Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 17:21:55 Player: Artackni Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (176) 880 Value Destroyed (7231) 7231 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (3257) 3257 TOTAL SCORE: 17708 Bonus ------- High Alert Combat Kills 835 Follower Combat Kills 796 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -74 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 99/100 System Corruption 20% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Advanced ECM Suite Relay Coupler [Swarmer] (37) Heavy Mass Driver Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Core Analyzer Weapon Cycler Layered Heavy Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Mass Driver Thunder Hammer > --- INVENTORY -------- Advanced Cooling System Superbattery Improved Kinecellerator Layered Heavy Armor Plating Improved Force Field Authchip [R/NC] Relay Coupler [NC] Relay Coupler [Swarmer] Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Mass Driver Remote Datajack [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Swarmer] Protection Improved Utility Shielding Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Mass Driver Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Makeshift Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . Utility 6 | . . . 1 . . . 1 1 . 2 . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 145 | 7 5 2 22 . 1 . 15 17 2 12 29 13 19 1 . Power 16 | 1 1 . 3 . . . 1 3 . 1 3 2 1 . . Engine 11 | 1 1 . 3 . . . 1 1 . . 2 1 1 . . Core 4 | . . . . . . . . 2 . . 1 1 . . . Reactor 1 | . . . . . . . . . . 1 . . . . . Propulsion 45 | 2 . 2 7 . . . 5 3 1 2 11 6 6 . . Treads 2 | . . . . . . . . . . . . . 2 . . Leg 40 | 2 . 2 7 . . . 5 3 1 2 10 6 2 . . Wheel 3 | . . . . . . . . . . . 1 . 2 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 49 | 2 2 . 7 . . . 5 5 1 6 10 4 7 . . Device 16 | 1 . . 4 . . . . 2 . 3 2 1 3 . . Storage 5 | 1 1 . . . . . 2 . . . . . 1 . . Processor 5 | . 1 . . . . . . . . 1 1 1 1 . . Hackware 5 | . . . . . . . . . . . 4 1 . . . Protection 18 | . . . 3 . . . 3 3 1 2 3 1 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | 2 2 . 5 . 1 . 4 6 . 3 5 1 5 1 . Energy Gun 3 | 1 1 . . . . . . . . 1 . . . . . Energy Cannon 14 | . . . 5 . . . 3 3 . 2 1 . . . . Ballistic Gun 5 | 1 . . . . . . . . . . . 1 3 . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . 1 . . Launcher 2 | . . . . . . . . 1 . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . 2 . . . . Impact Weapon 3 | . 1 . . . . . . 1 . . . . 1 . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 1 . 2 . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 9 | . . . . . . . . . . . . . 9 . . Parts Lost 59 | . 1 . 3 . . . . 7 1 2 21 . 23 . 1 Power 8 | . 1 . 1 . . . . 2 . . 3 . 1 . . Propulsion 20 | . . . 1 . . . . 2 . 1 7 . 9 . . Utility 18 | . . . 1 . . . . 2 . . 7 . 8 . . Weapon 13 | . . . . . . . . 1 1 1 4 . 5 . 1 Highest Loss Streak 18 | . 1 . 3 . . . . 3 1 2 11 . 18 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 12 | 4 9 9 9 10 10 10 11 14 14 14 13 13 11 4 4 Power . | . 1 . . 1 1 1 1 1 1 1 . . . . 1 Propulsion 1 | 2 2 2 1 3 2 2 1 2 1 . 1 1 . . . Utility 5 | . 3 3 2 2 2 2 3 5 6 6 7 8 7 2 2 Weapon 4 | . 1 2 4 3 3 3 4 5 5 5 3 3 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 44 | . 6 2 4 . 1 . 4 7 2 1 7 2 4 2 2 Power 3 | . . 1 . . . . 1 . . . . . . . 1 Propulsion 10 | . 5 . . . 1 . 3 1 . . . . . . . Utility 20 | . 1 1 . . . . . 2 2 1 4 2 4 2 1 Weapon 10 | . . . 4 . . . . 3 . . 3 . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 100 100 100 99 99 99 99 94 92 82 5 5 Engine 5 | . 14 14 11 11 11 11 9 2 . . 3 5 . . . Core 2 | . . . . . . . . 4 7 6 2 . 4 . . Leg 28 | . 28 28 32 33 33 33 35 29 30 25 24 26 22 . . Device 9 | . 11 14 14 11 11 11 8 9 7 13 4 4 4 1 . Storage 10 | . 14 14 11 11 11 11 9 15 15 13 7 6 4 . . Processor 3 | . 2 . . . . . . . . 5 11 8 5 . . Hackware 4 | . . . . . . . . . . . 