Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 22:42:29 Player: ILikeVoltron Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2321) 2321 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 6076 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/850 Matter 225/300 Energy 84/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Huge Storage Unit ECM Suite Hardened Light Armor Plating High-powered Tractor Beam Improved Light Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Titanium Leg Armored Wheel > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Targeting Computer Launcher Guidance Computer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Minigun Precision Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Thermal Generator Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner ECM Suite Hardened Light Armor Plating Reactive Plating High-powered Tractor Beam Heavy EM Shotgun Arc Projector Improved Light Cannon Rocket Launcher Power Maul [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 108 | 1 14 48 21 14 10 Power 9 | . 1 3 3 . 2 Engine 8 | . 1 3 2 . 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 27 | . 1 18 5 2 1 Treads 3 | . . 2 1 . . Leg 12 | . 1 5 3 2 1 Wheel 1 | . . 1 . . . Hover 11 | . . 10 1 . . Flight . | . . . . . . Utility 33 | 1 3 11 7 7 4 Device 18 | 1 1 6 3 4 3 Storage 3 | . 2 . 1 . . Processor 6 | . . 2 1 2 1 Hackware 1 | . . . 1 . . Protection 5 | . . 3 1 1 . Artifact . | . . . . . . Weapon 39 | . 9 16 6 5 3 Energy Gun 12 | . . 9 2 1 . Energy Cannon 3 | . 2 . . . 1 Ballistic Gun 8 | . 4 1 1 2 . Ballistic Cannon 5 | . . 2 1 2 . Launcher 2 | . . . 1 . 1 Special Weapon 2 | . 2 . . . . Impact Weapon 7 | . 1 4 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 3 1 . Parts Lost 34 | . . 8 3 3 20 Power 4 | . . 1 . . 3 Propulsion 12 | . . 5 2 . 5 Utility 10 | . . . . 3 7 Weapon 8 | . . 2 1 . 5 Highest Loss Streak 8 | . . 3 1 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 97 97 98 61 Engine 9 | . 14 10 5 7 7 Treads 1 | . . 1 3 . . Leg 19 | . 28 12 15 22 12 Wheel 3 | . . . 9 7 2 Hover 5 | . . 16 6 . . Device 9 | . 14 7 5 10 7 Storage 10 | . 14 11 9 7 6 Processor 7 | . . 10 12 11 12 Hackware 1 | . . . 3 2 . Protection 2 | . . 3 5 3 2 Energy Gun 4 | . 2 9 2 5 . Energy Cannon 3 | . 8 4 . . 1 Ballistic Gun 8 | . 15 4 1 8 5 Ballistic Cannon 4 | . . 2 13 7 1 Peak Build Rating 51 | 9 11 20 29 42 51 Average Rating 19 | 7 9 15 26 36 31 On Entrance 19 | 6 9 11 20 29 42 Naked Turns . | . . . . . . Heaviest Build 59 | 13 34 39 43 47 59 Greatest Support 50 | 20 20 30 40 40 50 Greatest Overweight (x) 9 | . 1 5 6 3 9 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 14 Most Carried 15 | 8 14 15 15 15 15 Average Carried 12 | 6 10 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 8 14 15 15 15 5 Class Distribution -------------------- 70% | Mutant 16% | Scavenger-Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2091 | 225 284 728 529 115 210 Remotely 67 | . . . 67 . . Salvage Created 3032 | 166 432 1217 539 151 527 Parts 212 | 14 41 82 42 6 27 Haulers Intercepted 5 | . 1 2 2 . . Recyclers Shooed 5 | . . 2 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 58 | . 10 24 15 5 4 Guns 26 | . 8 14 2 2 . Cannons 22 | . 2 6 9 3 2 AOE 8 | . . 2 4 . 2 Classes Destroyed 14 | 3 6 1 1 1 2 Worker 12 | 2 2 4 1 . 3 Builder 3 | . 3 . . . . Tunneler 4 | 3 . . 1 . . Hauler 5 | . 1 2 2 . . Recycler 9 | 1 . 3 2 . 3 Mechanic 1 | . . . . . 1 Operator 2 | . 1 1 . . . Watcher 5 | . 2 2 1 . . Swarmer 23 | . 6 10 7 . . Grunt 20 | . 