Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 11:41:24 Player: f3-rnm Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (247) 1235 Value Destroyed (14055) 14055 Prototype IDs (55) 1100 Alien Tech Used (5) 1000 Bonus (7263) 7263 TOTAL SCORE: 32953 Bonus ------- High Alert Combat Kills 989 Follower Combat Kills 608 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1308 Met Sigix 2000 Friendly Fire -142 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thermal Barrier Advanced Hardlight Generator High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Makeshift Transmission Jammer Centrium Heavy Armor Plating Thermal Barrier Advanced Hardlight Generator > --- WEAPON ----------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Graviton Cannon > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor High-density Centrium Heavy Treads Gravjet Array Advanced Matter Compressor Experimental Weapon Shielding Experimental Focal Shield Experimental EM Shield Advanced Hardlight Generator Experimental Force Field High-powered Tractor Beam Subatomic Replicator Terrabomb Hypercooled Linear Accelerator Fusion Bomb Launcher Core Stripper Vortex Lance [Rating: 196] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Cooling System Device Advanced Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Centrium Heavy Armor Plating Weapon Hypercooled Linear Accelerator Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypercooled Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Slots Evolved 14 | . . 2 2 . . 2 . 2 . 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . Utility 9 | . . 1 1 . . 1 . 1 . 2 . . . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 300 | 6 3 18 12 18 12 6 4 3 14 17 10 11 1 2 6 1 18 4 9 35 5 21 60 4 Power 32 | 1 . 3 . 4 2 . 1 . 2 1 1 . . . 2 1 2 1 1 3 2 2 3 . Engine 9 | 1 . 3 . 2 1 . . . . 1 . . . . . . 1 . . . . . . . Core 10 | . . . . 2 1 . 1 . 2 . . . . . 1 1 . . . 1 . . 1 . Reactor 13 | . . . . . . . . . . . 1 . . . 1 . 1 1 1 2 2 2 2 . Propulsion 113 | 2 1 8 4 6 5 3 1 2 11 6 4 . . 1 3 . 10 3 1 14 1 1 23 3 Treads 27 | 2 1 8 4 1 . . . . . . . . . . . . . . . . . . 9 2 Leg 34 | . . . . . 5 3 . . . . . . . . . . 5 1 1 11 1 1 6 . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . 4 . . . . . 4 . . . . . . 5 2 . 1 . . 8 1 Flight 26 | . . . . . . . 1 2 11 2 4 . . 1 3 . . . . 2 . . . . Utility 93 | 1 2 2 4 3 2 3 . . . 7 4 9 . 1 1 . 5 . 3 11 1 9 24 1 Device 49 | . . . 3 2 . 1 . . . 4 1 7 . . . . 3 . 2 3 1 3 18 1 Storage 6 | 1 1 . . 1 1 . . . . . . . . . . . 1 . . . . . 1 . Processor 18 | . 1 1 . . . . . . . 2 1 1 . 1 . . 1 . 1 4 . 4 1 . Hackware 5 | . . . . . 1 1 . . . 1 . 1 . . 1 . . . . . . . . . Protection 15 | . . 1 1 . . 1 . . . . 2 . . . . . . . . 4 . 2 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 . 5 4 5 3 . 2 1 1 3 1 2 1 . . . 1 . 4 7 1 9 10 . Energy Gun 10 | 1 . 2 1 . . . . . . . . . . . . . . . 3 3 . . . . Energy Cannon 9 | . . 2 1 . . . . . . 1 . . . . . . 1 . . . . 1 3 . Ballistic Gun 15 | 1 . 1 . 1 3 . 1 . . . . 1 . . . . . . 1 . . 6 . . Ballistic Cannon 10 | . . . . 1 . . . . 1 . . . . . . . . . . 2 1 . 5 . Launcher 7 | . . . 2 1 . . . . . . 1 . 1 . . . . . . 1 . 1 . . Special Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 4 | . . . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 4 . . 1 . . . . 1 2 1 . . 3 . 1 1 . 10 1 7 16 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . System Corruption 13 | . . . . . . . . . . . . . . . . . 10 . 1 2 . . . . Parts Lost 108 | . . 3 . 9 4 1 16 . 10 12 1 . . . . 1 4 11 9 . 1 2 7 17 Power 16 | . . 1 . 1 1 . 2 . . 2 1 . . . . 1 2 . 1 . 1 . 2 1 Propulsion 52 | . . 1 . 6 2 1 7 . 10 8 . . . . . . . 6 5 . . . 1 5 Utility 25 | . . . . 2 . . 4 . . 2 . . . . . . 1 2 1 . . 2 2 9 Weapon 15 | . . 1 . . 1 . 3 . . . . . . . . . 1 3 2 . . . 2 2 Highest Loss Streak 17 | . . 2 . 3 4 1 13 . 7 6 1 . . . . 1 4 6 9 . 1 1 6 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Average Backups 15 | . 6 17 19 19 16 19 17 5 4 4 7 14 15 15 15 14 14 14 10 14 17 17 16 16 Power 1 | . 1 1 2 2 . 1 . . . . . 1 1 1 1 . . . . 1 2 2 1 1 Propulsion 3 | . 1 6 7 4 1 2 2 2 2 1 1 3 4 4 4 4 4 5 2 . 2 3 4 1 Utility 6 | . 2 4 4 5 6 7 6 2 2 2 3 5 5 5 5 4 4 6 6 9 8 7 7 7 Weapon 3 | . 1 3 5 6 6 7 6 1 . . 1 3 4 3 3 3 2 . . 2 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . 9 3 3 . . 8 . . . . 2 . 2 . . . . . 4 . 2 9 4 Power 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Propulsion 6 | . . 3 1 . . . 1 . . . . . . . . . . . . . . . 1 . Utility 24 | . . 3 1 2 . . 5 . . . . 2 . . . . . . . 4 . 1 5 1 Weapon 11 | . . 3 1 1 . . 1 . . . . . . 2 . . . . . . . 1 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 91 97 98 87 72 92 85 17 31 50 52 73 82 82 84 84 86 69 54 89 93 99 80 72 Engine 1 | . 14 10 9 2 . . . . . . 1 . . . . . . . . 2 . . . . Core 1 | . . . . 6 7 7 6 . 1 2 . . . . 2 3 4 . . . . . 1 . Reactor 3 | . . . . . . . . . . . 2 5 5 5 2 . 3 8 4 6 9 9 4 3 Treads 8 | . 28 32 35 23 . . . . . . . . . . . . . . . . . . 6 12 Leg 10 | . . . . . 23 35 32 . . . . . . . . . 17 15 2 15 28 27 9 . Hover 2 | . . . . 1 4 . . . . 8 . . . . . . 2 5 8 3 2 . 2 . Flight 2 | . . . . . . . . 13 18 7 17 23 23 23 25 29 1 . . 4 . . . . Device 12 | . . . 8 15 . 5 6 . . 11 3 9 11 11 11 12 15 5 5 5 11 18 20 20 Storage 5 | . 14 11 9 9 9 7 6 . . . 1 5 5 5 5 5 7 5 5 5 5 4 4 3 Processor 13 | . 6 11 9 1 . . . . . 5 11 12 17 17 17 17 12 15 19 25 23 20 17 12 Hackware 2 | . . . . . 8 13 13 . . 4 5 7 11 11 9 5 5 5 5 5 5 1 . . Protection 3 | . . 9 7 6 . 5 4 . . . 2 . . . 1 3 4 . . 3 . 3 2 3 Energy Gun 1 | . 14 4 5 1 . . . . . . 