Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 22:24:27 Player: Godsword Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1572) 1572 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (827) 827 TOTAL SCORE: 6349 Bonus ------- Follower Combat Kills 127 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 63/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Light Armor Plating Bore Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Bore Cannon Phasing Sabre > --- INVENTORY -------- Carbon-fiber Leg Battle Rifle Bore Cannon [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Weight Redist. System Storage Large Matter Pod Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . 1 . . . . . . Propulsion 3 | . . . . 1 1 . 1 . Utility 3 | . . . . 1 1 . 1 . Weapon 1 | . . 1 . . . . . . Parts Attached 63 | . 9 4 7 9 7 . 6 21 Power 10 | . 2 1 3 . 1 . 2 1 Engine 7 | . 2 1 3 . . . . 1 Core 2 | . . . . . 1 . 1 . Reactor 1 | . . . . . . . 1 . Propulsion 17 | . 1 2 . 4 1 . 2 7 Treads . | . . . . . . . . . Leg 7 | . . . . . . . . 7 Wheel . | . . . . . . . . . Hover 4 | . 1 . . 2 1 . . . Flight 6 | . . 2 . 2 . . 2 . Utility 15 | . 1 . 1 3 3 . 1 6 Device 7 | . 1 . 1 . 2 . 1 2 Storage 2 | . . . . 1 . . . 1 Processor 4 | . . . . 2 1 . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . . . . 2 Artifact . | . . . . . . . . . Weapon 21 | . 5 1 3 2 2 . 1 7 Energy Gun 3 | . . . 1 . 1 . . 1 Energy Cannon 6 | . 2 . . 1 1 . 1 1 Ballistic Gun 2 | . . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 7 | . 3 1 2 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . . Corrupted Parts 3 | . . 1 . . . . . 2 System Corruption 5 | . . 1 . . . . . 4 Parts Lost 31 | . 1 2 . 1 . . . 27 Power 5 | . 1 1 . . . . . 3 Propulsion 11 | . . 1 . . . . . 10 Utility 6 | . . . . . . . . 6 Weapon 9 | . . . . 1 . . . 8 Highest Loss Streak 13 | . 1 1 . 1 . . . 13 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . 3 4 4 4 4 5 5 4 Power . | . . . . 1 1 1 1 . Propulsion . | . . . . . . . . 1 Utility . | . . 1 . . 1 2 2 . Weapon 2 | . 2 3 3 3 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 8 | . 2 . . . . 1 1 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . . . . . 2 Utility 3 | . . . . . . 1 1 1 Weapon 2 | . 2 . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 49 51 50 97 94 100 96 92 Engine 8 | . 8 9 11 18 14 7 . 4 Core 3 | . . . . . . 7 7 5 Leg 11 | . . . . . . . . 26 Hover 3 | . 9 8 . 12 3 7 . . Flight 9 | . . 4 11 14 23 23 32 2 Device 6 | . 11 8 5 9 13 15 17 2 Storage 2 | . . . . 7 . . . 1 Processor 12 | . . . . 9 15 15 13 18 Protection 4 | . . . . . . . . 9 Energy Gun 3 | . . . 5 3 2 . . 4 Energy Cannon 2 | . 3 17 . 4 4 7 6 . Ballistic Gun 1 | . . . . . . . . 3 Launcher 9 | . 15 2 17 18 15 15 13 1 Slashing Weapon 1 | . . . . . . . . 4 Peak Build Rating 64 | . 9 11 12 27 38 39 48 64 Average Rating 36 | . 6 8 7 24 33 38 45 54 On Entrance 19 | . . 9 3 11 26 38 39 48 Avg Prop Armor Cover (%) 3 | . . 3 . 3 4 4 4 2 Naked Turns 9 | . 9 . . . . . . . Heaviest Build 39 | . 11 15 10 21 21 21 30 39 Greatest Support 95 | 3 12 13 10 22 23 23 36 95 Greatest Overweight (x) 4 | . . 1 . . . . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 10 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 9 | . 5 5 5 5 5 5 5 9 Average Carried 4 | . 