Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.06 @ 16:50:28 Player: Aprion27 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (63) 315 Value Destroyed (1488) 1488 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 10312 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 54 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1600 Matter 35/300 Energy 36/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- 0b10 Decoder Chip [Looter] Advanced Targeting Computer Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Power Amplifier Improved Cloaking Device Drone Bay (0/2) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Makeshift Power Source Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Experimental Heat Sink Advanced Cooling System Inertial Stasis Machine Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Transmission Jammer System Shield Improved Field Recycling Unit > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Linear Gravjet Precision Matter Filter Improved Remote Datajack [Rating: 110] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Reactor Particle Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility System Shield Device Improved Transmission Jammer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 2 . . . . 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 8 | . . . 1 . 1 . . . . . . . 1 1 1 1 2 Utility 9 | . . . 1 . . . 2 2 . . . . 1 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 218 | 5 7 . 25 . 22 26 22 16 4 20 8 2 20 13 4 3 21 Power 36 | 1 1 . 3 . 2 5 5 2 2 2 1 . 5 1 . . 6 Engine 18 | 1 1 . 3 . 2 3 1 . . 2 1 . 4 . . . . Core 11 | . . . . . . 2 4 2 2 . . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . 1 . . 6 Propulsion 63 | 2 4 . 9 . 11 5 3 4 2 4 . . 6 1 3 . 9 Treads 5 | 2 3 . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . 5 Wheel 2 | . . . . . . . . . . . . . 2 . . . . Hover 3 | . . . 1 . . . . . . . . . 2 . . . . Flight 48 | . 1 . 8 . 11 5 3 4 2 4 . . 2 1 3 . 4 Utility 62 | . 1 . 2 . 5 7 10 3 . 8 3 1 6 8 . 2 6 Device 41 | . 1 . 1 . 1 6 4 1 . 7 2 1 6 5 . 1 5 Storage 5 | . . . . . 1 1 1 . . . . . . 2 . . . Processor 8 | . . . 1 . 1 . 1 . . 1 1 . . 1 . 1 1 Hackware 4 | . . . . . . . 2 2 . . . . . . . . . Protection 4 | . . . . . 2 . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 . 11 . 4 9 4 7 . 6 4 1 3 3 1 1 . Energy Gun 29 | 1 . . 4 . 3 5 3 3 . 4 3 . 2 . . 1 . Energy Cannon 9 | . . . 1 . 1 . . 3 . 1 . . . 2 1 . . Ballistic Gun 10 | 1 . . 4 . . 4 . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . Launcher 2 | . . . 1 . . . . . . . . 1 . . . . . Special Weapon 4 | . 1 . 1 . . . . . . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 4 2 1 . 2 . . 1 2 1 . 2 Parts Lost 67 | . 2 . 7 . 6 6 . . 14 1 . 9 1 1 6 1 13 Power 10 | . . . 1 . 1 1 . . 3 . . 1 . . 1 . 2 Propulsion 26 | . . . 3 . 4 1 . . 6 . . 3 . 1 3 . 5 Utility 14 | . . . 1 . . 1 . . 3 . . 2 . . 1 . 6 Weapon 17 | . 2 . 2 . 1 3 . . 2 1 . 3 1 . 1 1 . Highest Loss Streak 10 | . 2 . 3 . 3 4 . . 10 1 . 9 1 1 4 1 5 Average Slot Usage (%) 73 | . 71 71 84 88 87 84 98 95 78 66 95 64 67 58 34 27 33 Engine 6 | . 14 14 10 11 12 11 3 . . 6 11 7 6 3 . . . Core 2 | . . . . . . 3 10 11 9 . . . . 3 . . . Treads 2 | . 27 28 2 . . . . . . . . . . . . . . Flight 18 | . . . 25 33 33 31 29 26 21 16 26 6 8 10 7 4 6 Device 12 | . 