Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 18:39:38 Player: BlobtheGreat Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2163) 2163 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 5856 Bonus ------- Follower Combat Kills 133 Cogmind --------- Core Integrity 227/850 Matter 29/300 Energy 48/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scanner Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Sensor Array 0b10 Decoder Chip [Generic] Authchip [Propulsion] Authchip [Device] Plasma Rifle Magnetic Acceleration Cannon Datajack Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Terrain Scanner Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Cannon Datajack > --- INVENTORY -------- Advanced Weight Redist. System 0b10 Decoder Chip [Generic] Authchip [Propulsion] Authchip [Device] Plasma Rifle Magnetic Acceleration Cannon Heavy Flak Cannon Remote Datajack [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Plasma Rifle Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 2 . . . 1 Utility 4 | . . . . . . 4 Weapon . | . . . . . . . Parts Attached 53 | 7 8 6 1 2 6 23 Power 5 | 1 . 1 . . 1 2 Engine 3 | 1 . 1 . . 1 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 12 | 2 2 3 . . 1 4 Treads . | . . . . . . . Leg 10 | 2 2 3 . . 1 2 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 2 . . 1 1 10 Device 6 | 1 . . . 1 . 4 Storage 3 | 1 1 . . . . 1 Processor 1 | . . . . . . 1 Hackware 2 | . . . . . . 2 Protection 4 | . 1 . . . 1 2 Artifact . | . . . . . . . Weapon 20 | 2 4 2 1 1 3 7 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 3 . . . 1 2 Ballistic Cannon 4 | . . . . . 1 3 Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon 3 | . . 2 . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 33 | . . 2 . . 4 27 Power 5 | . . 1 . . 1 3 Propulsion 10 | . . 1 . . 3 6 Utility 8 | . . . . . . 8 Weapon 10 | . . . . . . 10 Highest Loss Streak 12 | . . 1 . . 3 12 To Critical Strikes . | . . . . . . . Average Backups 12 | 5 7 10 15 15 14 9 Power 1 | . 1 1 3 2 1 . Propulsion . | 3 2 . . . . . Utility 5 | . 2 3 6 6 7 5 Weapon 3 | . 2 3 5 5 5 2 Tool/Special . | . . . . . . . Unused Backups 21 | 1 9 1 . 2 2 6 Power 3 | . 1 1 . 1 . . Propulsion 6 | 1 5 . . . . . Utility 7 | . 1 . . 1 2 3 Weapon 4 | . 2 . . . . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 99 99 100 100 87 62 Engine 9 | . 14 11 11 11 11 2 Leg 31 | . 28 43 44 44 32 14 Device 9 | . 5 4 11 11 10 10 Storage 10 | . 14 11 11 11 11 8 Hackware 1 | . . . . . . 7 Protection 2 | . 8 6 . . . 1 Ballistic Gun 9 | . 27 20 5 . 10 2 Ballistic Cannon 3 | . . . . . 9 3 Launcher 2 | . . . 7 11 1 . Impact Weapon 3 | . . 1 9 11 . 2 Peak Build Rating 49 | 7 11 14 14 16 26 49 Average Rating 18 | 5 10 13 13 14 16 35 On Entrance 11 | . 7 11 14 13 15 22 Naked Turns . | . . . . . . . Heaviest Build 53 | 13 36 36 32 32 43 53 Greatest Support 58 | 20 20 40 40 40 58 58 Greatest Overweight (x) 9 | . 1 3 . . 1 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 15 Most Carried 15 | 7 9 15 15 15 15 15 Average Carried 12 | 5 7 10 15 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 9 15 15 15 14 8 Class Distribution -------------------- 76% | Mutant 13% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1838 | 302 314 536 5 101 153 427 Remotely . | . . . . . . . Salvage Created 2272 | 172 398 465 27 . 161 1049 Parts 134 | 8 27 35 6 . 8 50 Haulers Intercepted 4 | . 1 1 . . . 2 Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 51 | . 9 14 4 . 5 19 Melee 3 | . . 1 . . . 