Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 03:10:44 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (44) 8800 Robots Destroyed (514) 2570 Value Destroyed (25926) 25926 Prototype IDs (236) 4720 Alien Tech Used (15) 3000 Bonus (50765) 50765 TOTAL SCORE: 100281 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4697 Follower Combat Kills 3132 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 508 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -572 Cogmind --------- Core Integrity 727/1600 Matter 384/800 Energy 1165/1180 System Corruption 0% Temperature Cool (15) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (5) --- Electron Diverter Electron Diverter Electron Diverter Experimental Q-thruster Experimental Q-thruster > --- UTILITY (18) ----- Large Storage Unit Experimental Energy Well Experimental Matter Compressor Quantum Shading Machine Quantum Shading Machine Quantum Shading Machine Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Charger Advanced Kinecellerator Advanced Phase Shifter Layered Medium Armor Plating Advanced Focal Shield Experimental Thermal Shield Improved Energy Mantle Deep Network Scanner > --- WEAPON (2) ------- Centrium Greatsword > --- INVENTORY (12) --- Experimental Biometal Leg Experimental Energy Well (871) Experimental Energy Well (0) Advanced Kinecellerator Cooled Nova Cannon Zionite Alpha Cannon Mk. II A3's Sniper Rifle Hypervelocity Linear Accelerator Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Matter Compressor Dimensional Manipulator Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Advanced Kinecellerator Advanced Reaction Control System Experimental Propulsion Shielding Experimental Powered Armor Beam Splitter AEGIS Remote Shield Matter Drive Stasis Generator > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Experimental Q-thruster Quantum Shading Machine Advanced Weapon Cycler Experimental Propulsion Shielding Improved Weapon Shielding Zionite Weapon Casing Advanced Focal Shield EM Dispersion Field High-powered Transdimensional Reconstructor Vortex Cannon Vortex Cannon Cooled Nova Cannon Zionite Alpha Cannon Mk. II Omega Cannon Enhanced Force Lance [Rating: 258] Favorites ----------- Power Enhanced Fission Core Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Zero-point Reactor Propulsion Combat Antigrav System Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Core Analyzer Hackware System Mapper Protection Experimental Utility Shielding Artifact Matter Drive Weapon Plasma Lance Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . . . 2 . . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 900 | . 2 . 30 . 16 6 16 30 8 3 42 4 6 1 4 15 2 66 3 13 . 18 47 3 43 3 4 7 20 46 2 30 1 . 3 6 26 43 37 24 60 32 106 72 Power 34 | . . . 3 . 1 . 1 2 . . 4 1 1 . 1 1 . 3 . . . . 3 . 2 . . . . . . 1 . . . . . 1 . . 3 2 1 3 Engine 13 | . . . 3 . 1 . . 1 . . 3 . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Core 12 | . . . . . . . 1 1 . . 1 1 1 . . . . 3 . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . 1 3 Propulsion 99 | . . . 7 . 2 1 1 8 4 1 11 . . . . 2 . 5 . 3 . 8 4 3 4 . . 1 . . . 2 . . . 1 . 2 3 4 2 3 11 6 Treads 23 | . . . 7 . 2 . 1 5 . . 1 . . . . . . 1 . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Hover 57 | . . . . . . . . 1 4 1 10 . . . . 2 . 4 . 2 . 5 . 3 3 . . 1 . . . 2 . . . 1 . 2 3 4 2 3 4 . Flight 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 6 Utility 502 | . 2 . 8 . 10 1 4 5 3 . 12 . . . . 7 . 29 2 4 . 7 26 . 22 2 4 2 10 40 1 23 . . 3 1 22 29 26 15 43 23 66 50 Device 332 | . . . . . 5 . . 2 1 . 4 . . . . 4 . 12 1 2 . 3 21 . 17 2 3 1 8 26 . 13 . . 2 1 15 16 22 13 35 18 49 36 Storage 40 | . 2 . 6 . 3 1 . 1 . . . . . . . . . 6 . . . . . . 2 . . . . 2 1 1 . . . . 2 3 1 . 1 2 3 3 Processor 10 | . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 3 . Hackware 15 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 1 . . . . 3 . . . . . . 2 1 1 . . 1 . 2 Protection 99 | . . . 2 . 1 . 4 2 2 . 5 . . . . 2 . 10 1 2 . 4 2 . 2 . 1 1 1 9 . 9 . . 1 . 3 8 2 2 3 2 11 7 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Weapon 265 | . . . 12 . 3 4 10 15 1 2 15 3 5 1 3 5 2 29 1 6 . 3 14 . 15 1 . 4 10 6 1 4 1 . . 4 4 11 8 5 12 4 28 13 Energy Gun 31 | . . . 5 . . . . 5 . . . 2 . . . 2 . 5 1 2 . . . . . . . . . . . . . . . . . . . . . . 7 2 Energy Cannon 44 | . . . . . . . 2 5 . . . . . . . . . 11 . 1 . 1 7 . 8 1 . 1 . 1 . . . . . . . 1 . . 1 . 2 2 Ballistic Gun 42 | . . . 3 . 2 3 3 . . 2 1 . 2 . . . 2 5 . . . . 5 . 4 . . 1 2 1 1 . . . . . 1 . 2 . . . 1 1 Ballistic Cannon 27 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . 1 2 2 3 1 4 . 3 5 Launcher 54 | . . . 4 . . 1 3 4 . . 6 . 1 . 1 1 . 3 . 2 . 2 . . 1 . . 1 4 1 . 2 1 . . 2 1 . 1 2 1 3 5 1 Special Weapon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 5 1 . . . 4 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 22 | . . . . . 1 . 1 1 1 . 3 1 2 1 1 1 . 3 . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . . 1 . 2 1 2 6 1 6 . Special Melee Weapon 7 | . . . . . . . . . . . 5 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 1 . 4 . . 5 . . 2 . . . . 1 . 3 . . . 1 . . . . . 3 1 1 . . . . 2 1 . 10 . . . . 7 9 Parts Lost 74 | . . . 2 . 4 1 2 7 . . 3 . . . 2 1 . 5 . . . . 3 . 1 . 1 . . . . . . . . . . 2 3 . 3 1 5 28 Power 7 | . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Propulsion 18 | . . . . . 1 1 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 6 Utility 31 | . . . 1 . 3 . . 1 . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 2 20 Weapon 18 | . . . 1 . . . 1 3 . . . . . . 1 . . 4 . . . . 2 . . . 1 . . . . . . . . . . 1 2 . 1 . 1 . Highest Loss Streak 9 | . . . 1 . 4 1 2 2 . . 2 . . . 1 1 . 1 . . . . 1 . 1 . 1 . . . . . . . . . . 1 1 . 2 1 2 9 Average Slot Usage (%) 96 | . 96 100 97 100 97 99 95 98 99 100 96 94 93 98 99 91 99 96 93 91 93 89 92 94 96 100 93 97 99 98 100 96 99 100 98 98 98 97 99 95 98 96 96 81 Engine 2 | . 14 14 11 11 11 11 3 . . . 6 2 . . 6 6 6 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 4 7 7 7 . 4 6 7 . . . 3 6 6 6 6 2 5 2 5 5 5 5 5 5 2 . . . . . . . . . 1 2 . Treads 3 | . . . 17 22 22 18 16 12 1 . 1 . . . . . . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 28 4 . . 3 1 . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . 27 30 26 30 30 30 30 26 26 25 26 24 26 19 3 17 18 23 23 23 23 21 21 21 21 21 21 24 22 22 19 19 19 16 14 . Device 7 | . . . . . 2 2 . 6 . . 2 . . . . 8 6 4 5 4 6 3 7 5 10 11 14 14 15 10 13 9 10 10 8 9 9 8 11 9 11 12 17 20 Storage 24 | . 24 28 33 33 29 30 27 28 30 30 24 23 23 23 23 20 20 22 26 26 26 26 23 23 23 23 23 23 23 20 22 26 26 26 26 25 24 27 25 25 25 25 22 13 Processor 10 | . . . . . . 11 9 9 7 7 7 7 7 7 7 6 13 15 13 13 13 13 13 17 17 17 17 17 17 15 15 15 15 15 15 15 13 13 12 12 12 11 12 10 Hackware 5 | . . . . . . . . . . . 10 15 15 15 15 8 6 6 6 6 6 6 9 11 4 . . . . 7 5 5 5 5 5 5 8 6 11 12 12 14 5 . Protection 4 | . . . 7 11 8 . 15 9 6 7 . . . . . 6 6 2 . 1 . 2 1 . . 5 1 2 . 5 5 4 5 5 5 5 4 5 4 6 3 2 7 6 Energy Gun 1 | . . . 2 . . . . 7 10 . . 4 1 . . 2 . 2 6 3 . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . 4 5 . . . . . . . . . 4 . 1 6 3 7 5 6 4 5 5 . 2 . . . . . . . . . . 1 . . . Ballistic Gun 3 | . 28 28 18 22 19 21 7 . . 14 . . 1 . . . 11 . . . . . 1 . . . . . 1 . 4 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 2 . . . 4 . 6 2 5 13 7 3 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 5 4 5 5 5 3 4 3 3 3 3 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 12 40 40 138 110 110 65 122 122 101 91 93 65 64 60 66 85 81 88 89 93 77 89 115 77 98 99 103 100 104 139 107 146 105 105 105 113 150 161 152 151 182 143 165 142 Greatest Support 185 | 20 20 20 46 44 44 44 42 42 63 63 90 90 90 90 90 120 120 120 90 101 101 90 126 90 112 112 112 112 110 110 110 124 114 114 114 144 154 154 141 144 143 151 185 150 Greatest Overweight (x) 6 | . 1 1 6 2 2 2 3 6 2 1 2 . . . . . . 1 . 1 . 1 2 . 3 . . . . 1 . 1 . . . . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 2 2 1 1 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 42 | . 16 16 36 28 28 22 22 26 26 26 26 22 22 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 34 34 34 34 34 34 40 40 40 40 40 42 42 30 Average Capacity 28 | . 13 16 27 28 23 20 22 22 26 26 22 22 22 22 22 22 22 24 28 28 28 28 28 28 28 28 28 28 28 27 29 34 34 34 34 34 36 39 40 40 40 41 37 17 Most Carried 42 | . 12 13 28 28 28 16 22 26 26 26 26 22 22 22 22 22 22 28 28 28 27 28 28 28 28 28 28 28 28 28 32 34 34 33 34 34 34 40 40 40 40 40 42 30 Average Carried 27 | . 9 12 23 27 21 16 19 22 25 24 22 21 21 21 22 21 21 24 27 27 27 27 26 27 27 27 27 27 27 27 28 32 33 33 33 32 31 38 37 39 39 36 36 16 Final Capacity 42 | 6 16 16 28 28 16 22 22 26 26 26 22 22 22 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 34 34 34 34 34 34 34 40 40 40 40 42 30 12 Final Carried 40 | 6 12 13 28 28 16 16 21 26 26 25 22 22 22 22 22 22 22 28 27 27 27 28 28 27 28 28 28 28 28 28 30 34 33 33 34 30 34 40 37 40 40 39 30 10 Class Distribution -------------------- 38% | Messiah-Mutant 23% | Messiah-Scout 21% | Hauler-Mutant 5% | Hacker-Mutant 3% | Messiah-Sprinter 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Waste Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Waste Messiah-Scout | -5/Factory Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Upper Caves Messiah-Mutant | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Scout | -4/Factory Messiah-Ninja | -4/Waste Messiah-Scout | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Zhirov Messiah-Scout | -3/Proximity Caves Messiah-Scout | -3/Research Messiah-Scout | -3/Testing Messiah-Scout | -2/Research Messiah-Scout | -2/Quarantine Messiah-Scout | -2/Section 7 Messiah-Mutant | -1/Access Messiah-Mutant | -1/Command Messiah-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 21649 | 200 52 8 662 24 459 373 536 543 87 122 715 70 152 73 40 150 200 1091 70 128 . 248 789 . 644 224 29 240 792 707 261 390 36 60 130 283 858 783 1210 614 1106 645 4041 1804 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25859 | . 82 28 1024 33 529 406 872 1152 257 1156 795 93 187 . 135 248 873 2053 89 470 . 343 1401 . 595 . 101 114 786 1309 464 837 60 . 