1 . . . . . . . 1 1 . . . . Energy Cannon 1 | . . 8 7 . . . . . . . . . . . . . 4 1 . . . . . . Ballistic Gun 2 | . 14 8 2 3 14 15 7 . . . . . . . . . . . 1 . . 10 1 . Ballistic Cannon 3 | . . . . 5 . . 3 . 1 . . . . . . . . . . 5 . 1 6 11 Peak Build Rating 196 | 6 7 18 29 35 27 34 35 15 34 44 82 79 83 83 87 92 89 87 71 147 151 164 194 196 Average Rating 99 | 4 6 13 25 27 23 32 27 9 15 32 55 73 82 81 83 85 78 72 56 114 145 155 151 181 On Entrance 60 | . 6 7 18 29 23 27 34 3 15 13 18 69 79 83 81 87 84 79 45 71 146 151 153 190 Naked Turns 65 | . . . . . . . 55 . 9 . . . . . . . . . . . . . . 1 Heaviest Build 160 | 13 48 56 66 68 53 61 62 6 13 16 38 41 42 40 44 41 91 85 46 98 114 117 159 160 Greatest Support 250 | 40 40 60 83 83 50 60 60 14 33 31 41 41 41 43 43 51 98 98 32 160 133 136 250 250 Greatest Overweight (x) 6 | . 1 1 . 6 2 1 1 . 2 2 1 . 1 . 1 . 3 1 3 1 . . 4 . Average Overweight (x) . | . . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 15 15 15 15 15 15 20 20 15 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 17 20 18 5 5 5 8 15 15 15 15 15 16 18 15 17 20 20 19 19 Most Carried 20 | 2 9 20 20 20 19 20 20 5 5 5 13 15 15 15 15 15 18 17 14 20 20 20 20 20 Average Carried 17 | . 6 17 19 19 16 19 17 4 4 4 7 14 15 14 14 14 15 15 11 16 19 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 15 15 15 15 15 15 20 15 15 20 20 20 20 5 Final Carried 20 | 2 9 20 20 15 19 20 5 5 4 5 13 15 15 15 15 15 17 12 11 20 20 20 20 3 Class Distribution -------------------- 39% | Mutant 29% | Scavenger-Mutant 15% | Scavenger-Tank 4% | Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Tank | -3/Protoforge Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Matter Collected 11293 | 209 137 628 125 746 623 82 299 . 243 233 134 96 160 214 . 38 531 297 66 1033 343 1130 2207 1719 Remotely 1198 | . . . . . . . . . . . . . . . . . . . . 441 . . . 757 Salvage Created 10043 | . 265 1771 351 837 465 82 396 . 249 748 . 26 24 11 . 45 646 78 130 449 152 1405 880 1033 Parts 443 | . 15 94 20 36 30 5 28 . 11 37 . 2 3 . . 5 32 2 5 13 5 62 16 22 Haulers Intercepted 8 | . 1 4 1 . . . . . . 1 . . . . . . . . . . . 1 . . Recyclers Shooed 9 | . . 6 . . 2 . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . 4 . . 3 . 2 2 . 3 . . . Prevented 13 | . . . . . . . . . . . . . 1 . . . . 7 . . 5 . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Combat Hostiles Destroyed 211 | . 4 23 11 27 15 2 16 . 12 10 . . 4 . . 4 8 2 2 9 6 18 10 28 Melee 20 | . . . 1 . . . . . 4 10 . . . . . . 1 1 . . . . 3 . Guns 47 | . 4 4 1 5 7 2 4 . . . . . . . . . . . 1 5 . 12 2 . Cannons 69 | . . 18 4 7 . . 4 . 3 . . . . . . . 4 . . 4 . 1 . 24 AOE 58 | . . . 5 15 8 . 7 . . . . . 4 . . 4 1 . 1 . 6 4 1 2 Classes Destroyed 22 | . 3 5 3 1 1 . 1 . 2 2 . . . . . 1 . . . 2 . . 1 . Worker 6 | . . . . . 1 . . . . 2 . . . . . . 1 . . . . 2 . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 8 | . 1 4 1 . . . . . . 1 . . . . . . . . . . . 1 . . Recycler 10 | . . 5 . . . . . . . 2 . . . . . . 1 . . . . 2 . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 5 | . . 1 . . 1 . . . . . . 2 . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 3 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 52 | . . . 4 3 3 . 10 . 4 8 . . 4 . . . . 1 . . 4 7 . 4 Cutter 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Saboteur 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Grunt 65 | . 4 12 3 17 9 2 3 . . . . . . . . . . . . 5 . . . 10 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 24 | . . 10 1 2 3 . 1 . . . . . . . . . . . . . . 3 . 4 Specialist 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Hunter 16 | . . . 2 1 . . . . . . . . . . . . 4 1 2 . 2 4 . . Programmer 18 | . . . . . . . 2 . . 2 . . . . . 2 4 . . 2 . 4 . 2 Quarantine Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Decapitator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 2 6 5 4 6 2 5 . 4 5 . 1 4 . . 2 5 1 2 4 4 5 3 9 Combat Bots Only 9 | . 2 5 5 4 6 2 5 . 4 5 . . 4 . . 2 4 1 2 4 4 5 3 9 Max Kills in Single Turn 4 | . 1 2 2 3 2 1 4 . 1 1 . 1 2 1 . 1 2 1 1 2 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 3 2 . 4 . . . . . 2 . . 1 1 . 1 . 3 2 1 2 Melee 1 | . . . 1 . . . . . 1 1 . . . . . . 1 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Hostile Shots Fired 1671 | . 27 125 40 113 62 13 198 . 115 98 . 6 4 2 . 12 87 133 64 72 15 131 65 289 Missed 553 | . 12 33 14 29 14 4 74 . 37 34 . 3 1 1 . 6 41 48 12 32 7 57 30 64 Hits 1118 | . 15 92 26 84 48 9 124 . 78 64 . 3 3 1 . 6 46 85 52 40 8 74 35 225 Melee 130 | . . . . 4 . . 2 . 24 . . . . . . . . . . 1 . . . 99 Projectile 988 | . 15 92 26 80 48 9 122 . 54 64 . 3 3 1 . 6 46 85 52 39 8 74 35 126 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 107 | . . 3 . 1 1 . 1 . 10 2 . . . . . 2 2 1 4 1 1 . 4 74 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 23749 | . 200 1246 336 1359 826 134 1554 . 1407 1064 78 65 116 22 . 123 1171 1492 999 1173 183 1355 1387 7459 Core 4350 | . 35 161 75 173 128 28 543 . 770 397 . 24 28 22 . 22 45 233 220 100 20 74 255 997 Absorbed by Shields 1150 | . . . 52 . . . . . 31 . . . . . . . . . . . . . 24 1043 Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Redirected to Shielding 129 | . . 18 5 . . . . . . . . . . . . . . . . . . . . 106 Ignored by Resistances 1632 | . . . 10 28 . . . . . . . . . . . . . . . . . 360 . 1234 Regen/Repaired (Parts) 813 | . . . . . . . . . . . 133 104 . . . . . . . 116 . . 460 . Core Remaining (%) 48 | 100 86 59 . . 31 . 18 . 9 . . . . . . 50 . . . . 38 . . . Volleys Fired 546 | . 15 90 26 63 35 3 27 . 10 . . 