Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 21:46:31 Player: Andru7428 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (310) 1550 Value Destroyed (12216) 12216 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5143) 5143 TOTAL SCORE: 27369 Bonus ------- High Alert Combat Kills 2003 Follower Combat Kills 2140 Network Hubs Disabled 400 Met Data Miner 300 Built Enhanced Grunts 300 Cogmind --------- Core Integrity 0/1300 Matter 190/300 Energy 88/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Neutralizer Smartbomb Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Spectral Analyzer Experimental Signal Interpreter Experimental Armor Integrity Analyzer Improved Kinecellerator Layered Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Magnetic Acceleration Cannon Mass Driver Mass Driver > --- INVENTORY -------- Micro Fission Core Medium Treads Heavy Treads Matter Compressor Advanced Targeting Computer Improved Weapon Cycler Authchip [Propulsion] Authchip [Device] High-powered Tractor Beam Heavy Missile Launcher Molecular Deconstructor Powered Hammer [Rating: 109] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Smartbomb Launcher Special Weapon Flamer Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Utility 9 | . . . 1 1 2 . . . . 1 . . . . 2 . . . . 1 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Attached 212 | 7 4 3 16 13 14 1 1 . 2 16 . 1 9 1 32 46 4 3 12 19 8 Power 19 | 1 . 1 2 1 . . . . 1 1 . . . . 3 5 . . 1 2 1 Engine 8 | 1 . 1 1 1 . . . . . 1 . . . . 1 2 . . . . . Core 6 | . . . 1 . . . . . . . . . . . 2 3 . . . . . Reactor 5 | . . . . . . . . . 1 . . . . . . . . . 1 2 1 Propulsion 43 | 2 . . 4 3 2 . . . 1 2 . 1 . . 4 10 . 1 4 7 2 Treads 19 | 2 . . 4 3 2 . . . 1 2 . 1 . . 4 . . . . . . Leg 22 | . . . . . . . . . . . . . . . . 10 . 1 4 7 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 113 | 2 3 . 4 6 11 . 1 . . 9 . . 8 1 20 24 2 2 6 10 4 Device 51 | 1 . . 1 2 4 . 1 . . 3 . . 1 1 11 12 . 2 2 7 3 Storage 6 | 1 1 . . . 1 . . . . 1 . . . . . 1 . . . 1 . Processor 21 | . . . . . 3 . . . . 2 . . 6 . 2 4 . . 1 2 1 Hackware 2 | . . . . . . . . . . . . . . . 2 . . . . . . Protection 33 | . 2 . 3 4 3 . . . . 3 . . 1 . 5 7 2 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 1 2 6 3 1 1 . . . 4 . . 1 . 5 7 2 . 1 . 1 Energy Gun 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | . . 1 1 . . . . . . . . . . . . . 2 . . . . Ballistic Cannon 11 | . . . 2 1 . . . . . 2 . . . . 4 2 . . . . . Launcher 5 | . 1 1 . 1 . 1 . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 10 | . . . 2 1 . . . . . 2 . . . . 1 3 . . 1 . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 . . . . . . . . 7 . 4 . 2 . 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 70 | . . 1 2 1 . . . . 2 2 . 1 . . 20 5 2 . 8 22 4 Power 6 | . . . 1 . . . . . . . . . . . 1 1 . . 1 2 . Propulsion 20 | . . . . . . . . . 1 . . 1 . . 3 . 1 . 1 11 2 Utility 33 | . . . . 1 . . . . 1 1 . . . . 11 4 1 . 5 7 2 Weapon 11 | . . 1 1 . . . . . . 1 . . . . 5 . . . 1 2 . Highest Loss Streak 10 | . . 1 1 1 . . . . 2 1 . 1 . . 7 2 2 . 4 10 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 12 | 3 13 14 12 12 11 12 12 12 11 12 17 16 16 17 15 6 7 8 7 11 2 Power 1 | . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . Propulsion 1 | 2 4 4 3 2 1 1 1 1 . . 2 1 2 2 1 . . . 1 1 . Utility 5 | . 4 6 4 4 6 6 6 6 5 5 6 6 7 8 8 1 1 2 1 1 . Weapon 4 | . 3 3 3 4 3 3 3 3 3 4 7 6 5 5 3 3 5 5 4 7 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 2 7 7 1 2 . . . 3 . 1 1 . 8 1 . . 1 10 1 Power 4 | . . . . 1 . . . . . 1 . . . . . . . . 1 1 . Propulsion 7 | . . 2 2 2 . . . . . . . . . . . . . . . 1 . Utility 15 | . . . 1 2 . 2 . . . 2 . . . . 7 . . . . 1 . Weapon 18 | . 1 . 4 1 1 . . . . . . 1 1 . . 1 . . . 7 1 Tool/Special 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 84 | . 99 100 92 88 83 84 84 84 84 78 80 80 79 80 86 84 99 91 96 76 17 Engine 5 | . 14 14 10 9 7 7 7 7 2 2 6 6 6 6 4 . 5 5 . . . Treads 17 | . 27 28 22 26 23 23 23 23 23 20 20 20 20 20 16 . . . . . . Leg 4 | . . . . . . . . . . . . . . . . 21 23 23 23 19 . Device 9 | . 4 . 10 8 9 7 7 7 7 6 6 6 5 6 12 15 12 10 8 17 7 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 3 5 5 5 4 . Processor 10 | . . . . . 10 15 15 15 15 12 13 13 13 13 16 9 11 11 11 15 3 Protection 10 | . 9 14 11 17 9 7 7 7 7 12 12 13 12 13 5 10 21 23 23 5 . Energy Gun 2 | . 27 16 7 . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . 7 9 7 7 7 7 7 6 6 6 6 6 10 . 3 . . . . Impact Weapon 4 | . . . 7 8 2 . . . . 4 6 6 6 6 4 8 13 4 10 5 . Slashing Weapon 2 | . . . . . 4 6 7 7 7 . . . . . . 4 . 4 4 4 . Peak Build Rating 109 | 7 10 10 22 33 44 45 46 45 47 67 66 69 85 79 109 78 87 82 103 106 54 Average Rating 56 | 5 9 9 17 28 42 44 45 45 45 60 64 66 74 78 93 64 81 75 95 87 31 On Entrance 44 | . 7 10 10 22 33 43 45 45 45 47 64 64 68 77 79 3 78 82 81 75 3 Naked Turns 105 | . . . . . . . . . . . . . . . 21 29 . . . 42 13 Heaviest Build 109 | 15 35 34 51 63 72 63 66 63 71 97 104 104 98 105 109 66 71 61 76 86 21 Greatest Support 126 | 40 40 40 43 63 67 67 67 67 67 115 112 126 126 126 126 75 75 75 97 99 40 Greatest Overweight (x) 3 | 1 1 . 