130 373 692 597 1033 344 1001 243 3340 1614 Parts 1362 | . 14 3 68 2 72 16 51 54 7 24 55 12 8 . 4 12 18 96 4 25 . 7 52 . 38 . 9 14 43 74 9 52 3 . 3 17 35 63 63 21 57 16 166 75 Haulers Intercepted 8 | . . . . . . . . 1 . . . . . . 1 . . 3 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 17 | . . . 1 . . . 2 . . . . . . . . . . 4 . . . . 5 . 1 . . . . 2 . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 150 | . . . . . . . . . . . . . 12 . 4 . . . 4 22 . 7 . . . . 9 45 33 . . . 3 . 3 8 . . . . . . . . Prevented 63 | . . . . . . . . . . . . . . . 5 . . . . 5 . 6 . . . . . 24 22 . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 420 | . 5 . 27 2 7 10 17 25 5 4 22 3 6 . 1 4 3 33 4 12 . 8 15 . 6 . 4 7 14 11 . 15 4 . . 14 7 9 18 6 9 4 40 39 Melee 75 | . . . . . 6 . . 2 4 . 7 2 2 . . 4 . 6 . . . . . . . . . . . 6 . 9 . . . 1 . 8 3 1 6 . 3 5 Guns 92 | . 5 . 17 2 1 9 5 2 1 4 . 1 . . . . 3 13 4 5 . . 8 . 2 . . . 2 1 . . . . . . 3 . 1 . . . 3 . Cannons 101 | . . . . . . . 2 11 . . . . . . . . . 8 . 1 . . 6 . 3 . 4 . . 3 . . . . . 1 1 1 10 5 1 . 19 25 AOE 119 | . . . 10 . . 1 10 10 . . 15 . 4 . 1 . . 4 . 6 . 6 . . . . . 7 8 . . 4 4 . . 11 1 . 4 . 1 4 . 8 Classes Destroyed 25 | . 1 1 7 . 3 1 1 2 . 1 1 2 . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . Worker 20 | . . . 1 . . . 4 1 . . 1 . . . . . . 1 . . . . 3 . 1 . . . . 3 . . . . . . . . 1 . 1 . 3 . Builder 18 | . . 1 2 . . . 1 2 . . 1 . . . . . . 1 . . . . 1 . 2 . . . 1 4 . . . . . . 1 . . . . 1 . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 8 | . . . . . . . . 1 . . . . . . 1 . . 3 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Recycler 12 | . . . 1 . . . 3 . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . 1 1 . . Operator 5 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . 1 2 . 3 . Swarmer 102 | . 5 . 6 2 . 3 3 . . . 7 . 4 . . . . 13 4 8 . 5 . . . . 4 . 8 . . 4 4 . . 11 . . 4 . . 4 3 . Saboteur 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . Grunt 104 | . . . 13 . . 5 9 19 2 . 10 . 1 . 1 . . 7 . 2 . 3 10 . 1 . . 1 . 1 . 2 . . . 1 3 . 1 4 . . 8 . Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 7 | . . . 1 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Sentry 48 | . . . 6 . . . 5 5 2 . 2 . 1 . . 1 . 4 . 1 . . 2 . 3 . . . 3 2 . 1 . . . 1 2 . 2 . 3 . 2 . Hunter 27 | . . . . . . 1 . . . . 1 . . . . 3 . 4 . . . . 1 . . . . . . 1 . . . . . . . . 2 . 2 . 12 . Programmer 56 | . . . . . . . . . . . 1 . . . . . . 4 . 1 . . 2 . 2 . . 1 . 7 . 8 . . . . 2 6 9 . 4 . 9 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Compactor 7 | . . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 7 | . . . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 2 1 10 2 10 3 9 6 2 1 6 1 4 . 2 2 1 5 4 5 . 4 6 . 3 . 4 6 4 4 . 4 4 . . 5 4 3 4 5 3 5 5 14 Combat Bots Only 14 | . 2 . 8 2 5 3 6 4 2 1 6 1 4 . 1 2 1 5 4 5 . 4 5 . 2 . 4 6 4 3 . 4 4 . . 5 3 3 4 5 2 4 5 14 Max Kills in Single Turn 8 | . 2 1 3 1 2 2 2 2 1 1 4 1 3 . 2 1 1 2 1 2 . 2 2 . 1 . 1 3 4 2 1 3 3 . . 4 1 1 3 1 1 4 2 8 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 2 . . 1 2 2 . . 3 . 3 . 1 . . 2 . 2 . 2 . . . . . 3 4 . . 3 3 . . 4 1 . 3 . 1 4 . 8 Melee 1 | . . . . . 1 . . 1 1 . 1 1 1 . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . 1 . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed 10 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) MAIN.C Shell (-1/Command) A2 (-1/Access_0) A6 (-1/Access_0) A8 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 26389 | . 102 . 908 34 1093 643 905 1269 284 . 1074 58 553 . 277 382 . 2281 67 856 . 350 1541 . 424 . 556 . 81 1003 . 218 . . . 52 295 1166 1044 248 1050 302 2435 4838 Core 3553 | . 20 . 101 . 76 26 53 143 17 . 269 40 140 . 36 46 . 322 18 151 . . 219 . 65 . 69 . 12 111 . 42 . . . . 75 110 113 41 156 91 217 774 Absorbed by Shields 6119 | . . . . . . . . . . . . . . . . . . . . . . . 421 . . . . . 12 97 . . . . . . . 467 689 142 531 179 1573 2008 Reduced by Siege Mode 64 | . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . Redirected to Core 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . Core Remaining (%) 66 | 100 . 92 . . . 49 . 64 . . . . . . 28 . . . . . . 36 . . . . . . 63 . . . . . . 86 . 85 . . 78 . . 45 Volleys Fired 1276 | . 8 2 74 4 36 32 66 60 5 8 19 . 18 . 1 . 16 106 . 8 . 18 61 . 96 5 11 5 86 29 39 8 2 . . 23 31 17 65 13 25 4 154 121 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 1 . 1 . 1 . 2 2 . 1 . 1 2 . 2 1 2 1 1 1 1 1 1 . . 1 1 1 2 1 1 1 2 2 Hottest 180 | . 40 40 76 46 60 60 111 124 122 60 36 . 30 . 36 . 60 125 . 90 . 90 180 . 180 90 151 80 80 66 30 80 80 . . 80 80 100 100 100 100 80 150 145 Shots Fired 1725 | . 16 4 135 8 65 62 104 101 10 17 18 4 18 . 1 8 32 146 15 35 . 18 107 . 104 5 19 5 86 29 39 8 2 . . 23 30 17 67 13 25 4 184 141 Gun 852 | . 16 4 123 8 65 60 59 19 10 17 . 4 16 . . 8 32 66 15 27 . . 57 . 26 . . . 61 13 39 . . . . . 13 . 6 . . . 82 6 Cannon 663 | . . . . . . . 27 72 . . . . . . . . . 74 . 4 . 6 43 . 72 5 19 . . 15 . . . . . 6 14 6 57 13 21 . 75 134 Launcher 190 | . . . 12 . . 2 18 10 . . 18 . 2 . 1 . . 6 . 4 . 12 7 . 6 . . 5 25 1 . 8 2 . . 17 3 . 4 . 4 4 18 1 Special 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 9 . Kinetic 1005 | . 16 4 106 8 65 60 79 30 . 17 . . 16 . . . 32 52 . . . . 57 . 32 . 8 . 61 28 39 . . . . 6 27 4 63 13 7 . 75 100 Thermal 298 | . . . 17 . . . . 19 10 . . 4 . . . 8 . 49 15 31 . 6 43 . 66 5 11 . . . . . . . . . . 5 . . . . 8 1 Explosive 84 | . . . 12 . . 2 18 10 . . 17 . 2 . . . . . . . . . . . . . . 5 3 . . 2 2 . . 6 . . 4 . . 1 . . Electromagnetic 297 | . . . . . . . 7 42 . . 1 . . . 1 . . 45 . 4 . 12 7 . 6 . . . 22 1 . 6 . . . 11 3 2 . . 18 3 100 6 Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Robot Hit Streak 27 | . 2 4 17 3 5 16 18 11 5 5 7 5 3 . . 3 7 10 6 14 . 2 25 . 17 . 2 . 4 8 12 . . . . 3 9 9 7 11 3 . 16 27 Robot Miss Streak 6 | . 5 . 5 2 4 2 4 2 1 2 1 . 2 . 3 1 4 5 2 2 . 1 6 . 4 . 5 . 6 3 3 . . . . 2 3 2 4 1 3 . 5 2 Penetration Max 2 | . . . . . 2 1 . . . 1 . . . . . . 1 1 . . . . 2 . 1 . . . 1 1 1 . . . . . . . 1 . . . . . Secondary Targets 10 | . 2 . 1 . . 2 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Autonomous 84 | . . . . . . . . . . . . 4 . . . 8 . 29 15 28 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1326 | . 7 3 79 4 64 47 62 74 16 8 38 10 11 . 1 25 15 93 10 25 . 5 72 . 32 . 6 . 33 60 31 18 . . 2 5 17 46 55 16 39 8 157 132 Core Hits 955 | . 6 2 62 2 28 19 56 62 8 6 49 6 10 . 3 8 7 57 4 18 . 10 42 . 22 . 4 31 32 33 6 21 4 . 1 22 18 21 27 10 28 10 111 89 Critical Hits 256 | . . . . . 21 8 3 6 . 8 1 1 3 . . . 13 18 . 1 . . 26 . 13 . . . 14 14 18 2 . . . 3 11 5 39 4 1 1 13 9 Critical Kills 67 | . . . . . 8 2 . 2 . 4 . . . . . . 2 4 . . . . 9 . 3 . . . 2 6 2 1 . . . 1 4 . 11 1 . . 3 2 Critical Parts Destroyed 132 | . . . . . 7 6 2 4 . 1 . . 3 . . . 3 12 . 1 . . 13 . 6 . . . 9 7 3 1 . . . 2 7 4 24 2 . 1 8 6 Melee Attacks 764 | . . . . . 39 . 2 18 13 . 60 8 11 . 12 29 . 16 . 2 . . 5 . 6 . . . 20 122 . 47 . 9 2 3 11 70 41 40 83 29 28 38 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 242 | . . . . . 39 . 2 18 13 . 55 8 11 . 12 29 . 16 . 2 . . 5 . 6 . . . . . . . . . . . . . . . . . . 26 Piercing 517 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 122 . 47 . 9 2 3 11 70 41 40 83 29 28 12 Sneak Attacks 32 | . . . . . . . . . . . 5 . . . . 3 . 1 . . . . . . 1 . . . 1 7 . 1 . . . . 1 3 1 1 3 3 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 3 . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81164 | . 77 34 2167 41 2333 831 2611 3232 540 227 3188 369 688 . 363 1293 430 3342 322 1036 . 619 2412 . 1216 . 197 1493 2418 2842 683 1559 330 . 267 1516 976 2260 2287 1623 2216 1285 11455 20386 Guns 11620 | . 77 34 984 41 603 715 624 195 160 227 . 116 150 . . 138 430 1365 322 607 . . 1022 . 376 . . . 577 197 683 . . . . . 108 . 63 . . . 1705 101 Cannons 24108 | . . . . . . . 565 1062 . . . . . . . . . 939 . 104 . . 906 . 378 . 197 . . 288 . . . . . 73 274 219 802 1230 294 . 6090 10687 Explosions 24726 | . . . 1183 . . 116 1401 1169 . . 1846 . 267 . 325 . . 496 . 325 . 619 484 . 238 . . 1493 1344 103 . 616 330 . . 1399 421 . 650 . 214 540 1411 7736 Melee 20487 | . . . . . 1730 . . 806 380 . 1342 253 271 . 38 1155 . 542 . . . . . . 224 . . . 497 2254 . 943 . . 267 44 173 1975 772 393 1708 745 2113 1862 Ramming 21 | . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25654 | . 77 34 783 41 603 715 1016 348 . 227 . . 150 . . . 430 584 . . . . 1022 . 421 . 37 . 577 485 683 . . . . 73 382 219 865 1230 . . 6090 8562 Thermal 12842 | . . . 201 . . . . 222 160 . 88 116 . . 207 138 . 1034 322 770 . . 935 . 455 . 160 . . . . . . . . . . 66 . . . . 232 7736 Explosive 11000 | . . . 1183 . . 116 1401 1142 . . 1600 . 267 . . . . . . . . . . . . . . 1493 757 . . 389 330 . . 1183 . . 650 . . 489 . . Electromagnetic 9035 | . . . . . . . 173 714 . . 158 . . . 118 . . 1182 . 266 . 619 455 . 116 . . . 587 103 . 227 . . . 216 421 . . . 508 51 3020 101 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8603 | . . . . . 1730 . . 806 380 . 1342 253 271 . 38 1155 . 542 . . . . . . 224 . . . . . . . . . . . . . . . . . . 1862 Piercing 11884 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 497 2254 . 943 . . 267 44 173 1975 772 393 1708 745 2113 . Entropic 2125 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2125 Highest Corruption 19 | . . . 1 1 1 1 . 1 . 19 19 18 18 18 . . . 2 2 2 2 3 5 14 14 . . 1 . 3 3 4 2 2 2 2 3 3 6 6 1 . . . Average Corruption 4 | . . . 1 1 1 1 . 1 . 13 16 18 18 18 . . . 1 2 2 2 2 4 11 6 . . 1 . 2 3 3 2 2 2 2 2 3 1 4 1 . . . Corruption Purged 31 | . . . . . . . . . . . 6 . . . . . . . . . . . 1 . 15 . . . . . . 2 . . . . . . . 6 1 . . . Effects 343 | . . . 9 1 11 2 . 4 . 9 122 14 34 2 . . . 10 . 3 1 2 6 4 13 . . . . 28 4 26 1 . 1 3 7 16 7 3 . . . . Message Errors 71 | . . . 4 . 6 . . 1 . 2 15 2 2 1 . . . 4 . 3 . . . 1 3 . . . . 10 1 4 . . . 1 2 4 2 3 . . . . Matter Fused 47 | . . . . . . . . . . . 21 1 5 . . . . . . . . . 2 1 4 . . . . 4 1 7 . . . . . 1 . . . . . . Heat Flow Errors 22 | . . . . . . . . . . 1 9 2 1 . . . . . . . . . . . . . . . . 1 . 4 1 . . 1 1 1 . . . . . . Energy Discharges 36 | . . . 3 . 2 1 . . . 2 10 1 3 . . . . 1 . . 