Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.27 @ 22:09:27 Player: Whitebacon Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (109) 545 Value Destroyed (3231) 3231 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1406) 1406 TOTAL SCORE: 14182 Bonus ------- Follower Combat Kills 716 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -110 Cogmind --------- Core Integrity 1122/1600 Matter 101/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Experimental Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Q-thruster Energy Well (338) Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Diametric Drive Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Triangulator Experimental Terrain Scan Processor Improved Transmission Jammer Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Improved Plasma Cutter Gravity Flail > --- INVENTORY -------- Light Quantum Reactor Energy Well Advanced Reaction Control System [Rating: 163] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads High-density Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit Q-thruster Utility Hacking Suite Device Structural Scanner Storage Humpback Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon AWS/Gauss Energy Gun Pulse Rifle Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Gravity Flail Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . . 2 . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 4 | . . . . . . 2 . . . . . . . . . . 2 . . . Utility 12 | . . . . . 4 . 2 . . 2 . . . 1 . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 206 | 10 8 4 4 1 9 57 7 13 1 1 9 2 1 27 1 . 9 22 11 9 Power 22 | 1 . 1 . . 1 4 . 1 . . 1 . . 7 . . . . 2 4 Engine 5 | 1 . 1 . . 1 2 . . . . . . . . . . . . . . Core 8 | . . . . . . 2 . 1 . . . . . 5 . . . . . . Reactor 9 | . . . . . . . . . . . 1 . . 2 . . . . 2 4 Propulsion 51 | 5 1 2 . 1 1 11 . 3 . . 4 1 . 4 1 . 2 10 3 2 Treads 1 | . . . . . . . . . . . 1 . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel 28 | 3 1 2 . 1 1 11 . 3 . . 3 1 . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . . . . . . 2 1 . 2 10 3 2 Utility 79 | 1 1 . 2 . 5 14 5 4 . 1 4 1 1 14 . . 7 12 4 3 Device 46 | . . . 1 . 1 11 2 4 . . 4 . 1 4 . . 7 8 2 1 Storage 13 | 1 1 . 1 . 3 . . . . . . 1 . 4 . . . 1 1 . Processor 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Hackware 13 | . . . . . . . 2 . . 1 . . . 5 . . . 3 1 1 Protection 5 | . . . . . 1 3 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 3 6 1 2 . 2 28 2 5 1 . . . . 2 . . . . 2 . Energy Gun 16 | 2 3 . 1 . 1 7 1 . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . . 1 . 1 3 . 2 . . . . . . . . . . . . Ballistic Cannon 7 | . . 1 . . . 6 . . . . . . . . . . . . . . Launcher 7 | . 3 . . . . 3 . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 7 | . . . . . . 2 1 2 . . . . . 1 . . . . 1 . Slashing Weapon 6 | . . . . . . 5 . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 . 1 2 . . . . 1 1 . 2 . . 2 6 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . System Corruption 20 | . . . . . . . . . . . . . . . . . . . 20 . Parts Lost 33 | . 1 3 . . . 2 . 2 . . . . . 5 3 . 5 . 1 11 Power 3 | . . . . . . . . . . . . . . 1 . . . . . 2 Propulsion 11 | . . 1 . . . 2 . 1 . . . . . . 1 . 2 . 1 3 Utility 16 | . . . . . . . . 1 . . . . . 4 2 . 3 . . 6 Weapon 3 | . 1 2 . . . . . . . . . . . . . . . . . . Highest Loss Streak 11 | . 1 4 . . . 1 . 2 . . . . . 4 2 . 3 . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 70 70 71 76 77 82 80 86 78 86 84 87 81 80 73 73 87 88 81 Engine 3 | . 14 14 14 14 9 4 . . . . . . . . . . . . . . Core 3 | . . . . . . 2 6 6 6 5 2 . . 3 10 10 9 9 1 . Reactor 1 | . . . . . . . . . . . 2 5 5 6 . . . . 6 6 Wheel 19 | . 28 27 28 28 17 26 26 25 26 23 23 23 23 13 . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 10 10 13 26 24 21 Device 13 | . . . . . 6 13 20 12 13 7 15 13 16 12 19 15 24 22 22 18 Storage 7 | . 14 14 14 14 25 7 6 6 6 5 5 5 5 5 10 10 1 . 1 1 Processor 1 | . . . . . . . . . . . . . . 3 5 5 4 3 . 2 Hackware 8 | . . . . . . . 2 13 13 17 17 17 17 19 18 15 14 19 26 24 Protection 4 | . . . . . 8 7 5 6 6 5 5 5 5 2 . . . . . . Energy Gun 3 | . 26 . . . . 5 4 . . . . . . . . . . . . . Ballistic Gun 2 | . . . 8 14 9 1 . 4 . . . . . . . . . . . . Launcher 1 | . 1 1 . . . 1 . . 6 5 5 5 5 3 . . . . . . Impact Weapon 1 | . . . . . . . 5 1 . . . . . . 5 5 4 4 4 3 Slashing Weapon 1 | . . . . . . 1 . . 6 5 5 5 5 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 264 | 14 90 90 215 215 231 246 241 249 246 246 252 252 252 264 28 27 29 28 47 47 Greatest Support 60 | 26 26 26 26 26 22 60 42 50 50 50 50 50 50 50 30 30 45 48 48 47 Greatest Overweight (x) 18 | 1 4 4 8 9 10 18 5 7 4 4 5 5 5 5 1 . . . . . Average Overweight (x) 2 | . 2 3 4 8 9 4 5 4 4 4 4 4 4 1 . . . . . . Largest Inventory Capacity 35 | 8 25 25 35 35 35 35 35 35 35 35 35 35 35 35 5 5 5 5 5 5 Average Capacity 27 | 7 20 25 28 35 35 35 35 35 35 35 35 35 35 23 5 5 5 5 5 5 Most Carried 35 | 5 9 9 12 11 18 35 33 33 30 29 33 29 35 35 4 3 3 5 5 4 Average Carried 18 | 2 5 4 7 9 12 26 29 28 29 28 29 28 31 22 3 3 . 4 2 2 Final Capacity 35 | 8 25 25 35 35 35 35 35 35 35 35 35 35 35 5 5 5 5 5 5 5 Final Carried 35 | 3 9 7 9 9 18 31 29 29 29 29 27 29 35 4 3 3 1 3 2 3 Class Distribution -------------------- 63% | Hauler-Mutant 10% | Mutant 7% | Hacker-Ninja 4% | Hacker-Mutant 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/DSF Hauler-Assassin | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Sprinter | -3/Armory Wizard-Mutant | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Matter Collected 2802 | 212 299 97 . 30 162 751 22 335 20 . 40 100 199 196 95 . 76 42 . 126 Remotely 370 | . . . . . 145 200 . 25 . . . . . . . . . . . . Salvage Created 3876 | . 324 80 . . 272 1824 22 471 . . . . . 466 85 . 150 56 . 126 Parts 197 | . 27 4 . . 22 82 4 20 . . . . . 34 1 . 2 . . 1 Haulers Intercepted 4 | . 1 . . . . 1 . . . . . . . 1 . . . . . 1 Recyclers Shooed 3 | . . . . . . 2 . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 19 . . . . . . 2 . . . . . Prevented 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Combat Hostiles Destroyed 64 | . 5 4 . . 6 22 . 10 . . . . . 8 4 . 4 1 . . Melee 14 | . . . . . . 1 . 1 . . . . . 8 1 . 2 1 . . Guns 29 | . 1 . . . 6 14 . 8 . . . . . . . . . . . . Cannons 5 | . . 3 . . . 2 . . . . . . . . . . . . . . AOE 9 | . 4 1 . . . 4 . . . . . . . . . . . . . . Classes Destroyed 15 | . 5 . . . 4 4 . . . . . . . 1 . . . 1 . . Worker 15 | . 4 . . . 1 6 . . . . . . . 2 . . . . . 2 Builder 6 | . 1 . . . . 4 . . . . . . . 1 . . . . . . Tunneler 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Hauler 4 | . 1 . . . . 1 . . . . . . . 1 . . . . . 1 Recycler 5 | . . . . . . 5 . . . . . . . . . . . . . . Operator 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . Watcher 10 | . 3 . . . 3 2 1 . . . . . . . . . . 1 . . Swarmer 20 | . . . . . 4 . . 4 . . . . . 