Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 22:53:18

Player: MolePlayingNice

Result: Heading to fleet!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (29)       5800
Robots Destroyed (637)     3185
Value Destroyed (40042)    40042
Prototype IDs (222)        4440
Alien Tech Used (12)       2400
Bonus (85389)              85389
              TOTAL SCORE: 145756

 Bonus
-------
Triggered High Security    1000
High Alert Combat Kills    26414
Follower Combat Kills      1226
Registered with UFD        300
Met Optimus in HQ          500
Met Imprinter              300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1302
Used Core Reset Matrix     3000
Hacked Protovariant        1000
Scanned by Researcher      500
Destroyed Superfortress    15000
Met Optimus at Protoforge  1000
Completed Drillbomb Mission10000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Destroyed A8               300
Destroyed A6               400
Win                        3000
Friendly Fire              -1653

 Cogmind 
---------
Core Integrity             276/1600
Matter                     290/300
Energy                     419/935
System Corruption          43%
Temperature                Cool (2)
Movement                   Hovering (80)
Location                   To Fleet Rendezvous

 Parts 
-------
>              --- POWER (3) --------
       Compact Particle Reactor
>              --- PROPULSION (9) ---
        Combat Antigrav System
>              --- UTILITY (11) -----
       Concept Chromion Battery
  Experimental Core Analyzer
  Experimental ECM Suite
>              --- WEAPON (3) -------
                   (None)
>              --- INVENTORY (5) ----
        Cooled Antigrav System
      Advanced Coolant Injector
       Concept Cloak Mesh
      Advanced Force Field
      Enhanced Nova Cannon

 Peak State 
------------
>              --- POWER ------------
         Light Quantum Reactor
       Concept Zero-point Core
       Concept Zero-point Core
>              --- PROPULSION -------
  Experimental Antigrav System
  Experimental Antigrav System
               Gravjet Array
               Gravjet Array
               Gravjet Array
       Concept Gyrokinetic System
>              --- UTILITY ----------
       Concept Phasing Heat Sink
       Concept Antigrav Storage Unit
       Concept Chromion Battery
  Experimental Optical Array
  Experimental Active Sensor Suite
       Concept Cloak Mesh
       Concept Cloak Mesh
               SHELL Armor
>              --- WEAPON -----------
       Concept Plasma Driver
       Concept Plasma Driver
       Concept Plasma Driver
>              --- INVENTORY --------
         Light Neutrino Core
  Experimental Antimatter Reactor
      Improved Gyrokinetic Inverter
       Concept Phasing Heat Sink
  Experimental Coolant Injector
       Concept Chromion Battery
       Concept NT7 Matterbank
               Quantum Capacitor
       Concept Reaction Jets
       Concept Beam Splitter
  Experimental EM Shield
  Experimental Force Field
               System Shield
       Concept Matter Streamer
  Experimental Trap Extractor
          Mini Drone Bay
       Concept Impact Drone Bay
       Concept Impact Drone Bay
               Transdimensional Reconstructor
               Terrabomb
       Concept Disintegration Ray
       Concept Disintegration Ray
       Concept XC Strikerail
       Concept Arcsight Missile Launcher
[Rating: 308]

 Favorites 
-----------
Power                      Concept Zero-point Core
  Engine                   Cooled Ion Engine
  Power Core               Concept Zero-point Core
  Reactor                  Improved Quantum Reactor
Propulsion                 Improved VTOL Module
  Treads                   Advanced Treads
  Leg                      Enhanced Biometal Leg
  Wheel                    Overtuned Huge Scrapsphere
  Hover Unit               Combat Linear Gravjet
  Flight Unit              Improved VTOL Module
Utility                    Experimental Signal Interpreter
  Device                   Experimental Sensor Array
  Storage                  Medium Storage Unit
  Processor                Experimental Signal Interpreter
  Hackware                 Improved Hacking Suite
  Protection               SHELL Armor
  Artifact                 Phase Redirector
Weapon                     Lance
  Energy Gun               Particle Gun
  Energy Cannon            Concept Plasma Driver
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Omega Cannon
  Launcher                 Tesla Bomb Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Flail
  Slashing Weapon          Katana
  Piercing Weapon          Lance
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 
Slots Evolved              18   | .   .   2   2   .   .   .   4   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   .   .   2   .   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Propulsion               6    | .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   .   
  Utility                  9    | .   .   1   1   .   .   .   3   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Parts Attached             484  | .   12  22  3   27  1   4   30  3   .   5   1   19  1   3   3   .   14  3   .   11  1   17  25  4   40  83  10  132 10  
  Power                    47   | .   2   1   .   2   .   .   2   .   .   .   .   3   .   .   .   .   1   .   .   .   .   5   3   1   6   7   2   11  1   
    Engine                 9    | .   2   1   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
    Core                   10   | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   5   .   1   .   
    Reactor                28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   3   1   5   1   2   10  1   
  Propulsion               112  | .   2   5   1   9   1   1   6   1   .   .   .   2   .   .   3   .   3   1   .   6   .   4   8   1   9   14  1   31  3   
    Treads                 30   | .   2   3   1   7   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   2   .   4   .   
    Leg                    10   | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   
    Wheel                  9    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   4   .   
    Hover                  40   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   4   8   1   .   9   1   10  3   
    Flight                 23   | .   .   .   .   1   .   .   6   1   .   .   .   2   .   .   3   .   3   1   .   2   .   .   .   .   .   .   .   4   .   
  Utility                  218  | .   3   4   2   2   .   3   18  1   .   5   1   11  .   3   .   .   7   2   .   2   1   6   11  1   19  49  6   55  6   
    Device                 109  | .   .   2   .   .   .   3   7   1   .   2   1   5   .   2   .   .   3   2   .   .   .   1   3   .   10  25  6   32  4   
    Storage                22   | .   2   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   2   1   1   6   .   5   .   
    Processor              37   | .   1   .   .   .   .   .   2   .   .   2   .   2   .   1   .   .   1   .   .   1   .   2   3   .   .   10  .   11  1   
    Hackware               18   | .   .   .   .   1   .   .   7   .   .   1   .   .   .   .   .   .   3   .   .   .   .   2   2   .   2   .   .   .   .   
    Protection             31   | .   .   1   2   1   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   1   1   .   5   8   .   7   1   
    Artifact               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Weapon                   107  | .   5   12  .   14  .   .   4   1   .   .   .   3   1   .   .   .   3   .   .   3   .   2   3   1   6   13  1   35  .   
    Energy Gun             18   | .   5   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   10  .   
    Energy Cannon          22   | .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   2   .   .   2   .   2   4   .   8   .   
    Ballistic Gun          22   | .   .   6   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   .   5   .   
    Ballistic Cannon       19   | .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   1   .   10  .   
    Launcher               9    | .   .   2   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   1   .   1   1   1   .   
    Special Weapon         1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Special Melee Weapon   7    | .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   1   .   
  Unidentified Prototypes  80   | .   .   .   .   5   .   .   3   1   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   13  19  5   26  3   
  Corrupted Parts          9    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   2   
    System Corruption      48   | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   20  .   13  12  
Parts Lost                 108  | .   2   2   .   3   .   .   1   .   .   1   .   8   .   .   .   .   1   .   .   3   .   10  6   2   1   25  3   9   31  
  Power                    15   | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   2   .   1   .   3   2   .   4   
  Propulsion               39   | .   .   2   .   2   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   .   .   2   5   1   1   7   1   4   9   
  Utility                  41   | .   .   .   .   1   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   2   .   5   .   .   .   12  .   3   14  
  Weapon                   13   | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   3   .   2   4   
  Highest Loss Streak      21   | .   1   1   .   2   .   .   1   .   .   1   .   4   .   .   .   .   1   .   .   2   .   2   3   1   1   5   1   5   21  
  To Critical Strikes      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   
Average Backups            16   | 6   14  19  19  19  20  19  10  9   10  9   8   8   8   8   9   9   8   8   9   9   8   8   9   10  18  20  23  22  17  
  Power                    .    | 1   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   1   
  Propulsion               1    | 4   4   6   5   6   6   5   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   2   
  Utility                  8    | .   4   6   6   4   6   7   5   7   8   7   6   6   6   6   5   5   5   4   5   5   4   4   4   6   7   11  14  12  8   
  Weapon                   3    | 1   4   5   6   7   5   4   2   2   2   2   2   1   2   2   2   2   1   2   2   1   2   2   2   2   3   4   4   5   4   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             69   | .   16  13  .   11  1   3   4   .   .   2   1   .   .   .   1   .   1   .   .   .   .   1   .   .   5   3   2   4   1   
  Power                    3    | .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               19   | .   3   6   .   6   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Utility                  20   | .   5   1   .   1   .   1   1   .   .   2   1   .   .   .   1   .   1   .   .   .   .   .   .   .   1   2   2   1   .   
  Weapon                   23   | .   6   6   .   4   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   1   .   
  Tool/Special             4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   
Average Slot Usage (%)     80   | .   99  97  95  98  100 100 97  99  100 97  98  84  86  88  88  88  91  88  90  95  85  83  85  86  74  63  72  63  68  
  Engine                   2    | .   13  11  9   9   9   9   6   6   6   6   6   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   .   .   .   .   .   .   .   .   8   11  11  11  11  9   5   5   5   5   .   .   .   .   5   7   1   2   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   8   7   6   1   .   2   3   
  Treads                   7    | .   27  26  23  28  36  36  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  4   .   .   .   
  Wheel                    1    | .   .   2   9   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   
  Hover                    7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   17  20  21  26  5   8   22  15  25  
  Flight                   7    | .   .   .   .   .   .   .   30  35  37  37  37  26  27  27  27  27  24  25  25  21  10  3   .   .   .   .   .   .   .   
  Device                   11   | .   .   3   9   8   9   9   11  12  12  9   12  9   9   14  15  16  15  18  20  15  10  10  12  12  10  13  14  10  14  
  Storage                  6    | .   14  11  9   9   9   9   5   6   6   6   6   5   5   5   5   5   5   5   5   5   7   9   8   4   4   7   7   6   3   
  Processor                7    | .   13  7   .   .   .   .   5   6   6   6   6   10  11  11  11  11  10  10  10  13  15  16  14  12  8   3   3   7   3   
  Hackware                 5    | .   .   .   .   3   9   9   15  12  12  12  12  11  11  11  11  11  12  15  15  10  5   2   9   12  9   2   .   .   .   
  Protection               5    | .   .   10  17  14  9   8   3   5   6   6   4   5   4   1   .   .   4   .   .   4   5   5   .   4   5   6   3   3   3   
  Energy Cannon            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   5   2   8   4   4   
  Ballistic Gun            2    | .   9   6   18  15  18  18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   
  Ballistic Cannon         1    | .   .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   .   .   
  Piercing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   3   5   5   5   5   4   5   5   5   5   2   .   .   .   .   .   .   .   
  Special Melee Weapon     1    | .   .   .   .   .   .   .   5   6   6   6   6   .   .   .   .   .   4   5   5   4   5   3   1   .   .   .   .   .   .   
Peak Build Rating          308  | 6   13  21  26  37  37  42  67  72  73  83  82  100 101 103 111 111 134 133 133 158 143 164 178 199 247 277 308 297 250 
  Average Rating           146  | 6   10  17  24  27  37  40  59  70  71  76  80  89  98  101 107 111 125 131 132 141 136 150 151 181 213 227 296 208 207 
  On Entrance              108  | 6   6   13  21  26  37  37  42  66  72  72  79  79  97  98  103 111 111 133 132 133 138 135 146 177 175 239 254 276 243 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             223  | 11  51  61  64  64  58  63  58  26  25  51  26  36  54  32  32  32  58  56  34  50  37  54  82  96  215 223 145 154 118 
  Greatest Support         345  | 20  40  60  16  88  88  88  88  26  26  32  32  34  34  34  36  36  47  36  36  66  54  99  92  98  345 345 142 136 130 
  Greatest Overweight (x)  20   | .   1   3   3   3   .   .   .   .   .   1   .   1   1   .   1   .   1   1   .   2   .   1   1   1   1   11  1   20  2   
  Average Overweight (x)   .    | .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   20  20  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  15  25  25  25  25  25  
  Average Capacity         18   | 8   17  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  23  25  25  25  23  
  Most Carried             25   | 6   20  20  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  15  25  25  25  25  24  
  Average Carried          18   | 6   14  19  19  19  19  19  10  9   10  9   9   9   9   9   10  10  9   9   10  9   9   9   10  14  23  23  24  24  18  
  Final Capacity           25   | 8   20  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  15  25  25  25  25  5   
  Final Carried            25   | 6   20  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  15  24  25  25  24  5   

 Class Distribution 
--------------------
 16% | Scavenger-Mutant
 13% | Mutant
 11% | Trapper-Mutant
 10% | Trapper-Scout
  9% | Trapper-Tank
  7% | Hacker-Scout
  5% | Hacker-Sprinter
  5% | Alien-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -8/Storage
           Mutant | -8/Recycling
           Mutant | -8/Scraptown
  Hacker-Sprinter | -6/Factory
     Hacker-Scout | -6/Lower Caves
     Hacker-Scout | -6/Lower Caves
     Hacker-Scout | -6/Zion
 Trapper-Sprinter | -5/Proximity Caves
  Hacker-Sprinter | -5/Factory
     Hacker-Scout | -5/Upper Caves
    Trapper-Scout | -5/Upper Caves
    Trapper-Scout | -5/Zhirov
    Trapper-Scout | -4/Proximity Caves
    Trapper-Scout | -4/Factory
    Trapper-Scout | -4/Upper Caves
    Trapper-Scout | -4/Upper Caves
    Trapper-Scout | -4/Warlord
   Trapper-Mutant | -3/Proximity Caves
   Trapper-Mutant | -3/Research
   Trapper-Mutant | -3/Testing
     Hacker-Scout | -2/Research
     Trapper-Tank | -2/Quarantine
     Trapper-Tank | -2/Protoforge
      Alien-Scout | -1/Access
 Scavenger-Mutant | -1/Command
 Scavenger-Mutant | -1/Access_0