1 . . . . . . . . 5 . 2 . . . . . 4 1 . . . . . Parts Rejected 4 | . . . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 41 | . . . . 1 2 1 . 1 . 1 8 . 1 1 . . . 3 . . . . 3 . . . . . . 7 1 5 . . 1 1 1 1 2 . . . . . Data Loss (major) 8 | . . . . . . . . . . . 6 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 48 | . . . . . . . . . . . 29 6 10 . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Targeting Errors 53 | . . . 2 . 1 . . 2 . 1 18 1 8 . . . . 2 . . . 2 1 . . . . . . 1 1 4 . . . . 2 5 2 . . . . . Weapon Failures 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4445 | . . . 7 . 101 . 83 119 15 . 208 . 32 . 19 390 . 94 . . . . 6 . 126 . 4 . 71 227 . 48 5 . 47 88 . 87 210 19 156 4 1253 1026 Projectiles 1827 | . . . . . . . 2 1 . . . . . . . . . 5 . . . . 6 . 1 . 4 . . . . . . . . . . 53 . 10 45 . 1103 597 Explosions 870 | . . . 7 . . . 81 10 . . 39 . 32 . 19 . . 5 . . . . . . 19 . . . . . . 48 5 . . 88 . . 168 . . 4 . 345 Melee 1748 | . . . . . 101 . . 108 15 . 169 . . . . 390 . 84 . . . . . . 106 . . . 71 227 . . . . 47 . . 34 42 9 111 . 150 84 Knockbacks 105 | . . . . . . . 2 5 . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . 3 4 1 13 5 . . 23 45 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 98 | . . . . . . . 2 5 . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . 3 4 1 13 5 . . 19 42 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Self-Inflicted Damage 635 | . . . 30 . . . . 59 . . 10 . . . . . . 57 . . . 63 . . 84 . . . . . . . . . . . 68 . . . 11 5 46 202 Shots 34 | . . . 1 . . . . 3 . . 1 . . . . . . 2 . . . 4 . . 2 . . . . . . . . . . . 8 . . . 3 2 7 1 Rammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . . . 90 . 106 114 324 279 330 220 256 138 246 . 1 . 18 338 . 168 . 132 456 . 310 114 204 84 156 290 . 277 145 . . 173 270 187 184 236 89 . . 75 Average Temperature 75 | . . . 22 . 46 52 80 91 162 47 96 76 103 . 1 . 6 85 . 57 . 38 99 . 71 50 135 33 28 120 . 120 56 . . 39 101 70 38 93 40 . . 54 Received Heat Transfer 4225 | . . . 282 . 20 153 378 639 110 . 240 . 219 . 87 9 . 333 9 138 . 39 423 . 135 . . . . 74 . 9 . . . . 30 55 57 87 106 8 83 502 Effects 6 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Total Turns 60 | . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 36 | . . . . . . . . . . . . . . . . . . 3 . . . 2 1 . 1 . . . 4 2 . 2 . . . 1 2 . . . 1 . 16 1 Combat Hostiles 33 | . . . . . . . . . . . . . . . . . . 2 . . . 2 1 . 1 . . . 4 1 . 2 . . . 1 2 . . . 1 . 15 1 Parts Fried 70 | . . . . . . . . 6 . . . . . . . . . 14 . 2 . 2 1 . 1 . . . 3 5 . 1 . . . 2 4 . . . 6 . 19 4 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 1 . . . . . 3 . . . . . . . . 2 1 1 . . 4 . 3 . . . . . . . . . . . . . . . . . . . Heat Transferred 6975 | . . . 518 . . . . 457 296 . 150 111 . . 100 185 . 1345 407 938 . . 1197 . 507 . 222 . . . . . . . . . . 148 . . . . 234 160 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . 1 . . . . . . 1 . . 2 . 1 . 1 1 . 2 . . . . . . . . . . . . . . . 1 . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2733 | . 147 62 445 207 . 266 414 554 194 97 529 . . . . 632 215 905 . . . . 340 111 279 . . . . 389 117 795 . . . . 392 372 1025 768 618 1000 2733 . Average Influence 413 | . 82 58 246 175 . 102 278 424 130 77 322 . . . . 188 184 532 . . . . 210 96 128 . . . . 275 117 584 . . . . 260 247 622 614 512 748 1401 . Maximum Alert Level 5 | . . . 2 1 . 1 2 2 . . 2 . . . . 2 1 3 . . . . 1 . 1 . . . . 1 . 3 . . . . 1 1 3 3 2 3 5 . Low Security (%) 29 | . 100 100 40 60 . 90 12 5 100 100 13 . . . . 66 83 12 . . . . 44 100 79 . . . . 15 100 7 . . . . 11 21 24 . . . 24 . Level 1 34 | . . . 41 39 . 9 83 27 . . 58 . . . . 14 16 25 . . . . 55 . 20 . . . . 84 . 17 . . . . 88 78 10 . 14 13 . . Level 2 22 | . . . 17 . . . 4 66 . . 28 . . . . 19 . 25 . . . . . . . . . . . . . 40 . . . . . . 9 88 85 21 11 . Level 3 10 | . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . 34 . . . . . . 55 11 . 65 10 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 1 . 1 . . . . 5 6 . 8 . 1 . . 4 . 13 . . . . 6 . 5 . . . . 6 . 9 . . . . 2 2 4 3 4 5 19 . Investigation 22 | . . . . . . . . 1 1 . 2 . . . . 2 . 2 . . . . 4 . 1 . . . . 2 . 1 . . . . . . 1 2 1 . 2 . Extermination 31 | . . . . . . . . . . . 3 . . . . 1 . 4 . . . . 1 . 2 . . . . 4 . 3 . . . . 1 2 2 . 2 2 4 . Reinforcement 21 | . 1 . 1 . . . . 4 4 . 3 . . . . 1 . 2 . . . . 1 . 2 . . . . . . . . . . . 1 . . . . 1 . . Assault 26 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 5 . . . . . . 1 1 1 2 13 . Garrison 4 | . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 26 | . 1 . 1 . . . 4 2 1 . 2 . . . . 1 . 1 . . . . 2 . . . . . 1 1 . . . . . . . . 6 . 1 . 2 . Communications Jammed 88 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 29 3 . . . . . . 3 . 17 . 5 15 13 . Distress Signals 88 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 29 3 . . . . . . 3 . 17 . 5 15 13 . Times Spotted 800 | . 9 . 42 3 15 10 36 50 5 5 46 4 19 . 19 21 6 65 5 16 . 10 32 6 18 1 4 11 19 38 1 25 . . . 7 14 22 39 10 27 16 71 53 Peak Tracking Total 20 | . 4 . 5 2 9 3 7 6 2 3 8 2 10 . 7 6 3 7 4 5 . 4 5 6 6 3 4 14 6 5 . 5 . . . 2 4 5 13 5 15 3 9 20 Tactical Retreats 89 | . . . 1 1 2 . 3 8 . . 5 . 2 . 3 4 . 9 1 3 . . 6 . . . . 1 1 5 . 3 . . . 3 1 10 7 . . . 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 37 | . . . 1 . . . . . 1 . 2 . . . . 2 . 1 . . . . 1 . . . . . . 3 . 1 . . . . 1 . . 1 1 4 18 . Indirectly 13 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 10 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 7 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 84 | . . . 1 . 14 1 3 6 . . 2 1 . . . . . 7 . . . . 1 . 1 . . 1 2 2 . 2 . . . . . 2 1 7 13 1 5 11 Max in Single Turn 2 | . . . 1 . 2 1 1 1 . . 1 1 . . . . . 2 . . . . 1 . 1 . . 1 1 . . . . . . . . 1 1 1 1 . 2 1 Garrison Access 8 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 104 | . 1 . 4 . 2 . 6 8 1 . 10 . . . . 2 . 8 . . 3 . 6 . 12 . . 1 2 5 . 6 . . 4 . 3 4 3 4 3 2 2 2 Terminals 21 | . 1 . 4 . . . 2 7 1 . 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 24 | . . . . . . . . . . . 4 . . . . 1 . 3 . . . . 3 . 3 . . . 1 2 . 2 . . . . 3 1 1 . . . . . Repair Stations 25 | . . . . . . . 1 1 . . . . . . . . . 3 . . . . 2 . 5 . . . . 2 . 2 . . . . . 2 1 2 1 1 2 . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 1 1 . . Garrison Access 11 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 4 . . . . 1 . 1 . . . . . . . . 1 . . . Total Hacks 374 | . 3 . 7 . 24 . 15 22 1 . 40 . . . . 8 . 24 . . 21 . 23 . 28 . . 1 4 23 . 17 . . 15 . 11 10 12 16 15 6 8 20 Successful 250 | . 1 . 3 . 24 . 7 11 . . 17 . . . . 6 . 16 . . 21 . 12 . 11 . . 1 3 16 . 14 . . 15 . 6 6 7 14 8 6 5 20 Failed 124 | . 2 . 4 . . . 8 11 1 . 23 . . . . 2 . 8 . . . . 11 . 17 . . . 1 7 . 3 . . . . 5 4 5 2 7 . 3 . Catastrophic 17 | . . . 1 . . . 1 3 1 . 5 . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 360 | . . . 5 . 1 . 5 17 1 . 17 . . 4 . 13 . 29 . . . . 23 . 37 . . 1 2 23 . 23 . . . . 28 23 11 36 47 6 8 . Terminals 56 | . 3 . 7 . . . 5 20 1 . 17 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Fabricators 89 | . . . . . . . . . . . 20 . . . . 7 . 10 . . . . 14 . 8 . . . 1 9 . 3 . . . . 11 2 4 . . . . . Repair Stations 88 | . . . . . . . 2 2 . . . . . . . . . 11 . . . . 8 . 14 . . . . 13 . 7 . . . . . 5 5 6 3 4 8 . Recycling Units 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 40 | . . . . . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . 6 . . . . . 3 3 10 8 2 . . Garrison Access 17 | . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . 6 . . . . 1 . 1 . . . . . . . . 4 . . . Terminal Hacks 97 | . 1 . 3 . 24 . 2 5 . . 3 . . . . . . . . . 21 . . . . . . 1 2 . . . . . 15 . . . . . . . . 20 Record 51 | . . . . . 23 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 5 . . . . . . . . 17 Part Schematic 9 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . 2 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 43 | . . . . . . . . . . . 7 . . . . 4 . 5 . . . . 7 . 2 . . . 1 5 . 3 . . . . 5 2 2 . . . . . Network Status 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . . . . . . Load Schematic 20 | . . . . . . . . . . . 3 . . . . 2 . 3 . . . . 4 . 1 . . . . 2 . 1 . . . . 2 1 1 . . . . . Build 17 | . . . . . . . . . . . 2 . . . . 2 . 2 . . . . 3 . 1 . . . . 2 . 1 . . . . 2 1 1 . . . . . Repair Station Hacks 61 | . . . . . . . 2 2 . . . . . . . . . 9 . . . . 3 . 7 . . . . 8 . 7 . . . . . 3 3 6 2 4 5 . Scan Component 34 | . . . . . . . 1 1 . . . . . . . . . 5 . . . . 2 . 4 . . . . 4 . 4 . . . . . 2 2 3 1 2 3 . Repair 27 | . . . . . . . 1 1 . . . . . . . . . 4 . . . . 1 . 3 . . . . 4 . 3 . . . . . 1 1 3 1 2 2 . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 2 8 5 2 . . Insert Component 22 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 2 8 5 2 . . Analyze 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . 1 . . . Seal Access 8 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . 1 . . . Unauthorized Hacks 14 | . . . . . . . . 4 . . 4 . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . Terminals 6 | . . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 5 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 1 . 3 . . . 5 7 1 . 8 . . . . 1 . 7 . . . . 5 . 10 . . . 2 3 . 2 . . . . 3 4 3 2 2 2 2 . Full Trace Events 12 | . . . . . . . . 1 . . 2 . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . 1 1 . . 1 . Feedback Events 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 31 | . . . . . . . . . . . . . . . . . . . . . 5 . . . 6 . . . . 4 . . . . . . 5 5 . 4 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 179 | . . . . . . . . . . . 1 . . . . 8 . 32 . . 7 . 10 . 20 . . . . 11 . 10 . . 2 . 12 18 11 . 37 . . . Parts Built 20 | . . . . . . . . . . . 4 . . . . 3 . 3 . . . . 3 . 1 . . . . 2 . 1 . . . . 1 1 1 . . . . . Matter 4330 | . . . . . . . . . . . 384 . . . . 541 . 541 . . . . 888 . 212 . . . . 426 . 285 . . . . 384 384 285 . . . . . Time 1371 | . . . . . . . . . . . 128 . . . . 140 . 204 . . . . 236 . 53 . . . . 152 . 76 . . . . 102 204 76 . . . . . Total Part Build Rating 132 | . . . . . . . . . . . 32 . . . . 21 . 21 . . . . 16 . 6 . . . . 10 . 