1 . 1 . . . 1 1 . . . . 1 1 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 10 10 10 10 20 5 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 16 20 20 20 20 19 8 10 10 10 17 5 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 10 10 10 10 20 5 Average Carried 14 | 3 13 14 13 14 14 14 15 15 13 15 20 19 19 20 17 8 9 10 9 13 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 10 10 10 10 5 5 Final Carried 20 | 6 15 13 15 15 15 15 15 15 14 20 20 20 20 20 5 10 10 10 9 5 5 Class Distribution -------------------- 50% | Mutant 27% | Assassin 14% | Scavenger-Gladiator 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Assassin | -5/Factory Scavenger-Gladiator | -5/Extension Scavenger-Gladiator | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Gladiator | -5/Hub_04(d) Scavenger-Gladiator | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Matter Collected 10045 | 265 117 81 379 935 741 18 283 . 409 1457 114 251 140 194 2821 934 191 114 319 282 . Remotely 3136 | . . . . . 219 . 47 . . 495 40 190 . . 2001 144 . . . . . Salvage Created 13192 | 54 327 243 981 990 1056 37 91 . 142 1419 65 309 . 113 2916 1753 61 320 1257 1058 . Parts 490 | 5 5 11 51 48 47 3 5 . 3 53 . 7 . 4 111 33 3 24 40 37 . Haulers Intercepted 18 | . 2 . 3 3 3 . . . . 2 . . . . 1 3 . . 1 . . Recyclers Shooed 12 | . . . 1 . . . . . . 3 . . . . 7 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 1 5 . 2 . . 1 2 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Combat Hostiles Destroyed 211 | . 7 5 19 22 24 4 2 . 3 23 1 6 . 4 48 11 1 . 17 14 . Melee 26 | . . . 3 1 1 . . . . . . . . . . 6 . . 7 8 . Guns 13 | . 3 2 8 . . . . . . . . . . . . . . . . . . Cannons 115 | . . . 3 17 19 . 2 . 3 18 . 6 . 4 42 . 1 . . . . AOE 30 | . 3 3 2 3 4 4 . . . 5 . . . . 6 . . . . . . Classes Destroyed 21 | 1 2 2 5 2 1 . . . . . 1 2 . . 3 1 . 1 . . . Worker 14 | . . . . 1 1 . . . . . . . . . 7 . . . 5 . . Builder 11 | . . . 1 2 . . . . . 4 . . . . 1 . . . 3 . . Tunneler 4 | 2 . . . . 1 . . . . 1 . . . . . . . . . . . Hauler 18 | . 2 . 3 3 3 . . . . 2 . . . . 1 3 . . 1 . . Recycler 26 | . . 2 2 3 1 . . . . 4 . . . . 7 6 . . . 1 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . Operator 9 | . . . . . . . . . . . . . . . . . . 9 . . . Watcher 13 | . . . 1 3 2 . . . . . . . . . 4 . . . 2 1 . Swarmer 36 | . . 3 3 7 4 4 . . . 6 . . . 2 4 . . . 2 1 . Grunt 77 | . 7 2 9 8 11 . 2 . 3 8 . . . . 14 3 . . 7 3 . Brawler 8 | . . . 1 . . . . . . 1 . . . . 4 . . . 2 . . Duelist 4 | . . . 1 1 . . . . . . . . . . 1 . . . . 1 . Sentry 33 | . . . 5 5 3 . . . . 3 1 1 . 1 4 6 . . 2 2 . Specialist 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . Hunter 14 | . . . . 1 1 . . . . . . . . 1 6 1 . . 2 2 . Programmer 27 | . . . . . 5 . . . . 5 . . . . 11 . . . 1 5 . Heavy 2 | . . . . . . . . . . . . . . . 2 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . Thug 4 | . . . . . . . . . . . . 4 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 14 | 1 4 3 4 5 4 4 1 . 3 6 1 5 . 3 14 3 1 7 8 4 . Combat Bots Only 13 | . 4 3 4 5 4 4 1 . 3 5 1 5 . 3 13 2 1 . 7 3 . Max Kills in Single Turn 6 | 1 1 3 2 2 4 2 1 . 1 2 1 1 . 1 3 1 1 1 6 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 2 2 4 2 . . . 2 . . . . 3 . . . . . . Melee 2 | . . . 1 1 1 . . . . . . . . . . 1 . . 2 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Hostile Shots Fired 1912 | . 26 17 81 147 86 7 23 . 34 139 84 40 . 20 560 96 28 . 138 233 153 Missed 587 | . 8 6 24 47 26 1 12 . 7 42 38 10 . 3 130 26 9 . 40 92 66 Hits 1325 | . 18 11 57 100 60 6 11 . 27 97 46 30 . 17 430 70 19 . 98 141 87 Melee 29 | . . . 5 . . . . . . 1 . . . . 8 . . . 10 5 . Projectile 1296 | . 18 11 52 100 60 6 11 . 27 96 46 30 . 17 422 70 19 . 88 136 87 AOE 5 | . . . . . . . . . . . . . . . 1 . . . . 4 . Critical Strikes 82 | . 1 . 2 6 2 . 1 . 1 4 . 4 . . 26 7 . . 13 9 6 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . 6 Part Disruptions 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . Damage Taken 22200 | . 230 145 910 1323 632 88 172 . 403 845 . 359 . 275 6878 1761 425 64 2519 3130 2041 Core 3391 | . 35 52 137 141 25 . . . 49 52 . . . 11 402 395 20 . 118 645 1309 Absorbed by Shields 2325 | . . . . . 144 . 10 . 110 341 257 102 . 54 1100 163 . . . 44 . Reduced by Siege Mode 261 | . . . . . . . . . . 7 . 3 . 6 245 . . . . . . Ignored by Resistances 503 | . . . . . . . . . . 30 . 68 . . 48 13 104 14 226 . . Regen/Repaired (Parts) 1935 | . 57 . . 533 295 . . . . 354 . . 696 . . . . . . . . Core Remaining (%) 66 | 100 . 65 65 74 . . . . 89 . . . . 92 . . . . 6 43 . Volleys Fired 605 | 4 36 18 59 73 55 3 19 . 40 76 11 14 . 18 164 1 9 . 4 . 1 Largest 3 | 2 2 2 3 1 1 1 1 . 1 1 1 1 . 1 3 1 2 . 1 . 1 Hottest 138 | 100 100 70 113 50 50 39 50 . 50 50 50 50 . 50 138 46 96 . 46 . 105 Shots Fired 846 | 8 68 34 113 73 55 3 19 . 40 76 11 14 . 18 290 1 18 . 4 . 1 Gun 186 | 8 64 32 82 . . . . . . . . . . . . . . . . . . Cannon 635 | . . . 31 71 54 . 19 . 40 72 11 14 . 18 286 . 18 . . . 1 Launcher 25 | . 4 2 . 2 1 3 . . . 4 . . . . 4 1 . . 