Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 17:26:22 Player: betaklerik Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1433) 1433 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6258 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 440/700 Matter 290/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (4) ------ Improved Cooling System Small Storage Unit Hacking Suite > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (8) ---- Improved Ion Engine Superbattery (1500) Structural Scanner Improved Light Armor Plating Medium Laser Spread Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Superbattery System Shield > --- WEAPON ----------- Medium Laser Beam Rifle Remote Datajack > --- INVENTORY -------- Improved Ion Engine Structural Scanner Improved Light Armor Plating Medium Laser Spread Laser Field Laser Pulse Rifle [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware System Shield Weapon Spread Laser Energy Gun Spread Laser Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . Utility 2 | . . . 1 . . . . 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 54 | 7 . 6 18 . 1 3 8 3 8 Power 6 | 1 . 1 1 . . 1 1 . 1 Engine 6 | 1 . 1 1 . . 1 1 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 2 8 . . 1 3 . . Treads . | . . . . . . . . . . Leg 16 | 2 . 2 8 . . 1 3 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 10 | 2 . 2 2 . 1 . . 2 1 Device 5 | 1 . 2 1 . . . . . 1 Storage 3 | 1 . . 1 . 1 . . . . Processor . | . . . . . . . . . . Hackware 2 | . . . . . . . . 2 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 22 | 2 . 1 7 . . 1 4 1 6 Energy Gun 19 | 2 . 1 7 . . 1 4 . 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 15 | . . 1 1 . . 2 3 . 8 Power 2 | . . . 1 . . 1 . . . Propulsion 6 | . . 1 . . . . 2 . 3 Utility 1 | . . . . . . . . . 1 Weapon 6 | . . . . . . 1 1 . 4 Highest Loss Streak 7 | . . 1 1 . . 2 2 . 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 94 100 100 98 89 90 84 Engine 10 | . 14 14 10 11 11 9 9 7 7 Leg 30 | . 28 27 30 33 33 33 27 30 23 Device 12 | . 14 14 19 11 11 11 9 7 7 Storage 16 | . 14 14 12 22 22 22 18 11 7 Energy Gun 23 | . 28 28 21 22 22 21 25 16 17 Peak Build Rating 35 | 9 9 10 16 16 25 25 31 35 31 Average Rating 16 | 5 9 8 12 16 17 24 26 30 28 On Entrance 16 | . 9 9 9 16 16 25 23 31 29 Naked Turns . | . . . . . . . . . . Heaviest Build 26 | 15 15 15 18 18 21 21 25 25 26 Greatest Support 50 | 20 20 20 36 36 36 36 50 50 50 Greatest Overweight (x) 1 | . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 Most Carried 8 | 7 7 8 8 8 8 8 8 8 8 Average Carried 7 | 5 6 6 7 8 8 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 7 6 8 8 8 6 7 8 6 Class Distribution -------------------- 68% | Mutant 18% | Scavenger-Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Matter Collected 688 | 270 . 60 140 30 . 20 73 . 95 Remotely . | . . . . . . . . . . Salvage Created 1678 | 102 91 501 447 . . 197 169 . 171 Parts 76 | 5 1 22 27 . . 6 6 . 9 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 3 | . . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 36 | . . 11 14 . . 6 2 . 3 Guns 35 | . . 11 14 . . 6 1 . 3 Classes Destroyed 11 | 2 1 3 3 . . . 1 . 1 Worker 1 | . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 4 | 1 1 1 . . . . 1 . . Mechanic 1 | . 1 . . . . . . . . Swarmer 6 | . . 3 3 . . . . . . Grunt 22 | . . 8 8 . . 6 . . . Brawler 1 | . . . 1 . . . . . . Sentry 2 | . . . 2 . . . . . . Specialist 3 | . . . . . . . . . 3 Hunter 2 | . . . . . . . 2 . . Best Kill Streak 5 | 3 1 2 5 . . 3 1 . 3 Combat Bots Only 5 | . . 2 5 . . 3 1 . 3 Max Kills in Single Turn 2 | 1 1 1 1 . . 2 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 242 | . . 61 91 . . 31 15 . 44 Missed 55 | . . 13 23 . . 8 3 . 8 Damage Taken 2977 | . . 