Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.16 @ 23:50:04 // Halloween2020/ForbiddenLore Player: ILikeMonsters1890 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (110) 550 Value Destroyed (3072) 3072 Prototype IDs (86) 1720 Alien Tech Used (2) 400 Bonus (8937) 8937 TOTAL SCORE: 25179 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 1276 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -83 Cogmind --------- Core Integrity 1548/1600 Matter 270/300 Energy 557/565 System Corruption 4% Temperature Cool (12) Movement Hovering (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION (6) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (15) ----- Medium Storage Unit Enhanced Optical Array Seismic Detector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Experimental Reaction Control System Improved Core Shielding Graphene Brace Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Ripper > --- INVENTORY (10) --- Light Quantum Reactor Field Propulsion Array Advanced Sensor Array Experimental Sensor Array Experimental Reaction Control System Transdimensional Reconstructor Advanced KE Penetrator Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Experimental Reaction Control System Improved Core Shielding Layered Medium Armor Plating Graphene Brace Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Ripper Greatsword > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Field Propulsion Drive Impulse Thruster Impulse Thruster Advanced Sensor Array Experimental Sensor Array Experimental Reaction Control System Transdimensional Reconstructor Advanced KE Penetrator [Rating: 144] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Transmission Jammer Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Guided Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . 2 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 182 | 7 11 3 3 7 2 1 7 14 3 2 4 . 27 3 5 . . 10 4 13 1 3 7 5 1 7 . 8 6 18 Power 14 | . . . . . 1 . 2 1 . . . . 4 . . . . 1 . 1 . . . . . 1 . . . 3 Engine 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . . 4 . . . . 1 . 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Propulsion 54 | 6 2 1 1 . . . 1 . . . . . 12 . . . . 4 2 4 1 . 2 2 . 3 . 4 1 8 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 6 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 3 . 4 1 8 Flight 25 | . . . . . . . 1 . . . . . 12 . . . . 4 2 3 . . 1 2 . . . . . . Utility 56 | 1 1 . 2 2 . . 2 7 1 . . . 8 1 . . . 3 . 4 . . 4 3 1 2 . 3 4 7 Device 22 | 1 . . . 1 . . 1 1 1 . . . 3 1 . . . 2 . . . . 1 3 1 1 . 1 1 3 Storage 4 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Processor 8 | . . . . 1 . . . 2 . . . . 3 . . . . . . 1 . . 1 . . . . . . . Hackware 8 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 4 Protection 14 | . . . 2 . . . 1 1 . . . . 1 . . . . 1 . 3 . . 2 . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | . 8 2 . 5 1 1 2 6 2 2 4 . 3 2 5 . . 2 2 4 . 3 1 . . 1 . 1 1 . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | . 5 1 . 2 1 . 1 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . 1 . 2 . 1 . 1 1 1 1 . 1 1 2 . . 1 1 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . 1 . . . 4 1 1 1 . . . . . . . . 1 . . . . . . . 1 . . Slashing Weapon 16 | . . . . . . . . . . . 2 . 2 1 3 . . 1 1 1 . 2 1 . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . 2 . . 1 . 2 1 . . . 1 . 2 . . . . . 1 . . 2 . Parts Lost 34 | . . . . 1 . . 1 1 . . . . . . . . . . . 8 1 4 . 2 2 . . 2 5 7 Power 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 15 | . . . . . . . . . . . . . . . . . . . . 4 1 3 . 1 1 . . 1 1 3 Utility 13 | . . . . 1 . . . 1 . . . . . . . . . . . 2 . 1 . 1 . . . 1 3 3 Weapon 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Highest Loss Streak 5 | . . . . 1 . . 1 1 . . . . . . . . . . . 4 1 4 . 2 2 . . 2 5 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 100 100 97 100 71 68 76 76 76 76 96 92 87 87 87 82 83 79 74 77 71 80 66 79 90 90 94 78 Engine 2 | . 14 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 7 Wheel 5 | . 28 28 33 33 33 33 . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . 1 5 9 9 9 5 15 20 23 25 22 Flight 12 | . . . . . . . 9 7 7 7 7 7 32 32 31 31 31 32 27 24 19 14 7 10 18 11 10 3 . . Device 11 | . 14 14 11 7 11 11 9 9 15 15 15 15 13 12 12 12 12 11 11 5 5 5 7 15 10 13 15 12 15 13 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 15 | . . . . 