2 Guns 26 | . 9 13 1 . 1 2 Cannons 7 | . . . . . 2 5 AOE 12 | . . . 3 . 1 8 Classes Destroyed 13 | 2 4 2 . . 3 2 Worker 4 | . 1 2 . . . 1 Builder 2 | . . . . . . 2 Tunneler 3 | 3 . . . . . . Hauler 4 | . 1 1 . . . 2 Recycler 2 | 1 . . . . . 1 Drone 1 | . . . . . 1 . Watcher 2 | . 2 . . . . . Swarmer 14 | . . 7 4 . 1 2 Grunt 24 | . 9 3 . . 1 11 Sentry 4 | . . 4 . . . . Hunter 3 | . . . . . 1 2 Programmer 4 | . . . . . . 4 Behemoth 1 | . . . . . 1 . Best Kill Streak 11 | 2 4 6 4 . 1 11 Combat Bots Only 9 | . 4 4 4 . 1 9 Max Kills in Single Turn 5 | 1 1 1 3 . 1 5 Gunslinging . | . . . . . . . Exploded 5 | . . . 3 . 1 5 Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 365 | . 35 65 10 . 33 222 Missed 98 | . 9 17 1 . 12 59 Hits 267 | . 26 48 9 . 21 163 Projectile 267 | . 26 48 9 . 21 163 Critical Strikes 15 | . 1 4 1 . . 9 Damage Taken 4886 | . 313 556 78 . 354 3585 Core 737 | . 33 49 20 . 12 623 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 86 . . . 79 . Volleys Fired 124 | 16 30 30 6 . 5 37 Largest 2 | 2 2 2 1 . 2 2 Hottest 95 | 40 46 46 30 . 60 95 Shots Fired 234 | 32 60 60 6 . 10 66 Gun 177 | 32 60 60 4 . 5 16 Cannon 53 | . . . . . 4 49 Launcher 4 | . . . 2 . 1 1 Special . | . . . . . . . Kinetic 230 | 32 60 60 4 . 9 65 Thermal . | . . . . . . . Explosive 3 | . . . 2 . 1 . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 10 | 8 10 10 1 . 3 9 Robot Miss Streak 7 | 3 4 2 3 . 2 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 181 | 21 44 46 3 . 7 60 Core Hits 121 | 10 29 25 4 . 7 46 Critical Kills 3 | . . 1 . . . 2 Critical Parts Destroyed 6 | . 1 . . . . 5 Critical Strikes 11 | . 1 1 . . . 9 Destroy 9 | . 1 1 . . . 7 Blast 2 | . . . . . . 2 Melee Attacks 44 | . . 9 . . 3 32 Impact 37 | . . 7 . . 1 29 Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks 6 | . . 2 . . 1 3 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks 1 | . . 1 . . . . Damage Inflicted 4760 | 166 696 689 247 . 300 2662 Guns 1751 | 166 696 616 34 . 22 217 Cannons 1001 | . . . . . 64 937 Explosions 1369 | . . . 213 . 140 1016 Melee 639 | . . 73 . . 74 492 Ramming . | . . . . . . . Kinetic 2752 | 166 696 616 34 . 86 1154 Thermal 770 | . . . . . . 770 Explosive 353 | . . . 213 . 140 . Electromagnetic 246 | . . . . . . 246 Impact 639 | . . 73 . . 74 492 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . . 18 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . . . . 29 Message Errors 6 | . . . . . . 6 Matter Fused 10 | . . . . . . 10 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 5 | . . . . . . 5 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 386 | . . . . . 34 352 Projectiles . | . . . . . . . Explosions 227 | . . . . . . 227 Melee 159 | . . . . . 34 125 Knockbacks 28 | . . . . . 1 27 Impact 4 | . . . . . . 4 Kinetic 17 | . . . . . 1 16 Secondary 7 | . . . . . . 7 Self-Inflicted Damage 507 | . . . . . . 507 Shots 8 | . . . . . . 8 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 248 | . 66 24 . . 18 248 Average Temperature 45 | . 23 8 . . 9 72 Received Heat Transfer 999 | . 195 168 . . 21 615 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . 1 2 Combat Hostiles 2 | . . . . . 1 1 Parts Fried 5 | . . . . . 1 4 Impact Corruptions 7 | . . . . . 2 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 500 | . . . . . . 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 98 | 100 100 100 100 . . 97 Level 1 1 | . . . . . . 2 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 254 | 10 102 177 160 . . 254 Initial 44 | . . 