4 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 682 | . . 16 63 71 54 . 19 . 40 72 11 14 . 18 286 . 18 . . . . Thermal 117 | 8 64 16 28 . . . . . . . . . . . . . . . . . 1 Explosive 25 | . 4 2 . 2 1 3 . . . 4 . . . . 4 1 . . 4 . . Electromagnetic 22 | . . . 22 . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 4 9 13 20 9 27 . 2 . 8 10 7 8 . 6 16 . 3 . . . . Robot Miss Streak 5 | 2 2 3 5 3 1 . 2 . 1 3 2 1 . 1 2 . 4 . . . . Penetration Max 1 | . . . . 1 1 . . . . 1 . . . . 1 . 1 . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 816 | 5 44 23 92 79 55 . 6 . 9 65 9 14 . 9 208 83 6 15 55 39 . Core Hits 337 | 2 19 12 30 24 27 6 2 . 4 30 . 7 . 5 114 15 2 7 21 10 . Critical Kills 7 | . . . . 1 . . . . . . . . . . . 1 1 . 2 2 . Critical Parts Destroyed 43 | . . . 3 2 . . . . . 2 1 . . . 2 14 2 . 12 5 . Critical Strikes 125 | . 6 . 8 5 7 . 2 . 2 12 3 3 . 2 29 19 3 . 15 9 . Burn 9 | . 6 . 3 . . . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . 3 . . . . Blast 59 | . . . 2 2 7 . 2 . 2 10 2 3 . 2 27 . . . . . . Smash 49 | . . . 3 3 . . . . . 2 1 . . . 2 17 . . 14 7 . Sever 5 | . . . . . . . . . . . . . . . . 2 . . 1 2 . Melee Attacks 458 | . . . 21 45 22 2 5 . 17 26 5 8 2 4 34 106 . 16 76 69 . Impact 338 | . . . 21 45 13 . . . . 26 5 8 2 4 34 73 . 1 62 44 . Slashing 120 | . . . . . 9 2 5 . 17 . . . . . . 33 . 15 14 25 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 69 | . . . 7 10 2 . . . . 11 1 1 . . 7 13 . 9 4 4 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 2 . Follow-up Attacks 42 | . . . . . . . . . . . . . . . . 18 . . 16 8 . Damage Inflicted 40374 | 61 922 350 2404 4584 3444 227 306 . 445 4635 481 788 . 453 10192 4219 235 1284 3443 1901 . Guns 1531 | 60 523 245 703 . . . . . . . . . . . . . . . . . . Cannons 20102 | . . . 984 2828 2849 . 306 . 445 3073 334 681 . 453 7914 . 235 . . . . Explosions 3908 | . 397 105 112 280 266 227 . . . 400 . . . . 1399 . . . 722 . . Melee 14761 | . . . 605 1476 329 . . . . 1162 147 107 . . 850 4219 . 1284 2707 1875 . Ramming 72 | 1 2 . . . . . . . . . . . . . 29 . . . 14 26 . Kinetic 20446 | . . 105 1223 2828 2849 . 306 . 445 3073 334 681 . 453 7914 . 235 . . . . Thermal 1142 | 60 523 140 419 . . . . . . . . . . . . . . . . . . Explosive 3049 | . 397 105 . 280 266 227 . . . 400 . . . . 1374 . . . . . . Electromagnetic 904 | . . . 157 . . . . . . . . . . . 25 . . . 722 . . Impact 11177 | . . . 605 1476 208 . . . . 1162 147 107 . . 850 2848 . 34 2377 1363 . Slashing 3584 | . . . . . 121 . . . . . . . . . . 1371 . 1250 330 512 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 1 1 1 1 1 . 1 1 . 18 18 18 18 11 16 5 Average Corruption 6 | . . . . . 1 1 1 1 1 1 . 1 1 . 8 18 18 12 5 7 3 Corruption Purged 15 | . . . . . . . . . . 1 . . . . . . . 14 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 297 | . . . . . 6 3 3 1 6 7 . 2 1 . 104 76 12 15 22 37 2 Message Errors 74 | . . . . . 2 . . . . 2 . . . . 24 25 2 1 5 13 . Matter Fused 68 | . . . . . 1 1 1 . 3 . . 1 1 . 20 16 3 5 8 8 . Heat Flow Errors 25 | . . . . . 1 . . . . 1 . . . . 11 8 1 1 . 2 . Energy Discharges 41 | . . . . . 1 . . . . 3 . . . . 12 8 2 5 4 4 2 Parts Rejected 5 | . . . . . 1 . . . . . . . . . 1 3 . . . . . Parts Fused 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . Data Loss (minor) 38 | . . . . . . . 1 1 . 1 . 1 . . 13 8 3 1 3 6 . Data Loss (major) 18 | . . . . . . 1 1 . 3 . . . . . 6 4 1 1 . 1 . Misfires 4 | . . . . . . . . . . . . . . . 4 . . . . . . Alerts 10 | . . . . . . 1 . . . . . . . . 4 2 . . 1 2 . Misdirections 5 | . . . . . . . . . . . . . . . 1 2 . 1 . 1 . Weapon Failures 4 | . . . . . . . . . . . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5361 | . . . 249 639 457 . 25 . 1 849 113 81 . . 496 1107 . 290 652 402 . Projectiles 1170 | . . . 93 207 297 . 25 . 1 338 . 34 . . 175 . . . . . . Explosions 104 | . . . . 20 63 . . . . . . . . . . . . . 21 . . Melee 4087 | . . . 156 412 97 . . . . 511 113 47 . . 321 1107 . 290 631 402 . Knockbacks 137 | . . . 7 14 20 . 2 . 3 21 . 1 . 2 48 10 . . 8 1 . Impact 40 | . . . 2 6 1 . . . . 7 . . . . 7 10 . . 6 1 . Kinetic 84 | . . . 5 7 14 . 2 . 3 12 . 1 . 2 38 . . . . . . Secondary 13 | . . . . 1 5 . . . . 2 . . . . 3 . . . 2 . . Self-Inflicted Damage 162 | . . 12 26 . . . . . . . . . . . 27 . . . 97 . . Shots 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . Rammed 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 5 | 1 1 . . . . . . . . . . . . . 1 . . . 1 1 . Kicked 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | 117 414 170 126 33 109 . 36 . 74 212 98 222 . 74 326 327 212 243 49 174 12 Average Temperature 67 | 49 98 85 33 11 28 . 12 . 24 54 47 105 . 28 66 122 67 129 11 94 9 Received Heat Transfer 4523 | . 147 66 273 567 188 . 93 . 108 201 . 151 . 23 1231 631 45 . 471 250 78 Effects 4 | . 2 . . . . . . . . . . . . . . 1 . 1 . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 24 | . . . . . . . . . . 5 1 2 . 2 14 . . . . . . Total Turns 610 | . . . . . . . . . . 128 16 37 . 30 399 . . . . . . Longest Duration 78 | . . . . . . . . . . 67 16 31 . 21 78 . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 49 | . . . 3 4 2 . . . . 4 2 1 . . 5 10 . . 12 6 . Combat Hostiles 26 | . . . 3 1 . . . . . . 1 . . . . 5 . . 10 6 . Parts Fried 60 | . . . 3 12 2 . . . . 8 . 1 . . 4 9 . . 13 8 . Impact Corruptions 119 | . . . 6 14 4 . . . . 15 10 2 . . 11 26 . . 20 11 . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 3763 | 185 1961 407 1210 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . . . . . . 1 . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Maximum Alert Level 5 | . . . . 1 1 . . . . 1 . . . . 3 3 1 1 5 4 2 Low Security (%) 58 | 100 100 100 100 97 99 . . . . 85 . . . . 13 17 . 64 6 . . Level 1 8 | . . . . 2 . . . . . 14 . . . . 1 39 100 35 2 . . Level 2 13 | . . . . . . . . . . . . . . . 40 32 . . 24 . 100 Level 3 17 | . . . . . . . . . . . . . . . 44 10 . . 35 94 . Level 4 1 | . . . . . . . . . . . . . . . . . . . 22 5 . Level 5 . | . . . . . . . . . . . . . . . . . . . 7 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2083 | 5 121 94 155 240 210 . . . . 260 . . . . 997 734 327 244 2083 1184 691 Initial 1020 | . . . . 57 105 . . . . . . . . . . 414 309 82 26 1020 606 Average 329 | . 27 13 59 76 65 . . . . 145 . . . . 628 399 268 161 977 951 567 Influence Increases 11218 | 10 232 154 624 732 728 90 80 . 85 821 20 28 . 90 2133 1073 178 292 2643 885 320 Destroy 0b10 Robot/C 5060 | . 140 100 380 440 480 80 40 . 60 460 20 20 . 80 980 580 80 80 760 280 . Destroy 0b10 Robot/NC 565 | 10 10 10 35 60 40 . . . . 55 . 5 . . 110 65 5 45 100 15 . Destroy Leader 1142 | . 34 20 108 112 138 10 10 . 10 134 . . . 10 240 64 . . 180 72 . Allied During Kill 1028 | . . . . . . . . . . . . 3 . . 5 233 69 125 593 . . Successful Hack 152 | . 11 . 49 26 31 . . . . 14 . . . . 12 4 . . . . 5 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . 50 . Disable Machine 720 | . 15 15 15 15 15 . . . . 30 . . . . 240 15 . 30 285 30 15 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . 150 . . . 200 . . Destroy Structure 1086 | . 22 9 22 49 24 . . . . 68 . . . . 276 82 24 12 480 18 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 1050 | . . . 15 30 . . 30 . 15 60 . . . . 120 30 . . 30 420 300 Influence Decreases 10512 | 10 232 154 487 638 749 266 70 44 85 568 273 28 . 90 1287 1366 524 423 636 1813 769 Entered New Map 2892 | . . . . 80 126 78 7 44 . . 94 . . . . 432 244 125 50 1063 549 Time Decay 5661 | 10 232 110 467 485 555 188 63 . 85 548 179 28 . 90 567 574 140 238 392 530 180 Lost Part 664 | . . 10 20 10 . . . . . 20 . . . . 200 50 20 . 74 220 40 Lost Ally 564 | . . 34 . . . . . . . . . . . . 70 160 120 60 120 . . Purge Threat 731 | . . . . 63 68 . . . . . . . . . 450 150 . . . . . Squads Dispatched 71 | . . . 2 . 8 . . . . 9 . . . . 25 2 . . 12 10 3 Investigation 12 | . . . 1 . 1 . . . . 2 . . . . 4 1 . . 1 2 . Extermination 21 | . . . . . 5 . . . . 5 . . . . 6 . . . 1 3 1 Reinforcement 23 | . . . 1 . 2 . . . . 2 . . . . 9 . . . 6 1 2 Assault 13 | . . . . . . . . . . . . . . . 5 1 . . 3 4 . Garrison 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . 4 2 . . 1 4 . Construction Impeded 4 | . . . . . . . . . . 1 . . . . 2 . . . 1 . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Distress Signals 22 | . 2 . 5 1 . . . . . . . . . . 2 3 1 . 4 3 1 Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . 29 . Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . 29 . Times Spotted 453 | . 17 5 32 36 31 1 5 . 4 30 1 6 . 4 81 33 5 10 61 57 34 Peak Tracking Total 19 | . 4 3 5 4 5 4 3 . 4 6 1 5 . 3 8 5 5 2 13 16 19 Tactical Retreats 36 | . . . 1 2 . . 2 . 1 2 . . . . 6 2 . . 2 11 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Traps Triggered 12 | . 1 . 1 . 1 . . . . . . . . . 6 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Machines Disabled 53 | . 1 1 1 1 1 2 . . . 2 . . . . 17 3 . 2 19 2 1 Max in Single Turn 11 | . 1 1 1 1 1 1 . . . 1 . . . . 4 1 . . 11 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . 3 . . . 1 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Machines Accessed 83 | . 7 . 10 11 13 1 . 3 . 6 . . . . 15 6 1 . 4 3 3 Terminals 55 | . 6 . 9 9 8 . . . . 3 . . . . 8 6 1 . 3 . 2 Fabricators 10 | . . . . . 3 . . . . 2 . . . . 3 . . . . 2 . Repair Stations 7 | . 1 . 1 2 1 . . . . 1 . . . . 1 . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . 2 . . . 1 . 1 Total Hacks 223 | . 19 . 32 33 31 1 . 27 . 12 . . . . 39 9 2 . 10 5 3 Successful 118 | . 11 . 13 15 14 1 . 27 . 8 . . . . 20 3 . . 1 4 1 Failed 105 | . 8 . 19 18 17 . . . . 4 . . . . 19 6 2 . 9 1 2 Catastrophic 25 | . . . 2 4 3 . . . . 2 . . . . 7 3 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 12 . 17 11 12 1 . . . . . . . . 16 5 1 . 6 3 2 Terminals 131 | . 17 . 25 23 21 . . . . 3 . . . . 20 9 2 . 9 . 2 Fabricators 24 | . . . . . 4 . . . . 5 . . . . 12 . . . . 3 . Repair Stations 30 | . 2 . 7 10 4 . . . . 4 . . . . 3 . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . . . . . . . 2 . . . 1 . 1 Terminal Hacks 58 | . 7 . 5 5 4 1 . 27 . . . . . . 6 3 . . . . . Record 7 | . . . . . . 1 . 6 . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . 4 1 1 . . 