Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 04:26:53 Player: Ceorik Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (307) 1535 Value Destroyed (16068) 16068 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (20270) 20270 TOTAL SCORE: 50013 Bonus ------- High Alert Combat Kills 4622 Follower Combat Kills 3884 Awakened Behemoth Slayer 1000 Entered Garrisons 600 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -436 Cogmind --------- Core Integrity 1231/1600 Matter 287/300 Energy 1/100 System Corruption 6% Temperature Cool (3) Movement Walking (105) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Leg Enhanced Biometal Leg > --- UTILITY (13) ----- Medium Storage Unit Advanced Signal Interpreter Launcher Guidance Computer Advanced Target Analyzer Quantum Capacitor > --- WEAPON (3) ------- Enhanced Nova Cannon Ragnarok Missile Launcher CR-A16's Behemoth Slayer (fused) > --- INVENTORY (10) --- Flexi-carbon Leg Biometal Leg Advanced Sensor Array Targeting Computer Quantum Capacitor Improved System Shield Compact HERF Cannon Gamma Bomb Array Point Singularity Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Medium Storage Unit Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Launcher Guidance Computer Advanced Target Analyzer Quantum Capacitor Advanced Powered Armor Advanced Force Field > --- WEAPON ----------- Long-range Phase Cannon Point Singularity Launcher CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor Quantum Capacitor Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Compact HERF Cannon Enhanced Nova Cannon Gamma Bomb Array [Rating: 188] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Spiked Heavy Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Launcher Guidance Computer Device Advanced Cooling System Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Improved System Shield Protection Light Regenerative Plating Weapon Coil Gun Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Point Singularity Launcher Special Weapon Plasma Cutter Slashing Weapon Falx Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Slots Evolved 18 | . . . . 4 . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Utility 11 | . . . . 2 . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . . 1 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 228 | 7 4 6 2 20 11 4 5 1 1 . 1 21 3 8 . . . 2 6 8 8 . 1 11 . 8 15 . 1 9 23 25 5 12 Power 29 | 1 . 1 . 3 1 2 . 1 . . . 2 1 . . . . . 1 1 2 . . 1 . 1 2 . . . 2 4 1 2 Engine 11 | 1 . 1 . 3 . 2 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Core 7 | . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . 1 . 1 1 . . . . . . . Reactor 11 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 2 4 1 1 Propulsion 61 | 2 . 3 . 10 1 1 3 . . . . 5 . . . . . . . 1 5 . 1 4 . 1 5 . . . 6 5 . 8 Treads 18 | 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . 3 4 . . Leg 23 | . . . . 8 1 1 3 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 7 Wheel 10 | . . . . 1 . . . . . . . 5 . . . . . . . 1 1 . . 1 . . . . . . . . . 1 Hover 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . 3 . . . Utility 87 | 2 . 1 . 4 4 1 1 . 1 . . 7 1 5 . . . 2 5 1 . . . 6 . 5 6 . 1 7 12 10 4 1 Device 44 | 1 . . . 1 2 . . . . . . 3 1 1 . . . 1 4 1 . . . 5 . 3 5 . . 1 8 5 1 1 Storage 7 | 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 2 . . Processor 12 | . . 1 . . . 1 1 . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . 2 2 1 . Hackware 6 | . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 2 . Protection 18 | . . . . 2 2 . . . 1 . . 2 . 1 . . . 1 . . . . . . . . 1 . 1 6 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 4 1 2 3 5 . 1 . . . 1 7 1 3 . . . . . 5 1 . . . . 1 2 . . 2 3 6 . 1 Energy Gun 7 | 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Energy Cannon 13 | . . . . . 2 . . . . . . 2 . 1 . . . . . . . . . . . 1 1 . . 1 2 3 . . Ballistic Gun 11 | 1 . 1 . . . . . . . . . 3 1 2 . . . . . 3 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 10 | . 1 . 1 1 . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 3 . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . 1 . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . . 7 . . . 5 4 . 2 Parts Lost 89 | . . . 5 1 4 . . . 1 . 8 . . 1 . . . 1 . 3 23 1 . 3 1 3 . . . . 14 . 4 16 Power 16 | . . . 1 . 1 . . . . . 1 . . . . . . . . . 4 . . 1 . . . . . . 2 . 2 4 Propulsion 24 | . . . 2 . . . . . . . 2 . . . . . . . . 2 6 1 . 1 1 1 . . . . 2 . 1 5 Utility 33 | . . . . 1 1 . . . 1 . 2 . . 1 . . . 1 . . 8 . . 1 . 2 . . . . 8 . 1 6 Weapon 16 | . . . 2 . 2 . . . . . 3 . . . . . . . . 1 5 . . . . . . . . . 2 . . 1 Highest Loss Streak 13 | . . . 3 1 2 . . . 1 . 4 . . 1 . . . 1 . 1 13 1 . 3 1 3 . . . . 4 . 4 12 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Average Backups 9 | 2 5 8 7 7 7 8 8 8 7 8 7 4 5 11 14 14 13 12 13 17 17 5 3 4 4 3 9 12 12 12 10 8 6 7 Power 1 | . 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 3 3 1 . . . . . 2 2 2 1 . . . Propulsion . | . . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . . . . . 1 2 3 4 3 . . . Utility 3 | . 2 2 2 2 3 3 4 3 2 3 2 1 . 3 5 5 5 4 4 6 6 1 1 2 3 1 1 2 2 3 4 4 2 3 Weapon 3 | . 2 3 3 2 2 2 2 2 2 2 1 2 3 4 6 6 5 5 5 5 6 2 2 1 1 1 5 5 5 2 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 1 3 . 5 1 1 . . . . 1 2 . 2 . . 2 . . . 5 . . 1 1 . 2 . . 2 3 7 . 6 Power 5 | . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 Utility 21 | . . 1 . 2 1 . . . . . 1 2 . 1 . . 1 . . . 3 . . 1 1 . . . . 1 1 2 . 3 Weapon 15 | . 1 2 . 1 . . . . . . . . . 1 . . 1 . . . 1 . . . . . 1 . . . 2 3 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 100 80 74 97 100 89 100 100 100 82 51 93 92 93 93 93 93 93 88 76 16 28 46 46 41 66 68 70 74 70 79 82 76 Engine 3 | . 14 14 13 8 . 6 7 7 7 7 5 3 3 . . . . . 5 5 . . . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . 2 6 6 6 6 6 5 5 3 . 4 4 . . 2 5 4 4 4 7 11 6 Treads 6 | . 28 28 9 . . . . . . . . . . . . . . . . . . . . . . 3 11 15 14 14 12 11 11 4 Leg 5 | . . . . 18 27 27 26 30 30 30 24 . . . . . . . . . 2 . . . . . . . . . . . . 8 Wheel 4 | . . . . . . . . . . . . 7 20 20 20 20 20 20 17 11 8 . . 1 . . . . . . . . . . Device 13 | . 14 8 . 5 11 9 7 7 7 7 5 14 26 18 13 13 13 10 20 26 22 . . 6 10 10 13 18 19 19 23 16 19 15 Storage 6 | . 14 14 14 9 9 9 7 7 7 7 5 . . 5 6 6 6 6 5 5 3 . . . . 2 5 5 4 4 3 7 8 7 Processor 8 | . . 5 14 2 . 8 8 15 15 15 12 2 6 7 13 13 13 13 11 7 5 5 5 8 10 12 12 6 4 4 4 16 15 15 Hackware 1 | . . . . 5 6 . . . . . . 4 6 6 6 6 6 6 2 . . . . . . . . . . . . . . . Protection 5 | . . . . 5 9 9 7 7 7 7 5 2 6 6 6 6 6 8 5 5 4 4 5 5 5 3 8 10 13 14 6 3 4 3 Energy Gun 2 | . 16 19 13 5 8 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Energy Cannon 2 | . . . . . 3 9 7 7 7 7 5 . . . . . . . . . . . . . . 3 5 5 2 3 5 4 4 3 Ballistic Gun 5 | . 11 8 2 . . . . . . . . 10 13 19 20 20 20 20 17 16 11 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 11 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 2 9 7 7 7 7 5 . . . . . . . . . . . . . . . . . . . . 