Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.08 @ 05:14:36 Player: Qwertychrish Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (44) 220 Value Destroyed (1255) 1255 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1258) 1258 TOTAL SCORE: 8513 Bonus ------- Pacifist 200 High Alert Combat Kills 58 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 189/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Weight Redist. System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Railgun Heavy Rocket Launcher Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Advanced Transmission Jammer > --- WEAPON ----------- Quantum Rifle Railgun Railgun Lance > --- INVENTORY -------- Nuclear Pulse Thruster Field Propulsion Drive Advanced ECM Suite Railgun Heavy Rocket Launcher Force Lance [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Slots Evolved 14 | . . 2 . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . 1 . . . . 1 Utility 8 | . . . . 1 2 1 . 2 1 . 1 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 115 | 6 4 6 8 46 7 2 6 10 2 1 17 Power 11 | 1 . 1 . 4 . . 1 1 1 . 2 Engine 5 | 1 . 1 . 2 . . 1 . . . . Core 4 | . . . . 2 . . . 1 1 . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 33 | 2 . . 1 14 . 2 4 . . 1 9 Treads . | . . . . . . . . . . . . Leg 3 | . . . . 3 . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . Hover 2 | . . . . . . 2 . . . . . Flight 25 | . . . . 11 . . 4 . . 1 9 Utility 35 | 1 1 2 . 14 5 . 1 7 1 . 3 Device 20 | . . 1 . 7 4 . . 5 1 . 2 Storage 4 | 1 1 . . . . . 1 1 . . . Processor 5 | . . . . 3 1 . . . . . 1 Hackware 1 | . . . . . . . . 1 . . . Protection 5 | . . 1 . 4 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 3 3 7 14 2 . . 2 . . 3 Energy Gun 10 | 2 2 1 1 3 . . . . . . 1 Energy Cannon 2 | . . . 1 1 . . . . . . . Ballistic Gun 12 | . 1 1 2 5 . . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . 2 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . 1 1 3 . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 1 . 1 . . . Corrupted Parts 3 | . . . . 3 . . . . . . . System Corruption 16 | . . . . 16 . . . . . . . Parts Lost 49 | . . . 1 8 7 . 2 . . 6 25 Power 5 | . . . . 1 . . . . . 2 2 Propulsion 19 | . . . 1 2 3 . 1 . . 3 9 Utility 17 | . . . . 2 3 . 1 . . 1 10 Weapon 8 | . . . . 3 1 . . . . . 4 Highest Loss Streak 24 | . . . 1 3 3 . 2 . . 6 24 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 91 92 84 53 34 45 73 86 73 67 Engine 4 | . 14 11 11 5 . . 6 4 . . . Core 1 | . . . . 2 4 . . . 10 3 . Leg 3 | . . . . 12 . . . . . . . Wheel 5 | . 28 22 14 2 . . . . . . . Flight 8 | . . . . 9 12 . 3 23 21 14 11 Device 14 | . . . 11 13 11 6 6 16 28 28 29 Storage 5 | . 14 11 11 5 . . 6 5 5 5 3 Processor 5 | . . . . 4 15 13 7 5 5 5 4 Energy Gun 6 | . 23 22 14 7 . . . . . . . Energy Cannon 1 | . . . 7 4 . . . . . . . Ballistic Gun 8 | . 4 16 20 12 . . . 3 . . 1 Impact Weapon 1 | . . 4 1 2 . . . . . . . Slashing Weapon 2 | . . . . . 6 6 6 5 5 5 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 37 | 13 18 25 24 31 12 3 13 21 26 26 37 Greatest Support 46 | 26 26 26 28 30 12 3 24 24 33 33 46 Greatest Overweight (x) 4 | 2 . . 1 3 1 . 4 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 8 8 8 8 8 Average Capacity 7 | 6 9 10 10 7 5 5 7 8 8 8 7 Most Carried 10 | 6 8 10 10 10 5 5 6 8 7 8 8 Average Carried 7 | 2 7 8 10 7 4 5 4 6 7 7 6 Final Capacity 10 | 8 10 10 10 5 5 5 8 8 8 8 5 Final Carried 10 | 6 8 10 10 5 5 5 6 8 7 8 4 Class Distribution -------------------- 28% | Mutant 18% | Skirmisher 12% | Sprinter 5% | Scavenger-Scout 5% | Tank 5% | Scavenger-Skirmisher 5% | Gunner 5% | Scout 4% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scout | -6/Factory Mutant | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Gladiator | -4/DSF Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Matter Collected 1471 | 253 17 144 70 523 296 24 . . . 15 129 Remotely . | . . . . . . . . . . . . Salvage Created 1261 | . . 332 44 747 68 . . . . . 70 Parts 100 | . . 26 13 45 5 . . . . . 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Combat Hostiles Destroyed 36 | . . 