Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.23 @ 21:36:11 Player: Demise Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (115) 575 Value Destroyed (2417) 2417 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (245) 245 TOTAL SCORE: 4397 Bonus ------- High Alert Combat Kills 245 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Sensor Array Heavy EM Pulse Gun EM Pulse Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Treads Medium Storage Unit Large Storage Unit Large Storage Unit Medium Matter Pod Advanced Sensor Array Improved Signal Interpreter Targeting Computer EM Pulse Gun Heavy EM Pulse Gun EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 86 | 5 21 11 49 Power 8 | 1 2 1 4 Engine 7 | 1 2 . 4 Core 1 | . . 1 . Reactor . | . . . . Propulsion 15 | 2 3 . 10 Treads 13 | 2 3 . 8 Leg . | . . . . Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 15 | . 4 2 9 Device . | . . . . Storage 8 | . 3 2 3 Processor 4 | . 1 . 3 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 48 | 2 12 8 26 Energy Gun 7 | 2 2 2 1 Energy Cannon 6 | . . . 6 Ballistic Gun 21 | . 6 5 10 Ballistic Cannon 2 | . . . 2 Launcher 10 | . 4 1 5 Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 14 | . . 5 9 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 9 | . . 4 5 Highest Loss Streak 4 | . . 3 4 Average Slot Usage (%) 93 | . 97 95 91 Engine 9 | . 14 5 9 Core 2 | . . 8 1 Treads 22 | . 27 28 18 Storage 23 | . 23 28 21 Processor 9 | . 2 . 16 Protection 1 | . . . 3 Energy Gun 2 | . 6 4 . Energy Cannon 4 | . . . 9 Ballistic Gun 14 | . 21 19 9 Naked Turns . | . . . . Heaviest Build 87 | 7 15 43 87 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 23 | 1 . 1 23 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 4 8 14 20 Average Capacity 13 | 4 7 8 19 Most Carried 20 | 4 8 8 20 Average Carried 12 | 2 6 7 18 Final Capacity 8 | 4 8 8 4 Final Carried 8 | 4 8 8 4 Class Distribution -------------------- 48% | Hauler-Mutant 44% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1706 | 341 311 202 852 Remotely . | . . . . Salvage Created 3569 | 211 708 175 2475 Parts 231 | 16 62 7 146 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 4 | 1 . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 72 | . 19 8 45 Guns 29 | . 14 8 7 Cannons 25 | . . . 25 AOE 17 | . 5 . 12 Classes Destroyed 14 | 3 5 1 5 Worker 9 | 2 3 . 4 Builder 1 | . . . 1 Tunneler 7 | 6 . . 1 Hauler 4 | . 1 . 3 Recycler 9 | 1 2 . 6 Mechanic 2 | . . . 2 Operator 5 | . 1 . 4 Watcher 6 | . 2 . 4 Swarmer 25 | . 12 3 10 Grunt 33 | . 7 3 23 Duelist 3 | . . . 3 Protector 1 | . . . 1 Sentry 8 | . . . 8 Demolisher 2 | . . 2 . Best Kill Streak 9 | 4 4 3 9 Combat Bots Only 8 | . 4 3 8 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2634 | 34 504 524 1572 Core 583 | 17 75 54 437 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 93 . 41 . Volleys Fired 301 | 26 67 49 159 Largest 2 | 2 2 2 2 Hottest 136 | 90 90 80 136 Shots Fired 503 | 51 128 77 247 Gun 353 | 51 123 76 103 Cannon 130 | . . . 130 Launcher 16 | . 5 1 10 Special 4 | . . . 4 Kinetic 263 | . 100 48 115 Thermal 76 | 26 12 24 14 Explosive 16 | . 5 1 10 Electromagnetic 148 | 25 11 4 108 Robot Hit Streak 23 | 6 18 13 23 Robot Miss Streak 4 | 2 3 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 313 | 32 76 38 167 Core Hits 157 | 10 43 16 88 Critical Hits 4 | . 1 . 3 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6328 | 446 1038 366 4478 Guns 2162 | 406 709 329 718 Cannons 2552 | . . . 2552 Explosions 1599 | 40 329 37 1193 Melee . | . . . . Ramming 15 | . . . 15 Kinetic 1594 | . 500 237 857 Thermal 921 | 178 62 80 601 Explosive 1122 | . 329 37 756 Electromagnetic 2676 | 268 147 12 2249 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 2 2 3 Average Corruption 2 | . 1 2 2 Corruption Purged . | . . . . Effects 65 | . 12 11 42 Message Errors 17 | . 7 3 7 Matter Fused 11 | . . . 11 Heat Flow Errors 7 | . 1 2 4 Energy Discharges 7 | . . 4 3 Data Loss (minor) 11 | . 3 2 6 Targeting Errors 10 | . 1 . 9 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 285 | . 5 . 280 Projectiles 110 | . . . 110 Explosions 175 | . 5 . 170 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 369 | 34 7 26 302 Shots 9 | 1 1 1 6 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 564 | 342 121 165 564 Average Temperature 81 | 108 28 33 94 Received Heat Transfer 792 | . 156 150 486 Effects 13 | 1 . . 12 Shutdowns 2 | . . . 2 Energy Bleed 1 | 1 . . . Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 14 | . . . 14 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1613 | 457 185 175 796 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | 1 . . 5 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 924 | 45 379 139 924 Initial 109 | . 29 109 . Average 215 | 17 252 63 276 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 60 | 100 17 100 63 Level 1 22 | . 82 . 4 Level 2 9 | . . . 18 Level 3 6 | . . . 13 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . 4 . 12 Investigation 9 | . 3 . 6 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 113 | . 30 9 74 Peak Tracking Total 6 | . 6 3 6 Tactical Retreats 7 | . 3 . 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 2 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 6 | . 1 . 5 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 15 | . 