Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 16:17:03 Player: Bean Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (56) 280 Value Destroyed (1507) 1507 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 9867 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Advanced Sensor Array Phase Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Advanced Cryofiber Web Advanced Sensor Array Advanced Terrain Scan Processor Remote Shield Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- Backup Laser VII Backup Laser VII > --- INVENTORY -------- Impulse Thruster Advanced Signal Interpreter Phase Cannon [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . 2 2 . 2 2 Power 3 | . . . . . . . 1 . . . 1 . 1 . Propulsion 4 | . . . 1 . . . . 1 . . 1 . . 1 Utility 6 | . . . 1 . . . 1 1 . 1 . . 1 1 Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 70 | 7 13 2 13 . . 4 5 7 8 4 . . 3 4 Power 8 | 1 2 . 1 . . . 2 1 1 . . . . . Engine 6 | 1 2 . 1 . . . 1 1 . . . . . . Core 2 | . . . . . . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 21 | 2 4 . 3 . . 1 1 5 5 . . . . . Treads 4 | . 2 . 1 . . 1 . . . . . . . . Leg 8 | 2 2 . . . . . . . 4 . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 8 | . . . 2 . . . . 5 1 . . . . . Flight 1 | . . . . . . . 1 . . . . . . . Utility 27 | 2 5 2 4 . . 1 2 1 2 3 . . 2 3 Device 14 | 1 2 2 2 . . . 1 . 2 1 . . 2 1 Storage 3 | 1 2 . . . . . . . . . . . . . Processor 6 | . 1 . 2 . . 1 1 . . . . . . 1 Hackware 4 | . . . . . . . . 1 . 2 . . . 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 2 2 . 5 . . 2 . . . 1 . . 1 1 Energy Gun 5 | 2 . . 3 . . . . . . . . . . . Energy Cannon 7 | . 2 . 2 . . 1 . . . 1 . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . Parts Lost 45 | . 4 . 5 4 . 1 4 3 3 11 . . . 10 Power 11 | . 2 . 1 1 . . 1 1 1 2 . . . 2 Propulsion 15 | . 2 . 2 2 . 1 1 1 2 3 . . . 1 Utility 11 | . . . . 1 . . 1 1 . 4 . . . 4 Weapon 8 | . . . 2 . . . 1 . . 2 . . . 3 Highest Loss Streak 11 | . 3 . 5 4 . 1 4 3 3 11 . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | 2 6 9 8 4 4 3 3 3 4 4 5 5 3 2 Power . | . . 1 . . . . . . . . . . . . Propulsion . | . . 1 . . . . . . 2 2 2 2 1 1 Utility 2 | . 2 5 4 2 1 1 . . . . 2 2 1 . Weapon 1 | 1 1 2 2 1 2 1 1 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 16 | . 4 3 . . . . . . 5 . . . 3 1 Power 2 | . . 1 . . . . . . 1 . . . . . Propulsion 6 | . 1 . . . . . . . 2 . . . 2 1 Utility 2 | . . 1 . . . . . . . . . . 1 . Weapon 5 | . 2 1 . . . . . . 2 . . . . . Tool/Special 1 | . 1 . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 99 100 94 75 44 51 52 68 81 58 23 23 40 48 Engine 7 | . 13 14 10 7 . . . 13 8 3 . . . . Core 1 | . . . . . . . 6 . 4 3 . . 4 5 Treads 9 | . 9 28 27 . . 8 . . . . . . . . Leg 4 | . 18 . . . . . . . 16 15 . . . . Hover 4 | . . . 2 14 . . . 19 11 . . . 4 6 Device 15 | . 14 14 18 20 22 22 25 7 14 14 . . 4 6 Storage 4 | . 10 14 9 . . . . . . . . . . . Processor 5 | . 3 . 3 11 11 11 9 7 7 6 5 5 5 6 Hackware 2 | . . . . . . . . 5 7 6 17 17 15 14 Energy Gun 7 | . 25 . 4 21 11 1 . 13 . . . . 4 6 Energy Cannon 8 | . 2 28 16 . . 8 . . 7 6 . . . . Peak Build Rating 79 | 9 10 15 19 13 10 31 26 54 69 78 15 15 72 79 Average Rating 24 | 5 8 10 14 11 9 26 20 32 60 46 15 15 40 56 On Entrance 21 | . 9 10 11 13 9 10 10 13 54 69 15 15 15 68 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 97 | 14 89 22 97 9 3 24 10 35 40 49 . . 22 22 Greatest Support 60 | 20 40 40 60 12 3 22 5 36 60 60 3 3 24 24 Greatest Overweight (x) 4 | . 2 . 4 1 . 1 3 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 10 18 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 10 10 10 5 5 5 5 5 5 5 5 5 5 4 Average Carried 5 | 2 6 9 8 4 4 3 4 4 4 4 5 5 3 2 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 10 10 4 5 5 5 5 3 4 5 5 5 2 4 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Mutant 11% | Skirmisher 10% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Skirmisher | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Matter Collected 867 | 270 122 63 118 13 . 