3 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . Unreport Threat 6 | . . . . 1 1 . . . . . . . . . 3 1 . . . . . Locate Traps 9 | . 2 . 1 1 1 . . . . . . . . . 2 2 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . 1 . . . . 4 . . . . 5 . . . . . . Load Schematic 6 | . . . . . . . . . . 2 . . . . 4 . . . . . . Build 4 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . Repair Station Hacks 21 | . 2 . 2 8 4 . . . . 4 . . . . 1 . . . . . . Scan Component 12 | . 1 . 2 4 2 . . . . 2 . . . . 1 . . . . . . Repair 9 | . 1 . . 4 2 . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Retrieve Components 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 24 | . 2 . 6 2 5 . . . . . . . . . 5 . . . 1 2 1 Terminals 16 | . 2 . 6 2 4 . . . . . . . . . 1 . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . Botnet 14 | . 2 . 5 2 4 . . . . . . . . . . . . . . . 1 Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . 1 . . . . . . . . . 4 . . . . 2 . Liberate 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recompile 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 7 . 10 11 11 . . . . 6 . . . . 11 6 1 . 3 . 1 Full Trace Events 5 | . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 5 . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 13 . . . . 14 . . . . . . . . Parts Built 6 | . . . . . 2 . . . . 2 . . . . 2 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . Time 371 | . . . . . 106 . . . . 212 . . . . 53 . . . . . . Total Part Build Rating 36 | . . . . . 12 . . . . 12 . . . . 12 . . . . . . Parts Repaired 9 | . 1 . . 4 2 . . . . 2 . . . . . . . . . . . Time 343 | . 36 . . 149 76 . . . . 82 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . . . 9 . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . 4 . . . . 3 . Machine Destruction 7 | . . . . . . . . . . . . . . . 4 . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . 2 . . . 14 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Total Allies 36 | . . 2 . . . . . . . . . 2 . . 4 23 5 . . . . Largest Group 14 | . . 2 . . . . . . . . . 2 . . 4 14 14 13 9 . . Highest-Rated Group 821 | . . 41 . . . . . . . . . 56 . . 97 503 821 821 614 . . Highest-Rated Ally 159 | . . 31 . . . . . . . . . 31 . . 29 159 143 143 96 . . Total Orders 9 | . . . . . . . . . . . . 1 . . . 6 . . 2 . . STAY 5 | . . . . . . . . . . . . 1 . . . 3 . . 1 . . FOLLOW 4 | . . . . . . . . . . . . . . . . 3 . . 1 . . Ally Attacks 322 | . . 5 . . . . . . . . . . . . 21 123 34 45 94 . . Total Damage 9406 | . . 41 . . . . . . . . . . . . 335 2873 576 1199 4382 . . Kills 65 | . . 1 . . . . . . . . . . . . 1 23 4 4 32 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Active Infowar (turns) 13330 | 25 360 . . . 1 439 948 116 1161 2000 544 788 1509 694 3190 4 . . . 1349 202 Optics 8367 | . . . . . . . . . . 1642 544 788 1509 694 3190 . . . . . . Sensors 10920 | . . . . . 1 439 948 116 1161 1787 492 714 1468 640 1913 . . . . 1039 202 IFF 161 | . . . . . . . . . . . . . . . . . . . . 161 . Seismic 389 | 25 360 . . . . . . . . . . . . . . 4 . . . . . Machine Analysis 690 | . . . . . . . . . . . . . . . . . . . . 690 . Jamming 350 | . . . . . . . . . . . . . . . . . . . . 350 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . 2 1 . 1 . 1 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Turns Passed 25094 | 131 1165 663 1845 1923 2257 439 981 116 1195 2281 544 788 1509 694 3211 1748 296 513 929 1493 373 Spaces Moved 13665 | 71 526 372 718 902 1216 279 524 78 515 1043 313 440 923 375 1407 1112 109 234 647 1263 598 Core 994 | 17 . . . . . . . . . . . . . . 42 81 . . . 379 475 Treads 9643 | 54 526 372 718 902 1216 279 524 78 515 1043 313 440 923 375 1365 . . . . . . Legs 2905 | . . . . . . . . . . . . . . . . 1031 109 234 647 884 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 123 | . . . . . . . . . . . . . . . . . . . . . 123 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 150 150 150 150 155 155 155 160 160 50 50 112 112 112 50 50 Average Speed 144 | 140 180 160 205 160 151 150 150 150 201 164 155 157 160 160 159 109 112 112 112 94 52 Slowest Speed 245 | 160 240 160 240 160 232 150 150 150 235 235 155 160 160 160 245 120 112 112 112 190 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . 2 . 3 . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 91 75 60 64 39 42 61 68 61 26 62 66 83 56 46 80 55 91 67 32 26 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 4 | . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 . 1 . Scrap Searched 19 | . . 2 . . . 8 1 . 2 . . 1 3 2 . . . . . . . Spaces Dug 178 | . . . 2 10 15 . 14 . 39 11 4 5 . 13 34 2 . . 19 10 . Terrain Destroyed 909 | . 21 10 21 53 23 16 19 . 48 72 9 9 . 18 157 15 10 . 398 10 . Melee 97 | . . . 1 8 12 . 5 . 15 10 2 5 . 4 19 2 . . 4 10 . Projectile 233 | . . . 15 26 7 . 14 . 33 33 7 4 . 14 70 . 10 . . . . AOE 579 | . 21 10 5 19 4 16 . . . 29 . . . . 68 13 . . 394 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . 1 . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Res Total 17349 | 91 669 410 953 1207 1512 294 680 77 584 1442 343 495 950 433 2003 1568 262 465 771 1487 653 Wait 1946 | 3 85 9 106 134 183 . 