Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 13:58:38 Player: Minty Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1715) 1715 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (547) 547 TOTAL SCORE: 3977 Bonus ------- High Alert Combat Kills 349 Follower Combat Kills 198 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 17/100 System Corruption 1% Temperature Hot (200) Movement Flying (37) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Small Laser Small Laser Spread Laser > --- INVENTORY (5) ---- Cooled Ion Engine Heat Sink Large Matter Pod (150) Cooled Plasma Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Heat Sink Large Matter Pod Spread Laser Spread Laser Improved Medium Laser Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 66 | . 3 . 28 35 Power 8 | . 1 . 5 2 Engine 8 | . 1 . 5 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | . . . 3 13 Treads . | . . . . . Leg 4 | . . . . 4 Wheel 5 | . . . 3 2 Hover . | . . . . . Flight 7 | . . . . 7 Utility 13 | . 1 . 6 6 Device 3 | . . . 1 2 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 10 | . 1 . 5 4 Artifact . | . . . . . Weapon 29 | . 1 . 14 14 Energy Gun 8 | . 1 . 2 5 Energy Cannon 2 | . . . . 2 Ballistic Gun 11 | . . . 9 2 Ballistic Cannon 6 | . . . 3 3 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 3 2 Parts Lost 15 | . . . 2 13 Power 1 | . . . . 1 Propulsion 6 | . . . 1 5 Utility 5 | . . . 1 4 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 88 100 95 76 Engine 9 | . 14 14 11 7 Leg 7 | . 28 28 1 4 Wheel 11 | . . . 19 8 Flight 1 | . . . . 4 Device 3 | . . . 4 4 Storage 10 | . 14 14 11 8 Protection 12 | . 3 14 13 11 Energy Gun 7 | . 7 14 3 9 Ballistic Gun 11 | . 21 14 18 1 Ballistic Cannon 11 | . . . 10 16 Naked Turns . | . . . . . Heaviest Build 35 | 12 17 17 31 35 Greatest Support 26 | 20 20 20 26 26 Greatest Overweight (x) 10 | . . . 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 7 | . 8 8 8 7 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 6 8 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 35% | Tank 30% | Mutant 18% | Scavenger-Tank 10% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1900 | 200 . 57 708 935 Remotely . | . . . . . Salvage Created 1809 | . . 44 837 928 Parts 129 | . . 6 66 57 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 53 | . . 3 24 26 Guns 24 | . . 3 17 4 Cannons 23 | . . . 7 16 AOE 6 | . . . . 6 Classes Destroyed 11 | . . 1 7 3 Worker 1 | . . . . 1 Builder 2 | . . . 1 1 Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 3 | . . . . 3 Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 15 | . . 3 7 5 Grunt 26 | . . . 11 15 Duelist 1 | . . . . 1 Sentry 11 | . . . 6 5 Best Kill Streak 14 | . . 3 8 14 Combat Bots Only 13 | . . 3 7 13 Max Kills in Single Turn 4 | . . 1 2 4 Gunslinging 1 | . . . 1 . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 308 | . . 17 104 187 Missed 89 | . . 7 30 52 Damage Taken 2705 | . . 77 904 1724 Core 439 | . . 37 161 241 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 4 | . . . 4 . Core Remaining (%) 92 | 100 . 85 . . Volleys Fired 115 | . 2 5 59 49 Largest 3 | . 2 2 3 3 Hottest 145 | . 40 70 144 145 Shots Fired 310 | . 4 10 167 129 Gun 160 | . 4 10 105 41 Cannon 143 | . . . 62 81 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 256 | . 4 5 159 88 Thermal 47 | . . 5 8 34 Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 1 2 16 9 Robot Miss Streak 6 | . 1 4 3 6 Penetration Max . | . . . . . Secondary Targets 6 | . . 1 4 1 Max Gunslinging Chain 2 | . . 1 2 1 Shots Hit Robots 183 | . 2 4 102 75 Core Hits 113 | . . 3 46 64 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 6 | . . . 5 1 Burn 1 | . . . 1 . Destroy 3 | . . . 3 . Blast 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3734 | . 25 49 1674 1986 Guns 1529 | . 25 47 1040 417 Cannons 1695 | . . . 634 1061 Explosions 508 | . . . . 508 Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 2538 | . 25 23 1539 951 Thermal 686 | . . 24 135 527 Explosive 508 | . . . . 508 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 1 4 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . 1 1 Overload Shots 2 | . . . . 2 Effects 1 | . . . . 1 Heat Surge 1 | . . . . 1 Overflow Damage 34 | . . . 20 14 Projectiles 34 | . . . 20 14 Explosions . | . . . . . Melee . | . . . . . Knockbacks 14 | . . . 7 7 Impact . | . . . . . Kinetic 12 | . . . 6 6 Secondary 2 | . . . 1 1 Self-Inflicted Damage 49 | . . . . 49 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 2 | . . 1 . 1 Kicked 2 | . . 1 . 1 Crushed . | . . . . . Highest Temperature 386 | . . 90 363 386 Average Temperature 126 | . . 47 133 127 Received Heat Transfer 852 | . . . 303 549 Effects 5 | . . . 2 3 Energy Bleed 1 | . . . . 1 Interference 3 | . . . 2 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1051 | . . 74 307 670 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 1071 | . 4 71 582 1071 Initial 245 | . . 1 27 245 Average 384 | . . 64 305 608 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 28 | . 100 100 26 . Level 1 27 | . . . 35 31 Level 2 24 | . . . 37 20 Level 3 19 | . . . . 47 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 . 3 11 Investigation 6 | . . . 3 3 Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault 1 | . . . . 