4 7 5 4 . Duelist 1 | . . . 1 . . Sentry 10 | . . 7 2 . 1 Hunter 2 | . . . . . 2 Programmer 2 | . . . . 1 1 Best Kill Streak 8 | 2 4 6 5 2 8 Combat Bots Only 4 | . 3 4 4 2 3 Max Kills in Single Turn 6 | 1 2 2 2 1 6 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 636 | . 54 154 80 18 330 Missed 213 | . 11 49 25 7 121 Damage Taken 5557 | . 406 1174 626 555 2796 Core 1356 | . 103 163 97 129 864 Absorbed by Shields 319 | . . . . . 319 Core Remaining (%) 76 | 100 58 59 82 81 . Volleys Fired 225 | 15 50 84 43 18 15 Largest 3 | 2 2 2 2 3 3 Hottest 128 | 60 100 101 84 128 101 Shots Fired 415 | 30 90 153 80 42 20 Gun 265 | 30 71 109 19 24 12 Cannon 135 | . 12 44 55 18 6 Launcher 8 | . . . 6 . 2 Special 7 | . 7 . . . . Kinetic 230 | 15 52 55 58 37 13 Thermal 119 | 15 38 61 . . 5 Explosive 8 | . . . 6 . 2 Electromagnetic 58 | . . 37 16 5 . Robot Hit Streak 17 | 6 9 17 13 14 16 Robot Miss Streak 7 | 2 7 3 4 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 272 | 18 44 107 59 27 17 Core Hits 165 | 10 25 48 53 11 18 Critical Kills 2 | 1 . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 7 | 1 . 3 3 . . Burn 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Destroy 1 | 1 . . . . . Blast 3 | . . . 3 . . Smash 1 | . . 1 . . . Melee Attacks 15 | . 2 11 2 . . Impact 15 | . 2 11 2 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6563 | 178 742 1965 1457 650 1571 Guns 2493 | 178 490 1154 242 299 130 Cannons 1844 | . 124 523 718 351 128 Explosions 2145 | . 128 210 497 . 1310 Melee 78 | . . 78 . . . Ramming 3 | . . . . . 3 Kinetic 2513 | 71 349 589 754 620 130 Thermal 2563 | 107 393 829 107 . 1127 Explosive 701 | . . . 390 . 311 Electromagnetic 705 | . . 469 206 30 . Impact 78 | . . 78 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 5 Average Corruption 5 | . . . . 6 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 9 4 Message Errors 1 | . . . . 1 . Matter Fused 5 | . . . . 3 2 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 305 | . 23 41 8 21 212 Projectiles 21 | . . . . 21 . Explosions 243 | . 23 . 8 . 212 Melee 41 | . . 41 . . . Knockbacks 21 | . . . 13 8 . Impact . | . . . . . . Kinetic 19 | . . . 13 6 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 616 | . . 12 21 . 583 Shots 11 | . . 1 1 . 9 Rammed 6 | . . . . . 6 Targets Rammed 6 | . . . . . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | 40 118 458 162 93 255 Average Temperature 53 | 19 33 73 42 39 55 Received Heat Transfer 876 | . 120 336 198 63 159 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 4 | . . 4 . . . Impact Corruptions 3 | . . 3 . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 3512 | 250 684 1680 50 . 848 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 5 2 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 572 | 30 157 572 424 197 316 Initial 204 | . 19 18 204 144 42 Average 218 | 12 82 369 343 123 154 Maximum Alert Level 2 | . . 2 2 . 1 Low Security (%) 54 | 100 100 15 2 100 64 Level 1 25 | . . 22 74 . 35 Level 2 19 | . . 61 23 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 2 1 2 3 Investigation 3 | . 1 1 . 1 . Extermination 2 | . . . . 1 1 Reinforcement 4 | . . 1 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 2 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 20 42 27 6 7 Peak Tracking Total 6 | . 5 6 4 3 3 Tactical Retreats 9 | . . 6 2 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 24 | . 5 2 1 2 14 Max in Single Turn 11 | . 4 1 1 1 11 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 27 | . 8 6 10 2 1 Terminals 22 | . 