Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 05:09:18 Player: Rubh Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (138) 690 Value Destroyed (5230) 5230 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1092) 1092 TOTAL SCORE: 12052 Bonus ------- High Alert Combat Kills 292 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 104/300 Energy 43/290 System Corruption 11% Temperature Critical (889) Movement Treading (250) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Improved Heavy Treads > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Layered Heavy Armor Plating EM Disruption Field > --- WEAPON (4) ------- Precision Shock Rifle Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (20) --- Armored Treads Improved Heat Sink Matter Compressor (0) Trap Scanner Launcher Guidance Computer Recoil Nullifier Recoil Nullifier Layered Heavy Armor Plating Improved Shock Absorption System Force Field System Shield Authchip [R/Combat] Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Energy Well Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Force Field > --- WEAPON ----------- Magnetic Acceleration Cannon AWS/Autocannon > --- INVENTORY -------- Improved Deuterium Engine Cryofiber Web Improved Heat Sink Matter Compressor Trap Scanner Launcher Guidance Computer Armor Integrity Analyzer Recoil Nullifier Recoil Nullifier Shock Absorption System EM Disruption Field System Shield Authchip [R/Combat] Improved Component Analysis Suite Precision Shock Rifle Heavy Particle Cannon Heavy Particle Cannon Plasma Cannon Advanced Assault Cannon Heavy Rocket Launcher [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Force Field Storage High-capacity Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Beam Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Slots Evolved 10 | . . . . . 4 2 2 . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 5 | . . . . . 2 . 1 . 2 . Weapon 2 | . . . . . 1 . 1 . . . Parts Attached 98 | 8 18 1 1 1 18 19 5 1 26 . Power 18 | 2 2 1 . . 1 7 . . 5 . Engine 16 | 2 2 1 . . 1 7 . . 3 . Core 2 | . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 3 . . . 5 5 . 1 4 . Treads 17 | . 2 . . . 5 5 . 1 4 . Leg 3 | 2 1 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 1 9 . . . 5 2 4 . 9 . Device 9 | 1 1 . . . 1 1 2 . 3 . Storage 7 | . 4 . . . . 1 1 . 1 . Processor 6 | . 1 . . . 2 . 1 . 2 . Hackware . | . . . . . . . . . . . Protection 8 | . 3 . . . 2 . . . 3 . Artifact . | . . . . . . . . . . . Weapon 30 | 3 4 . 1 1 7 5 1 . 8 . Energy Gun 8 | 2 . . . . 3 2 . . 1 . Energy Cannon 7 | . 1 . . . 1 . 1 . 4 . Ballistic Gun 6 | 1 2 . . 1 1 1 . . . . Ballistic Cannon 4 | . . . . . . 2 . . 2 . Launcher 5 | . 1 . 1 . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 25 | . 1 . . . 10 2 . 1 9 2 Power 4 | . . . . . 1 . . . 2 1 Propulsion 8 | . 1 . . . 3 1 . 1 2 . Utility 4 | . . . . . 1 . . . 3 . Weapon 9 | . . . . . 5 1 . . 2 1 Highest Loss Streak 7 | . 1 . . . 7 1 . 1 3 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 100 100 95 81 79 76 82 85 Engine 12 | . 14 14 14 14 8 14 13 13 9 5 Treads 23 | . 9 28 28 28 25 27 20 16 16 17 Device 2 | . 10 . . . 4 . 5 6 6 5 Storage 11 | . 5 14 14 14 9 15 13 13 6 5 Processor 14 | . 5 14 14 14 17 15 13 13 15 17 Protection 1 | . 4 . . . 3 . . . 4 5 Energy Gun 1 | . 4 . . . 6 . . . . 5 Energy Cannon 6 | . 11 14 14 14 2 . 6 6 7 11 Ballistic Gun 4 | . 12 14 1 13 8 . . . . . Ballistic Cannon 3 | . . . . . . 6 6 6 7 3 Launcher 3 | . . . 12 . 8 . . . 1 . Peak Build Rating 97 | 6 9 10 14 14 36 70 86 86 97 88 Average Rating 41 | 3 7 8 11 14 27 59 84 84 83 85 On Entrance 36 | . 