Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 17:14:41 Player: OctagonalPrism Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (589) 589 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1174 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 172/265 System Corruption 0% Temperature Cool (3) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Subdweller Beam Cannon > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Cargo Storage Unit Large Matter Pod (150) Subdweller Optics Sensor Array Signal Interpreter Tractor Beam Subdweller Laser Grenade Launcher Grenade Launcher Makeshift Axe Scrap Shield Fragment (48) Scrap Shield Fragment (48) Scrap Shield Fragment (46) Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Battle Rifle Makeshift Axe > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Cargo Storage Unit Large Matter Pod Subdweller Optics Sensor Array Signal Interpreter Tractor Beam Subdweller Laser Subdweller Beam Cannon Grenade Launcher Grenade Launcher Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 36 | 6 10 20 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads 4 | 2 2 . Leg . | . . . Wheel 5 | . 2 3 Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device 2 | . . 2 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 15 | 2 2 11 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 6 | 1 1 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon 4 | . . 4 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 2 | . . 2 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 98 92 Engine 13 | . 14 12 Treads 13 | . 16 7 Wheel 13 | . 11 17 Device 4 | . . 10 Storage 14 | . 14 14 Processor 8 | . 12 . Energy Gun 4 | . 6 . Energy Cannon 1 | . . 3 Ballistic Gun 18 | . 19 17 Special Weapon 1 | . 1 1 Slashing Weapon 1 | . . 3 Peak Build Rating 18 | 6 11 18 Average Rating 11 | 4 10 13 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 98 | 11 90 98 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 3 | . 2 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 6 18 25 Most Carried 19 | . 15 19 Average Carried 11 | . 9 15 Final Capacity 25 | 8 25 25 Final Carried 18 | . 15 18 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 949 | 165 498 286 Remotely . | . . . Salvage Created 926 | . 697 229 Parts 71 | . 54 17 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 11 8 Melee 1 | . . 1 Guns 16 | . 11 5 Cannons 2 | . . 2 Classes Destroyed 10 | . 9 1 Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | . 2 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 5 4 Grunt 6 | . 6 . Subdweller 4 | . . 4 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 146 | . 51 95 Missed 36 | . 15 21 Damage Taken 1511 | . 398 1113 Core 255 | . 50 205 Absorbed by Shields . | . . . Regen/Repaired (Parts) 111 | . 111 . Core Remaining (%) 100 | 100 . . Volleys Fired 123 | 2 78 43 Largest 2 | 2 2 2 Hottest 105 | 60 100 105 Shots Fired 207 | 4 129 74 Gun 161 | 4 104 53 Cannon 17 | . . 17 Launcher . | . . . Special 29 | . 25 4 Kinetic 106 | 2 57 47 Thermal 101 | 2 72 27 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | 1 14 19 Robot Miss Streak 6 | 2 6 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 121 | 1 65 55 Core Hits 48 | . 34 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks 20 | . . 20 Impact . | . . . Slashing 20 | . . 20 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1656 | 12 824 820 Guns 1280 | 12 800 468 Cannons 169 | . . 169 Explosions . | . . . Melee 183 | . . 183 Ramming . | . . . Kinetic 848 | . 483 365 Thermal 625 | 12 341 272 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 183 | . . 183 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles 15 | . . 15 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 149 | . 149 30 Average Temperature 28 | . 30 11 Received Heat Transfer 276 | . 165 111 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1122 | 25 750 347 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 301 | . 301 . Initial . | . . . Average 103 | . 108 . Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 79 . Level 1 19 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 20 11 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 14 | . 14 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 3 | . 3 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 5 | . 