Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 10:01:49

Player: darki

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (15)      75
Value Destroyed (414)      414
Prototype IDs (26)         520
Alien Tech Used (0)        0
Bonus (565)                565
              TOTAL SCORE: 2174

 Bonus
-------
Follower Combat Kills      265
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     245/300
Energy                     100/100
System Corruption          2%
Temperature                Cool (6)
Movement                   Walking (190) Ox1
Location                   -10/Exiles

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (2) ---
               Aluminum Leg
               Aluminum Leg
>              --- UTILITY (2) ------
         Large Storage Unit
>              --- WEAPON (2) -------
        Medium Laser
>              --- INVENTORY (15) ---
               Aluminum Leg
               Flying Fortress v7
               Structural Scanner
  Experimental Sensor Array
               Hacking Suite
               Mining Laser

 Peak State 
------------
>              --- POWER ------------
         Light Nuclear Core
>              --- PROPULSION -------
               Aluminum Leg
               Aluminum Leg
>              --- UTILITY ----------
         Large Storage Unit
  Experimental Sensor Array
>              --- WEAPON -----------
               Particle Gun
               Assault Rifle
>              --- INVENTORY --------
               Ion Engine
         Light Treads
         Light Treads
               Aluminum Leg
               Aluminum Leg
               Aluminum Leg
               Aluminum Leg
               Structural Scanner
               Sensor Array
               Hacking Suite
        Medium Laser
         Light Assault Rifle
         Light Assault Rifle
               Grenade Launcher
               Mining Laser
[Rating: 19]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Device                   Experimental Sensor Array
  Storage                  Large Storage Unit
  Protection               Core Shielding
Weapon                     Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             13   | .   7   2   4   
  Power                    2    | .   2   .   .   
    Engine                 1    | .   1   .   .   
    Core                   1    | .   1   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | .   2   .   2   
    Treads                 .    | .   .   .   .   
    Leg                    4    | .   2   .   2   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | .   2   2   .   
    Device                 1    | .   .   1   .   
    Storage                1    | .   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   1   1   .   
    Artifact               .    | .   .   .   .   
  Weapon                   3    | .   1   .   2   
    Energy Gun             2    | .   1   .   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   .   .   1   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   1   .   
Parts Lost                 8    | .   1   .   7   
  Power                    1    | .   .   .   1   
  Propulsion               2    | .   .   .   2   
  Utility                  1    | .   .   .   1   
  Weapon                   4    | .   1   .   3   
  Highest Loss Streak      6    | .   1   .   6   
  To Critical Strikes      2    | .   .   .   2   
Average Slot Usage (%)     98   | .   99  99  96  
  Engine                   1    | .   1   .   .   
  Core                     12   | .   12  14  12  
  Leg                      27   | .   28  28  27  
  Storage                  14   | .   14  14  14  
  Protection               13   | .   13  13  14  
  Energy Gun               13   | .   12  14  13  
  Ballistic Gun            14   | .   14  14  12  
Naked Turns                .    | .   .   .   .   
Heaviest Build             33   | 13  33  31  31  
  Greatest Support         20   | 20  20  20  20  
  Greatest Overweight (x)  1    | .   1   1   1   
  Average Overweight (x)   .    | .   .   1   1   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         12   | 8   14  15  15  
  Most Carried             15   | 6   15  15  15  
  Average Carried          10   | 6   10  15  14  
  Final Capacity           15   | 8   15  15  15  
  Final Carried            15   | 6   15  15  9   