3 4 4 Slashing Weapon 1 | . . . . 8 6 9 7 7 7 7 5 . 6 . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 1 . . 4 4 4 4 4 4 Peak Build Rating 188 | 7 12 12 12 36 43 43 49 51 51 50 50 65 68 68 68 68 68 70 86 97 101 20 33 84 67 73 121 129 138 152 155 170 188 163 Average Rating 79 | 5 7 11 10 23 37 40 43 50 50 50 41 36 65 66 68 68 67 68 83 88 81 14 32 69 64 53 97 125 137 147 139 156 182 150 On Entrance 62 | . 7 12 12 3 36 43 40 49 51 50 50 1 65 67 68 68 68 68 70 83 95 15 12 33 67 55 73 121 127 138 148 85 170 153 Avg Prop Armor Cover (%) 6 | . . . . 14 . . . . . . . 3 . . . . . . . . 11 . . 6 . . . . . . . 5 . 2 Naked Turns 114 | . . . . . . . . . . . 107 7 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 13 15 15 17 43 55 48 46 47 47 47 47 41 46 74 62 62 62 62 140 150 148 4 22 34 15 63 96 103 110 125 132 114 135 115 Greatest Support 220 | 40 40 40 40 54 54 54 78 78 78 78 78 52 52 52 52 52 52 52 52 56 56 5 11 37 30 70 177 177 177 177 185 220 220 160 Greatest Overweight (x) 5 | . . . 5 4 1 . . . . . . 4 . 1 1 1 1 1 2 5 5 1 1 4 . 4 . . . . . 1 . 5 Average Overweight (x) . | . . . 2 . . . . . . . . . . . 1 1 1 1 1 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 15 15 15 15 15 25 25 25 5 5 5 5 15 15 15 15 15 15 10 10 10 Average Capacity 11 | 7 8 8 8 8 8 8 8 8 8 8 7 5 5 13 15 15 15 15 18 25 20 5 5 5 5 10 15 15 15 15 13 9 10 10 Most Carried 23 | 3 8 8 8 8 8 8 8 8 8 8 8 5 5 15 15 15 15 15 16 21 23 5 4 5 5 5 15 15 15 15 15 10 9 10 Average Carried 10 | 2 5 7 7 7 7 7 8 8 7 8 7 4 5 11 15 15 14 14 15 18 18 4 3 4 4 3 10 14 14 14 12 9 7 8 Final Capacity 25 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 15 15 15 15 15 25 25 5 5 5 5 5 15 15 15 15 15 5 10 10 10 Final Carried 20 | 3 8 8 8 8 8 8 8 8 8 8 5 5 5 15 15 15 15 14 16 20 5 5 4 5 5 3 15 15 15 15 5 10 7 10 Class Distribution -------------------- 56% | Mutant 11% | Tank 10% | Gunner 8% | Derelict-Mutant 6% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Garrison Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Derelict-Mutant | -3/Garrison Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Matter Collected 8755 | 284 42 299 361 345 323 167 50 38 89 . 39 500 . 645 6 195 . 356 88 850 904 33 59 95 11 100 59 187 3 216 380 898 791 342 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11903 | 89 58 203 241 1050 428 189 22 303 146 . 647 509 . 542 . 198 . 245 66 776 1119 . 59 122 . 110 . 107 62 1899 1418 504 624 167 Parts 594 | 10 8 19 19 55 36 12 2 12 9 . 21 17 . 30 . 8 . 16 2 32 59 . 4 6 . 7 . 6 3 77 66 21 28 9 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 5 | 1 . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 152 | . . . 15 . . . . 10 11 . 9 . . . 1 22 . 61 . . . . 3 . 5 7 . 8 . . . . . . Prevented 11 | . . . . . . . . . 1 . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Combat Hostiles Destroyed 261 | . 5 7 10 20 20 3 . 8 6 . 10 3 . 7 . 4 . 6 1 21 21 . 1 2 . 1 . 5 5 33 24 10 26 2 Melee 30 | . . . . 13 . 1 . . . . . . . . . . . . . . 10 . 1 1 . . . . . 1 3 . . . Guns 74 | . 3 3 1 2 3 . . . . . . 3 . 7 . 4 . 6 1 13 7 . . . . . . 3 4 14 . . . . Cannons 69 | . . . 5 5 5 2 . 5 2 . 3 . . . . . . . . . . . . . . . . 2 . 8 18 5 9 . AOE 68 | . 2 4 4 . 11 . . 2 4 . 6 . . . . . . . . 8 4 . . . . . . . 1 4 . 4 13 1 Classes Destroyed 25 | 1 2 3 1 2 1 1 . 1 . . 1 . . 3 . . . 2 . 1 1 . . . . . . . . 1 1 2 1 . Worker 14 | . 2 1 . 2 . 2 . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . 3 . Builder 8 | . . 1 . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 3 . Tunneler 6 | 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycler 7 | . . . . 3 . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Operator 4 | . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 81 | . 5 3 3 6 11 . . 3 3 . 2 . . . . 2 . 3 . 12 9 . . 1 . . . 3 5 4 . . 6 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Grunt 75 | . . 2 2 10 3 1 . 3 2 . 7 2 . 1 . . . . 1 7 6 . . . . . . . . 13 10 1 4 . Brawler 6 | . . . . . . 1 . . . . 1 . . 1 . 1 . . . . . . . . . . . . . 1 1 . . . Duelist 5 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 3 . . . Protector 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Sentry 30 | . . 2 1 4 5 1 . 1 1 . . 1 . 1 . 1 . . . . 3 . . . . . . . . 7 1 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 16 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 2 7 1 Programmer 21 | . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . . . . 3 4 3 6 . Behemoth 13 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . 1 . . . 2 1 1 3 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 3 3 7 5 2 1 6 6 . 5 3 . 3 . 3 . 4 1 5 9 . 1 1 . 1 . 3 3 6 4 3 7 1 Combat Bots Only 7 | . 3 3 3 6 5 2 . 6 6 . 4 1 . 3 . 3 . 4 1 5 4 . 1 1 . 1 . 3 3 6 4 3 7 1 Max Kills in Single Turn 5 | 1 2 2 2 1 3 1 1 2 2 . 3 1 . 1 . 2 . 2 1 5 4 . 1 1 . 1 . 1 1 3 1 2 5 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . Exploded 5 | . 1 2 2 . 3 . . 2 2 . 3 . . . . . . . . 5 4 . . . . . . . 1 2 . 2 5 1 Melee 1 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Hostile Shots Fired 2260 | . 26 29 44 78 87 16 . 64 31 . 111 41 . 37 . 21 . 36 3 96 253 19 4 88 15 76 . 18 34 191 331 63 300 148 Missed 746 | . 8 9 12 27 31 5 . 20 16 . 55 15 . 17 . 5 . 11 2 31 69 8 . 42 13 46 . 8 9 53 100 13 92 29 Hits 1514 | . 18 20 32 51 56 11 . 44 15 . 56 26 . 20 . 16 . 25 1 65 184 11 4 46 2 30 . 10 25 138 231 50 208 119 Melee 50 | . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . 3 37 6 . . Projectile 1464 | . 18 20 32 51 56 11 . 44 15 . 55 26 . 20 . 16 . 25 1 62 184 11 4 46 2 30 . 10 25 135 194 44 208 119 AOE 8 | . . . 6 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Critical Strikes 63 | . 1 1 1 . . 1 . 1 . . 2 1 . 1 . 1 . . . 5 4 . . 1 . . . . . 3 15 5 13 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 22377 | . 142 315 672 658 686 176 . 614 204 . 1159 271 . 383 . 190 . 390 14 1123 2485 192 81 829 43 562 . 103 295 1246 3486 1266 2196 2596 Core 3073 | . 33 59 95 136 35 . . 54 45 . 265 78 . 5 . 24 . 49 . 22 571 66 . 137 . 469 . 17 16 46 381 101 76 293 Absorbed by Shields 6075 | . . . . . 5 . . . . . . 105 . 160 . 118 . 140 . 269 236 . . . . . . 107 311 982 1128 283 1761 470 Ignored by Resistances 2112 | . . . . 38 92 . . . . . . . . 6 . 6 . . 5 166 245 . . . . . . . 121 603 830 . . . Regen/Repaired (Parts) 2060 | . . . . . . . . . . . . . . 100 . 19 . 99 14 239 114 191 176 140 76 55 94 23 32 204 94 55 79 256 Core Remaining (%) 63 | 100 . . 25 . . 68 . . . . 48 . . . . . . 81 . . . . 34 . . . . 45 . . 65 93 . 76 Volleys Fired 810 | 8 12 23 26 21 54 11 4 17 12 . 23 21 . 25 . 13 . 28 4 66 17 . . . . . . 15 12 109 133 39 95 22 Largest 3 | 2 2 2 2 2 2 1 1 1 1 . 1 3 . 3 . 3 . 3 3 3 3 . . . . . . 1 1 1 2 2 1 1 Hottest 175 | 70 112 112 81 93 121 90 90 90 90 . 90 90 . 90 . 90 . 90 90 95 98 . . . . . . 105 60 100 154 175 105 120 Shots Fired 1208 | 16 20 42 29 42 85 11 4 17 12 . 23 61 . 76 . 39 . 84 12 159 46 . . . . . . 15 12 109 140 40 93 21 Gun 669 | 16 16 37 4 21 38 . . . . . . 60 . 76 . 39 . 84 12 156 44 . . . . . . 4 12 50 . . . . Cannon 461 | . . . 