50 . 41 145 . . . 45 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2524 | 150 556 189 381 13 . 79 . 41 1040 . . . 47 28 Parts 105 | 14 32 12 15 . . 5 . . 20 . . . 3 4 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | 1 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Combat Hostiles Destroyed 38 | . 8 6 7 1 . 1 . 1 12 . . . 2 . Guns 14 | . 8 . 2 1 . . . 1 . . . . 2 . Cannons 10 | . . 5 4 . . . . . 1 . . . . . AOE 10 | . . . . . . 1 . . 9 . . . . . Classes Destroyed 14 | 2 5 . 2 1 . . . 1 3 . . . . . Builder 4 | . 2 . . . . 1 . . . . . . . 1 Tunneler 7 | 5 2 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 4 | 1 2 . 1 . . . . . . . . . . . Watcher 3 | . 2 . 1 . . . . . . . . . . . Swarmer 9 | . 3 3 1 . . . . . . . . . 2 . Cutter 2 | . . . . . . . . . 2 . . . . . Grunt 21 | . 5 3 4 . . 1 . . 8 . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 5 6 3 8 1 . 1 . 1 5 . . . 2 1 Combat Bots Only 6 | . 3 3 6 1 . 1 . 1 5 . . . 2 . Max Kills in Single Turn 4 | 1 2 1 2 1 . 1 . 1 4 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . 4 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Hostile Shots Fired 539 | . 106 23 51 18 . 14 32 6 26 104 . 7 9 143 Missed 188 | . 36 6 9 7 . 4 12 2 8 34 . 2 3 65 Hits 351 | . 70 17 42 11 . 10 20 4 18 70 . 5 6 78 Melee 8 | . . . 7 . . . . . 1 . . . . . Projectile 343 | . 70 17 35 11 . 10 20 4 17 70 . 5 6 78 AOE 10 | . . . . 8 . . . . 2 . . . . . Critical Strikes 13 | . 1 1 2 . . . 1 . 1 3 . . . 4 Damage Taken 6412 | . 664 185 630 369 . 187 294 232 594 1220 . 177 68 1792 Core 2966 | . 135 22 122 144 . . 168 49 217 594 . 177 34 1304 Absorbed by Shields 42 | . . . . . . . . . . . . . 20 22 Core Remaining (%) 63 | 100 . 37 . . . 33 69 . 62 30 . 82 97 . Volleys Fired 161 | 14 64 13 22 7 . 3 6 5 11 5 . . 2 9 Largest 2 | 2 2 2 2 2 . 1 1 2 1 1 . . 2 2 Hottest 250 | 90 120 120 120 80 . 250 20 80 250 85 . . 100 100 Shots Fired 288 | 28 128 26 35 14 . 3 6 11 11 5 . . 4 17 Gun 197 | 28 116 . 8 14 . . . 11 . . . . 4 16 Cannon 84 | . 12 26 27 . . 3 . . 11 5 . . . . Launcher . | . . . . . . . . . . . . . . . Special 7 | . . . . . . . 6 . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Thermal 280 | 28 128 26 27 14 . 3 6 11 11 5 . . 4 17 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 8 | . . . 8 . . . . . . . . . . . Robot Hit Streak 12 | 8 12 2 7 1 . 3 1 4 6 3 . . 3 3 Robot Miss Streak 7 | 7 6 4 1 5 . 3 1 1 5 3 . . 1 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 152 | 15 62 13 25 4 . 3 1 8 10 3 . . 3 5 Core Hits 98 | 7 27 7 9 2 . 4 . 3 32 1 . . 2 4 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . 2 1 . . . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3553 | 189 806 228 522 42 . 307 11 124 1019 96 . . 54 155 Guns 1348 | 189 701 . 102 42 . . . 124 . . . . 54 136 Cannons 991 | . 105 228 367 . . 52 . . 149 90 . . . . Explosions 1146 | . . . 29 . . 247 . . 870 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 57 | . . . 24 . . 8 . . . 6 . . . 19 Kinetic . | . . . . . . . . . . . . . . . Thermal 3394 | 189 806 228 396 42 . 299 11 124 1019 90 . . 54 136 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 102 | . . . 102 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 . 2 2 . . . . 15 Average Corruption 3 | . . . . . . 2 . 1 2 . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . 4 3 . . . . 7 Message Errors 2 | . . . . . . . . . 2 . . . . . Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . 3 . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 . . . . 1 Misfires 1 | . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 30 | . . . 15 . . . . . 15 . . . . . Projectiles 15 | . . . 15 . . . . . . . . . . . Explosions 15 | . . . . . . . . . 15 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . . 20 . . 124 3 . . . 6 Shots 9 | . . . . . . 2 . . 7 . . . . . Rammed 18 | . . 1 3 . . 3 1 . . 1 . . . 9 Targets Rammed 18 | . . 