573 841 . . 403 185 . 975 Core 676 | . . 110 201 . . 82 23 . 260 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 150 | . . . 150 . . . . . . Core Remaining (%) 70 | 100 . 56 . . . 29 95 . . Volleys Fired 161 | 8 9 46 45 . . 23 11 3 16 Largest 3 | 2 2 2 2 . . 2 3 1 3 Hottest 182 | 100 100 100 130 . . 130 159 5 182 Shots Fired 320 | 16 18 92 90 . . 41 27 3 33 Gun 313 | 16 18 92 90 . . 41 27 . 29 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 7 | . . . . . . . . 3 4 Kinetic . | . . . . . . . . . . Thermal 313 | 16 18 92 90 . . 41 27 . 29 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | 8 3 12 18 . . 13 4 1 7 Robot Miss Streak 6 | 2 3 2 6 . . 4 5 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 231 | 11 9 64 67 . . 41 15 1 23 Core Hits 148 | 4 4 27 46 . . 53 6 . 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 1 2 2 . . . 2 . 2 Burn 9 | . 1 2 2 . . . 2 . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3088 | 150 112 819 913 . . 589 220 . 285 Guns 3082 | 150 112 819 912 . . 584 220 . 285 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 6 | . . . 1 . . 5 . . . Kinetic . | . . . . . . . . . . Thermal 3082 | 150 112 819 912 . . 584 220 . 285 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 4 | . . . 1 . . 2 1 . . Kicked 4 | . . . 1 . . 2 1 . . Crushed . | . . . . . . . . . . Highest Temperature 457 | 216 78 457 90 . . 350 84 . . Average Temperature 115 | 93 40 230 30 . . 128 28 . . Received Heat Transfer 999 | . . 288 306 . . 243 . . 162 Effects 9 | . . 5 . . . 4 . . . Shutdowns 2 | . . 2 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 6 | . . 3 . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 20 | 2 1 5 6 . . . 4 . 2 Heat Transferred 7497 | 444 407 2411 1887 . . 820 691 . 837 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Peak Influence 322 | 15 19 322 262 99 . 120 127 13 84 Initial 99 | . 9 7 47 99 . . 46 9 9 Average 84 | 5 12 135 119 99 . 64 71 9 44 Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 92 | 100 100 81 83 100 . 100 100 100 100 Level 1 7 | . . 18 16 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 . 2 . . . 1 . 2 Investigation 2 | . 1 . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 1 . . . 1 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 60 | . 2 19 20 . . 6 6 . 7 Peak Tracking Total 9 | . 1 7 9 . . 3 2 . 4 Tactical Retreats 8 | . . 2 3 . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Machines Accessed 11 | . . . 3 . 5 . 2 1 . Terminals 3 | . . . . . . . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 67 | . . . 11 . 50 . 5 1 . Successful 62 | . . . 10 . 50 . 1 1 . Failed 5 | . . . 1 . . . 4 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . 2 . 2 . . Terminals 6 | . . . . . . . 5 1 . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . 9 . . . . . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 52 | . . . . . 50 . 1 1 . Record 49 | . . . . . 49 . . . . Robot Analysis 1 | . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . 8 . . . . . . Scan Component 4 | . . . 4 . . . . . . Repair 3 | . . . 3 . . . . . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . Process 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . 3 . . . 2 . . Full Trace Events 3 | . . . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . Time 78 | . . . 78 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 107 | . . . 107 . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 2 Non-combat 1 | . . . . . . . . 1 . Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 3 | . . . . . . . . 1 2 parse_system 2 | . . . . . . . . . 