5 . . . . 8 8 5 . . . . . Parts Repaired 27 | . . . . . . . 1 1 . . . . . . . . . 4 . . . . 1 . 3 . . . . 4 . 3 . . . . . 1 1 3 1 2 2 . Time 1285 | . . . . . . . 68 56 . . . . . . . . . 200 . . . . 47 . 136 . . . . 133 . 257 . . . . . 40 36 184 24 52 52 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 83 | . . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 83 | . . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 115 | . . . . . . . . . . . 3 . . 4 . 2 1 5 . . . 1 1 . 3 . . . 11 . 20 . . . . . 1 . 2 . . 4 57 . Largest Group 46 | . . . . . . . . . . . 3 . . 4 4 2 2 5 . . . 1 1 . 3 . . . 11 10 20 4 . . . . 1 . 2 . . 4 46 . Highest-Rated Group 3939 | . . . . . . . . . . . 93 . . 149 149 170 116 380 . . . 94 27 . 210 . . . 340 328 693 100 . . . . 29 . 244 . . 620 3939 . Highest-Rated Ally 268 | . . . . . . . . . . . 31 . . 38 38 85 85 85 . . . 94 27 . 70 . . . 47 47 46 25 . . . . 29 . 122 . . 268 268 . Zionite Dispatches 9 | . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . 1 . . Heavy 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Light 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . . . 1 . . . . . . 3 . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . . GOTO 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 5 | . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 553 | . . . . . . . . . . . 36 . . . 13 17 39 70 . . . 11 . . 28 . . . 64 58 16 18 . . . . . . 2 . . 59 122 . Total Damage 23566 | . . . . . . . . . . . 577 . . . 707 1018 1945 2460 . . . 327 . . 607 . . . 730 1810 271 659 . . . . . . 256 . . 5071 7128 . Kills 106 | . . . . . . . . . . . 7 . . . 4 7 3 12 . . . 3 . . 5 . . . 7 9 1 2 . . . . . . 1 . . 19 26 . Allies Corrupted 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . . . . . . 1 3 . . . . 1 1 . 1 . . . 1 . . 1 . . . 1 1 . . . . . . . . . . Drone Launches 19 | . . . . . . . . 14 . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 74 | . . . . . . . . . . . . . . . . 2 . 5 . . . . 4 . 9 . . . . 5 . 6 . . . . 6 7 2 11 15 . 2 . Main Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . Component Stockpiles 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . . . Prototype Schematics 17 | . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . 2 . . . . 1 . 1 . . . . 1 2 1 . 4 . . . Unaware Schematics 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 1 . 2 1 . . . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . 1 . Trap Installations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 1 1 . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Depthwide Sectors/0 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . 1 1 . . . Depthwide Sectors/-1 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 1 . 1 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 34351 | . 304 346 1757 264 1553 560 998 1706 330 188 1868 217 366 856 402 626 190 1988 106 254 79 332 1572 59 1839 218 187 742 1097 2228 217 1851 101 145 89 240 608 889 685 809 1536 1034 2025 890 Spaces Moved 30006 | 1 183 217 738 129 739 267 400 629 225 135 1362 250 413 1096 459 565 155 1573 138 286 82 281 630 75 1384 215 214 694 724 2015 221 2145 181 216 150 310 772 720 565 1074 1613 807 2928 2030 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3428 | . . . 590 129 739 267 400 629 9 . 82 . . . . . . . . . . 40 543 . . . . . . . . . . . . . . . . . . . . . Legs 549 | 1 183 217 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 456 | . . . . . . . . . . . . . . . . . . . . . . . 87 . 369 . . . . . . . . . . . . . . . . . . . Hover 22377 | . . . . . . . . . 216 135 1280 250 413 1096 459 565 155 1573 138 286 82 241 . 75 1015 215 214 694 724 2015 221 2145 181 216 150 310 772 720 565 1074 1613 807 1762 . Flight 3196 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1166 2030 Fastest Speed 5 | 120 120 150 150 185 145 165 172 180 107 107 45 72 72 72 72 68 68 68 72 63 63 72 120 72 68 68 68 60 60 60 60 44 50 50 50 50 43 33 40 33 33 36 5 5 Average Speed 73 | 120 141 150 196 185 175 172 189 223 110 107 88 72 72 72 72 71 68 72 72 71 63 89 166 72 83 68 68 65 60 61 60 55 50 50 50 50 49 46 53 42 43 49 32 14 Slowest Speed 300 | 120 150 150 300 185 185 185 205 280 200 107 166 72 72 72 72 72 68 186 72 146 72 180 180 72 130 68 68 68 60 125 60 130 50 50 50 50 50 130 135 122 135 135 73 80 Overloaded Moves 1013 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 5 . . . . 25 69 74 140 22 31 3 629 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 55 | 2 45 54 67 26 89 74 44 89 48 90 28 54 56 89 72 28 81 42 36 65 69 56 23 76 48 49 50 77 48 49 87 48 43 51 60 53 20 70 13 81 73 20 64 89 Regions Visited 44 Branch Regions 26 Pre-discovered Areas 64 | . . . . . 1 . . . . . . . . 5 . 6 . . . . 1 . 14 . 9 . . . . . . 9 . 1 3 . 5 2 . 4 4 . . . Known Exits Taken 23 | . 1 . 1 . . . 1 . . . 1 . . . . . . 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 . 1 . 1 1 1 . 1 . . . 1 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 1 . . . . . . . . . . 1 3 1 . . . 1 2 . 2 . . . 1 1 . 1 . . . 1 2 . 1 . . . . . . . . Spaces Dug 1217 | . . . . . . . 2 . 5 . 28 . 5 . 10 8 . 12 . 2 . 3 7 . 29 2 . . . 67 . 25 . 9 . 2 8 20 24 28 32 13 11 865 Terrain Destroyed 2070 | . . . 86 . 4 33 78 86 5 3 87 . 34 . 14 8 2 24 1 8 . 3 19 . 66 3 3 23 41 67 2 61 48 9 . 93 10 22 57 29 32 23 106 880 Melee 309 | . . . . . . . 2 . 5 . 28 . 5 . 10 8 . 5 . 2 . . 5 . 3 . . . . 67 . 25 . 9 . 2 8 20 21 27 30 13 6 8 Projectile 172 | . . . . . 4 14 6 16 . 3 . . 2 . . . 2 16 1 6 . 3 11 . 34 3 3 . 2 . 2 . . . . . 2 2 4 2 2 . 15 17 AOE 1589 | . . . 86 . . 19 70 70 . . 59 . 27 . 4 . . 3 . . . . 3 . 29 . . 23 39 . . 36 48 . . 91 . . 32 . . 10 85 855 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 39895 | . 215 234 931 149 931 309 529 804 280 165 1952 282 453 1162 515 778 208 2295 143 328 108 341 1048 81 1957 280 239 974 1311 2798 265 2730 188 238 161 367 951 1158 818 1353 2298 1368 3766 2434 Wait 5698 | . 10 15 35 9 31 5 28 31 27 6 429 7 . 64 38 146 30 467 1 . 27 4 268 1 389 56 1 255 326 518 . 448 5 14 . 14 89 242 92 166 437 479 369 119 Move 29956 | . 182 216 737 128 738 266 399 628 225 134 1361 249 412 1095 458 565 154 1572 137 285 81 280 630 74 1383 214 213 693 723 2015 220 2144 180 215 149 309 771 719 564 1073 1612 806 2925 2022 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Pick Up 411 | . 9 1 28 4 24 . 9 14 2 5 15 6 1 1 1 7 3 29 1 7 . 8 16 . 16 1 5 6 8 28 3 16 . . 2 3 9 21 8 15 27 5 32 15 Fast Attach 178 | . 1 . 3 . 5 1 5 11 . 1 10 1 2 1 1 4 . 10 . 1 . 2 5 . 6 . . 3 3 9 . 7 . . 2 3 3 15 1 5 12 7 14 24 Attach 250 | . . . 4 . 7 . 2 4 2 . 9 2 4 . . 7 2 14 1 8 . 6 6 3 10 . 3 . 4 17 . 13 1 . 2 3 8 15 5 5 23 8 23 29 Detach 197 | . . . 2 . 5 . 3 2 . . 5 2 3 . . 2 . 13 . 4 . 4 5 1 8 . . 1 6 15 . 16 . . 2 2 7 21 3 7 18 6 19 15 Swap 489 | . 1 . 23 . 4 5 9 15 6 2 23 1 . . 3 4 . 42 2 4 . 10 36 . 27 3 1 4 13 20 2 10 . . . 1 15 13 31 14 33 21 70 21 Drop 449 | . 4 . 25 4 38 . 4 14 . 9 21 6 2 1 1 8 3 26 1 9 . 9 16 2 16 1 5 7 9 24 1 21 . . 2 6 7 25 8 15 28 3 41 27 Fire 1276 | . 8 2 74 4 36 32 66 60 5 8 19 . 18 . 1 . 16 106 . 8 . 18 61 . 96 5 11 5 86 29 39 8 2 . . 23 31 17 65 13 25 4 154 121 Melee 764 | . . . . . 39 . 2 18 13 . 60 8 11 . 12 29 . 16 . 2 . . 5 . 6 . . . 20 122 . 47 . 9 2 3 11 70 41 40 83 29 28 38 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . Rewire 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 . . . . . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 7 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x3 / *Upp x2 / Ext x2 / [Arm]) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp / Ext / [Arm]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 305 | -10/Materials | Entered Mines 628 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 631 | -10/Mines | Discovered new exit (range 8) 651 | -10/Mines | Entered Materials 651 | -9/Materials | Evolved 2 slots: Utility x2 1031 | -9/Materials | Discovered new exit (range 16) 1139 | -9/Materials | Build established: Hauler-Mutant 1419 | -9/Materials | Destroyed 8 combat bots 1463 | -9/Materials | Identified exit to Mines 2088 | -9/Materials | Discovered new exit (range 9) 2408 | -9/Materials | Entered Mines 2542 | -9/Mines | Discovered new exit (range 8) 2620 | -9/Mines | Found a hidden stash of uninstalled traps 2665 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2665 | -9/Mines | Discovered new exit (range 5) 2672 | -9/Mines | Entered Exiles 2719 | -9/Exiles | Met 8R-AWN 2750 | -9/Exiles | Met EX-HEX 2798 | -9/Exiles | Met EX-BIN 2968 | -9/Exiles | Met EX-DEC 2980 | -9/Exiles | Learned location of Zion (-7) 3087 | -9/Exiles | Aligned with FarCom system 3089 | -9/Exiles | Given EX-Vault access code 3133 | -9/Exiles | Opened EX-Vault 3151 | -9/Exiles | Found Cloak of Protection 3156 | -9/Exiles | Found Longsword +1 3163 | -9/Exiles | Found AWS/Thermal 3202 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3530 | -9/Exiles | Attacked by the Exiles 3657 | -9/Exiles | Destroyed 8R-AWN 3661 | -9/Exiles | Found Prototype Device 3661 | -9/Exiles | Identified AS-neutralizer No. 17b 3683 | -9/Exiles | Lost 4 parts (1n3u) 3700 | -9/Exiles | Found Prototype Ballistic Gun 3713 | -9/Exiles | Found Prototype Ballistic Gun 3717 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 3875 | -9/Exiles | Destroyed EX-DEC 3920 | -9/Exiles | Destroyed EX-BIN 3935 | -9/Exiles | Found Deploy-a-Sentry 3972 | -9/Exiles | Destroyed EX-HEX 3984 | -9/Exiles | Found Prototype Device 3984 | -9/Exiles | Identified System Purifier 4200 | -9/Exiles | Discovered new exit (range 14) 4225 | -9/Exiles | Stole three prototypes: AWS/Thermal, Longsword +1, Deploy-a-Sentry 4225 | -9/Exiles | Entered Mines 4577 | -8/Mines | Core integrity fell below 50% 4729 | -8/Mines | Discovered new exit (range 9) 4785 | -8/Mines | Entered Materials 4785 | -8/Materials | Evolved 2 slots: Utility x2 5137 | -8/Materials | Repaired Adv. Weapon Cycler? 