1 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 7 | . . . 3 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 1 3 36 49 Peak Tracking Total 9 | . . 3 6 9 Tactical Retreats 8 | . . . 2 6 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 11 | . 1 1 4 5 Terminals 8 | . 1 1 2 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 2 3 8 12 Successful 10 | . 1 . 5 4 Failed 15 | . 1 3 3 8 Catastrophic 4 | . . . 2 2 Database Lockouts . | . . . . . Manual 10 | . 1 2 4 3 Terminals 21 | . 2 3 6 10 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . . . 1 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 2 2 Record 1 | . . . 1 . Open Door 2 | . . . . 2 Branch Access Points 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . 1 2 Report Inventory 2 | . . . 1 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Patch 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 1 1 2 4 Full Trace Events 5 | . . . 2 3 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . . . . 7 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 88 | . . . . 88 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 45 | . . . . 45 Total Damage 446 | . . . . 446 Kills 10 | . . . . 10 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1650 | . 82 201 694 673 Spaces Moved 1148 | 1 60 155 457 475 Core 8 | . . . . 8 Treads . | . . . . . Legs 316 | 1 60 155 44 56 Wheels 578 | . . . 413 165 Hover . | . . . . . Flight 246 | . . . . 246 Fastest Speed 37 | 120 120 120 90 37 Average Speed 97 | 120 120 120 98 85 Slowest Speed 550 | 120 120 120 190 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . . . . 11 Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 2 10 42 51 47 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . . 6 51 Melee . | . . . . . Projectile 7 | . . . 6 1 AOE 50 | . . . . 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1442 | . 65 160 588 629 Wait 57 | . . . 4 53 Move 1125 | . 59 154 456 456 Hop 8 | . . . . 8 Pick Up 14 | . . . 10 4 Fast Attach 31 | . 2 . 12 17 Attach 11 | . . . 3 8 Detach 11 | . 1 . 3 7 Swap 24 | . 1 . 13 10 Drop 44 | . . . 28 16 Fire 115 | . 2 5 59 49 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 1 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Discovered new exit (range 16) 83 | -10/Materials | Entered Mines 239 | -10/Mines | Discovered new exit (range 9) 269 | -10/Mines | Learned Materials stockpile data 284 | -10/Mines | Entered Materials 284 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 475 | -9/Materials | Destroyed 7 combat bots 592 | -9/Materials | Destroyed 7 combat bots 804 | -9/Materials | Discovered new exit (range 12) 872 | -9/Materials | Identified exit to Mines 872 | -9/Materials | Identified exit to Storage 978 | -9/Materials | Entered Storage 1244 | -9/Storage | Core integrity fell below 50% 1270 | -9/Storage | Garrison activated, responded to threat 1316 | -9/Storage | Destroyed 13 combat bots 1322 | -9/Storage | Lost 8 parts (1p2n2u3w) 1378 | -9/Storage | First assault squad dispatched 1425 | -9/Storage | Core integrity fell below 20% 1471 | -9/Storage | Destroyed 7 combat bots 1549 | -9/Storage | Lost 4 parts (2n2u) 1552 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1593 | -9/Storage | Garrison activated, responded to threat 1643 | -9/Storage | Lost 6 allies 1651 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01536_ Acquired 40 matter. 01537_ U-05 Engineer builds a Door. 01547_ Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. 01552_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 01581_ Mercenary 2c destroyed. 01584_ Mercenary 2a destroyed. 01585_ Mercenary 2f destroyed. 01589_ K-01 Serf collects debris. 01593_ Mercenary 2d destroyed. 01593_ ALERT: Activating Garrison Access S001. 01594_ S-10 Pest emerges from the garrison. 01598_ K-01 Serf collects debris. 01599_ S-10 Pest destroyed. 01599_ Acquired Sml. Laser. 01603_ Acquired 20 matter. 01605_ K-01 Serf collects debris. 01628_ Acquired Imp. Flight Unit. 01630_ Dropped Imp. Flight Unit. 01645_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???# #?# ===#?????????????? | | ???# #?# ! #?????????????? | | ???# #?#= % #?????????????? | | ???# #?###!=%##??##"""##????? | | ???# #??#T #??#T #????? | | ???# #??## % #???# #????? | | ???# #####+#########+######## | | ???# | | ???# % % | | ???# % | | ???# ###############+######## | | ???# #??????????# % # | | ???# #??????????# "" # !! | | ???# ############ "!] # !! | | ???# l# """"" ## ?"" 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[= ???? /??????????????? | | ???? ! ???? #??????????????? | | ??? ! ??? ???????????????? | | ??? ??? ???????????????? | | ??# ?? ???????????????? | | ??# [%=?? ???????????????? | | ??#######/##? ???????????????? | | ?????????s#?? ???????????????? | | ????????? #???????????????????? | | ????????? ^???????????????????? | | ?????????? ???????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionFireAutobeam Manual? 0 Play Time 00:16:03 Cumulative 799.2 hours Start 2024.07.14 @ 13:44:18 End 2024.07.14 @ 13:58:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 935 Rogue 657 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 68 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95bb9366-1903-4fe0-ab37-a548f8e54471