23 44 . . 11 Average 46 | 1 25 89 110 . . 31 Influence Increases 1858 | 20 256 405 116 . 319 742 Destroy 0b10 Robot/C 1100 | . 180 280 80 . 180 380 Destroy 0b10 Robot/NC 95 | 20 20 15 . . 10 30 Destroy Leader 272 | . 56 72 10 . 40 94 Allied During Kill 89 | . . . . . 89 . Successful Hack 17 | . . 5 . . . 12 Disable Machine 120 | . . . 15 . . 105 Destroy Structure 75 | . . 3 11 . . 61 Lose Combat Pursuer 90 | . . 30 . . . 60 Influence Decreases 1637 | 20 200 347 170 60 301 539 Entered New Map 170 | . . 33 70 60 . 7 Time Decay 1178 | 20 200 294 100 . 274 290 Lost Part 269 | . . 20 . . 7 242 Lost Ally 20 | . . . . . 20 . Squads Dispatched 11 | . 2 2 . . . 7 Investigation 3 | . 1 1 . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 5 | . 1 1 . . . 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 2 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 15 20 4 . 10 29 Peak Tracking Total 7 | . 3 5 4 . 4 7 Tactical Retreats 3 | . . 1 . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 4 | . . 1 . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts 12 | . 12 . . . . . Triggered 1 | . 1 . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed 1 | . 1 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 8 | . . . 1 . . 7 Max in Single Turn 6 | . . . 1 . . 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 14 | . 4 2 . . . 8 Terminals 8 | . 2 2 . . . 4 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 4 | . 2 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 27 | . 8 5 . . . 14 Successful 11 | . 2 2 . . . 7 Failed 16 | . 6 3 . . . 7 Catastrophic 3 | . 1 . . . . 2 Database Lockouts . | . . . . . . . Manual 5 | . . . . 5 . . Terminals 20 | . 6 5 . . . 9 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 5 | . 2 . . . . 3 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 7 | . . 2 . . . 5 Record 2 | . . . . . . 2 Robot Analysis 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Recall Extermination 1 | . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 2 Report Inventory 3 | . 2 . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 1 . . . 6 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . . 3 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . 2 . . . 2 Non-combat 4 | . . 2 . . . 2 Combat . | . . . . . . . Robot Hacks Applied 4 | . . 2 . . . 2 parse_system 1 | . . . . . . 1 no_distress 3 | . . 2 . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 3 | . . . . 2 . 1 Largest Group 2 | . . . . 2 2 1 Highest-Rated Group 192 | . . . . 192 192 29 Highest-Rated Ally 96 | . . . . 96 96 29 Total Orders . | . . . . . . . Ally Attacks 47 | . . . . . 41 6 Total Damage 1417 | . . . . . 1358 59 Kills 6 | . . . . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 5411 | 30 342 313 208 1199 1878 1441 Sensors 651 | . . . . . . 651 IFF 26 | . . . . . . 26 Terrain 616 | . . . . 1 . 615 Seismic 4631 | 30 342 313 208 1198 1878 662 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6525 | 148 811 722 208 1199 1937 1500 Spaces Moved 4045 | 74 424 387 160 990 1012 998 Core 28 | 2 . . . . . 26 Treads . | . . . . . . . Legs 3569 | 72 424 387 160 990 1012 524 Wheels 448 | . . . . . . 448 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 Average Speed 139 | 118 149 121 120 120 183 122 Slowest Speed 500 | 120 190 330 120 120 190 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . . 1 Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 49 | 6 52 34 46 81 97 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 . Spaces Dug 17 | . . 