3 6 . . 8 34 10 8 27 6 65 36 74 Largest 3 | . 2 2 2 2 2 2 2 . 1 . . 1 1 . . 1 1 1 1 2 1 3 3 3 Hottest 225 | . 60 116 136 124 55 53 61 . 44 . . 15 36 . . 36 90 90 225 110 160 206 95 78 Shots Fired 1012 | . 30 176 38 106 62 6 50 . 10 . . 3 6 . . 8 35 10 8 54 6 164 60 180 Gun 471 | . 30 94 10 38 54 6 24 . . . . 3 . . . . . . 8 22 . 149 33 . Cannon 455 | . . 82 17 37 . . 23 . 10 . . . . . . . 29 9 . 32 1 13 24 178 Launcher 80 | . . . 11 25 8 . 3 . . . . . 6 . . 8 6 1 . . 5 2 3 2 Special 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . Kinetic 698 | . 15 77 . 59 54 6 47 . 10 . . 3 . . . . . . 2 32 1 157 57 178 Thermal 211 | . 15 99 27 22 . . . . . . . . . . . . 29 9 5 . . 5 . . Explosive 74 | . . . 11 25 8 . 3 . . . . . 6 . . 8 . 1 . . 5 2 3 2 Electromagnetic 7 | . . . . . . . . . . . . . . . . . 6 . 1 . . . . . Entropic 22 | . . . . . . . . . . . . . . . . . . . . 22 . . . . Robot Hit Streak 36 | . 7 13 13 16 8 4 10 . 4 . . 5 1 . . 5 4 . 3 14 1 9 14 36 Robot Miss Streak 8 | . 5 3 5 5 6 1 3 . 8 . . 2 3 . . 1 4 . 3 2 8 7 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 643 | . 19 116 16 63 39 4 30 . 21 29 . 3 1 1 . 5 16 5 4 32 2 91 30 116 Core Hits 392 | . 11 52 17 49 29 4 25 . 5 20 . 1 6 . . 6 19 3 3 19 9 45 14 55 Critical Kills 11 | . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . 7 . . Critical Parts Destroyed 13 | . . 1 . . . . . . 4 . . . . . . . 1 . . . . 7 . . Critical Strikes 44 | . . 2 . 1 . . 1 . 5 2 . 1 . . . . 1 1 1 3 . 14 6 6 Meltdown 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Destroy 15 | . . 1 . 1 . . . . . . . . . . . . . . . . . 13 . . Blast 10 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . 6 Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Smash 7 | . . . . . . . . . 5 . . . . . . . 1 1 . . . . . . Impale 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Melee Attacks 142 | . . . . 4 . . 5 . 33 42 . 12 5 3 . . 4 8 . . . 1 24 1 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 Impact 72 | . . . . 4 . . 4 . 33 . . 11 5 3 . . 4 8 . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . . 42 . 1 . . . . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . . . . . . . . . . 1 18 . Sneak Attacks 13 | . . . . . . . . . . 8 . 2 . 1 . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Damage Inflicted 26257 | . 246 2056 821 2401 1496 68 1099 . 895 1148 . 150 406 110 . 330 1364 328 276 1563 653 2948 2061 5838 Guns 5708 | . 246 826 69 475 711 68 332 . . . . 20 . . . . . . 117 652 . 1989 203 . Cannons 8964 | . . 1230 162 433 . . 250 . 149 . . . . . . . 315 . . 911 . 295 . 5219 Explosions 7314 | . . . 580 1427 785 . 413 . . . . . 406 . . 330 784 104 159 . 653 664 390 619 Melee 4195 | . . . . . . . 104 . 746 1148 . 130 . 110 . . 265 224 . . . . 1468 . Ramming 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . Kinetic 11628 | . 132 652 . 700 711 68 582 . 149 . . 20 . . . . . . 18 911 . 2127 339 5219 Thermal 3223 | . 114 1404 231 274 98 . . . . . . . . . . . 713 . 232 . . 157 . . Explosive 6273 | . . . 580 1427 687 . 413 . . . . . 406 . . 330 . 104 . . 653 664 390 619 Electromagnetic 412 | . . . . . . . . . . . . . . . . . 386 . 26 . . . . . Impact 1522 | . . . . . . . 104 . 746 . . 73 . 110 . . 265 224 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1205 | . . . . . . . . . . 1148 . 57 . . . . . . . . . . . . Entropic 1984 | . . . . . . . . . . . . . . . . . . . . 652 . . 1332 . Highest Corruption 14 | . . 3 . . . . 8 . . 3 3 3 . . . 1 13 13 14 14 2 11 13 13 Average Corruption 5 | . . 2 . . . . 3 . . 2 3 2 . . . 1 11 13 13 5 2 7 3 1 Corruption Purged 21 | . . . . . . . . . . . . 3 . . . . . . . . . . 18 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 192 | . . 1 . . . . 8 . . . 7 6 . . . 1 14 22 20 6 7 32 62 6 Message Errors 50 | . . . . . . . . . . . . 3 . . . 1 2 6 7 2 3 8 15 3 Matter Fused 49 | . . . . . . . 2 . . . 2 1 . . . . 5 9 5 1 1 9 14 . Heat Flow Errors 26 | . . . . . . . 2 . . . 3 2 . . . . 1 1 3 2 1 3 7 1 Energy Discharges 26 | . . . . . . . 3 . . . 2 . . . . . 2 2 3 1 2 2 8 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 13 | . . . . . . . . . . . . . . . . . . 2 . . . 2 8 1 Data Loss (major) 7 | . . 1 . . . . . . . . . . . . . . 2 . 2 . . 2 . . Misfires 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . Misdirections 6 | . . . . . . . . . . . . . . . . . . 2 . . . 2 2 . Weapon Failures 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 1037 | . . . 15 52 47 . 42 . 270 . . 43 . 107 . 2 148 57 82 . 36 4 21 111 Projectiles 126 | . . . . . . . . . 5 . . . . . . . 10 . . . . . . 111 Explosions 318 | . . . 15 52 47 . 4 . . . . . . . . 2 76 . 82 . 36 4 . . Melee 593 | . . . . . . . 38 . 265 . . 43 . 107 . . 62 57 . . . . 21 . Knockbacks 54 | . . . . 2 . . 1 . 6 . . 1 . . . . 1 1 . . . . . 42 Impact 8 | . . . . . . . . . 5 . . 1 . . . . 1 1 . . . . . . Kinetic 44 | . . . . 2 . . 1 . 1 . . . . . . . . . . . . . . 40 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 1037 | . . . 24 170 137 . 71 . . . . . 34 . . . 327 . 67 . . . . 207 Shots 30 | . . . 1 7 3 . 2 . . . . . 1 . . . 13 . 1 . . . . 2 Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 39 270 144 24 13 13 201 . 38 . 196 286 299 . . 44 243 240 312 200 252 210 472 154 Average Temperature 65 | . 25 65 54 11 4 6 54 . 21 . 103 143 146 . . 32 58 88 137 35 105 52 65 82 Received Heat Transfer 2432 | . 105 564 88 621 306 81 288 . . . . . . . . . . 36 . 42 . 54 23 224 Effects 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 Longest Duration 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 1 . 5 . . 1 . . . . 