 Class Distribution 
--------------------
 64% | Scavenger-Mutant
 35% | Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Exi 
Matter Collected           388  | 200 162 26  .   
  Remotely                 .    | .   .   .   .   
Salvage Created            400  | .   279 32  89  
  Parts                    30   | .   18  4   8   
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Combat Hostiles Destroyed  10   | .   4   2   4   
  Guns                     6    | .   4   2   .   
  AOE                      4    | .   .   .   4   
Classes Destroyed          6    | .   5   1   .   
  Worker                   2    | .   2   .   .   
  Hauler                   1    | .   1   .   .   
  Operator                 1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  2    | .   .   2   .   
  Grunt                    8    | .   4   .   4   
Best Kill Streak           4    | .   2   2   4   
  Combat Bots Only         4    | .   2   2   4   
Max Kills in Single Turn   2    | .   2   1   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   .   .   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Hostile Shots Fired        110  | 4   34  11  61  
  Missed                   32   | 1   9   2   20  
Damage Taken               1107 | 135 329 69  574 
  Core                     251  | .   78  19  154 
  Absorbed by Shields      .    | .   .   .   .   
  Redirected to Shielding  50   | .   15  4   31  
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              37   | .   30  2   5   
  Largest                  2    | .   2   2   1   
  Hottest                  85   | .   85  85  65  
Shots Fired                64   | .   55  4   5   
  Gun                      60   | .   55  4   1   
  Cannon                   .    | .   .   .   .   
  Launcher                 4    | .   .   .   4   
  Special                  .    | .   .   .   .   
  Kinetic                  39   | .   37  2   .   
  Thermal                  21   | .   18  2   1   
  Explosive                4    | .   .   .   4   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         8    | .   8   4   6   
  Robot Miss Streak        3    | .   3   .   .   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           44   | .   39  3   2   
  Core Hits                30   | .   16  2   12  
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         1    | .   1   .   .   
    Burn                   1    | .   1   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1025 | .   588 48  389 
  Guns                     539  | .   477 48  14  
  Cannons                  .    | .   .   .   .   
  Explosions               483  | .   108 .   375 
  Melee                    .    | .   .   .   .   
  Ramming                  3    | .   3   .   .   
  Kinetic                  335  | .   324 11  .   
  Thermal                  312  | .   261 37  14  
  Explosive                375  | .   .   .   375 
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         2    | .   .   .   2   
  Average Corruption       2    | .   .   .   2   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            46   | .   46  .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               46   | .   46  .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             1    | .   1   .   .   
  Kicked                   1    | .   1   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        219  | .   219 60  20  
  Average Temperature      52   | .   56  32  13  
  Received Heat Transfer   261  | .   183 .   78  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         655  | .   544 74  37  
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Peak Influence             152  | .   152 67  .   
  Initial                  2    | .   .   2   .   
  Average                  24   | .   42  18  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Distress Signals           2    | .   2   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              35   | 2   16  3   14  
  Peak Tracking Total      10   | 2   3   3   10  
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Exi 
Machines Disabled          6    | .   6   .   .   
  Max in Single Turn       6    | .   6   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Machines Accessed          10   | .   8   .   2   
  Terminals                8    | .   8   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                33   | .   28  .   5   
  Successful               11   | .   6   .   5   
  Failed                   21   | .   21  .   .   
    Catastrophic           5    | .   5   .   .   
  Database Lockouts        1    | .   1   .   .   
  Manual                   18   | .   17  .   1   
  Terminals                28   | .   28  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             11   | .   6   .   5   
  Record                   4    | .   .   .   4   
  Robot Analysis           4    | .   4   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Unreport Threat          1    | .   1   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     1    | .   1   .   .   
Hacking Detections         8    | .   8   .   .   
  Full Trace Events        2    | .   2   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               18   | .   .   .   18  
  Total Damage             934  | .   .   .   934 
  Kills                    7    | .   .   .   7   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   
Turrets Deployed           3    | .   .   .   3   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Robot Analysis Total       4    | .   4   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Exi  
Turns Passed               3268 | 923  1421 341  583  
Spaces Moved               1148 | 1    680  174  293  
  Core                     .    | .    .    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     1148 | 1    680  174  293  
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            120  | 120  120  190  190  
  Average Speed            189  | 120  188  190  190  
  Slowest Speed            190  | 120  190  190  190  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       48   | 5    92   45   50   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    .    1    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          23   | .    22   .    1    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      23   | .    22   .    1    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Total                      2186 | 922 762 181 321 
  Wait                     953  | 922 30  1   .   
  Move                     1145 | .   679 173 293 
  Hop                      .    | .   .   .   .   
  Pick Up                  17   | .   10  .   7   
  Fast Attach              5    | .   3   2   .   
  Attach                   4    | .   .   .   4   
  Detach                   1    | .   .   1   .   
  Swap                     4    | .   4   .   .   
  Drop                     19   | .   5   2   12  
  Fire                     37   | .   30  2   5   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     1    | .   1   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines
-10/Exiles