3 14 15 11 9 15 17 15 7 8 16 18 16 16 3 1 4 Processor 7 | . . . 10 11 10 . 3 6 6 6 10 13 11 10 14 13 15 Hackware 8 | . . . . . . . 12 19 25 20 19 13 10 5 4 4 3 Energy Gun 6 | . 12 . 7 . 2 9 13 3 . 1 6 1 9 1 . 3 . Energy Cannon 1 | . . . . 11 6 . . 7 6 . 2 . . 2 1 . . Ballistic Gun 3 | . 12 . 7 11 9 5 . . . 4 . . . . . . . Naked Turns 13 | . . . . . . 13 . . . . . . . . . . . Heaviest Build 42 | 8 8 5 12 12 30 30 38 30 29 28 26 15 35 42 19 9 23 Greatest Support 150 | 40 40 40 40 12 30 31 43 35 36 28 37 16 44 60 66 16 150 Greatest Overweight (x) 6 | 1 2 . 3 . 1 . . . . 1 . . 1 1 . 2 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 8 8 8 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 6 4 4 4 4 4 4 4 4 4 4 4 Most Carried 8 | . 2 4 4 3 8 8 8 4 4 4 4 3 4 4 4 3 4 Average Carried 3 | . 1 2 3 3 2 6 3 3 3 3 3 3 3 3 3 3 2 Final Capacity 8 | 4 4 4 4 4 8 8 4 4 4 4 4 4 4 4 4 4 4 Final Carried 8 | . 2 2 3 3 8 8 4 3 3 2 3 3 4 3 3 3 4 Class Distribution -------------------- 32% | Mutant 25% | Hacker-Sprinter 18% | Hacker-Mutant 8% | Scavenger-Sprinter 7% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Matter Collected 2112 | 153 95 . 330 40 169 388 82 208 60 36 154 . 165 40 58 . 134 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2446 | . 164 . 294 . 216 702 203 318 86 83 . 30 310 40 . . . Parts 146 | . 7 . 34 . 21 33 9 7 6 7 . 1 18 3 . . . Haulers Intercepted 11 | . . . 3 . . 4 1 2 . . . . 1 . . . . Recyclers Shooed 4 | . . . 1 . . 3 . . . . . . . . . . . Parts Field Recycled 7 | . . . . . . . . . . . . . 3 4 . . . Retrieved Matter 52 | . . . . . . . . . . . . . 21 31 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 38 | . 6 . 7 . 8 8 2 1 3 1 . 1 1 . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . Guns 25 | . 6 . 7 . 3 5 1 . . 1 . 1 1 . . . . Cannons 8 | . . . . . 5 . . . 3 . . . . . . . . AOE 1 | . . . . . . . 1 . . . . . . . . . . Classes Destroyed 10 | . 2 . 3 . 1 1 1 1 . 1 . . . . . . . Worker 2 | . . . . . . . . 1 . . . . 1 . . . . Builder 3 | . . . 2 . . . . . . . . . 1 . . . . Hauler 11 | . . . 3 . . 4 1 2 . . . . 1 . . . . Recycler 3 | . . . . . . 3 . . . . . . . . . . . Watcher 6 | . . . . . 1 . 1 . . 1 . . 2 1 . . . Swarmer 25 | . 3 . 6 . 7 4 1 . 3 . . 1 . . . . . Grunt 5 | . 3 . . . . 1 . . . . . . 1 . . . . Sentry 5 | . . . 1 . 1 3 . . . . . . . . . . . Hunter 2 | . . . . . . . 1 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | . 3 . 4 . 5 4 1 1 3 1 . 1 2 1 . . . Combat Bots Only 4 | . 3 . 4 . 4 4 1 1 3 1 . 1 1 . . . . Max Kills in Single Turn 2 | . 1 . 1 . 1 1 1 1 1 1 . 1 2 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Damage Taken 8517 | . 351 . 450 . 325 715 213 171 1014 62 37 558 163 387 1232 430 2409 Core 3834 | . 118 . 94 . 39 270 29 28 492 15 . 106 18 73 662 290 1600 Absorbed by Shields 221 | . . . . . . . . . 221 . . . . . . . . Core Remaining (%) 71 | 100 . 52 . 76 . 43 95 . . . . 24 98 93 49 80 . Volleys Fired 206 | . 23 2 36 . 23 54 11 9 7 7 9 6 13 2 . 4 . Largest 2 | . 2 1 2 . 2 2 2 2 2 2 1 2 2 1 . 1 . Hottest 165 | . 70 100 165 . 88 90 110 138 138 110 90 110 120 110 . 88 . Shots Fired 327 | . 43 2 59 . 44 73 20 18 10 8 9 9 26 2 . 4 . Gun 269 | . 43 . 58 . 24 73 20 6 . 8 . 7 26 . . 4 . Cannon 45 | . . . . . 20 . . 12 10 . 1 . . 2 . . . Launcher 2 | . . . . . . . . . . . . 2 . . . . . Special 11 | . . 2 1 . . . . . . . 8 . . . . . . Kinetic 120 | . 23 . 35 . 