11 11 11 9 7 15 15 15 15 19 19 18 18 18 16 16 20 22 22 21 25 25 25 25 22 19 11 Hackware 4 | . . . . . . . . 4 7 7 7 7 6 6 6 6 6 5 5 5 5 5 . . . . . 4 7 9 Protection 3 | . . . 11 3 . . 9 7 . . . . . . . . . . 5 4 5 5 11 5 . 3 5 7 8 5 Ballistic Gun 2 | . 14 25 22 15 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 6 11 11 9 14 14 13 7 7 . . . . . . . . . . . . . . . 2 1 . Slashing Weapon 3 | . . . . . . . . . . . 6 7 9 6 5 6 6 4 4 2 . 1 2 5 . 3 5 4 6 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 15 22 22 29 26 21 21 33 31 28 24 24 23 30 30 25 25 25 34 39 40 26 36 35 34 20 42 42 47 55 61 Greatest Support 84 | 32 20 20 30 30 30 30 50 50 50 50 50 50 54 25 25 25 25 35 37 38 33 33 35 35 21 42 42 66 84 72 Greatest Overweight (x) 1 | . 1 1 . . . . . . . . . . 1 1 . . . 1 1 1 . 1 . 1 . 1 . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 7 10 10 10 10 8 10 10 10 Average Carried 9 | 2 6 10 9 9 9 10 8 9 10 10 9 10 9 9 9 10 10 9 9 5 7 6 7 10 9 8 8 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 5 10 10 9 10 10 10 8 10 10 10 10 10 10 10 10 10 10 9 10 8 7 7 10 10 10 8 8 10 10 8 Class Distribution -------------------- 29% | Mutant 22% | Scout 14% | Ninja 9% | Scavenger-Mutant 5% | Commander-Sprinter 4% | Hacker-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Commander-Sprinter | -5/Extension Commander-Ninja | -5/Cetus Commander-Scout | -5/Archives Scout | -5/Hub_04(d) Ninja | -4/Factory Ninja | -4/Upper Caves Scout | -4/Upper Caves Ninja | -4/Zhirov Ninja | -3/Proximity Caves Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2554 | 270 85 30 . 198 . . 201 150 45 131 21 19 232 . 218 . . 113 162 160 . 36 . 105 10 89 . 70 60 149 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4837 | 182 96 37 . 130 . . 106 281 112 143 . 105 732 . 187 . . 127 698 217 . 278 . 23 . 304 . 131 540 408 Parts 186 | 11 6 11 . 7 . . 1 7 5 4 . . 22 . 8 . . 13 22 4 . 7 . 3 . 4 . 4 21 26 Haulers Intercepted 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 3 . Recyclers Shooed 4 | 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 4 . . 1 . . 8 . 7 . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 55 | . 2 3 . 4 . . 1 1 4 5 . . 1 . 7 . . 4 4 5 . 1 . 1 . . . . 3 9 Melee 24 | . . . . . . . 1 . . . . . 1 . 1 . . . 4 4 . . . 1 . . . . 3 9 Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . 3 . 4 . . . . 4 5 . . . . 6 . . 4 . . . 1 . . . . . . . . Classes Destroyed 10 | 3 1 1 . . . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . Worker 22 | 1 1 1 . 4 . . . 2 . . . . 3 . . . . 1 . . . 4 . . . . . 1 1 3 Tunneler 9 | 4 . 1 . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Hauler 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 3 . Recycler 9 | 1 . . . . . . 1 . . . . . 4 . . . . . 2 . . 1 . . . . . . . . Watcher 8 | . . . . . . . . 1 . . . . 1 . . . . 2 2 1 . 1 . . . . . . . . Swarmer 26 | . . 3 . 4 . . . . . 2 . . . . 4 . . 4 . . . . . 1 . . . . . 8 Grunt 20 | . 2 . . . . . . . 4 2 . . 1 . 3 . . . 3 2 . 1 . . . . . . 1 1 Sentry 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 7 | 3 2 5 . 4 . . 2 2 4 5 . . 3 . 7 . . 5 2 3 . 6 . 1 . . . 2 5 6 Combat Bots Only 7 | . 2 3 . 4 . . 1 1 4 5 . . 1 . 7 . . 4 1 2 . 1 . 1 . . . . 3 6 Max Kills in Single Turn 6 | 1 1 2 . 2 . . 1 1 2 3 . . 1 . 3 . . 3 1 1 . 6 . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 2 . . . . 2 3 . . . . 3 . . 2 . . . 1 . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . 1 . 1 . . . 1 1 . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 6549 | . 224 42 33 124 . 117 392 255 87 71 . 38 . . 52 . 124 32 89 1179 139 632 42 293 116 . . 605 931 932 Core 938 | . 64 17 18 . . 16 45 42 10 26 . 20 . . . . 19 . 39 163 . 106 . 30 63 . . 56 152 52 Absorbed by Shields 124 | . . . . . . . . . . . . . . . . . . . 29 95 . . . . . . . . . . Redirected to Shielding 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 58 21 Regen/Repaired (Parts) 68 | . . . . . . . . . . . 3 . . . . . . 11 . . . . . . . . . 54 . . Core Remaining (%) 88 | 100 . 67 . . . 91 91 . . . . 86 . . . . 97 . . . . 69 . . . . 91 95 89 96 Volleys Fired 85 | 26 14 6 3 8 . 1 . . 3 3 . . . . 6 . . 3 6 4 . 2 . . . . . . . . Largest 2 | 1 2 2 2 2 . 1 . . 1 1 . . . . 1 . . 1 1 1 . 1 . . . . . . . . Hottest 70 | 50 70 46 46 46 . 30 . . 45 45 . . . . 39 . . 39 39 39 . 35 . . . . . . . . Shots Fired 105 | 26 25 8 6 12 . 1 . . 3 3 . . . . 6 . . 3 6 4 . 2 . . . . . . . . Gun 71 | 26 25 4 6 8 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 34 | . . 4 . 4 . 1 . . 