Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 23:23:47 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (879) 879 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2014 Bonus ------- None Cogmind --------- Core Integrity 76/400 Matter 174/300 Energy 177/275 System Corruption 3% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Machine Analyzer Medium Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Visual Processing Unit Recalibrator > --- WEAPON ----------- Heavy EM Pulse Gun Particle Gun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Cooling System Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 7 5 16 Power 5 | 1 1 3 Engine 4 | 1 . 3 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 1 5 Device 3 | 1 . 2 Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 1 8 Energy Gun 7 | 2 . 5 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Corrupted Parts 1 | . . 1 System Corruption 3 | . . 3 Parts Lost 13 | . . 13 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 5 | . . 5 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 10 | 4 7 12 Power 1 | . 1 1 Propulsion 4 | 2 4 4 Utility 1 | . 1 2 Weapon 3 | . 1 4 Tool/Special . | . . . Unused Backups 17 | 1 1 15 Power 3 | 1 . 2 Propulsion 8 | . 1 7 Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 90 | . 99 88 Engine 5 | . 9 4 Core 5 | . 4 5 Leg 20 | . 28 17 Device 6 | . 14 4 Storage 18 | . 14 19 Processor 5 | . . 7 Protection 5 | . . 7 Energy Gun 11 | . 21 7 Energy Cannon 4 | . . 5 Ballistic Gun 5 | . 5 6 Launcher 1 | . . 1 Peak Build Rating 19 | 9 11 19 Average Rating 12 | 7 9 14 On Entrance 6 | . 9 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 40 | 12 28 40 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 10 | 2 1 10 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 8 15 Most Carried 15 | 7 8 15 Average Carried 10 | 5 7 12 Final Capacity 15 | 8 15 15 Final Carried 8 | 7 8 8 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 655 | 358 44 253 Remotely . | . . . Salvage Created 1384 | 141 232 1011 Parts 93 | 8 19 66 Haulers Intercepted 2 | . . 2 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 6 19 Guns 16 | . 6 10 Cannons 1 | . . 1 AOE 7 | . . 7 Classes Destroyed 11 | 3 3 5 Worker 6 | 1 2 3 Builder 3 | . 1 2 Tunneler 1 | 1 . . Hauler 2 | . . 2 Recycler 2 | 1 . 1 Mechanic 1 | . . 1 Watcher 3 | . . 3 Swarmer 7 | . 3 4 Grunt 13 | . 3 10 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 8 | 2 8 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 224 | . 31 193 Missed 70 | . 4 66 Hits 154 | . 27 127 Projectile 154 | . 27 127 Critical Strikes 2 | . 1 1 Damage Taken 1718 | . 328 1390 Core 408 | . 84 324 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 66 . Volleys Fired 102 | 9 24 69 Largest 2 | 2 2 2 Hottest 121 | 90 90 121 Shots Fired 192 | 18 48 126 Gun 161 | 18 48 95 Cannon 19 | . . 19 Launcher 12 | . . 12 Special . | . . . Kinetic 43 | . 15 28 Thermal 94 | 18 33 43 Explosive 12 | . . 12 Electromagnetic 43 | . . 43 Robot Hit Streak 18 | 5 6 18 Robot Miss Streak 5 | 3 3 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 107 | 9 29 69 Core Hits 65 | 4 14 47 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 1 | . 1 . Corrupt 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2367 | 118 325 1924 Guns 1128 | 118 325 685 Cannons 342 | . . 342 Explosions 897 | . . 897 Melee . | . . . Ramming . | . . . Kinetic 193 | . 61 132 Thermal 778 | 118 264 396 Explosive 855 | . . 855 Electromagnetic 541 | . . 541 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . . 14 Message Errors 3 | . . 3 Matter Fused 3 | . . 3 Heat Flow Errors 4 | . . 4 Energy Discharges 1 | . . 1 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 48 | . . 48 Projectiles 16 | . . 16 Explosions 32 | . . 32 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 279 | 90 120 279 Average Temperature 61 | 36 42 69 Received Heat Transfer 597 | . 150 447 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 2008 | 322 745 941 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 92 Level 1 5 | . . 7 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 287 | 5 120 287 Initial 26 | . . 26 Average 43 | . 38 49 Influence Increases 866 | 15 180 671 Destroy 0b10 Robot/C 500 | . 