6 8 10 14 14 15 70 85 86 88 Naked Turns . | . . . . . . . . . . . Heaviest Build 153 | 9 50 50 52 52 64 128 145 144 153 114 Greatest Support 129 | 20 40 40 40 40 63 119 119 119 129 54 Greatest Overweight (x) 29 | . 2 1 1 1 1 3 1 1 29 2 Average Overweight (x) . | . . 1 1 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 10 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 10 13 14 20 20 20 20 20 14 Average Carried 14 | 2 5 8 10 13 14 18 18 19 17 14 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 9 13 14 19 20 20 20 14 14 Class Distribution -------------------- 47% | Skirmisher 41% | Mutant 6% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Matter Collected 2318 | 263 329 114 . 35 445 322 . 45 707 58 Remotely . | . . . . . . . . . . . Salvage Created 4296 | 37 398 194 . 88 1016 1268 . 505 676 114 Parts 284 | 3 27 9 . 4 79 103 . 15 43 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Combat Hostiles Destroyed 108 | 1 10 3 . 2 25 37 . 9 19 2 Guns 21 | 1 3 1 . . 16 . . . . . Cannons 71 | . 5 2 . 2 1 37 . 9 15 . AOE 14 | . 2 . . . 8 . . . 4 . Classes Destroyed 17 | 1 3 1 . . 5 5 . 2 . . Worker 6 | . . . . . 3 3 . . . . Builder 2 | . . . . . 1 . . . 1 . Tunneler 1 | . . . . . 1 . . . . . Recycler 5 | . 1 1 . . 3 . . . . . Operator 2 | . . . . . . 1 . . 1 . Watcher 14 | . 1 . . . 3 7 . . 3 . Swarmer 32 | . 3 . . . 14 10 . . 5 . Grunt 35 | 1 7 2 . 2 6 7 . 5 3 2 Brawler 3 | . . . . . . 2 . 1 . . Duelist 3 | . . . . . . 3 . . . . Protector 1 | . . . . . . 1 . . . . Sentry 10 | . . . . . 4 5 . . 1 . Demolisher 1 | . . 1 . . . . . . . . Specialist 2 | . . . . . . . . 2 . . Hunter 4 | . . . . . 1 . . . 3 . Programmer 13 | . . . . . . 8 . . 5 . Heavy 3 | . . . . . . . . 1 2 . Thug 1 | . . . . . . 1 . . . . Best Kill Streak 6 | 1 3 3 . 1 5 6 . 6 5 2 Combat Bots Only 6 | 1 3 2 . 1 4 5 . 6 5 2 Max Kills in Single Turn 4 | 1 2 1 . 1 4 2 . 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . . . 3 . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Hostile Shots Fired 756 | 4 55 16 . 5 269 164 . 16 210 17 Missed 222 | . 18 3 . 1 81 64 . 7 45 3 Damage Taken 8967 | 47 395 147 . 56 2248 1491 . 156 3690 737 Core 1734 | 11 68 24 . . 243 184 . 22 712 470 Absorbed by Shields 1551 | . . . . . 252 . . 159 1140 . Redirected to Shielding 42 | . . . . . 42 . . . . . Regen/Repaired (Parts) 23 | . . . . . 23 . . . . . Core Remaining (%) 75 | 95 . . . 58 55 73 . 97 . . Volleys Fired 226 | 3 34 13 . 5 74 6 . 17 66 8 Largest 4 | 2 2 2 . 2 3 3 . 1 4 4 Hottest 258 | 60 90 80 . 83 148 123 . 80 258 258 Shots Fired 584 | 6 63 26 . 10 155 98 . 38 164 24 Gun 208 | 6 43 13 . 5 122 12 . . 2 5 Cannon 365 | . 18 13 . 5 29 86 . 38 157 19 Launcher 11 | . 2 . . . 4 . . . 5 . Special . | . . . . . . . . . . . Kinetic 326 | 3 25 13 . 5 74 91 . 21 92 2 Thermal 239 | 3 36 13 . 5 77 6 . 17 65 17 Explosive 11 | . 2 . . . 4 . . . 5 . Electromagnetic 8 | . . . . . . 1 . . 2 5 Robot Hit Streak 27 | 3 5 8 . 3 12 23 . 27 10 4 Robot Miss Streak 7 | 1 3 3 . 2 7 5 . 2 6 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Autonomous 120 | . . . . . . 86 . 21 13 . Shots Hit Robots 375 | 4 36 13 . 5 96 80 . 33 93 15 Core Hits 178 | 2 20 6 . 3 57 33 . 12 42 3 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 18 | . 3 . . . 1 7 . 2 3 2 Burn 5 | . 3 . . . 1 1 . . . . Meltdown 2 | . . . . . . . . . . 2 Blast 11 | . . . . . . 6 . 2 3 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16584 | 40 616 193 . 82 2633 6737 . 1872 4025 386 Guns 1855 | 40 225 53 . 13 1272 100 . . 70 82 Cannons 12449 | . 176 140 . 69 416 6388 . 1872 3084 304 Explosions 2263 | . 215 . . . 928 249 . . 871 . Melee . | . . . . . . . . . . . Ramming 17 | . . . . . 17 . . . . . Kinetic 11056 | 28 89 53 . 13 680 6430 . 