129 . 5 222 11 18 1 31 284 189 138 206 31 119 42 Move 13644 | 70 525 371 717 901 1215 278 523 77 514 1042 312 439 922 374 1406 1111 108 233 646 1262 598 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | 6 11 3 14 16 6 4 . . 2 15 . 2 2 . 22 10 . . 6 15 . Fast Attach 94 | 7 2 . 1 3 3 . . . . 4 . . 8 . 9 29 1 4 3 12 8 Attach 71 | . . 1 5 4 4 1 . . 2 4 . 1 . . 26 4 1 . 5 12 1 Detach 35 | . . . . . 2 . . . . 2 . . 6 . 12 6 . . 2 4 1 Swap 201 | . 6 4 11 11 16 2 4 . 3 39 4 6 5 5 30 26 5 4 14 6 . Drop 124 | . 3 4 19 20 6 4 . . 1 12 . 2 4 1 14 18 . 2 10 2 2 Fire 605 | 4 36 18 59 73 55 3 19 . 40 76 11 14 . 18 164 1 9 . 4 . 1 Melee 393 | . . . 21 45 22 2 5 . 17 26 5 8 2 4 34 83 . 16 49 54 . Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Crush 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 3 . . . . . Rewire 93 | . . . . . . . . . . . . 5 . . . 88 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 2 exits: [*Res x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 611 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Discovered new exit (range 10) 1151 | -10/Materials | Repaired Broken Lgt. Treads 1297 | -10/Materials | Entered Mines 1298 | -10/Mines | Learned location of Storage (-9) 1313 | -10/Mines | Learned Materials terminal intel 1324 | -10/Mines | Discovered new exit (range 6) 1591 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1654 | -10/Mines | Assembled infested the area 1823 | -10/Mines | Discovered new exit (range 14) 1960 | -10/Mines | Entered Materials 1960 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1961 | -9/Materials | Loaded intel: 12 terminal locations 2272 | -9/Materials | Build established: Tank 2561 | -9/Materials | Discovered new exit (range 6) 2895 | -9/Materials | Build established: Mutant 3310 | -9/Materials | Discovered new exit (range 6) 3467 | -9/Materials | Discovered new exit (range 15) 3805 | -9/Materials | Entered another Materials area 3805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3899 | -8/Materials | Repaired Broken Hvy. Assault Cannon? 4064 | -8/Materials | Repaired Imp. Treads 4092 | -8/Materials | Repaired Lgt. Treads 5126 | -8/Materials | Repaired Hvy. Assault Cannon? 5440 | -8/Materials | Discovered new exit (range 10) 5728 | -8/Materials | Entered Factory 5728 | -7/Factory | Evolved 2 slots: Utility x2 6744 | -7/Factory | Repaired Hvy. Assault Cannon 6783 | -7/Factory | Repaired Hvy. Armor Plating 6867 | -7/Factory | Discovered new exit (range 12) 7024 | -7/Factory | Fabricated Point Defense System? 7077 | -7/Factory | Identified exit to Factory 7472 | -7/Factory | Discovered exit to Factory (range 14) 7723 | -7/Factory | Identified exit to Lower Caves 7985 | -7/Factory | Entered Lower Caves 8025 | -7/Lower Caves | Found Alien Artifact 8209 | -7/Lower Caves | Learned 4 Factory zone layouts 8236 | -7/Lower Caves | Spotted B-75 Beast 8299 | -7/Lower Caves | Discovered new exit (range 14) 8352 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8364 | -7/Lower Caves | Found Prototype Special Weapon 8422 | -7/Lower Caves | Identified exit to Lower Caves 8424 | -7/Lower Caves | Entered another Lower Caves area 8973 | -7/Lower Caves | Learned Factory trap positions 9387 | -7/Lower Caves | Discovered new exit (range 9) 9404 | -7/Lower Caves | Identified exit to Data Miner 9405 | -7/Lower Caves | Entered Data Miner 9405 | -7/Data Miner | Discovered new exit (range 6) 9434 | -7/Data Miner | Met Data Miner 9459 | -7/Data Miner | Learned location of Section 7 (-2) 9459 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9485 | -7/Data Miner | Received God Mode back door access code from Data Miner 9519 | -7/Data Miner | Identified exit to Proximity Caves 9521 | -7/Data Miner | Entered Proximity Caves 10082 | -6/Proximity Caves | Spotted B-75 Beast 10716 | -6/Proximity Caves | Entered Factory 10716 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10717 | -6/Factory | Identified exit to Lower Caves 10718 | -6/Factory | Loaded intel: 106 trap records 10878 | -6/Factory | Fabricated Hvy. Treads? 10899 | -6/Factory | Fabricated Hvy. Treads (x1) 11451 | -6/Factory | Repaired Hvy. Assault Cannon 11500 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 11642 | -6/Factory | Build established: Assassin 12319 | -6/Factory | Discovered new exit (range 9) 12603 | -6/Factory | Identified exit to Factory 12997 | -6/Factory | Entered Lower Caves 13050 | -6/Lower Caves | Learned Factory emergency access door positions 13366 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13431 | -6/Lower Caves | Discovered new exit (range 11) 13514 | -6/Lower Caves | Identified exit to Lower Caves 13541 | -6/Lower Caves | Entered another Lower Caves area 13853 | -6/Lower Caves | Attacked by a faux Warlord 14166 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14284 | -6/Lower Caves | Discovered new exit (range 11) 14299 | -6/Lower Caves | Identified exit to Zion 14329 | -6/Lower Caves | Entered Zion 14432 | -6/Zion | Discovered new exit (range 15) 14523 | -6/Zion | System corruption cleaned by Quarantine Array 14745 | -6/Zion | Found Prototype Processor 14745 | -6/Zion | Identified Exp. Signal Interpreter 14748 | -6/Zion | Found Prototype Processor 14748 | -6/Zion | Identified Exp. Armor Integrity Analyzer 14754 | -6/Zion | Found Prototype Processor 14754 | -6/Zion | Identified Exp. Target Analyzer 14757 | -6/Zion | Found Prototype Processor 14757 | -6/Zion | Identified Spectral Analyzer 14766 | -6/Zion | Found Prototype Processor 14766 | -6/Zion | Identified Exp. Core Analyzer 14793 | -6/Zion | Found Exp. Armor Integrity Analyzer 14882 | -6/Zion | Learned Factory terminal intel 15008 | -6/Zion | Learned location of Warlord (-4) 15059 | -6/Zion | Learned Factory emergency access door positions 15227 | -6/Zion | Visited the Megawrench Repair Shop 15330 | -6/Zion | Found Prototype Device 15330 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 15586 | -6/Zion | Megawrench repaired 9 parts 15837 | -6/Zion | Identified exit to Proximity Caves 15838 | -6/Zion | Entered Proximity Caves 16154 | -5/Proximity Caves | Learned Factory security intel 16351 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16460 | -5/Proximity Caves | Discovered exit to Factory (range 10) 16532 | -5/Proximity Caves | Entered Factory 16532 | -5/Factory | Evolved 2 slots: Utility x2 16535 | -5/Factory | Loaded intel: 28 terminal locations 16874 | -5/Factory | Garrison activated, responded to threat 17047 | -5/Factory | Lost 5 parts (4u1w) 17052 | -5/Factory | Destroyed 13 combat bots 17132 | -5/Factory | First assault squad dispatched 17180 | -5/Factory | Build established: Mutant 17225 | -5/Factory | Incoming assault squad redirected 17801 | -5/Factory | Build established: Assassin 17802 | -5/Factory | System corruption reached 10% 17992 | -5/Factory | Discovered new exit (range 12) 18016 | -5/Factory | Identified exit to Factory 18047 | -5/Factory | Incoming assault squad redirected 18511 | -5/Factory | Fabricated Mass Driver (x2) 19006 | -5/Factory | Lost 3 allies 19242 | -5/Factory | Discovered exit to Factory (range 9) 19295 | -5/Factory | Cargo convoy interrupted 19425 | -5/Factory | Incoming assault squad redirected 19491 | -5/Factory | Lost 3 parts (3u) 19690 | -5/Factory | Incoming assault squad redirected 19722 | -5/Factory | Released all parts (10) 19735 | -5/Factory | Discovered new exit (range 15) 19743 | -5/Factory | Entered Extension 19751 | -5/Extension | Lost 7 parts (1p1n2u3w) 19761 | -5/Extension | Core integrity fell below 50% 19763 | -5/Extension | Rescued a captive Derelict 19765 | -5/Extension | Rescued a captive Derelict 20023 | -5/Extension | Rescued a captive Derelict 20025 | -5/Extension | Rescued a captive Derelict 20130 | -5/Extension | Build established: Scavenger-Gladiator 20318 | -5/Extension | Disrupted transfer network 20650 | -5/Extension | Rescued A7 20677 | -5/Extension | Spotted B-75 Beast 20725 | -5/Extension | Spotted B-75 Beast 20742 | -5/Extension | Allies destroyed B-75 Beast 20767 | -5/Extension | Destroyed B-75 Beast 20860 | -5/Extension | Rescued a captive Derelict 20861 | -5/Extension | Rescued a captive Derelict 21228 | -5/Extension | Rescued a captive Derelict 21230 | -5/Extension | Rescued a captive Derelict 21243 | -5/Extension | First assault squad dispatched 21258 | -5/Extension | Incoming assault squad redirected 21326 | -5/Extension | Build established: Commander-Gladiator 21330 | -5/Extension | Incoming investigation squad redirected 21420 | -5/Extension | Discovered exit to Factory (range 10) 21424 | -5/Extension | Discovered new exit (range 6) 21491 | -5/Extension | Entered Cetus 21491 | -5/Cetus | Accompanied by 14 allies (A7) 21496 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21506 | -5/Cetus | Spotted Cetus Guard 21506 | -5/Cetus | Spotted Cetus Guard 21509 | -5/Cetus | Spotted Cetus Guard 21511 | -5/Cetus | Spotted Cetus Guard 21519 | -5/Cetus | Allies destroyed Cetus Guard 21530 | -5/Cetus | Core integrity fell below 20% 21531 | -5/Cetus | Destroyed Cetus Guard 21538 | -5/Cetus | Allies destroyed Cetus Guard 21541 | -5/Cetus | Allies destroyed Cetus Guard 21565 | -5/Cetus | Lost 6 allies 21618 | -5/Cetus | Started Cetus Manufacturing Module 21631 | -5/Cetus | Discovered new exit (range 16) 21643 | -5/Cetus | Manufactured an Enhanced Grunt 21668 | -5/Cetus | Manufactured an Enhanced Grunt 21693 | -5/Cetus | Manufactured an Enhanced Grunt 21718 | -5/Cetus | Manufactured an Enhanced Grunt 21743 | -5/Cetus | Manufactured an Enhanced Grunt 21787 | -5/Cetus | Entered Archives 21787 | -5/Archives | Accompanied by 13 allies (A7) 21822 | -5/Archives | Discovered exit to Factory (range 15) 21829 | -5/Archives | Discovered new exit (range 16) 21837 | -5/Archives | Discovered new exit (range 16) 21848 | -5/Archives | Lost 3 allies 22166 | -5/Archives | Build established: Scavenger-Mutant 22265 | -5/Archives | Unable to access archive contents 22300 | -5/Archives | Entered Hub_04(d) 22300 | -5/Hub_04(d) | Accompanied by 9 allies 22373 | -5/Hub_04(d) | Lost 3 allies 22403 | -5/Hub_04(d) | Found Prototype