8 6 20 1 . . . . . 1 Guns 21 | . . 8 1 11 . . . . . . 1 Cannons 3 | . . . . 3 . . . . . . . AOE 8 | . . . 5 2 1 . . . . . . Classes Destroyed 9 | . . 5 . 3 1 . . . . . . Worker 1 | . . 1 . . . . . . . . . Builder 2 | . . . . 2 . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 4 | . . 1 . 1 2 . . . . . . Swarmer 13 | . . 3 6 4 . . . . . . . Cutter 3 | . . . . 3 . . . . . . . Grunt 11 | . . 3 . 8 . . . . . . . Sentry 7 | . . 2 . 5 . . . . . . . Programmer 2 | . . . . . 1 . . . . . 1 Best Kill Streak 7 | . . 7 6 5 1 . . . . . 1 Combat Bots Only 7 | . . 7 6 3 1 . . . . . 1 Max Kills in Single Turn 3 | . . 1 3 2 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 1 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Hostile Shots Fired 582 | . . 41 9 152 70 . 7 6 . 8 289 Missed 251 | . . 12 4 56 37 . 1 3 . 4 134 Damage Taken 6063 | . . 267 63 1549 603 . 227 53 . 313 2988 Core 2316 | . . 39 8 519 244 . 74 . . 123 1309 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 100 . 88 5 65 . 91 100 . 89 . Volleys Fired 67 | . . 10 3 45 3 . . . . . 6 Largest 4 | . . 4 3 4 1 . . . . . 3 Hottest 183 | . . 123 103 183 39 . . . . . 164 Shots Fired 188 | . . 38 5 130 3 . . . . . 12 Gun 159 | . . 38 3 106 . . . . . . 12 Cannon 19 | . . . . 19 . . . . . . . Launcher 10 | . . . 2 5 3 . . . . . . Special . | . . . . . . . . . . . . Kinetic 104 | . . 18 1 75 . . . . . . 10 Thermal 74 | . . 20 2 50 . . . . . . 2 Explosive 10 | . . . 2 5 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | . . 6 4 11 1 . . . . . 9 Robot Miss Streak 5 | . . 3 . 5 2 . . . . . 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 144 | . . 21 3 97 13 . . . . . 10 Core Hits 70 | . . 14 7 38 8 . . . . . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . 6 . . . . . . 1 Critical Strikes 12 | . . . . 8 3 . . . . . 1 Burn 1 | . . . . 1 . . . . . . . Destroy 2 | . . . . 1 . . . . . . 1 Smash 6 | . . . . 6 . . . . . . . Sever 3 | . . . . . 3 . . . . . . Melee Attacks 58 | . . 3 2 20 27 . . 5 . . 1 Impact 25 | . . 3 2 20 . . . . . . . Slashing 32 | . . . . . 27 . . 5 . . . Piercing 1 | . . . . . . . . . . . 1 Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3677 | . . 283 260 2359 440 . . . . . 335 Guns 1560 | . . 283 11 981 . . . . . . 285 Cannons 327 | . . . . 327 . . . . . . . Explosions 773 | . . . 249 426 98 . . . . . . Melee 1006 | . . . . 620 342 . . . . . 44 Ramming 11 | . . . . 5 . . . . . . 6 Kinetic 1048 | . . 152 . 640 . . . . . . 256 Thermal 839 | . . 131 11 668 . . . . . . 29 Explosive 773 | . . . 249 426 98 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 620 | . . . . 620 . . . . . . . Slashing 342 | . . . . . 342 . . . . . . Piercing 44 | . . . . . . . . . . . 44 Highest Corruption 16 | . . 1 1 16 . . . . . . 4 Average Corruption 2 | . . 1 1 10 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . 2 1 . . . . . . 3 Message Errors 1 | . . . 1 . . . . . . . . Matter Fused 3 | . . . . 1 . . . . . . 2 Heat Flow Errors 1 | . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 411 | . . . . 249 142 . . . . . 20 Projectiles . | . . . . . . . . . . . . Explosions 139 | . . . . . 139 . . . . . . Melee 272 | . . . . 249 3 . . . . . 20 Knockbacks 5 | . . . . 5 . . . . . . . Impact 5 | . . . . 5 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 243 | . . . 23 2 215 . . . . . 3 Shots 4 | . . . 1 . 3 . . . . . . Rammed 3 | . . . . 1 . . . . . . 2 Targets Rammed 3 | . . . . 1 . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 361 | . . 169 199 361 6 . . . . . 82 Average Temperature 90 | . . 60 79 103 6 . . . . . 32 Received Heat Transfer 1085 | . . 51 . 639 84 . 27 18 . . 266 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . 7 . . . . . . . Impact Corruptions 10 | . . . . 10 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . Heat Transferred 1720 | . . 300 25 1358 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Peak Influence 609 | . 5 276 255 609 429 125 97 75 36 2 135 Initial 140 | . . 1 107 99 140 115 87 50 36 2 . Average 196 | . 3 121 250 381 269 120 81 63 7 . 