Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.24 @ 16:10:07 Player: sentrybuster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (201) 1005 Value Destroyed (8292) 8292 Prototype IDs (44) 880 Alien Tech Used (2) 400 Bonus (1651) 1651 TOTAL SCORE: 20428 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 116 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 596 Friendly Fire -18 Cogmind --------- Core Integrity 0/1450 Matter 255/300 Energy 180/180 System Corruption 35% Temperature Cool (0) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (6) ------- Centrium Greatsword > --- INVENTORY (4) ---- Improved Antigrav System Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Melee Analysis Suite Experimental Utility Shielding Heavy Reflective Plating EM Shield > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Light Antimatter Reactor Advanced Sensor Array Compact Tesla Bomb Launcher Force Lance [Rating: 160] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Enhanced Optical Array Device Advanced Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Experimental Utility Shielding Weapon Shock Maul Energy Gun Enhanced Force Rifle Energy Cannon BFG-9k Vortex Edition Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 . . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 Utility 8 | . . . . . 1 1 1 . . 1 . . . . 1 . . . . 2 1 Weapon 4 | . . . . . 2 1 . . . 1 . . . . . . . . . . . Parts Attached 231 | 6 4 9 . . 19 25 9 . 28 17 5 4 7 9 28 6 1 5 10 15 24 Power 19 | 1 . 1 . . 3 5 . . 3 . . . . 1 1 . . . . 1 3 Engine 9 | 1 . 1 . . 1 4 . . 2 . . . . . . . . . . . . Core 6 | . . . . . 2 1 . . 1 . . . . 1 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Propulsion 51 | 2 . 2 . . 7 6 . . 5 2 . . 2 . 6 2 1 2 4 2 8 Treads 16 | . . . . . 6 2 . . . . . . . . . . . . 4 2 2 Leg 21 | 2 . . . . 1 2 . . 5 2 . . 1 . 1 1 . 2 . . 4 Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . 5 1 1 . . . 2 Flight 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . Utility 72 | 1 1 . . . 3 8 5 . 10 8 5 3 4 4 10 1 . . . 5 4 Device 38 | . . . . . . 5 2 . 6 6 4 2 . 4 5 1 . . . 2 1 Storage 5 | 1 . . . . . . 1 . 1 . . . 1 . . . . . . 1 . Processor 6 | . . . . . 1 2 1 . . . . . . . 2 . . . . . . Hackware 3 | . . . . . . . . . . 1 1 . . . 1 . . . . . . Protection 20 | . 1 . . . 2 1 1 . 3 1 . 1 3 . 2 . . . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 3 6 . . 6 6 4 . 10 7 . 1 1 4 11 3 . 3 6 7 9 Energy Gun 26 | 1 2 . . . 4 4 2 . 3 1 . 1 . . 3 . . . . 1 4 Energy Cannon 19 | . 1 1 . . 1 1 . . 1 1 . . . 2 2 . . 2 3 2 2 Ballistic Gun 10 | 1 . 3 . . . . 1 . 2 1 . . . 1 1 . . . . . . Ballistic Cannon 5 | . . 1 . . 1 . . . . . . . . . . 2 . 1 . . . Launcher 15 | . . . . . . . . . 1 3 . . . 1 5 1 . . 3 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 5 | . . . . . . . 1 . 3 1 . . . . . . . . . . . Slashing Weapon 5 | . . 1 . . . 1 . . . . . . . . . . . . . . 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . 3 . . 2 . . 4 . 4 . . 1 . 1 1 Parts Lost 78 | . 1 3 . . 10 1 . . 7 2 . 1 . 3 19 1 . 2 3 1 24 Power 8 | . . 1 . . 1 1 . . 1 . . . . 1 1 . . . . . 2 Propulsion 27 | . . 2 . . 4 . . . 2 . . . . . 5 1 . 2 3 . 8 Utility 17 | . . . . . 3 . . . 1 . . . . 1 4 . . . . 1 7 Weapon 26 | . 