Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.08 @ 18:45:47 Player: Bobm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1377) 1377 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4137 Bonus ------- None Cogmind --------- Core Integrity 602/700 Matter 206/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Pulse Rifle Heavy Ion Cannon Gauss Rifle > --- INVENTORY (10) --- Carbon-fiber Leg Heat Sink Advanced Targeting Computer Improved Medium Armor Plating Lightning Gun Field Laser Field Laser Gauss Rifle Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Particle Charger Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Field Laser Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Heat Sink Improved Medium Armor Plating Field Laser Pulse Rifle Gauss Rifle Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 48 | 7 5 10 5 9 12 Power 6 | 1 . 1 2 1 1 Engine 5 | 1 . 1 2 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . 1 1 3 1 Treads . | . . . . . . Leg 7 | 2 . . 1 3 1 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 3 1 1 6 Device 8 | . 1 2 1 1 3 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 1 . . 3 Artifact . | . . . . . . Weapon 19 | 3 2 5 1 4 4 Energy Gun 6 | 2 . . . 3 1 Energy Cannon 5 | . 1 2 1 . 1 Ballistic Gun 4 | 1 . 1 . 1 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 2 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 16 | . . 4 3 2 7 Power 3 | . . . 2 . 1 Propulsion 2 | . . 1 . . 1 Utility 6 | . . 1 1 1 3 Weapon 5 | . . 2 . 1 2 Highest Loss Streak 4 | . . 4 2 1 3 To Critical Strikes . | . . . . . . Average Backups 7 | 2 6 6 8 8 7 Power . | . 1 1 . . . Propulsion . | 1 1 . . 1 1 Utility 1 | . 2 1 1 . 1 Weapon 4 | . 2 3 5 6 4 Tool/Special . | . . . . . . Unused Backups 8 | . . 1 . 1 6 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility . | . . . . . . Weapon 6 | . . 1 . . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 92 88 97 85 89 Engine 7 | . 14 11 10 9 2 Core 1 | . . . . . 4 Leg 20 | . 28 9 20 25 22 Device 17 | . 1 21 21 19 18 Storage 9 | . 14 11 11 9 7 Protection 9 | . 5 10 11 4 10 Energy Gun 4 | . 6 . . 8 6 Energy Cannon 7 | . 7 11 16 . 4 Ballistic Gun 3 | . . . . 3 6 Launcher 5 | . 13 10 5 5 1 Peak Build Rating 42 | 6 8 11 11 27 42 Average Rating 20 | 4 6 9 10 19 36 On Entrance 10 | . 6 8 10 11 27 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 53 | 13 24 28 28 32 53 Greatest Support 45 | 20 26 20 20 45 45 Greatest Overweight (x) 4 | 4 1 2 2 1 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 4 10 9 10 10 10 Average Carried 7 | 2 7 6 8 8 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 7 7 9 10 Class Distribution -------------------- 46% | Mutant 28% | Scavenger-Tank 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1055 | 211 139 96 228 169 212 Remotely . | . . . . . . Salvage Created 1257 | . 196 205 211 172 473 Parts 72 | . 20 9 11 8 24 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 35 | . 5 6 9 4 11 Guns 6 | . . . . 3 3 Cannons 18 | . 2 4 4 . 8 AOE 10 | . 3 2 4 1 . Classes Destroyed 9 | . 4 2 1 1 1 Hauler 2 | . 1 1 . . . Watcher 3 | . 1 . . . 2 Swarmer 11 | . 3 . 3 . 5 Grunt 13 | . 2 4 5 1 1 Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 2 | . . 1 . 1 . Hunter 5 | . . . . 2 3 Programmer 2 | . . . . . 2 Best Kill Streak 3 | . 3 3 3 1 3 Combat Bots Only 3 | . 3 3 3 1 3 Max Kills in Single Turn 3 | . 3 1 1 1 1 Gunslinging . | . . . . . . Exploded 3 | . 3 1 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 261 | . 3 40 48 26 144 Missed 70 | . 1 11 10 7 41 Hits 191 | . 2 29 38 19 103 Projectile 191 | . 2 29 38 19 103 AOE 1 | . . 1 . . . Critical Strikes 4 | . . 2 . . 2 Damage Taken 2718 | . 53 597 417 253 1398 Core 289 | . . 90 36 65 98 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 100 . 68 88 . Volleys Fired 125 | . 12 39 19 16 39 Largest 3 | . 2 2 2 2 3 Hottest 156 | . 90 90 120 93 156 Shots Fired 218 | . 15 52 35 22 94 Gun 85 | . 10 . . 19 56 Cannon 104 | . 2 39 27 . 36 Launcher 27 | . 3 13 8 3 . Special 2 | . . . . . 2 Kinetic 39 | . . . . 3 36 Thermal 150 | . 12 39 27 16 56 Explosive 27 | . 3 13 8 3 . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 3 11 14 9 10 Robot Miss Streak 3 | . 2 3 3 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 133 | . 8 38 18 15 54 Core Hits 63 | . 8 15 11 10 19 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3474 | . 239 975 664 330 1266 Guns 772 | . 62 . . 226 484 Cannons 1651 | . 35 545 295 . 776 Explosions 1028 | . 142 421 369 96 . Melee . | . . . . . . Ramming 23 | . . 9 . 8 6 Kinetic 356 | . . . . 23 333 Thermal 2067 | . 97 545 295 203 927 Explosive 1028 | . 142 421 369 96 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 94 | . . 23 21 . 50 Projectiles 56 | . . . 6 . 50 Explosions 38 | . . 23 15 . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 188 | . 