Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 11:03:33 Player: Kinga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (2355) 2355 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 7078 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 19/450 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Energy Well Gravity Neutralizer Enhanced Optical Array Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Heat Sink Improved Cooling System Gravity Neutralizer Improved Utility Shielding Layered Light Armor Plating Advanced Assault Cannon Heavy Rocket Launcher Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Gravity Neutralizer Structural Scanner Enhanced Optical Array Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Heavy Deuterium Engine Advanced Heat Sink Improved Cooling System Gravity Neutralizer Improved Utility Shielding Improved Light Armor Plating Advanced Assault Cannon Heavy Rocket Launcher Remote Datajack Powered Hammer [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Improved Utility Shielding Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . 1 . . Utility 5 | . . 2 . . 2 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 77 | 7 1 17 . 14 17 1 . 14 3 3 Power 8 | 1 . 3 . . 2 . . 1 1 . Engine 8 | 1 . 3 . . 2 . . 1 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . 5 . 6 8 1 . 3 1 1 Treads 12 | 2 . 4 . 6 . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 15 | . . 1 . . 8 1 . 3 1 1 Utility 27 | 1 1 6 . 7 5 . . 6 . 1 Device 7 | . 1 . . 3 2 . . 1 . . Storage 5 | 1 . 2 . . 1 . . . . 1 Processor 3 | . . . . . . . . 3 . . Hackware 2 | . . . . . 1 . . 1 . . Protection 10 | . . 4 . 4 1 . . 1 . . Artifact . | . . . . . . . . . . . Weapon 15 | 3 . 3 . 1 2 . . 4 1 1 Energy Gun 6 | 3 . 2 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . . 1 . . 2 . . 2 . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 4 . 1 1 . . 1 . . Parts Lost 24 | . . 5 . 2 . 1 2 2 9 3 Power 4 | . . 2 . . . . . . 1 1 Propulsion 11 | . . 2 . . . 1 . 1 5 2 Utility 6 | . . 1 . 2 . . 1 . 2 . Weapon 3 | . . . . . . . 1 1 1 . Highest Loss Streak 5 | . . 3 . 1 . 1 2 2 5 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 99 100 98 92 90 88 94 79 50 Engine 8 | . 14 10 11 9 7 7 7 6 5 3 Treads 16 | . 28 21 22 35 . . . . . . Flight 7 | . . . . . 30 28 30 33 15 8 Device 12 | . 8 11 11 8 21 23 23 20 18 6 Storage 9 | . 14 11 11 9 7 7 7 6 6 8 Processor 2 | . . . . . . . . 7 13 13 Hackware 1 | . . . . . 7 7 5 3 6 6 Protection 13 | . . 21 22 17 2 . . 4 . . Energy Gun 11 | . 28 20 11 9 . . . . . . Ballistic Gun 3 | . . 1 11 9 14 15 13 4 . . Impact Weapon 1 | . . . . . . . . 5 11 2 Peak Build Rating 55 | 6 9 24 24 29 42 42 41 55 55 36 Average Rating 27 | 5 7 19 24 26 39 41 39 49 46 32 On Entrance 27 | . 6 9 24 24 29 42 41 35 55 34 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 12 12 67 67 67 29 29 29 32 29 24 Greatest Support 80 | 40 40 40 40 80 30 30 29 33 35 21 Greatest Overweight (x) 5 | . . 1 1 . . . . 1 1 5 Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 10 10 10 10 10 Average Capacity 12 | 7 8 12 20 20 11 10 10 10 10 10 Most Carried 20 | 4 5 20 20 20 19 10 10 10 10 10 Average Carried 10 | 2 4 9 20 18 10 9 10 8 8 8 Final Capacity 20 | 8 8 20 20 20 10 10 10 10 10 10 Final Carried 20 | 4 5 20 20 20 10 10 10 10 8 9 Class Distribution -------------------- 57% | Mutant 18% | Scavenger-Mutant 18% | Scavenger-Sprinter 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Scavenger-Gladiator | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Matter Collected 1225 | 270 10 167 . 293 216 47 . 159 38 25 Remotely . | . . . . . . . . . . . Salvage Created 3118 | 79 101 1415 . 846 57 81 . 485 54 . Parts 177 | 6 7 87 . 51 1 7 . 17 1 . Haulers Intercepted 8 | . . 4 . 1 1 . . 2 . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 10 . . . 4 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 61 | . 2 27 . 18 . 3 . 8 3 . Melee 3 | . . . . . . . . 2 1 . Guns 52 | . 2 26 . 18 . 3 . 3 . . Classes Destroyed 13 | 2 2 5 . 3 . . . 