3 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 5 5 5 4 Class Distribution -------------------- 28% | Scavenger-Mutant 19% | Sprinter 15% | Bomber 14% | Mutant 9% | Commander-Mutant 6% | Derelict-Bomber 5% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Derelict-Bomber | -9/Mines Bomber | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Scientist-Sprinter | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Matter Collected 1623 | 200 11 48 413 243 . 105 90 513 Remotely . | . . . . . . . . . Salvage Created 1698 | . 69 77 88 462 . 105 13 884 Parts 93 | . 14 9 9 23 . 1 4 33 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Combat Hostiles Destroyed 32 | . 1 8 1 8 . . . 14 Melee 1 | . . . . . . . . 1 Guns 4 | . . . 1 . . . . 3 Cannons 3 | . . 1 . . . . . 2 AOE 24 | . 1 7 . 8 . . . 8 Classes Destroyed 12 | . 5 1 1 3 . . . 2 Worker 2 | . 1 . . 1 . . . . Builder 10 | . 3 . 1 3 . . 1 2 Tunneler 3 | . . . 2 1 . . . . Recycler 3 | . . . . 1 . . . 2 Operator 3 | . 2 . . . . . . 1 Watcher 5 | . 2 . . 1 . . . 2 Swarmer 9 | . . 7 . . . . . 2 Grunt 14 | . 1 1 1 6 . . . 5 Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 Sentry 4 | . . . . 1 . . . 3 Thug 1 | . . . . . . . . 1 Savage 1 | . . . . . . . . 1 Guerrilla 1 | . . . . . . . . 1 Best Kill Streak 8 | . 4 8 3 6 . . 1 7 Combat Bots Only 8 | . 1 8 1 4 . . . 4 Max Kills in Single Turn 4 | . 3 3 1 4 . . 1 4 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 3 . 3 . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Hostile Shots Fired 431 | . 4 20 4 7 . 4 10 382 Missed 180 | . 1 9 2 5 . 2 7 154 Hits 251 | . 3 11 2 2 . 2 3 228 Projectile 251 | . 3 11 2 2 . 2 3 228 Critical Strikes 1 | . . . . . . . . 1 Damage Taken 3080 | . 144 183 50 123 . 22 35 2523 Core 983 | . 49 66 . 18 . . 19 831 Absorbed by Shields 8 | . . . . . . 8 . . Core Remaining (%) 91 | 100 80 . 83 96 . 100 . . Volleys Fired 101 | . 12 6 20 18 . 7 6 32 Largest 3 | . 2 2 2 3 . 1 1 3 Hottest 126 | . 112 112 60 100 . 56 63 126 Shots Fired 150 | . 18 8 21 29 . 7 6 61 Gun 57 | . . . 19 14 . . . 24 Cannon 33 | . 2 4 . . . 7 6 14 Launcher 60 | . 16 4 2 15 . . . 23 Special . | . . . . . . . . . Kinetic 20 | . . . . . . . . 20 Thermal 12 | . . . . . . . . 12 Explosive 55 | . 16 4 2 13 . . . 20 Electromagnetic 63 | . 2 4 19 16 . 7 6 9 Robot Hit Streak 9 | . 3 4 5 9 . 6 7 7 Robot Miss Streak 5 | . 3 3 3 3 . 1 3 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 79 | . 9 3 10 13 . 6 2 36 Core Hits 93 | . 12 9 5 24 . 3 1 39 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . 4 Critical Strikes 7 | . . . . . . . . 7 Burn 2 | . . . . . . . . 2 Destroy 5 | . . . . . . . . 5 Melee Attacks 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Slashing 8 | . . . . . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5337 | . 870 373 279 1341 . 113 117 2244 Guns 501 | . . . 137 117 . . . 247 Cannons 553 | . 57 41 . . . 113 117 225 Explosions 3810 | . 813 332 142 1224 . . . 1299 Melee 473 | . . . . . . . . 473 Ramming . | . . . . . . . . . Kinetic 195 | . . . . . . . . 195 Thermal 377 | . 35 . 44 144 . . . 154 Explosive 3230 | . 778 332 98 878 . . . 1144 Electromagnetic 1062 | . 57 41 137 319 . 113 117 278 Impact . | . . . . . . . . . Slashing 473 | . . . . . . . . 473 Piercing . | . . . . . . . . . Highest Corruption 4 | . . 1 1 . . . . 4 Average Corruption 3 | . . 1 1 . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . 2 . . . . 23 Message Errors 4 | . . . . . . . . 4 Matter Fused 4 | . . . 1 . . . . 3 Heat Flow Errors 5 | . . . 1 . . . . 4 Energy Discharges 5 | . . . . . . . . 5 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . 3 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 318 | . 85 . 13 46 . . 11 163 Projectiles 11 | . . . . . . . 11 . Explosions 182 | . 85 . 13 46 . . . 38 Melee 125 | . . . . . . . . 125 Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 453 | . 97 82 30 92 . . . 152 Shots 13 | . 3 2 1 3 . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 424 | . 54 45 182 99 . 140 291 424 Average Temperature 81 | . 20 23 40 34 . 71 89 123 Received Heat Transfer 633 | . 27 27 12 18 . . 15 534 Effects 10 | . . . . . . . . 10 Shutdowns 3 | . . . . . . . . 3 Interference 5 | . . . . . . . . 5 Short Circuit 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 1 . . . . 1 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 644 | . 50 . 50 100 . . . 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Maximum Alert Level 1 | . . 1 . 1 . . . . Low Security (%) 97 | 100 100 51 100 97 100 100 100 100 Level 1 2 | . . 48 . 2 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 296 | . 157 296 107 279 123 80 120 198 Initial 123 | . . 66 107 20 123 60 42 46 Average 63 | . 75 175 63 25 105 65 83 65 Influence Increases 1692 | . 237 270 55 359 4 20 153 594 Destroy 0b10 Robot/C 700 | . 20 160 20 160 . . 40 300 Destroy 0b10 Robot/NC 140 | . 40 . 15 35 . 5 10 35 Destroy Leader 120 | . 4 20 10 32 . . 20 34 Allied During Kill 22 | . . . . . . . 4 18 Successful Hack 26 | . . . . 5 4 . 4 13 Disable Machine 150 | . 45 30 . 15 . . . 60 Destroy Structure 264 | . 113 30 10 67 . . . 44 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 255 | . 15 30 . 30 . 15 75 90 Influence Decreases 1692 | . 80 151 279 140 188 27 138 689 Entered New Map 554 | . . 91 169 32 148 27 38 49 Time Decay 813 | . 70 40 110 98 40 . 80 375 Lost Part 248 | . 10 20 . 10 . . . 208 Lost Ally 77 | . . . . . . . 20 57 Squads Dispatched 7 | . . . 1 . . . 3 3 Investigation 1 | . . . . . . . . 1 Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . . . 1 . . . . 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Distress Signals 3 | . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 6 18 2 16 . 1 13 27 Peak Tracking Total 9 | . 2 8 1 9 . 2 5 6 Tactical Retreats 12 | . 1 1 . 2 . 1 2 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Traps Triggered 4 | . . . . . . 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Machines Disabled 10 | . 3 2 . 1 . . . 4 Max in Single Turn 2 | . 1 2 . 1 . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Machines Accessed 15 | . . 1 . 4 3 . 3 4 Terminals 6 | . . . . 2 1 . . 3 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 1 . . 1 1 Scanalyzers 3 | . . 1 . 1 . . 1 . Garrison Access 2 | . . . . . 2 . . . Total Hacks 32 | . . 3 . 8 8 . 6 7 Successful 13 | . . 3 . 1 1 . 4 4 Failed 19 | . . . . 7 7 . 2 3 Catastrophic 4 | . . . . 1 1 . 1 1 Database Lockouts . | . . . . . . . . . Manual 6 | . . . . 3 3 . . . Terminals 13 | . . . . 4 3 . . 6 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . 2 . . 1 1 Scanalyzers 9 | . . 3 . 2 . . 4 . Garrison Access 5 | . . . . . 5 . . . Terminal Hacks 5 | . . . . 1 . . . 4 Open Door 1 | . . . . . . . . 1 Recall Investigation 2 | . . . . . . . . 2 Zone Layout 2 | . . . . 1 . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . 3 . . . . 3 . Retrieve Study 6 | . . 3 . . . . 3 . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . . 1 . 4 3 . 3 4 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 95 | . . . . . . . 95 . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 6 | . . 