Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 11:55:16 Player: QXander Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (59) 295 Value Destroyed (2921) 2921 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3986) 3986 TOTAL SCORE: 12782 Bonus ------- Pacifist 200 High Alert Combat Kills 230 Follower Combat Kills 2601 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -145 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Hovering (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Aerolev Unit > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Faulty Cooled Gravmag System Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Advanced Recoil Stabilizer Precision Matter Filter Improved Weapon Cycler Centrium Medium Armor Plating Improved Force Field > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Fission Core Improved Heavy Treads Armor Integrity Analyzer Long-range Tractor Beam Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Advanced Concussive RPG [Rating: 123] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Authchip [Weapon] Protection Makeshift Kinetic Plating Weapon Heavy Flak Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Slots Evolved 12 | . . 2 . . . 6 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . 1 . . . . . 1 Utility 7 | . . 1 . . . 3 . . . . 2 1 Weapon 2 | . . 1 . . . 1 . . . . . . Parts Attached 95 | 6 1 5 . 6 14 6 2 2 12 14 5 22 Power 12 | 1 . 1 . 1 2 . . . 2 2 1 2 Engine 6 | 1 . 1 . 1 1 . . . 2 . . . Core 4 | . . . . . . . . . . 2 1 1 Reactor 2 | . . . . . 1 . . . . . . 1 Propulsion 14 | 2 . . . . 4 . 1 . . 1 1 5 Treads 11 | 2 . . . . 4 . 1 . . 1 1 2 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . Utility 39 | 1 1 2 . 3 4 4 1 2 7 5 2 7 Device 15 | . . . . . 2 1 . 1 2 3 1 5 Storage 5 | 1 1 . . . . . . 1 . . 1 1 Processor 7 | . . 1 . 1 . 2 . . 1 1 . 1 Hackware 1 | . . . . . . 1 . . . . . . Protection 11 | . . 1 . 2 2 . 1 . 4 1 . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 . 2 . 2 4 2 . . 3 6 1 8 Energy Gun 9 | 2 . 1 . . . . . . . 5 . 1 Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 3 | . . . . 1 2 . . . . . . . Ballistic Cannon 12 | . . . . 1 . 2 . . 3 . . 6 Launcher 2 | . . 1 . . . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . . 3 . 5 Parts Lost 29 | . . 1 . . 7 . . . 3 5 . 13 Power 4 | . . . . . 1 . . . 1 1 . 1 Propulsion 4 | . . . . . 1 . . . . 1 . 2 Utility 10 | . . 1 . . 1 . . . 1 1 . 6 Weapon 11 | . . . . . 4 . . . 1 2 . 4 Highest Loss Streak 12 | . . 1 . . 5 . . . 3 2 . 12 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 6 | 1 2 5 7 8 6 2 4 6 8 7 2 6 Power . | . 1 1 1 1 1 . . . . . . 1 Propulsion 2 | . . 1 3 3 2 1 2 4 2 1 1 . Utility 3 | . . 2 3 4 3 1 2 2 4 4 1 1 Weapon . | . 1 . . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . 1 . 2 1 . . . 2 1 . 6 Power 1 | . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 5 | . . . . 2 . . . . 1 1 . 1 Weapon 5 | . . . . . . . . . . . . 5 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 96 77 89 88 78 90 93 90 81 91 80 Engine 5 | . 14 11 11 11 2 5 6 6 5 5 . . Core 1 | . . . . . . . . . . 2 10 6 Reactor 3 | . . . . . 7 6 6 6 6 . . 2 Treads 15 | . 28 22 22 22 21 20 15 13 13 12 9 8 Device 8 | . . . . . 9 9 6 6 6 8 22 23 Storage 11 | . 