1 3 . . 3 1 . . 1 . . . 9 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 711 | 90 350 120 74 . . 206 3 75 711 71 . . . 162 Average Temperature 103 | 31 114 56 34 . . 100 3 31 257 43 . . . 95 Received Heat Transfer 780 | . 177 72 189 . . 90 90 . 99 . . . . 63 Effects 13 | . 1 . . . . . . . 12 . . . . . Shutdowns 4 | . . . . . . . . . 4 . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . 2 . . . . . Damage (minor) 3 | . 1 . . . . . . . 2 . . . . . Damage (major) 2 | . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 1 . . . . . 2 . . . . . Combat Hostiles 4 | . . 1 1 . . . . . 2 . . . . . Parts Melted 30 | 3 3 2 3 . . 4 . 4 11 . . . . . Heat Transferred 12044 | 496 2206 481 827 100 . 1600 37 296 5520 111 . . 111 259 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Maximum Alert Level 1 | . . . . . . . . . 1 . . . . . Low Security (%) 95 | 100 100 100 100 100 . 100 100 100 30 100 100 100 100 100 Level 1 4 | . . . . . . . . . 69 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . Peak Influence 323 | 10 85 85 78 30 . 29 11 30 323 169 7 4 74 45 Initial 169 | . . 1 27 22 . . 11 . 3 169 7 4 2 38 Average 24 | 1 20 7 19 7 . 3 . 2 168 76 7 4 15 8 Influence Increases 1448 | 30 266 155 216 36 . 107 . 67 350 17 . . 94 110 Destroy 0b10 Robot/C 740 | . 160 120 140 . . 20 . 20 240 . . . 40 . Destroy 0b10 Robot/NC 105 | 30 45 . 10 . . 5 . . 10 . . . . 5 Destroy Leader 138 | . 46 20 22 . . . . 10 40 . . . . . Successful Hack 91 | . . . 24 6 . . . 37 . . . . 24 . Disable Machine 75 | . . 15 15 . . . . . 30 . . . . 15 Destroy Structure 29 | . . . 5 . . 22 . . . 2 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 255 | . 15 . . 30 . 60 . . 30 15 . . 30 75 Influence Decreases 1418 | 30 262 86 230 95 . 78 29 62 32 325 8 3 24 154 Entered New Map 309 | . . 3 46 37 . . 18 . 2 154 8 3 2 36 Time Decay 827 | 30 222 83 134 58 . 68 11 56 . 80 . . 22 63 Lost Part 282 | . 40 . 50 . . 10 . 6 30 91 . . . 55 Squads Dispatched 15 | . 3 1 1 . . 1 3 1 2 . . . 1 2 Investigation 4 | . 1 1 1 . . . . . . . . . . 1 Extermination 2 | . . . . . . . . 1 . . . . . 1 Reinforcement 9 | . 2 . . . . 1 3 . 2 . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Distress Signals 7 | . 2 . 2 . . . 2 . . . . . . 1 Communications Jammed 1 | . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . Times Spotted 117 | . 20 8 9 3 . 4 6 2 20 14 . 2 5 24 Peak Tracking Total 19 | . 6 3 5 2 . 3 6 1 6 12 . 2 4 19 Tactical Retreats 11 | . 1 . . 1 . 3 . . 2 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Traps Triggered 4 | . 1 . . . . . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Machines Disabled 6 | . 1 1 1 . . . . . 2 . . . . 1 Max in Single Turn 1 | . 1 1 1 . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Machines Accessed 20 | . 1 2 3 1 3 . 1 4 . 1 1 . 2 1 Terminals 10 | . 1 . 3 1 . . . 1 . 1 1 . 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 55 | . 1 2 9 2 18 . 5 8 . 3 2 . 3 2 Successful 38 | . 1 2 7 1 18 . 1 4 . 1 1 . 2 . Failed 17 | . . . 2 1 . . 4 4 . 2 1 . 1 2 Catastrophic 3 | . . . 1 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . 3 . 1 2 1 . . . . . . . . 2 Terminals 23 | . 1 . 9 2 . . . 3 . 3 2 . 1 2 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 6 | . . . . . . . . 4 . . . . 2 . Recycling Units 5 | . . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 32 | . 1 2 6 1 18 . . 1 . 1 1 . 1 . Record 20 | . . . 3 . 17 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . 2 . . . . . . . . . . . . Open DSF 4 | . . . . . . . . 1 . 1 1 . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . 2 . . . . 1 . Refit 3 | . . . . . . . . 2 . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 9 | . 1 . 2 . . . 1 2 . . 1 . 1 1 Full Trace Events 3 | . . . 2 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 8 8 7 6 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 2 | . . . 2 . . . . . . . . . . . Total Damage 10 | . . . 