120 380 Destroy 0b10 Robot/NC 90 | 15 15 60 Destroy Leader 120 | . 30 90 Disable Machine 30 | . . 30 Destroy Structure 51 | . . 51 Lose Combat Pursuer 75 | . 15 60 Influence Decreases 607 | 15 116 476 Entered New Map 38 | . . 38 Time Decay 457 | 15 116 326 Lost Part 112 | . . 112 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . . 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 56 | . 12 44 Peak Tracking Total 6 | . 3 6 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 6 1 Successful 3 | . 2 1 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1661 | 70 433 1158 Optics 1016 | . . 1016 Terrain 645 | 70 433 142 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1997 | 150 433 1414 Spaces Moved 712 | 88 143 481 Core 30 | 7 . 23 Treads . | . . . Legs 682 | 81 143 458 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 192 | 118 132 224 Slowest Speed 550 | 150 190 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 6 32 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 60 | . . 60 Melee . | . . . Projectile . | . . . AOE 60 | . . 60 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1152 | 112 344 696 Wait 252 | . 166 86 Move 710 | 87 142 481 Hop . | . . . Pick Up 25 | 8 1 16 Fast Attach 18 | 7 2 9 Attach 9 | . . 9 Detach 5 | . 1 4 Swap 10 | . 3 7 Drop 21 | 1 5 15 Fire 102 | 9 24 69 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Utility x2 784 | -9/Materials | Build established: Scavenger-Mutant 1811 | -9/Materials | Lost 3 parts (1p1n1u) 1882 | -9/Materials | Core integrity fell below 50% 1914 | -9/Materials | Lost 3 parts (1p1n1w) 1998 | -9/Materials | Core integrity fell below 20% 1998 | -9/Materials | Self-destructed Last Messages --------------- 01983_ K-01 Serf cleans the Terminal. 01984_ U-05 Engineer lays Concrete. 01985_ System corrupted: Mni. Grenade Launcher rejected. 01985_ U-05 Engineer lays Concrete. 01987_ K-01 Serf cleans the Terminal. 01987_ U-05 Engineer lays Concrete. 01989_ The unstable cave ceiling collapses. 01989_ U-05 Engineer lays Concrete. 01990_ Cooling System destroyed. 01991_ U-05 Engineer lays Concrete. 01991_ K-01 Serf collects debris. 01992_ U-05 Engineer lays Concrete. 01994_ U-05 Engineer destroyed. 01994_ K-01 Serf collects debris. 01995_ U-05 Engineer lays Concrete. 01996_ Recalibrator destroyed. 01996_ U-05 Engineer lays Concrete. 01997_ K-01 Serf collects debris. 01997_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????# ########??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????+ #??????????????????? | | ???????????????????# ^ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# ^ #??????????????????? | | ???????????????????# "" ^ ###+####???????????? | | ??????????????#+???# "T #???????????? | | ??????????????# ???# "" ######??????? | | ??????????????# ???# s s ??????? | | ??????????????# #### s ?????? | | ??????????##### k ?????? | | ???????? /aa !%=] ?????? | | ?????????????## u | @ k ?????? | | ???????????#### ########## #????????? | | ?????????### ## ! = ####??????????????????? | | ????????## # %! k = ## #??????????????????? | | ??? ##### # = u # #??????????????????? | | ?? # #??????????????????? | | ?? [= # #??????????????????? | | ?? *= #? #??????????????????? | | ??????### # * #? #??????????????????? | | ????????##### #? #??????????????????? | | ????????????# # #??????????????????? | | ????????????## ##??????????????????? | | ???????####### # #######??????????????? | | ???????# #[ %= % ???????????? | | ???????# [%#% #########???????????????? | | ???????#"" += ##???????#####??????? | | ???????#"T # %= k #??????? #??????? | | ???????#"" * # !########## #??????? | | ???????# # T" % % T #??????? | | ???????######## """ ########## #??????? | | ??????????????# ##???????? #??????? | | ??????????????# ##???##???? ##??????? | | ??????????????# # ##???#????? #???????? | | ??????????????# # %%###?????#???? #???????? | | ?????????????##!!!! # ##??????????? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityRainbowPurifier Manual? 0 Play Time 00:16:49 Cumulative 44.4 hours Start 2026.09.01 @ 23:07:13 End 2026.09.01 @ 23:23:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8d40f95e-eff4-4a4c-a0e1-4938f3aedbc6