 Resources                       | -11   -10   -9    -8    -8    -8    -8    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    -1    
-----------                Run   | Yrd   Mat   Mat   Mat   Sto   Rec   Scr   Fac   Low   Low   Zio   Pro   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   War   Pro   Res   Tes   Res   Qua   Frg   Acc   Com   Ac0   
Matter Collected           31486 | 200   649   910   .     787   263   50    740   234   253   680   490   875   444   306   50    30    740   954   100   332   297   755   1116  233   2603  12793 1362  2806  434   
  Remotely                 1695  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1455  .     240   .     
Salvage Created            27693 | .     869   1271  .     1537  163   .     522   203   152   .     .     907   43    .     215   19    689   196   58    232   .     876   1194  428   2536  11929 2507  1058  89    
  Parts                    1096  | .     45    97    .     86    9     .     21    7     3     .     .     34    8     .     2     4     23    5     2     2     .     47    56    14    79    421   83    41    7     
Haulers Intercepted        22    | .     1     3     .     6     .     .     .     .     .     .     .     3     .     .     .     .     3     .     .     .     .     .     1     2     1     .     2     .     .     
Recyclers Shooed           9     | .     3     1     .     1     1     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
Parts Field Recycled       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Retrieved Matter         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Self-Destructed      21    | .     .     .     .     .     .     .     .     2     2     .     .     .     4     2     2     4     .     5     .     .     .     .     .     .     .     .     .     .     .     
  Prevented                9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     

 Kills                          | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 
Combat Hostiles Destroyed  509  | .   16  39  .   27  3   .   .   1   .   .   .   3   5   .   .   2   1   1   .   9   .   13  16  2   35  271 53  10  2   
  Melee                    13   | .   .   .   .   .   .   .   .   1   .   .   .   3   .   .   .   2   1   1   .   .   .   3   .   .   .   1   1   .   .   
  Guns                     54   | .   15  4   .   22  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   .   .   1   .   2   .   
  Cannons                  132  | .   .   24  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   1   25  55  16  3   .   
  AOE                      252  | .   .   11  .   5   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   9   .   8   3   .   4   172 33  2   .   
Classes Destroyed          32   | .   6   4   .   1   .   .   .   2   .   .   .   1   .   .   .   1   .   .   .   3   .   .   .   .   5   9   .   .   .   
  Worker                   11   | .   .   .   .   2   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   2   2   .   .   .   2   .   .   
  Builder                  8    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   2   .   .   .   .   .   
  Tunneler                 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   23   | .   1   3   .   6   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   1   2   1   1   2   .   .   
  Recycler                 18   | .   4   1   .   1   .   .   3   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   2   .   2   .   .   
  Carrier                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   
  Minesweeper              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 16   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   10  3   .   .   
  Operator                 14   | .   .   4   .   2   .   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   1   1   .   .   .   
  Drone                    18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   4   9   1   2   .   
  Watcher                  26   | .   1   3   .   1   .   .   2   .   .   .   .   3   .   .   .   .   3   .   .   .   .   2   2   2   2   1   3   1   .   
  Swarmer                  81   | .   6   12  .   6   .   .   .   .   .   .   .   1   5   .   .   .   .   .   .   .   .   8   .   .   .   29  14  .   .   
  Cutter                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Saboteur                 11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   8   2   .   .   
  Grunt                    134  | .   10  19  .   11  .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   6   .   .   8   1   12  44  19  2   .   
  Brawler                  15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   12  .   .   .   
  Duelist                  10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   8   1   .   .   
  Protector                11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   10  .   .   .   
  Researcher               6    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   .   .   .   
  Sentry                   38   | .   .   8   .   10  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   12  4   .   .   
  Specialist               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   
  Hunter                   31   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   28  1   .   .   
  Programmer               57   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   5   7   .   12  20  8   2   .   
  Q-Series                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Hotshot                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   
  Decapitator              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   
  Immortal                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Striker                  30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   26  2   1   .   
  Executioner              27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   26  1   .   .   
  Alpha 7                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  V-Series                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Elite                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scrapoid                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Packrat                  3    | .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           24   | .   6   7   .   8   2   .   1   2   .   .   .   3   5   .   .   1   2   1   .   5   .   6   4   4   7   24  22  3   1   
  Combat Bots Only         23   | .   5   5   .   6   2   .   .   1   .   .   .   2   5   .   .   1   1   1   .   5   .   5   3   1   7   23  19  3   1   
Max Kills in Single Turn   6    | .   1   4   .   3   1   .   1   1   1   .   .   1   4   .   .   1   1   1   .   3   .   2   2   2   3   6   6   1   1   
  Gunslinging              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   4   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   3   .   2   2   .   3   5   4   1   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   1   1   .   .   .   1   .   .   .   1   1   .   .   
Uniques/NPCs Destroyed     4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)

 Combat                           | -11   -10   -9    -8    -8    -8    -8    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run    | Yrd   Mat   Mat   Mat   Sto   Rec   Scr   Fac   Low   Low   Zio   Pro   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   War   Pro   Res   Tes   Res   Qua   Frg   Acc   Com   Ac0   
Hostile Shots Fired        2831   | .     105   112   .     113   16    .     16    3     4     .     .     83    8     .     .     6     54    7     .     62    .     145   89    28    205   1005  200   188   382   
  Missed                   970    | .     33    25    .     34    5     .     10    3     2     .     .     38    4     .     .     2     34    4     .     34    .     65    32    13    30    303   68    75    156   
  Hits                     1861   | .     72    87    .     79    11    .     6     .     2     .     .     45    4     .     .     4     20    3     .     28    .     80    57    15    175   702   132   113   226   
    Melee                  37     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     25    5     5     2     
    Projectile             1824   | .     72    87    .     79    11    .     6     .     2     .     .     45    4     .     .     4     20    3     .     28    .     80    57    15    175   677   127   108   224   
    AOE                    17     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     5     8     1     2     .     
  Critical Strikes         146    | .     1     1     .     4     2     .     .     .     .     .     .     6     .     .     .     .     1     .     .     .     .     5     2     .     14    55    12    7     36    
    Actively Blocked       4      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     1     
  Part Disruptions         16     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     4     .     5     6     
Damage Taken               43561  | .     700   1032  .     1171  164   .     122   .     44    .     .     1244  69    .     .     98    367   66    .     664   .     1939  1281  486   3479  17273 2955  2849  7558  
  Core                     3868   | .     131   97    .     115   .     .     48    .     .     .     .     333   16    .     .     25    72    21    .     102   .     280   218   47    67    1081  144   105   966   
  Absorbed by Shields      6276   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     423   4364  341   648   500   
  Reduced by Siege Mode    852    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     265   587   .     .     .     
  Redirected to Shielding  652    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     500   .     .     152   
  Ignored by Resistances   5013   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     75    .     .     82    3308  404   766   378   
  Regen/Repaired (Parts)   13472  | .     .     226   .     .     .     .     134   .     .     19    .     249   .     .     .     .     62    .     .     154   .     137   354   59    1403  7212  1070  1756  637   
Core Remaining (%)         61     | 100   47    75    .     .     .     79    .     .     .     .     94    .     .     .     .     62    .     .     .     .     83    .     61    .     .     .     .     .     17    
Volleys Fired              1581   | .     68    103   .     86    13    .     .     6     12    .     .     14    3     .     .     .     14    .     .     29    .     31    103   31    96    618   112   172   70    
  Largest                  3      | .     2     2     .     2     2     .     .     1     1     .     .     1     1     .     .     .     1     .     .     1     .     1     2     1     2     3     3     3     1     
  Hottest                  420    | .     130   130   .     60    50    .     .     65    65    .     .     98    39    .     .     .     98    .     .     100   .     43    163   100   220   340   420   312   130   
Shots Fired                2043   | .     136   185   .     158   26    .     .     6     12    .     .     14    3     .     .     .     14    .     .     29    .     31    107   31    135   656   159   271   70    
  Gun                      570    | .     136   52    .     145   26    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     23    29    .     .     22    3     134   .     
  Cannon                   1198   | .     .     128   .     8     .     .     .     6     12    .     .     14    .     .     .     .     14    .     .     10    .     .     76    26    130   439   135   135   65    
  Launcher                 275    | .     .     5     .     5     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     19    .     8     2     5     5     195   21    2     5     
  Special                  .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  674    | .     62    168   .     145   26    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     23    40    10    40    97    .     63    .     
  Thermal                  948    | .     64    12    .     8     .     .     .     6     12    .     .     14    .     .     .     .     14    .     .     .     .     .     54    16    90    349   135   114   60    
  Explosive                176    | .     .     5     .     5     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     19    .     8     2     .     .     106   21    2     5     
  Electromagnetic          179    | .     10    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     5     89    .     65    5     
  Entropic                 66     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     .     11    .     .     15    3     27    .     
  Robot Hit Streak         47     | .     12    20    .     20    15    .     .     .     .     .     .     .     1     .     .     .     .     .     .     8     .     8     7     5     17    47    11    30    6     
  Robot Miss Streak        6      | .     3     6     .     2     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     3     .     2     4     3     3     5     3     4     6     
  Penetration Max          2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     1     1     .     .     
  Secondary Targets        6      | .     1     1     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Max Gunslinging Chain  1      | .     1     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
  Capacitor                48     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    37    
Shots Hit Robots           1234   | .     96    120   .     114   22    .     15    11    2     .     .     45    1     .     4     2     14    8     1     19    .     34    46    11    83    326   57    178   25    
  Core Hits                958    | .     35    68    .     65    6     .     7     3     1     .     .     14    5     .     2     .     10    3     1     28    .     32    32    10    40    444   90    45    17    
  Critical Kills           30     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     14    5     7     1     
  Critical Parts Destroyed 4      | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     1     .     
  Critical Strikes         75     | .     .     7     .     1     .     .     .     .     .     .     .     7     .     .     .     1     .     1     .     .     .     2     5     .     8     26    5     11    1     
    Burn                   1      | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               29     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     14    5     6     1     
    Destroy                7      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     5     .     
    Blast                  23     | .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     5     11    .     .     .     
    Smash                  1      | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Sever                  4      | .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Impale                 8      | .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     1     .     1     .     .     .     2     .     .     .     1     .     .     .     
    Sunder                 2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     
Melee Attacks              423    | .     .     .     .     10    .     .     60    15    6     1     8     126   1     2     4     16    76    13    4     11    .     44    .     .     3     23    .     .     .     
  Kinetic                  3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     
  Impact                   10     | .     .     .     .     10    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 127    | .     .     .     .     .     .     .     60    15    6     1     8     37    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 274    | .     .     .     .     .     .     .     .     .     .     .     .     89    1     2     4     16    75    13    4     3     .     44    .     .     .     23    .     .     .     
  Sneak Attacks            43     | .     .     .     .     1     .     .     4     3     2     .     .     13    .     .     .     .     6     3     .     7     .     4     .     .     .     .     .     .     .     
    Combat Hostiles        1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           132733 | .     1179  2939  .     2526  391   .     722   538   134   .     .     2381  449   .     358   110   1075  577   91    2121  .     2582  3035  1108  6311  80154 15188 6193  2571  
  Guns                     7050   | .     1179  513   .     1740  366   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     554   517   .     .     271   21    1889  .     
  Cannons                  44435  | .     .     1888  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2075  611   5647  23565 5100  3786  1763  
  Explosions               72836  | .     .     529   .     609   .     .     .     .     .     .     .     .     449   .     .     .     .     .     .     2121  .     851   367   497   573   55542 9986  518   794   
  Melee                    8151   | .     .     .     .     177   .     .     722   538   134   .     .     2381  .     .     358   110   1075  577   91    .     .     1121  .     .     91    776   .     .     .     
  Ramming                  261    | .     .     9     .     .     25    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     56    76    .     .     .     81    .     14    
  Kinetic                  19360  | .     552   2239  .     1740  366   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     554   1059  438   3784  6972  .     1656  .     
  Thermal                  42459  | .     499   162   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     891   173   1954  28751 5100  3306  1623  
  Explosive                53817  | .     .     529   .     609   .     .     .     .     .     .     .     .     449   .     .     .     .     .     .     2121  .     851   367   .     .     37593 9986  518   794   
  Electromagnetic          7229   | .     128   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     497   573   5791  .     100   140   
  Impact                   177    | .     .     .     .     177   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 2477   | .     .     .     .     .     .     .     722   538   134   .     .     1083  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 5406   | .     .     .     .     .     .     .     .     .     .     .     .     1298  .     .     358   110   1075  577   91    .     .     1121  .     .     .     776   .     .     .     
  Entropic                 1547   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     642   .     .     271   21    613   .     
Highest Corruption         43     | .     .     1     .     .     .     .     4     .     .     .     .     5     .     .     .     .     1     .     .     1     1     .     1     1     10    37    9     24    43    
  Average Corruption       11     | .     .     1     .     .     .     .     1     .     .     .     .     3     .     .     .     .     1     .     .     1     1     .     1     1     5     19    6     16    8     
  Corruption Purged        64     | .     .     .     .     .     .     .     4     .     .     .     .     11    .     .     .     .     1     .     .     .     .     .     .     .     10    .     .     38    .     
  Corruption Blocked       12     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     5     .     .     .     .     .     .     
  Effects                  452    | .     .     10    .     .     .     .     4     .     .     .     .     14    .     .     .     .     1     .     .     1     1     .     3     .     74    257   8     68    11    
    Message Errors         86     | .     .     4     .     .     .     .     1     .     .     .     .     1     .     .     .     .     1     .     .     1     .     .     1     .     19    48    1     9     .     
    Matter Fused           106    | .     .     3     .     .     .     .     2     .     .     .     .     6     .     .     .     .     .     .     .     .     .     .     1     .     17    60    2     12    3     
    Heat Flow Errors       48     | .     .     1     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     7     25    1     11    .     
    Energy Discharges      63     | .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    34    1     14    2     
    Parts Rejected         8      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     3     .     2     1     
    Parts Fused            5      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     3     .     .     .     
    Data Loss (minor)      48     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     8     28    1     7     2     
    Data Loss (major)      23     | .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     2     14    1     3     1     
    Misfires               9      | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     1     3     .     
    Alerts                 8      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     4     .     .     .     
    Misdirections          16     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    .     .     2     
    Weapon Failures        32     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     24    .     7     .     
Overload Shots             3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     
  Effects                  1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
    Heat Surge             1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
Overflow Damage            8434   | .     .     20    .     133   .     .     34    140   52    .     .     603   .     .     162   114   65    181   .     32    .     128   176   18    733   4491  1169  183   .     
  Projectiles              3927   | .     .     12    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     153   .     679   2178  722   183   .     
  Explosions               2865   | .     .     8     .     41    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     32    .     100   .     18    54    2165  447   .     .     
  Melee                    1642   | .     .     .     .     92    .     .     34    140   52    .     .     603   .     .     162   114   65    181   .     .     .     28    23    .     .     148   .     .     .     
Knockbacks                 43     | .     .     5     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     9     26    .     1     .     
  Impact                   2      | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
  Kinetic                  40     | .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     26    .     1     .     
  Secondary                1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
Self-Inflicted Damage      1007   | .     .     29    .     55    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     66    60    25    73    652   40    .     7     
  Shots                    38     | .     .     1     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     1     3     28    .     .     .     
  Rammed                   15     | .     1     2     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     3     .     .     .     1     .     1     
Targets Rammed             16     | .     2     2     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     3     .     .     .     1     .     1     
  Kicked                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  1      | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        486    | .     129   318   .     117   16    .     407   84    126   .     .     350   62    3     6     10    265   3     .     273   .     387   285   144   268   331   486   381   169   
  Average Temperature      65     | .     31    81    .     66    10    .     60    43    53    .     .     46    21    3     2     3     60    3     .     103   .     33    64    32    64    69    106   95    68    
  Received Heat Transfer   3900   | .     249   420   .     486   90    .     27    .     .     .     .     72    .     .     .     9     66    12    .     66    .     63    201   72    313   1394  276   18    66    
  Effects                  10     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     3     .     .     .     .     .     .     .     1     .     3     2     .     
    Shutdowns              2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     
    Energy Bleed           2      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
    Interference           4      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     1     .     .     .     .     
    Damage (minor)         2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     
Siege Activations          31     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    20    .     .     .     
  Total Turns              490    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     141   349   .     .     .     
  Longest Duration         67     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     46    67    .     .     .     
Martial Activations        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shielding Activations      .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Disrupted           1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Combat Hostiles          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           36     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     2     28    .     1     1     
  Combat Hostiles          33     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     27    .     1     1     
  Parts Fried              60     | .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     2     4     3     39    .     2     7     
  Impact Corruptions       5      | .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     1     .     .     .     .     
Robots Melted              30     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     15    5     6     1     
  Combat Hostiles          27     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     15    3     5     1     
  Parts Melted             42     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     2     19    11    6     .     
  Heat Transferred         29574  | .     1162  444   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     740   148   1572  20660 2875  1480  493   
Parts Sabotaged            1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
Parts Stolen               .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             18     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     18    .     .     .     .     
Power Chain Reactions      7      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     .     .     .     