3 . . . . 3 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . . 1 8 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Total Allies 10 | . . . . . . . 1 9 Largest Group 8 | . . . . . . . 1 8 Highest-Rated Group 225 | . . . . . . . 41 225 Highest-Rated Ally 41 | . . . . . . . 41 39 Total Orders 1 | . . . . . . . . 1 GUARD 1 | . . . . . . . . 1 Ally Attacks 57 | . . . . . . . 10 47 Total Damage 1296 | . . . . . . . 575 721 Kills 4 | . . . . . . . 3 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Active Infowar (turns) 341 | . . . . 42 85 . 100 114 Structural 214 | . . . . . . . 100 114 Machine Analysis 127 | . . . . 42 85 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Turns Passed 2356 | 11 150 84 230 508 88 79 166 1040 Spaces Moved 2315 | 23 159 111 237 420 247 153 281 684 Core 78 | 23 47 . . . . . . 8 Treads . | . . . . . . . . . Legs 577 | . . . . . . . . 577 Wheels . | . . . . . . . . . Hover 301 | . 112 73 . 116 . . . . Flight 1359 | . . 38 237 304 247 153 281 99 Fastest Speed 24 | 50 50 37 40 30 30 30 24 24 Average Speed 57 | 50 57 53 40 35 30 30 24 107 Slowest Speed 250 | 50 60 120 40 50 30 30 30 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 21 | . . 2 3 1 3 . 12 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 37 21 31 45 7 37 12 50 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 311 | . 120 32 12 75 . . . 72 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 310 | . 120 32 12 75 . . . 71 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac Ext Total 3154 | 22 199 124 347 747 256 179 361 919 Wait 454 | . 4 3 72 281 . . 69 25 Move 2266 | 22 158 106 230 417 240 152 257 684 Hop 20 | . . 2 3 1 3 . 11 . Pick Up 36 | . 10 1 4 3 2 3 2 11 Fast Attach 41 | . 6 2 6 7 4 . 3 13 Attach 19 | . 3 2 3 1 . . . 10 Detach 5 | . 1 1 1 . . . . 2 Swap 26 | . . . 2 12 3 . 4 5 Drop 38 | . 5 1 6 7 4 3 6 6 Fire 101 | . 12 6 20 18 . 7 6 32 Melee 8 | . . . . . . . . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 44 | . . . . . . 14 . 30 Rewire 96 | . . . . . . . 3 93 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -6/Factory -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 11) 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 244 | -9/Materials | Destroyed 8 combat bots 244 | -9/Materials | Discovered new exit (range 6) 246 | -9/Materials | Entered Mines 247 | -9/Mines | Assembled infested the area 250 | -9/Mines | Met a Derelict bent on vengeance 256 | -9/Mines | Learned Materials terminal intel 306 | -9/Mines | Build established: Mutant 471 | -9/Mines | Discovered new exit (range 5) 476 | -9/Mines | Entered Materials 476 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 477 | -8/Materials | Loaded intel: 12 terminal locations 785 | -8/Materials | Build established: Bomber 979 | -8/Materials | Discovered new exit (range 16) 984 | -8/Materials | Entered Factory 984 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1072 | -7/Factory | Identified exit to Garrison 1072 | -7/Factory | Entered Garrison 1115 | -7/Garrison | Installed Relay Interface Framework 1130 | -7/Garrison | Discovered new exit (range 9) 1146 | -7/Garrison | Build established: Sprinter 1151 | -7/Garrison | Entered Factory 1151 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1186 | -6/Factory | Garrison activated, responded to threat 1313 | -6/Factory | Discovered new exit (range 16) 1317 | -6/Factory | Entered Extension 1382 | -6/Extension | Lost 5 