32 107 49 . . Shots 7 | . 1 4 2 . . Rammed . | . . . . . . Targets Rammed 5 | . . 1 . 2 2 Kicked 5 | . . 1 . 2 2 Crushed . | . . . . . . Highest Temperature 318 | . 78 114 318 18 188 Average Temperature 60 | . 22 50 97 7 63 Received Heat Transfer 507 | . 6 243 114 36 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . . 1 . 2 Heat Transferred 3700 | . 259 1147 629 444 1221 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 134 | . 76 89 134 56 134 Initial 28 | . . 7 . 28 2 Average 30 | . 27 18 61 25 34 Influence Increases 1166 | . 157 230 275 143 361 Destroy 0b10 Robot/C 700 | . 100 120 180 80 220 Destroy 0b10 Robot/NC 25 | . 10 5 . . 10 Destroy Leader 190 | . 24 42 30 30 64 Successful Hack 12 | . . . . . 12 Disable Machine 75 | . . 30 . 15 30 Destroy Structure 134 | . 23 33 50 18 10 Lose Combat Pursuer 30 | . . . 15 . 15 Influence Decreases 1129 | . 138 249 201 212 329 Entered New Map 61 | . . 12 . 46 3 Time Decay 938 | . 138 197 171 156 276 Lost Part 130 | . . 40 30 10 50 Squads Dispatched 8 | . 1 1 . . 6 Investigation 2 | . 1 . . . 1 Extermination 2 | . . . . . 2 Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 1 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 7 8 9 5 19 Peak Tracking Total 6 | . 5 4 3 2 6 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . 2 . 1 2 Max in Single Turn 1 | . . 1 . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . 1 1 . . 1 Terminals 1 | . 1 . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 9 | . 3 3 . . 3 Successful 6 | . 1 3 . . 2 Failed 3 | . 2 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Record 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 25 | . . . . . 25 Total Part Build Rating 1 | . . . . . 1 Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2137 | . . 789 361 325 662 Sensors 2137 | . . 789 361 325 662 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3267 | 88 409 791 361 325 1293 Spaces Moved 1365 | 52 236 319 148 177 433 Core 19 | 19 . . . . . Treads . | . . . . . . Legs 1245 | 33 236 218 148 177 433 Wheels 101 | . . 101 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 110 190 120 120 Average Speed 167 | 134 141 203 195 128 166 Slowest Speed 260 | 250 190 260 260 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 42 23 47 19 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 157 | . 21 51 60 19 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 151 | . 21 51 60 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2136 | 69 297 410 183 255 922 Wait 506 | 2 33 25 3 29 414 Move 1360 | 51 235 318 147 176 433 Hop . | . . . . . . Pick Up 59 | 9 10 8 4 13 15 Fast Attach . | . . . . . . Attach 34 | 6 1 8 4 6 9 Detach 1 | . . . . 1 . Swap 25 | 1 4 5 6 4 5 Drop 21 | . 2 6 . 8 5 Fire 125 | . 12 39 19 16 39 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 1 . 2 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 5) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Utility x2 501 | -9/Materials | Discovered new exit (range 11) 809 | -9/Materials | Lost 4 parts (1n1u2w) 1289 | -9/Materials | Entered Mines 1618 | -9/Mines | Discovered new exit (range 11) 1650 | -9/Mines | Entered Materials 1650 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1966 | -8/Materials | Discovered new exit (range 5) 1975 | -8/Materials | Entered Factory 1975 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2014 | -7/Factory | Build established: Scavenger-Mutant 2418 | -7/Factory | Fabricated Grenade Launcher (x1) 2501 | -7/Factory | Garrison activated, responded to threat 2560 | -7/Factory | Lost 3 parts (1p1n1w) 2586 | -7/Factory | Build established: Scavenger-Tank 3268 | -7/Factory | Self-destructed Last Messages --------------- Remote Datajacks cannot fire with other weapons in the same volley. Jacked W-25 Informer... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... Jacked W-25 Informer... U-05 Engineer builds a Door. W-25 Informer destroyed. Slug penetrates Wall. Acquired 36 matter. Acquired 43 matter. System corrupted: Energy discharge (-52). R-06 Scavenger collects Mic. Nuclear Core. Acquired Adv. Targeting Computer. System corrupted: Substantial component data lost. Acquired Imp. Medium Armor Plating. Acquired Lightning Gun. 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"""" + # # | | # #???????""?"""" # # # """"" | | # #??????????? # # # """""" | | ####+################### # # """""" | | ^ # # """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Grenade Launcher | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Please Form A Line Challenges ------------ None Game ------ Seed SiegeMetamassFacilitator Manual? 0 Play Time 00:29:29 Cumulative 5.4 hours Start 2026.05.08 @ 13:08:46 End 2026.05.08 @ 18:45:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a9534734-d097-4e1c-b45a-793d0ef58da2