 Alert                           | -11  -10  -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run   | Yrd  Mat  Mat  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Frg  Acc  Com  Ac0  
Maximum Alert Level        5     | .    .    2    1    2    1    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    3    3    2    3    5    5    5    .    
  Low Security (%)         23    | 100  100  42   5    69   99   .    100  .    .    .    .    77   .    .    .    .    .    .    .    .    .    34   .    .    .    .    .    .    .    
  Level 1                  15    | .    .    20   94   12   .    .    .    .    .    .    .    12   .    .    .    .    60   .    .    .    .    13   32   .    51   7    .    .    .    
  Level 2                  13    | .    .    36   .    17   .    .    .    .    .    .    .    9    .    .    .    .    39   .    .    .    .    27   42   100  19   6    .    .    .    
  Level 3                  6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   25   .    29   5    .    .    .    
  Level 4                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    .    
  Level 5                  37    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    74   21   97   .    
  High Security            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    78   2    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             9037  | .    142  612  239  495  204  .    45   .    .    .    .    507  .    .    .    .    639  .    .    .    .    798  894  647  804  9037 8469 5754 .    
  Initial                  5421  | .    .    15   239  83   189  .    .    .    .    .    .    .    .    .    .    .    637  .    .    .    .    .    443  493  363  423  5421 5420 .    
  Average                  1595  | .    70   303  219  158  73   .    3    .    .    .    .    129  .    .    .    .    405  .    .    .    .    371  535  518  483  3917 6528 5612 .    
Influence Increases        24467 | .    535  1124 9    908  188  .    232  25   .    .    .    1276 110  .    10   100  1586 125  .    384  .    1268 1151 344  1116 9674 3248 668  386  
  Destroy 0b10 Robot/C     10520 | .    320  780  .    540  60   .    .    20   .    .    .    80   100  .    .    .    20   20   .    220  .    260  360  40   680  5460 1340 220  .    
  Destroy 0b10 Robot/NC    765   | .    35   70   .    60   .    .    35   5    .    .    .    70   .    .    10   10   40   15   .    .    .    45   45   30   35   165  70   25   .    
  Destroy Leader           1626  | .    64   172  .    164  .    .    4    .    .    .    .    20   10   .    .    .    10   .    .    .    .    34   56   18   96   772  180  26   .    
  Allied During Kill       180   | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    14   .    .    .    .    .    84   74   6    .    
  Trap Triggered on 0b10   820   | .    .    .    .    .    .    .    .    .    .    .    .    140  .    .    .    .    270  .    .    .    .    170  130  10   .    100  .    .    .    
  Successful Hack          354   | .    41   23   9    12   8    .    17   .    .    .    .    127  .    .    .    .    25   .    .    .    .    14   40   .    20   18   .    .    .    
  Select Force Hacks       180   | .    60   .    .    .    120  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          1860  | .    .    30   .    90   .    .    30   .    .    .    .    90   .    .    .    .    15   .    .    .    .    45   135  30   180  1005 90   60   60   
  Anti-Garrison Action     500   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    200  .    .    .    150  150  .    .    
  Destroy Structure        3337  | .    .    49   .    42   .    .    26   .    .    .    .    132  .    .    .    .    126  .    .    .    .    170  130  51   105  1215 839  141  311  
  Advance Influence        600   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    600  .    .    .    .    .    .    .    .    .    .    .    .    
  Partial Spotted          510   | .    .    .    .    .    .    .    30   .    .    .    .    165  .    .    .    .    135  .    .    .    .    90   30   45   .    .    .    .    15   
  Lose Combat Pursuer      3015  | .    15   .    .    .    .    .    90   .    .    .    .    450  .    .    .    90   345  90   .    150  .    240  225  120  .    705  405  90   .    
  Active Sensor Use        200   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    100  100  .    
Influence Decreases        24467 | .    497  593  380  619  675  .    186  71   .    .    .    773  385  228  10   40   1287 470  14   170  214  480  1061 575  1010 1390 3816 3239 6284 
  Entered New Map          15297 | .    .    23   330  115  298  .    .    18   .    .    .    .    187  44   .    .    23   134  4    .    214  .    345  385  284  330  3616 3049 5898 
  Time Decay               6711  | .    477  555  50   474  377  .    122  53   .    .    .    459  198  184  10   40   614  336  10   80   .    380  506  170  716  770  90   40   .    
  Search Patrol Dispatched 600   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    600  .    .    .    .    .    .    .    .    .    .    .    .    
  Lost Part                1016  | .    20   15   .    30   .    .    1    .    .    .    .    40   .    .    .    .    10   .    .    30   .    100  60   20   10   250  30   90   310  
  Lost Ally                426   | .    .    .    .    .    .    .    .    .    .    .    .    70   .    .    .    .    40   .    .    60   .    .    .    .    .    40   80   60   76   
  Purge Threat             417   | .    .    .    .    .    .    .    63   .    .    .    .    204  .    .    .    .    .    .    .    .    .    .    150  .    .    .    .    .    .    
Squads Dispatched          149   | .    3    3    .    3    .    .    11   .    1    .    .    20   .    .    .    .    19   .    .    .    .    13   13   1    9    19   29   5    .    
  Investigation            48    | .    3    .    .    .    .    .    7    .    .    .    .    12   .    .    .    .    10   .    .    .    .    3    2    .    .    9    1    1    .    
  Extermination            33    | .    .    .    .    .    .    .    2    .    .    .    .    6    .    .    .    .    6    .    .    .    .    5    4    .    6    3    1    .    .    
  Reinforcement            28    | .    .    3    .    3    .    .    2    .    .    .    .    2    .    .    .    .    3    .    .    .    .    2    4    1    1    6    1    .    .    
  Assault                  40    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    3    3    .    2    1    26   4    .    
  Garrison                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Haulers Reinforced         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    
Active Scanning Responses  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
Cargo Convoy Interrupts    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 
Distress Signals           60   | .   1   4   .   3   .   .   1   .   .   .   .   4   .   .   .   .   2   .   .   2   .   1   .   1   .   11  4   26  .   
Communications Jammed      52   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   23  29  .   .   .   .   .   .   
  Distress Signals         52   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   23  29  .   .   .   .   .   .   
Times Spotted              1011 | .   27  59  .   34  3   .   23  1   9   .   .   62  5   .   .   10  35  9   .   56  .   43  40  21  39  371 111 23  30  
  Peak Tracking Total      25   | .   4   5   .   7   2   .   6   1   11  .   .   7   5   .   .   4   6   3   .   25  .   7   6   7   8   14  15  11  10  
  Tactical Retreats        124  | .   1   .   .   .   .   .   5   .   2   .   .   21  .   .   .   3   13  5   .   5   .   11  8   4   .   26  11  4   5   

 Traps                          | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 
Traps Triggered            36   | .   1   1   .   .   .   .   2   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   1   1   .   15  3   7   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         243  | .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   133 .   .   .   .   66  34  .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             45   | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   29  .   .   .   .   6   7   .   .   .   .   .   .   
  Reused                   88   | .   .   .   .   .   .   .   .   .   .   .   1   14  .   .   .   .   27  5   .   .   .   17  13  1   .   10  .   .   .   
Traps Extracted            61   | .   .   .   .   .   .   .   3   .   .   .   4   1   .   .   .   .   12  16  .   5   .   11  7   2   .   .   .   .   .   
  Installed                125  | .   .   .   .   .   .   .   .   .   .   .   2   17  .   .   .   .   24  14  .   .   .   26  14  3   5   20  .   .   .   
  Triggered                88   | .   .   .   .   .   .   .   .   .   .   .   1   14  .   .   .   .   27  5   .   .   .   17  13  1   .   10  .   .   .   
Fabricated Traps           54   | .   .   .   .   .   .   .   .   .   .   9   4   .   6   .   .   .   2   12  .   .   .   .   2   .   8   11  .   .   .   
Most Traps Carried         32   | .   .   .   .   .   .   1   3   5   5   11  17  17  7   14  14  14  14  27  27  32  32  32  19  11  13  22  .   .   .   