23 34 . . . 5 . . . . . . . Thermal 78 | . 20 2 24 . 1 24 1 . . 1 1 . . . . 4 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 121 | . . . . . 20 15 19 18 10 2 . 9 26 2 . . . Robot Hit Streak 15 | . 7 1 6 . 15 9 5 10 2 2 7 3 4 1 . 2 . Robot Miss Streak 5 | . 3 1 5 . 2 3 2 1 2 2 3 4 3 1 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 206 | . 27 1 34 . 23 57 12 16 4 3 7 3 16 1 . 2 . Core Hits 97 | . 13 . 19 . 11 27 8 4 3 2 . 2 7 1 . . . Critical Hits . | . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4049 | . 285 24 458 . 555 916 369 513 121 176 . 75 445 62 . 50 . Guns 2904 | . 285 . 458 . 152 890 272 125 . 176 . 51 445 . . 50 . Cannons 805 | . . . . . 304 . . 318 121 . . . . 62 . . . Explosions 290 | . . . . . 99 . 97 70 . . . 24 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 26 | . . . . . . 26 . . . . . . . . . . . Kinetic 879 | . 96 . 176 . 137 388 . . . 82 . . . . . . . Thermal 1163 | . 189 24 282 . 114 273 123 70 . 38 . . . . . 50 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 1981 | . . . . . 304 229 246 443 121 56 . 75 445 62 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 1 1 1 . . 1 4 5 Average Corruption 1 | . . . . . . . . . . 1 1 1 . . 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 2 . . . . . 2 4 Message Errors 1 | . . . . . . . . . . 1 . . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 1 1 Overload Shots 2 | . . . . . . . . . . 2 . . . . . . . Effects 2 | . . . . . . . . . . 2 . . . . . . . Meltdown 2 | . . . . . . . . . . 2 . . . . . . . Overflow Damage 38 | . . . . . 38 . . . . . . . . . . . . Projectiles 19 | . . . . . 19 . . . . . . . . . . . . Explosions 19 | . . . . . 19 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . 50 12 . . . . . 5 . . . . . Shots 2 | . . . . . 1 . . . . . . 1 . . . . . Rammed 7 | . . . . . . 7 . . . . . . . . . . . Targets Rammed 7 | . . . . . . 7 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 139 20 180 . 160 229 315 276 198 124 114 169 126 . . 205 . Average Temperature 64 | . 55 10 52 . 56 74 69 112 62 45 22 87 41 . . 112 . Received Heat Transfer 686 | . 114 . 39 . . 189 . 30 56 . 15 . 54 60 84 9 36 Effects 3 | . . . . . . . 3 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . 2 . . . . 1 . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . . . . . Parts Fried 14 | . . . . . . 3 . 7 . 2 . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 9 | . 3 . . . . 5 1 . . . . . . . . . . Heat Transferred 2372 | . 555 50 666 . 87 703 87 100 . 50 . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Peak Influence 522 | . 140 46 253 24 257 358 254 195 234 522 . . 121 107 99 120 186 Initial 149 | . . 46 17 24 9 108 100 66 149 77 . . 57 32 54 55 72 Average 132 | . 94 46 132 24 119 249 106 128 183 291 . . 66 72 72 69 127 Maximum Alert Level 2 | . . . 1 . 1 1 1 . 1 2 . . . . . . . Low Security (%) 80 | 100 100 100 70 100 65 24 98 100 55 39 . . 100 100 100 100 100 Level 1 15 | . . . 29 . 34 75 1 . 44 19 . . . . . . . Level 2 3 | . . . . . . . . . . 41 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 1 . . . 1 1 . 1 . . . . 1 1 4 Investigation 1 | . . . . . . . . . . . . . . . 1 . . Extermination 3 | . . . . . . . 1 . . 1 . . . . . . 1 Reinforcement 6 | . . . 1 . . . . 1 . . . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Distress Signals 14 | . . . 3 . 1 1 1 . . . . . . . 