2 1 . . . . . . Combat Hostiles 9 | . . . . . . . 1 . 5 . . . . . . . 2 1 . . . . . . Parts Fried 21 | . . . . . . . . . 13 . . 2 . . . . 4 . . 2 . . . . Impact Corruptions 24 | . . . . . . . 2 . 12 . . 3 . 4 . . 1 2 . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 7 | . 1 1 2 . . . . . . . . . . . . . 1 . . 1 . 1 . . Heat Transferred 5068 | . 250 2777 444 629 50 . . . . . . . . . . . 546 . 224 . . 148 . . Parts Sabotaged 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 59 | . . . . . . . . . . . . . . . . . . . . . . . 48 11 Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Maximum Alert Level 4 | . . 1 1 4 3 1 2 1 2 2 . 2 . . . . 1 . . . . 1 1 2 Low Security (%) 67 | 100 100 83 46 6 . . 4 . . 1 100 46 . . . . 96 . . . . 89 97 39 Level 1 14 | . . 16 53 3 . 100 36 100 83 70 . 35 . . . . 3 . . . . 10 2 17 Level 2 13 | . . . . 50 78 . 59 . 16 28 . 18 . . . . . . . . . . . 42 Level 3 3 | . . . . 30 21 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . 7 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Peak Influence 1167 | . 50 226 281 1167 823 366 639 335 439 469 160 650 . . . . 211 . . . . 334 276 644 Initial 568 | . . . 90 159 568 366 158 335 227 230 160 . . . . . 12 . . . . . 180 100 Average 202 | . 10 105 191 658 674 283 413 329 321 321 81 201 . . . . 34 . . . . 56 84 335 Influence Increases 8709 | . 105 712 409 1098 533 50 641 . 312 539 55 827 90 45 . 60 406 205 50 210 140 662 569 991 Destroy 0b10 Robot/C 4420 | . 80 460 220 540 300 40 320 . 240 200 . 260 80 . . 40 160 40 40 160 120 360 200 560 Destroy 0b10 Robot/NC 210 | . 10 60 5 5 10 . . . . 35 . 25 . . . 10 15 . . 5 . 30 . . Destroy Leader 842 | . 14 160 52 20 80 10 40 . 40 32 . 50 10 . . 10 40 . 10 . 20 94 50 110 Allied During Kill 298 | . . . . . . . . . . . . 298 . . . . . . . . . . . . Successful Hack 129 | . . . . 14 . . 10 . . . . . . . . . 7 . . . . 13 85 . Disable Machine 570 | . . 15 30 15 60 . 15 . . 15 . 60 . . . . 60 . . . . 30 150 120 Anti-Garrison Action 550 | . . . . 400 . . 150 . . . . . . . . . . . . . . . . . Destroy Structure 895 | . 1 2 87 104 83 . 16 . 2 2 40 134 . . . . 124 . . . . 90 84 126 Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 780 | . . 15 15 . . . 90 . 30 255 . . . 45 . . . 165 . 45 . 45 . 75 Influence Decreases 8204 | . 105 498 378 176 893 631 228 314 198 519 514 268 328 182 184 40 227 335 119 100 250 340 712 665 Entered New Map 3109 | . . . 124 86 599 441 68 304 98 209 299 . 208 62 184 . 8 74 14 . 110 . 142 79 Time Decay 3885 | . 105 468 254 . 254 180 . 10 . 190 145 108 120 120 . 30 179 151 85 100 140 330 500 416 Lost Part 990 | . . 30 . 90 40 10 160 . 100 120 10 . . . . 10 40 110 20 . . 10 70 170 Lost Ally 220 | . . . . . . . . . . . 60 160 . . . . . . . . . . . . Squads Dispatched 26 | . . 1 1 . 2 2 . 1 3 1 . 3 . . . . 3 . . . . 4 3 2 Investigation 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 3 . Extermination 7 | . . . . . . 1 . . . 1 . . . . . . 2 . . . . 2 . 1 Reinforcement 13 | . . 1 1 . 2 1 . . 3 . . 3 . . . . . . . . . 2 . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Distress Signals 15 | . 1 5 . . . . . . . 1 . 4 . . . . . . . . . 2 . 2 Communications Jammed 115 | . . . . . . . . . . . . . . . . . . . . . . 102 . 13 Distress Signals 115 | . . . . . . . . . . . . . . . . . . . . . . 102 . 13 Times Spotted 394 | . 9 33 20 28 17 3 24 . 14 28 10 6 3 3 . 2 14 19 2 66 5 35 14 39 Peak Tracking Total 10 | . 4 6 5 4 6 2 9 1 5 8 6 4 3 3 . 2 4 8 2 9 4 8 4 10 Tactical Retreats 29 | . . 1 1 . . . 3 . 2 8 2 . . 1 . . . 5 . 1 . 2 . 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Traps Triggered 24 | . . 5 . 5 . . . 1 2 2 . . 1 . . . . . . . . 1 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Machines Disabled 51 | . . 1 2 8 4 . 4 . . 1 . 4 . . . . 4 . . 1 . 2 10 10 Max in Single Turn 4 | . . 1 1 1 2 . 1 . . 1 . 1 . . . . 4 . . 1 . 1 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 6 | . . . . 4 . . 2 . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . 4 . . 1 . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Machines Accessed 47 | . . . 1 3 1 1 1 1 . . . 4 1 . 5 . 5 . 1 9 . 3 10 1 Terminals 23 | . . . . 3 1 . 1 1 . . . 2 . . . . 4 . . . . 2 8 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . Total Hacks 103 | . . . 1 7 1 1 1 1 . . . 8 1 . 25 . 12 . 1 14 . 3 26 1 Successful 63 | . . . 1 1 1 1 1 1 . . . 2 1 . 25 . 1 . 1 14 . 3 10 . Failed 40 | . . . . 6 . . . . . . . 6 . . . . 11 . . . . . 16 1 Catastrophic 11 | . . . . 1 . . . . . . . 2 . . . . 4 . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . . . . . . . . . . . . 2 . . . . 1 . . . . 1 17 . Terminals 46 | . . . . 7 1 . 1 1 . . . 3 . . . . 11 . . . . 2 19 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . . . . . 2 . . . . 1 . . . . . 7 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . . . . . 3 . . . . . . . . . 1 . . Terminal Hacks 50 | . . . . 1 1 . 1 1 . . . . 1 . 25 . 1 . 1 14 . 2 2 . Record 26 | . . . . . . . . . . . . . . . 13 . . . . 13 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Scan Component 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Repair 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Unlock Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Terminals 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Botnet 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . 1 2 . . 1 . . . . 3 . . . . 2 . . . . . 10 1 Full Trace Events 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Time 105 | . . . . . . . . . . . . 68 . . . . . . . . . . 37 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 27 | . . . . 