 Machines                       | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 
Machines Disabled          147  | .   .   2   .   6   .   .   2   .   .   .   .   6   .   .   .   .   1   .   1   6   .   3   10  2   12  81  7   4   4   
  Max in Single Turn       4    | .   .   1   .   1   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   1   .   1   1   1   1   4   2   1   1   
  Garrison Access          8    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   1   .   .   1   1   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 
Machines Accessed          166  | .   7   9   1   6   9   2   21  1   .   .   .   33  .   1   4   .   23  .   2   4   .   6   11  2   10  12  .   2   .   
  Terminals                87   | .   5   7   1   5   5   .   12  .   .   .   .   12  .   .   .   .   14  .   1   .   .   2   7   2   6   6   .   2   .   
  Fabricators              10   | .   .   .   .   .   .   .   3   .   .   .   .   5   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair Stations          14   | .   .   1   .   .   .   .   1   .   .   .   .   4   .   .   .   .   1   .   .   .   .   1   2   .   2   2   .   .   .   
  Recycling Units          26   | .   2   .   .   .   4   .   4   .   .   .   .   7   .   .   .   .   6   .   .   .   .   .   .   .   .   3   .   .   .   
  Scanalyzers              6    | .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   
  Garrison Access          10   | .   .   .   .   1   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   1   1   .   1   1   .   .   .   
Total Hacks                427  | .   26  32  2   14  16  9   60  1   .   .   .   76  .   1   16  .   57  .   7   5   .   12  32  6   25  27  .   3   .   
  Successful               226  | .   12  19  2   4   12  9   30  1   .   .   .   45  .   1   16  .   23  .   7   5   .   3   14  3   9   11  .   .   .   
  Failed                   200  | .   14  13  .   10  3   .   30  .   .   .   .   31  .   .   .   .   34  .   .   .   .   9   18  3   16  16  .   3   .   
    Catastrophic           24   | .   1   .   .   .   .   .   4   .   .   .   .   4   .   .   .   .   2   .   .   .   .   2   2   1   5   2   .   1   .   
  Database Lockouts        1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   172  | .   19  16  1   3   15  .   28  .   .   .   .   33  .   .   .   .   25  .   .   .   .   5   8   2   7   10  .   .   .   
  Terminals                246  | .   24  23  2   8   12  .   39  .   .   .   .   26  .   .   .   .   38  .   6   .   .   3   26  6   15  15  .   3   .   
  Fabricators              22   | .   .   .   .   .   .   .   5   .   .   .   .   12  .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   
  Repair Stations          39   | .   .   6   .   .   .   .   6   .   .   .   .   10  .   .   .   .   1   .   .   .   .   3   3   .   7   3   .   .   .   
  Recycling Units          50   | .   2   .   .   .   4   .   8   .   .   .   .   16  .   .   .   .   13  .   .   .   .   .   .   .   .   7   .   .   .   
  Scanalyzers              12   | .   .   3   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   1   .   2   .   .   .   .   
  Garrison Access          25   | .   .   .   .   6   .   .   .   .   .   .   .   9   .   .   .   .   3   .   .   .   .   2   2   .   1   2   .   .   .   
Terminal Hacks             109  | .   5   2   2   4   3   9   11  1   .   .   .   10  .   1   16  .   11  .   7   5   .   1   12  3   .   6   .   .   .   
  Record                   17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   7   4   .   .   .   .   .   1   .   .   .   
  Part Schematic           7    | .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           12   | .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        14   | .   3   1   .   1   3   .   1   .   .   .   .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                7    | .   .   .   .   3   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   
  Unreport Threat          5    | .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Locate Traps             8    | .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   2   1   .   1   .   .   .   
  Reprogram Traps          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Recall Extermination     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Hauler Manifests         9    | .   .   1   1   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   
  Registered Components    3    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Registered Prototypes    3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Proto ID Catalog         2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Protovariant Controls    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
Fabricator Hacks           6    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       20   | .   .   5   .   .   .   .   3   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Scan Component           11   | .   .   3   .   .   .   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Repair                   8    | .   .   2   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Recycling Unit Hacks       8    | .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      8    | .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 7    | .   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Insert Component         5    | .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Analyze                  2    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
  Seal Access              5    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   
Unauthorized Hacks         71   | .   7   10  .   .   9   .   9   .   .   .   .   19  .   .   .   .   7   .   .   .   .   2   2   .   1   5   .   .   .   
  Terminals                26   | .   5   10  .   .   5   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Assimilate             5    | .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Botnet                 4    | .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   17   | .   5   6   .   .   5   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              8    | .   .   .   .   .   .   .   1   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Liberate               6    | .   .   .   .   .   .   .   1   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          8    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   2   .   .   2   .   .   .   
    Patch                  8    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   2   .   .   2   .   .   .   
  Recycling Units          26   | .   2   .   .   .   4   .   4   .   .   .   .   7   .   .   .   .   6   .   .   .   .   .   .   .   .   3   .   .   .   
    Tunnel                 6    | .   2   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fedlink                18   | .   .   .   .   .   .   .   4   .   .   .   .   7   .   .   .   .   6   .   .   .   .   .   .   .   .   1   .   .   .   
    Scraphulk              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Redirect               1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         113  | .   5   9   1   4   3   .   18  .   .   .   .   23  .   .   .   .   17  .   .   .   .   6   10  1   9   5   .   2   .   
  Full Trace Events        7    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   1   .   .   .   
  Feedback Events          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  8    | .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   50   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   50  .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   33   | .   .   1   .   .   .   .   2   .   .   16  .   3   .   .   3   .   .   .   .   .   .   .   3   .   .   5   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   117  | .   .   .   .   .   .   .   117 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  20   | .   .   .   .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             8    | .   .   2   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Time                     310  | .   .   52  .   .   .   .   19  .   .   .   .   148 .   .   .   .   .   .   .   .   .   .   .   .   91  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     14   | .   .   .   .   .   .   .   3   .   .   .   .   10  .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  -8  -8  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   2   .   .   
  Machine Destruction      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   2   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run   | Yrd  Mat  Mat  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Frg  Acc  Com  Ac0  
Total Allies               15    | .    .    .    .    .    .    .    1    .    .    .    .    5    .    .    .    .    2    .    .    5    .    .    .    .    .    2    .    .    .    
  Largest Group            5     | .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    2    .    .    5    .    .    .    .    .    1    .    .    .    
  Highest-Rated Group      257   | .    .    .    .    .    .    .    26   .    .    .    .    98   .    .    .    .    82   .    .    257  .    .    .    .    .    139  .    .    .    
  Highest-Rated Ally       139   | .    .    .    .    .    .    .    26   .    .    .    .    49   .    .    .    .    41   .    .    64   .    .    .    .    .    139  .    .    .    
Total Orders               42    | .    .    .    .    .    .    2    2    .    .    .    .    .    .    3    .    2    1    .    .    5    .    .    .    .    .    3    10   5    9    
  STAY                     5     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    
  ROAM                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  FOLLOW                   5     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    1    1    
  AID                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  EXPLORE                  8     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  RETURN                   22    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    3    10   4    .    
Ally Attacks               275   | .    .    .    .    .    .    .    .    .    .    .    .    17   .    .    .    .    3    .    .    23   .    .    .    .    .    77   63   92   .    
  Total Damage             15285 | .    .    .    .    .    .    .    .    .    .    .    .    575  .    .    .    .    43   .    .    811  .    .    .    .    .    4521 4015 5320 .    
  Kills                    37    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    2    .    .    .    .    .    15   15   2    .    
Allies Corrupted           8     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    3    .    
Allies Melted              8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    6    1    .    .    

 Intel                           | -11  -10  -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run   | Yrd  Mat  Mat  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Frg  Acc  Com  Ac0  
Active Infowar (turns)     31136 | .    1526 1269 .    .    .    .    925  385  263  349  582  2253 412  661  93   370  2019 1080 106  1296 121  1375 1370 352  3308 4749 850  5212 210  
  Optics                   13443 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1013 121  1374 260  352  2861 1400 850  5212 .    
  Sensors                  15634 | .    .    .    .    .    .    .    925  385  263  349  582  2187 412  661  93   370  2017 1080 106  1251 .    .    475  343  2682 1451 .    2    .    
  A.S.S.                   989   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   836  134  .    
  Traps                    7622  | .    .    .    .    .    .    .    388  385  181  52   138  306  160  661  93   370  1509 1080 106  1296 121  776  .    .    .    .    .    .    .    
  Seismic                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
  T.N.C.                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Machine Analysis         2795  | .    1526 1269 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cloaking                 3244  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2518 724  1    .    
  Jamming                  2296  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    886  1370 38   .    .    .    2    .    
  ECM                      992   | .    .    .    .    .    .    .    152  .    55   .    .    573  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    210  
Robot Analysis Total       12    | .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Derelict Logs Recovered    13    | .    .    .    .    .    .    .    .    2    1    .    1    .    .    3    .    3    .    1    2    .    .    .    .    .    .    .    .    .    .    
Drone Launches             101   | .    .    .    .    .    .    2    .    .    .    .    .    .    .    9    .    .    3    .    .    .    .    .    .    .    .    26   32   14   15   
  Drone Recoveries         76    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    3    .    .    3    .    .    .    .    .    .    .    .    14   39   8    7    

 Exploration                     | -11  -10  -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Yrd  Mat  Mat  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Frg  Acc  Com  Ac0  
Turns Passed               41168 | 3    1534 1885 106  1248 1188 1861 988  385  263  613  591  2348 412  661  93   370  2032 1080 106  1296 121  1375 1370 352  3308 7735 850  6581 413  
Spaces Moved               43990 | 3    488  709  70   580  647  1077 2075 1033 339  1275 689  4705 790  645  207  794  4146 1113 404  1524 217  2067 1749 504  1766 7368 1512 4909 585  
  Core                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   5149  | .    488  556  .    108  647  1077 40   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1435 794  .    4    .    
  Legs                     4     | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Wheels                   2715  | .    .    153  70   472  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    937  .    1083 .    
  Hover                    16765 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    347  217  2067 1749 504  331  5637 1512 3816 585  
  Flight                   19357 | .    .    .    .    .    .    .    2035 1033 339  1275 689  4705 790  645  207  794  4146 1113 404  1177 .    .    .    .    .    .    .    5    .    
  Fastest Speed            15    | 120  160  145  145  145  145  145  23   23   23   20   20   20   25   25   20   24   15   22   22   22   44   34   34   34   38   32   30   31   39   
  Average Speed            56    | 120  210  175  145  148  145  145  25   23   23   23   22   26   25   25   24   24   24   22   22   27   44   45   45   39   140  60   30   89   43   
  Slowest Speed            1640  | 120  240  320  145  245  145  145  145  23   23   95   23   96   96   25   93   24   99   88   23   150  45   110  136  101  238  640  100  1640 220  
  Overloaded Moves         308   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    220  .    .    71   .    17   .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            73    | .    .    .    .    .    .    .    6    .    .    .    .    47   .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    
  Potential Cave-ins       55    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    21   9    .    23   
  Cave-ins Triggered       5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Teleports                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    1    
Exploration Rate (%)       65    | 2    70   61   8    84   99   90   44   95   48   85   68   78   79   75   61   93   68   71   64   95   51   22   92   11   90   87   53   87   47   
  Regions Visited          29
    Branch Regions         20
  Pre-discovered Areas     21    | .    2    3    .    1    5    1    1    .    1    .    1    .    .    1    3    1    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        26    | .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      3     | 1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             35    | .    .    .    .    .    .    5    .    1    8    4    3    .    2    4    .    1    .    3    2    .    2    .    .    .    .    .    .    .    .    
Spaces Dug                 744   | .    .    .    .    6    .    .    26   5    6    .    8    62   16   2    .    4    53   .    2    34   .    85   29   8    11   111  159  32   85   
Terrain Destroyed          2370  | .    .    46   .    38   .    .    26   9    8    .    8    74   31   2    .    4    62   .    2    221  .    124  76   16   31   838  424  72   258  
  Melee                    171   | .    .    .    .    .    .    .    26   4    3    .    8    60   1    2    .    4    50   .    2    3    .    8    .    .    .    .    .    .    .    
  Projectile               626   | .    .    4    .    1    .    .    .    5    5    .    .    14   .    .    .    .    12   .    .    9    .    10   49   16   31   186  183  69   32   
  AOE                      1573  | .    .    42   .    37   .    .    .    .    .    .    .    .    30   .    .    .    .    .    .    209  .    106  27   .    .    652  241  3    226  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -8   -8   -8   -8   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Yrd  Mat  Mat  Mat  Sto  Rec  Scr  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Tes  Res  Qua  Frg  Acc  Com  Ac0  
Total                      57599 | 2    866  1177 73   812  880  1378 2437 1148 500  1591 1110 5518 998  1139 243  947  5008 1922 410  2359 241  2400 2205 626  2461 9815 1746 6878 709  
  Wait                     9110  | .    245  278  .    39   207  279  207  84   140  272  392  613  189  482  14   138  531  753  .    761  21   119  220  69   393  1257 44   1358 5    
  Move                     43816 | 2    487  708  69   579  646  1076 2063 1032 338  1274 688  4614 789  644  206  793  4106 1112 403  1523 216  2066 1748 503  1765 7365 1511 4908 582  
  Hop                      66    | .    .    .    .    .    .    .    5    .    .    .    .    43   .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  344   | .    31   25   1    21   4    7    25   1    .    7    4    8    2    2    2    .    11   4    1    3    1    2    10   3    39   81   9    34   6    
  Fast Attach              410   | .    3    8    1    10   .    2    7    3    .    9    2    19   2    1    8    .    15   5    .    8    .    16   22   2    40   65   9    144  9    
  Attach                   187   | .    2    3    1    2    .    .    8    1    .    5    1    10   1    .    .    .    12   4    .    .    1    3    5    4    17   60   11   20   16   
  Detach                   111   | .    .    1    .    .    .    .    .    .    .    2    .    7    .    .    .    .    8    1    .    .    1    3    3    2    5    46   5    22   5    
  Swap                     404   | .    7    19   1    21   1    5    28   4    4    3    5    35   4    4    .    .    33   3    1    13   .    14   21   4    25   93   32   19   5    
  Drop                     610   | .    21   30   .    36   4    9    24   2    .    18   8    12   7    2    9    .    26   13   1    11   1    8    22   5    73   94   12   157  5    
  Fire                     1581  | .    68   103  .    86   13   .    .    6    12   .    .    14   3    .    .    .    14   .    .    29   .    31   103  31   96   618  112  172  70   
  Melee                    423   | .    .    .    .    10   .    .    60   15   6    1    8    126  1    2    4    16   76   13   4    11   .    44   .    .    3    23   .    .    .    
  Ram                      8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    .    1    .    2    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    9     | .    2    2    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            84    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    58   .    23   2    
  Rewire                   20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    
  Trap                     368   | .    .    .    .    .    .    .    10   .    .    .    2    17   .    .    .    .    157  14   .    .    .    92   48   3    5    20   .    .    .    
  Miscellaneous            48    | .    .    .    .    8    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    35   .    1    2    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-8/Materials
-8/Storage (discovered 2 exits: Fac / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 4 exits: *Low x2 / Ext x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Res x3 / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 2 exits: Arm / *Tes)
-3/Testing
-2/Research (discovered 3 exits: *Acc / *Qua x2)
-2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg)
-2/Protoforge
-1/Access
-1/Command (discovered 2 exits: [*Sur] / [*Ac0])
-1/Access_0
To Fleet Rendezvous