3 3 . . . . 6 . . 3 6 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . 16 4 6 8 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Thermal 35 | 26 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 34 | . . 4 . 4 . 1 . . 3 3 . . . . 6 . . 3 6 4 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 6 13 3 1 7 . 1 . . 3 6 . . . . . . . . . 5 . . . . . . . . . . Robot Miss Streak 4 | 3 2 2 1 1 . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 203 | 16 20 5 3 15 . 1 8 20 3 4 . 2 17 . 1 . . 4 16 12 . 4 . 1 . 6 . 5 17 23 Core Hits 148 | 7 7 5 1 5 . 2 . 2 13 18 . 1 8 . 10 . . 9 5 18 . 10 . 1 . 4 . 1 9 12 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 2 . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . Critical Strikes 14 | 4 . . . 2 . . 1 1 . . . . . . . . . . 2 2 . . . . . . . . 1 1 Burn 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . 2 . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 Melee Attacks 288 | . . . . 10 . . 13 31 . 1 . 6 59 1 3 . 3 10 25 12 . 8 5 1 . 6 . 17 30 47 Impact 58 | . . . . 10 . . 13 31 . 1 . . . . . . . . . 2 . . . . . . . 1 . . Slashing 230 | . . . . . . . . . . . . 6 59 1 3 . 3 10 25 10 . 8 5 1 . 6 . 16 30 47 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . . 6 . . 2 7 . . . . 10 . . . . 2 5 . . 1 . . . . . 2 4 3 Combat Hostiles 5 | . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . 2 . Damage Inflicted 13678 | 201 212 295 46 738 . 63 348 1145 358 453 . 162 1413 . 661 . . 729 1392 795 . 1266 . 99 . 533 . 300 1244 1225 Guns 579 | 201 212 31 46 89 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3630 | . . 264 . 237 . 63 . . 358 392 . . . . 594 . . 363 . 344 . 1015 . . . . . . . . Melee 9261 | . . . . 412 . . 348 1145 . 61 . 162 1413 . 67 . . 366 1392 451 . 229 . 54 . 533 . 300 1142 1186 Ramming 208 | . . . . . . . . . . . . . . . . . . . . . . 22 . 45 . . . . 102 39 Kinetic 289 | . 123 31 46 89 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 290 | 201 89 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2615 | . . 264 . 237 . 63 . . 358 392 . . . . 594 . . 363 . 344 . . . . . . . . . . Electromagnetic 1015 | . . . . . . . . . . . . . . . . . . . . . . 1015 . . . . . . . . Impact 2050 | . . . . 412 . . 348 1145 . 61 . . . . . . . . . 84 . . . . . . . . . . Slashing 7211 | . . . . . . . . . . . . 162 1413 . 67 . . 366 1392 367 . 229 . 54 . 533 . 300 1142 1186 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 1 1 1 . 2 2 2 2 . . . . . . . . 2 2 3 . 1 1 1 1 . 10 4 Average Corruption 1 | . . . 1 1 1 1 . 2 2 2 2 . . . . . . . . 1 2 2 . 1 1 1 1 . 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . 5 3 . . . 2 2 1 . . . . . . . . 1 . 3 . . 2 1 . . 2 7 Message Errors 4 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Matter Fused 12 | . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . . 1 4 Heat Flow Errors 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Discharges 5 | . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2240 | . . 3 . 263 . . 50 358 . 47 . 70 309 . 27 . . 99 396 110 . 118 . 4 . 160 . 45 61 120 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 97 | . . 3 . 11 . . . . . . . . . . 27 . . 12 . . . 44 . . . . . . . . Melee 2143 | . . . . 252 . . 50 358 . 47 . 70 309 . . . . 87 396 110 . 74 . 4 . 160 . 45 61 120 Knockbacks 9 | . . . . 2 . . 4 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Impact 9 | . . . . 2 . . 4 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 381 | . . 28 . 98 . 18 . . 13 19 . . . . . . . . . . . 113 . 22 . . . . 51 19 Shots 8 | . . 1 . 3 . 1 . . 1 1 . . . . . . . . . . . 1 . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 1 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 325 | 60 212 . . . 221 1 19 . 13 266 . . 325 1 6 1 26 . . 3 . . . . . . . . . . Average Temperature 36 | 22 126 . . . 99 1 10 . 7 123 . . 34 1 1 1 4 . . 3 . . . . . . . . . . Received Heat Transfer 1048 | . 123 . 9 . . 63 81 78 33 12 . 18 . . 9 . 60 . 33 166 18 138 9 9 9 . . 45 45 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . 5 . . 1 5 . 1 . . . . . . . . . . . 4 . . . . . . . . Impact Corruptions 31 | . . . . 9 . . 2 12 . 4 . . . . . . . . . 2 . . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1147 | 888 259 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 969 | 30 84 158 131 248 . 16 93 151 . . . . 146 . . . . 358 776 969 466 813 486 . . . . 107 305 550 Initial 434 | . 19 . 61 51 . . 5 42 . . . . 50 . . . . 