12 20 15 . . Protection 9 | . . . 7 11 11 11 17 12 15 13 5 5 4 . . Energy Gun 1 | . 21 28 . . . . . . . 3 . . . . . Energy Cannon 12 | . . . 20 22 15 22 16 21 22 14 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 6 3 . . Special Weapon 1 | . . . . . . . . . . . 5 6 1 . . Peak Build Rating 80 | 7 9 10 22 20 21 21 40 55 55 68 68 66 80 6 6 Average Rating 45 | 5 7 8 19 20 19 20 28 51 53 64 56 62 71 5 5 On Entrance 28 | . 7 8 10 20 20 19 21 40 55 55 68 60 63 6 6 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . 7 . 8 . . Naked Turns 27 | . . . . . . . . . . . . . 24 . 3 Heaviest Build 72 | 12 17 16 33 33 33 33 50 64 64 66 68 57 72 3 3 Greatest Support 80 | 20 20 25 35 35 35 35 60 63 63 70 70 65 80 3 3 Greatest Overweight (x) 12 | . . . 1 . . . . 3 1 1 12 . 7 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 9 10 10 10 10 10 11 15 15 15 15 15 14 5 5 Most Carried 15 | 7 10 10 10 10 10 10 15 15 15 15 15 15 15 5 5 Average Carried 12 | 4 9 9 9 10 9 9 11 14 14 14 13 14 13 4 5 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 10 10 10 10 10 10 15 15 15 14 15 14 5 5 5 Class Distribution -------------------- 31% | Scavenger-Mutant 19% | Mutant 18% | Tank 12% | Bothacker-Gunner 10% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Garrison Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Matter Collected 4277 | 256 102 10 340 . . 20 190 368 90 198 890 1079 588 146 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7282 | 114 137 139 1500 . . . 426 1521 60 620 994 806 743 222 . Parts 352 | 16 8 7 80 . . . 32 74 5 26 42 33 29 . . Haulers Intercepted 9 | . 1 . 3 . . . 1 3 . . . . 1 . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Combat Hostiles Destroyed 139 | . 4 2 30 . . . 9 28 1 9 28 17 11 . . Melee 14 | . . . . . . . . 2 . . 6 1 5 . . Guns 15 | . 4 2 . . . . . . . 5 4 . . . . Cannons 94 | . . . 29 . . . 9 24 1 3 9 15 4 . . AOE 10 | . . . . . . . . . . . 9 1 . . . Classes Destroyed 20 | 1 3 1 3 . . . . 5 . 3 2 1 . 1 . Worker 12 | . . . . . . . . 3 . 1 . 2 6 . . Builder 5 | . . . . . . . . . . 1 . 2 2 . . Tunneler 6 | 5 . . . . . . . . . . . . 1 . . Hauler 9 | . 1 . 3 . . . 1 3 . . . . 1 . . Recycler 8 | . . 1 4 . . . . 2 . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . 1 . 1 . . . Watcher 3 | . . . 1 . . . 2 . . . . . . . . Swarmer 28 | . 3 1 11 . . . 4 . . . 6 1 2 . . Cutter 4 | . . . . . . . . . . . 4 . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . . Grunt 50 | . 1 1 14 . . . . 5 1 4 12 8 4 . . Brawler 3 | . . . 1 . . . . . . . 1 1 . . . Duelist 4 | . . . . . . . . 2 . . . 1 1 . . Sentry 17 | . . . 4 . . . 5 3 . . . 4 1 . . Hunter 2 | . . . . . . . . . . 1 . . 1 . . Programmer 20 | . . . . . . . . 9 . 4 4 1 2 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . 1 . Assembled 9 | . . . . . . . . 9 . . . . . . . Best Kill Streak 10 | 5 3 1 7 . . . 5 9 1 5 10 8 4 . . Combat Bots Only 10 | . 3 1 6 . . . 4 9 1 4 10 4 4 . . Max Kills in Single Turn 3 | 1 1 1 2 . . . 1 2 1 1 3 3 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 1 . . . Melee 1 | . . . . . . . . 1 . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Hostile Shots Fired 1133 | . 16 11 153 . . . 58 171 . 49 230 91 339 3 12 Missed 345 | . 4 2 39 . . . 13 65 . 11 64 42 99 1 5 Hits 788 | . 12 9 114 . . . 45 106 . 38 166 49 240 2 7 Melee 25 | . . . . . . . . 20 . . 1 1 3 . . Projectile 763 | . 12 9 114 . . . 45 86 . 38 165 48 237 2 7 AOE 2 | . . . . . . . . . . . 2 . . . . Critical Strikes 22 | . . . 2 . . . . 3 . 2 5 1 8 . 1 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . Damage Taken 13240 | . 142 85 1187 . . . 419 1768 204 620 3526 737 4346 23 183 Core 2263 | . 18 19 247 . . . 74 342 . 97 358 102 845 23 138 Absorbed by Shields 228 | . . . . . . . . . . . . . 228 . . Redirected to Shielding 144 | . . . . . . . 14 38 . 52 40 . . . . Ignored by Resistances 74 | . . . . . . . . 42 20 12 . . . . . Regen/Repaired (Parts) 266 | . . . 118 . . . . 123 . . . 25 . . . Core Remaining (%) 65 | 100 . 