4 4 . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . Grunt 24 | . 5 4 . . . 13 . 2 . . . . . . . . . . . . Brawler 3 | . . . . . . 1 . 2 . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Sentry 4 | . . . . . 1 2 . 1 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . Programmer 9 | . . . . . . 5 . . . . . . . 4 . . . . . . Best Kill Streak 7 | . 6 2 . . 5 7 1 7 . . . . . 6 3 . 5 1 . 2 Combat Bots Only 7 | . 2 2 . . 5 5 . 7 . . . . . 5 3 . 4 1 . . Max Kills in Single Turn 2 | . 2 1 . . 2 2 1 1 . . . . . 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 1 . . . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Damage Taken 5519 | . 208 166 . . 84 1199 19 613 . . 13 . . 779 137 . 779 270 145 1107 Core 1417 | . . 31 . . 6 251 . 31 . . . . . 318 41 . 182 35 44 478 Absorbed by Shields 16 | . . . . . . 16 . . . . . . . . . . . . . . Regen/Repaired (Parts) 515 | . . . . . 29 269 132 . . . 15 10 . 21 . . . . 39 . Core Remaining (%) 88 | 100 . . . 87 98 64 . . 96 . . . 100 . . 68 . 83 96 . Volleys Fired 90 | . 20 14 . . . 50 5 1 . . . . . . . . . . . . Largest 2 | . 2 1 . . . 2 1 1 . . . . . . . . . . . . Hottest 126 | . 80 35 . . . 126 69 39 . . . . . . . . . . . . Shots Fired 253 | . 31 14 . . 23 142 5 38 . . . . . . . . . . . . Gun 199 | . 22 . . . 23 112 5 37 . . . . . . . . . . . . Cannon 28 | . . 10 . . . 18 . . . . . . . . . . . . . . Launcher 26 | . 9 4 . . . 12 . 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 140 | . . 10 . . 23 70 . 37 . . . . . . . . . . . . Thermal 65 | . . . . . . 60 5 . . . . . . . . . . . . . Explosive 13 | . 9 4 . . . . . . . . . . . . . . . . . . Electromagnetic 35 | . 22 . . . . 12 . 1 . . . . . . . . . . . . Robot Hit Streak 27 | . 4 9 . . 13 27 3 8 . . . . . . . . . . . . Robot Miss Streak 4 | . 2 1 . . 2 4 3 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . Autonomous 115 | . . . . . 23 53 . 39 . . . . . . . . . . . . Shots Hit Robots 241 | . 15 12 . . 17 116 2 36 . . . . . 23 5 . 9 2 . 4 Core Hits 124 | . 18 9 . . 11 56 1 15 . . . . . 13 . . 1 . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . . 2 1 . 1 . . . . . . 3 . 3 . . 1 Critical Strikes 20 | . . . . . 2 7 1 2 . . . . . 1 3 . 3 . . 1 Burn 4 | . . . . . . 4 . . . . . . . . . . . . . . Destroy 3 | . . . . . 2 1 . . . . . . . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . . . . . . . . . Smash 10 | . . . . . . . 1 2 . . . . . . 3 . 3 . . 1 Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 133 | . . . . . . 19 5 7 . 1 . 1 . 43 6 . 28 7 7 9 Impact 72 | . . . . . . 1 5 7 . . . . . 2 6 . 28 7 7 9 Slashing 61 | . . . . . . 18 . . . 1 . 1 . 41 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . 10 . . . . . . . 6 . . 1 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9747 | . 623 446 . . 755 3917 76 1076 . . . . . 1208 290 . 606 258 . 492 Guns 3663 | . 181 . . . 562 2094 18 808 . . . . . . . . . . . . Cannons 592 | . . 160 . . . 432 . . . . . . . . . . . . . . Explosions 1466 | . 442 286 . . 193 522 . 23 . . . . . . . . . . . . Melee 4025 | . . . . . . 869 58 245 . . . . . 1208 290 . 606 258 . 491 Ramming 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 3189 | . . 160 . . 562 1659 . 808 . . . . . . . . . . . . Thermal 940 | . . . . . . 922 18 . . . . . . . . . . . . . Explosive 921 | . 442 286 . . 193 . . . . . . . . . . . . . . . Electromagnetic 671 | . 181 . . . . 467 . 23 . . . . . . . . . . . . Impact 1948 | . . . . . . . 