1516 2193 54 Thermal 3706 | 12 312 140 . 69 1369 307 . 356 891 250 Explosive 1653 | . 215 . . . 567 . . . 871 . Electromagnetic 152 | . . . . . . . . . 70 82 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . 4 . . 11 11 Average Corruption 4 | . . . . . . 3 . . 7 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 95 | . . . . . . 56 . . 35 4 Message Errors 17 | . . . . . . 11 . . 5 1 Matter Fused 31 | . . . . . . 17 . . 14 . Heat Flow Errors 9 | . . . . . . 5 . . 3 1 Energy Discharges 13 | . . . . . . 9 . . 4 . Parts Rejected 1 | . . . . . . . . . 1 . Parts Fused 2 | . . . . . . 2 . . . . Data Loss (minor) 11 | . . . . . . 7 . . 4 . Data Loss (major) 7 | . . . . . . 4 . . 3 . Misfires 1 | . . . . . . . . . . 1 Alerts 2 | . . . . . . 1 . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 1852 | . . . . . 103 1474 . 79 196 . Projectiles 1573 | . . . . . . 1436 . 79 58 . Explosions 279 | . . . . . 103 38 . . 138 . Melee . | . . . . . . . . . . . Knockbacks 26 | . . . . . . 10 . 3 11 2 Impact . | . . . . . . . . . . . Kinetic 24 | . . . . . . 10 . 2 11 1 Secondary 2 | . . . . . . . . 1 . 1 Self-Inflicted Damage 110 | . . . . . . . . . 110 . Shots 1 | . . . . . . . . . 1 . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 889 | 46 118 214 . 84 322 248 . 20 628 889 Average Temperature 136 | 21 29 86 . 38 85 76 . 13 177 410 Received Heat Transfer 1840 | 24 144 78 . 30 1192 168 . 24 54 126 Effects 58 | . . . . . . 1 . . 35 22 Shutdowns 20 | . . . . . . . . . 15 5 Energy Bleed 6 | . . . . . . 1 . . 2 3 Interference 8 | . . . . . . . . . 7 1 Matter Decay 3 | . . . . . . . . . 1 2 Short Circuit 6 | . . . . . . . . . 5 1 Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 8 | . . . . . . . . . 1 7 Damage (core) 6 | . . . . . . . . . 3 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 13 | . . 2 . . 4 3 . . 3 1 Heat Transferred 6678 | 25 987 296 . 148 2470 372 . 700 1310 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Peak Influence 654 | 20 301 98 . 65 521 654 319 281 633 . Initial 319 | . 13 28 . . 25 182 319 83 147 . Average 227 | 3 184 72 . 10 241 272 306 164 365 . Maximum Alert Level 2 | . 1 . . . 2 2 1 1 2 . Low Security (%) 56 | 100 47 100 . 100 56 48 5 68 33 . Level 1 23 | . 52 . . . 20 30 94 31 11 . Level 2 20 | . . . . . 23 20 . . 54 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Squads Dispatched 21 | . 2 . . . 4 7 1 1 6 . Investigation 2 | . 1 . . . . . 1 . . . Extermination 8 | . . . . . . 5 . . 3 . Reinforcement 9 | . 1 . . . 3 1 . 1 3 . Assault 2 | . . . . . 1 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Distress Signals 5 | . 1 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 167 | 1 19 3 . 2 48 51 . 9 29 5 Peak Tracking Total 8 | 1 6 2 . 2 8 5 . 3 5 3 Tactical Retreats 11 | . 1 . . . 3 2 . . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Traps Triggered 5 | . 1 . . . . 2 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Machines Disabled 28 | . 1 . . 1 12 3 . . 11 . Max in Single Turn 11 | . 1 . . 1 11 2 . . 8 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Machines Accessed 26 | . 3 . 5 . 4 11 3 . . . Terminals 16 | . 3 . . . 3 8 2 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 98 | . 9 . 50 . 13 22 4 . . . Successful 78 | . 6 . 50 . 8 12 2 . . . Failed 20 | . 3 . . . 5 10 2 . . . Catastrophic 2 | . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 37 | . 9 . . . 10 16 2 . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations 4 | . . . . . 3 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 73 | . 6 . 50 . 6 9 2 . . . Record 61 | . 4 . 49 . 2 5 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open DSF 4 | . . . . . . 