85 . . . 38 86 . 51 . . 34 . . . Volleys Fired 475 | 7 13 14 101 . . . 33 72 2 35 74 82 42 . . Largest 3 | 2 2 2 2 . . . 2 3 3 3 3 1 3 . . Hottest 219 | 60 80 80 136 . . . 126 218 209 219 194 65 99 . . Shots Fired 847 | 14 26 28 184 . . . 66 207 8 77 98 80 59 . . Gun 153 | 14 26 28 18 . . . . . . 24 17 . 26 . . Cannon 629 | . . . 166 . . . 66 207 8 53 35 62 32 . . Launcher 14 | . . . . . . . . . . . 14 . . . . Special 51 | . . . . . . . . . . . 32 18 1 . . Kinetic 136 | 7 4 . . . . . . . . . 5 62 58 . . Thermal 528 | 7 22 28 184 . . . 64 125 5 53 40 . . . . Explosive 14 | . . . . . . . . . . . 14 . . . . Electromagnetic 118 | . . . . . . . 2 82 3 24 7 . . . . Robot Hit Streak 17 | 7 6 7 15 . . . 9 17 1 14 17 7 6 . . Robot Miss Streak 8 | 3 5 2 8 . . . 5 4 2 4 8 4 4 . . Penetration Max 1 | . . . . . . . . . . . . 1 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 555 | 9 14 20 104 . 13 . 40 131 1 47 71 48 51 6 . Core Hits 216 | 5 7 6 38 . . . 12 47 1 16 40 19 22 3 . Critical Kills 9 | . . . 2 . . . . 3 . 1 . . 3 . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . 8 . . Critical Strikes 32 | . . . 2 . . . . 4 . 1 1 11 13 . . Meltdown 6 | . . . 2 . . . . 3 . 1 . . . . . Destroy 6 | . . . . . . . . . . . . . 6 . . Blast 13 | . . . . . . . . . . . . 11 2 . . Smash 5 | . . . . . . . . . . . . . 5 . . Impale 2 | . . . . . . . . 1 . . 1 . . . . Melee Attacks 126 | . 1 . 8 . 13 . 7 14 . 9 31 . 37 6 . Impact 57 | . 1 . 8 . . . 4 7 . . . . 37 . . Slashing 9 | . . . . . . . 1 2 . . . . . 6 . Piercing 45 | . . . . . . . . 5 . 9 31 . . . . Sneak Attacks 22 | . . . . . 13 . 2 . . . . . 5 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17695 | 107 160 217 2178 . . . 896 3494 30 1618 2881 2853 2888 373 . Guns 2122 | 107 160 217 187 . . . . . . 721 628 . 102 . . Cannons 11072 | . . . 1991 . . . 867 3051 30 897 782 2411 1043 . . Explosions 1772 | . . . . . . . . 317 . . 876 442 137 . . Melee 2729 | . . . . . . . 29 126 . . 595 . 1606 373 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 3869 | 64 42 . . . . . . . . . 207 2411 1145 . . Thermal 8085 | 43 118 217 2178 . . . 823 2360 . 1111 1098 . 137 . . Explosive 1277 | . . . . . . . . . . . 835 442 . . . Electromagnetic 1735 | . . . . . . . 44 1008 30 507 146 . . . . Impact 1679 | . . . . . . . 29 44 . . . . 1606 . . Slashing 373 | . . . . . . . . . . . . . . 373 . Piercing 677 | . . . . . . . . 82 . . 595 . . . . Highest Corruption 20 | . . . . . . . . 5 6 4 11 12 20 20 20 Average Corruption 6 | . . . . . . . . 2 5 2 10 11 3 20 20 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 240 | . . . . . . . . 28 25 19 71 67 17 12 1 Message Errors 38 | . . . . . . . . 5 1 4 13 11 1 3 . Matter Fused 66 | . . . . . . . . 6 9 2 20 19 5 4 1 Heat Flow Errors 20 | . . . . . . . . 4 1 2 6 6 1 . . Energy Discharges 35 | . . . . . . . . 5 5 1 13 8 2 1 . Parts Rejected 3 | . . . . . . . . . . . 2 1 . . . Parts Fused 5 | . . . . . . . . . . 1 2 2 . . . Data Loss (minor) 28 | . . . . . . . . 3 5 5 5 7 2 1 . Data Loss (major) 14 | . . . . . . . . 1 . 1 4 5 2 1 . Misfires 11 | . . . . . . . . 3 2 1 2 2 1 . . Alerts 7 | . . . . . . . . . 2 1 3 1 . . . Misdirections 5 | . . . . . . . . . . . . 1 2 2 . Weapon Failures 8 | . . . . . . . . 1 . 1 1 4 1 . . Overload Shots 40 | . . . . . . . . . . 23 17 . . . . Effects 4 | . . . . . . . . . . 1 3 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Heat Surge 2 | . . . . . . . . . . 1 1 . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Overflow Damage 1531 | . . . 14 . . . 23 266 . 30 31 345 741 81 . Projectiles 494 | . . . 14 . . . 23 92 . 30 . 224 111 . . Explosions 305 | . . . . . . . . 174 . . 10 121 . . . Melee 732 | . . . . . . . . . . . 21 . 630 81 . Knockbacks 17 | . . . . . . . . . . . . 10 7 . . Impact 4 | . . . . . . . . . . . . . 4 . . Kinetic 12 | . . . . . . . . . . . . 10 2 . . Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 196 | . . . . . . . . 97 . . 