58 245 . . . . . . 290 . 606 258 . 491 Slashing 2077 | . . . . . . 869 . . . . . . . 1208 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 2 . 1 1 . . . . 9 9 9 2 3 20 . Average Corruption 3 | . . . . . . 1 . 1 1 . . . . 6 9 9 2 2 19 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . 25 . 11 . . . . . 9 8 . . 3 10 . Message Errors 10 | . . . . . . 4 . . . . . . . 2 2 . . . 2 . Matter Fused 18 | . . . . . . 8 . 3 . . . . . 3 1 . . . 3 . Heat Flow Errors 12 | . . . . . . 3 . 3 . . . . . . 3 . . 2 1 . Energy Discharges 16 | . . . . . . 5 . 4 . . . . . 3 1 . . . 3 . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . 3 . 1 . . . . . 1 . . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1616 | . . . . . 59 190 . 38 . . . . . 172 240 . 371 158 . 388 Projectiles 32 | . . . . . . 32 . . . . . . . . . . . . . . Explosions 62 | . . . . . 59 3 . . . . . . . . . . . . . . Melee 1522 | . . . . . . 155 . 38 . . . . . 172 240 . 371 158 . 388 Knockbacks 7 | . . . . . . . . 1 . . . . . . 2 . 3 1 . . Impact 7 | . . . . . . . . 1 . . . . . . 2 . 3 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . 43 . . . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 76 22 . . . 434 60 232 . . . . . 9 263 . . 197 98 . Average Temperature 90 | . 24 9 . . . 111 30 105 . . . . . 9 115 . . 72 98 . Received Heat Transfer 630 | . 117 114 . . . 306 9 36 . . 9 . . . . . 9 12 18 . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . . . . . . . . 5 . 7 1 . 2 Impact Corruptions 32 | . . . . . . . . 2 . . . . . . 7 . 13 4 . 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 6 . . . . . . . . . . . . . . Heat Transferred 2283 | . . . . . . 2246 37 . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Peak Influence 460 | . 204 111 . . 162 386 208 . . 58 128 9 351 262 . . 250 460 279 225 Initial 241 | . . 28 . . . 45 166 . . 56 20 . 6 184 . . 129 33 241 144 Average 122 | . 128 76 . . 56 135 162 . . 56 78 3 243 124 . . 132 126 185 175 Maximum Alert Level 2 | . 1 . . . . 1 1 . . . . . 1 1 . . 1 2 1 1 Low Security (%) 78 | 100 55 100 . 100 100 77 65 . . 100 100 100 28 90 . . 60 75 66 72 Level 1 21 | . 44 . . . . 22 34 . . . . . 71 9 . . 39 15 33 27 Level 2 . | . . . . . . . . . . . . . . . . . . 8 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . . . . 10 1 . . . . . 2 7 . . 3 3 1 1 Investigation 9 | . 1 . . . . 3 . . . . . . . 2 . . 1 2 . . Extermination 8 | . . . . . . 3 . . . . . . . 3 . . 2 . . . Reinforcement 12 | . 2 . . . . 2 1 . . . . . 2 2 . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Distress Signals 8 | . 2 . . . 1 1 . . . . . . . . . . 1 2 1 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . 8 . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . 2 . Times Spotted 168 | . 10 4 . . 3 21 5 12 1 . 5 . 4 21 7 . 21 41 9 4 Peak Tracking Total 27 | . 3 2 . . 3 4 2 3 4 . 3 . 3 6 4 . 16 27 3 4 Tactical Retreats 17 | . 1 . . . . 1 . . . . . . . 3 1 . 1 7 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Traps Triggered 11 | . 1 . . . . 1 . . . 1 . 1 1 3 . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 24 | . . . . . . 24 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Machines Disabled 14 | . 1 . . . 2 10 . 1 . . . . . . . . . . . . Max in Single Turn 3 | . 1 . . . 1 3 . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Machines Accessed 46 | . 3 . 4 . 4 10 4 . . . . 2 . 8 . . 2 4 4 1 Terminals 24 | . 3 . . . 3 5 2 . . . . 2 . 2 . . 1 3 3 . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Repair Stations 7 | . . . . . 1 2 1 . . . . . . 2 . . . . 1 . Recycling Units 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . 2 . . 1 . . 1 Total Hacks 145 | . 10 . 30 . 13 23 7 . . . . 6 . 26 . . 5 13 11 1 Successful 103 | . 5 . 30 . 8 12 3 . . . . 6 . 18 . . 2 10 8 1 Failed 42 | . 5 . . . 5 11 4 . . . . . . 8 . . 3 3 3 . Catastrophic 5 | . 1 . . . . 3 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 6 . 1 . 3 9 2 . . . . 1 . 6 . . . 4 3 . Terminals 67 | . 10 . . . 10 9 3 . . . . 6 . 8 . . 3 11 7 . Fabricators 9 | . . . . . . . . . . . . . . 7 . . . 2 . . Repair Stations 19 | . . . . . 3 7 2 . . . . . . 3 . . . . 4 . Recycling Units 6 | . . . . . . 1 2 . . . . . . 3 . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . . . . . 5 . . 2 . . 1 Terminal Hacks 63 | . 3 . 30 . 5 1 . . . . . 5 . 5 . . 2 8 4 . Record 31 | . . . 30 . . . . . . . . . . . . . . 1 . . Prototype ID Bank 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Locate Traps 4 | . . . . . 2 . . . . . . 1 . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . 1 2 . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Zone Layout 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . . Fabricator Hacks 8 | . . . . . . . . . . . . . . 6 . . . 2 . . Load Schematic 4 | . . . . . . . . . . . . . . 3 . . . 1 . . Build 4 | . . . . . . . . . . . . . . 3 . . . 1 . . Repair Station Hacks 16 | . . . . . 2 6 2 . . . . . . 2 . . . . 4 . Scan Component 8 | . . . . . 1 3 1 . . . . . . 1 . . . . 2 . Repair 8 | . . . . . 1 3 1 . . . . . . 1 . . . . 2 . Recycling Unit Hacks 4 | . . . . . . . 1 . . . . . . 3 . . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . 1 . . . . . 1 Seal Access 3 | . . . . . . 1 . . . . . . . 1 . . . . . 1 Unauthorized Hacks 7 | . 2 . . . 1 2 . . . . . 1 . 1 . . . . . . Terminals 7 | . 2 . . . 1 2 . . . . . 1 . 1 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . Botnet 6 | . 2 . . . 1 1 . . . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . . . 4 6 3 . . . . 2 . 7 . . 2 4 4 . Full Trace Events 7 | . . . . . . 3 . . . . . . . 1 . . 1 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . 3 . . . 1 . . Authchips 2 | . . . . . . . . . . . . . . 2 . . . . . . Time 181 | . . . . . . . . . . . . . . 108 . . . 73 . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 9 . . . 3 . . Parts Repaired 7 | . . . . . 1 3 1 . . . . . . 1 . . . . 1 . Time 354 | . . . . . 32 120 44 . . . . . . 28 . . . . 130 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 122 | . . . . . . . . . . . . . . 122 . . . . . . Retrieved Matter 170 | . . . . . . . . . . . . . . 170 . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 2 . . . . . . . . . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Total Allies 25 | . . . . . . 1 . 2 . . 19 . . . . . . 3 . . Largest Group 19 | . . . . . . 1 . 2 2 . 19 14 14 9 . . . 3 . . Highest-Rated Group 684 | . . . . . . 10 . 49 49 . 684 559 558 360 . . . 195 . . Highest-Rated Ally 65 | . . . . . . 10 . 29 29 . 50 50 50 50 . . . 65 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 186 | . . . . . . . . 8 5 . 105 . 40 28 . . . . . . Total Damage 7781 | . . . . . . . . 116 97 . 4146 . 2134 1288 . . . . . . Kills 26 | . . . . . . . . 3 . . 11 . 