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 1)
     4 | -11/Scrapyard      | Entered Materials
    41 | -10/Materials      | Discovered new exit (range 15)
   324 | -10/Materials      | Build established: Mutant
   376 | -10/Materials      | Discovered new exit (range 16)
   961 | -10/Materials      | Discovered new exit (range 9)
  1066 | -10/Materials      | Core integrity fell below 50%
  1070 | -10/Materials      | Learned Storage trap positions
  1208 | -10/Materials      | Learned Storage terminal intel
  1262 | -10/Materials      | Learned Storage trap positions
  1305 | -10/Materials      | Identified exit to Mines
  1338 | -10/Materials      | Learned 4 Recycling zone layouts
  1362 | -10/Materials      | Learned location of 2 exits from Subcaves
  1398 | -10/Materials      | Loaded intel: 9 trap records
  1446 | -10/Materials      | Learned Storage trap positions
  1538 | -10/Materials      | Entered another Materials area
  1538 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  1538 | -9/Materials       | Discovered new exit (range 7)
  2404 | -9/Materials       | Build established: Scavenger-Mutant
  2881 | -9/Materials       | Learned location of Mines (-9)
  2913 | -9/Materials       | Learned location of Zion (-6)
  2946 | -9/Materials       | Learned 4 Recycling zone layouts
  2947 | -9/Materials       | Identified exit to Mines
  2948 | -9/Materials       | Identified exit to Materials
  2949 | -9/Materials       | Learned location of 1 exit from Storage
  3224 | -9/Materials       | Repaired Lgt. Treads
  3251 | -9/Materials       | Repaired Lgt. Treads
  3323 | -9/Materials       | Discovered exit to Materials (range 13)
  3423 | -9/Materials       | Entered another Materials area
  3423 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  3424 | -8/Materials       | Identified exit to Storage
  3529 | -8/Materials       | Entered Storage
  3530 | -8/Storage         | Identified exit to Recycling
  3531 | -8/Storage         | Identified exit to Factory
  3532 | -8/Storage         | Loaded intel: 13 trap records
  3533 | -8/Storage         | Loaded intel: 14 terminal locations
  4476 | -8/Storage         | Learned location of Armory (-3)
  4772 | -8/Storage         | Used back door to open Recycling access
  4777 | -8/Storage         | Entered Recycling
  4778 | -8/Recycling       | Identified exit to Factory
  4974 | -8/Recycling       | Build established: Mutant
  5579 | -8/Recycling       | Identified exit to Scraptown
  5648 | -8/Recycling       | Learned Factory stockpile data
  5708 | -8/Recycling       | Learned Factory security intel
  5716 | -8/Recycling       | Scanned before Scraplab entrance
  5794 | -8/Recycling       | Learned Storage garrison access intel
  5820 | -8/Recycling       | Learned location of 1 exit from Extension
  5900 | -8/Recycling       | Learned Factory security intel
  5949 | -8/Recycling       | Entered Scraplab
  5965 | -8/Recycling       | Entered Scraptown
  6003 | -8/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
  6132 | -8/Scraptown       | Visited Symbiants
  6189 | -8/Scraptown       | Learned location of Extension (-6)
  6435 | -8/Scraptown       | Discovered exit to Factory (range 39)
  6852 | -8/Scraptown       | Visited Awakened
  6906 | -8/Scraptown       | Visited TADAMA
  6923 | -8/Scraptown       | Visited CPS Storage
  6980 | -8/Scraptown       | Visited UFD Registry
  6980 | -8/Scraptown       | Registered with UFD as "Megaparser"
  7015 | -8/Scraptown       | Visited LU-1G1's Boring Crew
  7035 | -8/Scraptown       | Visited A0-MCA Data Center
  7057 | -8/Scraptown       | Visited Junk Repository
  7094 | -8/Scraptown       | Given an A rating by A0-MCA
  7101 | -8/Scraptown       | Found A0-MCA's Component Scanner
  7250 | -8/Scraptown       | Visited Observation Area
  7280 | -8/Scraptown       | Visited Infowarlord's Domain
  7292 | -8/Scraptown       | Found Exp. Sensor Array
  7321 | -8/Scraptown       | Visited Scrapoid Research Area
  7334 | -8/Scraptown       | Visited Science Guys
  7402 | -8/Scraptown       | Visited Analyses Database
  7437 | -8/Scraptown       | Visited Chapter 10
  7466 | -8/Scraptown       | Visited Junk Cannon Lab
  7750 | -8/Scraptown       | Met Optimus
  7750 | -8/Scraptown       | Accepted into 0bPrime
  7820 | -8/Scraptown       | Discovered exit to Factory (range 5)
  7826 | -8/Scraptown       | Entered Factory
  7826 | -6/Factory         | Evolved 4 slots: Propulsion x1, Utility x3
  7992 | -6/Factory         | Fabricated Com. HERF Cannon (x1)
  8161 | -6/Factory         | Loaded intel: 8 recycling unit locations
  8322 | -6/Factory         | Learned location of Protoforge (-2)
  8462 | -6/Factory         | Build established: Hacker-Sprinter
  8620 | -6/Factory         | Fabricated Adv. Trap Extractor (x2)
  8676 | -6/Factory         | Repaired Imp. Light Armor Plating
  8721 | -6/Factory         | Identified exit to Lower Caves
  8721 | -6/Factory         | Identified exit to Extension
  8814 | -6/Factory         | Entered Lower Caves
  8815 | -6/Lower Caves     | Learned Factory garrison access intel
  8917 | -6/Lower Caves     | Learned 4 Factory zone layouts
  8923 | -6/Lower Caves     | Build established: Hacker-Scout
  8923 | -6/Lower Caves     | Found Alien Artifact
  8923 | -6/Lower Caves     | Identified Core Expander
  8923 | -6/Lower Caves     | Installed Core Expander, added new Propulsion slot
  9197 | -6/Lower Caves     | Discovered new exit (range 5)
  9199 | -6/Lower Caves     | Identified exit to Lower Caves
  9199 | -6/Lower Caves     | Entered another Lower Caves area
  9200 | -6/Lower Caves     | Discovered new exit (range 7)
  9201 | -6/Lower Caves     | Identified exit to Factory
  9231 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
  9235 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  9455 | -6/Lower Caves     | Discovered new exit (range 10)
  9458 | -6/Lower Caves     | Identified exit to Zion
  9462 | -6/Lower Caves     | Entered Zion
  9489 | -6/Zion            | Discovered new exit (range 16)
  9498 | -6/Zion            | Found Exp. Signal Interpreter
  9500 | -6/Zion            | Found Prototype Processor
  9500 | -6/Zion            | Identified Exp. Target Analyzer
  9502 | -6/Zion            | Found Prototype Processor
  9502 | -6/Zion            | Identified Exp. Armor Integrity Analyzer
  9616 | -6/Zion            | Learned Factory emergency access door positions
  9624 | -6/Zion            | Given the Hacking Drone Bay
  9633 | -6/Zion            | Found Prototype Device
  9633 | -6/Zion            | Identified Bomb Factory No. 2
  9660 | -6/Zion            | Turned away by Imprinter
  9705 | -6/Zion            | Found Prototype Device
  9705 | -6/Zion            | Identified Hacking Drone Bay
  9741 | -6/Zion            | Identified exit to Proximity Caves
 10075 | -6/Zion            | Entered Proximity Caves
 10518 | -5/Proximity Caves | Discovered exit to Factory (range 4)
 10666 | -5/Proximity Caves | Entered Factory
 10666 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
 10670 | -5/Factory         | Loaded intel: 4 garrison access locations
 10998 | -5/Factory         | Identified exit to Upper Caves
 11012 | -5/Factory         | Loaded intel: 8 recycling unit locations
 11137 | -5/Factory         | Lost 4 parts (1p1n2u)
 11698 | -5/Factory         | Build established: Trapper-Sprinter
 12023 | -5/Factory         | Repaired Exp. Sensor Array?
 12100 | -5/Factory         | Build established: Hacker-Sprinter
 12145 | -5/Factory         | Spotted B-75 Beast
 12252 | -5/Factory         | Repaired Imp. Light Armor Plating?
 12277 | -5/Factory         | Repaired Mic. Fission Core
 12381 | -5/Factory         | Discovered new exit (range 5)
 12383 | -5/Factory         | Identified exit to Factory
 12412 | -5/Factory         | Discovered exit to Factory (range 16)
 13014 | -5/Factory         | Entered Upper Caves
 13298 | -5/Upper Caves     | Spotted B-75 Beast
 13402 | -5/Upper Caves     | Discovered new exit (range 15)
 13406 | -5/Upper Caves     | Identified exit to Upper Caves
 13426 | -5/Upper Caves     | Entered another Upper Caves area
 13446 | -5/Upper Caves     | Encountered a Warlord checkpoint
 13534 | -5/Upper Caves     | Build established: Hacker-Scout
 13722 | -5/Upper Caves     | Learned 4 Factory zone layouts
 13755 | -5/Upper Caves     | Learned Factory terminal intel
 13766 | -5/Upper Caves     | Learned location of Warlord (-4)
 13966 | -5/Upper Caves     | Discovered new exit (range 8)
 14023 | -5/Upper Caves     | Build established: Trapper-Scout
 14076 | -5/Upper Caves     | Identified exit to Zhirov
 14087 | -5/Upper Caves     | Entered Zhirov
 14087 | -5/Zhirov          | Accompanied by 6 allies
 14087 | -5/Zhirov          | Discovered new exit (range 3)
 14100 | -5/Zhirov          | Found Alien Artifact
 14100 | -5/Zhirov          | Identified Integrated Reactor
 14100 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 14106 | -5/Zhirov          | Found Alien Artifact
 14156 | -5/Zhirov          | Learned location of Quarantine (-2)
 14156 | -5/Zhirov          | Learned location of Command (-1)
 14166 | -5/Zhirov          | Identified exit to Proximity Caves
 14180 | -5/Zhirov          | Entered Proximity Caves
 14180 | -4/Proximity Caves | Accompanied by 6 allies
 14182 | -4/Proximity Caves | Spotter reported a threat
 14183 | -4/Proximity Caves | Spotter reported a threat
 14207 | -4/Proximity Caves | Learned 4 Research zone layouts
 14345 | -4/Proximity Caves | Spotter reported a threat
 14435 | -4/Proximity Caves | Lost 3 allies
 14477 | -4/Proximity Caves | Spotter reported a threat
 14533 | -4/Proximity Caves | Discovered exit to Factory (range 15)
 14550 | -4/Proximity Caves | Entered Factory
 14550 | -4/Factory         | Accompanied by 1 ally
 14550 | -4/Factory         | Evolved 2 slots: Utility x2
 14552 | -4/Factory         | Loaded intel: 26 terminal locations
 14800 | -4/Factory         | Search patrols dispatched
 15147 | -4/Factory         | Loaded intel: 8 recycling unit locations
 15161 | -4/Factory         | Discovered new exit (range 7)
 15162 | -4/Factory         | Identified exit to Research
 15878 | -4/Factory         | Discovered exit to Research (range 13)
 15893 | -4/Factory         | Build established: Hacker-Scout
 16050 | -4/Factory         | Search patrols dispatched
 16240 | -4/Factory         | Discovered exit to Research (range 16)
 16275 | -4/Factory         | Build established: Hacker-Sprinter
 16300 | -4/Factory         | Search patrols dispatched
 16388 | -4/Factory         | Discovered new exit (range 7)
 16389 | -4/Factory         | Identified exit to Upper Caves
 16483 | -4/Factory         | Found Exp. Hacking Suite
 16535 | -4/Factory         | Fabricated H-66 Slayer?
 16550 | -4/Factory         | Search patrols dispatched
 16582 | -4/Factory         | Entered Upper Caves
 17172 | -4/Upper Caves     | Build established: Trapper-Scout
 17296 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 17655 | -4/Upper Caves     | Discovered new exit (range 4)
 17656 | -4/Upper Caves     | Identified exit to Upper Caves
 17662 | -4/Upper Caves     | Entered another Upper Caves area
 17667 | -4/Upper Caves     | Discovered exit to Research (range 5)
 17685 | -4/Upper Caves     | Learned 8 Research zone layouts
 17693 | -4/Upper Caves     | Learned 6 Proximity Caves zone layouts
 17699 | -4/Upper Caves     | Learned Research emergency access door positions
 17742 | -4/Upper Caves     | Discovered new exit (range 15)
 17745 | -4/Upper Caves     | Identified exit to Warlord
 17757 | -4/Upper Caves     | Found Alien Artifact
 17768 | -4/Upper Caves     | Entered Warlord
 17769 | -4/Warlord         | Identified exit to Proximity Caves
 17952 | -4/Warlord         | Learned Armory emergency access door positions
 17952 | -4/Warlord         | Learned 4 Testing zone layouts
 17952 | -4/Warlord         | Learned Factory repair station intel
 17952 | -4/Warlord         | Learned Factory recycling unit intel
 18003 | -4/Warlord         | Warlord's base attacked by MAIN.C
 18026 | -4/Warlord         | Found Vortex Driver
 18051 | -4/Warlord         | Found Spectral Analyzer
 18062 | -4/Warlord         | Rebuked by Warlord
 18353 | -4/Warlord         | Warlord forces counterattacked
 18678 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 18679 | -4/Warlord         | Enhanced Grunt warped into view
 18679 | -4/Warlord         | Enhanced Grunt warped into view
 18679 | -4/Warlord         | Enhanced Grunt warped into view
 18679 | -4/Warlord         | Enhanced Demolisher warped into view
 18679 | -4/Warlord         | Enhanced Demolisher warped into view
 18679 | -4/Warlord         | Enhanced Demolisher warped into view
 18743 | -4/Warlord         | Spotted Executioner
 18743 | -4/Warlord         | Spotted Executioner
 18799 | -4/Warlord         | Spotted Executioner
 18808 | -4/Warlord         | Spotted Executioner
 18812 | -4/Warlord         | P-70 Sage assimilated allied YE-U36(M)
 18847 | -4/Warlord         | Lost 19 allies
 18869 | -4/Warlord         | Found Vortex Driver
 18984 | -4/Warlord         | Spotted Striker
 19023 | -4/Warlord         | Destroyed Striker
 19057 | -4/Warlord         | Spotted Executioner
 19064 | -4/Warlord         | Entered Proximity Caves
 19185 | -3/Proximity Caves | Entered Research
 19185 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 19185 | -3/Research        | Discovered new exit (range 12)
 19186 | -3/Research        | Identified exit to Armory
 19191 | -3/Research        | Identified exit to Testing
 19315 | -3/Research        | Build established: Trapper-Mutant
 19935 | -3/Research        | First assault squad dispatched
 20227 | -3/Research        | Cargo convoy interrupted
 20560 | -3/Research        | Entered Testing
 20687 | -3/Testing         | Protovariant out of control (PG-QHAD6DNGSX)
 20687 | -3/Testing         | Unleashed a protovariant (PG-QHAD6DNGSX)
 21235 | -3/Testing         | Found Cld. Nova Cannon
 21443 | -3/Testing         | Lost 3 parts (3n)
 21497 | -3/Testing         | Protovariant out of control (PH-287UJ4B3R1)
 21497 | -3/Testing         | Unleashed a protovariant (PH-287UJ4B3R1)
 21520 | -3/Testing         | Discovered new exit (range 13)
 21560 | -3/Testing         | First assault squad dispatched
 21622 | -3/Testing         | Found Ghost Barrier
 21653 | -3/Testing         | Found Med. Regenerative Plating
 21655 | -3/Testing         | Found SHELL Armor
 21670 | -3/Testing         | Found Spectral Analyzer
 21770 | -3/Testing         | Found Omega Cannon
 21785 | -3/Testing         | Found Exp. Hacking Suite
 21791 | -3/Testing         | Spotted Striker
 21793 | -3/Testing         | Spotted Striker
 21808 | -3/Testing         | Scanned by Researcher
 21817 | -3/Testing         | Found Potential Cannon
 21929 | -3/Testing         | Identified exit to Research
 21930 | -3/Testing         | Entered Research
 21930 | -2/Research        | Evolved 2 slots: Propulsion x1, Weapon x1
 21952 | -2/Research        | Discovered new exit (range 5)
 21983 | -2/Research        | Identified exit to Access
 21990 | -2/Research        | Found Tesla Bomb Launcher
 21994 | -2/Research        | Identified exit to Quarantine
 22282 | -2/Research        | Entered Quarantine
 22472 | -2/Quarantine      | Found Exp. System Shield
 22529 | -2/Quarantine      | Repaired Cmb. Linear Gravjet
 22585 | -2/Quarantine      | Repaired Cld. Antigrav System
 22755 | -2/Quarantine      | Found Alien Impact Weapon
 22811 | -2/Quarantine      | Found Alien Artifact
 22899 | -2/Quarantine      | Cryocooling Duct disabled
 22914 | -2/Quarantine      | Ambient heat levels rising (+20)
 22914 | -2/Quarantine      | Non-combat units ordered to evacuate
 22924 | -2/Quarantine      | Build established: Hacker-Skirmisher
 22933 | -2/Quarantine      | Found Alien Artifact
 23166 | -2/Quarantine      | Found Alien Artifact
 23247 | -2/Quarantine      | Identified Hpw. Transdimensional Reconstructor
 23247 | -2/Quarantine      | Identified Transdimensional Reconstructor
 23474 | -2/Quarantine      | Found Hpw. Transdimensional Reconstructor
 23477 | -2/Quarantine      | Found Transdimensional Reconstructor
 23801 | -2/Quarantine      | Found Adv. Powered Armor
 23833 | -2/Quarantine      | Found Alien Artifact
 24016 | -2/Quarantine      | Found Alien Slashing Weapon
 24036 | -2/Quarantine      | Build established: Trapper-Tank
 24198 | -2/Quarantine      | Found Launcher Loader
 24282 | -2/Quarantine      | First assault squad dispatched
 24317 | -2/Quarantine      | Discovered exit to Access (range 9)
 24343 | -2/Quarantine      | Found Alien Reactor
 24396 | -2/Quarantine      | Found Alien Artifact
 24396 | -2/Quarantine      | Identified Phase Redirector
 24499 | -2/Quarantine      | Found Prototype Device
 24499 | -2/Quarantine      | Identified Exp. Shield Generator
 24612 | -2/Quarantine      | System corruption reached 10%
 24667 | -2/Quarantine      | Destroyed 7 combat bots
 24732 | -2/Quarantine      | Identified Core Stripper
 24775 | -2/Quarantine      | Spotted Fortress
 24788 | -2/Quarantine      | Destroyed Fortress
 24805 | -2/Quarantine      | Found Prototype Protection
 24805 | -2/Quarantine      | Identified Centrium Heavy Armor Plating
 24815 | -2/Quarantine      | Found Prototype Device
 24815 | -2/Quarantine      | Identified Thermal Barrier
 24824 | -2/Quarantine      | Found Prototype Device
 24824 | -2/Quarantine      | Identified Exp. Force Field
 24829 | -2/Quarantine      | Found Prototype Device
 24829 | -2/Quarantine      | Identified Exp. EM Shield
 24833 | -2/Quarantine      | Found Vortex Chain Reactor
 25571 | -2/Quarantine      | Discovered new exit (range 5)
 25571 | -2/Quarantine      | Discovered new exit (range 6)
 25579 | -2/Quarantine      | Identified exit to Protoforge
 25584 | -2/Quarantine      | Identified exit to Section 7
 25590 | -2/Quarantine      | Entered Protoforge
 25718 | -2/Protoforge      | Superfortress began startup sequence
 26642 | -2/Protoforge      | Spotted Hotshot
 26644 | -2/Protoforge      | Spotted Hotshot
 26651 | -2/Protoforge      | Destroyed Hotshot
 26653 | -2/Protoforge      | Destroyed Hotshot
 26674 | -2/Protoforge      | Destroyed 11 combat bots
 26867 | -2/Protoforge      | Spotted Hotshot
 26871 | -2/Protoforge      | Spotted Hotshot
 26873 | -2/Protoforge      | Destroyed Hotshot
 26875 | -2/Protoforge      | Destroyed Hotshot
 27037 | -2/Protoforge      | Spotted EXE-6
 27037 | -2/Protoforge      | Spotted EXE-6
 27051 | -2/Protoforge      | Destroyed EXE-6
 27052 | -2/Protoforge      | Destroyed EXE-6
 27061 | -2/Protoforge      | Spotted AP7-3
 27062 | -2/Protoforge      | Spotted AP7-3
 27121 | -2/Protoforge      | Destroyed AP7-3
 27134 | -2/Protoforge      | Destroyed AP7-3
 27149 | -2/Protoforge      | Lost 4 parts (2n2u)
 27191 | -2/Protoforge      | Spotted SKR-2
 27193 | -2/Protoforge      | Spotted SKR-2
 27202 | -2/Protoforge      | Spotted SKR-2
 27205 | -2/Protoforge      | Destroyed SKR-2
 27206 | -2/Protoforge      | Destroyed SKR-2
 27208 | -2/Protoforge      | Destroyed SKR-2
 27250 | -2/Protoforge      | Destroyed 8 combat bots
 27340 | -2/Protoforge      | First assault squad dispatched
 27367 | -2/Protoforge      | UFD initiated attack on Protoforge
 27367 | -2/Protoforge      | Loaded intel: 3 recycling unit locations
 27393 | -2/Protoforge      | Scraphulk reinforcements arrived
 27403 | -2/Protoforge      | Optimus greeted in Protoforge
 27447 | -2/Protoforge      | Identified Dimensional Node Initializer
 27454 | -2/Protoforge      | Found Dimensional Node Initializer
 27458 | -2/Protoforge      | Found Dimensional Node Initializer
 27462 | -2/Protoforge      | Initialized slip node
 27522 | -2/Protoforge      | Lost 5 allies
 27545 | -2/Protoforge      | Identified Subatomic Replicator
 27545 | -2/Protoforge      | Used Subatomic Replicator to create Alien Artifact
 27578 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 27579 | -2/Protoforge      | Spotted Striker
 27582 | -2/Protoforge      | Spotted Striker
 27583 | -2/Protoforge      | Destroyed Striker
 27586 | -2/Protoforge      | Destroyed Striker
 27589 | -2/Protoforge      | Spotted Hotshot
 27597 | -2/Protoforge      | Destroyed Hotshot
 27598 | -2/Protoforge      | Spotted Hotshot
 27599 | -2/Protoforge      | Destroyed Hotshot
 27599 | -2/Protoforge      | Spotted Hotshot
 27600 | -2/Protoforge      | Destroyed Hotshot
 27631 | -2/Protoforge      | Found Prototype Device
 27634 | -2/Protoforge      | Build established: Trapper-Mutant
 27650 | -2/Protoforge      | Identified Supercharged TR
 27650 | -2/Protoforge      | Warped through subspace to slip node
 27681 | -2/Protoforge      | Spotted Immortal
 27681 | -2/Protoforge      | Spotted Hotshot
 27697 | -2/Protoforge      | Found Prototype Device
 27697 | -2/Protoforge      | Identified Cep. Antimissile System
 27700 | -2/Protoforge      | Found Prototype Device
 27700 | -2/Protoforge      | Identified Exp. Cloaking Device
 27705 | -2/Protoforge      | Destroyed 7 combat bots
 27705 | -2/Protoforge      | Found Adv. Kinecellerator
 27714 | -2/Protoforge      | Found Omega Cannon
 27718 | -2/Protoforge      | Found Prototype Device
 27718 | -2/Protoforge      | Identified Cep. Matter Streamer
 27724 | -2/Protoforge      | Lost 5 parts (1p2n2u)
 27725 | -2/Protoforge      | Lost 17 allies
 27727 | -2/Protoforge      | Found Prototype Power Core
 27727 | -2/Protoforge      | Identified Cep. Zero-point Core
 27737 | -2/Protoforge      | Found Cep. Zero-point Core
 27739 | -2/Protoforge      | Found Prototype Storage
 27742 | -2/Protoforge      | Found Prototype Storage