3 . . . 14 Terrain Destroyed 88 | . . 3 14 . 3 68 Melee 17 | . . 3 . . . 14 Projectile . | . . . . . . . AOE 71 | . . . 14 . 3 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4611 | 106 547 560 168 1003 1072 1155 Wait 199 | . 43 91 . . 30 35 Move 4038 | 73 423 386 159 989 1011 997 Hop . | . . . . . . . Pick Up 53 | 8 13 14 . 5 3 10 Fast Attach 25 | 7 2 3 . 1 1 11 Attach 21 | . . 4 . . 1 16 Detach 1 | . . . . . . 1 Swap 53 | . 10 20 3 2 11 7 Drop 30 | 2 14 4 . 6 3 1 Fire 124 | 16 30 30 6 . 5 37 Melee 42 | . . 8 . . 3 31 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire 12 | . . . . . 4 8 Trap 12 | . 12 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 14) 854 | -10/Materials | Discovered new exit (range 7) 960 | -10/Materials | Entered another Materials area 960 | -9/Materials | Evolved 2 slots: Propulsion x2 1073 | -9/Materials | Discovered new exit (range 13) 1341 | -9/Materials | Discovered new exit (range 6) 1553 | -9/Materials | Discovered new exit (range 12) 1682 | -9/Materials | Entered Mines 1692 | -9/Mines | Met a Derelict bent on vengeance 1793 | -9/Mines | Discovered new exit (range 8) 1873 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1890 | -9/Mines | Entered Zion 2235 | -7/Zion | Learned location of Data Miner (-6) 2242 | -7/Zion | Learned Factory terminal intel 2307 | -7/Zion | Given A8's code to call for help 2569 | -7/Zion | Received a hallucinogenic algorithm 2569 | -7/Zion | Ran a hallucination algorithm 2569 | -7/Zion | Ran a hallucination algorithm 2579 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2579 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2794 | -7/Zion | Ran a hallucination algorithm 2957 | -7/Zion | Discovered new exit (range 12) 3089 | -7/Zion | Entered Proximity Caves 3089 | -6/Proximity Caves | Accompanied by 2 allies 3138 | -6/Proximity Caves | Spotted B-75 Beast 3160 | -6/Proximity Caves | Destroyed B-75 Beast 3398 | -6/Proximity Caves | Learned Factory security intel 3599 | -6/Proximity Caves | Discovered new exit (range 16) 4171 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4698 | -6/Proximity Caves | Learned location of 1 exit from Factory 4951 | -6/Proximity Caves | Lost 3 parts (1p2n) 5026 | -6/Proximity Caves | Entered Factory 5026 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 5027 | -6/Factory | Identified exit to Factory 5029 | -6/Factory | Loaded intel: 26 terminal locations 5190 | -6/Factory | Build established: Scavenger-Mutant 5598 | -6/Factory | Destroyed 9 combat bots 5607 | -6/Factory | Lost 12 parts (1p1n3u7w) 5863 | -6/Factory | Crushed by falling debris 5864 | -6/Factory | Crushed by falling debris 5864 | -6/Factory | Core integrity fell below 50% 5864 | -6/Factory | System corruption reached 10% 5895 | -6/Factory | Lost 5 parts (1p3u1w) 5966 | -6/Factory | Discovered new exit (range 15) 6171 | -6/Factory | Build established: Hacker-Mutant 6471 | -6/Factory | Garrison activated, responded to threat 6526 | -6/Factory | Self-destructed Last Messages --------------- 06496_ K-01 Serf collects debris. 06500_ R-10 Processor collects Autogun. 06502_ U-05 Engineer builds a Wall. 06503_ K-01 Serf collects debris. 06504_ Imp. Hacking Suite destroyed. 06506_ R-10 Processor collects VTOL Module. 06506_ U-05 Engineer builds a Wall. 06507_ K-01 Serf collects debris. 06507_ Hvy. Flak Cannon destroyed. 06508_ U-05 Engineer builds a Wall. 06510_ K-01 Serf collects debris. 06512_ U-05 Engineer builds a Wall. 06518_ YGDVVACUHUH3XJGOKXWGX4JD