99 . . . . Shots 3 | . . . . . . . . 1 . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 482 | . 65 96 330 . . . 198 305 209 364 482 254 203 . . Average Temperature 72 | . 29 33 75 . . . 64 75 68 97 152 34 66 . . Received Heat Transfer 2909 | . 6 24 321 . . . 36 124 . 135 810 267 1114 . 72 Effects 11 | . . . 2 . . . . 4 . . 5 . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . Interference 6 | . . . 2 . . . . 4 . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 4 . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . Parts Fried 13 | . . . . . . . . 4 . 5 . . 4 . . Impact Corruptions 19 | . . . . . . . . . . . . . 19 . . Robots Melted 6 | . . . 2 . . . . 3 . 1 . . . . . Combat Hostiles 4 | . . . 1 . . . . 2 . 1 . . . . . Parts Melted 33 | . . . 9 . . . 2 17 . 5 . . . . . Heat Transferred 12465 | 100 275 500 3903 . . . 1332 3574 . 1398 1283 . 100 . . Parts Sabotaged 4 | . . . . . . . . . . . . 2 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Maximum Alert Level 4 | . . . 1 . . . . 1 1 . 4 4 3 . . Low Security (%) 60 | 100 100 100 31 100 . 100 100 99 70 100 12 . . . . Level 1 16 | . . . 68 . . . . . 29 . 24 . 19 . . Level 2 11 | . . . . . . . . . . . 22 34 71 . . Level 3 7 | . . . . . . . . . . . 35 29 8 . . Level 4 4 | . . . . . . . . . . . 5 36 . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1226 | 10 86 21 358 123 . . 173 204 310 162 1218 1226 769 . . Initial 639 | . . 9 4 123 . . . 78 92 162 34 639 594 . . Average 271 | 1 22 2 222 113 . . 33 69 217 48 620 878 521 . . Influence Increases 6224 | 25 136 66 871 . . . 317 792 228 347 1514 1170 738 20 . Destroy 0b10 Robot/C 3040 | . 80 60 600 . . . 180 380 20 180 720 600 220 . . Destroy 0b10 Robot/NC 250 | 25 5 5 40 . . . 15 45 . 15 . 45 50 5 . Destroy Leader 658 | . 22 . 138 . . . 66 146 . 70 30 134 52 . . Allied During Kill 214 | . . 1 . . . . . . 1 . 42 170 . . . Successful Hack 184 | . 14 . 47 . . . 13 42 7 35 14 . 12 . . Disable Machine 510 | . 15 . 15 . . . 15 75 . 30 . 120 240 . . Anti-Garrison Action 750 | . . . . . . . . . 200 . 550 . . . . Destroy Structure 378 | . . . 16 . . . 13 44 . 17 143 71 74 . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 225 | . . . 15 . . . . 60 . . 15 30 90 15 . Influence Decreases 5982 | 25 110 80 567 213 103 . 144 833 50 608 345 1175 1295 363 71 Entered New Map 2121 | . . 17 8 193 103 . . 95 40 148 15 579 619 243 61 Time Decay 3091 | 25 100 43 529 20 . . 144 668 . 440 . 556 446 120 . Lost Part 590 | . 10 . 30 . . . . 70 10 20 210 . 230 . 10 Lost Ally 180 | . . 20 . . . . . . . . 120 40 . . . Squads Dispatched 49 | . 1 . 4 . . . 2 12 . 9 . 12 9 . . Investigation 11 | . 1 . 2 . . . 1 3 . 1 . 2 1 . . Extermination 16 | . . . . . . . . 8 . 4 . 2 2 . . Reinforcement 9 | . . . 2 . . . 1 1 . 1 . 2 2 . . Assault 6 | . . . . . . . . . . . . 5 1 . . Garrison 7 | . . . . . . . . . . 3 . 1 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Distress Signals 15 | . 1 . 4 . . . 1 2 . 2 3 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 253 | . 4 3 47 . . . 16 40 . 16 47 39 32 1 8 Peak Tracking Total 13 | . 3 2 9 . . . 5 5 . 4 10 7 13 1 8 Tactical Retreats 12 | . . . 1 . . . . 2 . . 1 2 5 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Traps Triggered 25 | . 2 . 2 . . . 1 7 4 1 3 1 4 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Machines Disabled 42 | . 1 . 1 . . . 1 5 . 2 8 8 16 . . Max in Single Turn 13 | . 1 . 1 . . . 1 2 . 1 2 4 13 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Garrison Relay 5 | . . . . . . . . . . . 5 . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Machines Accessed 61 | . 1 . 11 1 1 . 4 13 1 10 2 12 5 . . Terminals 30 | . 1 . 6 1 . . 3 4 1 5 2 6 1 . . Fabricators 3 | . . . . . . . . 1 . . . 2 . . . Repair Stations 6 | . . . 2 . . . . 2 . 1 . . 1 . . Recycling Units 9 | . . . 2 . . . 1 2 . 1 . 2 1 . . Scanalyzers 9 | . . . 1 . . . . 3 . 2 . 2 1 . . Garrison Access 3 | . . . . . . . . 1 . 1 . . 1 . . Total Hacks 128 | . 