7 6 7 1 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 90 | . 24 12 49 3 2 Successful 57 | . 15 3 37 2 . Failed 33 | . 9 9 12 1 2 Catastrophic 9 | . 1 5 2 1 . Database Lockouts . | . . . . . . Manual 29 | . 11 7 11 . . Terminals 59 | . 22 12 22 1 2 Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers 23 | . . . 23 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 14 | . 7 1 6 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . 1 . . Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Locate Traps 2 | . . . 2 . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 3 | . 1 . 2 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 22 | . . . 22 . . Insert Component 11 | . . . 11 . . Analyze 11 | . . . 11 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 14 | . 6 2 6 . . Terminals 14 | . 6 2 6 . . Track 1 | . 1 . . . . Skim 13 | . 5 2 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 1 . . . Used 1 | . . 1 . . . Hacking Detections 24 | . 7 6 8 2 1 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . . . 11 . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 51 | . . . . 51 . Total Part Build Rating 2 | . . . . 2 . Parts Repaired 1 | . . . 1 . . Time 53 | . . . 53 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 11 | . . . 11 . . Part Schematics Acquired 11 | . . . 11 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5578 | 121 1785 1297 1263 537 575 Spaces Moved 2519 | 40 721 605 556 305 292 Core 33 | . . . . . 33 Treads 31 | . . 29 2 . . Legs 1449 | 40 721 161 286 88 153 Wheels 539 | . . 68 148 217 106 Hover 467 | . . 347 120 . . Flight . | . . . . . . Fastest Speed 50 | 120 120 112 123 135 50 Average Speed 158 | 120 168 152 152 151 172 Slowest Speed 500 | 120 190 360 445 193 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 36 | 5 87 50 56 11 8 Regions Visited 5 Branch Regions . Pre-discovered Areas 3 | . 1 . 2 . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug 17 | . 4 8 2 3 . Terrain Destroyed 268 | . 21 29 67 3 148 Melee 12 | . 2 8 2 . . Projectile 7 | . 2 . 1 3 1 AOE 249 | . 17 21 64 . 147 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3655 | 85 1196 806 890 350 328 Wait 678 | 28 382 17 247 3 1 Move 2514 | 39 720 604 555 304 292 Hop . | . . . . . . Pick Up 51 | 2 14 19 9 5 2 Fast Attach 38 | 1 1 16 7 4 9 Attach 14 | . . 8 3 3 . Detach 2 | . . 1 1 . . Swap 56 | . 13 24 11 7 1 Drop 56 | . 14 22 12 6 2 Fire 225 | 15 50 84 43 18 15 Melee 15 | . 2 11 2 . . Ram 6 | . . . . . 6 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 122 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Discovered new exit (range 3) 924 | -10/Materials | Discovered new exit (range 6) 1203 | -10/Materials | Identified exit to Materials 1263 | -10/Materials | Learned Storage stockpile data 1313 | -10/Materials | Learned location of Mines (-10) 1354 | -10/Materials | Learned Storage trap positions 1385 | -10/Materials | Learned Storage trap positions 1427 | -10/Materials | Identified exit to Subcaves 1481 | -10/Materials | Identified exit to Mines 1546 | -10/Materials | Learned 4 Materials zone layouts 1907 | -10/Materials | Entered another Materials area 1907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1908 | -9/Materials | Identified exit to Storage 1909 | -9/Materials | Identified exit to Materials 2486 | -9/Materials | Discovered new exit (range 16) 2712 | -9/Materials | Lost 3 parts (2n1w) 3076 | -9/Materials | Build established: Scavenger-Mutant 3204 | -9/Materials | Entered another Materials area 