7 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Turns Passed 9987 | 72 522 141 487 53 759 2467 477 1195 81 92 412 142 209 1118 209 41 781 387 225 117 Spaces Moved 6826 | 53 352 75 309 23 273 1056 239 659 53 59 236 79 105 905 368 12 700 712 309 249 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 16 | 16 . . . . . . . . . . . . . . . . . . . . Wheels 3843 | 24 352 75 309 23 273 1056 239 659 53 59 236 79 105 301 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2954 | . . . . . . . . . . . . . . 604 368 12 700 712 309 249 Fastest Speed 23 | 50 80 135 135 210 220 142 157 150 150 150 150 150 150 37 37 37 30 25 23 23 Average Speed 103 | 93 122 135 152 216 234 162 157 156 150 150 152 154 163 79 37 37 33 25 23 23 Slowest Speed 360 | 190 140 140 210 220 235 360 157 188 150 150 165 165 165 165 120 37 37 34 25 26 Overloaded Moves 20 | . . . . . . . . . . . . . . . . . 20 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . 1 6 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 62 11 62 11 26 30 6 81 12 3 88 3 93 23 59 5 14 41 9 6 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . 1 . . . . 1 1 1 1 . 1 . Scrap Searched 7 | . . . . 1 . . . 2 1 . . . . . 3 . . . . . Spaces Dug 44 | . 7 . . . . 4 2 . . 1 . 1 . 9 . . 10 3 4 3 Terrain Destroyed 153 | . 37 22 . . 7 40 2 14 . 1 . 1 . 9 . . 10 3 4 3 Melee 37 | . . . . . . 4 2 . . 1 . 1 . 9 . . 10 3 4 3 Projectile 40 | . . . . . 7 19 . 14 . . . . . . . . . . . . AOE 76 | . 37 22 . . . 17 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Res Arm Res Acc Total 9420 | 75 409 102 329 27 395 1703 328 813 55 63 294 98 146 1256 430 47 1205 904 448 293 Wait 1736 | . 17 2 . . 90 376 65 112 . . 28 12 25 229 55 36 459 114 108 8 Move 6783 | 52 351 74 308 22 272 1055 238 658 52 59 235 78 104 904 367 11 697 699 300 247 Hop 12 | . . . . . . . . . . . . . . . . . 1 6 4 1 Pick Up 227 | 10 10 4 11 2 18 62 4 6 1 1 8 3 10 25 1 . 8 22 12 9 Fast Attach 8 | . . . . . . . . . . . . . . 3 . . . 5 . . Attach 135 | 8 1 2 4 . 8 28 7 8 1 1 7 1 1 20 1 . 9 13 7 8 Detach 40 | 2 . . 2 . 2 16 1 6 . . 5 1 . 2 . . 1 1 . 1 Swap 63 | 2 7 2 . 1 1 29 . 5 . . 2 1 . 4 . . . 4 4 1 Drop 144 | 1 3 4 4 2 4 44 3 4 1 1 9 1 6 26 . . 2 17 6 6 Fire 90 | . 20 14 . . . 50 5 1 . . . . . . . . . . . . Melee 133 | . . . . . . 19 5 7 . 1 . 1 . 43 6 . 28 7 7 9 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . 6 . . . . . . . . . 16 . . Trap 24 | . . . . . . 24 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 73 | -11/Junkyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 13) 297 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 595 | -10/Materials | Entered Mines 636 | -10/Mines | Lost 4 parts (1n3w) 731 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 731 | -10/Mines | Discovered new exit (range 5) 736 | -10/Mines | Entered Exiles 769 | -10/Exiles | Met 8R-AWN 793 | -10/Exiles | Met EX-HEX 834 | -10/Exiles | Met EX-BIN 849 | -10/Exiles | Aligned with FarCom system 850 | -10/Exiles | Given EX-Vault access code 916 | -10/Exiles | Opened EX-Vault 924 | -10/Exiles | Found Prototype Device 925 | -10/Exiles | Identified Skeleton Box 928 | -10/Exiles | Found Prototype Energy Gun 930 | -10/Exiles | Identified AWS/Thermal 935 | -10/Exiles | Found Prototype Ballistic Gun 936 | -10/Exiles | Identified AWS/Gauss 969 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1010 | -10/Exiles | Met EX-DEC 1020 | -10/Exiles | Learned location of Zion (-7) 1204 | -10/Exiles | Discovered new exit (range 10) 1223 | -10/Exiles | Left Exiles lab with AWS/Gauss 1223 | -10/Exiles | Entered Mines 1239 | -9/Mines | Met a Derelict bent on vengeance 1243 | -9/Mines | Discovered new exit (range 16) 1276 | -9/Mines | Entered Materials 1276 | -8/Materials | Evolved 4 slots: Utility x4 1367 | -8/Materials | Build established: Hauler-Mutant 1383 | -8/Materials | Repaired Arm. Wheel 2000 | -8/Materials | Discovered new exit (range 15) 2035 | -8/Materials | Entered Factory 2035 | -7/Factory | Evolved 2 slots: Propulsion x2 2236 | -7/Factory | Garrison activated, responded to threat 2727 | -7/Factory | Repaired Hrd. Medium Armor Plating 2779 | -7/Factory | Repaired Lgt. Angular Momentum Engine 3814 | -7/Factory | Repaired Arm. Wheel 4497 | -7/Factory | Discovered new exit (range 4) 4502 | -7/Factory | Entered another Factory area 4502 | -6/Factory | Evolved 2 slots: Utility x2 4599 | -6/Factory | Repaired Hrd. Heavy Armor Plating 4708 | -6/Factory | Discovered new exit (range 13) 4962 | -6/Factory | Discovered new exit (range 4) 4979 | -6/Factory | Entered Lower Caves 5035 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5094 | -6/Lower Caves | Destroyed 7 combat bots 5353 | -6/Lower Caves | Identified exit to Lower Caves 5873 | -6/Lower Caves | Learned 8 Factory zone layouts 6174 | -6/Lower Caves | Entered another Lower Caves area 6174 | -6/Lower Caves | Accompanied by 2 allies 6247 | -6/Lower Caves | Discovered new exit (range 5) 6255 | -6/Lower Caves | Entered Factory 6255 | -5/Factory | Evolved 2 slots: Utility x2 6256 | -5/Factory | Identified exit to Factory 6256 | -5/Factory | Identified exit to Upper Caves 6347 | -5/Factory | Sucked down chute 6347 | -5/Factory | Entered Waste 6375 | -5/Waste | Warlord forces began an assault 6500 | -5/Waste | Spotted C-40 Crusher 6506 | -5/Waste | Allies destroyed C-40 Crusher 6521 | -5/Waste | Allies destroyed C-40 Crusher 6524 | -5/Waste | Spotted C-40 Crusher 6527 | -5/Waste | Allies destroyed C-40 Crusher 6538 | -5/Waste | Spotted C-40 Crusher 6541 | -5/Waste | Spotted C-40 Crusher 6545 | -5/Waste | Allies destroyed C-40 Crusher 6547 | -5/Waste | Spotted C-40 Crusher 6548 | -5/Waste | Allies destroyed C-40 Crusher 6549 | -5/Waste | Allies destroyed C-40 Crusher 6731 | -5/Waste | Discovered new exit (range 12) 6759 | -5/Waste | Entered Factory 6759 | -5/Factory | Accompanied by 14 allies 6894 | -5/Factory | Identified exit to DSF 6901 | -5/Factory | Entered DSF 6901 | -5/DSF | Accompanied by 14 allies 6941 | -5/DSF | Additional patrols routed to DSF 7058 | -5/DSF | Discovered exit to Factory (range 14) 7110 | -5/DSF | Entered Factory 7110 | -4/Factory | Accompanied by 9 allies 7110 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7662 | -4/Factory | Build established: Hauler-Assassin 7677 | -4/Factory | Fabricated Hacking Suite (x1) 7725 | -4/Factory | Fabricated Hacking Suite (x1) 7784 | -4/Factory | Fabricated Hacking Suite (x1) 8002 | -4/Factory | Lost 4 parts (1p3u) 8054 | -4/Factory | Repaired Mic. Fission Core 8218 | -4/Factory | Discovered new exit (range 7) 8228 | -4/Factory | Entered Upper Caves 8429 | -4/Upper Caves | Discovered new exit (range 12) 8437 | -4/Upper Caves | Entered another Upper Caves area 8437 | -4/Upper Caves | Discovered new exit (range 10) 8438 | -4/Upper Caves | Encountered a Warlord checkpoint 8478 | -4/Upper Caves | Entered Research 8478 | -3/Research | Evolved 2 slots: Propulsion x2 8533 | -3/Research | Build established: Hacker-Mutant 8582 | -3/Research | Lost 3 parts (1n2u) 8893 | -3/Research | Build established: Hacker-Ninja 9224 | -3/Research | Spotted B-86 