Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 21:47:48 Player: Nighteyes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (564) 564 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1764 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (15) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Structural Scanner Visual Processing Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Backup Power I Backup Power I Aluminum Leg Heat Sink Backup Laser I [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 31 | 5 10 14 2 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 3 . Treads . | . . . . Leg 9 | 2 4 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 2 6 1 Device 6 | . 2 4 . Storage . | . . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 3 2 . Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 12 2 Power 6 | . 1 4 1 Propulsion 3 | . . 2 1 Utility 3 | . . 3 . Weapon 3 | . . 3 . Highest Loss Streak 9 | . 1 9 2 To Critical Strikes . | . . . . Average Backups 3 | . 3 4 . Power . | . . 1 . Propulsion 1 | . 2 1 . Utility . | . . . . Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 79 | . 75 88 47 Engine 10 | . 3 15 7 Leg 22 | . 28 21 8 Device 19 | . 15 24 9 Processor 5 | . . 5 22 Energy Gun 13 | . 5 21 . Ballistic Gun 6 | . 18 . . Launcher 1 | . 3 . . Peak Build Rating 10 | 5 7 10 7 Average Rating 6 | 3 5 8 6 On Entrance 3 | . 5 7 3 Naked Turns . | . . . . Heaviest Build 13 | 5 9 13 2 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 2 Average Carried 3 | . 3 4 . Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 5 3 . Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 602 | 203 232 167 . Remotely . | . . . . Salvage Created 540 | 31 254 255 . Parts 44 | 2 17 25 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 15 | 1 8 6 . Guns 12 | 1 5 6 . AOE 3 | . 3 . . Classes Destroyed 6 | 1 1 4 . Worker 2 | . . 2 . Builder 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 3 | . . 3 . Grunt 11 | 1 8 2 . Sentry 1 | . . 1 . Best Kill Streak 5 | 1 3 5 . Combat Bots Only 3 | 1 3 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 214 | 7 36 145 26 Missed 67 | 3 12 46 6 Hits 147 | 4 24 99 20 Projectile 147 | 4 24 99 20 Critical Strikes 1 | . . 1 . Damage Taken 1631 | 45 310 956 320 Core 482 | 22 49 198 213 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 39 | . . 39 . Core Remaining (%) 81 | 91 71 . . Volleys Fired 63 | 5 29 29 . Largest 2 | 2 2 2 . Hottest 80 | 40 40 80 . Shots Fired 111 | 10 50 51 . Gun 103 | 10 42 51 . Cannon . | . . . . Launcher 8 | . 8 . . Special . | . . . . Kinetic 52 | 10 42 . . Thermal 51 | . . 51 . Explosive 8 | . 8 . . Electromagnetic . | . . . . Robot Hit Streak 16 | 3 11 16 . Robot Miss Streak 4 | 2 2 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 68 | 7 36 25 . Core Hits 44 | 3 20 16 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1014 | 54 599 312 49 Guns 605 | 54 242 309 . Cannons . | . . . . Explosions 357 | . 357 . . Melee . | . . . . Ramming 52 | . . 3 49 Kinetic 296 | 54 242 . . Thermal 309 | . . 309 . Explosive 357 | . 357 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . 10 . . Projectiles . | . . . . Explosions 10 | . 10 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . 21 75 21 Shots 3 | . 2 1 . Rammed 16 | . . . 16 Targets Rammed 20 | . . 2 18 Kicked 4 | . . 2 2 Crushed . | . . . . Highest Temperature 15 | 6 15 10 . Average Temperature 5 | 6 5 10 . Received Heat Transfer 474 | 24 165 135 150 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 712 | . . 712 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 190 | 20 190 148 24 Initial 76 | . 6 76 24 Average 69 | 1 65 96 10 Influence Increases 614 | 20 280 314 . Destroy 0b10 Robot/C 300 | 20 160 120 . Destroy 0b10 Robot/NC 25 | . 5 20 . Destroy Leader 74 | . 42 32 . Disable Machine 75 | . 45 30 . Destroy Structure 50 | . 28 22 . Lose Combat Pursuer 90 | . . 90 . Influence Decreases 614 | 10 110 430 64 Entered New Map 148 | . 