Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.28 @ 17:45:57 Player: lyrabold Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (179) 895 Value Destroyed (5713) 5713 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (591) 591 TOTAL SCORE: 10219 Bonus ------- High Alert Combat Kills 406 Entered Garrisons 200 Friendly Fire -15 Cogmind --------- Core Integrity 161/550 Matter 233/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Advanced Weight Redist. System Machine Analyzer Experimental Sensor Array Improved Signal Interpreter Long-range Tractor Beam Recalibrator Sensor Drone Bay (20/20) Improved Medium Laser Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Minigun Minigun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Advanced Treads Heat Sink Advanced Weight Redist. System Machine Analyzer Long-range Tractor Beam Recalibrator Sensor Drone Bay Improved Medium Laser Improved Medium Laser Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Precision Beam Rifle Minigun Minigun Bore Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack Plasma Cutter [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 133 | 7 19 8 37 4 . 8 28 20 2 Power 11 | 1 2 1 3 . . . 2 2 . Engine 6 | 1 2 . 1 . . . 1 1 . Core 5 | . . 1 2 . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 30 | 2 4 . 11 1 . 1 8 3 . Treads 22 | 2 . . 10 1 . 1 5 3 . Leg 6 | . 4 . 1 . . . 1 . . Wheel 2 | . . . . . . . 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 52 | 2 8 7 13 3 . 4 11 3 1 Device 38 | 1 6 7 7 2 . 3 8 3 1 Storage 4 | 1 2 . 1 . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 10 | . . . 5 1 . 1 3 . . Artifact . | . . . . . . . . . . Weapon 40 | 2 5 . 10 . . 3 7 12 1 Energy Gun 19 | . 3 . 8 . . 2 3 2 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . Ballistic Cannon 7 | . . . . . . . 1 6 . Launcher 10 | . . . 2 . . 1 3 4 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . . 1 . 1 Parts Lost 35 | . . 1 4 1 . 3 16 7 3 Power 6 | . . 1 1 . . . 2 2 . Propulsion 15 | . . . . 1 . 1 8 3 2 Utility 12 | . . . 3 . . 1 5 2 1 Weapon 2 | . . . . . . 1 1 . . Highest Loss Streak 4 | . . 1 1 1 . 2 4 3 3 To Critical Strikes 2 | . . . . . . 1 . . 1 Average Slot Usage (%) 95 | . 99 100 99 100 100 100 94 74 68 Engine 6 | . 14 . 3 11 11 11 6 1 9 Core 4 | . . 13 7 . . . 2 7 . Treads 22 | . 3 . 25 33 33 33 29 18 18 Leg 7 | . 24 28 7 . . . 1 . . Device 13 | . 14 14 13 11 11 11 16 13 13 Storage 11 | . 14 14 11 11 11 11 9 9 9 Protection 6 | . . . 8 11 11 11 8 . . Energy Gun 20 | . 20 28 21 22 22 21 16 5 18 Ballistic Cannon 1 | . . . . . . . 1 12 . Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 14 32 45 108 96 96 103 104 99 96 Greatest Support 80 | 40 40 20 60 60 60 60 80 62 62 Greatest Overweight (x) 6 | . 1 2 3 1 1 2 4 6 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 24 25 25 25 25 25 25 Most Carried 25 | 6 12 14 25 25 25 25 25 25 25 Average Carried 20 | 4 9 12 23 24 25 22 21 23 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 Final Carried 25 | 6 12 14 25 25 25 22 25 23 25 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2143 | 306 270 85 400 40 . 122 375 416 129 Remotely 180 | . . . . . . . . 180 . Salvage Created 5721 | 151 629 326 1709 240 . 293 1442 431 500 Parts 323 | 14 45 15 117 18 . 20 52 31 11 Haulers Intercepted 9 | . 2 . 4 . . . 2 . 1 Recyclers Shooed 7 | 1 . 1 4 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 130 | . 17 7 35 9 . 13 22 21 6 Guns 95 | . 17 7 32 5 . 9 16 3 6 Cannons 11 | . . . . . . . 2 9 . AOE 22 | . . . 3 4 . 3 3 9 . Classes Destroyed 14 | 2 5 . 