5369 | -8/Materials | Discovered new exit (range 8) 5506 | -8/Materials | Identified exit to Storage 5783 | -8/Materials | Entered Storage 6768 | -8/Storage | Discovered new exit (range 5) 6950 | -8/Storage | Repaired Rnf. Fission Core? 7489 | -8/Storage | Entered Factory 7489 | -7/Factory | Accompanied by 14 allies 7489 | -7/Factory | Evolved 2 slots: Propulsion x2 7502 | -7/Factory | Discovered new exit (range 25) 7533 | -7/Factory | Assembled infested ambush trap array 7560 | -7/Factory | Discovered new exit (range 79) 7666 | -7/Factory | Garrison activated, responded to threat 7687 | -7/Factory | Discovered new exit (range 124) 7819 | -7/Factory | Sucked down chute 7819 | -7/Factory | Entered Waste 7834 | -7/Waste | EMP discharged 7834 | -7/Waste | Spotted C-40 Crusher 7834 | -7/Waste | Spotted C-40 Crusher 7837 | -7/Waste | Destroyed C-40 Crusher 7855 | -7/Waste | Found Damper Plating 7887 | -7/Waste | Spotted C-40 Crusher 7888 | -7/Waste | Spotted C-40 Crusher 7890 | -7/Waste | Destroyed C-40 Crusher 7913 | -7/Waste | Destroyed C-40 Crusher 7922 | -7/Waste | Spotted C-40 Crusher 7934 | -7/Waste | EMP discharged 7934 | -7/Waste | System corruption reached 10% 7937 | -7/Waste | Destroyed C-40 Crusher 7989 | -7/Waste | Discovered new exit (range 16) 7990 | -7/Waste | Spotted C-40 Crusher 8007 | -7/Waste | Entered Factory 8114 | -7/Factory | Allied Derelicts emerged from ambush trap array 8461 | -7/Factory | Discovered new exit (range 9) 8516 | -7/Factory | Identified exit to Lower Caves 9112 | -7/Factory | Build established: Hacker-Mutant 9642 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 9711 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 9744 | -7/Factory | Found Powered Armor 9746 | -7/Factory | Found Powered Armor 9875 | -7/Factory | Entered Lower Caves 9939 | -7/Lower Caves | Spotted RN-1WZ(f) 9940 | -7/Lower Caves | Encountered a Master Thief 9944 | -7/Lower Caves | Spotted LV-HKS(f) 9945 | -7/Lower Caves | Encountered a Master Thief 9945 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 9946 | -7/Lower Caves | Destroyed RN-1WZ(f) 9978 | -7/Lower Caves | Encountered a Warlord checkpoint 10015 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10085 | -7/Lower Caves | Discovered new exit (range 13) 10092 | -7/Lower Caves | Entered another Lower Caves area 10141 | -7/Lower Caves | Spotted B-75 Beast 10276 | -7/Lower Caves | Learned Factory terminal intel 10313 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10401 | -7/Lower Caves | Core integrity fell below 50% 10452 | -7/Lower Caves | Discovered new exit (range 9) 10458 | -7/Lower Caves | Entered Zion 10494 | -7/Zion | System corruption cleaned by Quarantine Array 10527 | -7/Zion | Given A8's code to call for help 10539 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10574 | -7/Zion | Discovered new exit (range 11) 10639 | -7/Zion | Learned location of Warlord (-5) 10701 | -7/Zion | Learned location of Data Miner (-6) 10732 | -7/Zion | Opened final containment barrier to the Deep Caves 10744 | -7/Zion | Discovered new exit (range 3) 10744 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10849 | -7/Zion | Imprinted 10851 | -7/Zion | Declared Zion's savior 10936 | -7/Zion | Learned location of 1 exit from Factory 11129 | -7/Zion | Found Prototype Device 11149 | -7/Zion | Build established: Messiah-Mutant 11314 | -7/Zion | Entered Proximity Caves 11314 | -6/Proximity Caves | Accompanied by 4 allies 11473 | -6/Proximity Caves | Spotted B-75 Beast 11711 | -6/Proximity Caves | Discovered new exit (range 6) 11716 | -6/Proximity Caves | Entered Factory 11716 | -6/Factory | Evolved 2 slots: Utility x2 11717 | -6/Factory | Identified exit to Lower Caves 11718 | -6/Factory | Loaded intel: 20 terminal locations 11880 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12057 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12058 | -6/Factory | Zion Heavy squad teleported in 12082 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 12109 | -6/Factory | Fabricated Exp. Terrain Scan Processor? 12183 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 12220 | -6/Factory | Local fabrication network quarantined 12253 | -6/Factory | Zion Recon squad teleported in 12255 | -6/Factory | Discovered new exit (range 5) 12262 | -6/Factory | Identified exit to Factory 12342 | -6/Factory | Manually triggered Chute Trap 12342 | -6/Factory | Sucked down chute 12342 | -6/Factory | Entered Waste 12343 | -6/Waste | Met a frightened Derelict 12350 | -6/Waste | Spotted C-40 Crusher 12357 | -6/Waste | Spotted C-40 Crusher 12375 | -6/Waste | Spotted C-40 Crusher 12380 | -6/Waste | 2 allies followed down the chute 12383 | -6/Waste | Allies destroyed C-40 Crusher 12386 | -6/Waste | Destroyed C-40 Crusher 12415 | -6/Waste | Destroyed C-40 Crusher 12446 | -6/Waste | Spotted C-40 Crusher 12455 | -6/Waste | Allies destroyed C-40 Crusher 12457 | -6/Waste | Spotted C-40 Crusher 12461 | -6/Waste | Spotted C-40 Crusher 12468 | -6/Waste | Destroyed C-40 Crusher 12491 | -6/Waste | Discovered new exit (range 13) 12501 | -6/Waste | Identified exit to Factory 12532 | -6/Waste | Entered Factory 12532 | -6/Factory | Accompanied by 1 ally 12795 | -6/Factory | Discovered exit to Factory (range 21) 12918 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13278 | -6/Factory | Fabricated Exp. Signal Interpreter? 13451 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 13582 | -6/Factory | First assault squad dispatched 13673 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 13674 | -6/Factory | Zion Heavy squad teleported in 13684 | -6/Factory | Discovered exit to Factory (range 17) 13710 | -6/Factory | Repaired Lrg. Storage Unit 13748 | -6/Factory | Zion Light squad teleported in 13755 | -6/Factory | Repaired Powered Armor? 13772 | -6/Factory | Retrieved Zion intel report: Main Access 13871 | -6/Factory | Repaired Powered Armor? 13879 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13896 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13914 | -6/Factory | Found Prototype Protection 13914 | -6/Factory | Identified Zio. Weapon Casing 14046 | -6/Factory | Repaired Broken Adv. Transmission Jammer 14055 | -6/Factory | Terminal network hard line cut 14099 | -6/Factory | Garrison activated, responded to threat 14220 | -6/Factory | Spotted B-75 Beast 14480 | -6/Factory | Discovered exit to Lower Caves (range 19) 14512 | -6/Factory | Discovered exit to Lower Caves (range 16) 14520 | -6/Factory | Entered Lower Caves 14596 | -6/Lower Caves | Identified exit to Lower Caves 14626 | -6/Lower Caves | Entered another Lower Caves area 14628 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14655 | -6/Lower Caves | Discovered exit to Factory (range 24) 14729 | -6/Lower Caves | Spotted B-75 Beast 14731 | -6/Lower Caves | Core integrity fell below 50% 14748 | -6/Lower Caves | Encountered a Warlord checkpoint 14797 | -6/Lower Caves | Learned Factory interactive machine intel 14861 | -6/Lower Caves | Discovered new exit (range 23) 14880 | -6/Lower Caves | Entered Data Miner 14880 | -6/Data Miner | Discovered new exit (range 6) 14892 | -6/Data Miner | Met Data Miner 14906 | -6/Data Miner | Learned location of Section 7 (-2) 14906 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14915 | -6/Data Miner | Received God Mode back door access code from Data Miner 14959 | -6/Data Miner | Entered Proximity Caves 15086 | -5/Proximity Caves | Escorted by Enhanced Grunt 15153 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15279 | -5/Proximity Caves | Discovered exit to Factory (range 21) 15288 | -5/Proximity Caves | Learned Factory stockpile data 15291 | -5/Proximity Caves | Entered Factory 15291 | -5/Factory | Evolved 2 slots: Utility x2 15293 | -5/Factory | Loaded intel: 46 interactive machine locations 15539 | -5/Factory | Discovered new exit (range 24) 15557 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15558 | -5/Factory | Zion Hacking Resupply teleported in 15930 | -5/Factory | Fabricated Exp. Sensor Array? 16161 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 16287 | -5/Factory | Discovered new exit (range 14) 16379 | -5/Factory | Identified exit to Factory 16460 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 16539 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 16684 | -5/Factory | Repaired Broken Cmb. Antigrav System 16690 | -5/Factory | Fabricated Gui. EMP Blaster? 16735 | -5/Factory | Incoming investigation squad redirected 16783 | -5/Factory | Incoming investigation squad redirected 16785 | -5/Factory | Terminal network hard line cut 16845 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 16863 | -5/Factory | Sucked down chute 16863 | -5/Factory | Entered Waste 16878 | -5/Waste | EMP discharged 16878 | -5/Waste | System corruption reached 10% 16882 | -5/Waste | Spotted C-40 Crusher 16895 | -5/Waste | Spotted C-40 Crusher 16898 | -5/Waste | Spotted C-40 Crusher 16898 | -5/Waste | Spotted C-40 Crusher 16898 | -5/Waste | Spotted C-40 Crusher 16912 | -5/Waste | Spotted C-40 Crusher 16916 | -5/Waste | Discovered new exit (range 10) 16922 | -5/Waste | Identified exit to Factory 16922 | -5/Waste | Entered Factory 16991 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17044 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 17045 | -5/Factory | Zion Light squad teleported in 17194 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 17266 | -5/Factory | Found Zio. Weapon Casing 17277 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17438 | -5/Factory | Discovered exit to Factory (range 22) 17517 | -5/Factory | Repaired Cmb. Antigrav System? 17691 | -5/Factory | Retrieved Zion intel report: Main Access 17829 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 17872 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 17945 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18068 | -5/Factory | Retrieved Zion intel report: Trap Installations 18233 | -5/Factory | Terminal network hard line cut 18334 | -5/Factory | Repaired Cmb. Antigrav System 18340 | -5/Factory | Build established: Messiah-Scout 18569 | -5/Factory | Fabricated Adv. Hacking Suite? 