2 1 5 Communications Jammed 16 | . . . . . . 1 . 4 . . . . . 11 . . . Distress Signals 16 | . . . . . . 1 . 4 . . . . . 11 . . . Times Spotted 223 | . 7 . 23 . 14 25 11 3 11 2 3 9 9 15 27 10 54 Peak Tracking Total 16 | . 3 . 8 . 7 7 12 2 9 1 1 6 5 6 16 9 15 Tactical Retreats 36 | . . . 2 . 1 6 1 . . . . 2 1 4 5 1 13 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Traps Triggered 13 | . . . 2 . . . 1 1 7 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 16 | . . . . . . . 16 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Machines Disabled 8 | . . . . . . . 4 1 2 . . . 1 . . . . Max in Single Turn 2 | . . . . . . . 2 1 1 . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Machines Accessed 25 | . . . . . 1 5 4 5 . 2 1 . 3 2 . . 2 Terminals 7 | . . . . . . 3 1 2 . . . . . 1 . . . Fabricators 6 | . . . . . . . 1 . . 1 . . 2 . . . 2 Repair Stations 4 | . . . . . . 1 . 1 . . . . 1 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 1 1 . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Total Hacks 68 | . . . . . 2 20 7 16 . 10 1 . 5 2 . . 5 Successful 44 | . . . . . 2 12 4 14 . 8 1 . . . . . 3 Failed 24 | . . . . . . 8 3 2 . 2 . . 5 2 . . 2 Catastrophic 6 | . . . . . . 1 . 1 . . . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 15 | . . . . . . 7 1 6 . . . . . 1 . . . Fabricators 17 | . . . . . . . 2 . . 6 . . 4 . . . 5 Repair Stations 13 | . . . . . . 9 . 2 . . . . 1 1 . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . Scanalyzers 16 | . . . . . 2 . 3 7 . 4 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Terminal Hacks 9 | . . . . . . 3 . 5 . . 1 . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . Open Door 3 | . . . . . . 2 . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 2 . . 4 . . . . . . 3 Load Schematic 4 | . . . . . . . 1 . . 1 . . . . . . 2 Build 5 | . . . . . . . 1 . . 3 . . . . . . 1 Repair Station Hacks 9 | . . . . . . 8 . 1 . . . . . . . . . Scan Component 5 | . . . . . . 4 . 1 . . . . . . . . . Repair 4 | . . . . . . 4 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer 15 | . . . . . 2 . 2 7 . 4 . . . . . . . Insert Component 8 | . . . . . 1 . 1 4 . 2 . . . . . . . Analyze 7 | . . . . . 1 . 1 3 . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . 1 4 3 4 . 1 . . 3 2 . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 1 1 3 . 2 . . . . . . . Parts Built 8 | . . . . . . . 2 . . 4 . . . . . . 2 Matter 672 | . . . . . . . 168 . . 336 . . . . . . 168 Time 294 | . . . . . . . 84 . . 168 . . . . . . 42 Total Part Build Rating 32 | . . . . . . . 8 . . 16 . . . . . . 8 Parts Repaired 4 | . . . . . . 4 . . . . . . . . . . . Time 152 | . . . . . . 152 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 . 1 3 . 2 . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . 1 3 . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Total Allies 5 | . . 3 . . . . . 1 . . . 1 . . . . . Largest Group 3 | . . 3 3 . . . . 1 . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . 32 . . . . . . . . . Highest-Rated Ally 32 | . . 16 16 . . . . 32 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . 11 . . . . 3 . . . . . . . . . Total Damage 187 | . . . 100 . . . . 87 . . . . . . . . . Kills 4 | . . . 3 . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . . . 17 5 4 3 10 Items 39 | . . . . . . . . . . . . . 