3 1 . . . Alert Level 3 | . 1 . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . Network Status 2 | . . . . . . 2 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 2 . . . 3 9 2 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Turns Passed 12876 | 113 805 564 1849 1513 2146 3122 425 199 2041 99 Spaces Moved 4989 | 84 423 218 769 593 773 1209 179 69 648 24 Core 36 | 21 . . . . . . . . 15 . Treads 4570 | . 103 218 769 593 773 1209 179 69 633 24 Legs 383 | 63 320 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 240 240 240 160 151 230 230 166 250 Average Speed 228 | 102 155 240 240 240 215 234 230 233 264 313 Slowest Speed 1500 | 120 320 240 240 240 250 410 230 238 1500 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 6 65 62 92 95 54 35 6 66 16 4 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 4 | . . 1 . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 184 | . 11 . . . 50 19 . 3 101 . Melee . | . . . . . . . . . . . Projectile 32 | . . . . . 1 11 . 3 17 . AOE 152 | . 11 . . . 49 8 . . 84 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Upp Total 6070 | 101 509 234 773 673 1109 1492 194 92 861 32 Wait 613 | 4 18 . . 74 211 206 . . 100 . Move 4979 | 83 422 217 768 592 772 1208 178 68 647 24 Hop . | . . . . . . . . . . . Pick Up 90 | 3 7 2 3 1 21 29 7 3 14 . Fast Attach 16 | 6 7 . . . 2 . . 1 . . Attach 39 | . . . . . 6 12 2 . 19 . Detach 7 | . 2 . . . . 3 . . 2 . Swap 43 | 2 11 1 1 1 10 7 3 . 7 . Drop 56 | . 8 1 1 . 12 21 4 3 6 . Fire 226 | 3 34 13 . 5 74 6 . 17 66 8 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 5) 599 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Identified exit to Mines 919 | -10/Materials | Entered Mines 983 | -10/Mines | Learned Materials trap positions 1000 | -10/Mines | Discovered new exit (range 6) 1045 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1199 | -10/Mines | Assembled infested the area 1286 | -10/Mines | Discovered new exit (range 5) 1296 | -10/Mines | Identified exit to Materials 1339 | -10/Mines | Met 8R-AWN 1474 | -10/Mines | Discovered new exit (range 5) 1481 | -10/Mines | Identified exit to Exiles 1483 | -10/Mines | Entered Exiles 1522 | -10/Exiles | Discovered new exit (range 15) 1553 | -10/Exiles | Identified exit to Mines 1603 | -10/Exiles | Welcomed by 8R-AWN 1653 | -10/Exiles | Learned about 8R-AWN's background 1683 | -10/Exiles | Met EX-HEX 1870 | -10/Exiles | Met EX-BIN 2060 | -10/Exiles | Met EX-DEC 2079 | -10/Exiles | Learned location of Zion (-7) 2195 | -10/Exiles | Discovered exit to Mines (range 14) 2374 | -10/Exiles | Visited The Gauntlet 2759 | -10/Exiles | Aligned with FarCom system 2762 | -10/Exiles | Given EX-Vault access code 2822 | -10/Exiles | Opened EX-Vault 2836 | -10/Exiles | Found AWS/Autocannon 2883 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3332 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3332 | -10/Exiles | Entered Mines 3741 | -9/Mines | Discovered new exit (range 13) 3767 | -9/Mines | Identified exit to Materials 4056 | -9/Mines | Learned Materials stockpile data 4105 | -9/Mines | Discovered exit to Materials (range 8) 4845 | -9/Mines | Entered Materials 4845 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4846 | -8/Materials | Loaded intel: 11 trap records 5156 | -8/Materials | Build established: Skirmisher 5267 | -8/Materials | Discovered new exit (range 14) 5358 | -8/Materials | Discovered new exit (range 3) 6457 | -8/Materials | Discovered new exit (range 16) 6475 | -8/Materials | Repaired Hardlight Generator 6845 | -8/Materials | First assault squad dispatched 6988 | -8/Materials | Identified exit to Factory 6991 | -8/Materials | Entered Factory 6991 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7018 | -7/Factory | Lost 7 parts (1p2n1u3w) 7922 | -7/Factory | P-60 Hacker assimilated allied X1-XIK(g) 9452 | -7/Factory | Discovered new exit (range 7) 9466 | -7/Factory | Identified exit to Factory 9791 | -7/Factory | First assault squad dispatched 9859 | -7/Factory | Fabricated Imp. Heavy Treads (x1) 10113 | -7/Factory | Entered another Factory area 10113 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10538 | -6/Factory | Identified exit to DSF 10538 | -6/Factory | Entered DSF 10592 | -6/DSF | Additional patrols routed to DSF 10700 | -6/DSF | Discovered new exit (range 14) 10707 | -6/DSF | Sterilization system engaged 10727 | -6/DSF | Ambient heat levels rising (+10) 10735 | -6/DSF | Identified exit to Factory 10737 | -6/DSF | Entered Factory 10737 | -5/Factory | Evolved 2 slots: Utility x2 11117 | -5/Factory | AWS/Autocannon suddenly broke down 11716 | -5/Factory | Build established: Scavenger-Gunner 12136 | -5/Factory | Core integrity fell below 50% 12298 | -5/Factory | System corruption reached 10% 12334 | -5/Factory | Lost 3 parts (2p1n) 12684 | -5/Factory | Discovered new exit (range 6) 12699 | -5/Factory | Discovered new exit (range 12) 12778 | -5/Factory | Entered Upper Caves 12861 | -5/Upper Caves | Core integrity fell below 20% 12869 | -5/Upper Caves | Build established: Gunner 12878 | -5/Upper Caves | Core destroyed Last Messages --------------- 12871_ G-67 Veteran misfires. 12873_ EM Disruption Field broken. 12873_ Overheating: Short circuit. 12874_ System corrupted: FCS attempts to trigger Hvy. Particle Cannon. 12874_ System corrupted: Hvy. Particle Cannon misfires. 12874_ Critical hit (Burn: +37). 12876_ Overheating: Arm. Medium Treads damaged (-261). 12876_ Overheating: Adv. Targeting Computer damaged (-8). 12876_ Overheating: Hvy. Particle Cannon damaged (-8). 12878_ Power failure, Rnf. Deuterium Engine shutdown. 12878_ Overheating: Core damaged (-190). [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# #????????????????????? | | ????????????????#### ####?????????????????? | | ????????????????# # """" ## #?????????????????? | | ????????????????# """" # ##????????????????? | | ?????????????????# """" #????????????????? | | ??????????????????# "" ##???????????????? | | ???????????????????# "" ##??????????????? | | ???????????????????# "" #% ###????????????? | | ???????????????????# "" %[ ##???????????? | | ???????????????????# #???????????? | | ???????????????????#### #### #???????????? | | ??????????????????????### #??# ## ??????? | | ????????????????????????#@#?? ##?? #?????? | | ????????????????????????# g ? ##???? ??????? | | ????????????????????????##### ## #??????? ?????? | | ????????????????????????????# ?? #???????? ?????? | | ????????????????????????????# ?? #???????????????? | | ????????????????????????????# ??##???????????????? | | ????????????????????????????# ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 30 Energy Capacity 830 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Treads | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Can't Touch This First Step to Greatness Hey, That's Mine! I Spy It Was An Accident, I Swear It's Just You Just What I Needed Made in Tau Ceti IV Novice Programmer Part-time Mechanic Power Corrupts Serviceable Loadout Significant Disruption System Compromised Tank Tourist Challenges ------------ None Game ------ Seed CombatInsulationTriangulator Manual? 0 Play Time 03:31:43 Cumulative 3.5 hours Start 2025.02.24 @ 01:07:26 End 2025.02.24 @ 05:09:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e10feb73-9ee5-4b22-b611-f3d9def99d33