Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 02:29:42 Player: Bowster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2061) 2061 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 4912 Bonus ------- High Alert Combat Kills 61 Cogmind --------- Core Integrity 617/700 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Hovering (111) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Airjet Aerolev Unit > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Ion Cannon Great Maul > --- INVENTORY (15) --- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit System Shield System Shield Ion Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Airjet Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Ion Cannon Great Maul > --- INVENTORY -------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit System Shield System Shield Ion Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Great Maul [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Airjet Flight Unit Surge Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 99 | 7 6 21 63 2 Power 19 | 1 . 3 15 . Engine 16 | 1 . 3 12 . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 34 | 2 1 6 25 . Treads . | . . . . . Leg . | . . . . . Wheel 12 | 2 1 4 5 . Hover 4 | . . . 4 . Flight 18 | . . 2 16 . Utility 22 | 2 3 4 12 1 Device 8 | 1 1 1 5 . Storage 5 | 1 1 2 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 7 | . . 1 5 1 Artifact . | . . . . . Weapon 24 | 2 2 8 11 1 Energy Gun 16 | 2 2 5 7 . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . 2 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 1 . Unidentified Prototypes . | . . . . . Parts Lost 30 | . 1 3 26 . Power 7 | . . 1 6 . Propulsion 9 | . . . 9 . Utility 6 | . . . 6 . Weapon 8 | . 1 2 5 . Highest Loss Streak 6 | . 1 2 6 . To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 99 88 84 Engine 14 | . 14 21 12 7 Core 2 | . . . 3 7 Wheel 11 | . 27 20 5 . Hover 1 | . . . 1 15 Flight 9 | . . . 14 . Device 14 | . 13 18 12 15 Storage 10 | . 14 11 9 7 Processor 3 | . . . 4 7 Protection 5 | . . 3 7 7 Energy Gun 12 | . 27 20 7 . Ballistic Gun 1 | . . . 2 . Impact Weapon 5 | . . 1 7 7 Peak Build Rating 31 | 7 7 19 28 31 Average Rating 17 | 4 6 10 22 30 On Entrance 11 | . 7 7 14 27 Naked Turns . | . . . . . Heaviest Build 46 | 15 20 39 45 46 Greatest Support 48 | 32 32 32 48 25 Greatest Overweight (x) 5 | . . 5 5 1 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 14 | 6 9 13 15 15 Most Carried 15 | 4 9 15 15 11 Average Carried 11 | 2 6 10 13 10 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 3 9 15 12 10 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1553 | 270 58 193 1012 20 Remotely . | . . . . . Salvage Created 2720 | 80 271 747 1521 101 Parts 143 | 8 20 46 62 7 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 7 15 36 2 Melee 9 | . . 1 8 . Guns 42 | . 6 14 22 . Cannons 2 | . . . . 2 AOE 2 | . 1 . 1 . Classes Destroyed 10 | 2 4 1 3 . Builder 1 | . . . 1 . Tunneler 2 | 1 . . 1 . Hauler 1 | . . . 1 . Recycler 4 | 1 . . 3 . Operator 2 | . 1 1 . . Watcher 4 | . 2 1 1 . Swarmer 20 | . 3 . 17 . Grunt 32 | . 4 12 16 . Sentry 6 | . . 3 2 1 Hunter 2 | . . . 1 1 Best Kill Streak 5 | 2 3 3 5 2 Combat Bots Only 5 | . 3 3 5 2 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . 1 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 404 | . 23 48 258 75 Missed 102 | . 6 11 55 30 Damage Taken 3589 | . 192 484 2533 380 Core 632 | . 51 138 360 83 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . . 53 . Regen/Repaired (Parts) 397 | . 22 . 375 . Core Remaining (%) 69 | 100 79 65 34 . Volleys Fired 186 | 5 22 37 110 12 Largest 2 | 2 2 2 2 1 Hottest 90 | 90 80 80 69 60 Shots Fired 299 | 10 42 73 162 12 Gun 287 | 10 42 73 162 . Cannon 12 | . . . . 12 Launcher . | . . . . . Special . | . . . . . Kinetic 108 | . . . 108 . Thermal 58 | 5 . . 41 12 Explosive . | . . . . . Electromagnetic 133 | 5 42 73 13 . Robot Hit Streak 21 | 3 10 21 14 9 Robot Miss Streak 6 | 1 3 5 6 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 228 | 5 23 49 142 9 Core Hits 94 | 3 12 28 48 3 Critical Kills 5 | . . 1 4 . Critical Parts Destroyed 7 | . . . 7 . Critical Strikes 14 | . . 