17 5 4 3 10 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Turns Passed 5523 | 60 399 95 467 107 306 509 590 253 138 494 372 58 701 199 184 169 422 Spaces Moved 7486 | 42 204 53 476 314 274 559 821 514 162 584 756 53 812 424 421 291 726 Core 429 | 16 1 . 56 . 4 16 . . 19 57 . . . . 92 42 126 Treads 309 | 26 203 53 27 . . . . . . . . . . . . . . Legs 25 | . . . . . . . . . . . . . . . . . 25 Wheels 101 | . . . . . . . . . . . . . 101 . . . . Hover 34 | . . . 11 . . . . . . . . . 23 . . . . Flight 6588 | . . . 382 314 270 543 821 514 143 527 756 53 688 424 329 249 575 Fastest Speed 31 | 50 150 160 34 34 31 31 31 31 31 31 31 40 37 34 32 32 32 Average Speed 43 | 127 159 160 60 34 32 31 31 31 33 35 31 40 53 36 40 44 45 Slowest Speed 350 | 160 160 160 200 34 100 50 34 31 50 117 31 40 130 117 50 150 350 Overloaded Moves 86 | . . . . . . . . . . . . . . . 28 58 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . 6 3 1 3 1 1 1 3 5 1 6 3 12 7 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 28 20 39 56 20 75 24 16 34 12 84 11 24 16 26 10 21 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . . . Known Exits Taken 9 | . . . . 1 . . 1 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . . . . . . . . 1 . . Scrap Searched 11 | . . . . 1 . . . . . . 9 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 17 | . . . . . 4 . 11 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 17 | . . . . . 4 . 11 2 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Fac Low Low Fac Fac Res Res Acc Total 9328 | 46 239 58 590 310 447 810 1143 585 234 856 884 77 1046 468 421 315 799 Wait 1162 | . . . 44 . 109 140 214 11 13 234 104 18 185 9 6 25 50 Move 7334 | 41 203 52 463 307 271 552 818 511 159 577 746 50 799 417 396 277 695 Hop 66 | . . . 6 3 1 3 1 1 1 3 4 1 6 3 12 6 15 Pick Up 71 | . . 2 4 . 9 14 15 3 5 3 4 . 5 2 2 . 3 Fast Attach 144 | 5 5 . 18 . 13 21 6 8 2 15 5 1 15 8 4 3 15 Attach 49 | . 2 . 5 . 3 2 7 3 4 5 2 . 5 5 . . 6 Detach 44 | . 5 . 3 . 4 1 3 1 . 5 3 . 6 6 . . 7 Swap 27 | . . . 2 . 6 3 9 5 . . 1 1 . . . . . Drop 121 | . 1 2 9 . 8 13 25 11 2 7 6 . 12 16 1 . 8 Fire 206 | . 23 2 36 . 23 54 11 9 7 7 9 6 13 2 . 4 . Melee 4 | . . . . . . . . 4 . . . . . . . . . Ram 7 | . . . . . . 7 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 77 | . . . . . . . 18 18 41 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 16 | . . . . . . . 16 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 12) 460 | -10/Materials | Entered Mines 499 | -10/Mines | Learned location of 1 exit from Materials 505 | -10/Mines | Found a hidden stash of uninstalled traps 527 | -10/Mines | Discovered new exit (range 5) 540 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 555 | -10/Mines | Entered Materials 555 | -9/Materials | Accompanied by 3 allies 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 556 | -9/Materials | Identified exit to Materials 745 | -9/Materials | Lost 3 parts (1n2w) 1004 | -9/Materials | Lost 3 parts (1p1n1u) 1010 | -9/Materials | Discovered new exit (range 17) 1022 | -9/Materials | Entered Mines 1099 | -9/Mines | Learned location of Storage (-8) 1124 | -9/Mines | Discovered exit to Materials (range 15) 1129 | -9/Mines | Entered Materials 1129 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1323 | -8/Materials | Discovered new exit (range 18) 1324 | -8/Materials | Lost 3 parts (3n) 1380 | -8/Materials | Lost 3 parts (1p1n1w) 1435 | -8/Materials | Entered Storage 1493 | -8/Storage | Released all parts (8) 1525 | -8/Storage | Lost 4 parts (1p1n2w) 1535 | -8/Storage | Core integrity fell below 50% 1687 | -8/Storage | Repaired Cesium-ion Thruster 1690 | -8/Storage | Repaired Hrd. Medium Armor Plating 1728 | -8/Storage | Repaired Cesium-ion Thruster 1770 | -8/Storage | Repaired Lgt. Nuclear Core 1939 | -8/Storage | Discovered new exit (range 15) 1944 | -8/Storage | Entered Factory 1944 | -7/Factory | Evolved 2 slots: Utility x2 2381 | -7/Factory | Build established: Hacker-Sprinter 2431 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 2497 | -7/Factory | Discovered new exit (range 16) 2533 | -7/Factory | Identified exit to Factory 2534 | -7/Factory | Entered another Factory area 2534 | -6/Factory | Evolved 2 slots: Utility x2 2787 | -6/Factory | Identified exit to Garrison 2787 | -6/Factory | Entered Garrison 2806 | -6/Garrison | Triggered checkpoint 2840 | -6/Garrison | Garrison Relay disabled 2859 | -6/Garrison | Lost 4 parts (1p1n1u1w) 2882 | -6/Garrison | Spotted B-75 Beast 2893 | -6/Garrison | Triggered checkpoint 2895 | -6/Garrison | Triggered checkpoint 2916 | -6/Garrison | Core integrity fell below 50% 2922 | -6/Garrison | Discovered new exit (range 8) 2925 | -6/Garrison | Identified exit to Factory 2925 | -6/Garrison | Entered Factory 2944 | -6/Factory | Lost 10 parts (2p5n2u1w) 3051 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 3122 | -6/Factory | Local fabrication network quarantined 3140 | -6/Factory | Fabricated Xenon Bombardment Thruster (x2) 3380 | -6/Factory | Discovered new exit (range 13) 3417 | -6/Factory | Identified exit to Lower Caves 3419 | -6/Factory | Entered Lower Caves 3420 | -6/Lower Caves | Encountered a Warlord checkpoint 3647 | -6/Lower Caves | Learned Factory emergency access door positions 3789 | -6/Lower Caves | Discovered new exit (range 8) 3791 | -6/Lower Caves | Identified exit to Lower Caves 3791 | -6/Lower Caves | Entered another Lower Caves area 3843 | -6/Lower Caves | Discovered new exit (range 12) 3848 | -6/Lower Caves | Identified exit to Factory 3849 | -6/Lower Caves | Entered Factory 3849 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3871 | -5/Factory | Lost 9 parts (1p3n2u3w) 4103 | -5/Factory | Build established: Hacker-Mutant 4305 | -5/Factory | Spotted B-75 Beast 4542 | -5/Factory | Discovered new exit (range 13) 4549 | -5/Factory | Identified exit to Factory 4550 | -5/Factory | Entered another Factory area 4550 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4739 | -4/Factory | Discovered new exit (range 20) 4748 | -4/Factory | Identified exit to Research 4749 | -4/Factory | Entered Research 4749 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4781 | -3/Research | Found Prototype Processor 4784 | -3/Research | Spotted B-86 Titan 4794 | -3/Research | Build established: Mutant 4892 | -3/Research | Lost 4 parts (3n1w) 4927 | -3/Research | Discovered new exit (range 16) 4933 | -3/Research | Core integrity fell below 50% 4933 | -3/Research | Entered another Research area 4933 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5096 | -2/Research | Discovered new exit (range 17) 5101 | -2/Research | Identified exit to Access 5102 | -2/Research | Entered Access 5102 | -1/Access | Evolved 2 slots: Propulsion x2 5148 | -1/Access | Fabricated Xenon Bombardment Thruster (x2) 5223 | -1/Access | Identified Exp. Melee Analysis Suite 5229 | -1/Access | Spotted B-99 Colossus 5425 | -1/Access | Lost 5 parts (2p1n2u) 5499 | -1/Access | Core integrity fell below 50% 5509 | -1/Access | Core integrity fell below 20% 5524 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05468_ Adv. Visual Processing Unit destroyed. 