18620 | -5/Factory | Incoming investigation squad redirected 18669 | -5/Factory | Discovered new exit (range 22) 18715 | -5/Factory | Repaired Cmb. Antigrav System 18760 | -5/Factory | Identified exit to Upper Caves 18761 | -5/Factory | Entered Upper Caves 18838 | -5/Upper Caves | Encountered a Warlord checkpoint 18952 | -5/Upper Caves | Learned 8 Factory zone layouts 18965 | -5/Upper Caves | Discovered new exit (range 23) 18978 | -5/Upper Caves | Identified exit to Upper Caves 18979 | -5/Upper Caves | Entered another Upper Caves area 19004 | -5/Upper Caves | Discovered exit to Factory (range 9) 19162 | -5/Upper Caves | Discovered new exit (range 8) 19166 | -5/Upper Caves | Identified exit to Warlord 19166 | -5/Upper Caves | Entered Warlord 19183 | -5/Warlord | Discovered new exit (range 22) 19190 | -5/Warlord | System corruption cleaned by Quarantine Array 19344 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19407 | -5/Warlord | Visited the Vortex Lab 19412 | -5/Warlord | Found Prototype Energy Cannon 19412 | -5/Warlord | Identified Vortex Cannon 19414 | -5/Warlord | Found Vortex Cannon 19422 | -5/Warlord | Warlord's base attacked by MAIN.C 19496 | -5/Warlord | Rebuked by Warlord 19503 | -5/Warlord | Opened Warlord's prototype stash 19507 | -5/Warlord | Found Prototype Device 19507 | -5/Warlord | Identified Thermal Barrier 19517 | -5/Warlord | Found Prototype Hackware 19772 | -5/Warlord | Warlord forces counterattacked 19806 | -5/Warlord | Build established: Messiah-Mutant 19810 | -5/Warlord | Spotted Striker 19833 | -5/Warlord | Spotted Executioner 19862 | -5/Warlord | Spotted Striker 19907 | -5/Warlord | Identified exit to Proximity Caves 19908 | -5/Warlord | Entered Proximity Caves 19979 | -4/Proximity Caves | Spotted UE-4RH(f) 19980 | -4/Proximity Caves | Encountered a Master Thief 19992 | -4/Proximity Caves | Longsword +1 stolen by Master Thief 20013 | -4/Proximity Caves | Learned Research terminal intel 20094 | -4/Proximity Caves | Spotted B-86 Titan 20116 | -4/Proximity Caves | Destroyed B-86 Titan 20196 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 20678 | -4/Proximity Caves | Discovered exit to Factory (range 8) 21005 | -4/Proximity Caves | Entered Factory 21005 | -4/Factory | Accompanied by 10 allies 21005 | -4/Factory | Evolved 2 slots: Utility x2 21006 | -4/Factory | Identified exit to Extension 21007 | -4/Factory | Identified exit to Research 21160 | -4/Factory | Repaired Gui. EMP Blaster 21202 | -4/Factory | Repaired Exp. Sensor Array 21215 | -4/Factory | Discovered exit to Extension (range 21) 21320 | -4/Factory | Discovered new exit (range 18) 21324 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 21330 | -4/Factory | Identified exit to Upper Caves 21406 | -4/Factory | Retrieved Zion intel report: Trap Installations 21476 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 21487 | -4/Factory | Discovered new exit (range 22) 21542 | -4/Factory | Build established: Messiah-Scout 21650 | -4/Factory | Identified System Mapper 21667 | -4/Factory | Retrieved Zion intel report: Active Garrisons 21728 | -4/Factory | Fabricated Exp. Utility Shielding? 21843 | -4/Factory | Fabricated Exp. Utility Shielding? 21886 | -4/Factory | Incoming investigation squad redirected 22009 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 22069 | -4/Factory | Build established: Messiah-Mutant 22120 | -4/Factory | Discovered exit to Upper Caves (range 12) 22248 | -4/Factory | Repaired Exp. Sensor Array 22263 | -4/Factory | Repaired Lrg. Storage Unit 22458 | -4/Factory | Terminal network hard line cut 22672 | -4/Factory | Discovered exit to Research (range 9) 23052 | -4/Factory | Found Prototype Hackware 23063 | -4/Factory | Discovered exit to Research (range 23) 23233 | -4/Factory | Manually triggered Chute Trap 23233 | -4/Factory | Sucked down chute 23233 | -4/Factory | Entered Waste 23234 | -4/Waste | Joined by Warlord forces that had cleared the area 23379 | -4/Waste | Build established: Messiah-Ninja 23380 | -4/Waste | A Compactor rumbled back to life 23382 | -4/Waste | Spotted C-40 Crusher 23386 | -4/Waste | Allies destroyed C-40 Crusher 23410 | -4/Waste | Found Damper Plating 23428 | -4/Waste | Discovered new exit (range 11) 23449 | -4/Waste | Identified exit to Factory 23450 | -4/Waste | Entered Factory 23450 | -4/Factory | Accompanied by 4 allies 23545 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 23646 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 23688 | -4/Factory | Build established: Messiah-Scout 23941 | -4/Factory | Local fabrication network quarantined 23948 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 23977 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 23985 | -4/Factory | Discovered exit to Research (range 27) 23985 | -4/Factory | Retrieved Zion intel report: Emergency Access 23996 | -4/Factory | Retrieved Zion intel report: Trap Installations 24083 | -4/Factory | Retrieved Zion intel report: Guard Positions 24181 | -4/Factory | Identified Exp. System Shield 24200 | -4/Factory | First assault squad dispatched 24220 | -4/Factory | Incoming assault squad redirected 24221 | -4/Factory | Incoming assault squad redirected 24411 | -4/Factory | Repaired Broken Cmb. Linear Gravjet? 24468 | -4/Factory | Repaired Cmb. Linear Gravjet 24613 | -4/Factory | Repaired Exp. Utility Shielding 24656 | -4/Factory | Terminal network hard line cut 24727 | -4/Factory | Incoming assault squad redirected 24751 | -4/Factory | Discovered exit to Research (range 10) 24783 | -4/Factory | Discovered new exit (range 25) 24847 | -4/Factory | Found Exp. Targeting Computer 24968 | -4/Factory | Incoming assault squad redirected 24992 | -4/Factory | Discovered exit to Research (range 19) 25048 | -4/Factory | Discovered exit to Research (range 29) 25053 | -4/Factory | Discovered exit to Extension (range 30) 25249 | -4/Factory | Discovered exit to Upper Caves (range 26) 25301 | -4/Factory | Entered Upper Caves 25316 | -4/Upper Caves | Learned Research stockpile data 25388 | -4/Upper Caves | Discovered new exit (range 21) 25401 | -4/Upper Caves | Identified exit to Upper Caves 25402 | -4/Upper Caves | Entered another Upper Caves area 25511 | -4/Upper Caves | Encountered a Warlord checkpoint 25515 | -4/Upper Caves | Spotted B-86 Titan 25530 | -4/Upper Caves | Discovered new exit (range 28) 25542 | -4/Upper Caves | Identified exit to Zhirov 25547 | -4/Upper Caves | Entered Zhirov 25547 | -4/Zhirov | Discovered new exit (range 3) 25557 | -4/Zhirov | Met Zhirov 25568 | -4/Zhirov | Learned location of Quarantine (-2) 25568 | -4/Zhirov | Learned location of Testing (-3) 25568 | -4/Zhirov | Learned location of Command (-1) 25571 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25579 | -4/Zhirov | Found Alien Artifact 25579 | -4/Zhirov | Identified Integrated Reactor 25579 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 25587 | -4/Zhirov | Found Alien Artifact 25636 | -4/Zhirov | Identified exit to Proximity Caves 25636 | -4/Zhirov | Entered Proximity Caves 25678 | -3/Proximity Caves | Found Alien Artifact 25678 | -3/Proximity Caves | Identified Core Expander 25678 | -3/Proximity Caves | Installed Core Expander, added new Propulsion slot 25769 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25836 | -3/Proximity Caves | Spotted 5H-UZ2(f) 25837 | -3/Proximity Caves | Spotted 41-YKZ(f) 25838 | -3/Proximity Caves | Encountered a Master Thief 25838 | -3/Proximity Caves | Encountered a Master Thief 25839 | -3/Proximity Caves | Broken AWS/Thermal stolen by Master Thief 25848 | -3/Proximity Caves | Destroyed 41-YKZ(f) 25857 | -3/Proximity Caves | Discovered exit to Research (range 27) 25876 | -3/Proximity Caves | Entered Research 25876 | -3/Research | Evolved 2 slots: Utility x2 25878 | -3/Research | Loaded intel: 19 terminal locations 25894 | -3/Research | Retrieved Zion intel report: Unaware Analyses 25895 | -3/Research | Zion Heavy Resupply teleported in 25932 | -3/Research | Retrieved Zion intel report: Unaware Schematics 26039 | -3/Research | Fabricated Exp. Transmission Jammer (x1) 26065 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 26082 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 26088 | -3/Research | Found Gamma Bomb Array 26095 | -3/Research | Discovered new exit (range 26) 26135 | -3/Research | Discovered new exit (range 22) 26215 | -3/Research | Identified exit to Research 26244 | -3/Research | Retrieved Zion intel report: Prototype Schematics 26266 | -3/Research | Retrieved Zion intel report: Component Stockpiles 26331 | -3/Research | Found Powered Armor 26333 | -3/Research | Found Powered Armor 26483 | -3/Research | Identified exit to Testing 26484 | -3/Research | Entered Testing 26500 | -3/Testing | Found Prototype Device 26562 | -3/Testing | Repaired Exp. Utility Shielding 26582 | -3/Testing | Found Prototype Ballistic Cannon 26593 | -3/Testing | Retrieved Zion intel report: Trap Installations 26629 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 26643 | -3/Testing | Identified Transdimensional Reconstructor 26679 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 26686 | -3/Testing | Retrieved Zion intel report: Guard Positions 26698 | -3/Testing | Spotted PP-0HM8RSEJNT 26719 | -3/Testing | Destroyed PP-0HM8RSEJNT 26738 | -3/Testing | Found Prototype Special Weapon 26738 | -3/Testing | Identified Gui. Remote Datajack 26745 | -3/Testing | Found Prototype Processor 26745 | -3/Testing | Identified Exp. Target Analyzer 26749 | -3/Testing | Found Prototype Reactor 26749 | -3/Testing | Identified Zero-point Reactor 26753 | -3/Testing | Identified Omega Cannon 26800 | -3/Testing | Found Zero-point Reactor 26825 | -3/Testing | Spotted Striker 26826 | -3/Testing | Spotted Striker 26835 | -3/Testing | Spotted Alpha 7 26903 | -3/Testing | Destroyed Striker 26932 | -3/Testing | Destroyed Alpha 7 26942 | -3/Testing | Found Exp. ECM Suite 26944 | -3/Testing | Found Exp. Target Analyzer 26946 | -3/Testing | Found Exp. Targeting Computer 26969 | -3/Testing | Stole the SGEMP Prototype 27161 | -3/Testing | Fabricated EM Dispersion Field (x1) 27267 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 27274 | -3/Testing | Discovered exit to Research (range 22) 27296 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 27330 | -3/Testing | Spotted PH-R5T8LXZ9P9 27365 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 27373 | -3/Testing | Entered Research 27373 | -2/Research | Evolved 2 slots: Utility x2 27395 | -2/Research | Identified AEGIS Remote Shield 27511 | -2/Research | Fabricated Exp. Propulsion Shielding? 