9 1 1 1 9 22 3 Terminals 23 | . 6 1 . 1 5 7 3 Fabricators 4 | . . . . . . 4 . Repair Stations 5 | . 1 . . . 1 3 . Recycling Units 7 | . 2 . . . 2 3 . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 4 | . . . . . . 4 . Total Hacks 152 | . 30 3 1 2 22 81 13 Successful 82 | . 21 1 1 1 7 44 7 Failed 70 | . 9 2 . 1 15 37 6 Catastrophic 15 | . . . . 1 5 7 2 Database Lockouts . | . . . . . . . . Manual 75 | . 15 4 1 2 15 27 11 Terminals 103 | . 24 3 . 2 16 45 13 Fabricators 10 | . . . . . . 10 . Repair Stations 13 | . 4 . . . 1 8 . Recycling Units 9 | . 2 . . . 3 4 . Scanalyzers 6 | . . . . . 2 4 . Garrison Access 10 | . . . . . . 10 . Terminal Hacks 48 | . 15 1 1 1 2 21 7 Robot Schematic 3 | . 2 . . . . 1 . Robot Analysis 11 | . 5 . . . . 5 1 Prototype ID Bank 1 | . . . . . . . 1 Branch Access Points 2 | . . 1 . 1 . . . Terminal Index 2 | . 1 . . . . 1 . Alert Level 8 | . 1 . . . . 5 2 Unreport Threat 7 | . . . . . 1 3 3 Locate Traps 5 | . 2 . . . 1 2 . Dispatch Records 2 | . 1 . . . . 1 . Recall Investigation 1 | . . . . . . 1 . Hauler Manifests 2 | . 1 . . . . 1 . Registered Components 1 | . 1 . . . . . . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 8 | . . . . . . 8 . Network Status 1 | . . . . . . 1 . Load Schematic 3 | . . . . . . 3 . Build 4 | . . . . . . 4 . Repair Station Hacks 6 | . 4 . . . . 2 . Scan Component 3 | . 2 . . . . 1 . Repair 3 | . 2 . . . . 1 . Recycling Unit Hacks 8 | . 2 . . . 3 3 . Report Inventory 7 | . 2 . . . 2 3 . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer 6 | . . . . . 2 4 . Insert Component 2 | . . . . . 1 1 . Analyze 4 | . . . . . 1 3 . Garrison Access Hacks 4 | . . . . . . 4 . Unlock Access 1 | . . . . . . 1 . Seal Access 3 | . . . . . . 3 . Unauthorized Hacks 2 | . . . . . . 2 . Terminals 1 | . . . . . . 1 . Operators 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Patch 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 34 | . 7 . . 1 7 16 3 Full Trace Events 10 | . . . . . 3 6 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . 2 . . . . 1 . Robots Built 6 | . . . . . . 6 . Authchips . | . . . . . . . . Time 293 | . . . . . . 293 . Total Robot Build Rating 16 | . . . . . . 16 . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 2 . . . . 1 . Time 71 | . 52 . . . . 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 136 | . . . . . 136 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . 2 . . . . . 1 Non-combat 2 | . 2 . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 4 | . 3 . . . . . 1 parse_system 3 | . 2 . . . . . 1 find_station 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled 2 | . . . . . . 2 . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 8 | . . 2 . . . 6 . Largest Group 3 | . . 2 2 . . 3 . Highest-Rated Group 57 | . . 38 38 . . 57 . Highest-Rated Ally 31 | . . 31 31 . . 23 . Total Orders 3 | . . . . . . 3 . AID 3 | . . . . . . 3 . Ally Attacks 18 | . . 4 . . . 14 . Total Damage 278 | . . 87 . . . 191 . Kills 4 | . . 2 . . . 2 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total 10 | . 5 . . . . 4 1 Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 14432 | 238 1874 903 512 261 3820 6096 728 Spaces Moved 5834 | 107 711 368 213 107 1417 2760 151 Core 5 | 5 . . . . . . . Treads 5697 | 102 711 368 213 107 1417 2760 19 Legs 132 | . . . . . . . 132 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 158 158 260 Average Speed 199 | 154 213 240 240 240 203 178 332 Slowest Speed 540 | 160 240 240 240 240 243 410 540 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 5 94 86 42 28 90 60 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 77 | . . . . 1 2 65 9 Melee 3 | . . . . . . 3 . Projectile 10 | . . . . 