Titan 9258 | -3/Research | Discovered new exit (range 4) 9259 | -3/Research | Entered Armory 9402 | -3/Armory | Fabricated Hacking Suite (x1) 9592 | -3/Armory | Identified exit to Research 9609 | -3/Armory | Found Prototype Device 9610 | -3/Armory | Identified Exp. EM Disruption Field 9613 | -3/Armory | Found Prototype Hackware 9614 | -3/Armory | Identified Exp. Hacking Suite 9646 | -3/Armory | Entered Research 9646 | -2/Research | Evolved 2 slots: Utility x2 9682 | -2/Research | System corruption reached 10% 9790 | -2/Research | Repaired Q-thruster 9859 | -2/Research | Discovered new exit (range 11) 9871 | -2/Research | Entered Access 9871 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9889 | -1/Access | Spotted B-99 Colossus 9908 | -1/Access | Found Prototype Processor 9909 | -1/Access | Identified Exp. Terrain Scan Processor 9988 | -1/Access | Self-destructed Last Messages --------------- 09965_ Acquired Q-thruster. 09965_ Lgt. Quantum Reactor severed. 09967_ Diametric Drive severed. 09969_ Slammed into C-57 Dissector. 09970_ Q-thruster severed. 09970_ Q-thruster destroyed. 09971_ Slammed into C-57 Dissector. 09974_ Adv. ECM Suite destroyed. 09975_ Acquired Lgt. Quantum Reactor. 09976_ Gravity Flail severed. 09977_ Adv. Transmission Jammer destroyed. 09977_ Slammed into C-57 Dissector. 09979_ Coolant Network destroyed. 09980_ Q-thruster destroyed. 09980_ Lgt. Quantum Reactor destroyed. 09981_ Q-thruster destroyed. 09982_ Hacking Suite destroyed. 09983_ Hacking Suite severed. 09985_ Adv. Hacking Suite severed. 09986_ Triangulator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????Y??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##############?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# = " #?????????????????????? | | ??????????????# """ #?????????????????????? | | ??????????????# G #?????????????????????? | | ??????????????# """cc#?????????????????????? | | ??????????????# "@c#?????????????????????? | | ??????????????# * c######????????????????? | | ??????????????# + ?????????????????? | | ??????????????# # ???????H??????????? | | ??????????????# # #??????? ??????????? | | ??????????????# # #??????? ??????????? | | ??????????????##############+###????? ??????????? | | ??????????????????# #????? #?????????? | | ??????????????????# #????# #?????????? | | ?????????????????## #????# #?????????? | | ?????????????????#" #????# #?????????? | | ?????????????????##""""" #????# #?????????? | | ??????????????????#""""" #????# #?????????? | | ??????????????????#""""" #????# #?????????? | | ??????????????????#""""" #????# #?????????? | | ??????????????????#""""" #????# #?????????? | | ??????????????????#""""" #????# ########### | | ??????????????????# #?#### # # | | ??????????????????# #?# # # # | | ??????? ###+############ # %# # | | ??????? # # | | ??????? + # | | ??????? ! # # | | ????????""""" # # | | ???????????"" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 57 Energy Capacity 800 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Evasion (%) 77 Offensive Hacking 80 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -4/Factory | Authchip Hacking Suite | x1 | -4/Factory | Authchip Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordNeutronAutohacker Manual? 0 Play Time 02:01:17 Cumulative 86.2 hours Start 2023.09.27 @ 20:06:02 End 2023.09.27 @ 22:09:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eb243cf-c65c-4d05-87a5-fa705a720d6b