 History 
---------
 Turn | Location      | Event
   52 | -11/Scrapyard | Discovered new exit (range 2)
  922 | -11/Scrapyard | Assembled infested the area
  924 | -11/Scrapyard | Entered Materials
  925 | -10/Materials | Build established: Mutant
 1245 | -10/Materials | Discovered new exit (range 3)
 1425 | -10/Materials | Build established: Scavenger-Mutant
 1558 | -10/Materials | Discovered new exit (range 7)
 1804 | -10/Materials | Discovered new exit (range 16)
 1978 | -10/Materials | Central database locked down
 2116 | -10/Materials | Discovered new exit (range 16)
 2345 | -10/Materials | Entered Mines
 2378 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 2382 | -10/Mines     | Found Prototype Device
 2382 | -10/Mines     | Identified Exp. Sensor Array
 2653 | -10/Mines     | Learned 4 Materials zone layouts
 2676 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2678 | -10/Mines     | Discovered new exit (range 5)
 2686 | -10/Mines     | Entered Exiles
 2737 | -10/Exiles    | Met 8R-AWN
 2769 | -10/Exiles    | Met EX-HEX
 2843 | -10/Exiles    | Met EX-DEC
 2851 | -10/Exiles    | Learned location of Zion (-6)
 2883 | -10/Exiles    | Met EX-BIN
 2910 | -10/Exiles    | Aligned with FarCom system
 2912 | -10/Exiles    | Given EX-Vault access code
 2957 | -10/Exiles    | Opened EX-Vault
 2973 | -10/Exiles    | Found Flying Fortress v7
 2978 | -10/Exiles    | DAS Turret deployed
 3026 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 3040 | -10/Exiles    | Exiles lab attacked by MAIN.C
 3143 | -10/Exiles    | Found Deploy-a-Sentry
 3146 | -10/Exiles    | Found Deploy-a-Sentry
 3205 | -10/Exiles    | DAS Turret deployed
 3208 | -10/Exiles    | DAS Turret deployed
 3209 | -10/Exiles    | Core integrity fell below 50%
 3218 | -10/Exiles    | Core integrity fell below 20%
 3252 | -10/Exiles    | Lost 6 parts (1p2n3w)
 3269 | -10/Exiles    | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
03215_ P-60 Hacker knocked back.
03215_ Destroyed Shock Rifle.
03215_ P-60 Hacker destroyed.
03216_ G-34 Mercenary destroyed. <x2>
03217_ Penetrated by Slug.
03217_ H-55 Commando destroyed.
03217_ H-55 Commando knocked back.
03218_ Critical hit (Destroy).
03218_ Grenade Launcher destroyed.
03221_ Penetrated by Slug.
03221_ Aluminum Leg destroyed.
03221_ H-55 Commando destroyed.
03233_ B-36 Bruiser destroyed.
03245_ Slug penetrates DAS Turret. <x3>
03250_ G-34 Mercenary knocked back. <x2>
03255_ Slug penetrates DAS Turret. <x2>
03260_ DAS Turret destroyed.
03263_ Slug penetrates G-34 Mercenary.
03266_ Penetrated by Slug.
03266_ Core Shielding destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????""""""?#      |
| ?????????????????????????????????????""""  ##      |
| ????????????????????????????????????#""X"          |
| ????????????????????????????????????#"             |
| ????????????????????????????????????#"     ##      |
| ????????????????????????????????????#""""""?#      |
| ????????????????????????????????????##"###??#      |
| ????????????????????????????????????????????#      |
| ????????????????????????????????????????????#      |
| ???????????????????????????????????????????##      |
| ???????????????????????????????????????????#"      |
| ???????????????????????????????????????????#"      |
| ???????????????????????????????????????????#"      |
| ???????????????????????????????????????????#"      |
| ??????????????????????????????#####????????#"      |
| ??????????????????????????????  """#???????#"      |
| ?????????????????????????????"" """#???????##      |
| ????????????????????????????#""    #????????#      |
| ????????????????????????????#""    #????????#"t    |
| ????????????????????????????#""   "#????????#" t   |
| ?????????????????????????????    ""?????????#"     |
| ??????????????????????????????"  "?????????##      |
| ??????????????????????????????#  #????????##"      |
| ?????????????"     ###??????###  ###?######""      |
| ????????????#"       """#####X#  #"###"""""""      |
| ????????????#"           @        """""" "         |
| ??????????????#                   "" """           |
| ??????????????##                   "  "            |
| ???????????????###                          %    % |
| ?????????????????###                       %% %    |
| ???????????????????##                     [=  =    |
| ????????????????????##                    [%*=*    |
| ?????????????????????##"                  ![%=!  % |
| ??????????????????????#" "      g         """""    |
| ??????????????????????#                  ######"%" |
| ?????????????????????#                ""##????#### |
| ?????????????????????#           l  """##????????? |
| ?????????????????????     %        """##?????????? |
| ?????????????????????"              ""#??????????? |
| ??????????????????????"            *%#???????????? |
| ???????????????????????"            %????????????? |
| ??????????????????????????           ????????????? |
| ????????????????????????????      % ?????????????? |
| ???????????????????????????????    ??????????????? |
| ?????????????????????????????????  ??????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Core Shielding             20
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Curiosity Killed The Cat

 Challenges 
------------
None

 Game 
------
Seed              CargoMultinovaFlightbrick
  Manual?         0
Play Time         00:13:58
  Cumulative      234.1 hours
  Start           2024.04.24 @ 09:47:52
  End             2024.04.24 @ 10:01:49
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          230
  Rogue           230
  Adventurer      0
  Explorer        0
Win Type          -
  Total           7
  Types           4/0/1/1/1/0/0/0/0
Lore%             71
Gallery%          79
Achievement%      67
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f7b56a8f-991d-4367-bb3c-520b34a70fe9