Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 13:14:01 Player: upsidedowneye Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (955) 955 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5750 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 90/300 Energy 35/100 System Corruption 21% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Transmission Jammer Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Rocket Launcher Chainsword > --- INVENTORY -------- Improved Deuterium Engine Improved Melee Analysis Suite Advanced ECM Suite System Restoration Module System Restoration Module High-powered Tractor Beam Gauss Rifle Great Axe [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Hackware Makeshift System Shield Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . 1 . 2 . . . . . Utility 6 | . . . 1 . . 1 . . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 76 | 7 . . 18 1 7 11 5 4 8 15 Power 14 | 1 . . 3 1 2 2 1 . 3 1 Engine 10 | 1 . . 3 1 1 . 1 . 2 1 Core 4 | . . . . . 1 2 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . . 7 . 3 4 1 1 . 7 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 4 | 2 . . 2 . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight 18 | . . . 5 . 3 4 1 1 . 4 Utility 17 | 1 . . 2 . 2 3 1 . 4 4 Device 10 | . . . . . 1 2 . . 3 4 Storage 4 | 1 . . 2 . 1 . . . . . Processor . | . . . . . . . . . . . Hackware 3 | . . . . . . 1 1 . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 3 . . 6 . . 2 2 3 1 3 Energy Gun 3 | 2 . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 . . . . . . 1 Ballistic Cannon 2 | . . . 2 . . . . . . . Launcher 2 | . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . Slashing Weapon 8 | . . . . . . 2 1 3 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 9 | . . . . . . 9 . . . . Parts Lost 42 | . . . 6 . 3 4 2 2 7 18 Power 8 | . . . 2 . 1 1 1 . 2 1 Propulsion 21 | . . . 3 . 1 3 1 2 4 7 Utility 10 | . . . . . . . . . 1 9 Weapon 3 | . . . 1 . 1 . . . . 1 Highest Loss Streak 18 | . . . 3 . 3 4 2 2 6 18 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 76 | . 85 85 63 66 85 87 93 84 73 64 Engine 6 | . 14 14 10 11 9 2 6 7 6 4 Core 3 | . . . . . . 8 7 7 3 . Wheel 3 | . 28 28 13 . . . . . . . Flight 24 | . . . 12 33 45 37 38 30 16 7 Device 12 | . . . . . 8 14 15 15 20 25 Storage 6 | . 14 14 5 . 9 7 7 7 6 4 Hackware 5 | . . . . . . 6 7 7 13 9 Energy Gun 2 | . 28 28 10 . . . . . . . Ballistic Cannon 1 | . . . 1 11 5 . . . . . Impact Weapon 2 | . . . 4 11 9 3 . . . . Slashing Weapon 3 | . . . . . . 3 8 7 5 4 Peak Build Rating 69 | 6 6 6 9 9 14 31 36 34 39 69 Average Rating 20 | 5 6 6 6 9 12 21 33 30 34 43 On Entrance 15 | . 6 6 6 9 9 12 31 33 30 24 Naked Turns 10 | . . . . . . . . . . 10 Heaviest Build 27 | 10 10 10 16 9 19 26 27 24 24 23 Greatest Support 30 | 20 20 20 30 12 26 29 29 24 24 23 Greatest Overweight (x) 4 | . . . 1 . . 1 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 5 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 7 5 9 10 10 10 10 9 Most Carried 10 | 5 4 4 7 5 4 10 10 10 10 10 Average Carried 5 | 3 4 4 4 4 1 3 9 9 9 7 Final Capacity 10 | 8 8 8 5 5 10 10 10 10 10 5 Final Carried 10 | 4 4 4 5 5 1 10 10 10 10 1 Class Distribution -------------------- 35% | Mutant 22% | Scavenger-Sprinter 13% | Scavenger-Mutant 10% | Derelict-Mutant 7% | Sprinter 4% | Hacker-Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Mutant | -6/Factory Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Matter Collected 928 | 270 . . 225 49 94 68 112 40 . 70 Remotely . | . . . . . . . . . . . Salvage Created 1216 | 376 . . 496 26 91 68 42 41 . 76 Parts 113 | 38 . . 42 3 5 6 2 2 . 15 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 2 2 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 36 | . . . 16 5 2 3 1 1 . 8 Melee 6 | . . . . . 2 2 1 1 . . Guns 14 | . . . 14 . . . . . . . Cannons 7 | . . . 2 5 . . . . . . AOE 8 | . . . . . . . . . . 