3204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3780 | -8/Materials | Discovered new exit (range 16) 3861 | -8/Materials | Build established: Mutant 4016 | -8/Materials | Repaired Broken Hpw. Tractor Beam 4130 | -8/Materials | Learned location of Extension (-5) 4177 | -8/Materials | Learned location of 1 exit from Extension 4206 | -8/Materials | Discovered new exit (range 16) 4213 | -8/Materials | Learned location of Zion (-7) 4239 | -8/Materials | Learned Factory trap positions 4256 | -8/Materials | Learned Factory trap positions 4264 | -8/Materials | Identified exit to Factory 4280 | -8/Materials | Learned location of 1 exit from Lower Caves 4308 | -8/Materials | Learned Factory non-interactive machine intel 4467 | -8/Materials | Entered Factory 4467 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4468 | -7/Factory | Loaded intel: 93 trap records 4469 | -7/Factory | Loaded intel: 190 non-interactive machine locations 4668 | -7/Factory | Crushed by falling debris 4753 | -7/Factory | Build established: Gunner 4957 | -7/Factory | Fabricated Seismic Detector? 4971 | -7/Factory | Discovered new exit (range 7) 5004 | -7/Factory | Entered another Factory area 5004 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5005 | -6/Factory | Loaded intel: 98 trap records 5270 | -6/Factory | Lost 8 parts (1p2n3u2w) 5409 | -6/Factory | Lost 4 parts (1p2n1u) 5439 | -6/Factory | Core integrity fell below 50% 5469 | -6/Factory | Lost 3 parts (1n1u1w) 5480 | -6/Factory | Build established: Mutant 5569 | -6/Factory | Core integrity fell below 20% 5579 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05566_ Penetrated by Slug. 05568_ Slammed into H-66 Slayer. 05568_ Destabilizing: Core damaged (-25). 05570_ Lrg. Storage Unit destroyed. 05572_ Acquired Rocket Launcher. 05573_ Penetrated by Slug. 05574_ R-10 Processor collects Hvy. EM Shotgun. 05574_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05575_ U-05 Engineer lays Concrete. 05575_ Destroyed Wheel. 05575_ K-01 Serf destroyed. 05575_ Rocket Launcher destroyed. 05575_ Destroyed Rocket Launcher. 05576_ U-05 Engineer lays Concrete. 05576_ K-01 Serf cleans the Power Conduit. 05576_ Penetrated by Slug. 05577_ U-05 Engineer lays Concrete. 05578_ Acquired Power Maul. 05578_ U-05 Engineer lays Concrete. 05579_ K-01 Serf collects debris. 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" " # u R k # | | # " " ### ###########" # | | # " " ## #??????##### #" | | # " " ## ###??????????# ## | | # " " ## ##???????????# ## | | # ## #########????# #? | | ????#+### # ??#^^^^^#? | | ????# # # # """" ""????# #? | | ????# # # # """"???????# #? | | ????# # # # """"???????# #? | | ????# # # # """" ""????# ? | | ????# ### # ??+ ?? | | ????# ### # """" ""????? ?? | | ????#?# # # """"?????????? ?? | | ??????# # # """"??????????????? | | ??????# # # """"??????????????? | | ??????# ######## ????????????? | | ??????########## ??????????? | | ???????? #??#########??????????? | | ???????? #?????????????????????? | | ???????? #?????????????????????? | | ???????? #?????????????????????? | | ????????? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Scanalyzed Thermal Generator | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Seismic Detector | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombMachineScrap Manual? 0 Play Time 01:22:04 Cumulative 181.9 hours Start 2024.10.23 @ 19:31:12 End 2024.10.28 @ 22:42:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 325 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a933fb48-77df-43e1-89ed-e14ebff590e8