 27744 | -2/Protoforge      | Found Cep. Zero-point Core
 27752 | -2/Protoforge      | Found Thermal Barrier
 27759 | -2/Protoforge      | Identified Exp. Trap Extractor
 27761 | -2/Protoforge      | Identified Cep. NT7 Matterbank
 27762 | -2/Protoforge      | Identified Cep. Chromion Battery
 27836 | -2/Protoforge      | Spotted Striker
 27843 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 27916 | -2/Protoforge      | Spotted Striker
 27921 | -2/Protoforge      | Destroyed Striker
 27925 | -2/Protoforge      | Destroyed Executioner
 27966 | -2/Protoforge      | Spotted Executioner
 27966 | -2/Protoforge      | Spotted Striker
 27968 | -2/Protoforge      | Destroyed Striker
 27974 | -2/Protoforge      | Destroyed Executioner
 28002 | -2/Protoforge      | Build established: Trapper-Tank
 28022 | -2/Protoforge      | Found Exp. Trap Extractor
 28023 | -2/Protoforge      | Spotted Decapitator
 28024 | -2/Protoforge      | Spotted Decapitator
 28024 | -2/Protoforge      | Spotted Decapitator
 28028 | -2/Protoforge      | Destroyed Decapitator
 28028 | -2/Protoforge      | Destroyed Decapitator
 28057 | -2/Protoforge      | Destroyed Executioner
 28066 | -2/Protoforge      | Spotted Executioner
 28071 | -2/Protoforge      | Core integrity fell below 50%
 28074 | -2/Protoforge      | Destroyed Executioner
 28098 | -2/Protoforge      | Destroyed 7 combat bots
 28118 | -2/Protoforge      | Warped through subspace
 28146 | -2/Protoforge      | Spotted Striker
 28189 | -2/Protoforge      | Spotted Executioner
 28201 | -2/Protoforge      | Spotted Executioner
 28202 | -2/Protoforge      | Spotted Executioner
 28205 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 28210 | -2/Protoforge      | Spotted Executioner
 28221 | -2/Protoforge      | Destroyed Executioner
 28233 | -2/Protoforge      | Lost 4 allies
 28237 | -2/Protoforge      | Forge Plexus network access discovered
 28238 | -2/Protoforge      | Spotted Striker
 28251 | -2/Protoforge      | Destroyed Striker
 28254 | -2/Protoforge      | Spotted Striker
 28270 | -2/Protoforge      | Destroyed Striker
 28285 | -2/Protoforge      | Spotted Executioner
 28287 | -2/Protoforge      | Spotted Executioner
 28291 | -2/Protoforge      | Warped through subspace
 28369 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 28428 | -2/Protoforge      | Scraphulk reinforcements arrived?
 28487 | -2/Protoforge      | Spotted Striker
 28498 | -2/Protoforge      | Build established: Trapper-Mutant
 28500 | -2/Protoforge      | Spotted Striker
 28624 | -2/Protoforge      | Spotted SKR-2
 28631 | -2/Protoforge      | Destroyed SKR-2
 28638 | -2/Protoforge      | Additional patrols dispatched to research labs
 28638 | -2/Protoforge      | Spotted Striker
 28644 | -2/Protoforge      | Destroyed Executioner
 28662 | -2/Protoforge      | Destroyed Executioner
 28682 | -2/Protoforge      | Destroyed Executioner
 28700 | -2/Protoforge      | Spotted Hotshot
 28703 | -2/Protoforge      | Destroyed 9 combat bots
 28704 | -2/Protoforge      | Spotted Hotshot
 28706 | -2/Protoforge      | Destroyed Hotshot
 28709 | -2/Protoforge      | Destroyed Hotshot
 28725 | -2/Protoforge      | Destroyed Striker
 28772 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 28847 | -2/Protoforge      | Found Cep. NT7 Matterbank
 28854 | -2/Protoforge      | Found Crosscalibrator
 28938 | -2/Protoforge      | Core integrity fell below 20%
 28961 | -2/Protoforge      | Destroyed 9 combat bots
 29107 | -2/Protoforge      | Spotted V941-c
 29179 | -2/Protoforge      | Spotted V737-o
 29205 | -2/Protoforge      | Spotted V405-d
 29222 | -2/Protoforge      | Destroyed V941-c
 29271 | -2/Protoforge      | Destroyed V405-d
 29302 | -2/Protoforge      | Lost 5 parts (1p2n2u)
 29513 | -2/Protoforge      | Found Corrupted Cep. Antigrav Storage Unit
 29577 | -2/Protoforge      | Found Cep. Chromion Battery
 29601 | -2/Protoforge      | Found Corrupted Cep. Matter Streamer
 29606 | -2/Protoforge      | Found Corrupted Cep. Chromion Battery
 29840 | -2/Protoforge      | Found Cep. Gyrokinetic System
 29925 | -2/Protoforge      | Spotted Decapitator
 29925 | -2/Protoforge      | Spotted Decapitator
 29925 | -2/Protoforge      | Spotted Decapitator
 29925 | -2/Protoforge      | Spotted V715-v
 29925 | -2/Protoforge      | Spotted V463-l
 29933 | -2/Protoforge      | Found Cep. Core Shell
 29935 | -2/Protoforge      | Found Cep. Core Shell
 29938 | -2/Protoforge      | Found Cep. Core Shell
 29940 | -2/Protoforge      | Found Cep. Reaction Jets
 29945 | -2/Protoforge      | Found Exp. Force Field
 29957 | -2/Protoforge      | Found Cep. Beam Splitter
 29960 | -2/Protoforge      | Found Cep. Reaction Jets
 29973 | -2/Protoforge      | Destroyed Decapitator
 29976 | -2/Protoforge      | Destroyed Decapitator
 29996 | -2/Protoforge      | Destroyed Decapitator
 30090 | -2/Protoforge      | Spotted Immortal
 30091 | -2/Protoforge      | Spotted Decapitator
 30091 | -2/Protoforge      | Spotted Decapitator
 30091 | -2/Protoforge      | Spotted Decapitator
 30091 | -2/Protoforge      | Spotted Decapitator
 30092 | -2/Protoforge      | Spotted Immortal
 30252 | -2/Protoforge      | Found Cep. Arcsight Missile Launcher
 30323 | -2/Protoforge      | Spotted Decapitator
 30383 | -2/Protoforge      | Found Prototype Device
 30383 | -2/Protoforge      | Identified Exp. Active Sensor Suite
 30393 | -2/Protoforge      | Found Exp. Active Sensor Suite
 30410 | -2/Protoforge      | Found Faulty Exp. Active Sensor Suite
 30520 | -2/Protoforge      | Spotted Immortal
 30520 | -2/Protoforge      | Spotted Immortal
 30626 | -2/Protoforge      | Spotted V494-z
 30632 | -2/Protoforge      | Spotted V449-l
 30731 | -2/Protoforge      | Destroyed V449-l
 30737 | -2/Protoforge      | Destroyed V494-z
 30777 | -2/Protoforge      | Build established: Scavenger-Mutant
 30778 | -2/Protoforge      | Found Cep. Plasma Driver
 30781 | -2/Protoforge      | Found Cep. Plasma Driver
 30784 | -2/Protoforge      | Found Cep. Disintegration Ray
 30809 | -2/Protoforge      | Spotted V726-p
 30810 | -2/Protoforge      | Destroyed V726-p
 30814 | -2/Protoforge      | Found Cep. Plasma Driver
 30824 | -2/Protoforge      | Found Exp. Core Analyzer
 30830 | -2/Protoforge      | Found Cep. Disintegration Ray
 30848 | -2/Protoforge      | Found Cep. XC Strikerail
 30912 | -2/Protoforge      | Found Transdimensional Reconstructor
 30918 | -2/Protoforge      | Found Cep. Nanofilaments [Tensile]
 30918 | -2/Protoforge      | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20%
 30967 | -2/Protoforge      | Spotted AP7-3
 30970 | -2/Protoforge      | Destroyed AP7-3
 30979 | -2/Protoforge      | Destroyed AP7-3
 30994 | -2/Protoforge      | System corruption reached 30%
 31000 | -2/Protoforge      | Found Faulty Cep. Impact Drone Bay
 31002 | -2/Protoforge      | Found Faulty Cep. Impact Drone Bay
 31027 | -2/Protoforge      | Found Faulty Cep. Cloak Mesh
 31030 | -2/Protoforge      | Found Faulty Cep. Cloak Mesh
 31239 | -2/Protoforge      | Spotted Decapitator
 31239 | -2/Protoforge      | Spotted Decapitator
 31239 | -2/Protoforge      | Spotted Decapitator
 31245 | -2/Protoforge      | Destroyed Decapitator
 31245 | -2/Protoforge      | Destroyed Decapitator
 31245 | -2/Protoforge      | Destroyed Decapitator
 31268 | -2/Protoforge      | Destroyed Decapitator
 31283 | -2/Protoforge      | Found Cep. Zero-point Core
 31300 | -2/Protoforge      | Found Prototype Slashing Weapon
 31300 | -2/Protoforge      | Identified Exp. Terror Saw
 31336 | -2/Protoforge      | Found Cep. Matter Streamer
 31437 | -2/Protoforge      | Spotted Executioner
 31437 | -2/Protoforge      | Spotted Striker
 31531 | -2/Protoforge      | Spotted Executioner
 31585 | -2/Protoforge      | Spotted Striker
 31607 | -2/Protoforge      | Lost 3 allies
 31644 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 31644 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 31682 | -2/Protoforge      | Found Exp. Targeting Computer
 31685 | -2/Protoforge      | Spotted Executioner
 31689 | -2/Protoforge      | Destroyed Executioner
 31695 | -2/Protoforge      | Spotted Executioner
 31722 | -2/Protoforge      | Lost 7 allies
 31726 | -2/Protoforge      | Spotted Striker
 31726 | -2/Protoforge      | Spotted Striker
 31732 | -2/Protoforge      | Destroyed Striker
 31741 | -2/Protoforge      | Destroyed Striker
 31744 | -2/Protoforge      | Spotted Striker
 31746 | -2/Protoforge      | Spotted B-90 Cyclops
 31747 | -2/Protoforge      | Spotted Executioner
 31765 | -2/Protoforge      | Spotted Striker
 31770 | -2/Protoforge      | Destroyed Executioner
 31772 | -2/Protoforge      | Destroyed Striker
 31772 | -2/Protoforge      | Destroyed Executioner
 31774 | -2/Protoforge      | Destroyed B-90 Cyclops
 31801 | -2/Protoforge      | Lost 5 allies
 31804 | -2/Protoforge      | Destroyed 14 combat bots
 31843 | -2/Protoforge      | Spotted Striker
 31847 | -2/Protoforge      | Spotted Executioner
 31869 | -2/Protoforge      | Destroyed Striker
 31883 | -2/Protoforge      | Lost 3 allies
 31885 | -2/Protoforge      | Destroyed Executioner
 31899 | -2/Protoforge      | Spotted Executioner
 31901 | -2/Protoforge      | Destroyed Executioner
 31926 | -2/Protoforge      | Spotted Striker
 31926 | -2/Protoforge      | Spotted Striker
 31929 | -2/Protoforge      | Destroyed Striker
 31933 | -2/Protoforge      | Destroyed Striker
 31951 | -2/Protoforge      | Spotted Executioner
 31956 | -2/Protoforge      | Spotted Immortal
 31956 | -2/Protoforge      | Spotted Striker
 31958 | -2/Protoforge      | Destroyed Executioner
 31959 | -2/Protoforge      | Spotted Immortal
 31977 | -2/Protoforge      | Destroyed Striker
 31983 | -2/Protoforge      | Destroyed Immortal
 31997 | -2/Protoforge      | Discovered exit to Access (range 15)
 32008 | -2/Protoforge      | Destroyed 23 combat bots
 32017 | -2/Protoforge      | Spotted Executioner
 32017 | -2/Protoforge      | Spotted Striker
 32017 | -2/Protoforge      | Spotted Executioner
 32017 | -2/Protoforge      | Spotted Executioner
 32017 | -2/Protoforge      | Destroyed Executioner
 32017 | -2/Protoforge      | Destroyed Executioner
 32021 | -2/Protoforge      | Destroyed Striker
 32023 | -2/Protoforge      | Destroyed Executioner
 32042 | -2/Protoforge      | Spotted Striker
 32042 | -2/Protoforge      | Spotted Striker
 32044 | -2/Protoforge      | Destroyed Striker
 32048 | -2/Protoforge      | Destroyed Striker
 32069 | -2/Protoforge      | Destroyed 21 combat bots
 32117 | -2/Protoforge      | Spotted Executioner
 32117 | -2/Protoforge      | Spotted Striker
 32117 | -2/Protoforge      | Spotted Executioner
 32117 | -2/Protoforge      | Spotted Striker
 32117 | -2/Protoforge      | Destroyed Striker
 32121 | -2/Protoforge      | Destroyed Striker
 32121 | -2/Protoforge      | Destroyed Executioner
 32146 | -2/Protoforge      | Destroyed 10 combat bots
 32184 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 32205 | -2/Protoforge      | Build established: Scavenger-Sprinter
 32217 | -2/Protoforge      | Spotted Striker
 32217 | -2/Protoforge      | Spotted Executioner
 32217 | -2/Protoforge      | Spotted Executioner
 32217 | -2/Protoforge      | Spotted Striker
 32241 | -2/Protoforge      | P-80 Master assimilated allied Lugger 850
 32249 | -2/Protoforge      | Found UFD Drillbomb
 32267 | -2/Protoforge      | Spotted Striker
 32271 | -2/Protoforge      | Lost 6 allies
 32274 | -2/Protoforge      | Spotted Striker
 32278 | -2/Protoforge      | Destroyed Striker
 32295 | -2/Protoforge      | Destroyed Striker
 32295 | -2/Protoforge      | Destroyed Executioner
 32316 | -2/Protoforge      | Destroyed 7 combat bots
 32329 | -2/Protoforge      | Spotted Striker
 32340 | -2/Protoforge      | Spotted Striker
 32341 | -2/Protoforge      | Destroyed Striker
 32347 | -2/Protoforge      | Spotted Executioner
 32354 | -2/Protoforge      | Destroyed Executioner
 32359 | -2/Protoforge      | Spotted Executioner
 32375 | -2/Protoforge      | Destroyed 15 combat bots
 32438 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 32438 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 32449 | -2/Protoforge      | Found UFD Drillbomb
 32451 | -2/Protoforge      | Spotted Striker
 32452 | -2/Protoforge      | Spotted Executioner
 32497 | -2/Protoforge      | Lost 5 allies
 32554 | -2/Protoforge      | Spotted Executioner
 32554 | -2/Protoforge      | Spotted Executioner
 32559 | -2/Protoforge      | Destroyed Executioner
 32559 | -2/Protoforge      | Destroyed Executioner
 32561 | -2/Protoforge      | Spotted Executioner
 32564 | -2/Protoforge      | Spotted Executioner
 32580 | -2/Protoforge      | Destroyed 7 combat bots
 32584 | -2/Protoforge      | Spotted Striker
 32590 | -2/Protoforge      | Allies destroyed Striker
 32597 | -2/Protoforge      | Allies destroyed Executioner
 32601 | -2/Protoforge      | Lost 4 allies
 32618 | -2/Protoforge      | Spotted Striker
 32618 | -2/Protoforge      | Spotted Striker
 32618 | -2/Protoforge      | Spotted Striker
 32619 | -2/Protoforge      | Spotted Striker
 32645 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 32645 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 32663 | -2/Protoforge      | Found UFD Drillbomb
 32671 | -2/Protoforge      | Spotted Executioner
 32671 | -2/Protoforge      | Destroyed Executioner
 32671 | -2/Protoforge      | Spotted Striker
 32692 | -2/Protoforge      | Identified Core Reset Matrix
 32692 | -2/Protoforge      | Identified Terrabomb
 32692 | -2/Protoforge      | Used Core Reset Matrix
 32797 | -2/Protoforge      | Spotted Executioner
 32807 | -2/Protoforge      | Spotted Executioner
 32837 | -2/Protoforge      | Spotted Executioner
 32838 | -2/Protoforge      | Spotted Executioner
 32855 | -2/Protoforge      | Spotted Striker
 32861 | -2/Protoforge      | Spotted Striker
 32864 | -2/Protoforge      | Spotted Executioner
 32897 | -2/Protoforge      | Lost 3 allies
 32947 | -2/Protoforge      | Spotted Executioner
 32947 | -2/Protoforge      | Spotted Executioner
 33005 | -2/Protoforge      | Build established: Alien-Sprinter
 33099 | -2/Protoforge      | Spotted Striker
 33106 | -2/Protoforge      | Spotted Executioner
 33112 | -2/Protoforge      | Destroyed Executioner
 33157 | -2/Protoforge      | Spotted Executioner
 33157 | -2/Protoforge      | Spotted Executioner
 33166 | -2/Protoforge      | Found Prototype Processor
 33166 | -2/Protoforge      | Identified Exp. Core Analyzer
 33173 | -2/Protoforge      | Destroyed 15 combat bots
 33180 | -2/Protoforge      | Lost 9 allies
 33201 | -2/Protoforge      | Discovered exit to Access (range 22)
 33217 | -2/Protoforge      | Spotted Striker
 33217 | -2/Protoforge      | Spotted Executioner
 33217 | -2/Protoforge      | Spotted Striker
 33217 | -2/Protoforge      | Spotted Striker
 33277 | -2/Protoforge      | Installed UFD Drillbomb at designated target
 33277 | -2/Protoforge      | UFD reported confirmed Drillbomb installation
 33278 | -2/Protoforge      | UFD began Drillbomb countdown
 33325 | -2/Protoforge      | Entered Access
 33325 | -1/Access          | Accompanied by 12 allies
 33325 | -1/Access          | Evolved 2 slots: Power x1, Propulsion x1
 33397 | -1/Access          | Found Unknown Device
 33397 | -1/Access          | Identified Quantum Capacitor
 33506 | -1/Access          | High security lockdown imminent
 33586 | -1/Access          | High security lockdown engaged
 33609 | -1/Access          | Build established: Alien-Scout
 33768 | -1/Access          | Found Prototype Launcher
 33768 | -1/Access          | Identified Adv. Micro-nuke Launcher
 33883 | -1/Access          | Spotted Executioner
 33883 | -1/Access          | Spotted Striker
 33896 | -1/Access          | Destroyed Striker
 33902 | -1/Access          | Destroyed Executioner
 33902 | -1/Access          | Spotted Striker
 33910 | -1/Access          | Destroyed Striker
 33933 | -1/Access          | Destroyed 19 combat bots
 34115 | -1/Access          | Spotted Striker
 34135 | -1/Access          | Destroyed 8 combat bots
 34166 | -1/Access          | Lost 4 allies
 34170 | -1/Access          | Discovered new exit (range 8)
 34174 | -1/Access          | Identified exit to Command
 34175 | -1/Access          | Entered Command
 34256 | -1/Command         | High security lockdown imminent
 34316 | -1/Command         | Spotted M Guard
 34316 | -1/Command         | Spotted M Guard
 34316 | -1/Command         | Spotted Combat Programmer
 34316 | -1/Command         | Spotted Combat Programmer
 34317 | -1/Command         | Destroyed M Guard
 34323 | -1/Command         | Destroyed M Guard
 34336 | -1/Command         | High security lockdown engaged
 34338 | -1/Command         | System corruption reached 10%
 34338 | -1/Command         | Destroyed Combat Programmer
 34363 | -1/Command         | Destroyed Combat Programmer
 34363 | -1/Command         | All MAIN.C guards destroyed
 34393 | -1/Command         | Met MAIN.C
 34398 | -1/Command         | 0b10 Conduit disabled
 34426 | -1/Command         | MAIN.C activated Command garrisons
 34431 | -1/Command         | Allies destroyed MAIN.C Shell
 34434 | -1/Command         | Lost 3 allies
 34505 | -1/Command         | Lost 3 allies
 34523 | -1/Command         | Destroyed MAIN.C
 34529 | -1/Command         | Spotted B-99 Colossus
 34536 | -1/Command         | Lost 5 parts (2n2u1w)
 34643 | -1/Command         | Spotted Striker
 34643 | -1/Command         | Spotted Striker
 34671 | -1/Command         | Destroyed Striker
 34808 | -1/Command         | Build established: Alien-Mutant
 35292 | -1/Command         | Found Prototype Energy Cannon
 35292 | -1/Command         | Identified Null Cannon
 35294 | -1/Command         | Found Prototype Device
 35294 | -1/Command         | Identified Exp. ECM Suite
 35297 | -1/Command         | Found Prototype Device
 35297 | -1/Command         | Identified Exp. Cloaking Device
 35299 | -1/Command         | Found Prototype Device
 35299 | -1/Command         | Identified Exp. System Purifier
 35556 | -1/Command         | Found Prototype Protection
 35556 | -1/Command         | Identified Hvy. Regenerative Plating
 35568 | -1/Command         | Found Prototype Reactor
 35568 | -1/Command         | Identified Zero-point Reactor
 35947 | -1/Command         | Found Unknown Protection
 35947 | -1/Command         | Identified Hvy. Reflective Plating
 35952 | -1/Command         | Found Unknown Protection
 35952 | -1/Command         | Identified Hvy. Insulated Plating
 36097 | -1/Command         | Lost 3 parts (2n1w)
 36157 | -1/Command         | Discovered new exit (range 18)
 36346 | -1/Command         | Found Prototype Reactor
 36346 | -1/Command         | Identified Vortex Chain Reactor
 36532 | -1/Command         | Found Prototype Device
 36532 | -1/Command         | Identified Adv. Kinecellerator
 36579 | -1/Command         | Found Prototype Processor
 36579 | -1/Command         | Identified Exp. Targeting Computer
 36584 | -1/Command         | Found Prototype Processor
 36938 | -1/Command         | Found Corrupted Prototype Processor
 36938 | -1/Command         | Identified Exp. Core Analyzer (x2)
 37061 | -1/Command         | Build established: Scavenger-Mutant
 38230 | -1/Command         | Build established: Scavenger-Tank
 38606 | -1/Command         | Build established: Alien-Tank
 39233 | -1/Command         | Found Unknown Protection
 39233 | -1/Command         | Identified Adv. Powered Armor
 39380 | -1/Command         | Found Exp. EM Shield
 39751 | -1/Command         | Build established: Scavenger-Gunner
 40301 | -1/Command         | Found Exp. Targeting Computer
 40353 | -1/Command         | Build established: Scavenger-Mutant
 40568 | -1/Command         | Found Quantum Capacitor
 40574 | -1/Command         | Found Corrupted Quantum Capacitor
 40752 | -1/Command         | Warped through subspace to slip node
 40752 | -1/Command         | Discovered new exit (range 5)
 40756 | -1/Command         | Entered Access_0
 40757 | -1/Access_0        | Sensed 4 artifacts in vicinity
 40757 | -1/Access_0        | Met Architect
 40764 | -1/Access_0        | Architect warped through subspace
 40778 | -1/Access_0        | Destroyed A8
 40809 | -1/Access_0        | Architect warped through subspace
 40822 | -1/Access_0        | Subspace Access Node disabled
 40861 | -1/Access_0        | Architect warped through subspace
 40870 | -1/Access_0        | A6 warped into view
 40879 | -1/Access_0        | Subspace Access Node disabled
 40886 | -1/Access_0        | Destroyed A6
 40900 | -1/Access_0        | Lost 3 parts (1n2u)
 40909 | -1/Access_0        | Architect warped through subspace
 40978 | -1/Access_0        | Core integrity fell below 50%
 41000 | -1/Access_0        | Architect warped through subspace
 41015 | -1/Access_0        | Lost 5 parts (1p2n2u)
 41035 | -1/Access_0        | A5 warped into view
 41043 | -1/Access_0        | Architect warped through subspace
 41066 | -1/Access_0        | Used Terrabomb
 41067 | -1/Access_0        | Subspace Access Node disabled
 41110 | -1/Access_0        | Architect warped through subspace
 41137 | -1/Access_0        | Crushed by falling debris
 41138 | -1/Access_0        | Crushed by falling debris
 41140 | -1/Access_0        | Crushed by falling debris
 41140 | -1/Access_0        | System corruption reached 30%
 41144 | -1/Access_0        | Crushed by falling debris
 41153 | -1/Access_0        | Crushed by falling debris
 41163 | -1/Access_0        | Found Hpw. Transdimensional Reconstructor
 41163 | -1/Access_0        | Warped through subspace to slip node
 41163 | -1/Access_0        | Discovered new exit (range 8)
 41164 | -1/Access_0        | Core integrity fell below 20%
 41169 | ***                | Heading to fleet!