05483_ System corrupted: Component data lost. 05484_ Adv. ECM Suite destroyed. 05490_ Slug penetrates Door. 05490_ Penetrated by Slug. 05490_ Critical hit. 05490_ Impulse Thruster Array destroyed. 05495_ Slug penetrates Wall. 05496_ Penetrated by Slug. 05498_ Slug penetrates Wall. 05498_ Penetrated by Slug. 05498_ Slug penetrates Wall. 05499_ Penetrated by Slug. 05502_ System Shield destroyed. 05504_ R-10 Processor inserts Quantum Reactor into recycling unit. 05507_ >> DECODED: Imp. System Shield location. 05507_ R-10 Processor inserts Adv. Myomer Leg into recycling unit. 05509_ Penetrated by Slug. 05515_ Acquired Imp. Cloaking Device. 05519_ Acquired Adv. ECM Suite. Map ----- +----------------------------------------------------+ | ????# # #?????????????????# ## | | ????# # #?????????????????# # | | ????# + " #?????????????????# | | ????# # """ #????????????????## # | | ????# # """ #????????????????# | | ????# # " #????????##+###### ]!= | | ????# # #??????# !%] | | ????# # #??????# ### ! | | ????# ##+###########??????# ?????# | | ????+ #????????????????# ????????### | | ????# = #????????????????????????????# # | | ????# #????????????????????????????# # | | ????#" #???#############????????????# # # | | ????#"" #???# #???????????##+#### | | ????#"" #####s #???????????# | | ????#"" + #???????????# | | ????#"" #####s #???????????+ " | | ????#"T #???# s #???????????# " | | ????#"" #???# s #???? #??# """ | | ????#"" ##### #???? #??# """ | | ?????"" # " #? #??# " | | ?????"" / # """ #? #??# " | | ?????" # """ ## #??# | | ????# # " ## #??# | | ????# # ## #??# | | ????# # @ ## #??# | | ????# ###+########## ########## | | ??????##+### "%" | | ???????????# " | | ???????????# | | ???????????# "" | | ???????????# """ | | ???????????# "F | | ???????????# = """ | | ???????????######## ###/########## """ | | ???????????# # # ## """ | | ???????????# # # ## ^ | | ???????????# + # =## | | ???????????# # # """""" ## | | ???????????# # # """""" ## "" | | ???????????# ! # # """""" ## | | ???????????# # # """""" ## """""" | | ???????????# # # """""" ## """""" | | ???????????# # # ## "" | | ???????????# # # ## "" | | ???????????# # # = ## | | ???????????# # # = ## | | ???????????# # # = ] + | | ???????????# # #################/###### | | ?????###########"## #???# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 32 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Additional Mass Support 18 Corruption Prevention 12 Armor Coverage 225 Resistance: TH 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Storage | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory Xenon Bombardment Thruster | x2 | -6/Factory Xenon Bombardment Thruster | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingHeartArmor Manual? 0 Play Time 03:49:35 Cumulative 75.5 hours Start 2020.10.06 @ 09:58:40 End 2020.10.06 @ 16:50:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7690ac58-3894-43af-993c-469d9036479e