16 21 37 10 4 15 6 . 17 1 . . . . . . . . . . . . . . . 11 . 59 140 30 77 17 Launcher 77 | . 4 5 9 . 9 1 . 2 6 . 6 . . . . . . . . 3 2 . . . . . . . . . . 10 16 4 Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 576 | 8 7 18 18 21 27 . . . . . . 60 . 76 . 39 . 84 12 156 44 . . . . . . . . . 6 . . . Thermal 392 | 8 9 19 2 21 46 10 4 15 6 . 17 . . . . . . . . . . . . . . . . 5 . . 106 30 77 17 Explosive 72 | . 4 5 9 . 9 1 . 2 6 . 1 . . . . . . . . 3 2 . . . . . . . . . . 10 16 4 Electromagnetic 48 | . . . . . 3 . . . . . 5 1 . . . . . . . . . . . . . . . . . 38 1 . . . Entropic 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 12 71 27 . . . Robot Hit Streak 24 | 8 11 12 8 12 10 4 2 10 4 . 11 4 . 9 . 14 . 24 7 15 9 . . . . . . 5 3 12 16 13 7 8 Robot Miss Streak 5 | 1 3 2 4 2 3 1 2 1 2 . 1 3 . 4 . 3 . 5 2 3 4 . . . . . . 2 5 5 3 2 4 5 Penetration Max 2 | . . . . . . . . . . . . 1 . 2 . 1 . . . 2 2 . . . . . . . . . 1 . . . Secondary Targets 13 | . . . . . . . . . . . . 1 . 2 . 2 . 2 . 2 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 1 . . . . . . . . . . . . . Capacitor 379 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 12 109 120 29 77 17 Shots Hit Robots 916 | 13 8 29 18 67 44 13 2 15 6 . 18 34 . 49 . 29 . 63 10 96 64 . 1 4 . 1 . 13 11 100 114 26 56 12 Core Hits 495 | 4 7 14 31 33 25 6 1 11 8 . 22 14 . 22 . 11 . 15 4 36 37 . 1 2 . . . 9 9 59 46 14 48 6 Critical Kills 8 | . . . . . . . . 1 . . 1 . . 1 . 1 . . . . 1 . . . . . . . . . 2 . 1 . Critical Parts Destroyed 15 | . . . . . . . . . . . . 1 . 1 . 1 . 2 . 4 1 . . . . . . . 1 4 . . . . Critical Strikes 67 | 1 . 1 . 5 7 1 . 2 . . 1 1 . 2 . 2 . 2 . 5 8 . . . . . . 2 1 12 13 . 1 . Burn 8 | 1 . 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . Destroy 14 | . . . . . . . . . . . . 1 . 2 . 2 . 2 . 5 2 . . . . . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sever 5 | . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 12 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 1 5 . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . Sunder 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 6 . . . Melee Attacks 224 | . . . . 48 2 7 . 3 . . . 1 . 4 . . . . . 7 72 . 1 19 . 1 . . . 27 25 2 4 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 108 | . . . . 48 2 7 . 3 . . . 1 . 4 . . . . . 2 41 . . . . . . . . . . . . . Piercing 116 | . . . . . . . . . . . . . . . . . . . . 5 31 . 1 19 . 1 . . . 27 25 2 4 1 Sneak Attacks 23 | . . . . 9 . 2 . . . . . 1 . 1 . . . . . 3 6 . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42774 | 170 345 785 806 2142 1538 652 63 751 550 . 1755 994 . 1387 . 709 . 955 187 3869 2697 . 57 130 . . . 702 593 5657 5232 2271 6917 860 Guns 12999 | 170 107 479 19 262 433 . . . . . . 929 . 1312 . 709 . 955 187 3016 1075 . . . . . . 166 532 2648 . . . . Cannons 13520 | . . . 341 389 535 230 63 418 173 . 481 . . . . . . . . . . . . . . . . 536 . 2343 4796 872 1994 349 Explosions 12031 | . 238 306 446 . 534 99 . 247 377 . 1274 . . . . . . . . 715 300 . . . . . . . 61 601 . 1399 4923 511 Melee 4224 | . . . . 1491 36 323 . 86 . . . 65 . 75 . . . . . 138 1322 . 57 130 . . . . . 65 436 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9746 | 72 65 190 341 389 470 . . . . . . 929 . 1312 . 709 . 955 187 3016 1075 . . . . . . . . . 36 . . . Thermal 10128 | 98 42 289 19 262 433 230 63 418 173 . 783 . . . . . . . . . . . . . . . . 140 61 601 3301 872 1994 349 Explosive 10253 | . 238 306 446 . 534 99 . 247 377 . 158 . . . . . . . . 715 300 . . . . . . . . . . 1399 4923 511 Electromagnetic 1710 | . . . . . 65 . . . . . 814 . . . . . . . . . . . . . . . . . . 803 28 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2556 | . . . . 1491 36 323 . 86 . . . 65 . 75 . . . . . . 480 . . . . . . . . . . . . . Piercing 1668 | . . . . . . . . . . . . . . . . . . . . 138 842 . 57 130 . . . . . 65 436 . . . Entropic 6713 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 562 532 4188 1431 . . . Highest Corruption 14 | . 1 1 1 . . . . . . . 4 1 1 1 1 2 2 . . . 7 7 8 8 . . . . . 1 14 3 6 6 Average Corruption 2 | . 1 1 1 . . . . . . . 4 1 1 1 1 1 2 . . . 6 7 7 5 . . . . . 1 2 2 5 6 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 193 | . 1 12 12 . . . . . . . 2 6 4 7 1 2 . . . . 12 16 19 7 . . . . . 10 29 29 10 14 Message Errors 55 | . 1 1 5 . . . . . . . 1 1 2 2 1 . . . . . 5 2 4 2 . . . . . 2 12 8 2 4 Matter Fused 37 | . . 3 1 . . . . . . . . 1 . . . . . . . . 3 2 4 2 . . . . . 3 7 6 1 4 Heat Flow Errors 31 | . . 4 3 . . . . . . . . 1 1 1 . . . . . . . 3 5 1 . . . . . 2 4 4 . 2 Energy Discharges 25 | . . . 1 . . . . . . . 1 . . 3 . 1 . . . . 2 4 3 . . . . . . 2 2 4 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Data Loss (minor) 18 | . . 2 1 . . . . . . . . 1 1 . . . . . . . 2 3 1 1 . . . . . 1 1 2 1 1 Data Loss (major) 7 | . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . 1 1 . Misfires 5 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Alerts 7 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 2 2 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1499 | . 16 . . 141 . 52 22 6 28 . 55 . . 35 . . . . . 34 200 . . . . . . 21 . 85 303 139 361 1 Projectiles 517 | . . . . 9 . 3 22 6 24 . . . . . . . . . . . . . . . . . . 21 . 85 242 88 17 . Explosions 549 | . 16 . . . . . . . 4 . 55 . . . . . . . . 34 44 . . . . . . . . . . 51 344 1 Melee 433 | . . . . 132 . 49 . . . . . . . 35 . . . . . . 156 . . . . . . . . . 61 . . . Knockbacks 6 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 233 | . . 24 . . . . . . 60 . 35 . . . . . . . . . . . . . . . . . 37 40 . 37 . . Shots 8 | . . 1 . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . 1 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | 27 51 281 209 9 123 93 64 80 117 . 149 212 96 182 . 146 . 239 . 22 10 198 255 247 . . . 200 41 200 342 202 232 352 Average Temperature 66 | 10 13 84 103 4 31 35 35 33 64 . 60 47 49 52 . 58 . 78 . 6 4 86 110 128 . . . 118 18 76 98 40 71 141 Received Heat Transfer 3440 | . . 120 126 288 288 81 . 210 27 . 409 77 . 47 . 14 . 54 9 236 535 . . . . 18 . . 19 216 567 38 44 17 Effects 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Parts Fried 10 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . 6 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . Combat Hostiles 6 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . Parts Melted 17 | . . . 1 1 1 . 2 . . . 4 . . . . . . 1 . . . . . . . . . . . . 6 . 1 . Heat Transferred 11723 | 370 111 703 37 703 1126 350 100 650 250 . 1000 . . . . . . . . . . . . . . . . 148 . 350 2791 851 1850 333 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Maximum Alert Level 5 | . . . . 1 2 1 . . . . . 1 . 5 . . . . 2 4 4 . . 1 . . . . 2 5 4 3 3 2 Low Security (%) 27 | 100 100 100 . 89 5 87 100 . . . . 54 100 14 . . . . . . . . . 99 . . . . . . . . . . Level 1 8 | . . . . 10 30 12 . . . . . 45 . 9 . . . . 58 7 . . . . . . . . . 2 . . 22 4 Level 2 26 | . . . . . 63 . . . . . . . . 23 . . . . 41 12 27 . . . . . . . 100 9 . 