3 . 25 6 1 . 10 25 1 19 4 22 12 . . Successful 54 | . 2 . 13 1 1 . 2 15 1 8 1 6 4 . . Failed 73 | . 1 . 12 5 . . 8 9 . 11 3 16 8 . . Catastrophic 17 | . . . 2 1 . . 1 3 . 5 . 5 . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 29 | . . . 8 6 1 . 2 5 . 5 . 2 . . . Terminals 62 | . 3 . 13 6 . . 7 7 1 10 4 10 1 . . Fabricators 5 | . . . . . . . . 2 . . . 3 . . . Repair Stations 17 | . . . 6 . . . . 6 . 2 . . 3 . . Recycling Units 17 | . . . 2 . . . 3 2 . 2 . 5 3 . . Scanalyzers 23 | . . . 4 . . . . 7 . 4 . 4 4 . . Garrison Access 3 | . . . . . . . . 1 . 1 . . 1 . . Terminal Hacks 16 | . 2 . 3 1 1 . 2 1 1 2 1 2 . . . Record 2 | . . . . . . . . . . . . 2 . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . 3 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . 1 . . . 1 . . . Build 2 | . . . . . . . . 1 . . . 1 . . . Repair Station Hacks 12 | . . . 4 . . . . 5 . 2 . . 1 . . Scan Component 7 | . . . 2 . . . . 3 . 1 . . 1 . . Repair 5 | . . . 2 . . . . 2 . 1 . . . . . Recycling Unit Hacks 7 | . . . 2 . . . . 2 . 1 . 1 1 . . Retrieve Components 7 | . . . 2 . . . . 2 . 1 . 1 1 . . Scanalyzer 10 | . . . 3 . . . . 4 . 2 . . 1 . . Insert Component 4 | . . . 2 . . . . . . 1 . . 1 . . Analyze 2 | . . . 1 . . . . . . 1 . . . . . Retrieve Study 4 | . . . . . . . . 4 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . . 1 . . Unlock Access 2 | . . . . . . . . 1 . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 . 7 1 . . 4 11 . 7 1 12 4 . . Full Trace Events 9 | . . . 1 . . . . 3 . 1 1 2 1 . . Feedback Events 2 | . . . . . . . . . . 1 1 . . . . Corruption 2 | . . . . . . . . . . 1 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . 81 . . . Total Robot Build Rating 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . Part Studies Acquired 4 | . . . . . . . . 4 . . . . . . . Parts Repaired 5 | . . . 2 . . . . 2 . 1 . . . . . Time 155 | . . . 73 . . . . 38 . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . 13 . . . . 12 . 1 . 2 . . . Parts Scanalyzed 3 | . . . 1 . . . . . . 1 . . 1 . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . . . Parts Damaged 2 | . . . 1 . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Used RIF Installer 2 | . . . . . . . . . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 29 | . . . . . 10 . 1 . . . 7 11 . . . Non-combat 3 | . . . . . 2 . 1 . . . . . . . . Combat 26 | . . . . . 8 . . . . . 7 11 . . . Robot Hacks Applied 33 | . . . . . 12 . 1 . . . 8 12 . . . parse_system 12 | . . . . . 12 . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . 1 . . . disrupt_area 2 | . . . . . . . . . . . 1 1 . . . overload_power 2 | . . . . . . . . . . . 2 . . . . amplify_resonance 8 | . . . . . . . . . . . 4 4 . . . wipe_record 3 | . . . . . . . . . . . . 3 . . . go_dormant 2 | . . . . . . . . . . . 1 1 . . . overwrite_iff 2 | . . . . . . . . . . . . 2 . . . Relay Couplers Released 24 | . . . . . . . . . . . 22 2 . . . Machine Destruction 24 | . . . . . . . . . . . 22 2 . . . Attached 5 | . . . . . . . . . . . 4 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 9 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Total Allies 16 | . . 1 . . . . . . 1 . 11 3 . . . Largest Group 6 | . . 1 . . . . . . 1 . 6 6 . . . Highest-Rated Group 300 | . . 31 . . . . . . 39 . 253 300 . . . Highest-Rated Ally 95 | . . 31 . . . . . . 39 . 95 95 . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . AID 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 87 | . . 8 . . . . . . . . 21 58 . . . Total Damage 2982 | . . 64 . . . . . . . . 880 2038 . . . Kills 26 | . . 1 . . . . . . . . 8 17 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Active Infowar (turns) 1521 | 53 330 404 729 . . . . . . 1 . . 4 . . Structural 30 | . . . 30 . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . 2 . . Seismic 1516 | 53 330 404 729 . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . 1 . . . . . ECM 2 | . . . . . . . . . . . . . 2 . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Turns Passed 16365 | 120 398 404 2262 53 550 432 1058 3437 888 1945 1824 1629 1103 247 15 Spaces Moved 10955 | 75 274 241 1315 43 440 319 590 2161 689 1149 1317 1191 695 427 29 Core 521 | 11 . . . . . . . . . . 3 . 51 427 29 Treads . | . . . . . . . . . . . . . . . . Legs 10375 | 64 274 241 1315 43 440 319 590 2161 689 1149 1299 1191 600 . . Wheels 59 | . . . . . . . . . . . 15 . 44 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 105 108 111 105 105 50 50 50 Average Speed 112 | 109 120 120 120 120 120 120 120 115 122 116 107 106 116 50 50 Slowest Speed 650 | 120 120 120 190 120 120 120 120 315 178 181 650 110 400 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . 1 . . . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 6 54 52 82 14 89 91 49 52 93 26 97 32 20 59 6 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . . . . . . . . . . . 1 . Known Exits Taken 3 | . . 1 . . . . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 4 | . . 1 . . . 1 . . . . . . . 2 . Spaces Dug 36 | . . . 9 . . . 3 6 . 10 . 4 4 . . Terrain Destroyed 382 | . . . 12 . . . 12 57 . 16 187 64 34 . . Melee 27 | . . . 6 . . . 3 6 . 8 . . 4 . . Projectile 77 | . . . 6 . . . 9 . . 8 6 33 15 . . AOE 278 | . . . . . . . . 51 . . 181 31 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Upp Upp Total 14005 | 95 316 330 1797 44 455 368 866 2912 729 1672 1603 1466 868 455 29 Wait 2004 | . 5 68 311 2 . 47 193 584 26 443 93 162 54 16 . Move 10941 | 74 273 240 1314 42 439 318 589 2161 688 1149 1315 1190 694 426 29 Hop . | . . . . . . . . . . . . . . . . Pick Up 116 | 7 11 2 11 . 1 1 11 22 5 7 25 5 5 3 . Fast Attach 53 | 7 . . 5 . . . 2 13 . 3 11 3 9 . . Attach 44 | . 1 . 4 . . . . 6 1 5 16 1 9 1 . Detach 7 | . . . 1 . . . . 1 . 1 4 . . . . Swap 112 | . 5 2 25 . 1 1 17 17 2 12 7 14 9 . . Drop 117 | . 7 4 17 . 1 1 14 22 5 8 17 9 9 3 . Fire 475 | 7 13 14 101 . . . 33 72 2 35 74 82 42 . . Melee 126 | . 1 . 8 . 13 . 7 14 . 9 31 . 37 6 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met a group of wandering Federalists 179 | -10/Materials | Discovered new exit (range 11) 336 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 430 | -10/Materials | Identified exit to Materials 472 | -10/Materials | Discovered new exit (range 16) 519 | -10/Materials | Entered Mines 526 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 536 | -10/Mines | Met a Derelict bent on vengeance 541 | -10/Mines | Learned location of Storage (-7) 565 | -10/Mines | Received a Mining Laser from a helpful Derelict 879 | -10/Mines | Discovered exit to Materials (range 6) 923 | -10/Mines | Entered Materials 923 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1224 | -9/Materials | Build established: Scavenger-Mutant 1350 | -9/Materials | Lost 3 parts (1p1n1u) 1878 | -9/Materials | Discovered new exit (range 3) 1934 | -9/Materials | Repaired Carbon-fiber Leg 2030 | -9/Materials | Core integrity fell below 50% 2215 | -9/Materials | Discovered new exit (range 3) 2460 | -9/Materials | Discovered new exit (range 13) 2959 | -9/Materials | Repaired Broken Lgt. Angular Momentum Engine 3185 | -9/Materials | Entered Mines 3186 | -9/Mines | Assembled infested the area 3233 | -9/Mines | Discovered new exit (range 5) 3238 | -9/Mines | Entered Exiles 3271 | -9/Exiles | Met 8R-AWN 3288 | -9/Exiles | Met EX-HEX 3321 | -9/Exiles | Met EX-BIN 3334 | -9/Exiles | Aligned with FarCom system 3336 | -9/Exiles | Given EX-Vault access code 3363 | -9/Exiles | Opened EX-Vault 3372 | -9/Exiles | Found Superbattery 3397 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3428 | -9/Exiles | Met EX-DEC 3477 | -9/Exiles | Visited The Gauntlet 3775 | -9/Exiles | Discovered new exit (range 14) 3788 | -9/Exiles | Left Exiles lab with Superbattery 3788 | -9/Exiles | Entered Mines 4165 | -8/Mines | Discovered new exit (range 11) 4207 | -8/Mines | Discovered new exit (range 9) 4220 | -8/Mines | Entered Materials 4220 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5039 | -8/Materials | Build established: Mutant 5185 | -8/Materials | Discovered new exit (range 16) 5278 | -8/Materials | Entered Factory 5278 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5383 | -7/Factory | Fabricated Lgt. Angular Momentum Engine? 