2 12 . Destroy 1 | . . . 1 . Corrupt 1 | . . 1 . . Smash 12 | . . 1 11 . Melee Attacks 49 | . . 4 45 . Impact 47 | . . 4 43 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . . 8 . Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 4748 | 76 348 868 3250 206 Guns 2547 | 76 293 630 1548 . Cannons 206 | . . . . 206 Explosions 145 | . 47 98 . . Melee 1840 | . . 138 1702 . Ramming 10 | . 8 2 . . Kinetic 881 | . . . 881 . Thermal 903 | 25 47 98 527 206 Explosive . | . . . . . Electromagnetic 1114 | 51 293 630 140 . Impact 1840 | . . 138 1702 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 2 . . Average Corruption 1 | . 1 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 3 16 . . Message Errors 2 | . . 2 . . Matter Fused 5 | . 1 4 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 6 | . 1 5 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . 1 . . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 535 | . . 4 531 . Projectiles . | . . . . . Explosions . | . . . . . Melee 535 | . . 4 531 . Knockbacks 11 | . . 1 10 . Impact 8 | . . 1 7 . Kinetic . | . . . . . Secondary 3 | . . . 3 . Self-Inflicted Damage 66 | . 37 29 . . Shots 2 | . 1 1 . . Rammed 3 | . 2 1 . . Targets Rammed 3 | . 2 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 348 | 60 84 278 348 36 Average Temperature 73 | 27 32 82 83 22 Received Heat Transfer 1254 | . 24 228 918 84 Effects 5 | . . . 5 . Shutdowns 3 | . . . 3 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 9 | . . . 9 . Combat Hostiles 5 | . . . 5 . Parts Fried 21 | . . 5 16 . Impact Corruptions 19 | . . 1 18 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1693 | 74 100 150 1036 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 680 | 10 328 219 680 384 Initial 309 | . 6 72 37 309 Average 201 | 3 158 111 241 332 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 59 | 100 74 94 45 . Level 1 28 | . 25 5 34 100 Level 2 12 | . . . 19 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 5 7 . Investigation 8 | . . 4 4 . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 15 21 84 2 Peak Tracking Total 8 | . 3 3 8 2 Tactical Retreats 23 | . 3 3 17 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 2 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 3 5 6 . Terminals 8 | . 2 4 2 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . . 1 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 57 | . 10 18 29 . Successful 38 | . 6 12 20 . Failed 19 | . 4 6 9 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . . 2 2 . Terminals 26 | . 7 13 6 . Fabricators . | . . . . . Repair Stations 19 | . 3 . 16 . Recycling Units 9 | . . 5 4 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 13 | . 3 8 2 . Record 3 | . 1 2 . . Prototype ID Bank 3 | . . 2 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . . 1 1 . Locate Traps 1 | . . 1 . . Surveillance Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 17 | . 3 . 14 . Scan Component 9 | . 2 . 7 . Repair 8 | . 1 . 7 . Recycling Unit Hacks 6 | . . 4 2 . Process 1 | . . 1 . . Report Inventory 3 | . . 2 1 . Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 12 | . 2 5 5 . Full Trace Events 9 | . 1 4 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 8 | . 1 . 7 . Time 268 | . 26 . 242 . Parts Recycled . | . . . . . Recycled Matter 325 | . . 325 . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . parse_system 1 | . . . 1 . check_alert 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6075 | 76 713 1344 3804 138 Spaces Moved 3843 | 49 543 860 2294 97 Core 28 | 7 . . 21 . Treads . | . . . . . Legs . | . . . . . Wheels 2260 | 42 543 850 825 . Hover 271 | . . . 174 97 Flight 1284 | . . 10 1274 . Fastest Speed 50 | 50 100 100 72 111 Average Speed 114 | 92 100 114 118 111 Slowest Speed 232 | 100 100 232 232 111 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 70 45 57 1 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . 3 7 . . Melee . | . . . . . Projectile . | . . . . . AOE 10 | . 3 7 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5147 | 68 670 1140 3154 115 Wait 877 | 1 86 187 599 4 Move 3839 | 48 542 859 2293 97 Hop . | . . . . . Pick Up 62 | 7 10 19 26 . Fast Attach 21 | 3 1 2 15 . Attach 44 | 4 2 8 28 2 Detach 8 | . . 