1 . . . 2 . . . 3 2 . 1 . 1 9 . . . . . 7 Highest Loss Streak 15 | . 1 3 . . 5 1 . . 5 1 . 1 . 2 8 1 . 1 3 1 15 Average Slot Usage (%) 84 | . 94 98 100 100 74 81 90 89 88 96 100 94 93 99 71 75 76 72 71 68 64 Engine 2 | . 14 14 14 14 5 3 6 6 4 . . . . . . . . . . . . Core 2 | . . . . . . 2 . . 1 5 5 5 5 4 3 5 5 5 5 2 . Treads 4 | . . . . . 18 5 6 6 4 . . . . . . . . . 4 19 12 Leg 13 | . 28 1 . . . 12 13 13 17 23 23 23 23 23 12 . . 1 9 . 1 Wheel 1 | . . 24 28 28 1 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 7 23 24 23 10 . . Device 8 | . . . . . . 11 9 6 7 11 10 9 5 10 6 10 10 10 10 10 6 Storage 4 | . 14 14 14 14 8 . 1 6 6 5 5 5 5 5 2 . . . . 1 3 Processor 10 | . . . . . 3 6 13 13 13 11 11 11 11 11 10 15 15 15 15 14 12 Hackware 2 | . . . . . . . . . . . 5 5 5 5 6 5 5 5 5 . . Protection 5 | . 10 14 14 14 8 5 6 6 4 4 . . 4 . 3 5 5 5 5 8 8 Energy Gun 7 | . 10 . . . 12 15 20 16 7 10 11 6 11 5 2 . . . . . 8 Energy Cannon 2 | . 2 2 . . 1 3 2 . . 4 . . . 3 3 5 5 4 4 1 . Ballistic Gun 5 | . 14 9 . . . . 3 6 10 9 11 11 11 10 3 . . . . . . Launcher 1 | . . . . . . . . . . . 5 4 . 5 2 3 . . . 1 3 Impact Weapon 2 | . . . . . . . 2 6 5 4 5 5 5 5 2 . . . . . . Slashing Weapon 1 | . . 4 14 14 8 6 3 . . . . . . . . . . . . . . Naked Turns 55 | . . . . . 40 15 . . . . . . . . . . . . . . . Heaviest Build 83 | 13 16 16 16 16 29 46 44 44 60 63 53 57 56 60 64 37 37 67 67 83 81 Greatest Support 182 | 20 20 20 20 20 62 40 40 40 69 72 72 72 72 72 92 39 39 68 112 154 182 Greatest Overweight (x) 9 | . . 1 . . 3 1 1 1 1 . . . 1 . 5 . . 3 2 . 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 6 4 8 8 10 10 10 10 10 10 10 4 4 4 4 8 8 Average Capacity 7 | 5 6 6 6 6 5 4 4 8 9 10 10 10 10 10 7 4 4 4 4 5 7 Most Carried 10 | 4 6 6 6 6 6 4 6 7 10 10 10 10 10 10 10 4 4 4 4 8 8 Average Carried 7 | 2 4 5 5 6 5 3 4 6 8 9 9 9 9 9 6 4 4 4 3 5 7 Final Capacity 10 | 6 6 6 6 6 4 4 8 8 10 10 10 10 10 10 4 4 4 4 4 8 4 Final Carried 10 | 4 6 6 6 6 4 4 6 7 9 10 10 10 10 10 4 4 4 4 4 8 1 Class Distribution -------------------- 49% | Assassin 15% | Mutant 9% | Executioner 7% | Scout 6% | Scavenger-Assassin 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Assassin | -6/Factory Assassin | -6/Waste Assassin | -6/Factory Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Executioner | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Assassin | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 4075 | 237 133 144 . . 92 387 124 . 670 309 100 234 . 211 294 402 21 45 189 168 315 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10104 | . 299 153 . 75 598 505 989 . 1492 794 . 161 . 302 903 834 . 106 667 651 1575 Parts 415 | . 15 13 . . 19 33 20 . 54 38 . 17 . 10 38 24 . . 17 22 95 Haulers Intercepted 11 | . . . . . 2 . 2 . 5 1 . . . . 1 . . . . . . Recyclers Shooed 8 | . . . . . . . 3 . . 2 . . . . 1 . . . . 1 1 Parts Field Recycled 2 | . . . . . . 2 . . . . . . . . . . . . . . . Retrieved Matter 9 | . . . . . . 9 . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . 12 . 6 . 4 . 24 1 . . Prevented 46 | . . . . . . . . . . . . . . . . 20 . 11 15 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 143 | . 6 6 . . 10 7 1 . 19 11 . 10 . 9 16 11 . 5 9 5 18 Melee 22 | . . . . . 6 1 . . 