6 . . 1 . . . Worker 9 | . 1 1 3 . . . 4 . . Builder 3 | . . . 2 . . . 1 . . Tunneler 5 | 3 . 1 1 . . . . . . Hauler 9 | . 2 . 4 . . . 2 . 1 Recycler 11 | 1 . 2 3 . . . 3 . 2 Mechanic 2 | . . . 2 . . . . . . Operator 3 | . . . 3 . . . . . . Watcher 7 | . 2 . 5 . . . . . . Swarmer 32 | . 3 3 3 4 . 9 . 10 . Grunt 75 | . 14 4 20 5 . 3 17 7 5 Brawler 2 | . . . 1 . . . . 1 . Duelist 3 | . . . 2 . . . . 1 . Sentry 15 | . . . 9 . . . 4 2 . Hunter 3 | . . . . . . 1 1 . 1 Best Kill Streak 7 | 4 7 4 5 5 . 6 4 5 3 Combat Bots Only 6 | . 5 3 4 5 . 6 4 5 3 Max Kills in Single Turn 4 | 1 1 1 3 4 . 3 1 2 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 4 | . . . 2 4 . 3 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 5786 | . 370 207 1045 247 . 631 2075 805 406 Core 690 | . 115 34 117 . . 35 206 151 32 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 154 | . 71 . 83 . . . . . . Core Remaining (%) 67 | 100 . 40 . . . 62 . . . Volleys Fired 411 | 9 49 20 104 9 2 33 107 56 22 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 136 | 40 130 130 130 122 122 136 136 122 122 Shots Fired 770 | 18 98 40 205 18 4 62 191 90 44 Gun 672 | 18 98 40 202 18 4 61 162 25 44 Cannon 77 | . . . . . . . 25 52 . Launcher 21 | . . . 3 . . 1 4 13 . Special . | . . . . . . . . . . Kinetic 145 | 18 50 . . . . . 25 52 . Thermal 604 | . 48 40 202 18 4 61 162 25 44 Explosive 21 | . . . 3 . . 1 4 13 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 30 | 5 13 9 24 30 . 12 15 15 22 Robot Miss Streak 8 | 2 8 7 7 1 . 2 3 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 2 . . . . 4 . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 Shots Hit Robots 568 | 11 75 38 177 10 . 46 128 47 36 Core Hits 460 | 5 71 44 210 10 . 16 58 31 15 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 24 | . . . 5 . . 3 9 2 5 Burn 21 | . . . 5 . . 3 8 . 5 Blast 3 | . . . . . . . 1 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11315 | 116 888 454 2983 448 . 913 2905 1994 614 Guns 8110 | 116 888 454 2580 195 . 823 2060 380 614 Cannons 1098 | . . . . . . . 406 692 . Explosions 2101 | . . . 397 253 . 90 439 922 . Melee . | . . . . . . . . . . Ramming 6 | . . . 6 . . . . . . Kinetic 1552 | 116 338 . . . . . 406 692 . Thermal 7909 | . 550 454 2580 448 . 823 2060 380 614 Explosive 1848 | . . . 397 . . 90 439 922 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 85 | . . . 53 5 . . 16 11 . Projectiles 10 | . . . . . . . 10 . . Explosions 75 | . . . 53 5 . . 6 11 . Melee . | . . . . . . . . . . Knockbacks 18 | . . . . . . . 10 8 . Impact . | . . . . . . . . . . Kinetic 17 | . . . . . . . 9 8 . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 420 | . . . 62 188 . . 122 48 . Shots 13 | . . . 1 5 . . 4 3 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 497 | . 207 300 336 155 33 497 182 182 99 Average Temperature 79 | . 79 114 65 63 18 174 56 52 29 Received Heat Transfer 2127 | . 168 99 369 33 . 171 828 261 198 Effects 10 | . . 2 . . . 8 . . . Energy Bleed 2 | . . 2 . . . . . . . Interference 6 | . . . . . . 6 . . . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . 1 1 . . Parts Melted 34 | . . . 8 . . 3 14 3 6 Heat Transferred 15245 | . 695 555 4236 657 . 1924 4699 777 1702 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 966 | 20 328 193 688 566 . 279 331 966 655 Initial 470 | . 13 78 . 268 . . . 120 470 Average 281 | 9 192 53 359 309 . 120 162 588 576 Maximum Alert Level 3 | . 1 . 2 2 . 1 1 3 2 Low Security (%) 45 | 100 51 100 28 21 . 77 70 5 . Level 1 25 | . 48 . 21 52 . 