Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 22:47:52 Player: Olafz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (99) 495 Value Destroyed (3359) 3359 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-149) -149 TOTAL SCORE: 7225 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 419 Friendly Fire -718 Cogmind --------- Core Integrity 0/850 Matter 172/300 Energy 4/100 System Corruption 4% Temperature Cool (4) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (6) ------ Core Analyzer Microactuators Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- Great Maul Great Maul > --- INVENTORY (5) ---- Advanced Sensor Array Microactuators Hacking Suite Improved Hacking Suite Great Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit Improved Power Shielding Hacking Suite System Guard > --- WEAPON ----------- Heavy Laser Thermic Laser Phase Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Medium Treads Medium Treads Medium Treads Armored Huge Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Cooling System Improved Sensor Array Improved Power Shielding Hacking Suite Hacking Suite Hacking Suite Plasma Cannon Plasma Cannon Heavy Ion Cannon [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor System Guard Hackware Hacking Suite Protection Improved Power Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . 1 . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 4 | . . . 1 2 . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 142 | . 7 26 32 29 1 1 46 Power 35 | . . 11 9 10 . . 5 Engine 21 | . . 11 6 3 . . 1 Core 14 | . . . 3 7 . . 4 Reactor . | . . . . . . . . Propulsion 35 | . 2 7 7 4 . . 15 Treads 25 | . 2 3 6 3 . . 11 Leg 4 | . . 4 . . . . . Wheel 3 | . . . 1 1 . . 1 Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 31 | . 3 2 4 9 1 . 12 Device 19 | . 1 2 4 6 1 . 5 Storage 2 | . 2 . . . . . . Processor 4 | . . . . 1 . . 3 Hackware 3 | . . . . . . . 3 Protection 3 | . . . . 2 . . 1 Artifact . | . . . . . . . . Weapon 41 | . 2 6 12 6 . 1 14 Energy Gun 23 | . . 3 10 5 . . 5 Energy Cannon 9 | . . . 2 1 . . 6 Ballistic Gun 6 | . 2 3 . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . . 3 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 62 | . . 6 17 14 1 . 24 Power 12 | . . 1 5 2 . . 4 Propulsion 20 | . . 2 4 4 1 . 9 Utility 11 | . . 1 2 3 . . 5 Weapon 19 | . . 2 6 5 . . 6 Highest Loss Streak 22 | . . 5 6 5 1 . 22 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 94 87 80 84 86 84 79 Engine 10 | . 14 20 10 5 7 7 . Core 4 | . . . 5 8 7 7 9 Treads 15 | . 27 14 14 15 2 . 11 Leg 2 | . . 9 . . . . . Wheel 1 | . . . 2 . 7 7 1 Device 13 | . 8 10 14 20 23 23 11 Storage 8 | . 14 11 9 7 7 7 4 Processor 1 | . . . . 3 . . 6 Hackware 1 | . . . . . . . 7 Protection 1 | . . . . 2 7 7 4 Energy Gun 12 | . . 8 23 17 15 10 5 Energy Cannon 1 | . . . . . 7 7 5 Ballistic Gun 7 | . 27 12 . . . 4 2 Naked Turns . | . . . . . . . . Heaviest Build 86 | 13 50 61 67 77 78 78 86 Greatest Support 128 | 20 40 40 69 69 28 28 128 Greatest Overweight (x) 18 | . 1 2 3 2 2 2 18 Average Overweight (x) . | . . 1 1 1 2 2 . Largest Inventory Capacity 25 | . 25 20 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 20 17 Most Carried 20 | . 8 20 20 20 20 20 20 Average Carried 14 | . 7 12 17 18 17 20 15 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 6 8 18 17 16 20 20 5 Class Distribution -------------------- 34% | Mutant 23% | Scavenger-Mutant 16% | Gunner 7% | Scavenger-Gunner 6% | Tank 4% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 1895 | 200 193 489 272 323 15 . 403 Remotely . | . . . . . . . . Salvage Created 3797 | . 337 596 1051 1042 . . 771 Parts 193 | . 30 39 48 46 . . 30 Haulers Intercepted 4 | . 1 1 1 1 . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 74 | . 11 12 21 18 1 . 11 Guns 64 | . 11 12 20 17 1 . 3 Cannons 8 | . . . 1 . . . 7 AOE 2 | . . . . 1 . . 1 Classes Destroyed 13 | . 4 3 2 2 . . 2 Worker 4 | . 