14 11 11 11 11 6 6 12 13 11 11 8 Processor 6 | . . 10 11 11 1 . 13 6 6 6 5 4 Protection 9 | . . 8 . 8 11 6 8 13 12 8 5 4 Energy Gun 7 | . 28 27 22 18 7 4 . . . 3 20 3 Ballistic Gun 2 | . . . . 3 7 6 6 6 1 . . . Ballistic Cannon 10 | . . . . 4 2 3 13 13 19 16 . 13 Slashing Weapon 1 | . . . . . 5 6 6 6 2 . . . Peak Build Rating 123 | 6 7 12 9 25 32 48 61 65 73 85 95 123 Average Rating 55 | 4 6 10 9 15 28 42 55 63 68 70 93 102 On Entrance 38 | . 6 6 9 9 25 32 48 61 65 68 81 95 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns 35 | . . . . . . . . . . . . 35 Heaviest Build 107 | 13 23 27 20 33 41 72 58 63 92 86 73 107 Greatest Support 150 | 40 40 40 40 40 48 60 90 90 90 100 103 150 Greatest Overweight (x) 27 | 1 . . . . 1 1 . . 1 . . 27 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 3 7 7 10 10 6 10 9 10 10 4 10 Average Carried 7 | 1 2 5 7 8 7 4 7 8 9 8 3 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 3 7 7 10 7 6 8 9 9 5 4 5 Class Distribution -------------------- 44% | Scavenger-Tank 18% | Scavenger-Mutant 12% | Mutant 12% | Commander-Tank 5% | Derelict-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Commander-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Matter Collected 3733 | 198 . 118 . 35 468 . 190 92 1160 730 100 642 Remotely . | . . . . . . . . . . . . . Salvage Created 2676 | . . 190 . . 590 . 313 . 448 485 267 383 Parts 96 | . . 17 . . 14 . 3 . 13 23 9 17 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . 22 . . . . . . . Prevented 1 | . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Combat Hostiles Destroyed 54 | . . 5 . . 9 . . . 8 17 4 11 Melee 1 | . . . . . 1 . . . . . . . Guns 15 | . . 5 . . 2 . . . . 5 2 1 Cannons 36 | . . . . . 6 . . . 8 12 . 10 Classes Destroyed 14 | . . 4 . . 4 . . . 5 1 . . Builder 1 | . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . 1 . . . Operator 2 | . . 1 . . . . . . . . . 1 Watcher 1 | . . . . . . . . . 1 . . . Swarmer 16 | . . 2 . . 1 . . . . 7 . 6 Saboteur 1 | . . . . . 1 . . . . . . . Grunt 11 | . . 1 . . 4 . . . 1 5 . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 2 | . . . . . 1 . . . . 1 . . Sentry 8 | . . 2 . . . . . . 4 . 2 . Specialist 2 | . . . . . . . . . 1 . . 1 Hunter 4 | . . . . . . . . . . 1 . 3 Programmer 5 | . . . . . 1 . . . 1 . 2 1 Behemoth 1 | . . . . . . . . . 1 . . . Cetus Guard 3 | . . . . . . . . . . 3 . . Best Kill Streak 7 | . . 2 . . 3 . . . 3 7 3 6 Combat Bots Only 7 | . . 2 . . 3 . . . 1 7 3 6 Max Kills in Single Turn 2 | . . 1 . . 1 . . . 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Hostile Shots Fired 708 | . . 62 . . 113 . . . 123 132 25 253 Missed 248 | . . 19 . . 40 . . . 51 36 7 95 Hits 460 | . . 43 . . 73 . . . 72 96 18 158 Melee 1 | . . . . . 1 . . . . . . . Projectile 459 | . . 43 . . 72 . . . 72 96 18 158 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 28 | . . . . . 2 . . . 3 11 2 10 Actively Blocked 3 | . . . . . . . . . . 3 . . Damage Taken 8669 | . . 412 . . 1482 . . . 1189 2000 405 3181 Core 1784 | . . 87 . . 244 . . . 56 149 90 1158 Absorbed by Shields 214 | . . . . . . . . . . . . 214 Redirected to Shielding 62 | . . . . . . . . . 11 51 . . Ignored by Resistances 86 | . . . . . . . . . 86 . . . Regen/Repaired (Parts) 363 | . . . . . . . 2 . 