1 2 . 7 AOE 64 | . . . . . . 62 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 7628 | 141 916 379 215 112 2129 3449 287 Wait 819 | . 76 6 . 6 429 270 32 Move 5827 | 106 710 367 212 106 1416 2759 151 Hop . | . . . . . . . . Pick Up 82 | 5 15 1 . . 30 19 12 Fast Attach 67 | 7 8 . 1 . 16 24 11 Attach 42 | . . . . . 9 27 6 Detach 16 | . 2 . 1 . 3 3 7 Swap 51 | . 5 . . . 17 26 3 Drop 94 | . 12 . 1 . 44 26 11 Fire 585 | 21 77 4 . . 163 270 50 Melee 9 | . 4 . . . . 3 2 Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush 34 | 2 7 1 . . 2 22 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low / Gar) -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 239 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 15) 1032 | -10/Materials | Discovered new exit (range 16) 1237 | -10/Materials | Discovered new exit (range 10) 1311 | -10/Materials | Repaired Lgt. Treads 1338 | -10/Materials | Repaired Lgt. Treads 2113 | -10/Materials | Entered Mines 2420 | -10/Mines | Discovered new exit (range 15) 2425 | -10/Mines | Learned Materials stockpile data 2426 | -10/Mines | Learned location of Storage (-7) 2816 | -10/Mines | Learned Materials emergency access door positions 2880 | -10/Mines | Core integrity fell below 50% 3004 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3006 | -10/Mines | Discovered new exit (range 5) 3016 | -10/Mines | Entered Exiles 3016 | -10/Exiles | Accompanied by 2 allies 3046 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3076 | -10/Exiles | Met 8R-AWN 3117 | -10/Exiles | Met EX-HEX 3187 | -10/Exiles | Met EX-BIN 3216 | -10/Exiles | Aligned with FarCom system 3218 | -10/Exiles | Given EX-Vault access code 3273 | -10/Exiles | Opened EX-Vault 3289 | -10/Exiles | Found AWS/Thermal 3345 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3501 | -10/Exiles | Discovered new exit (range 14) 3528 | -10/Exiles | Left Exiles lab with AWS/Thermal 3528 | -10/Exiles | Entered Mines 3774 | -9/Mines | Discovered new exit (range 7) 3789 | -9/Mines | Entered Materials 3789 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4353 | -8/Materials | Build established: Scavenger-Skirmisher 4472 | -8/Materials | Discovered new exit (range 6) 4478 | -8/Materials | AWS/Thermal suddenly broke down 5377 | -8/Materials | Build established: Skirmisher 6499 | -8/Materials | Discovered new exit (range 10) 6524 | -8/Materials | Build established: Gunner 6589 | -8/Materials | First assault squad dispatched 6756 | -8/Materials | Discovered new exit (range 15) 7211 | -8/Materials | Identified exit to Factory 7244 | -8/Materials | Sterilization system engaged 7244 | -8/Materials | Non-combat units ordered to evacuate 7344 | -8/Materials | Combat units ordered to evacuate 7544 | -8/Materials | Ambient heat levels rising (+10) 7609 | -8/Materials | Entered Factory 7609 | -7/Factory | Evolved 2 slots: Utility x2 7610 | -7/Factory | Identified exit to Storage 7640 | -7/Factory | Identified exit to Garrison 7789 | -7/Factory | Discovered new exit (range 8) 7800 | -7/Factory | Identified exit to Factory 7811 | -7/Factory | Garrison activated, responded to threat 7902 | -7/Factory | Build established: Hacker-Skirmisher 8032 | -7/Factory | Lost 3 parts (1n2w) 8676 | -7/Factory | Repaired Arm. Treads 8811 | -7/Factory | Fabricated M-13 Machinist (x1) 9348 | -7/Factory | Discovered new exit (range 4) 9355 | -7/Factory | Identified exit to Lower Caves 9773 | -7/Factory | Fabricated G-47 Trooper (x3) 10028 | -7/Factory | Fabricated M-28 Smith (x1) 10328 | -7/Factory | Fabricated M-28 Smith (x1) 11252 | -7/Factory | P-60 Hacker assimilated allied Smith 4b 11574 | -7/Factory | Discovered exit to Factory (range 15) 11653 | -7/Factory | First assault squad dispatched 11703 | -7/Factory | Garrison activated, responded to threat 11846 | -7/Factory | Destroyed 17 combat bots 11910 | -7/Factory | Lost 7 parts (1p3n1u2w) 12230 | -7/Factory | Core integrity fell below 50% 12523 | -7/Factory | Build established: Skirmisher 13662 | -7/Factory | Core integrity fell below 20% 13705 | -7/Factory | Entered Storage 13708 | -7/Storage | Lost 3 parts (1p1n1u) 14264 | -7/Storage | System corruption reached 10% 14286 | -7/Storage | Met 01-MTF 14353 | -7/Storage | Build established: Hacker-Skirmisher 14433 | -7/Storage | Destroyed by 01-MTF with 01-MTF's Shockpuncher Last Messages --------------- rejected. 14415_ K-01 Serf collects debris. 14418_ Acquired Imp. Deuterium Engine. 14418_ K-01 Serf collects debris. 14419_ Dropped Hcp. Matter Pod. 14420_ Extracted 200 matter. 14420_ U-05 Engineer builds a Wall. 14420_ Arm. Treads destroyed. 14420_ Acquired Hcp. Matter Pod. 14421_ K-01 Serf collects debris. 14423_ U-05 Engineer lays Concrete. 14423_ 01-MTF knocked back. 14424_ U-05 Engineer builds a Wall. 14425_ U-05 Engineer destroyed. 14425_ 01-MTF knocked back. 14427_ K-01 Serf collects debris. 14427_ 01-MTF knocked back. 14429_ U-05 Engineer knocked back. 14431_ Aluminum Leg destroyed. 14432_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????# #???????????????????????????????? | | ??????# [ #???????????????????????????????? | | ??????# * #???????????????????????????????? | | ??????######## #????????#??????????????????????? | | ?????????????# #??"??? #??????????????????????? | | ?????????????# #?"?? #??????????????????????? | | ?????????????# # " " #??????????????????????? | | ?????????????# % # #??????????????????????? | | ?????????????/=[%/! / /?????????????????? | | ?????????????#!! #! #??????????????????????? | | ?????????????#!=%# !! #??????????????????????? | | ?????????????# %!#? !! #??????????????????????? | | ?????######### ==##########??????????????????????? | | ?????? # ######### #????????????????????? | | ???????""" # " ! %= #????????????????????? | | ???????"! " + "T * +????????????????????? | | ?????"""/!" # #????????????????????? | | ?????"!!""" # #####+##+##????????????????????? | | ???#?"!["" #######??????????????????????????????? | | ???# """ #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???######+###????????????????????????????????????? | | ??????### ###???###%########?????????????????????? | | ??????# #####"% ## ###########???????????? | | ??????# % % % @ #???????????? | | ??????# T =% % !p= % #???????????? | | ??????# =%= % k[%[ ! ^ #???????????? | | ??????# ;;;#####%# ####+######???????????? | | ?????####/#####????#?######## ##??????????????? | | ????## #?????????????# T#??????????????? | | ????# w """#?????????????##" "###?????????????? | | ????## """#?????????????#! #?????????????? | | ?????# """#?????????????# #?????????????? | | ?????# #?????????????#[ #?????????????? | | ?????# #?????????????#[ [ #?????????????? | | ?????# #?????????????########?????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????##########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 750 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Minigun | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked M-28 Smith | -7/Factory | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory G-47 Trooper | x3 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory M-28 Smith | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed PotentialMiningChip Manual? 0 Play Time 02:34:40 Cumulative 59.6 hours Start 2024.09.03 @ 11:10:24 End 2024.09.03 @ 23:48:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5eed610e-f224-46b8-83a5-e484a178f737