1 . . Worker 1 | . . . . 1 . . . . . . Builder 2 | . . 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 8 | . . 4 . 1 1 . . 2 . . Recycler 1 | 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . Watcher 5 | . 1 3 . . . . . 1 . . Swarmer 21 | . . 6 . 4 . 3 . 5 3 . Grunt 24 | . 2 12 . 10 . . . . . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 13 | . . 8 . 3 . . . 2 . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 5 | 2 2 4 . 5 1 3 . 3 3 . Combat Bots Only 5 | . 2 4 . 5 . 3 . 3 3 . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Hostile Shots Fired 594 | . 15 141 . 102 1 23 6 107 100 99 Missed 218 | . 3 36 . 30 1 6 2 52 29 59 Damage Taken 5054 | . 144 1495 . 921 . 277 65 602 1135 415 Core 1236 | . . 259 . 89 . 16 18 114 445 295 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 117 | . . 88 . 29 . . . . . . Ignored by Resistances 113 | . . 87 . 26 . . . . . . Core Remaining (%) 82 | 100 100 . 35 83 . . 95 . . . Volleys Fired 208 | 8 13 107 . 57 6 7 . 10 . . Largest 2 | 2 2 2 . 2 2 2 . 2 . . Hottest 112 | 90 90 112 . 84 46 46 . 46 . . Shots Fired 411 | 16 26 209 . 114 12 14 . 20 . . Gun 411 | 16 26 209 . 114 12 14 . 20 . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 105 | . . 2 . 57 12 14 . 20 . . Thermal 306 | 16 26 207 . 57 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | 5 5 14 . 9 6 3 . 4 . . Robot Miss Streak 5 | 3 3 3 . 3 1 2 . 5 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . 4 . 2 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . . 1 . . Shots Hit Robots 287 | 9 16 135 . 75 8 9 . 27 8 . Core Hits 117 | 3 7 56 . 34 2 6 . 8 1 . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 7 | . . . . 1 . . . 6 . . Critical Strikes 18 | . . 3 . 6 . . . 9 . . Burn 8 | . . 3 . 5 . . . . . . Destroy 1 | . . . . 1 . . . . . . Smash 9 | . . . . . . . . 9 . . Melee Attacks 40 | . . . . . . . . 25 13 2 Impact 40 | . . . . . . . . 25 13 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . . Combat Hostiles 3 | . . . . . . . . 3 . . Follow-up Attacks 2 | . . . . . . . . . 2 . Damage Inflicted 5515 | 107 189 2024 . 1417 120 139 . 1166 353 . Guns 4089 | 107 189 2008 . 1417 120 139 . 109 . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1410 | . . . . . . . . 1057 353 . Ramming 16 | . . 16 . . . . . . . . Kinetic 1002 | . . 12 . 622 120 139 . 109 . . Thermal 3087 | 107 189 1996 . 795 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 1410 | . . . . . . . . 1057 353 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . 2 2 . . . . 1 1 1 Average Corruption 1 | . . 1 2 . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . 14 . . . . . 2 . 1 Message Errors 7 | . . 6 . . . . . . . 1 Matter Fused 2 | . . 1 . . . . . 1 . . Heat Flow Errors 1 | . . 1 . . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . Misfires 2 | . . 2 . . . . . . . . Alerts 1 | . . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 553 | . . . . . . . . 476 77 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 553 | . . . . . . . . 476 77 . Knockbacks 3 | . . . . . . . . 3 . . Impact 3 | . . . . . . . . 3 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 5 | . . 5 . . . . . . . . Targets Rammed 5 | . . 5 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 306 | 150 306 231 . 93 . . . . . . Average Temperature 64 | 67 168 57 . 18 . . . . . . Received Heat Transfer 1251 | . 84 507 . 414 . . 36 84 48 78 Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 5 2 . Combat Hostiles 5 | . . . . . . . . 3 2 . Parts Fried 8 | . . . . . . . . 7 1 . Impact Corruptions 14 | . . . . . . . . 10 4 . Robots Melted 2 | . . 2 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 13 | . . 10 . 3 . . . . . . Heat Transferred 7407 | 273 508 4776 . 1850 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Peak Influence 577 | 10 98 530 183 467 201 . . 577 . . Initial 183 | . 6 40 183 70 173 . . 151 . . Average 261 | 2 58 290 183 282 183 . . 349 . . Maximum Alert Level 2 | . . 2 . 2 1 . . 2 . . Low Security (%) 39 | 100 100 30 100 24 76 . . 