76 30 95 Level 3 16 | . . . . . . . . . . . . . . 17 . . . . . 42 65 . . . . . . . . 23 . 23 47 . Level 4 16 | . . . . . . . . . . . . . . 15 . . . . . 37 7 . . . . . . . . 30 100 . . . Level 5 4 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . 33 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2171 | 5 102 75 . 223 673 336 41 . . . . 288 57 1947 . . . . 533 1573 1116 . . 202 . . . . 625 2171 1463 839 1029 648 Initial 1221 | . . 1 . . 125 327 41 . . . . 244 57 . . . . . 533 220 825 . . 98 . . . . 600 386 1221 819 434 648 Average 649 | . 47 12 . 95 437 161 12 . . . . 205 15 899 . . . . 395 1022 849 . . 69 . . . . 555 1358 1287 663 666 546 Influence Increases 16487 | 20 188 229 190 659 648 129 43 205 120 . 580 239 . 2613 . 390 . 983 320 1613 1103 60 30 405 165 135 . 110 785 1905 1023 534 929 134 Destroy 0b10 Robot/C 7120 | . 100 160 120 400 400 60 . 140 120 . 200 60 . 860 . 180 . 480 80 760 520 . 20 40 . 20 . 100 100 940 500 200 520 40 Destroy 0b10 Robot/NC 295 | 20 10 15 . 35 . 15 5 . . . 5 20 . 75 . . . 10 . . 30 . . . . . . . . 10 10 . 35 . Destroy Leader 1018 | . 10 20 10 100 10 20 . 20 . . 30 20 . 194 . 30 . 50 10 20 100 . 10 10 . 10 . 10 10 70 82 70 92 10 Allied During Kill 2283 | . . 2 . . 19 . . . . . . . . 1118 . 180 . 443 50 152 29 . . . . . . . . 280 10 . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Successful Hack 247 | . 41 . . 14 . 19 23 . . . . 18 . 48 . . . . . . 20 . . 16 . . . . 5 14 29 . . . Disable Machine 705 | . . . . 15 30 . 15 . . . . 15 . 225 . . . . 30 105 30 . . 15 . . . . 15 60 60 45 45 . Anti-Garrison Action 750 | . . . . . 100 . . . . . . . . . . . . . . 350 . . . . . . . . . 300 . . . . Destroy Structure 1479 | . 27 32 . 5 74 15 . . . . . 1 . 83 . . . . . 196 134 . . 24 . . . . 10 231 152 174 237 84 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . 600 . . . . . Partial Spotted 120 | . . . . . . . . . . . . 60 . . . . . . . . 15 . . 45 . . . . . . . . . . Lose Combat Pursuer 1710 | . . . 60 90 15 . . 45 . . 345 45 . . . . . . . 30 225 60 . 255 165 105 . . 45 . 180 45 . . Influence Decreases 16111 | 20 183 224 200 466 168 710 135 100 225 . 192 462 165 666 822 345 1170 374 614 355 1594 681 335 359 196 184 122 110 270 249 1736 1267 641 771 Entered New Map 7078 | . . 4 6 . 68 346 51 . 21 . . 144 108 . 722 215 1170 . 226 95 748 401 89 58 76 34 122 . . 129 950 639 291 365 Time Decay 6610 | 20 183 220 194 343 . 214 84 100 194 . 112 318 57 456 100 130 . 214 198 . 446 270 246 271 110 120 . 110 170 . 546 628 310 246 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . Lost Part 835 | . . . . 5 40 . . . 10 . 80 . . 10 . . . 10 . 30 230 10 . 30 10 30 . . . . 140 . 40 160 Lost Ally 770 | . . . . . 60 . . . . . . . . 200 . . . 150 40 80 20 . . . . . . . . 120 100 . . . Purge Threat 718 | . . . . 118 . 150 . . . . . . . . . . . . 150 150 150 . . . . . . . . . . . . . Squads Dispatched 67 | . . 1 . 4 . . 1 . . . 1 5 . 12 . . . 1 . . 12 . . 3 . 1 . . 1 . 10 2 7 6 Investigation 13 | . . 1 . 2 . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . 1 2 1 1 Extermination 18 | . . . . . . . 1 . . . . 1 . 4 . . . . . . 2 . . 3 . . . . 1 . 3 . 2 1 Reinforcement 17 | . . . . 2 . . . . . . . 4 . 2 . . . . . . 3 . . . . . . . . . 2 . 1 3 Assault 14 | . . . . . . . . . . . 1 . . 2 . . . 1 . . 2 . . . . 1 . . . . 4 . 2 1 Garrison 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . 3 1 Construction Impeded 4 | . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Distress Signals 21 | . 1 . . 1 . 1 . . . . . . . 4 . . . 1 . . 1 . . 2 . . . . . . . 4 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 581 | . 7 8 16 27 23 5 2 11 5 . 32 16 . 39 . 9 . 24 5 43 49 4 1 29 10 13 5 9 14 46 45 28 34 22 Peak Tracking Total 16 | . 3 3 6 7 5 3 1 6 3 . 11 4 . 5 . 4 . 7 4 5 12 4 1 16 12 12 8 4 7 8 7 9 6 9 Tactical Retreats 54 | . . . 2 4 1 . . 2 . . 9 1 . . . . . . . 1 6 1 . 10 2 3 . . 2 . 8 2 . . Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Traps Triggered 19 | . 2 . . 2 1 . . . . . . 2 . 2 . . . . . 5 1 . . 1 . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Machines Disabled 61 | . . . . 1 4 . 1 1 . . . 1 . 15 . . . . 2 14 2 . . 1 . . . . 1 8 4 3 3 . Max in Single Turn 2 | . . . . 1 2 . 1 1 . . . 1 . 1 . . . . 1 2 . . . 1 . . . . 1 1 1 2 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 10 | . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . 4 . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Machines Accessed 77 | . 6 1 1 6 2 6 4 . . 4 . 3 . 11 . . . . 2 . 5 . . 4 . . 7 . 2 2 8 1 1 1 Terminals 38 | . 5 . . 4 2 3 3 . . . . 2 . 5 . . . . . . 2 . . 3 . . . . 1 2 5 1 . . Fabricators 7 | . . . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Garrison Access 8 | . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 2 . 1 . Total Hacks 216 | . 18 1 4 19 3 18 16 . . 32 . 10 . 26 . . . . 2 . 14 . . 10 . . 14 . 3 5 14 3 2 2 Successful 128 | . 9 1 4 12 1 10 8 . . 32 . 8 . 7 . . . . 1 . 7 . . 4 . . 14 . 2 1 6 . . 1 Failed 85 | . 8 . . 7 2 7 8 . . . . 2 . 19 . . . . 1 . 7 . . 5 . . . . 1 4 8 3 2 1 Catastrophic 24 | . . . . 2 1 2 2 . . . . 1 . 5 . . . . . . 3 . . 1 . . . . . 1 4 . 1 1 Database Lockouts 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 55 | . 17 . . 6 . 8 7 . . . . 2 . 6 . . . . . . 2 . . 2 . . 1 . . . 1 . . 3 Terminals 110 | . 17 . . 14 3 10 12 . . . . 8 . 13 . . . . . . 8 . . 7 . . . . 1 5 9 3 . . Fabricators 14 | . . . . . . . . . . . . . . 8 . . . . 1 . 3 . . . . . . . . . 2 . . . Repair Stations 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Recycling Units 7 | . 1 . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . 4 . 4 . . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . . Garrison Access 16 | . . . . 1 . . 4 . . . . . . . . . . . 1 . 3 . . . . . . . 2 . 3 . 2 . Terminal Hacks 87 | . 4 1 4 6 1 2 6 . . 32 . 5 . . . . . . . . 5 . . 2 . . 14 . 1 1 3 . . . Record 30 | . . . 4 . . . . . . 11 . . . . . . . . . . 1 . . 1 . . 13 . . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . 2 . . 3 . 2 . . . . . . . . . . . . . . . . . . 1 . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Unreport Threat 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 2 . . . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . 3 . 3 . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . Retrieve Study 12 | . . . . 3 . 3 . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Unlock Access 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . 5 . . 2 . 3 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 Terminals 14 | . 5 . . 2 . 3 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 5 . . 2 . 3 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Patch 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . . 5 1 6 3 . . . . 2 . 10 . . . . 1 . 4 . . 4 . . . . 1 2 6 1 1 2 Full Trace Events 7 | . . . . 1 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 210 | . . . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . 58 . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . . 3 . 3 . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . . 5 . . . . . . . . 3 . . . . . 20 . . . . . . . . . 13 . . . . Machine Destruction 38 | . . . . . 5 . . . . . . . . . . . . . . 20 . . . . . . . . . 13 . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . 3 . . . . . . . . . . . . 2 . 2 . . . . . . . . . 14 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Total Allies 47 | . . 2 . . 3 . . . . . . . 20 . . . 4 2 . 2 . . . . . . . . . 14 . . . . Largest Group 20 | . . 2 2 . 3 . . . . . . . 20 20 8 8 12 12 6 4 1 . . . . . . . . 8 5 . . . Highest-Rated Group 782 | . . 41 41 . 48 . . . . . . . 782 782 315 315 424 424 242 232 116 . . . . . . . . 353 247 . . . Highest-Rated Ally 148 | . . 31 31 . 16 . . . . . . . 50 50 46 46 46 46 46 116 116 . . . . . . . . 148 51 . . . Initial Warlord ECA Mod 13 | . . . . . . 4 3 3 3 3 2 2 1 1 . . . . . . 9 7 7 6 6 6 6 5 5 5 13 12 11 11 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ghost 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . 3 3 2 . . . . . . . . . . . . . RETURN 8 | . . . . . . . . . . . . . . . . . . . 3 3 2 . . . . . . . . . . . . . Ally Attacks 550 | . . 1 7 . 13 . . . . . . . . 198 . 40 . 103 22 59 15 . . . . . . . . 84 8 . . . Total Damage 15614 | . . 21 149 . 137 . . . . . . . . 6239 . 817 . 2060 490 1879 619 . . . . . . . . 2753 450 . . . Kills 115 | . . 1 . . . . . . . . . . . 48 . 5 . 20 3 17 5 . . . . . . . . 14 2 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Active Infowar (turns) 7391 | 15 459 607 . . . . 50 649 524 100 637 . . . . . . . . . . . . 429 228 21 2 . . . 919 1807 687 257 Optics 1960 | . . . . . . . 50 649 524 100 637 . . . . . . . . . . . . . . . . . . . . . . . Sensors 4345 | . . . . . . . . . . . . . . . . . . . . . . . . 429 228 21 . . . . 916 1807 687 257 Terrain 622 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 116 506 . . Seismic 1081 | 15 459 607 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Analysis Total 5 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 2 . . . . 2 2 . 2 . . . . 2 2 1 . . . 2 . . 2 2 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . 3 3 2 . . . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . 3 3 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Turns Passed 25545 | 144 459 1054 1440 998 1023 459 263 649 524 100 751 705 247 1277 218 261 815 454 402 1548 1110 587 530 614 228 243 1190 453 348 1492 1576 2169 688 526 Spaces Moved 17219 | 71 243 524 561 534 612 296 202 470 393 79 682 804 224 1018 196 206 737 267 294 794 673 462 41 1249 234 249 703 263 201 682 1025 1535 355 340 Core 1316 | 5 . . 335 68 . . . . . . 215 526 . . . . . . . . . 48 5 1 . 113 . . . . . . . . Treads 5487 | 66 243 524 226 . . . . . . . . . . . . . . . . . . . . . . 91 703 263 201 682 664 1265 355 204 Legs 3109 | . . . . 463 612 296 202 470 393 79 467 . . . . . . . . . . . . . . . . . . . . . . 127 Wheels 4628 | . . . . 3 . . . . . . . 202 224 1018 196 206 737 267 294 794 597 . . 81 . . . . . . . . . 9 Hover 129 | . . . . . . . . . . . . 76 . . . . . . . . . . 36 17 . . . . . . . . . . Flight 2550 | . . . . . . . . . . . . . . . . . . . . . 76 414 . 1150 234 45 . . . . 361 270 . . Fastest Speed 30 | 50 160 160 100 95 120 118 118 127 127 127 50 50 93 93 101 101 101 101 101 116 35 35 60 34 37 40 160 163 163 163 30 30 140 105 Average Speed 117 | 152 160 160 230 134 120 119 122 127 127 127 102 70 93 103 101 101 101 101 105 129 116 41 116 41 38 89 160 163 163 163 116 133 149 134 Slowest Speed 300 | 160 160 160 300 250 190 123 127 127 127 127 127 250 93 108 101 101 101 101 116 175 175 100 120 250 40 250 163 163 163 163 163 225 150 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . . . . . . . . 2 . . 27 . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 47 94 39 49 61 24 7 57 66 72 80 22 92 34 42 47 79 42 10 90 20 56 8 24 34 47 86 48 7 96 30 43 11 18 Regions Visited 34 Branch Regions 17 Pre-discovered Areas 9 | . . 1 1 . . . . 3 . 1 1 . . . . . . . . . . . . . 1 1 . . . . . . . . Known Exits Taken 21 | . . . . 1 . . 1 . . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 9 . . . . 1 2 . 2 . . . . . 3 1 . . . 1 1 . 1 2 . 2 . . . . . . Spaces Dug 293 | . . 9 . 1 17 13 . 21 47 . 15 . . 3 . . . . . 19 41 . . 12 . . . . . . 9 58 27 1 Terrain Destroyed 879 | . 33 39 55 5 68 16 . 42 82 . 24 5 . 9 . 2 . 5 . 60 54 . . 12 . . . 11 4 50 98 85 92 28 Melee 58 | . . . . 1 . . . . . . . . . 3 . . . . . . 34 . . 12 . . . . . . 7 1 . . Projectile 150 | . . . . 4 . 3 . 1 . . 2 5 . 6 . 2 . 4 . 8 6 . . . . . . 11 . 26 50 6 9 7 AOE 670 | . 33 39 55 . 68 13 . 41 82 . 22 . . . . . . . . 52 14 . . . . . . . 4 24 41 78 83 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Gar Fac Upp Upp Fac Upp Upp War Pro Res Gar Res Res Acc Com Total 21439 | 88 293 706 677 705 789 378 214 500 406 78 708 902 263 1191 216 237 809 401 376 1195 846 856 521 1279 372 268 769 286 220 1022 1333 1646 489 400 Wait 2336 | . 23 136 83 51 65 56 1 7 . . . 32 32 102 21 17 67 59 61 269 50 393 476 22 137 . 5 . 3 47 77 1 24 19 Move 17134 | 70 242 523 560 533 611 295 201 469 392 78 681 804 223 1017 195 205 736 266 294 793 668 461 40 1199 233 248 702 262 201 681 1024 1534 354 339 Hop 24 | . . . . . . . . . . . . . . . . . . . . . 2 . . 22 . . . . . . . . . . Pick Up 120 | 3 7 4 1 8 6 1 . 1 1 . . 5 . 14 . 1 3 . 4 6 5 . 1 1 1 3 7 1 1 7 9 15 1 3 Fast Attach 152 | 7 2 2 . 13 5 1 2 . . . . 13 1 5 . . . . 1 2 5 . 1 11 . 6 16 . 1 9 19 18 2 10 Attach 62 | . 1 . . 3 3 . . . 1 . 3 5 . . . . . 1 2 5 3 1 2 . . 4 1 2 1 3 12 4 3 2 Detach 25 | . . . . 1 2 1 . . . . 1 3 . . . . . . . 1 1 1 . 1 . 2 6 1 . . 1 2 . 1 Swap 150 | . 2 8 5 8 12 3 3 1 . . . 7 3 15 . . . 1 7 18 18 . . . . . 2 4 1 4 14 8 5 1 Drop 164 | . 4 10 1 19 7 3 3 2 . . . 11 3 9 . 1 3 . 3 1 5 . . 4 1 4 13 1 . 11 19 23 1 2 Fire 810 | 8 12 23 26 21 54 11 4 17 12 . 23 21 . 25 . 13 . 28 4 66 17 . . . . . . 15 12 109 133 39 95 22 Melee 224 | . . . . 48 2 7 . 3 . . . 1 . 4 . . . . . 7 72 . 1 19 . 1 . . . 27 25 2 4 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . Rewire 204 | . . . . . 13 . . . . . . . 1 . . . . 46 . 3 . . . . . . 17 . . 124 . . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x3 / Upp x2 / Ext x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 10) 481 | -10/Materials | Central database locked down 508 | -10/Materials | Discovered new exit (range 15) 604 | -10/Materials | Entered Mines 605 | -10/Mines | Learned location of Storage (-8) 888 | -10/Mines | Met a Derelict shopkeep closing up shop 1609 | -10/Mines | Discovered new exit (range 15) 1644 | -10/Mines | Discovered new exit (range 6) 1658 | -10/Mines | Entered Subcaves 1658 | -10/Subcaves | Accompanied by 2 allies 1659 | -10/Subcaves | Approached by a straggling Scientist 1663 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1733 | -10/Subcaves | Ambushed by Subdweller buried in earth 1741 | -10/Subcaves | Ambushed by Subdweller buried in earth 1774 | -10/Subcaves | Lost 3 allies 1949 | -10/Subcaves | Visited Clippyterm 1954 | -10/Subcaves | Learned Factory fabricator intel 1954 | -10/Subcaves | Learned Factory stockpile data 2198 | -10/Subcaves | Learned Materials terminal intel 2295 | -10/Subcaves | Core integrity fell below 50% 2734 | -10/Subcaves | Discovered new exit (range 10) 2854 | -10/Subcaves | Learned location of Zion (-6) 2913 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3093 | -10/Subcaves | Lost 3 parts (1p2w) 3098 | -10/Subcaves | Entered Materials 3098 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3099 | -8/Materials | Loaded intel: 12 terminal locations 3789 | -8/Materials | Discovered new exit (range 13) 3845 | -8/Materials | Discovered new exit (range 3) 4091 | -8/Materials | Identified exit to Garrison 4096 | -8/Materials | Entered Garrison 4116 | -8/Garrison | Triggered checkpoint 4177 | -8/Garrison | Discovered new exit (range 5) 4304 | -8/Garrison | Triggered checkpoint 4350 | -8/Garrison | Triggered checkpoint 4406 | -8/Garrison | Found Powered Armor 4410 | -8/Garrison | Found Powered Armor 4504 | -8/Garrison | Discovered new exit (range 13) 4538 | -8/Garrison | Triggered checkpoint 4544 | -8/Garrison | Garrison Relay disabled 4706 | -8/Garrison | Discovered new exit (range 29) 4706 | -8/Garrison | Discovered new exit (range 63) 4706 | -8/Garrison | Discovered new exit (range 63) 4706 | -8/Garrison | Discovered new exit (range 37) 5095 | -8/Garrison | Phase Generator disabled 5119 | -8/Garrison | Entered Materials 5167 | -8/Materials | Discovered new exit (range 5) 5324 | -8/Materials | Central database locked down 5496 | -8/Materials | Discovered new exit (range 11) 5578 | -8/Materials | Entered Factory 5578 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5580 | -7/Factory | Loaded intel: 6 fabricator locations 5734 | -7/Factory | Identified exit to Lower Caves 5841 | -7/Factory | Entered Lower Caves 5848 | -7/Lower Caves | Met a Warlord Commander 5849 | -7/Lower Caves | Learned location of Warlord (-4) 5850 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5856 | -7/Lower Caves | Found Encrypted Comm Array 5927 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6406 | -7/Lower Caves | Discovered new exit (range 14) 6448 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6490 | -7/Lower Caves | Entered another Lower Caves area 6646 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6887 | -7/Lower Caves | Learned location of 1 exit from Factory 6999 | -7/Lower Caves | Discovered new exit (range 7) 7004 | -7/Lower Caves | Identified exit to Factory 7014 | -7/Lower Caves | Entered Data Miner 7014 | -7/Data Miner | Discovered new exit (range 6) 7034 | -7/Data Miner | Met Data Miner 7060 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7060 | -7/Data Miner | Learned location of Section 7 (-2) 7083 | -7/Data Miner | Received God Mode back door access code from Data Miner 7114 | -7/Data Miner | Entered Proximity Caves 7603 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7758 | -6/Proximity Caves | Released all parts (7) 7766 | -6/Proximity Caves | Core integrity fell below 50% 7788 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 7804 | -6/Proximity Caves | Learned location of Extension (-5) 7862 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7865 | -6/Proximity Caves | Entered Factory 7865 | -6/Factory | Evolved 2 slots: Utility x2 7866 | -6/Factory | Identified exit to Lower Caves 8071 | -6/Factory | Joined by Warlord Pyro squad 8080 | -6/Factory | Discovered new exit (range 15) 8331 | -6/Factory | Lost 3 allies 8570 | -6/Factory | Sucked down chute 8570 | -6/Factory | Entered Waste 8571 | -6/Waste | Joined by Warlord forces that had cleared the area 8763 | -6/Waste | Discovered new exit (range 11) 8817 | -6/Waste | Entered Factory 8817 | -6/Factory | Accompanied by 20 allies 9118 | -6/Factory | Build established: Tank 9131 | -6/Factory | Discovered new exit (range 16) 9361 | -6/Factory | Spotted B-75 Beast 9365 | -6/Factory | Allies destroyed B-75 Beast 9490 | -6/Factory | Joined by Warlord Ghost squad 9517 | -6/Factory | First assault squad dispatched 9699 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 9771 | -6/Factory | Discovered new exit (range 10) 9819 | -6/Factory | Identified exit to Factory 9977 | -6/Factory | Cargo convoy interrupted 10055 | -6/Factory | Discovered exit to Lower Caves (range 12) 10094 | -6/Factory | Entered Lower Caves 10094 | -6/Lower Caves | Accompanied by 8 allies 10279 | -6/Lower Caves | Discovered new exit (range 12) 10296 | -6/Lower Caves | Identified exit to Lower Caves 10312 | -6/Lower Caves | Entered another Lower Caves area 10312 | -6/Lower Caves | Accompanied by 8 allies 10333 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10402 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 10469 | -6/Lower Caves | Spotted B-75 Beast 10490 | -6/Lower Caves | Allies destroyed B-75 Beast 10528 | -6/Lower Caves | Learned Factory security intel 10543 | -6/Lower Caves | Discovered new exit (range 14) 10556 | -6/Lower Caves | Identified exit to Zion 10573 | -6/Lower Caves | Entered Zion 10573 | -6/Zion | Accompanied by 8 allies 10615 | -6/Zion | System corruption cleaned by Quarantine Array 10706 | -6/Zion | Discovered new exit (range 13) 10819 | -6/Zion | Learned 8 Factory zone layouts 10890 | -6/Zion | Learned Factory garrison access intel 10982 | -6/Zion | Found CR-A16's Pointy Stick 11030 | -6/Zion | Found GAL Module 11136 | -6/Zion | Gained Derelict followers 11187 | -6/Zion | Given the Hacking Drone Bay 11187 | -6/Zion | Found Prototype Device 11387 | -6/Zion | Identified exit to Proximity Caves 11388 | -6/Zion | Entered Proximity Caves 11388 | -5/Proximity Caves | Accompanied by 12 allies 11427 | -5/Proximity Caves | Spotted B-75 Beast 11439 | -5/Proximity Caves | Destroyed B-75 Beast 11513 | -5/Proximity Caves | Spotter reported a threat 11516 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11567 | -5/Proximity Caves | Lost 4 allies 11668 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11738 | -5/Proximity Caves | Learned 4 Factory zone layouts 11836 | -5/Proximity Caves | Build established: Gunner 11842 | -5/Proximity Caves | Entered Factory 11842 | -5/Factory | Accompanied by 6 allies 11842 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11843 | -5/Factory | Identified exit to Extension 11843 | -5/Factory | Identified Hacking Drone Bay 11844 | -5/Factory | Identified exit to Factory 11846 | -5/Factory | Loaded intel: 4 garrison access locations 11882 | -5/Factory | Identified exit to Upper Caves 12235 | -5/Factory | Identified exit to Garrison 12244 | -5/Factory | Entered Garrison 12244 | -5/Garrison | Accompanied by 4 allies 12289 | -5/Garrison | Triggered checkpoint 12321 | -5/Garrison | Garrison Relay disabled 12357 | -5/Garrison | Garrison Relay disabled 12379 | -5/Garrison | Triggered checkpoint 12380 | -5/Garrison | Triggered checkpoint 12422 | -5/Garrison | Triggered checkpoint 12475 | -5/Garrison | Lost 3 allies 12581 | -5/Garrison | Triggered checkpoint 12594 | -5/Garrison | Garrison Relay disabled 12644 | -5/Garrison | Triggered checkpoint 12671 | -5/Garrison | Discovered new exit (range 15) 12693 | -5/Garrison | Identified exit to Factory 12967 | -5/Garrison | Discovered exit to Factory (range 14) 12975 | -5/Garrison | Spotted B-75 Beast 13034 | -5/Garrison | Destroyed B-75 Beast 13068 | -5/Garrison | Rewired B-86 Titan 13088 | -5/Garrison | Rewired B-86 Titan 13180 | -5/Garrison | Triggered checkpoint 13321 | -5/Garrison | Garrison Relay disabled 13352 | -5/Garrison | Triggered checkpoint 13442 | -5/Garrison | Triggered checkpoint 13538 | -5/Garrison | Triggered checkpoint 13638 | -5/Garrison | Garrison Relay disabled 13723 | -5/Garrison | Revealed the true nature of CR-A16's Pointy Stick 13726 | -5/Garrison | Destroyed Titan 6a 13768 | -5/Garrison | Discovered exit to Factory (range 8) 13792 | -5/Garrison | Entered Factory 13792 | -5/Factory | Accompanied by 1 ally 13874 | -5/Factory | Joined by Warlord Chimera squad 14092 | -5/Factory | First assault squad dispatched 14120 | -5/Factory | Incoming assault squad redirected 14173 | -5/Factory | Joined by Warlord Ghost squad 14319 | -5/Factory | Lost 4 allies 14338 | -5/Factory | Garrison activated, responded to threat 14503 | -5/Factory | Garrison activated, responded to threat 14564 | -5/Factory | Lost 3 parts (1p2u) 14673 | -5/Factory | Build established: Mutant 14710 | -5/Factory | Lost 13 parts (2p2n4u5w) 14720 | -5/Factory | Incoming assault squad redirected 14832 | -5/Factory | Core integrity fell below 50% 14882 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 14902 | -5/Factory | Entered Upper Caves 14904 | -5/Upper Caves | Learned Factory security intel 14929 | -5/Upper Caves | Lost 3 parts (2n1u) 15349 | -5/Upper Caves | Identified exit to Upper Caves 15489 | -5/Upper Caves | Entered another Upper Caves area 16006 | -5/Upper Caves | Discovered exit to Factory (range 10) 16019 | -5/Upper Caves | Entered Factory 16019 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16087 | -4/Factory | Central database locked down 16159 | -4/Factory | Discovered new exit (range 13) 16164 | -4/Factory | Identified exit to Research 16349 | -4/Factory | Found Quantum Capacitor 16618 | -4/Factory | Spotted B-86 Titan 16622 | -4/Factory | Destroyed B-86 Titan 16629 | -4/Factory | Discovered new exit (range 9) 16632 | -4/Factory | Lost 3 parts (1p1n1u) 16632 | -4/Factory | Identified exit to Upper Caves 16633 | -4/Factory | Entered Upper Caves 16644 | -4/Upper Caves | Learned Research trap positions 16820 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16829 | -4/Upper Caves | Encountered a Warlord checkpoint 16842 | -4/Upper Caves | Learned location of Testing (-3) 16858 | -4/Upper Caves | Discovered new exit (range 5) 16861 | -4/Upper Caves | Identified exit to Upper Caves 16861 | -4/Upper Caves | Entered another Upper Caves area 16864 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16864 | -4/Upper Caves | Discovered exit to Research (range 15) 16865 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16919 | -4/Upper Caves | Learned location of Quarantine (-2) 16923 | -4/Upper Caves | Lost 3 parts (1n2u) 16935 | -4/Upper Caves | Spotted B-86 Titan 16941 | -4/Upper Caves | Core integrity fell below 50% 16943 | -4/Upper Caves | Destroyed B-86 Titan 17087 | -4/Upper Caves | Discovered new exit (range 12) 17103 | -4/Upper Caves | Identified exit to Warlord 17104 | -4/Upper Caves | Entered Warlord 17237 | -4/Warlord | Build established: Scavenger-Mutant 17320 | -4/Warlord | Visited the Vortex Lab 17333 | -4/Warlord | Warlord's base attacked by MAIN.C 17338 | -4/Warlord | Found Prototype Energy Cannon 17338 | -4/Warlord | Identified Vortex Driver 17342 | -4/Warlord | Found Vortex Driver 17347 | -4/Warlord | Found Prototype Energy Gun 17347 | -4/Warlord | Identified Vortex Shotgun 17351 | -4/Warlord | Found Vortex Shotgun 17683 | -4/Warlord | Warlord forces counterattacked 17779 | -4/Warlord | Opened Warlord's prototype stash 17794 | -4/Warlord | Found Prototype Reactor 17794 | -4/Warlord | Identified Vortex Chain Reactor 17801 | -4/Warlord | Found Prototype Device 17801 | -4/Warlord | Identified Exp. Cloaking Device 17811 | -4/Warlord | Found Prototype Device 17811 | -4/Warlord | Identified Thermal Barrier 17871 | -4/Warlord | Found Prototype Device 17871 | -4/Warlord | Identified Minesniffer Drone Bay 18001 | -4/Warlord | Build established: Derelict-Mutant 18008 | -4/Warlord | Warlord base infiltrated, sounded retreat 18116 | -4/Warlord | Spotted Executioner 18145 | -4/Warlord | Met Warlord 18160 | -4/Warlord | Lost 5 allies 18266 | -4/Warlord | Discovered new exit (range 14) 18292 | -4/Warlord | Identified exit to Proximity Caves 18294 | -4/Warlord | Entered Proximity Caves 18296 | -3/Proximity Caves | Spotter reported a threat 18297 | -3/Proximity Caves | Spotter reported a threat 18451 | -3/Proximity Caves | Spotter reported a threat 18551 | -3/Proximity Caves | Spotter reported a threat 18737 | -3/Proximity Caves | Discovered exit to Research (range 7) 18747 | -3/Proximity Caves | Entered Research 18747 | -3/Research | Evolved 2 slots: Utility x2 18748 | -3/Research | Identified exit to Armory 18749 | -3/Research | Loaded intel: 73 trap records 18997 | -3/Research | Search patrols dispatched 19095 | -3/Research | Identified exit to Garrison 19095 | -3/Research | Entered Garrison 19242 | -3/Garrison | Triggered checkpoint 19276 | -3/Garrison | Garrison Relay disabled 19298 | -3/Garrison | Spotted B-86 Titan 19323 | -3/Garrison | Destroyed B-86 Titan 19329 | -3/Garrison | Found Hvy. Reflective Plating 19341 | -3/Garrison | Rewired B-90 Cyclops 19375 | -3/Garrison | Rewired B-86 Titan 19575 | -3/Garrison | Triggered checkpoint 19581 | -3/Garrison | Triggered checkpoint 19581 | -3/Garrison | Spotted B-86 Titan 19603 | -3/Garrison | Destroyed B-86 Titan 19619 | -3/Garrison | Found Hvy. Reflective Plating 19632 | -3/Garrison | Triggered checkpoint 19675 | -3/Garrison | Triggered checkpoint 19747 | -3/Garrison | Triggered checkpoint 19769 | -3/Garrison | Garrison Relay disabled 19780 | -3/Garrison | Spotted Executioner 19780 | -3/Garrison | Spotted Executioner 19831 | -3/Garrison | Discovered new exit (range 10) 20121 | -3/Garrison | Lost 4 allies 20148 | -3/Garrison | Triggered checkpoint 20182 | -3/Garrison | Garrison Relay disabled 20233 | -3/Garrison | Discovered new exit (range 10) 20279 | -3/Garrison | Build established: Commander-Mutant 20389 | -3/Garrison | Triggered checkpoint 20417 | -3/Garrison | Garrison Relay disabled 20549 | -3/Garrison | Discovered new exit (range 12) 20587 | -3/Garrison | Entered Research 20587 | -3/Research | Accompanied by 5 allies 20638 | -3/Research | Incoming investigation squad redirected 20729 | -3/Research | Lost 5 allies 20837 | -3/Research | First assault squad dispatched 20953 | -3/Research | Found Quantum Capacitor 21031 | -3/Research | Build established: Mutant 21479 | -3/Research | Spotted B-86 Titan 21481 | -3/Research | Destroyed B-86 Titan 21602 | -3/Research | Incoming assault squad redirected 21823 | -3/Research | Lost 4 parts (1n3u) 21894 | -3/Research | Incoming assault squad redirected 21908 | -3/Research | Lost 3 parts (1p1n1u) 21940 | -3/Research | System corruption reached 10% 21971 | -3/Research | Incoming assault squad redirected 22028 | -3/Research | Lost 4 parts (1p2u1w) 22109 | -3/Research | Found Adv. Powered Armor 22157 | -3/Research | Discovered new exit (range 8) 22159 | -3/Research | Identified exit to Research 22163 | -3/Research | Entered another Research area 22163 | -2/Research | Warlord forces began assault on 0b10 22163 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22188 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 22188 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 22262 | -2/Research | Found Quantum Capacitor 22265 | -2/Research | Found Quantum Capacitor 22269 | -2/Research | Found Quantum Capacitor 22273 | -2/Research | Research machine network offline 22496 | -2/Research | Found Gamma Bomb Array 22543 | -2/Research | Build established: Assassin 22594 | -2/Research | Found Prototype Launcher 22594 | -2/Research | Identified Enh. Gamma Bomb Array 22649 | -2/Research | Spotted B-90 Cyclops 22653 | -2/Research | Lost 3 allies 22663 | -2/Research | Destroyed B-90 Cyclops 22697 | -2/Research | Borebot progress halted 22711 | -2/Research | Borebot progress halted 22717 | -2/Research | Borebot progress halted 22931 | -2/Research | Met up with Warlord 22963 | -2/Research | Build established: Scavenger-Mutant 23098 | -2/Research | Found Prototype Launcher 23098 | -2/Research | Identified Point Singularity Launcher 23382 | -2/Research | Build established: Mutant 23383 | -2/Research | Lost 4 allies 23585 | -2/Research | Warlord invited to help at Command 23585 | -2/Research | Given Cave Seal Controls access code 23630 | -2/Research | Spotted Striker 23634 | -2/Research | Spotted Striker 23913 | -2/Research | Spotted Striker 23980 | -2/Research | Spotted Executioner 23984 | -2/Research | Spotted Striker 23984 | -2/Research | Destroyed Executioner 23988 | -2/Research | Spotted Striker 24017 | -2/Research | Spotted Executioner 24025 | -2/Research | Destroyed Executioner 24032 | -2/Research | Lost 8 allies 24157 | -2/Research | Lost 3 allies 24314 | -2/Research | Discovered new exit (range 4) 24318 | -2/Research | Identified exit to Access 24332 | -2/Research | Entered Access 24332 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24517 | -1/Access | Spotted B-99 Colossus 24519 | -1/Access | Destroyed B-99 Colossus 24545 | -1/Access | Incoming investigation squad redirected 24571 | -1/Access | Garrison activated, responded to threat 24699 | -1/Access | Lost 3 allies 24719 | -1/Access | Destroyed 7 combat bots 24832 | -1/Access | First assault squad dispatched 24857 | -1/Access | Incoming assault squad redirected 24861 | -1/Access | Incoming assault squad redirected 24902 | -1/Access | Spotted B-99 Colossus 24902 | -1/Access | Spotted B-99 Colossus 24982 | -1/Access | Destroyed B-99 Colossus 24984 | -1/Access | Destroyed B-99 Colossus 25015 | -1/Access | Lost 4 parts (2p1n1u) 25017 | -1/Access | Discovered new exit (range 4) 25019 | -1/Access | Identified exit to Command 25020 | -1/Access | Entered Command 25065 | -1/Command | Disengaged cave seal 25065 | -1/Command | Derelicts emerged from the dark tunnel 25065 | -1/Command | Welcomed Warlord to Command 25270 | -1/Command | First assault squad dispatched 25340 | -1/Command | P-80 Master assimilated allied KJ-YE5(h) 25360 | -1/Command | Incoming assault squad redirected 25401 | -1/Command | Lost 11 allies 25435 | -1/Command | Found Prototype Launcher 25435 | -1/Command | Identified Ragnarok Missile Launcher 25487 | -1/Command | Spotted Alpha 7 25487 | -1/Command | Spotted Striker 25487 | -1/Command | Spotted Executioner 25487 | -1/Command | Spotted Executioner 25487 | -1/Command | Spotted Alpha 7 25487 | -1/Command | Spotted Striker 25487 | -1/Command | Spotted Executioner 25487 | -1/Command | Spotted Executioner 25489 | -1/Command | Spotted B-99 Colossus 25511 | -1/Command | Spotted B-99 Colossus 25517 | -1/Command | Discovered new exit (range 16) 25537 | -1/Command | Destroyed B-99 Colossus 25538 | -1/Command | Lost 5 allies 25545 | -1/Command | Identified exit to Surface 25546 | *** | Escaped! Last Messages --------------- 25530_ Slug penetrates Wall. 25530_ Penetrated by Slug. 25533_ Myomer Leg destroyed. 25533_ Critical hit (Blast). 25533_ Knocked back. 25533_ Adv. Force Field destroyed. 25533_ Knocked back. 25533_ Penetrated by Slug. 25537_ B-99 Colossus activates siege mode. 25537_ B-99 Colossus suddenly blasts apart at the seams. 25537_ B-99 Colossus destroyed. 25543_ Warlord triggered Stasis Trap. 25543_ A bubble of rippling energy engulfs the area. 25543_ Field strength at 70. 25545_ EXIT=IDENTIFIED: SURFACE 25545_ Field strength at 40. 25546_ System corrupted: Matter fused (-10). [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ????????????# # ! # #??? | | ????????????# #*=% #######/#/# #??? | | ????????????#[ ![#???? # "" #??? | | ????????????# ]= " *=*##? =# """" #??? | | ????????????# ]! [ ! %# # """" #??? | | ????????????# =! ==!%## # "" #??? | | ????????????# ==[!["# # #??? | | ????????????######## % "########## ? ????? | | ???????????????????## %""#????????######??????? | | ???????????????????## % %#????????????????????? | | ???????????????????#"" = ! ^##???????????????????? | | ???????????????????#" = =%^^ #???????????????????? | | ???????????????????# ! ##???????????????????? | | ???????????????????# W^^ #???????????????????? | | ???????????????????# # ^ ##???????????????????? | | ???????????????????## ^^ #???????????????????? | | ????????????????????#!^ ^^^!##???????????????????? | | ???????????????????## ^ ^!^= #???????????????????? | | ??????????????????##% ! ^^%!####?????????????????? | | ??????????????????# ]!! #?????????????????? | | ??????????????????# % !!! #?????????????????? | | ??????????????????# ^ ^%^^ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ^ #?????????????????? | | ??????????????????# "" #?????????????????? | | ??????????????????# "@ ^ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 65 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 30 Resistance: TH 50 Resistance: EM 15 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 14 Launcher Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Lrn. Sensor Array | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Katana | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Coil Gun | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Proton Cannon | -6/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 50k Club Bullet Installation Giant Slayer Showdown Welcome To The Revolution Challenges ------------ None Game ------ Seed PlatingAerolevNullifier Manual? 0 Play Time 03:43:39 Cumulative 170.9 hours Start 2026.05.11 @ 23:40:23 End 2026.05.12 @ 04:26:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 62 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1536e1c9-e7fa-4506-bd5d-6a16138476a0