Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 23:35:21 Player: The Scout Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (376) 376 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 1826 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 52/400 Matter 253/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Melee Analysis Suite Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Seismic Analyzer Hacking Suite > --- WEAPON ----------- Beamcaster Assault Cannon > --- INVENTORY -------- Improved Heat Sink Medium Armor Plating Rocket Launcher Heavy Flail [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Seismic Analyzer Device Recoil Stabilizer Storage Small Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 27 | 8 3 3 11 2 Power 3 | 1 . 1 1 . Engine 2 | 1 . . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 8 | 2 . . 6 . Treads 3 | . . . 3 . Leg 5 | 2 . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 3 1 . 3 . Device 1 | . . . 1 . Storage 2 | 2 . . . . Processor 2 | 1 . . 1 . Hackware 1 | . . . 1 . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 9 | 2 2 2 1 2 Energy Gun 2 | 1 . . 1 . Energy Cannon 2 | . 2 . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 2 7 Power 1 | . . . 1 . Propulsion 3 | . . . . 3 Utility 1 | . . . 1 . Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . . 1 7 Average Slot Usage (%) 90 | . 99 100 93 40 Engine 6 | . 14 7 4 . Core 3 | . . 6 4 . Treads 3 | . . . 9 . Leg 23 | . 28 28 20 9 Device 1 | . . . 2 . Processor 15 | . 14 14 17 13 Hackware 5 | . . . 10 11 Protection 6 | . 10 14 . . Energy Gun 2 | . 2 . 6 . Energy Cannon 9 | . 21 18 . . Ballistic Cannon 6 | . . 5 11 1 Impact Weapon 3 | . . 4 4 2 Naked Turns . | . . . . . Heaviest Build 23 | 17 20 23 23 4 Greatest Support 69 | 20 20 20 69 30 Greatest Overweight (x) 5 | . . 1 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 6 4 4 4 Average Capacity 4 | 6 4 4 4 4 Most Carried 6 | 4 6 4 4 4 Average Carried 3 | 2 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 4 3 4 4 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 545 | 310 30 . 205 . Remotely . | . . . . . Salvage Created 753 | 106 80 121 375 71 Parts 46 | 6 4 13 19 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 18 | . 1 6 8 3 Guns 5 | . . . 4 1 Cannons 9 | . 1 4 4 . AOE 4 | . . 2 . 2 Classes Destroyed 8 | 2 1 1 3 1 Builder 1 | . . 1 . . Tunneler 2 | 1 . . . 1 Recycler 3 | 1 1 . 1 . Swarmer 10 | . 1 6 3 . Grunt 2 | . . . 1 1 Brawler 1 | . . . 1 . Sentry 3 | . . . 3 . Assembled 2 | . . . . 2 Best Kill Streak 4 | 2 1 4 3 2 Combat Bots Only 3 | . 1 3 3 2 Max Kills in Single Turn 4 | 1 1 4 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1398 | . . 202 540 656 Core 364 | . . 16 67 281 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 93 . . Volleys Fired 55 | 10 2 8 24 11 Largest 2 | 2 2 2 2 1 Hottest 119 | 70 112 112 119 75 Shots Fired 79 | 20 4 16 28 11 Gun 36 | 20 . . 14 2 Cannon 39 | . 4 16 14 5 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 29 | 10 . . 14 5 Thermal 26 | 10 . . 14 2 Explosive 4 | . . . . 4 Electromagnetic 20 | . 4 16 . . Robot Hit Streak 10 | 4 4 2 6 10 Robot Miss Streak 4 | 2 . 2 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | 10 3 6 16 9 Core Hits 29 | 3 2 8 9 7 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 3 | . . . 1 2 Impact 3 | . . . 1 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1284 | 139 63 256 386 440 Guns 391 | 139 . . 208 44 Cannons 491 | . 63 151 178 99 Explosions 339 | . . 105 . 234 Melee 40 | . . . . 40 Ramming 23 | . . . . 23 Kinetic 354 | 77 . . 178 99 Thermal 419 | 62 . 105 208 44 Explosive 234 | . . . . 234 Electromagnetic 214 | . 63 151 . . Impact 40 | . . . . 40 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee . | . . . . . Knockbacks 5 | . . . 1 4 Impact . | . . . . . Kinetic 5 | . . . 1 4 Secondary . | . . . . . Self-Inflicted Damage 73 | . . . . 73 Shots 2 | . . . . 2 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 325 | 63 60 180 325 36 Average Temperature 71 | 25 34 81 93 20 Received Heat Transfer 199 | . . . 159 40 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 729 | 185 . 100 370 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 367 | 10 46 207 367 162 Initial 142 | . 6 17 80 142 Average 139 | 5 21 168 239 110 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 62 | 100 100 40 37 100 Level 1 37 | . . 59 62 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 4 8 13 8 Peak Tracking Total 5 | . 3 3 4 5 Tactical Retreats 5 | . 1 1 . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . . 1 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . . 1 14 . Successful 9 | . . 1 8 . Failed 6 | . . . 6 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . . . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 1 8 . Record 1 | . . . 1 . Open Door 1 | . . 1 . . Alert Level 3 | . . . 3 . Dispatch Records 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 43 | . . 43 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 65 | . . . 65 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1196 | 178 175 340 384 119 Spaces Moved 822 | 112 132 211 225 142 Core 137 | 7 . . 2 128 Treads 41 | . . . 41 . Legs 644 | 105 132 211 182 14 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 115 | 115 120 133 130 58 Slowest Speed 300 | 120 120 150 300 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 8 25 38 23 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 58 | . . 6 4 48 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 54 | . . 6 . 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 995 | 141 146 256 289 163 Wait 37 | . 3 22 12 . Move 818 | 111 131 210 224 142 Hop . | . . . . . Pick Up 31 | 11 3 7 9 1 Fast Attach . | . . . . . Attach 27 | 8 3 3 11 2 Detach 3 | 1 . . 2 . Swap . | . . . . . Drop 17 | . 4 6 6 1 Fire 55 | 10 2 8 24 11 Melee 3 | . . . 1 2 Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Met 8R-AWN 318 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 354 | -10/Materials | Entered Mines 442 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 511 | -10/Mines | Learned Materials terminal intel 527 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 665 | -10/Mines | Discovered new exit (range 11) 694 | -10/Mines | Entered Materials 694 | -9/Materials | Accompanied by 1 ally 694 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -9/Materials | Loaded intel: 12 terminal locations 699 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1063 | -9/Materials | Discovered new exit (range 12) 1078 | -9/Materials | Entered Mines 1079 | -9/Mines | Assembled infested the area 1109 | -9/Mines | Core integrity fell below 50% 1136 | -9/Mines | Core integrity fell below 20% 1167 | -9/Mines | Learned location of Zion (-7) 1169 | -9/Mines | Lost 7 parts (3n4w) 1197 | -9/Mines | Self-destructed Last Messages --------------- 01101_ Acquired Melee Analysis Suite. 01102_ Discarded Seismic Analyzer. 01110_ Carbon-fiber Leg destroyed. 01122_ Hvy. Flail destroyed. 01126_ as-26097 destroyed. 01126_ Destroyed Asb. F-torch. 01137_ as-88993 destroyed. 01138_ Rocket Launcher destroyed. 01161_ Searching scrap... 01161_ Found Weight Redist. System. 01161_ Found Sensor Array. 01161_ Found Imp. Sensor Array. 01161_ Found Assault Rifle. 01161_ Found 26 Matter. 01166_ Slammed into T-07 Excavator. 01166_ T-07 Excavator destroyed. 01167_ Acquired derelict log, extracted data. World map updated: -7/Zion. 01186_ Slammed into K-01 Serf. 01191_ Destabilizing: Core damaged (-4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????#####??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????##### #??????????????????????? | | ????????????????? #??????????????????????? | | ????????????????????# @#??????????????????????? | | ???????????????????## #??###?????????????????? | | ?????????????#????## #?# ##????????????????? | | ?????????????# ???# ## ######???????????? | | ????????????## #?## #??????????? | | ????????????# ## ####??????????????? | | ????????????# ####?????????????????? | | ????????????## ##????????????????????? | | ?????????????## ##?????????????????????? | | ??????????????## ###??????????????????????? | | ???????????????## ##????????????????????????? | | ????????????????### #?????????????????????????? | | ??????????????????# #########?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????######## #?????????????????? | | ?????????????????????????# #?????????????????? | | ???????????###???????????# #?????????????????? | | ???????????# ???????????# #?????????????????? | | ???????????# ??????????# #?????????????????? | | ???????????# #?????????# #?????????????????? | | ???????????# #?????#### #?????????????????? | | ???????????# ????## #?????????????????? | | ???????????# #??## ################### | | ????????????# ###$ |* % ![%!! | | ??????????????# ################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 60 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingShadeTreads Manual? 0 Play Time 00:25:44 Cumulative 2.6 hours Start 2021.06.08 @ 23:11:36 End 2021.06.08 @ 23:35:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fb35474-b04b-437b-8705-0cd9e388a8d6