361 . . . Core Remaining (%) 76 | 100 100 . . . 17 . . . . 75 91 . Volleys Fired 203 | . . 16 . . 28 . . . 74 36 9 40 Largest 4 | . . 3 . . 3 . . . 4 4 4 4 Hottest 315 | . . 130 . . 114 . . . 180 229 315 315 Shots Fired 508 | . . 36 . . 60 . . . 128 110 36 138 Gun 170 | . . 36 . . 39 . . . 16 30 30 19 Cannon 337 | . . . . . 21 . . . 112 80 6 118 Launcher 1 | . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 375 | . . . . . 57 . . . 128 80 . 110 Thermal 132 | . . 36 . . 3 . . . . 30 36 27 Explosive 1 | . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | . . 8 . . 8 . . . 8 10 8 19 Robot Miss Streak 13 | . . 3 . . 4 . . . 8 13 2 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . Shots Hit Robots 290 | . . 24 . . 51 . 8 . 65 55 24 63 Core Hits 229 | . . 11 . . 30 . 2 . 59 99 6 22 Critical Kills 8 | . . . . . . . . . . . . 8 Critical Parts Destroyed 11 | . . . . . . . . . 3 1 . 7 Critical Strikes 26 | . . 1 . . 1 . 1 . 3 1 . 19 Burn 2 | . . 1 . . . . . . . . . 1 Destroy 19 | . . . . . . . . . 3 1 . 15 Blast 4 | . . . . . 1 . . . . . . 3 Sever 1 | . . . . . . . 1 . . . . . Melee Attacks 17 | . . . . . 6 . 8 . 3 . . . Impact . | . . . . . . . . . . . . . Slashing 17 | . . . . . 6 . 8 . 3 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7686 | 3 . 287 . . 1480 . 285 . 1780 1639 676 1536 Guns 2111 | . . 287 . . 592 . . . 234 261 599 138 Cannons 4642 | . . . . . 480 . . . 1402 1378 77 1305 Explosions 50 | . . . . . . . . . . . . 50 Melee 830 | . . . . . 404 . 285 . 141 . . . Ramming 53 | 3 . . . . 4 . . . 3 . . 43 Kinetic 5202 | . . . . . 1034 . . . 1636 1378 . 1154 Thermal 1530 | . . 287 . . 38 . . . . 261 676 268 Explosive 50 | . . . . . . . . . . . . 50 Electromagnetic . | . . . . . . . . . . . . . Impact 21 | . . . . . . . . . . . . 21 Slashing 830 | . . . . . 404 . 285 . 141 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . 3 18 Average Corruption 6 | . . . . . . . . . . . 2 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . . 1 34 Message Errors 12 | . . . . . . . . . . . 1 11 Matter Fused 10 | . . . . . . . . . . . . 10 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 153 | . . . . . 108 . . . 7 . . 38 Projectiles 49 | . . . . . 4 . . . 7 . . 38 Explosions . | . . . . . . . . . . . . . Melee 104 | . . . . . 104 . . . . . . . Knockbacks 39 | . . . . . 4 . . . 15 5 . 15 Impact . | . . . . . . . . . . . . . Kinetic 35 | . . . . . 4 . . . 12 5 . 14 Secondary 4 | . . . . . . . . . 3 . . 1 Self-Inflicted Damage 8 | . . . . . . . . . . . . 8 Shots . | . . . . . . . . . . . . . Rammed 9 | 1 . . . . 1 . . . 1 . . 6 Targets Rammed 10 | 1 . . . . 2 . . . 1 . . 6 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 405 | . . 166 . . 335 . . . 170 72 405 304 Average Temperature 77 | . . 52 . . 132 . . . 31 26 187 74 Received Heat Transfer 1173 | . . 45 . . 492 . . . 213 270 72 81 Effects 5 | . . . . . 4 . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Melted 10 | . . 1 . . . . . . . 1 5 3 Heat Transferred 2822 | . . 831 . . 111 . . . . 407 927 546 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Maximum Alert Level 3 | . . . . . . . . 1 3 2 1 2 Low Security (%) 36 | 100 100 100 100 . . 100 100 59 18 . 56 32 Level 1 33 | . . . . . . . . 40 28 40 43 65 Level 2 22 | . . . . . . . . . 