18 . . 9 . . . . . . . . . . . . . . . . . Machine Destruction 27 | . . . . 18 . . 9 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Total Allies 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . . Largest Group 19 | . . . . . . . . . . . 19 10 . . . . . . . . . . . . Highest-Rated Group 702 | . . . . . . . . . . . 702 410 . . . . . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . 50 50 . . . . . . . . . . . . Initial Warlord ECA Mod 351 | . . . . . 9 8 8 12 12 21 21 21 21 21 21 20 20 20 20 20 19 19 19 19 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 165 | . . . . . . . . . . . 106 59 . . . . . . . . . . . . Total Damage 6424 | . . . . . . . . . . . 4292 2132 . . . . . . . . . . . . Kills 28 | . . . . . . . . . . . 12 16 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Active Infowar (turns) 13864 | . . . . 45 . 285 674 . . 282 139 210 256 242 83 79 818 553 442 1173 464 1196 5986 937 Sensors 10893 | . . . . . . . . . . 282 139 2 243 242 83 79 818 553 442 1173 464 1141 4325 907 IFF 45 | . . . . 45 . . . . . . . . . . . . . . . . . . . . Seismic 2440 | . . . . . . 285 674 . . . . 210 256 242 81 79 613 . . . . . . . Machine Analysis 4527 | . . . . . . . . . . . . . . . . . . . . . . 656 3871 . Jamming 7338 | . . . . . . . . . . . . . . . . . . . . . 189 1193 5019 937 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Turns Passed 21600 | 64 348 1436 540 1715 547 369 789 39 245 393 306 413 256 242 83 79 818 587 490 1825 464 1196 7349 1007 Spaces Moved 15460 | 38 139 653 271 877 261 180 519 97 168 463 673 717 465 641 173 161 639 469 363 1103 382 762 4798 448 Core 168 | 6 . . . . . . 101 . 12 25 . . . . . . . . . . . . . 24 Treads 3855 | 32 139 653 271 394 . . . . . . . . . . . . . . . . . . 1942 424 Legs 5371 | . . . . . 206 180 344 . . . . . . . . . 386 212 75 1103 382 762 1721 . Wheels 407 | . . . . 407 . . . . . . . . . . . . . . . . . . . . Hover 2271 | . . . . 76 55 . . . . 296 . . . . . . 164 257 288 . . . 1135 . Flight 3388 | . . . . . . . 74 97 156 142 673 717 465 641 173 161 89 . . . . . . . Fastest Speed 17 | 50 160 160 160 108 52 190 35 29 22 32 31 32 32 32 26 17 29 42 61 110 112 113 44 50 Average Speed 110 | 142 211 164 161 157 158 190 124 33 46 50 34 32 32 35 32 28 103 107 123 147 112 113 122 149 Slowest Speed 465 | 160 240 240 162 240 260 190 190 35 150 150 117 32 112 36 110 29 330 190 190 190 113 113 465 161 Overloaded Moves 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 2 2 . 1 1 . . . . . . . . . . . Potential Cave-ins 67 | . . . . . . . . . . . . . . . . . . 12 . . . . . 55 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 4 35 67 27 89 29 6 73 3 83 13 90 17 51 70 62 48 14 56 55 88 66 18 98 15 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 15 | . . . 1 . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . . . . . 1 4 . 1 . . 3 . 4 . . . Spaces Dug 118 | . . . . 18 . . . . 1 1 . 10 28 2 . 9 13 1 . 2 1 5 8 19 Terrain Destroyed 904 | . . . 104 170 93 . 17 . 2 1 . 10 54 2 . 17 60 12 13 11 127 50 93 68 Melee 22 | . . . . 3 . . . . 1 1 . 10 3 2 . . 1 . . . . 1 . . Projectile 136 | . . . . 1 9 . . . 1 . . . . . . . 19 9 1 11 1 18 19 47 AOE 745 | . . . 104 166 84 . 17 . . . . . 51 . . 17 40 3 12 . 126 30 74 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Total 18752 | 45 163 851 332 1051 331 200 583 101 264 546 746 876 546 651 197 185 755 526 394 1237 404 973 6182 613 Wait 1562 | . . 30 . 11 8 6 3 . 16 20 47 105 67 . . . 9 18 3 1 . 72 1079 67 Move 15420 | 37 138 652 271 876 260 180 516 96 163 459 672 714 462 640 172 160 638 468 362 1102 381 760 4797 444 Hop 6 | . . . . . . . . . 2 2 . 1 1 . . . . . . . . . . . Pick Up 187 | 2 6 26 7 9 4 3 6 1 . 2 5 11 . 2 1 2 17 4 5 21 3 12 36 2 Fast Attach 260 | 6 1 13 4 14 7 2 1 3 17 16 11 12 . 2 11 1 13 2 8 22 4 17 73 . Attach 110 | . 1 4 . 11 4 3 6 1 2 2 1 1 . . 1 5 9 8 7 6 2 5 24 7 Detach 27 | . 1 . . . 4 . 2 . 1 1 4 . . . . 3 . . 1 1 . 1 6 2 Swap 124 | . 1 11 11 13 5 2 5 . 2 . 1 . 5 . 2 3 7 2 . 15 3 12 14 10 Drop 292 | . . 25 11 14 4 1 3 . 2 2 5 17 . 4 10 3 24 6 . 34 5 27 93 2 Fire 546 | . 15 90 26 63 35 3 27 . 10 . . 3 6 . . 8 34 10 8 27 6 65 36 74 Melee 137 | . . . . 4 . . 5 . 28 42 . 12 5 3 . . 4 8 . . . 1 24 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . 16 . . . . 21 . . . . . . . . . . . . 1 . 4 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 37 | . . . . 20 . . 9 . . . . . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 13) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 587 | -9/Materials | Discovered new exit (range 10) 918 | -9/Materials | Discovered new exit (range 13) 1703 | -9/Materials | Build established: Scavenger-Mutant 1807 | -9/Materials | Discovered new exit (range 15) 1849 | -9/Materials | Entered another Materials area 1849 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2282 | -8/Materials | Identified exit to Garrison 2389 | -8/Materials | Entered Garrison 2422 | -8/Garrison | Build established: Mutant 2509 | -8/Garrison | Phase Generator disabled 2871 | -8/Garrison | Triggered checkpoint 2995 | -8/Garrison | Triggered checkpoint 3032 | -8/Garrison | Discovered new exit (range 13) 3101 | -8/Garrison | Triggered checkpoint 3142 | -8/Garrison | Garrison Relay disabled 3198 | -8/Garrison | Triggered checkpoint 3264 | -8/Garrison | Lost 3 parts (3n) 3401 | -8/Garrison | Garrison Relay disabled 3447 | -8/Garrison | Garrison Relay disabled 3619 | -8/Garrison | Discovered new exit (range 12) 3719 | -8/Garrison | Triggered checkpoint 3759 | -8/Garrison | Garrison Relay disabled 3879 | -8/Garrison | Triggered checkpoint 3934 | -8/Garrison | Discovered new exit (range 12) 4011 | -8/Garrison | Triggered checkpoint 4104 | -8/Garrison | Entered Materials 4183 | -8/Materials | Lost 4 parts (1p2n1w) 4262 | -8/Materials | Core integrity fell below 50% 4597 | -8/Materials | Build established: Scavenger-Mutant 4609 | -8/Materials | Discovered new exit (range 9) 4651 | -8/Materials | Entered Factory 4651 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5020 | -7/Factory | Identified exit to Garrison 5020 | -7/Factory | Entered Garrison 5054 | -7/Garrison | Garrison Relay disabled 5137 | -7/Garrison | Phase Generator disabled 5326 | -7/Garrison | Triggered checkpoint 5536 | -7/Garrison | Triggered checkpoint 5620 | -7/Garrison | Discovered new exit (range 14) 5620 | -7/Garrison | Discovered new exit (range 68) 5620 | -7/Garrison | Discovered new exit (range 102) 5694 | -7/Garrison | Triggered checkpoint 5697 | -7/Garrison | Triggered checkpoint 5698 | -7/Garrison | Triggered checkpoint 5713 | -7/Garrison | Released all parts (1) 5720 | -7/Garrison | Core integrity fell below 50% 5736 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5745 | -7/Garrison | Lost 13 parts (1p6n3u3w) 5768 | -7/Garrison | Core integrity fell below 20% 5809 | -7/Garrison | Entered Factory 5809 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5848 | -6/Factory | Identified exit to DSF 5848 | -6/Factory | Entered DSF 5887 | -6/DSF | Additional patrols routed to DSF 5981 | -6/DSF | Lost 3 parts (3n) 5982 | -6/DSF | Discovered new exit (range 13) 6016 | -6/DSF | Core integrity fell below 50% 6019 | -6/DSF | Sterilization system engaged 6039 | -6/DSF | Ambient heat levels rising (+10) 6039 | -6/DSF | Lost 7 parts (7n) 6040 | -6/DSF | Core integrity fell below 20% 6054 | -6/DSF | Ambient heat levels rising (+10) 6069 | -6/DSF | Ambient heat levels rising (+10) 6084 | -6/DSF | Ambient heat levels rising (+10) 6093 | -6/DSF | Entered Factory 6093 | -5/Factory | Evolved 2 slots: Utility x2 6330 | -5/Factory | Lost 3 parts (1p2n) 6381 | -5/Factory | Lost 3 parts (2n1u) 6486 | -5/Factory | Manually triggered Chute Trap 6486 | -5/Factory | Sucked down chute 6486 | -5/Factory | Entered Waste 6488 | -5/Waste | Found Prototype Device 6488 | -5/Waste | Identified Exp. Sensor Array 6494 | -5/Waste | Lost 6 parts (1p4n1u) 6496 | -5/Waste | Spotted C-40 Crusher 6507 | -5/Waste | Spotted C-40 Crusher 6507 | -5/Waste | Spotted C-40 Crusher 6524 | -5/Waste | Spotted C-40 Crusher 6530 | -5/Waste | Spotted C-40 Crusher 6532 | -5/Waste | Spotted C-40 Crusher 6540 | -5/Waste | Discovered new exit (range 10) 6543 | -5/Waste | Found Prototype Processor 6543 | -5/Waste | Identified Exp. Terrain Scan Processor 6558 | -5/Waste | Warlord forces began an assault 6596 | -5/Waste | Allies destroyed C-40 Crusher 6609 | -5/Waste | Allies destroyed C-40 Crusher 6611 | -5/Waste | Allies destroyed C-40 Crusher 6612 | -5/Waste | Allies destroyed C-40 Crusher 6612 | -5/Waste | Allies destroyed C-40 Crusher 6621 | -5/Waste | Allies destroyed C-40 Crusher 6650 | -5/Waste | Lost 9 allies 6674 | -5/Waste | Found Broken Gamma Bomb Array 6729 | -5/Waste | Identified exit to Factory 6792 | -5/Waste | Entered Factory 6792 | -5/Factory | Accompanied by 10 allies 6933 | -5/Factory | Build established: Sprinter 6944 | -5/Factory | Repaired Gamma Bomb Array 7185 | -5/Factory | Lost 4 allies 7195 | -5/Factory | Discovered new exit (range 6) 7200 | -5/Factory | Identified exit to Upper Caves 7205 | -5/Factory | Entered Upper Caves 7227 | -5/Upper Caves | Met a Warlord Commander 7228 | -5/Upper Caves | Learned location of Warlord (-4) 7229 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7230 | -5/Upper Caves | Lost 4 allies 7342 | -5/Upper Caves | Build established: Hacker-Sprinter 7449 | -5/Upper Caves | Discovered new exit (range 14) 7460 | -5/Upper Caves | Identified exit to Upper Caves 7461 | -5/Upper Caves | Entered another Upper Caves area 7489 | -5/Upper Caves | Discovered new exit (range 5) 7655 | -5/Upper Caves | Discovered new exit (range 9) 7658 | -5/Upper Caves | Identified exit to Zhirov 7659 | -5/Upper Caves | Encountered a Warlord checkpoint 7679 | -5/Upper Caves | Learned Factory machine intel 7703 | -5/Upper Caves | Entered Zhirov 7703 | -5/Zhirov | Discovered new exit (range 3) 7710 | -5/Zhirov | Met Zhirov 7721 | -5/Zhirov | Found Alien Artifact 7721 | -5/Zhirov | Identified Integrated Reactor 7721 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7763 | -5/Zhirov | Found Alien Artifact 7772 | -5/Zhirov | Learned location of Quarantine (-3) 7772 | -5/Zhirov | Learned location of Testing (-2) 7772 | -5/Zhirov | Learned location of Command (-1) 7778 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7785 | -5/Zhirov | Identified exit to Proximity Caves 7786 | -5/Zhirov | Entered Proximity Caves 7861 | -4/Proximity Caves | Discovered new exit (range 12) 7864 | -4/Proximity Caves | Identified exit to Factory 7865 | -4/Proximity Caves | Entered Factory 7865 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7866 | -4/Factory | Loaded intel: 268 machine locations 8195 | -4/Factory | Build established: Mutant 8331 | -4/Factory | System corruption reached 10% 8555 | -4/Factory | Identified exit to Upper Caves 8555 | -4/Factory | Identified exit to Extension 8555 | -4/Factory | Identified exit to Armory 8661 | -4/Factory | Lost 4 parts (2p1u1w) 8683 | -4/Factory | Entered Upper Caves 8770 | -4/Upper Caves | Lost 5 parts (2n2u1w) 8885 | -4/Upper Caves | Learned 4 Research zone layouts 9089 | -4/Upper Caves | Spotted B-86 Titan 9141 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9219 | -4/Upper Caves | Identified Transdimensional Reconstructor 9219 | -4/Upper Caves | Warped through subspace 9262 | -4/Upper Caves | Discovered new exit (range 11) 9267 | -4/Upper Caves | Lost 6 parts (4n2w) 9270 | -4/Upper Caves | Identified exit to Upper Caves 9270 | -4/Upper Caves | Entered another Upper Caves area 9271 | -4/Upper Caves | Identified exit to Warlord 9289 | -4/Upper Caves | Encountered a Warlord checkpoint 9332 | -4/Upper Caves | Discovered new exit (range 10) 9602 | -4/Upper Caves | Core integrity fell below 50% 9632 | -4/Upper Caves | Lost 9 parts (1p5n1u2w) 9739 | -4/Upper Caves | Learned 12 Research zone layouts 9760 | -4/Upper Caves | Entered Warlord 9832 | -4/Warlord | System corruption cleaned by Quarantine Array 9932 | -4/Warlord | Learned Testing trap positions 9936 | -4/Warlord | Learned Quarantine security intel 9936 | -4/Warlord | Learned Armory security intel 9936 | -4/Warlord | Learned Armory recycling unit intel 9936 | -4/Warlord | Learned Research recycling unit intel 9936 | -4/Warlord | Learned 4 Armory zone layouts 9936 | -4/Warlord | Learned 4 Research zone layouts 10020 | -4/Warlord | Found Prototype Processor 10020 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 10024 | -4/Warlord | Found Prototype Device 10024 | -4/Warlord | Identified Exp. Focal Shield 10036 | -4/Warlord | Found Prototype Reactor 10574 | -4/Warlord | Warlord's base attacked by MAIN.C 10600 | -4/Warlord | Met Warlord 10713 | -4/Warlord | Found Prototype Piercing Weapon 10716 | -4/Warlord | Found Prototype Piercing Weapon 10719 | -4/Warlord | Found Prototype Energy Gun 10719 | -4/Warlord | Identified Vortex Rifle 10728 | -4/Warlord | Found Prototype Launcher 10731 | -4/Warlord | Found Vortex Rifle 10924 | -4/Warlord | Warlord forces counterattacked 10951 | -4/Warlord | Spotted Striker 10979 | -4/Warlord | Spotted Striker 11044 | -4/Warlord | Found Prototype Processor 11044 | -4/Warlord | Identified Exp. Core Analyzer 11063 | -4/Warlord | Lost 11 allies 11079 | -4/Warlord | Spotted Striker 11082 | -4/Warlord | Spotted Striker 11084 | -4/Warlord | Spotted Striker 11127 | -4/Warlord | Lost 6 allies 11232 | -4/Warlord | Build established: Scavenger-Mutant 11249 | -4/Warlord | Warlord base infiltrated, sounded retreat 11360 | -4/Warlord | Spotted Executioner 11385 | -4/Warlord | Spotted Striker 11425 | -4/Warlord | Lost 3 allies 11451 | -4/Warlord | Spotted Striker 11461 | -4/Warlord | Destroyed Striker 11475 | -4/Warlord | Spotted Executioner 11490 | -4/Warlord | Lost 4 allies 11509 | -4/Warlord | Spotted Executioner 11523 | -4/Warlord | Found Prototype Launcher 11523 | -4/Warlord | Identified Chain Missile Launcher 11536 | -4/Warlord | Spotted Striker 11546 | -4/Warlord | Spotted Executioner 11551 | -4/Warlord | Spotted Striker 11570 | -4/Warlord | Discovered new exit (range 12) 11584 | -4/Warlord | Identified exit to Proximity Caves 11585 | -4/Warlord | Entered Proximity Caves 11609 | -3/Proximity Caves | Lost 8 allies 11778 | -3/Proximity Caves | Found DCF Scrap (12 items) 11978 | -3/Proximity Caves | Found Alien Artifact 11978 | -3/Proximity Caves | Identified Core Expander 11978 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 12016 | -3/Proximity Caves | Discovered new exit (range 8) 12024 | -3/Proximity Caves | Identified exit to Research 12049 | -3/Proximity Caves | Entered Research 12049 | -3/Research | Evolved 2 slots: Utility x2 12051 | -3/Research | Loaded intel: 5 recycling unit locations 12064 | -3/Research | Identified Vortex Lance (x2) 12258 | -3/Research | Found Prototype Processor 12258 | -3/Research | Identified Exp. Targeting Computer 12265 | -3/Research | Found Exp. Targeting Computer 12505 | -3/Research | Build established: Scavenger-Tank 12812 | -3/Research | Identified exit to Quarantine 12860 | -3/Research | System corruption reached 10% 12884 | -3/Research | Found Prototype Protection 12884 | -3/Research | Identified Centrium Heavy Armor Plating 13014 | -3/Research | Found Fusion Bomb Launcher 13245 | -3/Research | Entered Quarantine 13303 | -3/Quarantine | Cryocooling Duct disabled 13318 | -3/Quarantine | Ambient heat levels rising (+20) 13318 | -3/Quarantine | Non-combat units ordered to evacuate 13322 | -3/Quarantine | Cryocooling Duct disabled 13337 | -3/Quarantine | Ambient heat levels rising (+20) 13337 | -3/Quarantine | Combat units ordered to evacuate 13437 | -3/Quarantine | Quarantine Guard activated 13634 | -3/Quarantine | Build established: Scavenger-Skirmisher 13684 | -3/Quarantine | Cryocooling Duct disabled 13686 | -3/Quarantine | Cryocooling Duct disabled 13691 | -3/Quarantine | Cryocooling Duct disabled 13699 | -3/Quarantine | Ambient heat levels rising (+20) 13701 | -3/Quarantine | Ambient heat levels rising (+20) 13706 | -3/Quarantine | Ambient heat levels rising (+20) 13741 | -3/Quarantine | Spotted Quarantine Guard 13811 | -3/Quarantine | Destroyed Quarantine Guard 13815 | -3/Quarantine | Spotted Quarantine Guard 13852 | -3/Quarantine | Destroyed Quarantine Guard 13861 | -3/Quarantine | Spotted Quarantine Guard 13872 | -3/Quarantine | Destroyed Quarantine Guard 13878 | -3/Quarantine | Lost 6 parts (2p2u2w) 13910 | -3/Quarantine | Spotted Quarantine Guard 13926 | -3/Quarantine | Destroyed Quarantine Guard 14117 | -3/Quarantine | Build established: Scavenger-Mutant 15281 | -3/Quarantine | Discovered new exit (range 5) 15285 | -3/Quarantine | Identified exit to Research 15848 | -3/Quarantine | Found Prototype Device 