138 175 434 381 159 393 . . . . . 60 180 Average 237 | 11 25 67 87 166 . 14 37 64 . . . . 101 . . . . 241 549 780 437 313 443 . . . . 41 191 374 Maximum Alert Level 3 | . . . . 1 . . . . . . . . . . . . . 1 3 3 2 3 2 . . . . . 1 2 Low Security (%) 57 | 100 100 100 100 66 . 100 100 100 . . . . 100 . . . . 35 1 . . 38 . . . . . 100 51 12 Level 1 17 | . . . . 33 . . . . . . . . . . . . . 64 19 2 22 40 5 . . . . . 48 38 Level 2 19 | . . . . . . . . . . . . . . . . . . . 60 31 77 9 94 . . . . . . 49 Level 3 4 | . . . . . . . . . . . . . . . . . . . 18 65 . 11 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . 4 1 . 1 . . 2 3 3 Investigation 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Extermination 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 Reinforcement 10 | . 1 . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . 2 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 11 | . . . . . . . 1 . . . . . . . . . . . 1 1 . 2 . . . . . 1 1 4 Communications Jammed 83 | . . . . . . . . . . . . . . . . . . . 24 10 . 3 6 . . . . 2 4 34 Distress Signals 79 | . . . . . . . . . . . . . . . . . . . 24 10 . 3 6 . . . . 2 4 30 Times Spotted 234 | . 5 3 2 4 . 6 14 6 4 5 . 8 3 . 4 . 13 3 19 19 4 22 2 13 8 . . 7 21 39 Peak Tracking Total 13 | . 2 2 3 4 . 6 11 4 3 5 . 4 2 . 4 . 7 2 3 10 3 13 2 12 9 . . 5 13 9 Tactical Retreats 29 | . . . . . . . 1 2 . . . 2 1 . . . 4 1 2 . . 3 . . 1 . . . 2 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 5 | . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 13 | . . . 1 1 . . . . . . . . . . . . . . . 3 . 8 . . . . . . . . Max in Single Turn 8 | . . . 1 1 . . . . . . . . . . . . . . . . . 8 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 75 | . 7 . 4 2 2 . 1 8 . . . . 12 1 1 4 . 5 4 . . 4 4 . . 4 . 3 2 7 Terminals 47 | . 5 . 4 2 . . 1 5 . . . . 6 . . . . 2 4 . . 4 3 . . . . 2 2 7 Fabricators 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 1 . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Total Hacks 240 | . 19 . 11 8 2 . 2 19 . . . . 25 1 1 24 . 17 12 . . 9 22 . . 17 . 16 7 28 Successful 148 | . 9 . 7 2 2 . 2 14 . . . . 12 1 1 24 . 8 5 . . 5 13 . . 17 . 6 4 16 Failed 92 | . 10 . 4 6 . . . 5 . . . . 13 . . . . 9 7 . . 4 9 . . . . 10 3 12 Catastrophic 18 | . 1 . . . . . . . . . . . 3 . . . . . 1 . . 2 3 . . . . 2 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 8 . 5 8 1 . 2 9 . . . . 2 . . . . 3 3 2 . 2 5 . . . . 3 3 13 Terminals 153 | . 16 . 11 8 . . 2 13 . . . . 16 . . . . 8 12 . . 9 16 . . . . 7 7 28 Fabricators 6 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . Repair Stations 21 | . . . . . . . . 3 . . . . 4 . . . . 5 . . . . . . . . . 9 . . Recycling Units 4 | . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 104 | . 5 . 5 1 2 . 1 8 . . . . 8 1 1 24 . 3 4 . . 5 5 . . 17 . 1 2 11 Record 11 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . 5 . . 1 1 Part Schematic 16 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 . . . . Prototype ID Bank 21 | . 3 . 1 . . . . 2 . . . . 1 . . 3 . . 1 . . 2 1 . . 4 . 1 . 2 Open Door 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 Branch Access Points 7 | . 1 . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Alert Level 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 6 | . . . . . . . . 2 . . . . . . . . . 1 2 . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 . . . . . . . . . 3 . . . . . 1 . . 1 . . . . . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Network Status 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 4 . . Scan Component 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . Repair 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 3 . 2 1 . . 1 4 . . . . 2 . . . . 1 1 . . . 3 . . . . 1 2 5 Terminals 25 | . 3 . 2 1 . . 1 3 . . . . 2 . . . . 1 1 . . . 3 . . . . 1 2 5 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Botnet 22 | . 3 . 2 1 . . 1 3 . . . . 2 . . . . 1 1 . . . 2 . . . . 1 1 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 6 . 4 2 . . 1 7 . . . . 11 . . . . 4 4 . . 4 4 . . . . 3 2 7 Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . . . . . 12 . . . . . . 2 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Time 232 | . . . . . . . . . . . . . . . . . . 136 . . . . . . . . . 96 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Total Allies 40 | . . . . 1 . . . . . . 5 . . . 2 . 1 . 19 7 . 3 1 . . . . . 1 . Largest Group 14 | . . . . 1 . . . . . . 5 5 . . 2 . 1 . 14 10 6 3 1 . . . . . 