10 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Active Infowar (turns) 2828 | 3 316 . 375 249 137 570 304 509 221 143 . . . 1 Sensors 225 | . . . 35 189 . . . . . . . . . 1 Terrain 1238 | 3 129 . . 60 137 570 304 35 . . . . . . Structural 187 | . 187 . . . . . . . . . . . . . Traps 488 | . . . 224 . . . 264 . . . . . . . T.N.C. 116 | . . . 116 . . . . . . . . . . . Jamming 1081 | . . . . . . . 222 495 221 143 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Turns Passed 5004 | 169 654 858 412 291 137 570 304 509 344 265 5 16 98 372 Spaces Moved 3963 | 109 276 502 186 242 269 392 240 544 255 319 9 31 136 453 Core 1259 | 28 . . . 153 269 211 99 25 . 173 9 31 92 169 Treads 900 | . 81 502 136 . . 181 . . . . . . . . Legs 506 | 81 195 . . . . . . . 84 146 . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1157 | . . . 50 89 . . . 519 171 . . . 44 284 Flight 141 | . . . . . . . 141 . . . . . . . Fastest Speed 35 | 50 120 160 56 50 50 50 35 48 48 50 50 50 50 50 Average Speed 97 | 102 134 160 164 61 50 130 110 71 75 68 50 50 58 67 Slowest Speed 480 | 120 320 160 480 100 50 225 200 80 180 90 50 50 76 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 48 90 19 63 61 80 20 15 97 10 1 41 4 18 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . . . 1 1 . . 1 . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 31 | . . . 3 . . 26 . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . Projectile 3 | . . . . . . 1 . . . 2 . . . . AOE 28 | . . . 3 . . 25 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Total 4810 | 139 432 530 252 370 271 445 267 656 397 361 8 30 152 500 Wait 450 | 1 43 3 11 118 . 37 . 84 102 27 . . 6 18 Move 3949 | 108 275 501 185 241 268 391 239 543 254 318 8 30 135 453 Hop . | . . . . . . . . . . . . . . . Pick Up 91 | 9 23 4 8 2 1 2 8 8 14 5 . . 2 5 Fast Attach . | . . . . . . . . . . . . . . . Attach 57 | 7 5 . 13 1 . 4 7 4 5 4 . . 3 4 Detach 6 | . . . . . . 3 1 . . . . . 1 1 Swap 27 | . 11 4 4 . . . 1 4 3 . . . . . Drop 51 | . 11 4 6 1 2 2 4 8 8 1 . . 3 1 Fire 161 | 14 64 13 22 7 . 3 6 5 11 5 . . 2 9 Melee . | . . . . . . . . . . . . . . . Ram 12 | . . . . . . 1 1 . . 1 . . . 9 Kick . | . . . . . . . . . . . . . . . Crush 6 | . . 1 3 . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 7) 492 | -10/Materials | Lost 3 parts (1p2n) 782 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Core integrity fell below 50% 824 | -10/Materials | Entered Mines 845 | -10/Mines | Met a Derelict bent on vengeance 930 | -10/Mines | Build established: Scavenger-Mutant 1057 | -10/Mines | Discovered new exit (range 7) 1107 | -10/Mines | Met a Derelict shopkeep closing up shop 1107 | -10/Mines | Learned Materials terminal intel 1487 | -10/Mines | Found the Drone Emporium 1493 | -10/Mines | Found Prototype Device 1494 | -10/Mines | Identified Splice Drone Bay 1615 | -10/Mines | Discovered new exit (range 11) 1682 | -10/Mines | Entered Materials 1682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -9/Materials | Loaded intel: 12 terminal locations 1824 | -9/Materials | Identified exit to Mines 2044 | -9/Materials | Lost 5 parts (1p2n2w) 2094 | -9/Materials | Entered Mines 2095 | -9/Mines | Assembled infested the area 2286 | -9/Mines | Core integrity fell below 50% 2314 | -9/Mines | Lost 4 parts (1p2n1u) 2323 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2383 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2383 | -9/Mines | Discovered new exit (range 5) 2385 | -9/Mines | Identified exit to Exiles 2385 | -9/Mines | Entered Exiles 2397 | -9/Exiles | Met 8R-AWN 2406 | -9/Exiles | Met EX-HEX 2420 | -9/Exiles | Met EX-BIN 2426 | -9/Exiles | Aligned with FarCom system 2426 | -9/Exiles | Given EX-Vault access code 2440 | -9/Exiles | Opened EX-Vault 2468 | -9/Exiles | Found Firepult 2479 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2495 | -9/Exiles | Met EX-DEC 2518 | -9/Exiles | Discovered new exit (range 10) 2521 | -9/Exiles | Identified exit to Mines 2522 | -9/Exiles | Left