32 59 . 1 Level 3 7 | . . . . . . . . . 20 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 793 | . 9 42 9 . . . . 339 793 583 319 404 Initial 443 | . . . 9 . . . . . 136 443 319 57 Average 313 | . . 8 1 . . . . 168 474 421 190 261 Influence Increases 4859 | . 9 170 . . 513 . . 409 1729 876 133 1020 Destroy 0b10 Robot/C 2460 | . . 100 . . 380 . . 140 700 560 80 500 Destroy 0b10 Robot/NC 75 | . . 5 . . 15 . . 5 25 10 . 15 Destroy Leader 370 | . . 30 . . 30 . . 30 86 60 30 104 Allied During Kill 1498 | . . . . . 73 . . 175 811 203 . 236 Successful Hack 62 | . 9 5 . . . . . . 28 20 . . Disable Machine 90 | . . . . . . . . 30 30 15 15 . Destroy Structure 184 | . . . . . . . . 29 19 8 8 120 Partial Spotted 15 | . . 15 . . . . . . . . . . Lose Combat Pursuer 105 | . . 15 . . 15 . . . 30 . . 45 Influence Decreases 4624 | . 9 146 24 . 513 . . 130 1216 1097 586 903 Entered New Map 820 | . . . 15 . . . . . 143 349 252 61 Time Decay 2654 | . 9 116 9 . 383 . . 110 693 518 334 482 Lost Part 290 | . . 10 . . 70 . . . 30 50 . 130 Lost Ally 840 | . . . . . 60 . . 20 350 180 . 230 Purge Threat 20 | . . 20 . . . . . . . . . . Squads Dispatched 21 | . . 3 . . 1 . . . 3 . 4 10 Investigation 3 | . . 1 . . . . . . 2 . . . Extermination 4 | . . . . . . . . . . . 1 3 Reinforcement 9 | . . 2 . . . . . . . . 3 4 Assault 2 | . . . . . 1 . . . 1 . . . Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Distress Signals 7 | . . 1 . . . . . . 2 2 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 161 | . . 20 . . 21 . 1 5 32 31 7 44 Peak Tracking Total 11 | . . 7 . . 7 . 1 4 7 8 3 11 Tactical Retreats 6 | . . 1 . . 1 . . . 1 . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Traps Triggered 8 | . . 2 . . . 1 . . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Fabricated Traps 2 | . . . . . . 2 . . . . . . Most Traps Carried 2 | . . . . . . 2 2 . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Machines Disabled 9 | . . . . . . . . 2 4 2 1 . Max in Single Turn 1 | . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Machines Accessed 16 | . 1 2 . . . 1 . 1 6 3 1 1 Terminals 12 | . 1 2 . . . . . . 6 3 . . Fabricators 2 | . . . . . . 1 . . . . . 1 Repair Stations 2 | . . . . . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 31 | . 2 3 . . . 1 . 1 13 8 2 1 Successful 12 | . 1 3 . . . 1 . . 4 3 . . Failed 19 | . 1 . . . . . . 1 9 5 2 1 Catastrophic 3 | . . . . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . . . . . . . . . 5 . 2 20 Terminals 26 | . 2 3 . . . . . . 13 8 . . Fabricators 2 | . . . . . . 1 . . . . . 1 Repair Stations 3 | . . . . . . . . 1 . . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 1 3 . . . . . . 4 3 . . Record 2 | . . . . . . . . . . 2 . . Open Door 5 | . . . . . . . . . 4 1 . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . . . . . . . . 3 3 1 1 Full Trace Events 2 | . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . Authchips 1 | . . . . . . 1 . . . . . . Time 47 | . . . . . . 47 . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 2 . . . 11 . . . Allies Hacked 2 | . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Total Allies 57 | . . . . 4 2 . 20 . 17 . 3 11 Largest Group 20 | . . . . 4 4 . 20 19 20 10 3 7 Highest-Rated Group 779 | . . . . 