1 1 . . . . . . . . . 2 11 Guns 32 | . 5 5 . . 1 3 1 . 10 2 . 1 . 1 2 . . . . . 1 Cannons 19 | . 1 1 . . 2 2 . . . 3 . . . 1 . 1 . 5 3 . . AOE 48 | . . . . . . . . . 6 5 . 9 . 7 12 5 . . 2 . 2 Classes Destroyed 15 | . 4 1 . . 1 4 . . 1 1 . . . . . . . 1 1 . 1 Worker 21 | . . 2 . . . 3 . . 3 1 . . . . 9 . . . . 1 2 Builder 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 Hauler 11 | . . . . . 2 . 2 . 5 1 . . . . 1 . . . . . . Recycler 11 | . 1 . . 1 . . 5 . . 1 . . . . 1 . . . . 2 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 11 | . 1 . . . . 1 1 . 1 6 . . . . . . . . . . 1 Swarmer 33 | . 3 6 . . . . . . . 5 . 9 . 4 5 1 . . . . . Grunt 57 | . 3 . . . 10 3 . . 13 2 . . . 4 7 8 . 1 3 . 3 Brawler 4 | . . . . . . 1 . . . . . . . . . 1 . . 2 . . Duelist 6 | . . . . . . . . . 1 . . . . . 1 . . 1 2 . 1 Protector 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Sentry 12 | . . . . . . 2 . . 1 1 . 1 . 1 . 1 . . 1 2 2 Hunter 8 | . . . . . . . . . . 1 . . . . 2 . . . . 2 3 Programmer 20 | . . . . . . 1 1 . 4 2 . . . . 1 . . 1 . 1 9 Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 13 | . 3 5 . 1 3 2 2 . 9 5 . 5 . 4 13 5 . 2 5 3 5 Combat Bots Only 10 | . 3 3 . . 3 1 1 . 7 5 . 5 . 4 10 5 . 2 5 2 4 Max Kills in Single Turn 7 | . 2 1 . 1 1 1 2 . 3 4 . 4 . 4 7 2 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . 3 4 . 4 . 4 6 2 . . 1 . 1 Melee 1 | . . . . . 1 1 . . 1 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Damage Taken 15436 | . 264 448 . . 1614 514 45 . 1650 850 . 158 . 379 2783 213 . 223 502 786 5007 Core 3200 | . 55 77 . . 331 83 . . 116 64 . 13 . 18 805 21 . . 16 146 1455 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 47 39 88 . . 86 . . . . 90 . . . . 20 88 . Volleys Fired 406 | . 29 24 . . 22 36 27 . 40 37 3 8 4 11 77 24 . 12 21 10 21 Largest 5 | . 2 2 . . 3 4 4 . 4 5 1 4 1 4 3 2 . 1 1 1 4 Hottest 338 | . 70 112 . . 125 227 260 . 200 281 80 222 30 239 164 154 . 300 300 300 338 Shots Fired 723 | . 49 34 . . 46 78 47 . 110 113 3 17 4 24 100 25 . 12 21 10 30 Gun 475 | . 45 15 . . 24 52 44 . 104 88 . 12 . 19 58 . . . . . 14 Cannon 161 | . 4 19 . . 22 26 3 . 2 23 . . . 1 34 6 . 12 8 1 . Launcher 83 | . . . . . . . . . 4 2 3 5 . 4 8 19 . . 13 9 16 Special 4 | . . . . . . . . . . . . . 4 . . . . . . . . Kinetic 200 | . 25 21 . . 19 . 6 . 51 44 . 6 . 14 14 . . . . . . Thermal 266 | . 14 . . . . 36 36 . 55 43 . 6 . 6 60 6 . . . . 4 Explosive 23 | . . . . . . . . . 4 2 3 5 . 4 5 . . . . . . Electromagnetic 209 | . 10 13 . . 27 42 5 . . 24 . . . . 21 19 . . 13 9 26 Entropic 21 | . . . . . . . . . . . . . . . . . . 12 8 1 . Robot Hit Streak 16 | . 11 7 . . 15 14 13 . 15 9 . 5 2 16 9 3 . 12 13 15 4 Robot Miss Streak 7 | . 3 6 . . 2 7 3 . 5 6 . 1 2 1 4 3 . 1 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 5 | . . . . . . . . . 4 . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . 1 . . . . . . Shots Hit Robots 570 | . 35 17 . 4 56 59 45 . 114 58 . 8 2 21 56 8 . 11 15 14 47 Core Hits 331 | . 11 8 . 1 22 24 13 . 62 29 2 12 . 19 42 17 . 5 12 13 39 Critical Hits 21 | . . . . . 1 . 3 . 3 . . 2 . 1 4 . . 2 . 1 4 Critical Kills 8 | . . . . . . . 1 . 1 . . . . . 2 . . 2 . 1 1 Critical Parts Destroyed 12 | . . . . . 1 . 2 . 2 . . 2 . 1 2 . . . . . 