Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 23:02:24 Player: Demise Result: Destroyed by 7V-RTL with Railgun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (1543) 1543 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4743 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 128/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Makeshift Leg Advanced Myomer Leg > --- UTILITY (4) ------ High-capacity Storage Unit Humpback Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (32) --- Heavy Ion Engine Makeshift Power Source Light Treads Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Gravity Neutralizing Apparatus Improved Sensor Array Makeshift Sensor Array Transport Network Coupler Advanced Launcher Guidance Computer Improved Target Analyzer Advanced Weapon Cycler Makeshift Transmission Jammer Advanced Transmission Jammer EX Chip 1 EX Chip 2 EX Chip 2 Corruption Screen System Purifier Advanced Recalibrator Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Datajack Field Lobotomy Kit Mining Laser Katana Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Makeshift Leg Advanced Myomer Leg > --- UTILITY ---------- Humpback Makeshift Sensor Array System Purifier > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Aluminum Leg Gravity Neutralizing Apparatus Advanced Launcher Guidance Computer Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Makeshift Transmission Jammer Advanced Transmission Jammer Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Corruption Screen Advanced Recalibrator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Katana Deploy-a-Sentry [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 122 | 8 15 8 47 4 37 3 Power 12 | 1 1 1 6 . 3 . Engine 8 | 1 1 . 5 . 1 . Core 3 | . . 1 1 . 1 . Reactor 1 | . . . . . 1 . Propulsion 23 | 2 4 1 7 . 8 1 Treads 15 | 2 4 1 6 . 2 . Leg 7 | . . . . . 6 1 Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 43 | 2 5 1 17 . 16 2 Device 4 | 1 . . . . 3 . Storage 19 | . 5 1 5 . 8 . Processor 4 | 1 . . 1 . 2 . Hackware 1 | . . . 1 . . . Protection 15 | . . . 10 . 3 2 Artifact . | . . . . . . . Weapon 44 | 3 5 5 17 4 10 . Energy Gun 6 | 2 3 1 . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 28 | 1 1 4 14 2 6 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 2 . Special Weapon 3 | . 1 . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 18 | . . 3 4 . 9 2 Power 3 | . . . 2 . 1 . Propulsion 6 | . . 1 . . 4 1 Utility 4 | . . . 1 . 2 1 Weapon 5 | . . 2 1 . 2 . Highest Loss Streak 9 | . . 1 3 . 9 2 Average Slot Usage (%) 93 | . 99 99 99 100 82 88 Engine 8 | . 13 2 10 11 6 . Core 1 | . . 11 . . . . Reactor 1 | . . . . . 3 11 Treads 18 | . 27 27 20 22 9 . Leg 4 | . . . . . 11 22 Device 1 | . 4 . . . 2 . Storage 24 | . 20 28 25 33 20 30 Processor 4 | . 2 . 3 . 9 . Protection 5 | . . . 11 11 . 2 Energy Gun 3 | . 24 . . . . . Ballistic Gun 16 | . 2 26 21 21 12 22 Special Melee Weapon 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 146 | 10 41 41 83 83 146 146 Greatest Support 50 | 40 40 40 40 40 50 50 Greatest Overweight (x) 8 | . 2 1 5 2 8 2 Average Overweight (x) 1 | . . . 1 2 2 2 Largest Inventory Capacity 38 | 4 16 16 24 24 38 38 Average Capacity 21 | 4 11 16 19 24 27 36 Most Carried 38 | 4 16 16 24 24 38 38 Average Carried 19 | 3 9 15 19 24 22 36 Final Capacity 38 | 4 16 16 24 24 38 32 Final Carried 38 | 4 16 16 24 24 38 30 Class Distribution -------------------- 49% | Hauler-Mutant 32% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 3717 | 416 320 238 935 149 1629 30 Remotely . | . . . . . . . Salvage Created 2852 | 223 493 337 1086 159 524 30 Parts 219 | 16 29 22 71 12 68 1 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 4 | . . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 42 | . 8 10 16 5 3 . Guns 39 | . 8 10 16 2 3 . AOE 3 | . . . . 3 . . Classes Destroyed 15 | 3 6 . 3 . 3 . Worker 5 | 2 1 1 . . . 1 Builder 1 | . 1 . . . . . Tunneler 5 | 4 . . . 1 . . Hauler 7 | . 2 . 5 . . . Recycler 3 | 1 . . 2 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Turret 1 | . . . . . 1 . Watcher 6 | . 1 . 5 . . . Swarmer 11 | . 3 3 5 . . . Grunt 23 | . 5 7 6 5 . . Duelist 1 | . . . 1 . . . Sentry 4 | . . . 4 . . . Zionite 8 | . . . . . 8 . Assembled 2 | . . . . . 2 . Best Kill Streak 6 | 5 3 4 4 6 5 1 Combat Bots Only 5 | . 3 3 4 5 1 . Max Kills in Single Turn 2 | 1 2 1 1 2 1 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3897 | . 308 541 776 277 1240 755 Core 517 | . 51 66 134 26 133 107 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 53 . . . . Volleys Fired 348 | 15 59 39 87 10 120 18 Largest 2 | 2 2 2 2 2 2 2 Hottest 100 | 70 100 80 100 46 46 46 Shots Fired 626 | 30 97 72 171 16 204 36 Gun 588 | 30 87 72 168 12 183 36 Cannon . | . . . . . . . Launcher 25 | . . . . 4 21 . Special 13 | . 10 . 3 . . . Kinetic 479 | 15 10 55 168 12 183 36 Thermal 38 | 15 15 5 3 . . . Explosive 25 | . . . . 4 21 . Electromagnetic 84 | . 72 12 . . . . Robot Hit Streak 18 | 8 11 14 12 14 13 18 Robot Miss Streak 5 | 3 5 3 3 1 4 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 2 . . 3 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 433 | 20 46 54 118 15 149 31 Core Hits 157 | 8 20 18 51 9 44 7 Critical Hits 3 | . . . 2 . 1 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Melee Attacks 16 | . . . . 6 10 . Impact . | . . . . . . . Slashing 12 | . . . . 6 6 . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7018 | 250 673 626 1426 473 3066 504 Guns 5675 | 250 596 626 1412 192 2118 481 Cannons . | . . . . . . . Explosions 736 | . 77 . . 281 378 . Melee 570 | . . . . . 570 . Ramming 37 | . . . 14 . . 23 Kinetic 4932 | 113 95 521 1412 192 2118 481 Thermal 264 | 137 89 38 . . . . Explosive 659 | . . . . 281 378 . Electromagnetic 556 | . 489 67 . . . . Impact . | . . . . . . . Slashing 570 | . . . . . 570 . Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 5 5 5 . Average Corruption 3 | . 1 1 4 5 4 . Corruption Purged 5 | . . . . . 5 . Effects 148 | . 1 8 47 19 73 . Message Errors 34 | . 1 3 15 1 14 . Matter Fused 34 | . . . 14 7 13 . Heat Flow Errors 18 | . . . 2 5 11 . Energy Discharges 18 | . . 2 8 2 6 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 16 | . . . 1 3 12 . Misfires 3 | . . . 1 . 2 . Targeting Errors 18 | . . 1 5 1 11 . Weapon Failures 6 | . . 2 1 . 3 . Overload Shots . | . . . . . . . Overflow Damage 12 | . . . . 12 . . Projectiles . | . . . . . . . Explosions 12 | . . . . 12 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . 72 . . 9 . 5 Shots 4 | . 3 . . 1 . . Rammed 3 | . . . 2 . . 1 Targets Rammed 4 | . . . 2 . . 2 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 249 | 54 138 72 180 247 249 9 Average Temperature 39 | 20 34 18 28 88 50 7 Received Heat Transfer 738 | . 60 240 174 147 . 117 Effects 2 | . . . . 2 . . Energy Bleed 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 3 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 569 | 407 87 75 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 334 | 35 164 153 334 180 . 5 Initial 55 | . 22 33 . 55 . . Average 108 | 17 77 99 148 81 . 2 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 88 | 100 100 100 75 100 . 100 Level 1 11 | . . . 24 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 1 . . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 21 12 33 5 41 1 Peak Tracking Total 9 | . 4 3 7 5 9 1 Tactical Retreats 10 | . 2 1 3 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 6 | . 2 . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 2 | . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 14 | . 5 . 1 . 8 . Max in Single Turn 2 | . 2 . 1 . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 22 | . 8 1 11 . 2 . Terminals 15 | . 7 1 7 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 63 | . 21 2 38 . 2 . Successful 39 | . 7 1 29 . 2 . Failed 24 | . 14 1 9 . . . Catastrophic 3 | . 2 1 . . . . Database Lockouts . | . . . . . . . Manual 45 | . 20 2 22 . 1 . Terminals 43 | . 18 2 23 . . . Fabricators . | . . . . . . . Repair Stations 8 | . . . 8 . . . Recycling Units 5 | . 3 . 2 . . . Scanalyzers 5 | . . . 5 . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . 1 8 . 2 . Record 1 | . . . . . 1 . Part Schematic 1 | . . . 1 . . . Robot Analysis 5 | . . 1 4 . . . Terminal Index 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 5 | . . . 5 . . . Insert Component 3 | . . . 3 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 6 . 10 . . . Terminals 14 | . 5 . 9 . . . Track 2 | . . . 2 . . . Assimilate 1 | . 1 . . . . . Botnet 8 | . 2 . 6 . . . Disrupt 1 | . 1 . . . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Reject 1 | . . . 1 . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 8 1 10 . . . Full Trace Events 3 | . 1 1 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 96 | . . . 96 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 4 | . 1 . . 3 . . Largest Group 3 | . 1 1 . 3 2 . Highest-Rated Group 40 | . 10 10 . 40 32 . Highest-Rated Ally 16 | . 10 10 . 16 16 . Total Orders 3 | . . . . . 3 . STAY 2 | . . . . . 2 . FOLLOW 1 | . . . . . 1 . Ally Attacks 11 | . . . . . 11 . Total Damage 120 | . . . . . 120 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 5 | . . 1 4 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 9205 | 150 1250 926 2748 823 3052 256 Spaces Moved 4200 | 65 590 483 1249 389 1321 103 Core 20 | 15 . . . . 5 . Treads 3104 | 50 590 483 1027 389 565 . Legs 854 | . . . . . 751 103 Wheels 222 | . . . 222 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 200 120 190 Average Speed 181 | 134 169 160 177 200 195 190 Slowest Speed 450 | 160 200 180 220 200 450 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 71 | 6 94 99 76 95 89 40 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 5 | . 5 . . . . . Terrain Destroyed 50 | . 14 . . 36 . . Melee . | . . . . . . . Projectile 7 | . 7 . . . . . AOE 43 | . 7 . . 36 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 5193 | 95 728 567 1633 408 1632 130 Wait 239 | . 36 28 170 . 1 4 Move 4194 | 64 589 482 1248 388 1320 103 Hop . | . . . . . . . Pick Up 140 | 7 16 5 36 . 76 . Fast Attach 40 | 5 7 3 13 . 12 . Attach 34 | 2 2 3 8 . 17 2 Detach 20 | . 4 . 1 . 15 . Swap 48 | 1 6 2 26 4 8 1 Drop 110 | 1 9 5 42 . 53 . Fire 348 | 15 59 39 87 10 120 18 Melee 16 | . . . . 6 10 . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 8) 1098 | -10/Materials | Discovered new exit (range 5) 1114 | -10/Materials | Discovered new exit (range 16) 1159 | -10/Materials | Discovered new exit (range 14) 1401 | -10/Materials | Entered Mines 1401 | -10/Mines | Accompanied by 1 ally 1881 | -10/Mines | Discovered new exit (range 15) 1981 | -10/Mines | Discovered new exit (range 13) 2187 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2327 | -10/Mines | Entered Materials 2327 | -9/Materials | Evolved 2 slots: Utility x2 2560 | -9/Materials | Lost 3 parts (2p1w) 2636 | -9/Materials | Discovered new exit (range 16) 2906 | -9/Materials | Build established: Scavenger-Mutant 3302 | -9/Materials | Discovered new exit (range 7) 3365 | -9/Materials | Discovered new exit (range 15) 3536 | -9/Materials | Identified exit to Mines 3898 | -9/Materials | Identified exit to Materials 4546 | -9/Materials | Build established: Hauler-Mutant 4589 | -9/Materials | Repaired Hrd. Light Armor Plating 4642 | -9/Materials | Repaired Hvy. Assault Rifle 4675 | -9/Materials | Repaired Hvy. Assault Rifle 5075 | -9/Materials | Entered Mines 5362 | -9/Mines | Discovered exit to Materials (range 14) 5456 | -9/Mines | Discovered exit to Materials (range 9) 5613 | -9/Mines | Excavation squad dispatched 5613 | -9/Mines | A large section of the Mines collapsed 5684 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5790 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5790 | -9/Mines | Discovered new exit (range 5) 5898 | -9/Mines | Entered Exiles 5898 | -9/Exiles | Accompanied by 2 allies 5955 | -9/Exiles | Met 8R-AWN 5991 | -9/Exiles | Met EX-HEX 6206 | -9/Exiles | Met EX-DEC 6267 | -9/Exiles | Learned location of Zion (-6) 6352 | -9/Exiles | Discovered new exit (range 10) 6495 | -9/Exiles | Met EX-BIN 6528 | -9/Exiles | Aligned with FarCom system 6530 | -9/Exiles | Given EX-Vault access code 6583 | -9/Exiles | Opened EX-Vault 6596 | -9/Exiles | Found Field Lobotomy Kit 6644 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7084 | -9/Exiles | Attacked by the Exiles 7188 | -9/Exiles | Core integrity fell below 50% 7315 | -9/Exiles | Destroyed 8R-AWN 7331 | -9/Exiles | Lost 9 parts (1p4n2u2w) 7421 | -9/Exiles | Found AS-neutralizer No. 17b 7867 | -9/Exiles | Destroyed EX-BIN 7922 | -9/Exiles | Destroyed EX-DEC 7935 | -9/Exiles | Found System Purifier 7971 | -9/Exiles | Destroyed EX-HEX 8114 | -9/Exiles | Found Deploy-a-Sentry 8924 | -9/Exiles | Discovered new exit (range 14) 8950 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, Deploy-a-Sentry 8950 | -9/Exiles | Entered Mines 9148 | -8/Mines | 7V-RTL came to Exiles' defense 9170 | -8/Mines | Core integrity fell below 20% 9206 | -8/Mines | Destroyed by 7V-RTL with Railgun Last Messages --------------- 09169_ U-05 Engineer builds a Wall. 09172_ Penetrated by Slug. 09172_ Mak. Leg destroyed. 09175_ U-05 Engineer builds a Wall. 09178_ Penetrated by Slug. 09180_ U-05 Engineer builds a Wall. 09181_ Penetrated by Slug. 09181_ Slug penetrates Wall. 09185_ U-05 Engineer builds a Wall. 09192_ Penetrated by Slug. 09192_ Slug penetrates Wall. 09193_ U-05 Engineer builds a Wall. 09195_ Penetrated by Slug. 09195_ Hrd. Light Armor Plating destroyed. 09197_ U-05 Engineer builds a Wall. 09199_ Slug penetrates 7V-RTL. 09201_ U-05 Engineer builds a Wall. 09203_ Penetrated by Slug. 09205_ U-05 Engineer builds a Wall. 09206_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #??? | | ?????????????????????????????????## ##??? | | ?????????????????????????????####### = ##???? | | ????????????????????????????# # ##????? | | ????????????????????????????# ###### ## ##?????? | | ???????????????????????????????????# #####??????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# ##?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????### #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ????????????????????????????????###### ########### | | ??????????????????????????##????# # | | ?????????????????????##;##;###;## # | | ??????????????????# ###!@! Y # | | ??????????????????# ##u!!* | | ??????????????# " ## ###### """ """ """ | | ??????????????##### #???# """ """ """ # | | ??????????????????# #??# """ """ """ # | | ??????????????????###### #??# # | | ???????????????????????### ##??###############??# | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 300 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleAutogunInitializer Manual? 0 Play Time 01:03:15 Cumulative 195.8 hours Start 2021.01.11 @ 17:59:54 End 2021.01.11 @ 23:02:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0154aab-074d-4169-b10d-7b2adc392dec