22 29 14 . Level 2 25 | . . . 49 26 . . . 53 100 Level 3 3 | . . . . . . . . 26 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 5 . 7 . . . 4 . 3 Investigation 8 | . 3 . 3 . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 9 | . 2 . 3 . . . 2 . 2 Assault 1 | . . . 1 . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 9 | . . . 2 . . . 5 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 172 | . 25 7 55 4 . 15 36 21 9 Peak Tracking Total 6 | . 5 3 5 2 . 5 6 4 5 Tactical Retreats 9 | . 1 . 4 . . 1 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 13 | . 3 . . . . . 1 9 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 15 | . . . 2 5 . . 3 5 . Max in Single Turn 5 | . . . 2 5 . . 1 1 . Garrison Relay 4 | . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 28 | . 7 1 14 . 1 . 4 1 . Terminals 15 | . 5 . 8 . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . Scanalyzers 3 | . . . 2 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 87 | . 21 1 52 . 1 . 9 3 . Successful 51 | . 14 1 30 . 1 . 5 . . Failed 34 | . 6 . 21 . . . 4 3 . Catastrophic 2 | . . . 2 . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . Manual 29 | . 10 . 17 . . . 1 1 . Terminals 53 | . 16 . 31 . . . 3 3 . Fabricators . | . . . . . . . . . . Repair Stations 11 | . 4 . 7 . . . . . . Recycling Units 6 | . 1 . 4 . . . 1 . . Scanalyzers 13 | . . . 10 . . . 3 . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 24 | . 8 1 13 . 1 . 1 . . Record 1 | . . . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 6 | . 3 . 3 . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . 4 . 6 . . . . . . Scan Component 5 | . 2 . 3 . . . . . . Repair 5 | . 2 . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 12 | . . . 10 . . . 2 . . Insert Component 6 | . . . 5 . . . 1 . . Analyze 6 | . . . 5 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 4 | . 2 . 1 . . . 1 . . Terminals 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . Tunnel 3 | . 1 . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 6 . 12 . . . 3 1 . Full Trace Events 5 | . 1 . 2 . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 4 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 2 . 3 . . . . . . Time 166 | . 58 . 108 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 17 . Machine Destruction 17 | . . . . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders 7 | . . 6 1 . . . . . . RETURN 7 | . . 6 1 . . . . . . Ally Attacks 10 | . . . 10 . . . . . . Total Damage 70 | . . . 70 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 6 | . 3 . 3 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 8 | . . 7 1 . . . . . . Drone Recoveries 8 | . . 7 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 12445 | 132 1182 1403 3027 1537 1379 1014 1170 1343 258 Spaces Moved 4665 | 58 530 592 987 624 573 367 339 545 50 Core 2 | 2 . . . . . . . . . Treads 3132 | 56 48 . 786 624 573 367 283 345 50 Legs 1275 | . 482 592 201 . . . . . . Wheels 256 | . . . . . . . 56 200 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 240 240 240 120 135 235 Average Speed 226 | 156 171 221 249 240 240 240 227 200 334 Slowest Speed 480 | 160 190 260 330 240 240 320 480 235 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 67 | 4 84 98 86 99 91 98 40 65 6 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 1 . . 1 . . Known Exits Taken 3 | . . 1 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . Spaces Dug 38 | . . . 6 . . . . 32 . Terrain Destroyed 183 | . . . 72 23 . 9 23 56 . Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . 3 1 . AOE 179 | . . . 72 23 . 9 20 55 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total 5796 | 81 711 642 1359 648 574 434 547 705 95 Wait 384 | . 92 20 159 4 . 27 47 16 19 Move 4656 | 57 529 591 986 623 572 366 339 543 50 Hop . | . . . . . . . . . . Pick Up 93 | 8 10 3 38 4 . . 19 9 2 Fast Attach 24 | 5 6 . 6 . . . 6 1 . Attach 41 | 2 1 1 11 1 . 3 16 6 . Detach 3 | . 1 . . . . . 2 . . Swap 68 | . 12 7 20 3 . 5 6 13 2 Drop 61 | . 11 . 34 4 . . 5 7 . Fire 411 | 9 49 20 104 9 2 33 107 56 22 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 54 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 16) 133 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 3) 549 | -10/Materials | Discovered new exit (range 12) 813 | -10/Materials | Discovered new exit (range 8) 813 | -10/Materials | Central database locked down 1240 | -10/Materials | Repaired Lgt. Treads 1273 | -10/Materials | Repaired Spread Laser 1315 | -10/Materials | Entered Mines 1318 | -10/Mines | Found the Drone Emporium 1327 | -10/Mines | Found Prototype Device 1328 | -10/Mines | Identified Sensor Drone Bay 1389 | -10/Mines | Core integrity fell below 50% 1464 | -10/Mines | Discovered new exit (range 10) 2041 | -10/Mines | Assembled infested the area 2439 | -10/Mines | Identified exit to Materials 2543 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2657 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2718 | -10/Mines | Entered Materials 2718 | -9/Materials | Accompanied by 3 allies 2718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3351 | -9/Materials | Discovered new exit (range 16) 3664 | -9/Materials | Discovered new exit (range 16) 3675 | -9/Materials | Build established: Scavenger-Mutant 3977 | -9/Materials | Discovered new exit (range 5) 4318 | -9/Materials | First assault squad dispatched 4442 | -9/Materials | Repaired Broken Rocket Launcher 4484 | -9/Materials | Identified exit to Mines 4484 | -9/Materials | Identified exit to Storage 4665 | -9/Materials | Repaired Lgt. Treads 4705 | -9/Materials | Repaired Lgt. Nuclear Core 4716 | -9/Materials | Discovered new exit (range 4) 5170 | -9/Materials | Central database locked down 5745 | -9/Materials | Entered Mines 5757 | -9/Mines | Met a Derelict bent on vengeance 5805 | -9/Mines | Learned Materials emergency access door positions 5841 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5933 | -9/Mines | Discovered new exit (range 11) 6064 | -9/Mines | Found a hidden stash of uninstalled traps 6203 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6203 | -9/Mines | Discovered new exit (range 5) 6254 | -9/Mines | Discovered new exit (range 9) 6489 | -9/Mines | Learned location of Storage (-9) 6555 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6560 | -9/Mines | Found Prototype Device 6616 | -9/Mines | Identified Exp. Sensor Array 7282 | -9/Mines | Entered Exiles 7282 | -9/Exiles | Found Exiles lab abandoned 8635 | -9/Exiles | Discovered new exit (range 12) 8661 | -9/Exiles | Entered Mines 8825 | -8/Mines | Discovered new exit (range 14) 9248 | -8/Mines | Discovered new exit (range 7) 9675 | -8/Mines | Entered Materials 9675 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9814 | -8/Materials | Lost 3 parts (2n1u) 10199 | -8/Materials | Discovered new exit (range 3) 10491 | -8/Materials | Lost 4 parts (1p3n) 10552 | -8/Materials | Lost 4 parts (1p3u) 10658 | -8/Materials | Lost 4 parts (3n1w) 10837 | -8/Materials | Discovered new exit (range 12) 10845 | -8/Materials | Identified exit to Garrison 10845 | -8/Materials | Entered Garrison 10934 | -8/Garrison | Core integrity fell below 50% 10945 | -8/Garrison | Garrison Relay disabled 10959 | -8/Garrison | Lost 3 parts (1p1n1u) 11002 | -8/Garrison | Triggered checkpoint 11113 | -8/Garrison | Triggered checkpoint 11250 | -8/Garrison | Triggered checkpoint 11378 | -8/Garrison | Garrison Relay disabled 11422 | -8/Garrison | Discovered new exit (range 14) 11742 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11843 | -8/Garrison | Triggered checkpoint 11974 | -8/Garrison | Triggered checkpoint 12043 | -8/Garrison | Garrison Relay disabled 12087 | -8/Garrison | Garrison Relay disabled 12171 | -8/Garrison | Discovered new exit (range 8) 12188 | -8/Garrison | Entered Materials 12360 | -8/Materials | Lost 3 parts (2n1u) 12431 | -8/Materials | Garrison activated, responded to threat 12446 | -8/Materials | Self-destructed Last Messages --------------- 12327_ R-06 Scavenger collects Lgt. Nuclear Core. 12329_ Critical hit (Destroy). 12329_ Lgt. Treads destroyed. 12334_ Lgt. Nuclear Core melted. 12334_ H-55 Commando destroyed. 12337_ Acquired 45 matter. 12386_ A-02 Transporter suffers critical hit (Burn). 12386_ A-02 Transporter destroyed. 12413_ Acquired 44 matter. 12416_ R-06 Scavenger collects Med. Storage Unit. 12419_ R-06 Scavenger collects Prototype Ballistic Gun. 12423_ R-06 Scavenger collects Prototype Energy Gun. 12428_ Tractor Beam melted. 12428_ R-06 Scavenger destroyed. 12429_ R-06 Scavenger collects Prototype Energy Gun. 12431_ R-06 Scavenger calls for garrison support. 12431_ ALERT: Activating Garrison Access M001. 12431_ R-06 Scavenger destroyed. 12434_ Acquired Prototype Energy Gun. 12435_ Identified Adv. Beam Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????# ????? ????????????? | | ?????????????????????????????# ????? #???????????? | | ?????????????????????????????# ????? #???????????? | | ????????????????????????????##+#####+#???????????? | | ????????????????????????????# ###########?? | | ????????????????????????????# """ # / #?? | | ???????????????????????##+### R" # #?? | | ???????????????????????+ + """ # #?? | | ???????????????????????## ### # """ """ #?? | | ????????????????????????# #?# //! !# """ """ #?? | | ????????????????????????# #?# /!%! # """ """ #?? | | ????????????????????????#[#?# /![ # #?? | | ????????????????????????#[#?#= %# #?? | | ????????????????????????#!#?#######/######+#####?? | | ????????????????????????#*#????# % #??? | | ?????????????????########%###### #??? | | ??????????# *[ %[! % #??? | | ?????????????????########=###### ############??? | | ????????????????????????#@ ## #?????????????? | | ????????????????????????#""" ## #?????????????? | | ????????????????????????#""" ## #?????????????? | | ????????????????????????#""" ## #?????????????? | | ????????????????????????#""" [## #?????????????? | | ????????????????????????#""" ## ??????????????? | | ????????????????????????# ?? ## ??????????????? | | ??????????????????????????????## ??????????????? | | ???????????????????????????????# ??????????????? | | ???????????????????????????????# ??????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Medium Laser | -9/Materials | Scanalyzed Lrn. Tractor Beam | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostPointScythe Manual? 0 Play Time 01:28:16 Cumulative 266.5 hours Start 2023.05.23 @ 22:17:59 End 2023.05.28 @ 17:45:57 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/2/2/0/0/1/0/0 Lore% 79 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e752cc5-8d41-429a-9dd3-284a73d3336c