2 Melee Attacks 262 | . . . . 5 24 15 15 . 80 33 . . . 8 12 . . . . 18 52 Impact 143 | . . . . . . . 10 . 80 33 . . . 8 12 . . . . . . Slashing 58 | . . . . 5 24 15 5 . . . . . . . . . . . . . 9 Piercing 61 | . . . . . . . . . . . . . . . . . . . . 18 43 Sneak Attacks 23 | . . . . 2 1 5 6 . 3 1 . . . . . . . . . 3 2 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32697 | . 562 278 . 253 1603 1413 1603 . 3815 1944 90 1070 . 1464 3857 1267 . 5356 3457 1667 2998 Guns 5996 | . 377 121 . . 369 356 717 . 1484 782 . 187 . 328 974 . . . . . 301 Cannons 10358 | . 107 157 . . 337 342 45 . . 366 . . . 36 467 73 . 5356 2591 481 . Explosions 9442 | . 78 . . . 109 . . . 1028 332 90 883 . 929 2298 1194 . . 866 586 1049 Melee 6848 | . . . . 253 786 715 841 . 1303 455 . . . 171 98 . . . . 600 1626 Ramming 53 | . . . . . 2 . . . . 9 . . . . 20 . . . . . 22 Kinetic 2155 | . 227 141 . . 290 . 19 . 579 409 . 68 . 207 215 . . . . . . Thermal 5283 | . 190 . . . 109 227 653 . 905 424 . 119 . 157 2131 156 . . . 90 122 Explosive 4036 | . . . . . . . . . 1028 332 90 883 . 929 774 . . . . . . Electromagnetic 5894 | . 145 137 . . 416 471 90 . . 315 . . . . 619 1111 . . 866 496 1228 Impact 2500 | . . . . . . . 473 . 1303 455 . . . 171 98 . . . . . . Slashing 2389 | . . . . 253 786 715 368 . . . . . . . . . . . . . 267 Piercing 1959 | . . . . . . . . . . . . . . . . . . . . 600 1359 Entropic 8428 | . . . . . . . . . . . . . . . . . . 5356 2591 481 . Highest Corruption 33 | . . . . . . 6 1 1 10 1 1 1 1 1 7 9 9 9 . 3 33 Average Corruption 4 | . . . . . . 4 1 1 7 1 1 1 1 1 6 8 9 9 . 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 227 | . . . . . . 17 3 1 108 4 4 3 . 2 28 10 3 1 . 3 40 Message Errors 44 | . . . . . . 4 . 1 17 1 3 2 . 2 3 2 2 . . 1 6 Matter Fused 43 | . . . . . . 5 . . 22 . . . . . 6 . 1 . . 1 8 Heat Flow Errors 26 | . . . . . . 3 . . 16 . . . . . 4 . . 1 . . 2 Energy Discharges 21 | . . . . . . 2 . . 10 . . . . . 2 2 . . . 1 4 Parts Rejected 7 | . . . . . . . . . 2 . . . . . 2 2 . . . . 1 Data Loss (minor) 25 | . . . . . . 1 2 . 13 1 1 1 . . 2 2 . . . . 2 Data Loss (major) 6 | . . . . . . . . . 3 . . . . . 1 1 . . . . 1 Misfires 5 | . . . . . . . . . 3 . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . 2 . . . . . . . . . . . . Misdirections 13 | . . . . . . . . . 10 . . . . . . . . . . . 3 Targeting Errors 33 | . . . . . . 1 1 . 10 1 . . . . 8 1 . . . . 11 Weapon Failures 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5437 | . . . . 128 97 224 410 . 428 124 27 2 . 24 262 53 . 2024 1484 66 84 Projectiles 3551 | . . . . . . 3 . . . 35 . . . . 5 . . 2024 1484 . . Explosions 347 | . . . . . 20 . . . . . 27 2 . 24 221 53 . . . . . Melee 1539 | . . . . 128 77 221 410 . 428 89 . . . . 36 . . . . 66 84 Knockbacks 15 | . . 2 . . 1 . 3 . 7 1 . . . 1 . . . . . . . Impact 11 | . . . . . . . 3 . 6 1 . . . 1 . . . . . . . Kinetic 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Secondary 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 462 | . . . . . 38 . . . . . . . . . 321 48 . . 12 . 43 Shots 13 | . . . . . 1 . . . . . . . . . 4 4 . . 1 . 3 Rammed 8 | . . . . . 2 . . . . . . . . . 6 . . . . . . Targets Rammed 10 | . . . . . 2 . . . . 1 . . . . 6 . . . . . 