1 . 1 . . . 2 Builder 4 | . . 1 . 1 . . 2 Hauler 4 | . 1 1 1 1 . . . Recycler 4 | . . . 1 3 . . . Watcher 5 | . . 2 2 1 . . . Swarmer 17 | . 8 . 2 7 . . . Grunt 38 | . 3 9 12 7 . . 7 Brawler 2 | . . . 1 1 . . . Duelist 1 | . . . . 1 . . . Sentry 11 | . . 3 6 1 1 . . Hunter 3 | . . . . . . . 3 Programmer 1 | . . . . 1 . . . Behemoth 1 | . . . . . . . 1 Thug 3 | . . . . . . . 3 Butcher 1 | . . . . . . . 1 Best Kill Streak 6 | . 5 3 4 5 1 . 6 Combat Bots Only 5 | . 4 3 4 5 1 . 4 Max Kills in Single Turn 7 | . 2 2 2 2 1 . 7 Gunslinging 1 | . 1 1 1 1 . . . Exploded 1 | . . . . 1 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 789 | . 36 95 181 180 11 . 286 Missed 220 | . 11 22 46 48 6 . 87 Damage Taken 9814 | . 212 933 2204 2288 80 . 4097 Core 1782 | . 37 132 437 307 11 . 858 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 264 | . . . . 133 . . 131 Core Remaining (%) 65 | 100 85 67 20 . . 54 . Volleys Fired 267 | . 26 65 65 59 2 . 50 Largest 3 | . 2 2 3 3 2 . 3 Hottest 239 | . 40 126 194 206 145 . 239 Shots Fired 560 | . 52 122 157 122 4 . 103 Gun 500 | . 52 122 151 120 2 . 53 Cannon 60 | . . . 6 2 2 . 50 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 153 | . 52 96 . . . . 5 Thermal 396 | . . 26 157 111 4 . 98 Explosive . | . . . . . . . . Electromagnetic 11 | . . . . 11 . . . Robot Hit Streak 14 | . 9 13 10 14 2 . 11 Robot Miss Streak 5 | . 3 3 3 5 2 . 5 Penetration Max . | . . . . . . . . Secondary Targets 13 | . 2 2 5 4 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 363 | . 32 78 103 86 3 . 61 Core Hits 170 | . 18 28 45 48 1 . 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . . 1 4 2 . . 4 Burn 11 | . . 1 4 2 . . 4 Melee Attacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7375 | . 430 1038 1912 1778 59 . 2158 Guns 5642 | . 430 1037 1892 1610 33 . 640 Cannons 1014 | . . . 20 . 26 . 968 Explosions 650 | . . . . 157 . . 493 Melee 57 | . . . . . . . 57 Ramming 12 | . . 1 . 11 . . . Kinetic 1282 | . 430 837 . . . . 15 Thermal 5810 | . . 200 1912 1553 59 . 2086 Explosive . | . . . . . . . . Electromagnetic 214 | . . . . 214 . . . Impact 57 | . . . . . . . 57 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 1 . 1 3 3 3 4 Average Corruption 1 | . 1 . 1 2 3 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . 7 20 1 2 . Message Errors 10 | . . . 1 9 . . . Matter Fused 7 | . . . 2 5 . . . Heat Flow Errors 3 | . . . . 2 . 1 . Energy Discharges 2 | . . . . . 1 1 . Data Loss (minor) 5 | . . . 2 3 . . . Data Loss (major) 2 | . . . 1 1 . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 165 | . . . . 55 . . 110 Projectiles 47 | . . . . . . . 47 Explosions 106 | . . . . 55 . . 51 Melee 12 | . . . . . . . 12 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 465 | . . . . 186 . . 279 Shots 7 | . . . . 3 . . 4 Rammed 3 | . . 1 . 2 . . . Targets Rammed 4 | . . 2 . 2 . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 912 | . . 135 576 275 . 176 912 Average Temperature 192 | . . 52 198 110 . 114 267 Received Heat Transfer 3192 | . 36 483 1026 297 21 . 1329 Effects 46 | . . . 15 . . . 31 Shutdowns 13 | . . . 6 . . . 7 Energy Bleed 8 | . . . 2 . . . 6 Interference 7 | . . . 2 . . . 5 Matter Decay 5 | . . . 1 . . . 4 Short Circuit 3 | . . . . . . . 3 Damage (minor) 2 | . . . 1 . . . 1 Damage (major) 3 | . . . . . . . 3 Damage (core) 5 | . . . 3 . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 18 | . . 1 8 6 . . 3 Heat Transferred 11817 | . . 518 4366 3256 112 . 3565 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Peak Influence 636 | . 95 200 326 437 306 214 636 Initial 214 | . . 1 44 13 68 214 104 Average 169 | . 34 79 147 191 196 214 401 Maximum Alert Level 2 | . . 1 1 2 1 1 2 Low Security (%) 63 | . 100 93 67 44 34 . 22 Level 1 25 | . . 6 32 52 65 100 17 Level 2 10 | . . . . 3 . . 60 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 1 2 6 6 . . 7 Investigation 7 | . 1 1 2 1 . . 2 Extermination 2 | . . . . 