Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.03 @ 18:52:31 Player: Sukhoy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (430) 430 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 925 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 271/300 Energy 160/160 System Corruption 0% Temperature Cool (54) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Hover Unit Hover Unit Hover Unit Improved Heat Sink Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Hover Unit Improved Heat Sink Assault Rifle [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 10 3 Power 3 | 1 2 . Engine 1 | 1 . . Core 2 | . 2 . Reactor . | . . . Propulsion 7 | 3 2 2 Treads . | . . . Leg 4 | 2 . 2 Wheel 1 | 1 . . Hover 2 | . 2 . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 91 | . 85 99 Engine 1 | . 2 . Core 12 | . 11 14 Leg 19 | . 12 27 Hover 6 | . 10 . Storage 22 | . 18 28 Energy Gun 11 | . 8 14 Ballistic Gun 16 | . 18 13 Naked Turns . | . . . Heaviest Build 16 | 13 16 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 6 8 Most Carried 8 | 4 8 8 Average Carried 6 | 3 6 8 Final Capacity 8 | 6 8 8 Final Carried 8 | 4 8 8 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 682 | 255 415 12 Remotely . | . . . Salvage Created 821 | 91 666 64 Parts 35 | 1 26 8 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 9 4 Guns 13 | . 9 4 Classes Destroyed 5 | 1 3 1 Builder 1 | . 1 . Recycler 4 | 1 3 . Operator 1 | . 1 . Swarmer 4 | . . 4 Grunt 9 | . 9 . Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 948 | . 756 192 Core 251 | . 202 49 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 5 63 7 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 146 | 10 122 14 Gun 146 | 10 122 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 112 | 10 95 7 Thermal 26 | . 19 7 Explosive . | . . . Electromagnetic 8 | . 8 . Robot Hit Streak 8 | 3 8 7 Robot Miss Streak 6 | 6 4 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 91 | 4 78 9 Core Hits 35 | 2 28 5 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1165 | 50 1015 100 Guns 1131 | 50 981 100 Cannons . | . . . Explosions 34 | . 34 . Melee . | . . . Ramming . | . . . Kinetic 862 | 50 770 42 Thermal 217 | . 159 58 Explosive . | . . . Electromagnetic 86 | . 86 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 63 | . 63 60 Average Temperature 15 | . 14 26 Received Heat Transfer 426 | . 426 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 450 | . 325 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 289 | 5 289 124 Initial 34 | . 3 34 Average 91 | . 135 63 Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 67 100 Level 1 16 | . 32 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 20 6 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 984 | 121 493 370 Spaces Moved 589 | 77 229 283 Core 5 | 5 . . Treads . | . . . Legs 440 | 68 94 278 Wheels 4 | 4 . . Hover 140 | . 135 5 Flight . | . . . Fastest Speed 50 | 50 56 116 Average Speed 118 | 114 118 119 Slowest Speed 150 | 150 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 6 32 67 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 727 | 100 326 301 Wait 20 | . 13 7 Move 587 | 76 228 283 Hop . | . . . Pick Up 19 | 11 8 . Fast Attach 5 | . 4 1 Attach 9 | 7 2 . Detach . | . . . Swap 6 | . 4 2 Drop 6 | 1 4 1 Fire 75 | 5 63 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Build established: Mutant 412 | -10/Materials | Core integrity fell below 20% 499 | -10/Materials | Discovered new exit (range 11) 615 | -10/Materials | Entered Mines 682 | -10/Mines | Found a hidden stash of uninstalled traps 782 | -10/Mines | Learned location of Storage (-9) 918 | -10/Mines | Build established: Scavenger-Mutant 953 | -10/Mines | Discovered new exit (range 14) 968 | -10/Mines | Discovered new exit (range 10) 985 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest destroyed. K-01 Serf collects debris. Acquired 12 matter. K-01 Serf collects debris. Dropped Assault Rifle. R-06 Scavenger collects Flight Unit. Acquired Lgt. Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. R-06 Scavenger collects Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Flight Unit. EXIT=FOUND S-10 Pest destroyed. Switching to secondary target: S-10 Pest. 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