8 Classes Destroyed 8 | 3 . . 3 1 . . 1 . . . Worker 6 | 4 . . 1 . . . . . . 1 Tunneler 9 | 9 . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . Swarmer 25 | . . . 11 3 . 3 . . . 8 Grunt 4 | . . . 2 . 2 . . . . . Sentry 3 | . . . 3 . . . . . . . Hunter 2 | . . . . . . . 1 1 . . Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 9 | 4 . . 9 3 2 3 1 1 . 9 Combat Bots Only 8 | . . . 8 3 2 3 1 1 . 8 Max Kills in Single Turn 4 | 1 . . 2 1 1 1 1 1 . 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 Melee 1 | . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 413 | . . 6 143 21 15 33 4 12 61 118 Missed 140 | . . 3 47 8 8 15 . 1 21 37 Damage Taken 3755 | . . 46 909 112 108 260 66 169 387 1698 Core 1567 | . . 32 304 19 46 43 . 16 103 1004 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . 87 . 19 91 . . 91 87 . Volleys Fired 95 | 27 . . 34 21 2 . 1 . . 10 Largest 2 | 2 . . 2 1 1 . 1 . . 1 Hottest 80 | 80 . . 80 39 39 . 39 . . 39 Shots Fired 146 | 54 . . 58 21 2 . 1 . . 10 Gun 108 | 54 . . 47 . . . . . . 7 Cannon 34 | . . . 11 21 2 . . . . . Launcher 4 | . . . . . . . 1 . . 3 Special . | . . . . . . . . . . . Kinetic 53 | . . . 23 21 2 . . . . 7 Thermal 89 | 54 . . 35 . . . . . . . Explosive 4 | . . . . . . . 1 . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 17 . . 7 2 1 . . . . 4 Robot Miss Streak 3 | 2 . . 3 3 1 . . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 96 | 32 . . 35 8 5 5 1 3 1 6 Core Hits 65 | 15 . . 23 5 2 2 1 2 . 15 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 4 | . . . 1 1 . 2 . . . . Blast 2 | . . . 1 1 . . . . . . Smash 2 | . . . . . . 2 . . . . Melee Attacks 49 | . . . 10 3 8 12 1 7 4 4 Impact 27 | . . . 10 3 8 6 . . . . Slashing 22 | . . . . . . 6 1 7 4 4 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2367 | 353 . . 504 166 176 169 90 113 36 760 Guns 814 | 353 . . 358 . . . . . . 103 Cannons 331 | . . . 146 166 19 . . . . . Explosions 615 | . . . . . . . 51 . . 564 Melee 607 | . . . . . 157 169 39 113 36 93 Ramming . | . . . . . . . . . . . Kinetic 524 | . . . 236 166 19 . . . . 103 Thermal 621 | 353 . . 268 . . . . . . . Explosive 615 | . . . . . . . 51 . . 564 Electromagnetic . | . . . . . . . . . . . Impact 326 | . . . . . 157 169 . . . . Slashing 281 | . . . . . . . 39 113 36 93 Piercing . | . . . . . . . . . . . Highest Corruption 21 | . . . . . . 9 9 9 . 21 Average Corruption 9 | . . . . . . 9 9 9 . 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . . . 8 3 . 3 Message Errors 6 | . . . . . . . 4 1 . 1 Matter Fused 3 | . . . . . . . 3 . . . Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . 1 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . . . 11 1 . 45 . . . 66 Projectiles 12 | . . . 11 1 . . . . . . Explosions 13 | . . . . . . . . . . 13 Melee 98 | . . . . . . 45 . . . 53 Knockbacks 3 | . . . 2 . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic 2 | . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 141 | . . . . . . . . . . 141 Shots 2 | . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 258 | 216 . . 156 5 9 135 258 . 42 171 Average Temperature 58 | 70 . . 57 3 7 48 110 . 21 72 Received Heat Transfer 576 | . . 27 159 . 63 12 . . 45 270 Effects 2 | . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . Heat Transferred 1400 | 800 . . 600 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Peak Influence 347 | 70 31 12 347 133 147 128 . . 68 329 Initial 63 | . . 12 4 57 51 63 . . 21 11 Average 69 | 31 14 12 134 111 99 68 . . 27 70 Maximum Alert Level 1 | . . . 1 . . . . . . 1 Low Security (%) 93 | 100 100 100 74 100 100 100 . . 100 84 Level 1 6 | . . . 25 . . . . . . 15 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 . 2 . 1 1 . . 1 1 Investigation 3 | . 1 . 1 . . 1 . . . . Extermination 2 | . . . . . . . . . 1 1 Reinforcement 2 | . . . 1 . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Distress Signals 1 | . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 80 | . 1 2 22 5 12 11 1 1 7 18 Peak Tracking Total 11 | . 1 2 9 3 7 4 1 1 6 11 Tactical Retreats 8 | . . . 3 . 1 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . 5 Reprogrammed 1 | . . . 1 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . 4 . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Disabled 3 | . . . . . . . . . . 3 Max in Single Turn 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Machines Accessed 12 | . 1 . 2 . . 3 1 . 4 1 Terminals 8 | . 1 . 2 . . 2 . . 2 1 Fabricators 3 | . . . . . . 1 . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 32 | . 5 . 7 . . 6 1 . 6 7 Successful 17 | . 3 . 4 . . 1 1 . 4 4 Failed 15 | . 2 . 3 . . 5 . . 2 3 Catastrophic 3 | . . . . . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 25 | . 5 . 7 . . 3 . . 3 7 Fabricators 6 | . . . . . . 3 . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 3 . 4 . . . 1 . 2 4 Record 2 | . . . . . . . 1 . . 1 Robot Analysis 2 | . . . 1 . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . 1 Reprogram Traps 2 | . . . 2 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . 2 . Network Status 2 | . . . . . . . . . 2 . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . 2 . . 3 . . 2 1 Full Trace Events 3 | . 1 . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . Total Robot Build Rating 4 | . . . . . . 4 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total Allies 4 | . . . . . . 4 . . . . Largest Group 4 | . . . . . . 4 3 2 2 . Highest-Rated Group 24 | . . . . . . 24 18 12 12 . Highest-Rated Ally 6 | . . . . . . 6 6 6 6 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total 2 | . . . 1 . . . . . . 1 Derelict Logs Recovered 4 | . . . . 1 . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Turns Passed 2974 | 532 53 33 437 194 108 483 312 142 321 359 Spaces Moved 4105 | 129 66 41 511 376 226 696 540 312 730 478 Core 439 | 15 . . . . . . 208 3 119 94 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 386 | 114 66 41 165 . . . . . . . Hover 47 | . . . . . . . . . . 47 Flight 3233 | . . . 346 376 226 696 332 309 611 337 Fastest Speed 24 | 50 80 80 32 32 27 24 24 28 28 42 Average Speed 42 | 76 80 80 53 32 27 26 53 28 40 49 Slowest Speed 250 | 80 80 80 117 32 27 112 100 100 100 250 Overloaded Moves 8 | . . . . . . . . . 8 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 5 16 15 34 70 20 18 59 37 14 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . 3 4 . . Spaces Dug 73 | . . . 10 3 3 6 14 . 2 35 Terrain Destroyed 100 | . . . 12 6 3 6 14 . 2 57 Melee 27 | . . . 10 3 3 6 . . 2 3 Projectile 5 | . . . 2 3 . . . . . . AOE 68 | . . . . . . . 14 . . 54 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Total 5132 | 509 65 40 604 428 255 975 563 354 752 587 Wait 647 | 332 . . 1 . 11 215 5 21 1 61 Move 4095 | 128 65 40 510 375 225 695 539 311 729 478 Hop . | . . . . . . . . . . . Pick Up 88 | 12 . . 16 12 2 20 6 5 5 10 Fast Attach . | . . . . . . . . . . . Attach 62 | 7 . . 13 . 6 7 5 4 6 14 Detach 15 | 1 . . 6 . . . 1 2 3 2 Swap 14 | . . . 5 1 1 4 . . 2 1 Drop 44 | 2 . . 9 12 . 4 4 4 2 7 Fire 95 | 27 . . 34 21 2 . 1 . . 10 Melee 49 | . . . 10 3 8 12 1 7 4 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . Rewire 1 | . . . . . . . 1 . . . Trap 4 | . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 533 | -11/Scrapyard | Entered Materials 534 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 15) 586 | -10/Materials | Entered Mines 613 | -10/Mines | Discovered new exit (range 7) 619 | -10/Mines | Entered Materials 619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 815 | -9/Materials | Destroyed 8 combat bots 963 | -9/Materials | Core integrity fell below 50% 1015 | -9/Materials | Lost 3 parts (1p1n1w) 1017 | -9/Materials | Destroyed 7 combat bots 1053 | -9/Materials | Discovered new exit (range 8) 1056 | -9/Materials | Entered Mines 1057 | -9/Mines | Assembled infested the area 1123 | -9/Mines | Core integrity fell below 20% 1203 | -9/Mines | Found a hidden stash of uninstalled traps 1247 | -9/Mines | Discovered new exit (range 4) 1250 | -9/Mines | Entered Materials 1250 | -8/Materials | Evolved 2 slots: Propulsion x2 1354 | -8/Materials | Lost 3 parts (1p1n1w) 1357 | -8/Materials | Discovered new exit (range 3) 1358 | -8/Materials | Entered Factory 1358 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1359 | -7/Factory | Identified exit to Storage 1586 | -7/Factory | Lost 4 parts (1p3n) 1756 | -7/Factory | Fabricated K-01 Serf (x4) 1826 | -7/Factory | Discovered new exit (range 8) 1837 | -7/Factory | Build established: Scavenger-Sprinter 1841 | -7/Factory | Entered Lower Caves 1841 | -7/Lower Caves | Accompanied by 3 allies 1867 | -7/Lower Caves | Found DCF Scrap (13 items) 1882 | -7/Lower Caves | Learned 4 Factory zone layouts 1922 | -7/Lower Caves | Learned location of 1 exit from Factory 2107 | -7/Lower Caves | Discovered new exit (range 12) 2153 | -7/Lower Caves | Entered another Lower Caves area 2153 | -7/Lower Caves | Accompanied by 2 allies 2190 | -7/Lower Caves | Learned Factory trap positions 2252 | -7/Lower Caves | Discovered new exit (range 6) 2295 | -7/Lower Caves | Entered Factory 2295 | -6/Factory | Accompanied by 2 allies 2295 | -6/Factory | Evolved 2 slots: Utility x2 2296 | -6/Factory | Identified exit to Factory 2298 | -6/Factory | Loaded intel: 79 trap records 2394 | -6/Factory | Identified exit to DSF 2531 | -6/Factory | Lost 6 parts (1p4n1u) 2616 | -6/Factory | Entered another Factory area 2616 | -5/Factory | Evolved 2 slots: Utility x2 2910 | -5/Factory | Destroyed 8 combat bots 2911 | -5/Factory | Build established: Derelict-Mutant 2927 | -5/Factory | System corruption reached 10% 2933 | -5/Factory | Core integrity fell below 50% 2943 | -5/Factory | Core integrity fell below 20% 2975 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Hpw. Tractor Beam. Dropped Gauss Rifle. Dropped Hvy. Rocket Launcher. Adv. Weight Redist. System destroyed. System corrupted by crushing effect (+3). Acquired Sml. Matter Pod. Dropped Sml. Matter Pod. VTOL Module destroyed. System corrupted by crushing effect (+1). K-01 Serf collects debris. P-70 Sage resets P-70 Sage, system corruption cleaned. P-70 Sage resets B-60 Warrior, system corruption cleaned. K-01 Serf collects debris. Dropped Med. Storage Unit. K-01 Serf collects debris. System Restoration Module destroyed. #O, :7|7S7MWQ,%B/ UQC System Restoration Module destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??###########???????????????????????? | | ??# """" #???????????????????????? | | ??# ""S"" #???????????????????????? | | ??# "" "" ##??????????????????????? | | ??# s @#??????????????????????? | | ??# """ """s##???#+##???????????????? | | ??# """ """s#??? ???????????????? | | ??# """ """ #?? ?????????????????? | | ??# #? ""?????????????????? | | ??######;#### """????????????????? | | ?????# ## """????????????????? | | ?????# """"""?????????????? | | ?????# ????????????? | | ?????# ! ????????????? | | ?????# ###"" ""####?????????????? | | ?????### ###???"G""???#########?????? | | ???????# #??#######???# ####### | | ??????## ##?# ##### | | ????### ### ! !![ | | ???# !!% | | ???# ## ### ][* | | ???#??##+##?# ##### * | | ?????? ??###+###???# # [ | | ????? ???? ?????### ## %[ | | ???? ! ????" ???????# ### [*[ | | ??? ???"" !??????# ## | | ?? ???"" !??????# # | | ?# ! ?? ?????# # | | ?# #?"T" ?????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Evasion (%) 65 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me My Command Is Your Wish Challenges ------------ None Game ------ Seed ReflectiveRefineryPrototype Manual? 0 Play Time 01:00:51 Cumulative 12.7 hours Start 2024.08.29 @ 11:09:41 End 2024.08.29 @ 13:14:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77f1be92-bb40-40c6-b09e-e3dc983187c0