1 . Highest-Rated Group 633 | . . . . 31 . . . . . . 126 126 . . 56 . 96 . 444 633 423 88 26 . . . . . 26 . Highest-Rated Ally 159 | . . . . 31 . . . . . . 31 31 . . 31 . 96 . 159 159 96 31 26 . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 208 | . . . . . . . . . . . . 21 . . . . 16 . 68 71 9 23 . . . . . . . . Total Damage 7882 | . . . . . . . . . . . . 348 . . . . 820 . 2471 3479 375 389 . . . . . . . . Kills 39 | . . . . . . . . . . . . 4 . . . . 4 . 12 15 2 2 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 . . . . Derelict Logs Recovered 14 | . . . . 2 . . . . 1 2 1 1 . 2 1 . 1 . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 7619 | 149 404 46 101 558 254 12 145 582 146 134 397 102 657 126 131 19 132 288 599 222 18 212 292 250 77 128 138 338 286 676 Spaces Moved 12888 | 89 391 29 108 619 309 11 188 921 264 214 667 180 1779 495 418 80 515 445 834 327 39 312 413 400 229 165 395 365 405 1282 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1556 | 89 391 29 108 619 309 11 . . . . . . . . . . . . . . . . . . . . . . . . Hover 3652 | . . . . . . . . . . . . . . . . . . . . . 17 312 413 394 . 69 395 365 405 1282 Flight 7680 | . . . . . . . 188 921 264 214 667 180 1779 495 418 80 515 445 834 327 22 . . 6 229 96 . . . . Fastest Speed 20 | 80 80 95 80 80 80 80 50 50 50 50 50 50 23 23 23 23 23 20 26 26 33 56 46 46 28 32 35 31 21 27 Average Speed 40 | 88 80 95 80 80 80 80 50 50 50 50 50 50 23 23 23 23 23 24 26 33 44 57 46 46 29 33 35 37 36 32 Slowest Speed 111 | 100 95 95 80 80 80 80 50 50 50 50 50 50 103 103 23 23 23 103 100 109 60 111 60 107 37 100 35 38 38 38 Overloaded Moves 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . 3 1 . . . . 2 . 1 . . . 10 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 53 13 17 99 61 5 18 24 48 36 79 34 38 72 64 69 75 14 64 82 82 40 10 63 52 63 67 12 12 34 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 10 | . . . . . 1 . . . . . 2 . . 1 . 1 1 . . . . . . 1 . 3 . . . . Known Exits Taken 28 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 2 . . . . . 2 3 . . 3 1 . 2 . . . . . . 4 2 . . . . . Spaces Dug 199 | . . . . 10 . . 3 3 . . . 4 31 1 2 . 3 5 88 . . 3 5 . . . . 11 8 22 Terrain Destroyed 600 | . . 36 . 36 . 1 3 3 74 36 . 4 31 1 27 . 3 21 88 33 . 157 5 . . . . 11 8 22 Melee 104 | . . . . 2 . . 3 3 . . . 4 31 1 2 . 3 5 1 . . 3 5 . . . . 11 8 22 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . AOE 495 | . . 36 . 34 . 1 . . 74 36 . . . . 25 . . 16 87 33 . 153 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res Acc Total 14685 | 132 457 38 117 651 317 12 212 1001 269 231 732 185 1921 504 441 79 521 602 1149 413 39 328 500 459 239 226 394 542 502 1472 Wait 958 | . 23 . . 1 1 . 1 . . 12 52 . 35 . 1 . 4 118 201 46 . . 71 48 6 44 . 139 44 111 Move 12827 | 88 390 28 107 618 308 10 181 918 263 213 666 179 1774 494 415 79 514 444 814 326 38 312 412 400 228 164 394 364 405 1281 Hop 16 | . . . . . . . 3 1 . . . . 2 . 1 . . . 9 . . . . . . . . . . . Pick Up 120 | 5 10 . 2 3 1 . 3 15 . . 2 . 16 2 5 . . 7 9 6 . . 4 1 . 2 . 11 9 7 Fast Attach 65 | 1 . . . 2 1 . . 12 . . 4 . 5 2 . . . 3 3 3 . . 5 4 . 5 . 2 4 9 Attach 58 | . . . 2 1 . . 3 . . . . . 7 2 5 . . 4 1 9 1 3 2 . 1 3 . 6 1 7 Detach 12 | . . . . 1 . . . . . . 1 . . . . . . . . 3 . 3 1 . 2 . . . . 1 Swap 61 | 6 11 3 1 4 1 1 4 2 3 2 . . 15 . . . . 3 . 1 . . . 1 . . . . 1 2 Drop 139 | 6 9 1 2 3 5 . 4 23 . . 7 . 18 3 5 . . 10 11 3 . . . 3 2 2 . 4 12 6 Fire 85 | 26 14 6 3 8 . 1 . . 3 3 . . . . 6 . . 3 6 4 . 2 . . . . . . . . Melee 265 | . . . . 10 . . 13 24 . 1 . 6 49 1 3 . 3 10 25 12 . 8 5 1 . 6 . 16 25 47 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 6 . . . . . . . . . . 18 . . . . . . . . . . . Rewire 52 | . . . . . . . . . . . . . . . . . . . 52 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 150 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Entered Mines 564 | -10/Mines | Discovered new exit (range 10) 600 | -10/Mines | Entered Materials 600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 610 | -9/Materials | Identified exit to Mines 701 | -9/Materials | Entered Mines 732 | -9/Mines | Met a Derelict bent on vengeance 760 | -9/Mines | Found a hidden stash of uninstalled traps 830 | -9/Mines | Received a Mining Laser from a helpful Derelict 870 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 871 | -9/Mines | Found Prototype Device 893 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 896 | -9/Mines | Identified exit to Zion 924 | -9/Mines | Learned location of 1 exit from Proximity Caves 1137 | -9/Mines | Discovered new exit (range 10) 1144 | -9/Mines | Identified exit to Materials 1194 | -9/Mines | Build established: Scavenger-Mutant 1228 | -9/Mines | Discovered exit to Materials (range 6) 1256 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1256 | -9/Mines | Discovered new exit (range 5) 1259 | -9/Mines | Identified exit to Exiles 1259 | -9/Mines | Entered Exiles 1272 | -9/Exiles | Discovered new exit (range 14) 1281 | -9/Exiles | Identified exit to Mines 1298 | -9/Exiles | Met 8R-AWN 1311 | -9/Exiles | Met EX-HEX 1344 | -9/Exiles | Met EX-DEC 1360 | -9/Exiles | Learned location of Zion (-7) 1376 | -9/Exiles | Met EX-BIN 1388 | -9/Exiles | Aligned with FarCom system 1388 | -9/Exiles | Given EX-Vault access code 1415 | -9/Exiles | Opened EX-Vault 1424 | -9/Exiles | Found Flying Fortress v7 1444 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1513 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1513 | -9/Exiles | Entered Mines 1520 | -8/Mines | Discovered exit to Materials (range 7) 1525 | -8/Mines | Entered Materials 1525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1526 | -8/Materials | Identified exit to Storage 1661 | -8/Materials | Discovered new exit (range 11) 1666 | -8/Materials | Identified exit to Factory 1670 | -8/Materials | Entered Factory 1670 | -7/Factory | Evolved 2 slots: Utility x2 1773 | -7/Factory | Identified exit to DSF 1820 | -7/Factory | Build established: Mutant 2164 | -7/Factory | Identified exit to Lower Caves 2213 | -7/Factory | Found Prototype Launcher 2213 | -7/Factory | Identified Rocket Array 2221 | -7/Factory | Found Rocket Array 2223 | -7/Factory | Found Rocket Array 2252 | -7/Factory | Entered Lower Caves 2384 | -7/Lower Caves | Encountered a Warlord checkpoint 2389 | -7/Lower Caves | Discovered new exit (range 7) 2392 | -7/Lower Caves | Learned Factory stockpile data 2397 | -7/Lower Caves | Identified exit to Lower Caves 2398 | -7/Lower Caves | Entered another Lower Caves area 2418 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2451 | -7/Lower Caves | Learned Factory stockpile data 2532 | -7/Lower Caves | Entered Zion 2583 | -7/Zion | Gained Derelict followers 2589 | -7/Zion | Discovered new exit (range 13) 2596 | -7/Zion | Identified exit to Proximity Caves 2611 | -7/Zion | System corruption cleaned by Quarantine Array 2656 | -7/Zion | Given A8's code to call for help 2719 | -7/Zion | Rebuked by Imprinter 2802 | -7/Zion | Found Prototype Launcher 2802 | -7/Zion | Identified Gui. Missile Launcher 2929 | -7/Zion | Entered Proximity Caves 2929 | -6/Proximity Caves | Accompanied by 5 allies 2930 | -6/Proximity Caves | Identified exit to Factory 2983 | -6/Proximity Caves | Learned Factory trap positions 3031 | -6/Proximity Caves | Entered Factory 3031 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3032 | -6/Factory | Loaded intel: 96 trap records 3062 | -6/Factory | Discovered new exit (range 7) 3063 | -6/Factory | Identified exit to Lower Caves 3324 | -6/Factory | Identified Exp. Sensor Array 3338 | -6/Factory | Discovered exit to Lower Caves (range 16) 3347 | -6/Factory | Build established: Scout 3518 | -6/Factory | Discovered new exit (range 14) 3526 | -6/Factory | Identified exit to Factory 3688 | -6/Factory | Entered Lower Caves 3689 | -6/Lower Caves | Encountered a Warlord checkpoint 3702 | -6/Lower Caves | Learned Factory terminal intel 3793 | -6/Lower Caves | Discovered new exit (range 6) 3795 | -6/Lower Caves | Identified exit to Lower Caves 3803 | -6/Lower Caves | Found Alien Artifact 3803 | -6/Lower Caves | Identified Core Expander 3803 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 3814 | -6/Lower Caves | Entered another Lower Caves area 3818 | -6/Lower Caves | Discovered exit to Factory (range 13) 3824 | -6/Lower Caves | A Commander dispatched an escort 3838 | -6/Lower Caves | Encountered a Warlord checkpoint 3887 | -6/Lower Caves | Learned Factory terminal intel 3929 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3942 | -6/Lower Caves | Destroyed 7 combat bots 3943 | -6/Lower Caves | Discovered new exit (range 8) 3945 | -6/Lower Caves | Identified exit to Data Miner 3945 | -6/Lower Caves | Entered Data Miner 3945 | -6/Data Miner | Discovered new exit (range 6) 3947 | -6/Data Miner | Identified exit to Proximity Caves 3950 | -6/Data Miner | Met Data Miner 3954 | -6/Data Miner | Learned location of Section 7 (-2) 3954 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3958 | -6/Data Miner | Received God Mode back door access code from Data Miner 3964 | -6/Data Miner | Entered Proximity Caves 4093 | -5/Proximity Caves | Discovered exit to Factory (range 15) 4096 | -5/Proximity Caves | Entered Factory 4096 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4098 | -5/Factory | Loaded intel: 28 terminal locations 4129 | -5/Factory | Identified exit to Upper Caves 4129 | -5/Factory | Identified exit to Extension 4269 | -5/Factory | Repaired Broken Exp. Sensor Array 4384 | -5/Factory | Entered Extension 4406 | -5/Extension | Rescued A7 4417 | -5/Extension | Rescued a captive Derelict 4418 | -5/Extension | Rescued a captive Derelict 4418 | -5/Extension | Rescued a captive Derelict 4487 | -5/Extension | Rescued a captive Derelict 4489 | -5/Extension | Rescued a captive Derelict 4567 | -5/Extension | P-70 Sage assimilated allied O8-P6B(b) 4580 | -5/Extension | Rescued a captive Derelict 4580 | -5/Extension | Rescued a captive Derelict 4605 | -5/Extension | Rescued a captive Derelict 4828 | -5/Extension | Rescued a captive Derelict 4913 | -5/Extension | Discovered new exit (range 10) 4913 | -5/Extension | Discovered new exit (range 6) 4915 | -5/Extension | Identified exit to Cetus 4916 | -5/Extension | Identified exit to Factory 4983 | -5/Extension | Entered Cetus 4983 | -5/Cetus | Accompanied by 9 allies (A7) 4988 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 4989 | -5/Cetus | Spotted Cetus Guard 4989 | -5/Cetus | Spotted Cetus Guard 4996 | -5/Cetus | Spotted Cetus Guard 5007 | -5/Cetus | Spotted Cetus Guard 5011 | -5/Cetus | Destroyed Cetus Guard 5012 | -5/Cetus | Allies destroyed Cetus Guard 5022 | -5/Cetus | Destroyed Cetus Guard 5027 | -5/Cetus | Allies destroyed Cetus Guard 5039 | -5/Cetus | Started Cetus Manufacturing Module 5047 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 5049 | -5/Cetus | Lost 4 parts (2n1u1w) 5060 | -5/Cetus | Enhanced Grunt warped into view, answering call for help 5064 | -5/Cetus | Manufactured an Enhanced Grunt 5072 | -5/Cetus | Escorted A7 to Cetus Mainframe 5077 | -5/Cetus | Discovered new exit (range 22) 5083 | -5/Cetus | Identified exit to Archives 5088 | -5/Cetus | Spotted Cetus Guard 5088 | -5/Cetus | Spotted Cetus Guard 5088 | -5/Cetus | Spotted Cetus Guard 5088 | -5/Cetus | Spotted Cetus Guard 5089 | -5/Cetus | Manufactured an Enhanced Grunt 5106 | -5/Cetus | Discovered exit to Factory (range 22) 5114 | -5/Cetus | Manufactured an Enhanced Grunt 5118 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 5127 | -5/Cetus | Allies destroyed Cetus Guard 5131 | -5/Cetus | Allies destroyed Cetus Guard 5135 | -5/Cetus | Allies destroyed Cetus Guard 5139 | -5/Cetus | Manufactured an Enhanced Grunt 5140 | -5/Cetus | Destroyed Cetus Guard 5149 | -5/Cetus | Lost 4 parts (2n1u1w) 5162 | -5/Cetus | Met Revision 17 5164 | -5/Cetus | Manufactured an Enhanced Grunt 5205 | -5/Cetus | Entered Archives 5205 | -5/Archives | Accompanied by 6 allies 5212 | -5/Archives | Discovered exit to Factory (range 21) 5215 | -5/Archives | Discovered new exit (range 14) 5222 | -5/Archives | Identified exit to Hub_04(d) 5223 | -5/Archives | Entered Hub_04(d) 5391 | -5/Hub_04(d) | Network Hub disabled 5413 | -5/Hub_04(d) | Spotted B-75 Beast 5418 | -5/Hub_04(d) | Spotted Lightning 5420 | -5/Hub_04(d) | Spotted Lightning 5421 | -5/Hub_04(d) | Spotted Lightning 5435 | -5/Hub_04(d) | Entered Factory 5435 | -4/Factory | Evolved 2 slots: Utility x2 5436 | -4/Factory | Loaded intel: 26 terminal locations 5466 | -4/Factory | Lost 4 parts (3n1u) 5614 | -4/Factory | Identified exit to Research 5643 | -4/Factory | Discovered new exit (range 21) 5705 | -4/Factory | Identified exit to Upper Caves 5727 | -4/Factory | Entered Upper Caves 5857 | -4/Upper Caves | Build established: Ninja 5959 | -4/Upper Caves | Discovered new exit (range 12) 5965 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5976 | -4/Upper Caves | Identified exit to Upper Caves 5977 | -4/Upper Caves | Entered another Upper Caves area 5982 | -4/Upper Caves | Discovered exit to Research (range 11) 5994 | -4/Upper Caves | Encountered a Warlord checkpoint 6013 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6023 | -4/Upper Caves | Spotted B-86 Titan 6035 | -4/Upper Caves | Discovered new exit (range 14) 6036 | -4/Upper Caves | Learned 4 Research