5533 | -7/Factory | Discovered new exit (range 16) 5576 | -7/Factory | Build established: Tank 5739 | -7/Factory | Repaired EM Pulse Cannon+ 5962 | -7/Factory | Assembled infested ambush trap array 6025 | -7/Factory | Destroyed 9 combat bots 6452 | -7/Factory | Build established: Mutant 6774 | -7/Factory | Discovered new exit (range 16) 6914 | -7/Factory | Lost 3 parts (2n1u) 7415 | -7/Factory | Build established: Tank 7737 | -7/Factory | Central database locked down 7893 | -7/Factory | Repaired Carbon-fiber Leg+ 8715 | -7/Factory | Identified exit to Garrison 8715 | -7/Factory | Entered Garrison 8715 | -7/Garrison | Discovered recently destroyed garrison 9040 | -7/Garrison | Discovered new exit (range 14) 9161 | -7/Garrison | Rescued a captive Derelict 9166 | -7/Garrison | Discovered new exit (range 12) 9302 | -7/Garrison | Discovered new exit (range 12) 9333 | -7/Garrison | Installed Relay Interface Framework 9603 | -7/Garrison | Entered Factory 9603 | -6/Factory | Evolved 2 slots: Utility x2 9912 | -6/Factory | Build established: Gunner 10633 | -6/Factory | Garrison activated, responded to threat 11030 | -6/Factory | Build established: Mutant 11088 | -6/Factory | Repaired Broken Cld. Pulse Rifle 11393 | -6/Factory | Build established: Gunner 11548 | -6/Factory | Identified exit to Garrison 11548 | -6/Factory | Entered Garrison 11575 | -6/Garrison | Spotted B-75 Beast 11590 | -6/Garrison | Crushed by falling debris 11591 | -6/Garrison | System corruption reached 10% 11611 | -6/Garrison | Destroyed B-75 Beast 11621 | -6/Garrison | Lost 4 parts (1n2u1w) 11686 | -6/Garrison | Destroyed 10 combat bots 11752 | -6/Garrison | Lost 11 parts (1p4n4u2w) 11866 | -6/Garrison | Triggered checkpoint 11870 | -6/Garrison | Triggered checkpoint 11939 | -6/Garrison | Lost 3 allies 12008 | -6/Garrison | Triggered checkpoint 12046 | -6/Garrison | Core integrity fell below 50% 12076 | -6/Garrison | Lost 3 parts (1p1n1w) 12120 | -6/Garrison | Build established: Scavenger-Mutant 12137 | -6/Garrison | Discovered new exit (range 10) 12144 | -6/Garrison | Triggered checkpoint 12221 | -6/Garrison | Phase Generator disabled 12233 | -6/Garrison | Garrison Relay disabled 12233 | -6/Garrison | Garrison Relay disabled 12326 | -6/Garrison | Garrison Relay disabled 12439 | -6/Garrison | Discovered new exit (range 10) 12738 | -6/Garrison | Triggered checkpoint 12749 | -6/Garrison | Garrison Relay disabled 12770 | -6/Garrison | Triggered checkpoint 12828 | -6/Garrison | Discovered new exit (range 15) 12974 | -6/Garrison | Triggered checkpoint 13000 | -6/Garrison | Garrison Relay disabled 13218 | -6/Garrison | Build established: Scavenger-Gunner 13261 | -6/Garrison | Found embedded Infiltrators 13264 | -6/Garrison | Triggered checkpoint 13290 | -6/Garrison | Expanded RIF knowledge: Command Fork 13372 | -6/Garrison | Entered Factory 13372 | -6/Factory | Accompanied by 5 allies 13483 | -6/Factory | Fabricated M-13 Machinist (x1) 13583 | -6/Factory | Build established: Bothacker-Gunner 13765 | -6/Factory | Discovered new exit (range 9) 13913 | -6/Factory | Discovered new exit (range 12) 14211 | -6/Factory | Lost 3 allies 14287 | -6/Factory | Garrison activated, responded to threat 14422 | -6/Factory | First assault squad dispatched 14591 | -6/Factory | Discovered new exit (range 16) 15001 | -6/Factory | Entered another Factory area 15001 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15222 | -5/Factory | Discovered new exit (range 11) 15509 | -5/Factory | Discovered new exit (range 9) 15632 | -5/Factory | Garrison activated, responded to threat 15901 | -5/Factory | First assault squad