Exiles lab with Firepult 2522 | -9/Exiles | Entered Mines 2872 | -8/Mines | Build established: Skirmisher 3085 | -8/Mines | Discovered new exit (range 7) 3092 | -8/Mines | Entered Materials 3092 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3388 | -8/Materials | Discovered new exit (range 16) 3396 | -8/Materials | Entered Factory 3396 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3417 | -7/Factory | Lost 4 parts (1p1n1u1w) 3428 | -7/Factory | Noticed a derelict Sapper rigging charges 3468 | -7/Factory | Lost 3 parts (1p1n1u) 3738 | -7/Factory | Build established: Mutant 3905 | -7/Factory | Identified exit to DSF 3905 | -7/Factory | Entered DSF 3934 | -7/DSF | Additional patrols routed to DSF 3936 | -7/DSF | Discovered new exit (range 16) 4022 | -7/DSF | Lost 3 parts (1p2n) 4235 | -7/DSF | Sterilization system engaged 4249 | -7/DSF | Entered Factory 4249 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4441 | -6/Factory | Lost 11 parts (2p3n4u2w) 4501 | -6/Factory | Core integrity fell below 50% 4506 | -6/Factory | Discovered new exit (range 11) 4514 | -6/Factory | Entered another Factory area 4514 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4519 | -5/Factory | Identified exit to DSF 4519 | -5/Factory | Entered DSF 4527 | -5/DSF | Discovered new exit (range 15) 4535 | -5/DSF | Entered Factory 4535 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4611 | -4/Factory | Discovered new exit (range 12) 4633 | -4/Factory | Entered Research 4633 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4798 | -3/Research | Build established: Hacker-Mutant 4911 | -3/Research | System corruption reached 10% 4939 | -3/Research | Core integrity fell below 50% 4964 | -3/Research | Lost 9 parts (2p1n3u3w) 4983 | -3/Research | Spotted B-86 Titan 4988 | -3/Research | Core integrity fell below 20% 5005 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired Imp. Plasma Cutter. Imp. Plasma Cutter destroyed. Slammed into P-80 Master. Slammed into Y-72 Warden. Destabilizing: System corrupted (+1). Slammed into Y-72 Warden. Slug penetrates Wall. Slammed into K-01 Serf. Destabilizing: Core damaged (-26). Door malfunctions. System corrupted: Component data lost. Subatomic Condenser disabled. P-80 Master resets S-43 Plague, system corruption cleaned. System corrupted: Heat flow error (+199). Adv. Terrain Scan Processor destroyed. Acquired Remote Datajack. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##+###???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# u#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# +????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????##???# #????????????????????? | | ???????????????????#]???# #????????????????????? | | ???????????????????# ??# #????????????????????? | | ???????????????????# ??# #????????????????????? | | ???????????????????# ?# #????????????????????? | | ???????????????????# ?#s #????????????????????? | | ???????????????????#! # s #????????????????????? | | ???????????????????# #s #???pp???????????????? | | ???????????????????# "psp/????????????????????? | | ???????????????????# #t #????????????????????? | | ???????????????????###### s##???????????????????? | | ???????????????????????#p #???????????????????? | | ????????????#+########## T #???????????????????? | | ????????????# "" +???????????????????? | | ????????????# ### #???????????????????? | | ???????????# #?# #???????????????????? | | ??????????# #?#######???????????????????? | | =########### #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Base Temperature (-) 200 Resistance: EM 25 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room I Have A Map? No Signal Sprinter You Again Challenges ------------ None Game ------ Seed MassBarrageMindspike Manual? 0 Play Time 01:02:15 Cumulative 42.9 hours Start 2026.09.12 @ 15:19:02 End 2026.09.12 @ 16:17:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2572fdf4-662d-4a7f-8e6c-fe2b655d3d56