34 Maximum Alert Level 2 | . . 1 1 2 2 . . . . . . Low Security (%) 53 | 100 100 59 3 17 28 100 100 100 100 100 100 Level 1 28 | . . 40 96 21 59 . . . . . . Level 2 18 | . . . . 61 12 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 1 2 . 7 2 . 1 . . . 5 Investigation 6 | . 1 2 . 1 . . . . . . 2 Extermination 2 | . . . . . 1 . . . . . 1 Reinforcement 7 | . . . . 3 1 . 1 . . . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Distress Signals 3 | . . . . . . . . . . . 3 Communications Jammed 2 | . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . 2 Times Spotted 135 | . 1 11 6 50 10 . 8 3 . 2 44 Peak Tracking Total 25 | . 1 6 3 8 5 . 6 3 . 2 25 Tactical Retreats 21 | . . . . 12 3 . 2 . . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Traps Triggered 8 | . . 1 . 1 1 . 2 1 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Machines Disabled 2 | . . . . . 2 . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Machines Accessed 25 | . 2 1 . 6 5 3 . 4 2 . 2 Terminals 21 | . 2 1 . 6 3 2 . 4 2 . 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 Total Hacks 69 | . 6 2 . 20 20 7 . 7 3 . 4 Successful 30 | . 4 . . 11 9 3 . . 3 . . Failed 39 | . 2 2 . 9 11 4 . 7 . . 4 Catastrophic 8 | . . 1 . 1 2 . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 55 | . 6 2 . 17 15 5 . 7 2 . 1 Terminals 62 | . 6 2 . 20 17 6 . 7 3 . 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . . 3 Terminal Hacks 12 | . . . . 5 3 2 . . 2 . . Open DSF 2 | . . . . . . 1 . . 1 . . Alert Level 2 | . . . . 1 1 . . . . . . Unreport Threat 3 | . . . . 2 . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . Zone Layout 3 | . . . . 1 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . . 6 6 1 . . 1 . . Terminals 18 | . 4 . . 6 6 1 . . 1 . . Track 5 | . 1 . . 1 3 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 12 | . 2 . . 5 3 1 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 1 1 . 6 5 3 . 4 2 . 2 Full Trace Events 4 | . 1 1 . 1 . . . . . . 1 Feedback Events 1 | . . 1 . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Turns Passed 3000 | 52 119 266 331 804 427 93 102 229 74 34 469 Spaces Moved 3946 | 40 122 209 272 592 813 179 86 606 230 89 708 Core 443 | 13 . . . 23 197 179 1 . . . 30 Treads . | . . . . . . . . . . . . Legs 158 | . . . . 158 . . . . . . . Wheels 688 | 27 122 209 272 58 . . . . . . . Hover 79 | . . . . . . . 79 . . . . Flight 2578 | . . . . 353 616 . 6 606 230 89 678 Fastest Speed 29 | 50 90 90 95 29 29 50 31 31 31 31 33 Average Speed 52 | 93 90 90 107 69 37 50 76 31 31 35 38 Slowest Speed 250 | 150 90 90 115 200 84 50 250 31 31 37 122 Overloaded Moves 28 | . . . . . 28 . . . . . . Propulsion Burnouts 1 | . . . . . 1 . . . . . . Robots Hopped 25 | . . . . 7 2 . 1 1 . . 14 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 33 21 45 62 19 2 83 10 7 95 29 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 10 | . . 3 2 . . . . 5 . . . Terrain Destroyed 115 | . . 3 18 25 64 . . 5 . . . Melee 10 | . . 3 2 . . . . 5 . . . Projectile . | . . . . . . . . . . . . AOE 105 | . . . 16 25 64 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac DSF Res Total 4599 | 51 131 256 298 846 881 180 118 639 231 91 877 Wait 309 | . . 19 13 105 22 . . 7 . . 143 Move 3886 | 39 121 208 271 577 808 178 83 603 229 88 681 Hop 24 | . . . . 7 2 . 1 1 . . 13 Pick Up 46 | 6 2 5 . 12 5 . 1 6 . 2 7 Fast Attach 70 | 6 4 4 2 25 4 2 5 8 1 . 9 Attach 25 | . . 2 . 9 3 . 1 1 1 1 7 Detach 7 | . . 1 . 4 1 . 1 . . . . Swap 20 | . . . 6 12 . . . 1 . . 1 Drop 58 | . 4 4 1 29 6 . . 7 . . 7 Fire 67 | . . 10 3 45 3 . . . . . 6 Melee 58 | . . 3 2 20 27 . . 5 . . 1 Ram 3 | . . . . 1 . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 26 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 4) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Weapon x2 350 | -9/Materials | Destroyed 7 combat bots 429 | -9/Materials | Discovered new exit (range 11) 438 | -9/Materials | Entered Mines 647 | -9/Mines | Identified exit to Materials 703 | -9/Mines | Build established: Skirmisher 769 | -9/Mines | Entered Materials 769 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 909 | -8/Materials | Garrison activated, responded to threat 1366 | -8/Materials | Core integrity fell below 50% 1461 | -8/Materials | Discovered new exit (range 16) 1476 | -8/Materials | Lost 3 parts (1p1n1u) 1493 | -8/Materials | Core integrity fell below 20% 1527 | -8/Materials | System corruption reached 10% 1569 | -8/Materials | Search patrols dispatched 1571 | -8/Materials | Identified exit to Factory 1573 | -8/Materials | Entered Factory 1573 | -7/Factory | Evolved 2 slots: Utility x2 1716 | -7/Factory | Discovered new exit (range 8) 1731 | -7/Factory | Identified exit to Factory 1915 | -7/Factory | Lost 3 parts (2n1u) 2000 | -7/Factory | Entered another Factory area 2000 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2092 | -6/Factory | Identified exit to DSF 2093 | -6/Factory | Entered DSF 2134 | -6/DSF | Additional patrols routed to DSF 2150 | -6/DSF | Discovered new exit (range 20) 2195 | -6/DSF | Entered Factory 2195 | -5/Factory | Evolved 2 slots: Utility x2 2207 | -5/Factory | Spotted B-75 Beast 2399 | -5/Factory | Discovered new exit (range 3) 2424 | -5/Factory | Entered another Factory area 2424 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2487 | -4/Factory | Build established: Sprinter 2498 | -4/Factory | Identified exit to DSF 2498 | -4/Factory | Entered DSF 2516 | -4/DSF | Additional patrols routed to DSF 2521 | -4/DSF | Discovered new exit (range 16) 2532 | -4/DSF | Entered Research 2532 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2547 | -3/Research | Lost 6 parts (2p3n1u) 2807 | -3/Research | Build established: Mutant 2985 | -3/Research | Core integrity fell below 50% 2992 | -3/Research | Core integrity fell below 20% 3001 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02978_ Slug penetrates Wall. 02978_ Acquired 103 matter. 02980_ Adv. Weight Redist. System destroyed. 02981_ Connecting with Garrison Access... 02981_ ALERT: Suspicious activity at Garrison Access R002. Dispatching Investigation squad. 02982_ Q-thruster destroyed. 02982_ O-24 Administrator uses terminal to summon reinforcements. 02982_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. 02982_ O-24 Administrator locks terminal. 02984_ Quantum Rifle destroyed. 02984_ Adv. Targeting Computer destroyed. 02984_ Slammed into G-67 Veteran. 02987_ Lance destroyed. 02987_ Slammed into S-43 Plague. 02988_ K-01 Serf cleans the Terminal. 02996_ Penetrated by Slug. 02996_ Slug penetrates Door. 02998_ K-01 Serf cleans the DSF Access. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# # | | ???????????????????????????????????????# ""G"" # | | ???????????????????????????????????????# " " # | | ???????????????????????????????????????# " " # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# ! # | | ???????????????????????????????????????#######/### | | ????????????????????????????????????####### | | ????????????????????????????????????# ! # | | ????????????????????????????????????# ! # ! | | ???????????????????????????########## # "" | | ???????????????????????????# # # "" | | ???????????????????????????# # # "T | | ???????????????????????????# # # "" | | ???????????????????????????# # / "" | | ???????????????????????????# # # | | ???????????????????????????+ # # | | ???????????????????????????# # # | | ??????????????#k???????????# R+ # ### | | ??????????????# ???###???# ps # # ^ #?? | | ??????????????# k###T ########/########## #?? | | ??????????????# k k k ussk k /?? | | ??????????????# s # ? | | ??????????????# #= | | ??????????????# @ #? | | ??????????????###########/######################?? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????= ????????????????????? | | ?????????????????????= ???????????????????? | | ????????????????????? ! ???????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumPropulsionBlaster Manual? 0 Play Time 01:45:27 Cumulative 48.2 hours Start 2024.03.08 @ 03:02:45 End 2024.03.08 @ 05:14:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 700a0ca5-4cfc-4715-b974-d07545781309