parts (2n1u2w) 1465 | -6/Extension | Lost 9 parts (1p2n3u3w) 1878 | -6/Extension | Rescued a captive Derelict 1886 | -6/Extension | Spotted B-75 Beast 1956 | -6/Extension | Lost 3 allies 2197 | -6/Extension | Disrupted transfer network 2229 | -6/Extension | Build established: Scavenger-Mutant 2336 | -6/Extension | Spotted B-75 Beast 2343 | -6/Extension | Core integrity fell below 50% 2354 | -6/Extension | Core integrity fell below 20% 2357 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 02342_ U-05 Engineer builds a Wall. 02343_ Nuclear Core destroyed. 02343_ Imp. Light Armor Plating destroyed. 02343_ Flexi-carbon Leg blasted off. 02343_ Acquired 16 matter. 02344_ System corrupted: Heat flow error (+257). 02346_ Acquired Unknown Device. 02346_ Identified Imp. Heat Sink. 02348_ Flexi-carbon Leg destroyed. 02348_ Imp. Heat Sink destroyed. 02348_ Phasing Sabre destroyed. 02348_ Autogun destroyed. 02349_ Carbon-fiber Leg destroyed. 02350_ U-05 Engineer builds a Wall. 02352_ Dropped Hvy. Laser. 02353_ Dropped Med. Storage Unit. 02354_ Carbon-fiber Leg destroyed. 02354_ Knocked back. 02356_ Acquired Bore Cannon. 02357_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | #[ #############?????????????????????????????? | | /% #?????????????????????????????? | | ############ #?????????????????????????????? | | ##???#####?# ####??????????????????????????? | | ##???#"""#?# #??????????????????????????? | | ##???#"T"#?####### #??????????????????????????? | | #???##" "###?????# #??????????????????????????? | | #??## #?????# #??????????????????????????? | | ???#" #?????# #??????????????????????????? | | ???#T " " ####### #??????????????????????????? | | ???#" "Y" + #??????????????????????????? | | ???## """ ########## #??????????????????????????? | | ????# #????????# #??????????????????????????? | | ????##"T"###????????# #??????????????????????????? | | ?????#"""#??????????# #??????????????????????????? | | ?????#####????????### #??????????????????????????? | | ????????????????###T#%#??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????#####%#??????????????????????????? | | ????????????????????#%#??????????????????????????? | | ????????????????????#%#??????????????????????????? | | ????????????????????#%#??????????????????????????? | | ????????????????????#%#??????????????????????????? | | ????????????????????# #####??#???????????????????? | | ??????????????????###R#;#%## ### ##??????????????? | | ??????????????????# %% @Y "" ""#?????????????? | | ??????????????????# %%Y=%[! " " #?????????????? | | ?????????????????##%= ! % #?????????????? | | ?????????????##??#; = #?????????????? | | ##############"#### % #?????????????? | | %% BB ???????????? | | % % BB ??????????? | | % ??????????? | | % % ??????????? | | BB ???????????? | | ################### BB ###???????????? | | ?????????????????## #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# ??????????????? | | ??????????????????# ????????????????? | | ??????????????????######T#"""##??????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: EX 25 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Mni. Grenade Launcher | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryCorruptionPit Manual? 0 Play Time 00:41:00 Cumulative 45.9 hours Start 2026.09.01 @ 21:04:48 End 2026.09.01 @ 22:24:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 38 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 3a76493f-9daf-4d11-9c47-67499d0be83f