15848 | -3/Quarantine | Identified Adv. EM Shield 16522 | -3/Quarantine | Repaired Cmb. Linear Gravjet 16651 | -3/Quarantine | Found Alien Impact Weapon 16651 | -3/Quarantine | Identified Core Stripper 16823 | -3/Quarantine | Identified Vortex Chain Reactor 16844 | -3/Quarantine | Build established: Mutant 17200 | -3/Quarantine | Spotted Fortress 17209 | -3/Quarantine | Destroyed Fortress 17511 | -3/Quarantine | Met incapacitated Sigix Warrior 17511 | -3/Quarantine | Lockdown squad dispatched 17533 | -3/Quarantine | Spotted Lightning 17535 | -3/Quarantine | Spotted Lightning 17535 | -3/Quarantine | Spotted Lightning 17541 | -3/Quarantine | Destroyed Lightning 17548 | -3/Quarantine | Destroyed Lightning 17561 | -3/Quarantine | Destroyed Lightning 17742 | -3/Quarantine | Found Prototype Device 17742 | -3/Quarantine | Identified Exp. Phase Shifter 17745 | -3/Quarantine | Found Prototype Device 17745 | -3/Quarantine | Identified Exp. EM Shield 17753 | -3/Quarantine | Found Prototype Energy Cannon 17753 | -3/Quarantine | Identified EMDS 18042 | -3/Quarantine | Build established: Scavenger-Mutant 18588 | -3/Quarantine | Found Exp. Targeting Computer 18674 | -3/Quarantine | Build established: Scavenger-Tank 18761 | -3/Quarantine | Found Vortex Chain Reactor 18765 | -3/Quarantine | Found Prototype Device 18765 | -3/Quarantine | Identified Thermal Barrier 18772 | -3/Quarantine | Found Prototype Device 18772 | -3/Quarantine | Identified Exp. Force Field 18815 | -3/Quarantine | Found Exp. EM Shield 19648 | -3/Quarantine | Found Alien Artifact 19731 | -3/Quarantine | Found Alien Artifact 20082 | -3/Quarantine | Discovered new exit (range 6) 20082 | -3/Quarantine | Discovered new exit (range 6) 20088 | -3/Quarantine | Identified exit to Protoforge 20594 | -3/Quarantine | Entered Protoforge 20753 | -3/Protoforge | Superfortress began startup sequence 20882 | -3/Protoforge | Build established: Tank 21109 | -3/Protoforge | Spotted Hotshot 21115 | -3/Protoforge | Spotted Hotshot 21115 | -3/Protoforge | Spotted Hotshot 21134 | -3/Protoforge | Spotted Hotshot 21135 | -3/Protoforge | Destroyed Hotshot 21137 | -3/Protoforge | Spotted Hotshot 21183 | -3/Protoforge | Destroyed Hotshot 21183 | -3/Protoforge | Destroyed Hotshot 21199 | -3/Protoforge | Destroyed Hotshot 21209 | -3/Protoforge | Destroyed Hotshot 21230 | -3/Protoforge | Destroyed 9 combat bots 21476 | -3/Protoforge | Identified Terrabomb 21476 | -3/Protoforge | Used Terrabomb 21476 | -3/Protoforge | Additional patrols dispatched to research labs 21495 | -3/Protoforge | Spotted Decapitator 21496 | -3/Protoforge | Spotted Decapitator 21496 | -3/Protoforge | Spotted Decapitator 21498 | -3/Protoforge | Spotted Decapitator 21511 | -3/Protoforge | Spotted Immortal 21511 | -3/Protoforge | Spotted Immortal 21513 | -3/Protoforge | Spotted Immortal 21517 | -3/Protoforge | Destroyed Decapitator 21517 | -3/Protoforge | Destroyed Decapitator 21531 | -3/Protoforge | Core integrity fell below 50% 21545 | -3/Protoforge | Destroyed Immortal 21570 | -3/Protoforge | Crushed by falling debris 21571 | -3/Protoforge | Core integrity fell below 20% 21577 | -3/Protoforge | Crushed by falling debris 21594 | -3/Protoforge | First assault squad dispatched 21596 | -3/Protoforge | Crushed by falling debris 21600 | -3/Protoforge | Crushed by falling debris 21601 | -3/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- 21586_ The unstable cave ceiling collapses. 21586_ Immortal crushed by falling debris. 21587_ The unstable cave ceiling collapses. 21587_ Immortal crushed by falling debris. 21587_ Immortal system corrupted by crushing effect. 21588_ Hcp. Storage Unit destroyed. 21588_ Identified Gravjet Array. 21588_ Hds. Centrium Heavy Treads broken. 21588_ Faulty integration triggers power surge. 21589_ Extracted 235 matter. 21594_ ALERT: Unidentified disturbance in Zone 4R, assault force dispatched. 21596_ The unstable cave ceiling collapses. 21596_ Crushed by falling debris. 21598_ The unstable cave ceiling collapses. 21600_ Crushed by falling debris. 21600_ Broken Hds. Centrium Heavy Treads destroyed. 21600_ System corrupted by crushing effect (+4). 21600_ Faulty Gravjet Array destroyed. 21600_ System corrupted by crushing effect (+1). 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" " ????????? | | ?????????????????? ?" " ????????? | | ???????????????????## " ??????????? | | ???????????????????#" # ????? ?????????????? | | ??????????###??????## ###""###?????????????????? | | ??????????# #???????# !=# #?????????????????? | | ????????###"###?????# # #?????????????????? | | ????????# ####### [| " " #?????????????????? | | ????????# [# " " #?????????????????? | | ????????# # " " #?????????????????? | | ????????# # #?????????????????? | | ????????# ########+#########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 120 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Core Shielding 20 Evasion (%) 80 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 6 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gamma Bomb Array | 5% | -5/Factory Cmb. Linear Gravjet | 23% | -3/Quarantine Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Core Stripper Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed BlastArcsightKit Manual? 0 Play Time 03:05:40 Cumulative 360.6 hours Start 2025.07.28 @ 19:21:25 End 2025.07.29 @ 11:41:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 305 Adventurer 36 Explorer 0 Win Type - Total 14 Types 6/0/8/0/0/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 5329d582-fe22-478f-98ad-387b230c2908