zone layouts 6045 | -4/Upper Caves | Identified exit to Zhirov 6054 | -4/Upper Caves | Entered Zhirov 6054 | -4/Zhirov | Discovered new exit (range 3) 6055 | -4/Zhirov | Identified exit to Proximity Caves 6060 | -4/Zhirov | Met Zhirov 6066 | -4/Zhirov | Learned location of Quarantine (-2) 6066 | -4/Zhirov | Learned location of Testing (-3) 6066 | -4/Zhirov | Learned location of Command (-1) 6072 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6077 | -4/Zhirov | Found Alien Artifact 6082 | -4/Zhirov | Found Alien Artifact 6082 | -4/Zhirov | Identified Integrated Dissipator 6082 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6182 | -4/Zhirov | Entered Proximity Caves 6317 | -3/Proximity Caves | Discovered exit to Research (range 11) 6320 | -3/Proximity Caves | Entered Research 6320 | -3/Research | Evolved 2 slots: Utility x2 6392 | -3/Research | Repaired Broken Exp. Sensor Array 6421 | -3/Research | Repaired Linear Gravjet 6429 | -3/Research | Spotted B-86 Titan 6520 | -3/Research | Revision forces began assault on 0b10 6542 | -3/Research | Spotted B-86 Titan 6564 | -3/Research | Met up with Revision 17++ 6642 | -3/Research | Discovered new exit (range 11) 6656 | -3/Research | Identified exit to Research 6658 | -3/Research | Entered another Research area 6658 | -2/Research | Evolved 2 slots: Utility x2 6848 | -2/Research | Identified exit to Access 6917 | -2/Research | Spotted B-90 Cyclops 6942 | -2/Research | System corruption reached 10% 6944 | -2/Research | Entered Access 6944 | -1/Access | Evolved 2 slots: Power x1, Utility x1 6975 | -1/Access | Lost 5 parts (1n3u1w) 7194 | -1/Access | Search patrols dispatched 7330 | -1/Access | Identified exit to Command 7375 | -1/Access | Build established: Hacker-Sprinter 7470 | -1/Access | Search patrols dispatched 7523 | -1/Access | Identified exit to Surface 7620 | *** | Escaped! Last Messages --------------- Map updated. 07523_ ALERT: Suspicious activity at Terminal A022. Dispatching Investigation squad. 07530_ System corrupted: Matter fused (-5). 07533_ Imp. Linear Gravjet destroyed. 07541_ Lgt. Quantum Reactor destroyed. 07546_ W-44 Eye sends out distress signal. 07549_ System corrupted: Energy discharge (-147). 07553_ S-43 Plague destroyed. 07555_ Acquired 30 matter. 07556_ W-44 Eye sends out distress signal. 07571_ Acquired 12 matter. 07575_ System corrupted: Imp. Transmission Jammer rejected. 07575_ Acquired Imp. Transmission Jammer. 07603_ Acquired Lgt. Quantum Reactor. 07616_ System corrupted: Component data lost. 07617_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07618_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ???##+#??????????????????????????????????????????? | | ???# +??????????????????????????????????????????? | | ???+ #??????????????????????????????????????????? | | ???# #??????????????????????????????????????????? | | ???+ +????????????#""""""""""#??????????????????? | | ???# #????????????# #??????????????????? | | ???# #????????????# #??????????????????? | | ???# #????????????# #??????????????????? | | ???# #????????????# "" #??????????????????? | | ???# #????????????# "@ #??????????????????? | | ???# #????????????# #??????????????????? | | ???# #????????????# #??????????????????? | | ???# #????????????# #??????????????????? | | ???# #???????????## ##?????????????????? | | ???# #???????????# #?????????????????? | | ??## #???????????##"" ##?????????????????? | | ###" #????????????#"" #??????????????????? | | # #????????????#"" #??????????????????? | | # #????????????#T #??????????????????? | | # #????????????#"" #??????????????????? | | # #????????????#"" #??????????????????? | | # ##############"" ####???????????????? | | + A #?????????? | | # p u / "?????? | | # ############################### # "??????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | / #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #### #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Core Shielding 30 Evasion (%) 73 Melee Accuracy 16 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Centrium Medium Armor Plating | -4/Factory | Scanalyzed Imp. Reaction Control System | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteSensorCarapace Manual? 0 Play Time 02:45:20 Cumulative 133.2 hours Start 2023.01.14 @ 18:10:31 End 2023.01.16 @ 23:50:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 59 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9e08c94-5281-47c9-a62f-aa3af5df497f