5 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2298 | 71 1393 834 Spaces Moved 1106 | 40 673 393 Core 6 | 6 . . Treads 118 | 34 82 2 Legs . | . . . Wheels 982 | . 591 391 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 130 Average Speed 155 | 143 154 157 Slowest Speed 480 | 160 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 96 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . 2 3 Terrain Destroyed 11 | . 3 8 Melee 3 | . . 3 Projectile 8 | . 3 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1402 | 47 849 506 Wait 85 | . 67 18 Move 1104 | 39 672 393 Hop . | . . . Pick Up 24 | . 15 9 Fast Attach 14 | 6 4 4 Attach 7 | . 1 6 Detach 3 | . 2 1 Swap 15 | . 5 10 Drop 7 | . 5 2 Fire 123 | 2 78 43 Melee 20 | . . 20 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 13) 516 | -10/Materials | Identified exit to Mines 543 | -10/Materials | Discovered new exit (range 14) 786 | -10/Materials | Repaired Lgt. Treads 825 | -10/Materials | Discovered new exit (range 10) 1175 | -10/Materials | Discovered new exit (range 7) 1459 | -10/Materials | Discovered new exit (range 3) 1465 | -10/Materials | Entered Subcaves 1487 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1670 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1670 | -10/Subcaves | Discovered new exit (range 9) 1674 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1740 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1742 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1967 | -10/Subcaves | Lost 7 parts (1p3n1u2w) 2011 | -10/Subcaves | Core integrity fell below 50% 2056 | -10/Subcaves | Learned Materials emergency access door positions 2208 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2259 | -10/Subcaves | Core integrity fell below 20% 2299 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02201_ Subatomizers dissect the Lgt. Ion Engine. 02203_ Lgt. Assault Rifle fries itself beyond repair. 02208_ Lgt. Ion Engine crushed. 02208_ S-10 Pest crushed by falling debris. A swath of the cavern ceiling suddenly collapses. 02208_ Destroyed Flight Unit. 02211_ S-10 Pest destroyed. 02214_ Acquired 13 matter. 02253_ Acquired 22 matter. 02263_ Sub. Power Source destroyed. 02264_ Destroyed Flight Unit. 02266_ S-10 Pest destroyed. 02272_ Acquired 12 matter. 02274_ Acquired 13 matter. 02276_ Flight Unit fries itself beyond repair. 02278_ Acquired 14 matter. 02280_ Acquired 21 matter. 02280_ Battle Rifle destroyed. 02282_ Flight Unit fries itself beyond repair. 02291_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | ?#??????## ####??????#????????####????# ""#???# | | ???????## ##?????????????## ##?#?# #?#?## | | ??????## #?#?#????????## #??## ###"# | | ??????# #?###?#???#?## #### "" | | ??????# #### #???#??## # | | ?###???# #?## ##?####### #?????? | | ## ##### #??# ### ## #### * ##?? ??? | | # ##?# #### #"##"###### #???#?? | | ### ## ## "#"#""#### ###???? | | ### ##### #" " "## ##???? | | # ####???##### #" ### ##### | | ## ### ##???????####"#""# # | | # ###### ### ###???????? ###"" """"" | | # ###### # # #????#?#??? # ##"#"" """ | | # #????? ?#?? # #"##"# ## ## | | ### ## ###???? ???## ##""# " #######? | | ??## # # ####### #?????##"##"#"# ###?????# | | ?##############????## ??????#"##"""## #???????? | | ???????????????#?#?? ?????##"#"#"#"####?????#?? | | ??????????????????#?# ????##"" ###"##???#??????? | | ????????????????????# #???##"##""""# ??????????? | | ???????????????#????# #### "##"### #?????????? | | ???? ??????????????## ##="""######"????????? | | ?????????????????### ## [######???????????? | | ?????????????????## ##" ##?????#??????????? | | ??????????? ### @### ###?????? ???????? | | ?????????? ; ### ????? | | ?????????? s "????? | | ??????????? %% # "???? | | ??????????? ;# #?????????? | | ???????????? ## ##### #???"?????? | | ???????????????## ??#?### #?????????? | | ????????????????### ??????? ##????????? | | ??????????????????## ??????? ### #????????? | | ???????????????????## ???????? #?? #????????? | | ????????????????????# ??????#? ??? #???????? | | ????????????????????# ???????? ??? ???????? | | ???????????????????## ????????? ????????????? | | ??????????????? ????# ????????? ####???????????? | | ????????????????????? ?????????? ##??????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonEtherialBeam Manual? 0 Play Time 00:20:41 Cumulative 150.8 hours Start 2024.10.06 @ 16:57:06 End 2024.10.06 @ 17:14:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d57b86da-e35c-4a63-86cf-a0d4c11e804b