1 Kicked 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 376 | . 90 204 . . 235 244 294 . 250 285 32 105 6 234 376 110 . 190 163 124 199 Average Temperature 75 | . 41 86 . . 75 73 135 . 71 76 17 46 4 105 82 32 . 77 75 81 90 Received Heat Transfer 2499 | . 66 . . . 855 66 . . 609 234 . 18 . 81 174 30 . 12 120 72 162 Effects 4 | . . . . . . . . . 4 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . 1 1 . . . . . . . . 1 5 . . 4 3 4 Combat Hostiles 19 | . . . . . 1 1 . . . . . . . . 1 5 . . 4 3 4 Parts Fried 53 | . 1 . . . 3 2 6 . 3 4 . . . . 2 7 . . 6 5 14 Impact Corruptions 20 | . . . . . . . 6 . 9 3 . . . . 2 . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 12 | . 1 . . . . . 6 . 3 1 . 1 . . . . . . . . . Heat Transferred 6985 | . 433 . . . 150 481 1139 . 1699 481 . 185 . 222 1823 124 . . . 100 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . 2 . . . . . . . . . 2 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Peak Influence 471 | . 195 394 . 5 245 204 114 50 260 233 . . . . 471 . . . . 177 211 Initial 111 | . . 75 . . 1 111 61 20 35 76 . . . . 56 . . . . 3 15 Average 96 | . 104 271 . 2 108 95 58 33 87 73 . . . . 199 . . . . 35 59 Maximum Alert Level 2 | . . 1 . . 1 1 . . 1 1 . . . . 2 . . . . . 1 Low Security (%) 90 | 100 100 31 . 100 89 91 100 100 97 95 . . . . 59 . . . . 100 99 Level 1 8 | . . 68 . . 10 8 . . 2 4 . . . . 29 . . . . . . Level 2 1 | . . . . . . . . . . . . . . . 10 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . . . 2 4 1 . 10 2 . . . . 5 . . . 1 3 6 Investigation 8 | . 1 . . . 1 2 . . 2 . . . . . 2 . . . . . . Extermination 17 | . . . . . . 2 1 . 5 1 . . . . 2 . . . . 2 4 Reinforcement 10 | . 1 . . . 1 . . . 3 1 . . . . 1 . . . . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 1 . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 7 | . 1 . . . 1 . . . 1 1 . . . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 10 9 . . 29 19 3 5 26 21 . 3 . 2 40 21 . 34 13 7 30 Peak Tracking Total 9 | . 3 3 . . 8 4 1 5 8 4 . 5 . 4 9 9 . 9 6 5 6 Tactical Retreats 26 | . 1 . . . 6 4 . . . 2 . . . . 6 3 . 2 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 17 | . 1 . . . 3 4 1 . 2 . . . . . 3 . . . . 1 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 1 . . . . 1 . . 13 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 8 | . . . . . . . . . 2 . . . . . 4 1 . . 1 . . Max in Single Turn 4 | . . . . . . . . . 1 . . . . . 4 1 . . 1 . . Garrison Access 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 56 | . 3 1 4 . 5 4 4 . 12 5 . . 6 . 8 . . 1 . 1 2 Terminals 32 | . 2 1 . . 4 3 2 . 8 4 . . . . 5 . . . . 1 2 Fabricators 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 1 1 . 1 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . Total Hacks 135 | . 9 5 4 . 16 8 9 . 25 17 . . 19 . 17 . . 1 . 1 4 Successful 72 | . 5 2 4 . 9 4 3 . 11 7 . . 19 . 6 . . 1 . . 1 Failed 63 | . 4 3 . . 7 4 6 . 14 10 . . . . 11 . . . . 1 3 Catastrophic 7 | . . . . . . 1 . . . 3 . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 6 3 . . 13 2 6 . 8 7 . . . . 13 . . . . . . Terminals 89 | . 8 5 . . 14 6 6 . 17 14 . . . . 14 . . . . 1 4 Fabricators 5 | . . . . . . . 2 . 2 . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 10 | . 1 . . . 2 2 1 . 