27666 | -2/Research | First assault squad dispatched 27676 | -2/Research | Local fabrication network quarantined 27695 | -2/Research | Incoming assault squad redirected 27918 | -2/Research | Discovered new exit (range 30) 27929 | -2/Research | Retrieved Zion intel report: Prototype Schematics 27940 | -2/Research | Discovered new exit (range 30) 27942 | -2/Research | Identified exit to Access 27972 | -2/Research | Repaired Cld. Antigrav System? 28000 | -2/Research | Incoming investigation squad redirected 28020 | -2/Research | Retrieved Zion intel report: Trap Installations 28021 | -2/Research | Zion Heavy squad teleported in 28057 | -2/Research | Identified exit to Quarantine 28058 | -2/Research | Entered Quarantine 28068 | -2/Quarantine | Found Alien Artifact 28109 | -2/Quarantine | Found Alien Artifact 28117 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 28135 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 28139 | -2/Quarantine | Found Alien Artifact 28177 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 28181 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 28181 | -2/Quarantine | Identified Core Reset Matrix 28181 | -2/Quarantine | Identified Subatomic Replicator 28186 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 28203 | -2/Quarantine | Cryocooling Duct disabled 28218 | -2/Quarantine | Ambient heat levels rising (+20) 28218 | -2/Quarantine | Non-combat units ordered to evacuate 28296 | -2/Quarantine | Repaired Exp. Utility Shielding 28370 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 28378 | -2/Quarantine | Repaired Exp. Utility Shielding? 28382 | -2/Quarantine | Found Alien Artifact 28397 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 28436 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 28438 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 28446 | -2/Quarantine | Found Alien Artifact 28470 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 28500 | -2/Quarantine | Discovered exit to Access (range 27) 28513 | -2/Quarantine | Found Alien Artifact 28520 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 28547 | -2/Quarantine | Repaired Cmb. Linear Gravjet 28564 | -2/Quarantine | Found Alien Artifact 28575 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 28588 | -2/Quarantine | Identified Phase Armor 28588 | -2/Quarantine | Identified Phase Redirector 28588 | -2/Quarantine | Identified Matter Drive 28588 | -2/Quarantine | Identified Stasis Generator 28605 | -2/Quarantine | First assault squad dispatched 28762 | -2/Quarantine | Incoming assault squad redirected 28817 | -2/Quarantine | Found Alien Launcher 28836 | -2/Quarantine | Spotted Fortress 28865 | -2/Quarantine | Discovered new exit (range 5) 28866 | -2/Quarantine | Identified exit to Section 7 28867 | -2/Quarantine | Entered Section 7 28940 | -2/Section 7 | Repaired Cmb. Linear Gravjet 29020 | -2/Section 7 | Incoming investigation squad redirected 29043 | -2/Section 7 | Found Integrated Reactor 29043 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 29066 | -2/Section 7 | Found Alien Artifact 29104 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 29169 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 29176 | -2/Section 7 | Spotted S7 Guard 29185 | -2/Section 7 | Found Alien Artifact 29211 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 29213 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 29215 | -2/Section 7 | Discovered exit to Access (range 30) 29228 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 29277 | -2/Section 7 | Retrieved Zion intel report: Branch Access 29285 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 29294 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 29360 | -2/Section 7 | Retrieved Zion intel report: Main Access 29363 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 29448 | -2/Section 7 | Identified Integrated Dissipator 29448 | -2/Section 7 | Identified Integrated Heat Negator 29507 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 29520 | -2/Section 7 | Found Integrated Dissipator 29598 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 29742 | -2/Section 7 | Spotted S7 Guard 29747 | -2/Section 7 | Found Alien Artifact 29765 | -2/Section 7 | Found Enh. Force Lance 29783 | -2/Section 7 | Identified Integrated Singularity Reactor 29802 | -2/Section 7 | Spotted S7 Guard 29807 | -2/Section 7 | Found Alien Artifact 29813 | -2/Section 7 | Identified Core Membrane 29813 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30089 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 30115 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 30128 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 30129 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 30132 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 30132 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 30149 | -2/Section 7 | Found Matter Drive 30153 | -2/Section 7 | Terminal network hard line cut 30174 | -2/Section 7 | Spotted B-99 Colossus 30197 | -2/Section 7 | Found Core Reset Matrix 30232 | -2/Section 7 | Found Alien Artifact 30250 | -2/Section 7 | Found Integrated Dissipator 30250 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 30252 | -2/Section 7 | Found Integrated Dissipator 30252 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 30254 | -2/Section 7 | Found Integrated Dissipator 30254 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 30305 | -2/Section 7 | Spotted Executioner 30305 | -2/Section 7 | Spotted Executioner 30367 | -2/Section 7 | First assault squad dispatched 30403 | -2/Section 7 | Entered Access 30403 | -1/Access | Evolved 2 slots: Utility x2 30404 | -1/Access | Loaded intel: 108 machine locations 30404 | -1/Access | Loaded intel: 57 trap records 30404 | -1/Access | Identified exit to Surface 30404 | -1/Access | Discovered exit to Surface (range 40) 30404 | -1/Access | Identified exit to Command 30404 | -1/Access | Discovered exit to Command (range 102) 30404 | -1/Access | Delivered the SGEMP Prototype to Zhirov 30404 | -1/Access | Zhirov transferred Access data 30534 | -1/Access | Identified LRC Storage 30534 | -1/Access | Identified Sigix Terminator 30535 | -1/Access | Installed LRC Storage, increased inventory capacity (+2) 30536 | -1/Access | Used Subatomic Replicator to replicate Integrated Singularity Reactor 30537 | -1/Access | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 30539 | -1/Access | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 30568 | -1/Access | Zion Experimental squad teleported in 30582 | -1/Access | Zhirov warped through subspace 30672 | -1/Access | Build established: Messiah-Mutant 30764 | -1/Access | Repaired Exp. Utility Shielding 30791 | -1/Access | Repaired Exp. Utility Shielding 31429 | -1/Access | First assault squad dispatched 31437 | -1/Access | Entered Command 31437 | -1/Command | Accompanied by 1 ally 31511 | -1/Command | Repaired Exp. Propulsion Shielding? 31535 | -1/Command | Spotted B-99 Colossus 31652 | -1/Command | Retrieved Zion intel report: Unaware Analyses 31727 | -1/Command | First assault squad dispatched 31732 | -1/Command | Discovered exit to Surface (range 28) 31732 | -1/Command | Retrieved Zion intel report: Main Access 31742 | -1/Command | Incoming assault squad redirected 31913 | -1/Command | Phase Generator disabled 31990 | -1/Command | Found Prototype Energy Cannon 31998 | -1/Command | Incoming assault squad redirected 32066 | -1/Command | Adv. System Shield fried by hacking feedback 32092 | -1/Command | Repaired Exp. Utility Shielding 32251 | -1/Command | Incoming assault squad redirected 32351 | -1/Command | Spotted Combat Programmer 32351 | -1/Command | Spotted Combat Programmer 32364 | -1/Command | Destroyed Combat Programmer 32365 | -1/Command | Destroyed Combat Programmer 32380 | -1/Command | Spotted M Guard 32381 | -1/Command | Spotted M Guard 32385 | -1/Command | Identified Zio. Alpha Cannon Mk. II 32425 | -1/Command | Destroyed M Guard 32459 | -1/Command | Incoming assault squad redirected 32467 | -1/Command | Incoming assault squad redirected 32520 | -1/Command | Destroyed M Guard 32520 | -1/Command | Destroyed all MAIN.C guards 32522 | -1/Command | Found Prototype Protection 32666 | -1/Command | Disengaged cave seal 32666 | -1/Command | Zionites emerged from the dark tunnel 32762 | -1/Command | Incoming assault squad redirected 32765 | -1/Command | Incoming assault squad redirected 32779 | -1/Command | Disengaged cave seal 32779 | -1/Command | Zionites emerged from the dark tunnel 32832 | -1/Command | High security lockdown imminent 32912 | -1/Command | High security lockdown engaged 32951 | -1/Command | Met MAIN.C 32961 | -1/Command | Allies destroyed MAIN.C Shell 32961 | -1/Command | MAIN.C activated Command garrisons 32970 | -1/Command | Zhirov used SGEMP to disable MAIN.C 32994 | -1/Command | Found Prototype Protection 32994 | -1/Command | Identified Exp. Powered Armor 33006 | -1/Command | Found Prototype Device 33006 | -1/Command | Identified Beam Splitter 33021 | -1/Command | Found Zero-point Reactor 33201 | -1/Command | Found Adv. Kinecellerator 33204 | -1/Command | Found Exp. Core Analyzer 33233 | -1/Command | Found Prototype Energy Cannon 33234 | -1/Command | Identified Cld. Nova Cannon 33267 | -1/Command | Found Exp. Powered Armor 33287 | -1/Command | Build established: Messiah-Sprinter 33411 | -1/Command | Found Prototype Ballistic Gun 33411 | -1/Command | Identified Multirail 33421 | -1/Command | Found Zio. Weapon Casing 33455 | -1/Command | Warped through subspace to slip node 33455 | -1/Command | Discovered new exit (range 4) 33462 | -1/Command | Entered Access_0 33463 | -1/Access_0 | Met Architect 33515 | -1/Access_0 | A6 warped into view 33518 | -1/Access_0 | Subspace Access Node disabled 33532 | -1/Access_0 | Subspace Access Node disabled 33559 | -1/Access_0 | A5 warped into view 33578 | -1/Access_0 | Started Test 138-B, establishing a local singularity 33578 | -1/Access_0 | Singularity Gate disabled 33624 | -1/Access_0 | Destroyed A2 33641 | -1/Access_0 | Destroyed A6 33661 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 33669 | -1/Access_0 | Fired Sigix Terminator 33669 | -1/Access_0 | Destroyed A8 33682 | -1/Access_0 | Destroyed A5 33712 | -1/Access_0 | Found Prototype Device 33724 | -1/Access_0 | Architect warped through subspace 33727 | -1/Access_0 | Destroyed 14 combat bots 33737 | -1/Access_0 | A4 warped into view 33746 | -1/Access_0 | Destroyed A4 33754 | -1/Access_0 | Found Alien Artifact 33757 | -1/Access_0 | Identified Core Regenerator 33757 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 33769 | -1/Access_0 | Identified Exp. Weapon Cycler 33771 | -1/Access_0 | Found Prototype Device 33771 | -1/Access_0 | Identified Imp. Particle Accelerator 33776 | -1/Access_0 | Architect warped through subspace 33809 | -1/Access_0 | Architect warped through subspace 33841 | -1/Access_0 | Architect warped through subspace 33870 | -1/Access_0 | Architect warped through subspace 33894 | -1/Access_0 | Subspace Access Node disabled 33900 | -1/Access_0 | Lost 4 parts (1n3u) 33928 | -1/Access_0 | A3 warped into view 33950 | -1/Access_0 | Found Adv. Kinecellerator 33954 | -1/Access_0 | Subspace Access Node disabled 33972 | -1/Access_0 | Found Prototype Ballistic Gun 34004 | -1/Access_0 | Lost 7 parts (2n5u) 34037 | -1/Access_0 | Destroyed Architect 34116 | -1/Access_0 | Found Prototype Slashing Weapon 34116 | -1/Access_0 | Identified Centrium Greatsword 34118 | -1/Access_0 | Found Centrium Greatsword 34129 | -1/Access_0 | Lost 9 parts (1p2n6u) 34133 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 34184 | -1/Access_0 | Destroyed A3 34188 | -1/Access_0 | Found Prototype Hackware 34188 | -1/Access_0 | Identified Quantum Router 34190 | -1/Access_0 | Found Prototype Hackware 34190 | -1/Access_0 | Identified Deep Network Scanner 34191 | -1/Access_0 | Found Prototype Device 34191 | -1/Access_0 | Identified ST Field Compressor 34235 | -1/Access_0 | Found Adv. Kinecellerator 34247 | -1/Access_0 | Lost 3 parts (3u) 34260 | -1/Access_0 | Found Exp. Thermal Shield 34280 | -1/Access_0 | Identified A3's Sniper Rifle 34348 | -1/Access_0 | Lost 3 parts (1p1n1u) 34350 | -1/Access_0 | Warped through subspace to slip node 34350 | -1/Access_0 | Discovered exit to Surface (range 8) 34351 | -1/Access_0 | Core integrity fell below 50% 34352 | *** | Escaped! Last Messages --------------- 34298_ Acquired Antimatter Reactor. 34313_ Enhanced Sentry suffers critical hit. 34313_ Destroyed Prototype Energy Gun. 34313_ Electron Diverter destroyed. 34313_ Knocked back. 34317_ ST Field Compressor destroyed. 34317_ Knocked back. 34326_ Enhanced Sentry destroyed. 34329_ Acquired 113 matter. 34333_ Dropped Antimatter Reactor. 34333_ Acquired Unknown Reactor. 34333_ Identified Lgt. Particle Reactor. 34335_ Acquired 85 matter. 34335_ Acquired Imp. Energy Mantle. 34337_ Acquired Adv. Phase Shifter. 34339_ Acquired Quantum Shading Machine. 34342_ Acquired Adv. Particle Charger. 34346_ Acquired Lyr. Medium Armor Plating. 34350_ Warped through subspace, drawn to slip node. 34350_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ??????????????????????????????????????????????#?## | | ????????????????????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 80 Energy Generation 93 Energy Capacity 1325 Matter Stores 571 Matter Capacity 800 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 Additional Mass Support 60 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 75 Resistance: EM 90 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 50 Particle Charging 40 Kinecelleration 50 Offensive Hacking 46 Defensive Hacking 28 Item Schematics ----------------- Cmb. Antigrav System | -7/Factory | Scanalyzed Exp. Terrain Scan Processor | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Exp. Signal Interpreter | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Hpw. Electrolaser | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Tri-rail Accelerator | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Exp. Terrain Scanner | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Exp. Utility Shielding | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Exp. Cesium-ion Thruster | -5/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Energy Mantle | -4/Factory | Z-intel Gravity Flail | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Neutron Missile Launcher | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Cld. Phase Cannon | -4/Factory | Z-intel Exp. ECM Suite | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel EM Disruption Field | -4/Factory | Z-intel Exp. Reclamation Unit | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Exp. Propulsion Shielding | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Cmb. Linear Gravjet | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Particle Accelerator | -3/Research | Z-intel Centrium Heavy Armor Plating | -3/Research | Z-intel Adv. Energy Well | -3/Research | Z-intel Hvy. Hardcell Cannon | -3/Research | Z-intel Exp. Matter Compressor | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel EM Dispersion Field | -3/Research | Z-intel Exp. Hacking Suite | -3/Research | Z-intel Centrium Light Armor Plating | -3/Research | Z-intel Exp. Thermal Generator | -3/Research | Z-intel Centrium Heavy Treads | -3/Research | Z-intel Inertial Stasis Machine | -3/Research | Z-intel Electron Diverter | -3/Testing | Z-intel Enh. Biometal Leg | -3/Testing | Z-intel Imp. Fusion Compressor | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Cld. Impulse Thruster | -3/Testing | Z-intel Exp. Coolant Injector | -3/Testing | Z-intel Cld. Phase Gun | -3/Testing | Z-intel Exp. Thermal Converter | -3/Testing | Z-intel Adv. Plasma Rifle | -3/Testing | Z-intel Ionic Axe | -3/Testing | Z-intel System Purifier | -3/Testing | Z-intel Lgt. Antimatter Cannon | -3/Testing | Z-intel Molecular Scythe | -3/Testing | Z-intel Imp. Matter Neutralizer | -3/Testing | Z-intel Exp. Focal Shield | -3/Testing | Z-intel Diametric Drive | -3/Testing | Z-intel Exp. Energy Well | -3/Testing | Z-intel Com. Particle Reactor | -3/Testing | Z-intel Hvy. Dispersion Rifle | -2/Research | Z-intel Graviton Cannon | -2/Research | Z-intel Adv. Dynamic Insulation System | -2/Research | Z-intel Adv. Micro-nuke Launcher | -2/Research | Z-intel Imp. Q-thruster | -2/Research | Z-intel Imp. Quantum Reactor | -2/Research | Z-intel Vortex Chain Reactor | -2/Research | Z-intel Cld. Linear Gravjet | -2/Research | Z-intel Adv. Thermal Defense Suite | -2/Research | Z-intel Helical Railgun | -2/Research | Z-intel Exp. Q-thruster | -2/Research | Z-intel Prc. Phase Gun | -2/Section 7 | Z-intel Hdn. Centrium Wheel | -2/Section 7 | Z-intel Imp. Diametric Drive | -2/Section 7 | Z-intel Exp. Actuator Array | -2/Section 7 | Z-intel Com. Linear Accelerator | -2/Section 7 | Z-intel Exp. Core Analyzer | -2/Section 7 | Z-intel Hdn. Centrium Leg | -2/Section 7 | Z-intel Nanosword | -2/Section 7 | Z-intel Adv. Kinecellerator | -2/Section 7 | Z-intel Exp. Stasis Projector | -2/Section 7 | Z-intel Exp. Power Amplifier | -2/Section 7 | Z-intel Exp. Shield Generator | -2/Section 7 | Z-intel Quantum Shading Machine | -2/Section 7 | Z-intel Cld. Proton Cannon | -2/Section 7 | Z-intel Cld. Antigrav System | -2/Section 7 | Z-intel Point Singularity Launcher | -2/Section 7 | Z-intel Adv. Remote Shield | -2/Section 7 | Z-intel Exp. Biometal Medium Treads | -2/Section 7 | Z-intel Exp. Core Shielding | -2/Section 7 | Z-intel Spectral Analyzer | -2/Section 7 | Z-intel Exp. Thermal Shield | -2/Section 7 | Z-intel Exp. Biometal Leg | -2/Section 7 | Z-intel Exp. Shock Absorption System | -2/Section 7 | Z-intel Adv. Overload Regulator | -2/Section 7 | Z-intel Exp. Myomer Leg | -2/Section 7 | Z-intel Exp. Power Shielding | -2/Section 7 | Z-intel Coolant Network | -2/Section 7 | Z-intel Exp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Gui. Micro-nuke Launcher | -2/Section 7 | Z-intel Proton Burst Cannon | -2/Section 7 | Z-intel Cld. Q-thruster | -2/Section 7 | Z-intel Thermal Barrier | -2/Section 7 | Z-intel Graviton Reactor | -2/Section 7 | Z-intel Exp. Field Recycling Unit | -2/Section 7 | Z-intel Exp. Armor Integrity Analyzer | -2/Section 7 | Z-intel Ragnarok Missile Launcher | -2/Section 7 | Z-intel Enh. Armored Heavy Treads | -2/Section 7 | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free A-02 Transporter | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Y-64 Sentinel | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel K-01 Serf | -3/Research | Z-intel C-55 Analyst | -3/Research | Z-intel G-67 Veteran | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel Y-72 Warden | -3/Research | Z-intel W-44 Eye | -3/Testing | Z-intel O-32 Director | -3/Testing | Z-intel M-30 Cleanser | -3/Testing | Z-intel S-43 Plague | -3/Testing | Z-intel M-36 Artificer | -3/Testing | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel C-65 Expert | -2/Quarantine | Z-intel H-88 Terminator | -2/Quarantine | Z-intel D-83 Annihilator | -2/Quarantine | Z-intel X-82 Rainmaker | -2/Section 7 | Z-intel P-80 Master | -2/Section 7 | Z-intel Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -7/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Cmb. Antigrav System | x2 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Cmb. Antigrav System | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Gui. EMP Blaster | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory | Preloaded Exp. Utility Shielding | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Transmission Jammer | x1 | -3/Research EM Dispersion Field | x1 | -3/Testing Exp. Propulsion Shielding | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Core Expander Phase Armor Integrated Dissipator Core Membrane Integrated Heat Negator LRC Storage Subatomic Replicator Integrated Singularity Reactor Transdimensional Reconstructor Matter Drive Stasis Generator Sigix Terminator Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonAssemblyCloak Manual? 0 Play Time 09:16:35 Cumulative 897.8 hours Start 2020.08.27 @ 13:46:30 End 2020.08.28 @ 03:10:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type 0 Total 55 Types 41/1/4/4/3/1/1 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c0ad7de-398e-47b7-80e1-115d2c1ff443