8 . 7 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 52 | . 30 . 22 Successful 29 | . 18 . 11 Failed 22 | . 11 . 11 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 27 | . 16 . 11 Terminals 28 | . 17 . 11 Fabricators . | . . . . Repair Stations 12 | . 6 . 6 Recycling Units 9 | . 7 . 2 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Part Schematic 1 | . 1 . . Robot Analysis 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 6 . 4 Scan Component 5 | . 3 . 2 Repair 5 | . 3 . 2 Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 6 . 4 Terminals 9 | . 6 . 3 Assimilate 1 | . 1 . . Botnet 5 | . 3 . 2 Operators 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Mechanics 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 12 | . 6 . 6 Full Trace Events 9 | . 4 . 5 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 1 . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 3 . 2 Time 130 | . 78 . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . 1 . 1 Largest Group 1 | . 1 1 1 Highest-Rated Group 16 | . 10 10 16 Highest-Rated Ally 16 | . 10 10 16 Total Orders 2 | . . 2 . STAY 1 | . . 1 . FOLLOW 1 | . . 1 . Ally Attacks 7 | . . . 7 Total Damage 74 | . . . 74 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 5507 | 243 1390 1124 2750 Spaces Moved 2539 | 103 675 598 1163 Core 55 | 10 . . 45 Treads 2473 | 93 675 598 1107 Legs . | . . . . Wheels . | . . . . Hover 11 | . . . 11 Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 172 | 151 160 163 186 Slowest Speed 1200 | 160 160 180 1200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 71 | 6 99 97 84 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 15 | . 11 . 4 Terrain Destroyed 132 | 3 35 9 85 Melee . | . . . . Projectile 5 | . . . 5 AOE 127 | 3 35 9 80 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3203 | 137 880 677 1509 Wait 171 | . 94 17 60 Move 2536 | 102 674 597 1163 Hop . | . . . . Pick Up 46 | 4 11 1 30 Fast Attach 32 | 5 6 3 18 Attach 14 | . 3 4 7 Detach 17 | . 2 2 13 Swap 40 | . 12 4 24 Drop 42 | . 11 . 31 Fire 301 | 26 67 49 159 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire 3 | . . . 3 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 244 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 6) 726 | -10/Materials | Repaired Lgt. Treads 754 | -10/Materials | Repaired Lgt. Treads 781 | -10/Materials | Repaired Grenade Launcher 889 | -10/Materials | Discovered new exit (range 7) 1020 | -10/Materials | Discovered new exit (range 16) 1021 | -10/Materials | Identified exit to Mines 1021 | -10/Materials | Central database locked down 1232 | -10/Materials | Discovered new exit (range 7) 1634 | -10/Materials | Entered Mines 1634 | -10/Mines | Accompanied by 1 ally 1716 | -10/Mines | Assembled infested the area 1721 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1813 | -10/Mines | Learned 2 Materials zone layouts 2056 | -10/Mines | Core integrity fell below 50% 2093 | -10/Mines | Lost 3 parts (1p2w) 2203 | -10/Mines | Discovered new exit (range 6) 2458 | -10/Mines | Discovered new exit (range 14) 2693 | -10/Mines | Build established: Scavenger-Mutant 2758 | -10/Mines | Entered Materials 2758 | -9/Materials | Accompanied by 1 ally 2758 | -9/Materials | Evolved 2 slots: Utility x2 2759 | -9/Materials | Identified exit to Materials 2945 | -9/Materials | Discovered exit to Materials (range 14) 3093 | -9/Materials | Build established: Hauler-Mutant 3097 | -9/Materials | Lost 4 parts (1p2n1w) 3541 | -9/Materials | Repaired Grenade Launcher 3871 | -9/Materials | Discovered new exit (range 18) 3970 | -9/Materials | Identified exit to Mines 4106 | -9/Materials | Repaired Hcp. Storage Unit 4166 | -9/Materials | Discovered exit to Mines (range 15) 4379 | -9/Materials | Discovered exit to Materials (range 18) 4675 | -9/Materials | Destroyed 8 combat bots 4758 | -9/Materials | First assault squad dispatched 4792 | -9/Materials | Core integrity fell below 50% 5460 | -9/Materials | Core integrity fell below 20% 5508 | -9/Materials | Destroyed self via exploding Fusion Modulator Last Messages --------------- 05452_ Dropped Hvy. Ion Engine. 05453_ Dropped Hvy. Assault Rifle. 05459_ Nuclear Reactor explodes. 05459_ Grenade Launcher destroyed. 05459_ Destroyed Grenade Launcher. 05461_ Acquired Lgt. Cannon. 05464_ The unstable cave ceiling collapses. 05467_ Acquired Hvy. Assault Rifle. 05468_ The unstable cave ceiling collapses. 05485_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05488_ System corrupted: Lgt. Cannon targeting data glitched. 05491_ O-16 Technician destroyed. 05494_ System corrupted: Energy discharge (-37). 05496_ Acquired data core, extracted dynamic key. 05496_ Decrypted 6 local trap positions from data. 05508_ Fusion Modulator explodes. 05508_ Hvy. Assault Rifle destroyed. 05508_ Destroyed Hvy. Assault Rifle. 05508_ Lgt. Cannon destroyed. 05508_ Destroyed Lgt. Cannon. Map ----- +----------------------------------------------------+ | ##### ^=! 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Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityCloakingUnit Manual? 0 Play Time 00:33:33 Cumulative 324.5 hours Start 2021.06.23 @ 18:50:11 End 2021.06.23 @ 21:36:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 702dc497-e200-46ad-be43-546968226396