2 find_dsf 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Turns Passed 3676 | 111 230 549 671 50 927 338 552 100 148 Spaces Moved 2193 | 67 169 318 284 42 772 191 223 74 53 Core 16 | 16 . . . . . . . . . Treads . | . . . . . . . . . . Legs 2177 | 51 169 318 284 42 772 191 223 74 53 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 Average Speed 120 | 103 120 120 120 120 120 120 129 120 126 Slowest Speed 190 | 120 120 120 120 120 120 120 190 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 22 56 33 14 94 41 22 2 39 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Total 2913 | 90 178 394 527 41 773 260 461 84 105 Wait 452 | 2 . 20 157 . . 35 212 . 26 Move 2184 | 66 168 317 283 41 771 190 222 73 53 Hop . | . . . . . . . . . . Pick Up 29 | 7 1 . 10 . . 3 5 3 . Fast Attach 14 | 6 . 2 4 . . . 2 . . Attach 15 | 1 . 1 3 . . 2 3 3 2 Detach 2 | . . 1 . . . . . 1 . Swap 25 | . . 3 11 . 1 1 3 . 6 Drop 27 | . . 4 13 . 1 4 2 1 2 Fire 161 | 8 9 46 45 . . 23 11 3 16 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 4 | . . . 1 . . 2 1 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 7) 342 | -10/Materials | Entered Mines 859 | -10/Mines | Discovered new exit (range 12) 868 | -10/Mines | Assembled infested the area 891 | -10/Mines | Entered Materials 891 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 892 | -9/Materials | Identified exit to Storage 927 | -9/Materials | Repaired Sml. Laser 995 | -9/Materials | Repaired Med. Laser 1022 | -9/Materials | Repaired Med. Laser 1379 | -9/Materials | Build established: Scavenger-Mutant 1501 | -9/Materials | Core integrity fell below 50% 1522 | -9/Materials | Discovered new exit (range 9) 1562 | -9/Materials | Entered Mines 1588 | -9/Mines | Found a hidden stash of uninstalled traps 1606 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1607 | -9/Mines | Discovered new exit (range 5) 1612 | -9/Mines | Entered Exiles 1630 | -9/Exiles | Discovered new exit (range 15) 1650 | -9/Exiles | Met 8R-AWN 1670 | -9/Exiles | Met EX-HEX 1735 | -9/Exiles | Met EX-DEC 1786 | -9/Exiles | Met EX-BIN 1801 | -9/Exiles | Aligned with FarCom system 1802 | -9/Exiles | Given EX-Vault access code 1844 | -9/Exiles | Build established: Mutant 1953 | -9/Exiles | Learned location of Zion (-7) 2022 | -9/Exiles | Discovered new exit (range 10) 2109 | -9/Exiles | Visited The Gauntlet 2416 | -9/Exiles | Opened EX-Vault 2424 | -9/Exiles | Found Superbattery 2450 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2539 | -9/Exiles | Left Exiles lab with Superbattery 2539 | -9/Exiles | Entered Mines 2831 | -8/Mines | Discovered new exit (range 6) 2855 | -8/Mines | Discovered new exit (range 10) 2877 | -8/Mines | Entered Materials 2877 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3189 | -8/Materials | Build established: Scavenger-Skirmisher 3409 | -8/Materials | Discovered new exit (range 16) 3429 | -8/Materials | Entered Factory 3429 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3527 | -7/Factory | Identified exit to DSF 3529 | -7/Factory | Entered DSF 3557 | -7/DSF | Additional patrols routed to DSF 3666 | -7/DSF | Discovered new exit (range 15) 3677 | -7/DSF | Self-destructed Last Messages --------------- Active Sensor Suite Med. Laser destroyed. System Shield destroyed. Critical hit (Blast). Carbon-fiber Leg destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. Acquired 3 matter. Knocked back. Acquired 7 matter. Aluminum Leg destroyed. Knocked back. EXIT=FOUND Penetrated by Slug. Field Laser destroyed. Pulse Rifle destroyed. Knocked back. Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ???????????????????????##?????????? | | ??????????????????????#""?????????? | | ??????????????????????#"#?????????? | | ?????####????????????##"####??????? | | ?????#!! ??#########"""""#??????? | | ?# #!! #[[[#[[##%""%"#??????? | | ? [![% ""##"????? | | ? ^^ *%[! """""????? | | ?????### ### # !## ! 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