1 . . 1 Reinforcement 6 | . . 1 1 1 . . 3 Assault 2 | . . . . 1 . . 1 Garrison 5 | . . . 3 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 8 | . . 1 4 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 14 22 34 24 6 . 32 Peak Tracking Total 9 | . 3 4 5 6 2 . 9 Tactical Retreats 5 | . 1 . 1 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 7 | . . . . 5 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 17 | . . . 3 5 . . 9 Max in Single Turn 9 | . . . 1 5 . . 9 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 18 | . 5 1 4 2 . . 6 Terminals 14 | . 5 1 4 . . . 4 Fabricators 2 | . . . . 1 . . 1 Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 53 | . 17 2 16 5 . . 13 Successful 19 | . 7 . 6 1 . . 5 Failed 34 | . 10 2 10 4 . . 8 Catastrophic 5 | . 1 . 3 1 . . . Database Lockouts . | . . . . . . . . Manual 26 | . 9 . 13 . . . 4 Terminals 45 | . 17 2 16 . . . 10 Fabricators 3 | . . . . 1 . . 2 Repair Stations 4 | . . . . 4 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 13 | . 6 . 4 . . . 3 Record 1 | . . . . . . . 1 Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 3 | . 3 . . . . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 Alert Level 1 | . . . 1 . . . . Unreport Threat 5 | . 3 . 2 . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 3 | . 1 . 2 . . . . Terminals 3 | . 1 . 2 . . . . Botnet 3 | . 1 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 3 1 4 2 . . 5 Full Trace Events 10 | . 3 1 3 1 . . 2 Feedback Events 2 | . 1 . 1 . . . . Corruption 2 | . 1 . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 35 | . . . . . . . 35 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . 1 . . 4 Machine Destruction 1 | . . . . 1 . . . Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies 20 | . . . . . 20 . . Largest Group 20 | . . . . . 20 17 17 Highest-Rated Group 518 | . . . . . 518 452 452 Highest-Rated Ally 35 | . . . . . 35 35 35 Total Orders . | . . . . . . . . Ally Attacks 168 | . . . . . 57 . 111 Total Damage 3339 | . . . . . 1233 . 2106 Kills 23 | . . . . . 7 . 16 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 5168 | . 765 1138 985 1278 132 44 826 Spaces Moved 2267 | 1 317 392 337 480 88 31 621 Core 1 | . . . . . . . 1 Treads 1342 | . 306 244 237 383 . . 172 Legs 160 | 1 11 148 . . . . . Wheels 432 | . . . 100 97 88 31 116 Hover . | . . . . . . . . Flight 332 | . . . . . . . 332 Fastest Speed 29 | 120 120 190 145 130 130 130 29 Average Speed 176 | 120 212 223 212 213 130 130 87 Slowest Speed 950 | 120 240 320 400 320 130 130 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 2 66 36 34 18 67 2 25 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 49 | . . . 1 32 1 . 15 Melee . | . . . . . . . . Projectile 8 | . . . 1 . 1 . 6 AOE 41 | . . . . 32 . . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 2947 | . 358 543 475 614 101 35 821 Wait 109 | . . 21 19 15 7 3 44 Move 2261 | . 316 391 336 480 87 30 621 Hop . | . . . . . . . . Pick Up 47 | . 2 14 10 8 3 . 10 Fast Attach 61 | . 3 11 12 14 1 1 19 Attach 48 | . 3 4 14 8 . . 19 Detach 26 | . 4 6 4 7 . . 5 Swap 33 | . 1 11 6 7 . . 8 Drop 69 | . 3 18 9 12 1 1 25 Fire 267 | . 26 65 65 59 2 . 50 Melee 2 | . . . . . . . 2 Ram 1 | . . . . 1 . . . Kick 1 | . . 1 . . . . . Crush 2 | . . 1 . 1 . . . Escape Stasis 20 | . . . . 2 . . 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 7) 706 | -10/Materials | Discovered new exit (range 12) 766 | -10/Materials | Entered another Materials area 766 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 937 | -9/Materials | Lost 5 parts (2n1u2w) 1527 | -9/Materials | Build established: Scavenger-Mutant 1665 | -9/Materials | Discovered new exit (range 5) 1904 | -9/Materials | Entered another Materials area 1904 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2168 | -8/Materials | Garrison activated, responded to threat 2240 | -8/Materials | Lost 3 parts (1n2w) 2277 | -8/Materials | Core integrity fell below 50% 2330 | -8/Materials | Lost 6 parts (2p2n1u1w) 2788 | -8/Materials | Lost 5 parts (2p1u2w) 2858 | -8/Materials | Discovered new exit (range 4) 2889 | -8/Materials | Entered Factory 2889 | -7/Factory | Evolved 2 slots: Utility x2 3127 | -7/Factory | Garrison activated, responded to threat 3184 | -7/Factory | Lost 5 parts (3n1u1w) 3281 | -7/Factory | Lost 3 parts (1p1n1u) 3797 | -7/Factory | Lost 3 parts (1p1u1w) 4167 | -7/Factory | Sucked down chute 4167 | -7/Factory | Entered Waste 4168 | -7/Waste | Joined by Warlord forces that had cleared the area 4242 | -7/Waste | Lost 3 allies 4268 | -7/Waste | Discovered new exit (range 16) 4299 | -7/Waste | Entered Factory 4299 | -7/Factory | Accompanied by 17 allies 4323 | -7/Factory | Discovered new exit (range 10) 4343 | -7/Factory | Entered another Factory area 4343 | -6/Factory | Accompanied by 17 allies 4343 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4381 | -6/Factory | Build established: Gunner 4508 | -6/Factory | Fabricated Recoil Nullifier (x2) 4583 | -6/Factory | Lost 4 allies 4693 | -6/Factory | First assault squad dispatched 4748 | -6/Factory | Spotted B-75 Beast 4777 | -6/Factory | Destroyed B-75 Beast 4803 | -6/Factory | Murdered 4 allies 4889 | -6/Factory | Core integrity fell below 50% 4950 | -6/Factory | Core integrity fell below 20% 4995 | -6/Factory | Lost 22 parts (4p8n4u6w) 5155 | -6/Factory | Identified exit to Lower Caves 5155 | -6/Factory | Identified exit to Extension 5169 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- P-60 Hacker knocked back. Slug penetrates Wall. Cesium-ion Thruster destroyed. Knocked back. Dropped Great Maul. Connecting with Terminal... ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. Discarded System Guard. Acquired Core Analyzer. K-01 Serf cleans the Terminal. Connecting with Terminal... >>Access(Branch) Found 4 branch access points: (194,34) Lower Caves (173,98) Lower Caves (49,100) Extension (94,157) Extension Map updated. System Guard destroyed. Map ----- +----------------------------------------------------+ | ??????? ???????# * #?# #??????# ## | | ????????????????################ ###????# ## | | ?????????????????????????????# #######+####### | | ?????????????????????????????# T" ##### | | ?????????????????????????????# "" ! | | ?????????????????????????????# | | ?????????????????????????????# ##### """" | | ?????????????????????????????#######???# | | ???????????????????????????????????????# """" | | ???????????????????????????????????????# | | ????????????????????????????????######## """" | | ????????????????????????????????# | | ???????????????????????########## """" | | ???????????????????????# # | | ???????????????????????# + """" | | ???????????????????????# s" " " # | | ???????????????????????# " " " # | | ???????????????????????# " " " # | | ???????????????????????# " " " # ## | | ???????????????????????# " " " g ## | | ???????????????????????# " " " # ## #### | | ???????????????????????# " " " g ## #??? | | ???????????????????????# " " "g# ## #??? | | ???????????????????????# " " " # #? #??? | | ???????????????????????# ss # #####? #??? | | ???????????????????????#*@ # ??????###+#????? | | ???????????????????????# /u#??????????????? | | ???????????????????????# # #??????????????? | | ???????????????????????# # ???????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# ! #????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 16 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Force Boost 20 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Recoil Nullifier | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed MappingSupersonicFlail Manual? 0 Play Time 01:04:26 Cumulative 41.0 hours Start 2024.04.09 @ 21:39:18 End 2024.04.09 @ 22:47:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 107 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c063f13-1f50-4cfb-91c9-36b2724bbee7