151 151 . 779 733 755 309 210 399 Highest-Rated Ally 81 | . . . . 39 39 . 50 50 46 46 70 81 Zionite Dispatches 8 | . . . . . . . . . 1 . 1 6 Light 1 | . . . . . . . . . . . 1 . Recon 2 | . . . . . . . . . 1 . . 1 Fire 1 | . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . 1 Total Orders 5 | . . . . . . . . . 1 . . 4 DROP 4 | . . . . . . . . . . . . 4 EXPLORE 1 | . . . . . . . . . 1 . . . Ally Attacks 470 | . . . . . 36 . 26 46 207 71 . 84 Total Damage 11632 | . . . . . 968 . 654 1881 4479 1298 . 2352 Kills 85 | . . . . . 12 . 1 11 30 14 . 17 Allies Corrupted 2 | . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Active Infowar (turns) 1378 | . . 529 117 732 . . . . . . . . Optics 1378 | . . 529 117 732 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 2 Guard Positions 1 | . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Turns Passed 11019 | 92 143 542 117 1263 1851 128 303 322 2853 1420 741 1244 Spaces Moved 5857 | 53 89 298 73 781 888 51 168 187 1298 770 438 763 Core 72 | 6 . . . . . . . . . . . 66 Treads 5690 | 47 89 298 73 781 888 51 168 187 1298 770 438 602 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 95 | . . . . . . . . . . . . 95 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 166 165 165 165 160 160 50 Average Speed 167 | 151 160 160 160 160 168 202 165 165 192 164 160 140 Slowest Speed 1400 | 160 160 160 160 160 250 246 166 165 245 165 160 1400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 17 32 19 83 76 1 72 5 97 94 15 19 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . 3 3 . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 Terrain Destroyed 28 | . . . . . 1 . . . 3 3 4 17 Melee . | . . . . . . . . . . . . . Projectile 23 | . . . . . 1 . . . 3 3 4 12 AOE 5 | . . . . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Ext Cet Fac Fac Total 6694 | 61 90 328 73 795 1187 77 182 200 1541 836 458 866 Wait 311 | . . 2 1 . 225 13 . 12 43 3 2 10 Move 5846 | 52 88 297 72 780 887 51 167 186 1297 769 437 763 Hop . | . . . . . . . . . . . . . Pick Up 28 | 2 . 5 . 5 1 2 1 . 2 . . 10 Fast Attach 47 | 6 1 4 . 2 6 3 2 . 4 7 5 7 Attach 16 | . . 1 . . 3 4 . . 1 . 2 5 Detach 14 | . 1 . . . 2 1 2 . 3 1 . 4 Swap 52 | . . 2 . 4 9 1 . 2 8 11 3 12 Drop 41 | . . 1 . 4 6 2 2 . 8 9 . 9 Fire 203 | . . 16 . . 28 . . . 74 36 9 40 Melee 17 | . . . . . 6 . 8 . 3 . . . Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush 6 | 1 . . . . 2 . . . 1 . . 2 Escape Stasis 2 | . . . . . . . . . 2 . . . Rewire 107 | . . . . . 12 . . . 95 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 9) 204 | -10/Materials | Discovered new exit (range 14) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 627 | -9/Materials | Build established: Tank 733 | -9/Materials | Discovered new exit (range 8) 778 | -9/Materials | Entered Mines 779 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 895 | -9/Mines | Entered Zion 1053 | -7/Zion | Build established: Mutant 1337 | -7/Zion | Met Imprinter 1369 | -7/Zion | Imprinted 1371 | -7/Zion | Declared Zion's savior 2041 | -7/Zion | Found Prototype Device 2099 | -7/Zion | Build established: Derelict-Gunner 2118 | -7/Zion | Discovered new exit (range 15) 2158 | -7/Zion | Entered Proximity Caves 2158 | -6/Proximity Caves | Accompanied by 4 allies 2160 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2351 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2503 | -6/Proximity Caves | P-60 Hacker assimilated allied Soldier 5a 2589 | -6/Proximity Caves | Core integrity fell below 50% 2655 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 2675 | -6/Proximity Caves | Core integrity fell below 20% 2974 | -6/Proximity Caves | Build established: Scavenger-Mutant 3444 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3713 | -6/Proximity Caves | Learned Factory emergency access door positions 3977 | -6/Proximity Caves | Discovered new exit (range 13) 4009 | -6/Proximity Caves | Entered Factory 4009 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4011 | -6/Factory | Identified Bomb Factory No. 2 4095 | -6/Factory | Fabricated Hvy. Flak Cannon (x2) 4137 | -6/Factory | Sucked down chute 4137 | -6/Factory | Entered Waste 4138 | -6/Waste | Joined by Warlord forces that had cleared the area 4197 | -6/Waste | A Compactor rumbled back to life 4197 | -6/Waste | Spotted C-40 Crusher 4201 | -6/Waste | Allies destroyed C-40 Crusher 4391 | -6/Waste | Discovered new exit (range 12) 4440 | -6/Waste | Entered Factory 4440 | -6/Factory | Accompanied by 19 allies 4528 | -6/Factory | Build established: Scavenger-Tank 4586 | -6/Factory | Lost 6 allies 4714 | -6/Factory | Discovered new exit (range 16) 4762 | -6/Factory | Entered Extension 4762 | -6/Extension | Accompanied by 12 allies 4987 | -6/Extension | Rescued a captive Derelict 5021 | -6/Extension | Zion Recon squad teleported in 5263 | -6/Extension | Rescued a captive Derelict 5264 | -6/Extension | Rescued a captive Derelict 5375 | -6/Extension | Rescued a captive Derelict 5376 | -6/Extension | Rescued a captive Derelict 5392 | -6/Extension | Spotted B-75 Beast 5401 | -6/Extension | Spotted B-75 Beast 5417 | -6/Extension | Allies destroyed B-75 Beast 5427 | -6/Extension | Destroyed B-75 Beast 5443 | -6/Extension | Lost 3 parts (1p1u1w) 5718 | -6/Extension | Build established: Scavenger-Mutant 5899 | -6/Extension | Discovered new exit (range 16) 5899 | -6/Extension | Discovered new exit (range 16) 6025 | -6/Extension | Rescued a captive Derelict 6105 | -6/Extension | Disrupted transfer network 6201 | -6/Extension | Terminal network hard line cut 6224 | -6/Extension | Build established: Scavenger-Tank 6276 | -6/Extension | Lost 3 allies 6682 | -6/Extension | Build established: Commander-Tank 7562 | -6/Extension | First assault squad dispatched 7603 | -6/Extension | Lost 5 allies 7615 | -6/Extension | Entered Cetus 7615 | -6/Cetus | Accompanied by 10 allies 7646 | -6/Cetus | Spotted Cetus Guard 7647 | -6/Cetus | Spotted Cetus Guard 7649 | -6/Cetus | Spotted Cetus Guard 7650 | -6/Cetus | Spotted Cetus Guard 7655 | -6/Cetus | Destroyed Cetus Guard 7660 | -6/Cetus | Allies destroyed Cetus Guard 7665 | -6/Cetus | Allies destroyed Cetus Guard 7670 | -6/Cetus | Allies destroyed Cetus Guard 7691 | -6/Cetus | Lost 3 allies 7865 | -6/Cetus | Build established: Scavenger-Tank 8029 | -6/Cetus | Discovered new exit (range 16) 8066 | -6/Cetus | Spotted Cetus Guard 8066 | -6/Cetus | Spotted Cetus Guard 8070 | -6/Cetus | Spotted Cetus Guard 8072 | -6/Cetus | Spotted Cetus Guard 8090 | -6/Cetus | Destroyed Cetus Guard 8093 | -6/Cetus | Destroyed Cetus Guard 8096 | -6/Cetus | Discovered new exit (range 16) 8099 | -6/Cetus | Allies destroyed Cetus Guard 8108 | -6/Cetus | Scared off Revision 17 8325 | -6/Cetus | Discovered new exit (range 15) 8365 | -6/Cetus | Security sweep announced 8541 | -6/Cetus | Lost 3 allies 8695 | -6/Cetus | Lost 3 allies 8703 | -6/Cetus | Destroyed 7 combat bots 9035 | -6/Cetus | Entered Factory 9035 | -5/Factory | Evolved 2 slots: Utility x2 9748 | -5/Factory | Zion Light squad teleported in 9758 | -5/Factory | Discovered new exit (range 7) 9776 | -5/Factory | Entered another Factory area 9776 | -4/Factory | Accompanied by 3 allies 9776 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9892 | -4/Factory | Zion Fire squad teleported in 10112 | -4/Factory | Retrieved Zion intel report: Active Terminals 10113 | -4/Factory | Zion Hacker squad teleported in 10208 | -4/Factory | Zion Kinetic Resupply teleported in 10237 | -4/Factory | Garrison activated, responded to threat 10327 | -4/Factory | Retrieved Zion intel report: Guard Positions 10328 | -4/Factory | Zion Recon squad teleported in 10869 | -4/Factory | System corruption reached 10% 10878 | -4/Factory | Lost 7 allies 10917 | -4/Factory | Released all parts (4) 10927 | -4/Factory | Zion Resource Resupply teleported in 10940 | -4/Factory | Core integrity fell below 50% 10945 | -4/Factory | Lost 12 parts (1p1n6u4w) 10946 | -4/Factory | Released all parts (3) 10951 | -4/Factory | Core integrity fell below 20% 10962 | -4/Factory | Zion Hover Resupply teleported in 11020 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10967_ #WSMVVKKPFB#=HU%9YEQE XG< 10967_ Acquired Mak. Hover Unit. 10969_ Acquired Prototype Hover Unit. 10969_ Identified Cld. Gravmag System. 10969_ Faulty integration triggers energy drain (-25). 10971_ Acquired Prototype Hover Unit. 10971_ Identified Cld. Aerolev Unit. 10973_ PH-OZM(A) system terminally corrupted. 10982_ System corrupted: Mak. Hover Unit rejected. 10996_ Acquired 30 matter. 11005_ Acquired data core, dynamic key expired. 11008_ M-13 Machinist repairs P-70 Sage Antigrav System. 11018_ S-27 Virus destroyed. 11018_ S-27 Virus suffers critical hit (Destroy). 11018_ Detecting system override signal. 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""""" ??????????????????? | | ???????????? s ?????????????????? | | ????????????? ! s ????????????????? | | ????????????? #####?########## ????????????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 35 Energy Capacity 875 Matter Stores 550 Matter Capacity 700 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 10 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 7 Armor Integrity Analysis 30 Recoil Reduction 10 Matter Filtering 50 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Flak Cannon | x2 | -6/Factory | Preloaded, Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Achiever Generalissimo Like A Rock Revising The Future We Are Legion Challenges ------------ None Game ------ Seed HybridAblativeFacilitator Manual? 0 Play Time 01:09:17 Cumulative 48.6 hours Start 2026.03.06 @ 10:47:54 End 2026.03.06 @ 11:55:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f0135c1-17ec-4717-9567-0fc4223b9c13