2 6 . Swap 34 | . 3 11 20 . Drop 24 | . 2 10 12 . Fire 186 | 5 22 37 110 12 Melee 49 | . . 4 45 . Ram 3 | . 2 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 4) 468 | -10/Materials | Discovered new exit (range 8) 543 | -10/Materials | Repaired Com. Wheel 790 | -10/Materials | Entered another Materials area 790 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1251 | -9/Materials | Discovered new exit (range 16) 1255 | -9/Materials | Identified exit to Mines 1828 | -9/Materials | Discovered new exit (range 8) 2134 | -9/Materials | Entered another Materials area 2134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3409 | -8/Materials | Lost 3 parts (2p1n) 3829 | -8/Materials | Lost 6 parts (2p1n2u1w) 4092 | -8/Materials | Repaired Hrd. Light Armor Plating 4133 | -8/Materials | Repaired Surge Thruster 4172 | -8/Materials | Repaired Surge Thruster 4218 | -8/Materials | Repaired Hvy. Laser 4679 | -8/Materials | Build established: Scavenger-Mutant 4713 | -8/Materials | Discovered new exit (range 16) 4961 | -8/Materials | Repaired Lgt. Ion Engine 5018 | -8/Materials | Repaired Lgt. Ion Engine 5057 | -8/Materials | Repaired Surge Thruster 5144 | -8/Materials | Core integrity fell below 50% 5334 | -8/Materials | First assault squad dispatched 5725 | -8/Materials | Lost 6 parts (2p2n1u1w) 5899 | -8/Materials | Build established: Mutant 5938 | -8/Materials | Entered Factory 5938 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6076 | -7/Factory | Self-destructed Last Messages --------------- 05880_ Sneak attack on A-02 Transporter. 05884_ Destroyed Wheel. 05884_ U-05 Engineer system corrupted by crushing effect. 05885_ U-05 Engineer system terminally corrupted. 05885_ Structural Scanner fried. 05902_ Acquired System Shield. 05929_ Dropped Carbon-fiber Leg. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 05994_ R-06 Scavenger destroyed. 06009_ ALERT: All DSF locations entering lockdown mode. 06010_ Slug penetrates Wall. 06019_ H-55 Commando heat short circuits Targeting Computer. 06019_ Slug penetrates Wall. 06038_ H-55 Commando destroyed. 06048_ Y-54 Guardian destroyed. 06058_ K-01 Serf collects debris. 06064_ Acquired 20 matter. 06066_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ???????????????????????????????????????? ] ??????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? #????? | | ??????????????????????????????????????? ! ?????? | | ???????????????????????????????????????=%* ??????? | | ??????????????????????????????????????? = #??????? | | ??????????????????????????????????????? #??????? | | ???????????????????????#######????????? #??????? | | ???????????????????????# #????????? #??????? | | ???????????????????????# ########## ##?????? | | ???????????????????????# u #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# ! #?????? | | ???????????????????????# =[! #?????? | | ???????????????????????# [%######### #?????? | | ???????????????????????# k%=# # #?????? | | ???????????????????????# !# """" # #?????? | | ???????????????????????# + """" # #?????? | | ???????????????????????# @ # """" # +?????? | | ???????????????????????# # """" # #?????? | | ???????????????????#???# # """" # #?????? | | ???????????????????# ??# # """" ##### #?????? | | ????????????????#### ### # #???? #?????? | | ????????????????# # """" #???? #?????? | | ????????????????# # """" #?????#?????? | | ????????????????# # """" #???????????? | | ????????????????# # """" #???????????? | | ????????????????# # """" #???????????? | | ????????????????# ######## """" #???????????? | | ????????????????# ???????# #???????????? | | ????????????????# ???????#########???????????? | | ????????????????+ ????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 400 Matter Stores 440 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 45 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Watch This! Challenges ------------ None Game ------ Seed ShadeSigixLog Manual? 0 Play Time 01:22:54 Cumulative 11.0 hours Start 2025.03.02 @ 22:52:11 End 2025.03.04 @ 02:29:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21e620d8-460f-4e00-a037-735f2244ccda