4 104 40 Time Decay 346 | 10 106 206 24 Lost Part 120 | . . 120 . Squads Dispatched 5 | . 2 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . 2 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | 1 11 33 5 Peak Tracking Total 15 | 1 4 15 5 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . 3 2 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 2 . Successful 4 | . 2 2 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 306 | . . 233 73 Optics 280 | . . 207 73 Structural 221 | . . 221 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 849 | 86 249 437 77 Spaces Moved 468 | 59 114 249 46 Core 14 | 14 . . . Treads . | . . . . Legs 454 | 45 114 249 46 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 117 | 103 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 6 26 28 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . 25 26 . Melee . | . . . . Projectile . | . . . . AOE 51 | . 25 26 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 664 | 76 183 338 67 Wait 47 | 1 18 28 . Move 465 | 58 113 248 46 Hop . | . . . . Pick Up 22 | 7 8 7 . Fast Attach 5 | . 2 3 . Attach 15 | 5 2 5 3 Detach . | . . . . Swap 14 | . 7 7 . Drop 13 | . 4 9 . Fire 63 | 5 29 29 . Melee . | . . . . Ram 16 | . . . 16 Kick 4 | . . 2 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 5) 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 402 | -9/Materials | Repaired Aluminum Leg 515 | -9/Materials | Build established: Scavenger-Mutant 567 | -9/Materials | Discovered new exit (range 16) 773 | -9/Materials | Entered Mines 804 | -9/Mines | Lost 9 parts (3p2n2u2w) 818 | -9/Mines | Core integrity fell below 50% 841 | -9/Mines | Core integrity fell below 20% 850 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. Slammed into G-47 Trooper. Heat Sink broken. Destabilizing: Short circuit. Slammed into G-47 Trooper. Destabilizing: Core damaged (-8). Backup Power I destroyed. Slammed into G-47 Trooper. Destabilizing: Core damaged (-12). Slammed into G-47 Trooper. Destabilizing: System interference. Terrain Scan Processor temporarily disabled. Slammed into G-47 Trooper. Destabilizing: Core damaged (-12). Slammed into G-47 Trooper. Destabilizing: System interference. Visual Processing Unit temporarily disabled. Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???######????????#######?????????????????? | | ???# #????????# ##???????????????? | | ???# #????????? #???????????????? | | ???# #?????????? ????????????????? | | ???# #??????????? ????????????????? | | ???# ####?????????# #????????????????? | | ???# #??????????# #????????????????? | | ???# ## #?????###### #????????????????? | | ???# ## #?????# #????????????????? | | ???# ## #?????# ######????????????????? | | ???# ## #?????# #?????????????????????? | | ???# ##g####### ###???????????????????? | | ???# gg%%%%%@g #???????????????????? | | ???# ########### ######??????????????? | | ???######?????????# #??????????????? | | ??????????????????# #### #??????????????? | | ??????????????????# #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# ##??????????????????? | | ?????????????????## #??????????????????? | | ???????????????### #??????????????????? | | ??????????????## ##??????????????????? | | ??????????????# ###???????????????????? | | ????????????# ##?????????????????????? | | ???????????# ?????????????????????? | | ?????????? ^ ????????????????????? | | ????????# ## ####???????????????????? | | ????????#? # ##??????????????????????? | | ?????????^# #^###???????????????????????? | | ????????#?# #^ ??????????????????????????? | | ?????????? ^ ??????????????????????????? | | ?????????##?## ??????????????????????????? | | ?????????????#???????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 56% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderTransmissionClaws Manual? 0 Play Time 00:20:38 Cumulative 1.7 hours Start 2025.08.26 @ 20:44:57 End 2025.08.26 @ 21:47:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f14c6838-f18e-4eef-9d8f-d998c8f6e81f