 Last Messages 
---------------
41157_ Dropped Adv. Force Field.
41157_ Penetrated by Quantum Shear. <x2>
41158_ HV Slug penetrates Earth.
41159_ The unstable cave ceiling collapses.
41159_ HV Slug penetrates Earth.
41159_ Null Cannon destroyed.
41160_ Enh. Nova Cannon destroyed.
41160_ Penetrated by Quantum Shear.
41160_ HV Slug penetrates Earth.
41163_ Quantum Shear penetrates Workstation.
  <x2>
41163_ Acquired Hpw. Transdimensional
  Reconstructor.
41163_ Warped through subspace, drawn to slip
  node.
41163_ EXIT=FOUND
41165_ A0_RES: I have more important things to
  do than play hide-and-seek. Deal with this
  piece of junk if it returns.
[Achievement: Victory By Combat]

 Map 
-----
+----------------------------------------------------+
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| ????????????????????????###??????????????????????? |
| ???????????????????????## ##?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????# <  #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##  #??????????????????????? |
| ???????????????????????####??????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           126
Coolant Potential          120
Energy Generation          95
Energy Capacity            1890
Matter Stores              600
Matter Capacity            600
Sight Range                24
Robot Scan Range           20
Terrain Scan Density       210
ECM Strength               3
Jamming Range              16
Cloak Strength             9
EM Shielding               4
Corruption Containment     8
Corruption Block           20
Armor Coverage             3000
Resistance: KI             20
Resistance: TH             65
Resistance: EM             75
Resistance: I              20
Core Shielding             90
Propulsion Shielding       90
Utility Shielding          66
Weapon Shielding           90
Point Defense Rating       240
Phase Shifting             15
Evasion (%)                77
Targeting Accuracy         18
Melee Accuracy             8
Target Analysis            8
Core Analysis              8
Armor Integrity Analysis   30
Recoil Reduction           8
Particle Charging          25
Kinecelleration            50
Offensive Hacking          44
Defensive Hacking          36
Authchip Count             1
Trap Extractor Capacity    16