dispatched 16052 | -5/Factory | System corruption reached 10% 16075 | -5/Factory | Core integrity fell below 50% 16096 | -5/Factory | Core integrity fell below 20% 16104 | -5/Factory | Entered Upper Caves 16106 | -5/Upper Caves | Lost 18 parts (1p6n8u3w) 16172 | -5/Upper Caves | Spotted B-75 Beast 16200 | -5/Upper Caves | Learned location of Armory (-4) 16344 | -5/Upper Caves | Build established: Mutant 16345 | -5/Upper Caves | Discovered new exit (range 12) 16351 | -5/Upper Caves | Entered another Upper Caves area 16360 | -5/Upper Caves | Spotted B-75 Beast 16366 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 16279_ 7LK>NS27PDK |7/DDCY>T 16294_ Sneak attack on G-50 Soldier. 16294_ G-50 Soldier destroyed. 16296_ Acquired 43 matter. 16297_ Sneak attack on WR-AL7(b). 16297_ Destroyed Hrd. Light Armor Plating. 16298_ Sneak attack on WR-AL7(b). 16298_ Destroyed Lgt. Treads. 16298_ WR-AL7(b) destroyed. 16302_ Sneak attack on RQ-Q06(l). 16302_ RQ-Q06(l) destroyed. 16323_ Y/X4ELSINUP=X/ #CTFH4KLUGY 16344_ System corrupted: Substantial component data lost. 16345_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 16352_ Critical hit (Burn: +37). 16363_ System corrupted: Matter fused (-10). 16363_ Mak. Axe destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ????????????????###### ????????????????????????? | | ???????????????## ?????????#??????????????? | | ??????????????## ??????? #??????????????? | | ?????????????## ###### ######?????????? | | ?????????????# # ?????????? | | ????????????# @ ????????? | | ?????????? ### ## BB ????????? | | ?????????? ??????# #?? # BB #???????? | | ???????????## ??????????# #?? #???????? | | ?????????????????????????# ### $ ???????? | | ?????????????????????????# "#????????????? | | ?????????????????????????# % #??????????????? | | ?????????????????????????## #####???????????? | | ??????????????????????????# #???????????? | | ?????????????????????????## #???????????? | | ???????????????????????### ##### #???????????? | | ???????????????????????# ##????? ??????????? | | ???????????????????????### ##??????????????????? | | ?????????????????????????### #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# ####????????????????? | | ??????????????????????###### #????????????????? | | ??????????????????????# ## #????????????????? | | ??????????????????????# ######??#????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ???????????????????#### #????????????????????????? | | ??????????????????## ##???????????????????????? | | ?????????????????## ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 1775 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Resistance: EM 15 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Particle Charging 20 Relay Coupler Types 3 Relay Coupler Value 86 Authchip Count 1 Item Schematics ----------------- Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Cld. Pulse Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -6/Factory | Hacked Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -7/Factory M-13 Machinist | x1 | -6/Factory Repaired ---------- Carbon-fiber Leg | 5% | -9/Materials Lgt. Angular Momentum Engine | 76% | -9/Materials | Broken EM Pulse Cannon | 54% | -7/Factory Carbon-fiber Leg | 19% | -7/Factory Cld. Pulse Rifle | 99% | -6/Factory | Broken Studied --------- Carbon-fiber Leg | -7/Factory | Hacked EM Pulse Cannon | -7/Factory | Hacked Ion Cannon | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Analysis Probe Error 47 It Was An Accident, I Swear Let Me Out Of Here Maybe Next Time I'll Detach My Launcher Mindtrick My Command Is Your Wish Overkill Satisfying Significant Disruption Well-fed Force Field Challenges ------------ None Game ------ Seed ThrowingSupercompositeCloak Manual? 0 Play Time 04:45:18 Cumulative 26.1 hours Start 2025.12.24 @ 13:23:44 End 2025.12.28 @ 17:21:55 Sessions 63 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bed3161d-ca93-4e53-96b0-5be9a2db6d1a