12 . . Level 1 39 | . . 39 . 60 23 . . 54 . . Level 2 21 | . . 29 . 14 . . . 33 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . 1 . 2 . . . 3 . . Investigation 1 | . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . 1 . 2 . . . 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Distress Signals 9 | . . 8 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 118 | . 4 45 . 21 1 8 7 16 11 5 Peak Tracking Total 11 | . 2 6 . 6 1 4 11 4 7 4 Tactical Retreats 9 | . . 1 . 1 . 1 2 2 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Traps Triggered 3 | . . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Machines Disabled 4 | . . 2 . 2 . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Machines Accessed 13 | . 1 4 . 1 2 . . 5 . . Terminals 11 | . 1 4 . 1 1 . . 4 . . Fabricators 2 | . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 31 | . 5 10 . 3 2 . . 11 . . Successful 8 | . 2 2 . . 2 . . 2 . . Failed 23 | . 3 8 . 3 . . . 9 . . Catastrophic 4 | . . 2 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . . 9 . . . . . 9 . . Terminals 28 | . 5 10 . 3 1 . . 9 . . Fabricators 3 | . . . . . 1 . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . 2 2 . . 1 . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . Recall Reinforcements 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . 1 . . Network Status 2 | . . . . . 1 . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 3 . 1 1 . . 3 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 135 | . . . . . . . . . . 135 Highest-Rated Ally 135 | . . . . . . . . . . 135 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 3 . . 2 3 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Turns Passed 3721 | 116 186 1487 147 564 114 112 38 374 289 294 Spaces Moved 3420 | 53 91 613 62 227 193 286 123 889 345 538 Core 149 | 6 . . . . . . . . . 143 Treads 1040 | 47 91 613 62 227 . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2231 | . . . . . 193 286 123 889 345 395 Fastest Speed 27 | 50 160 160 240 160 31 31 31 27 27 34 Average Speed 81 | 147 160 179 240 160 31 31 31 27 73 52 Slowest Speed 300 | 160 160 240 240 160 31 31 31 110 110 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . 1 . 3 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 5 26 61 30 26 7 56 29 34 66 66 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . 1 . . . 3 Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 8 | . . . . . . 4 . . . 4 Spaces Dug 5 | . . . . . . . . 3 . 2 Terrain Destroyed 5 | . . . . . . . . 3 . 2 Melee 5 | . . . . . . . . 3 . 2 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Total 3856 | 71 105 789 61 313 239 293 122 954 361 548 Wait 20 | . . 11 . 2 . . . 4 3 . Move 3402 | 52 90 612 61 226 192 283 122 882 344 538 Hop 4 | . . . . . . 1 . 3 . . Pick Up 50 | 4 1 24 . 6 4 1 . 8 . 2 Fast Attach 32 | 6 1 7 . 5 5 . . 6 1 1 Attach 26 | . . 6 . 3 8 1 . 4 2 2 Detach 5 | . . 1 . . 2 . . . . 2 Swap 19 | 1 . 4 . 6 4 . . 4 . . Drop 47 | . . 12 . 8 18 . . 8 . 1 Fire 208 | 8 13 107 . 57 6 7 . 10 . . Melee 38 | . . . . . . . . 25 11 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . 5 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 22) 269 | -10/Materials | Discovered new exit (range 19) 300 | -10/Materials | Build established: Mutant 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Utility x2 570 | -9/Materials | Lost 3 parts (1p2n) 865 | -9/Materials | Discovered new exit (range 8) 964 | -9/Materials | Core integrity fell below 50% 1573 | -9/Materials | Build established: Scavenger-Mutant 1790 | -9/Materials | Entered Mines 1878 | -9/Mines | Build established: Mutant 1927 | -9/Mines | Discovered new exit (range 4) 1937 | -9/Mines | Entered Materials 1937 | -8/Materials | Evolved 2 slots: Propulsion x2 2477 | -8/Materials | Discovered new exit (range 9) 2488 | -8/Materials | Build established: Scavenger-Mutant 2501 | -8/Materials | Entered Factory 2501 | -7/Factory | Evolved 2 slots: Utility x2 2597 | -7/Factory | Discovered new exit (range 5) 2615 | -7/Factory | Entered Lower Caves 2618 | -7/Lower Caves | Learned location of 1 exit from Factory 2717 | -7/Lower Caves | Learned 12 Factory zone layouts 2721 | -7/Lower Caves | Learned location of Zion (-6) 2723 | -7/Lower Caves | Discovered new exit (range 14) 2723 | -7/Lower Caves | Spotted B-75 Beast 2724 | -7/Lower Caves | Found DCF Scrap (15 items) 2727 | -7/Lower Caves | Entered another Lower Caves area 2763 | -7/Lower Caves | Discovered new exit (range 8) 2765 | -7/Lower Caves | Entered Factory 2765 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2766 | -6/Factory | Identified exit to Factory 2909 | -6/Factory | Discovered exit to Factory (range 8) 3015 | -6/Factory | Build established: Scavenger-Sprinter 3116 | -6/Factory | Identified exit to Lower Caves 3139 | -6/Factory | Entered Lower Caves 3147 | -6/Lower Caves | Spotted B-75 Beast 3236 | -6/Lower Caves | Lost 5 parts (1p4n) 3375 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3407 | -6/Lower Caves | Discovered new exit (range 20) 3412 | -6/Lower Caves | Core integrity fell below 50% 3428 | -6/Lower Caves | Entered another Lower Caves area 3450 | -6/Lower Caves | Encountered a Warlord checkpoint 3452 | -6/Lower Caves | Lost 4 parts (1n2u1w) 3615 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3616 | -6/Lower Caves | Learned location of Extension (-5) 3621 | -6/Lower Caves | Spotted B-75 Beast 3660 | -6/Lower Caves | Core integrity fell below 20% 3670 | -6/Lower Caves | Lost 3 parts (1p2n) 3722 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03532_ Found Imp. Field Recycling Unit. 03532_ Found Energy Well. 03532_ Found Mak. Leg. 03532_ Found 65 Matter. 03533_ Acquired Energy Well. 03535_ Dropped Energy Well. 03535_ Acquired Energy Well. 03615_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03616_ Acquired derelict log, extracted data. World map updated: -5/Extension. 03617_ Hvy. Deuterium Engine destroyed. 03621_ VTOL Module destroyed. 03639_ Imp. Flight Unit destroyed. A strange signal echoes through the caves. 03705_ Acquired 15 matter. 03719_ Searching scrap... 03719_ Found Nuclear Pulse Thruster. 03719_ Found Hpw. Tractor Beam. 03719_ Found Mak. Leg. 03719_ Found 35 Matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ???????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #??????####?????? | | ??????????????????????????????? #?????## ##????? | | ?????????????????????????????? #?????# ##???? | | ?????????????????????????????? #??????# #???? | | ???????????????????????######? #??????# #???? | | ???????????????????????? ? #????### #???? | | ???????????????????????? ?? #???## ##??# | | ????????????????######### ##? #??## #### | | ????????????????# s ! ## #?## ## | | ????????????????# %= ### #### | | ????????????????# ######@ ### ##### ## | | ????????????????? ??????## #?## ######## | | ????????????????? ???????## ### ##### ##?# | | ?????????????#### ????????# #????### ### ## | | ????????????## ???????### ####### #???? | | ???????#???## ???????# #???? | | ???????# ### ???????# ## #???? | | ?????##?? ???##### ####### #? #???? | | ??# ? #??## #?????# #???? | | # # #?## %% #?????## #? | | ### % ####??????### ## | | # # ##???????????## | | ????????????# # ####?????????????## | | ??????????? ## ##??????????????????### | | ?????????? # ??# #??????????????????????# ## | | ????????? ? ???## ???????????????????????# ##?# | | ???????? ?#?????## ??????????????????????? #??# | | ???????#?????????### ???????????????????????##### | | ????????????????????###??????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????# #? | | ????????????????????????????????????????????## #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed JunkRecyclingProcessor Manual? 0 Play Time 00:45:45 Cumulative 69.0 hours Start 2024.09.06 @ 10:17:15 End 2024.09.06 @ 11:03:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 84 Adventurer 0 Explorer 2 Win Type - Total 5 Types 3/0/0/2/0/0/0/0/0 Lore% 23 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 248d4157-5eaf-427a-a284-4134530c5b18