Device 22403 | -5/Hub_04(d) | Identified Exp. Thermal Shield 22600 | -5/Hub_04(d) | First assault squad dispatched 22620 | -5/Hub_04(d) | Build established: Scavenger-Gladiator 22932 | -5/Hub_04(d) | Garrison activated, responded to threat 23003 | -5/Hub_04(d) | Destroyed 7 combat bots 23025 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 23107 | -5/Hub_04(d) | Discovered exit to Factory (range 4) 23155 | -5/Hub_04(d) | Network Hub disabled 23159 | -5/Hub_04(d) | Spotted Lightning 23160 | -5/Hub_04(d) | Spotted Lightning 23187 | -5/Hub_04(d) | Spotted Lightning 23203 | -5/Hub_04(d) | Spotted Lightning 23203 | -5/Hub_04(d) | Spotted Lightning 23203 | -5/Hub_04(d) | Spotted Lightning 23224 | -5/Hub_04(d) | Incoming assault squad redirected 23227 | -5/Hub_04(d) | Network Hub disabled 23229 | -5/Hub_04(d) | Entered Factory 23229 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 23258 | -4/Factory | Lost 4 parts (1p2u1w) 23479 | -4/Factory | First assault squad dispatched 24007 | -4/Factory | Incoming assault squad redirected 24324 | -4/Factory | System corruption reached 10% 24362 | -4/Factory | Lost 4 parts (1p1n2u) 24512 | -4/Factory | Cargo convoy interrupted 24517 | -4/Factory | Released all parts (7) 24546 | -4/Factory | Lost 10 parts (1p5n3u1w) 24631 | -4/Factory | Spotted B-86 Titan 24654 | -4/Factory | Incoming investigation squad redirected 24654 | -4/Factory | Spotted B-86 Titan 24680 | -4/Factory | Incoming assault squad redirected 24683 | -4/Factory | Incoming assault squad redirected 24715 | -4/Factory | Discovered new exit (range 13) 24716 | -4/Factory | Core integrity fell below 50% 24722 | -4/Factory | Entered Research 24722 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24752 | -3/Research | Lost 4 parts (3n1u) 24821 | -3/Research | Discovered new exit (range 10) 24829 | -3/Research | Build established: Mutant 25016 | -3/Research | Spotted B-86 Titan 25033 | -3/Research | Core integrity fell below 50% 25039 | -3/Research | Lost 3 parts (2n1u) 25056 | -3/Research | Allied Derelicts emerged from ambush trap array 25085 | -3/Research | Discovered new exit (range 13) 25089 | -3/Research | Core integrity fell below 20% 25095 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 25060_ 6S-1Z9(g) destroyed. 25060_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 25061_ System corrupted: Energy discharge (-21). 25077_ Connecting with Garrison Access... 25083_ O-32 Director sends out distress signal. 25083_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 25085_ EXIT=FOUND 25086_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 25088_ System corrupted: Energy discharge (-36). 25089_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#+########### | | ???????????????????????? ???????? *** | | ???????????????????????# ??????? *** | | ???????????????????????# ??????? *** | | ???????????????????????# ???????? | | ???????????????????????# ###???????# | | ???????????????????????# # ?????? # | | ???????????????????????# # ?? # | | ???????????????????????# # """" # "" | | ???????????????????????# # """" !# "" | | ???????????????????????# # """" # """ "" | | ???????????????????????# # """" # """ G | | ??????????????########## # ??# """ "" | | ?????????????# """ # # ????# "" | | ?????????????# ""T"" # ###+####### "" | | ?????????????# "" "" # | | ?????????????# # % | | ?????????????# # | | ?????????????# + ###### | | ?????????????# # % ;##########+###????# | | ?????????????# # g ;#??????? ?????# | | ?????????????###########H@ ##????? ???# | | ????????????????????# gg + ?# | | ????????????????????# g ##### ## | | ????????????????????# < #???# ]]]## | | ????????????????????# #???# """ ]] ## | | ????????????????????#########???# """ ]] #### | | ????????????????????????????????# """ #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# ???? #??? | | ????????????????????????????????# ????? #??? | | ????????????????????????????????#??????########??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 25 Energy Capacity 340 Matter Stores 313 Matter Capacity 450 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 30 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Arm. Leg | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Point Defense System | x2 | -7/Factory | Preloaded Hvy. Treads | x1 | -6/Factory Hvy. Treads | x1 | -6/Factory Mass Driver | x2 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 59% | -10/Materials | Broken Hvy. Assault Cannon | 46% | -8/Materials | Broken Imp. Treads | 15% | -8/Materials Lgt. Treads | 24% | -8/Materials Hvy. Assault Cannon | 34% | -8/Materials Hvy. Assault Cannon | 52% | -7/Factory Hvy. Armor Plating | 41% | -7/Factory Hvy. Assault Cannon | 53% | -6/Factory Hrd. Heavy Armor Plating | 60% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalHypercooledCapacitor Manual? 0 Play Time 04:26:32 Cumulative 322.2 hours Start 2025.05.10 @ 18:04:05 End 2025.05.14 @ 21:46:31 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 72 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b51a08cf-07ee-4ff7-84a1-6ac7c1ce45ed