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
    Com. HERF Cannon | x1 | -6/Factory | Preloaded
 Adv. Trap Extractor | x2 | -6/Factory | Authchip
         H-66 Slayer | x2 | -4/Factory 

 Repaired
----------
              Lgt. Treads | 10% | -9/Materials  
              Lgt. Treads | 28% | -9/Materials  
 Imp. Light Armor Plating | 25% | -6/Factory    
        Exp. Sensor Array | 31% | -5/Factory    
 Imp. Light Armor Plating | 7%  | -5/Factory    
        Mic. Fission Core | 58% | -5/Factory    
      Cmb. Linear Gravjet | 35% | -2/Quarantine 
     Cld. Antigrav System | 21% | -2/Quarantine 

 Alien Tech Used 
-----------------
Core Expander
Integrated Reactor
Phase Redirector
Core Stripper
Dimensional Node Initializer
Subatomic Replicator
Supercharged TR
High-powered Transdimensional Reconstructor
Concept Nanofilaments [Tensile]
Core Reset Matrix
Transdimensional Reconstructor
Terrabomb

 Achievements 
--------------
Hard Hitter
Killing Spree
Victory By Combat

 Challenges 
------------
None

 Game 
------
Seed              MinesnifferControlKatana
  Manual?         1
Play Time         09:59:52
  Cumulative      250.5 hours
  Start           2025.05.21 @ 16:17:43
  End             2025.05.24 @ 22:53:18
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          85
  Rogue           85
  Adventurer      0
  Explorer        0
Win Type          2
  Total           5
  Types           1/0/3/0/0/0/0/0/0/1
Lore%             73
Gallery%          80
Achievement%      71
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a1a65449-af39-4e2e-ae7d-15891cbc32d1