3 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 3 . . . . 1 . . . . . . Terminal Hacks 45 | . 2 1 4 . 4 2 . . 1 6 . . 19 . 4 . . 1 . . 1 Record 11 | . . . 4 . . . . . . . . . 7 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . 4 . 1 . . . . . . Prototype ID Bank 7 | . . . . . 3 . . . . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Terminal Index 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . Alert Level 5 | . . . . . 1 1 . . . 2 . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 Zone Layout 3 | . 1 1 . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . Seal Access 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . Unauthorized Hacks 17 | . 2 1 . . 4 1 2 . 6 . . . . . 1 . . . . . . Terminals 17 | . 2 1 . . 4 1 2 . 6 . . . . . 1 . . . . . . Track 10 | . 2 1 . . 2 . 1 . 4 . . . . . . . . . . . . Botnet 7 | . . . . . 2 1 1 . 2 . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 1 . . 4 3 4 . 10 5 . . . . 7 . . . . 1 2 Full Trace Events 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . Matter 285 | . . . . . . . . . 285 . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . 15 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Time 80 | . . . . . . . . . 80 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 2 . . . 3 2 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 3 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 3 . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 3 . . . . . . . . parse_system 3 | . . . . . . . . . . . . . 3 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 13 | . . 5 . . . 1 . . 3 . . . . . 3 . . . 1 . . Largest Group 5 | . . 5 5 3 3 1 . . 3 . . . . . 3 . . . 1 . . Highest-Rated Group 138 | . . 75 75 40 40 16 . . 87 . . . . . 138 . . . 48 . . Highest-Rated Ally 48 | . . 31 31 16 16 16 . . 29 . . . . . 46 . . . 48 . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 57 | . . 20 . . 15 3 . . 4 . . . . . 12 . . . 3 . . Total Damage 745 | . . 167 . . 164 42 . . 78 . . . . . 180 . . . 114 . . Kills 11 | . . 5 . . 1 . . . 1 . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Robot Analysis Total 5 | . . . . . . . . . . . . . 4 . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 2 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 16574 | 63 349 404 281 40 692 1360 775 113 2948 1660 1204 964 217 508 1197 349 80 446 1040 822 1062 Spaces Moved 11595 | 43 192 332 306 30 393 969 481 74 1684 1114 597 593 155 322 1327 551 245 591 648 433 515 Core 328 | 4 . . . . 88 59 . . . . . . . . 88 . . . . . 89 Treads 1394 | . . . . . 244 92 . . 152 . . . . . . . . . 124 433 349 Legs 6597 | 39 192 3 . . 18 517 481 74 1532 1114 597 593 155 322 316 . . 46 524 . 74 Wheels 708 | . . 329 306 30 43 . . . . . . . . . . . . . . . . Hover 2267 | . . . . . . . . . . . . . . . 923 551 245 545 . . 3 Flight 301 | . . . . . . 301 . . . . . . . . . . . . . . . Fastest Speed 28 | 50 120 80 80 80 50 34 130 130 125 125 125 125 125 125 32 32 32 28 120 155 50 Average Speed 108 | 113 120 80 80 80 127 111 135 140 134 125 125 125 125 125 59 32 32 43 150 156 142 Slowest Speed 500 | 120 120 150 80 80 200 190 160 160 190 125 125 125 153 125 300 32 32 210 200 160 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . 9 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 45 | 3 34 74 61 19 43 27 13 74 50 30 77 76 61 54 35 61 62 46 64 13 15 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 13 | . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . . . . 3 2 . 1 . 3 1 . 2 . . Spaces Dug 106 | . . . . . . 4 3 . 34 17 . . . . 23 2 . . 2 8 13 Terrain Destroyed 478 | . 5 . . . 8 4 3 . 76 42 57 80 . 55 109 13 . . 2 11 13 Melee 83 | . . . . . . 4 3 . 34 17 . . . . 4 . . . . 8 13 Projectile 46 | . . . . . . . . . 1 13 . . . 2 25 3 . . 2 . . AOE 349 | . 5 . . . 8 . . . 41 12 57 80 . 53 80 10 . . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 14485 | 54 262 431 342 38 509 1144 546 83 2162 1254 1050 801 177 393 1597 695 245 769 692 533 708 Wait 1820 | 2 29 64 35 4 33 67 4 9 311 43 442 195 . 40 136 113 . 158 3 46 86 Move 11558 | 42 191 331 305 29 392 950 481 73 1683 1113 596 592 154 321 1327 550 244 590 647 432 515 Hop 9 | . . . . . . 9 . . . . . . . . . . . . . . . Pick Up 50 | 4 5 1 1 . 3 6 4 . 9 4 1 1 2 2 6 . . . . 1 . Fast Attach 145 | 6 2 3 . . 15 19 5 . 14 5 2 . 7 4 15 3 1 5 7 10 22 Attach 41 | . 1 2 . . 4 5 1 . 4 2 . . 1 2 9 . . . 3 5 2 Detach 22 | . 1 . . . 4 1 . 1 1 1 1 . 1 . . . . . 3 5 3 Swap 47 | . 1 4 . . . 1 3 . 10 10 3 4 . 3 5 3 . . . . . Drop 87 | . 3 2 1 . 10 11 6 . 10 5 2 1 8 2 5 1 . 4 4 6 6 Fire 406 | . 29 24 . . 22 36 27 . 40 37 3 8 4 11 77 24 . 12 21 10 21 Melee 262 | . . . . 5 24 15 15 . 80 33 . . . 8 12 . . . . 18 52 Ram 6 | . . . . . 1 . . . . . . . . . 5 . . . . . . Kick 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . 24 . . . . . . . . . 1 . . 4 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered Mines 443 | -10/Mines | Met a Derelict bent on vengeance 475 | -10/Mines | Learned location of Storage (-9) 488 | -10/Mines | Lost 3 parts (1p2n) 595 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 611 | -10/Mines | Core integrity fell below 50% 696 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 730 | -10/Mines | Discovered new exit (range 9) 804 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 805 | -10/Mines | Discovered new exit (range 5) 817 | -10/Mines | Entered Exiles 817 | -10/Exiles | Found Exiles lab abandoned 817 | -10/Exiles | Accompanied by 5 allies 847 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1078 | -10/Exiles | Discovered new exit (range 10) 1098 | -10/Exiles | Entered Mines 1098 | -9/Mines | Accompanied by 3 allies 1107 | -9/Mines | Discovered new exit (range 15) 1138 | -9/Mines | Entered Materials 1138 | -8/Materials | Accompanied by 3 allies 1138 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1478 | -8/Materials | Build established: Tank 1614 | -8/Materials | Lost 3 parts (1p1u1w) 1727 | -8/Materials | Lost 5 parts (3n1u1w) 1791 | -8/Materials | Core integrity fell below 50% 1828 | -8/Materials | Discovered new exit (range 4) 1830 | -8/Materials | Entered Factory 1830 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1888 | -7/Factory | Build established: Mutant 2025 | -7/Factory | Discovered new exit (range 16) 2206 | -7/Factory | Discovered new exit (range 7) 2798 | -7/Factory | Build established: Tank 3075 | -7/Factory | Discovered new exit (range 22) 3173 | -7/Factory | Identified exit to Factory 3190 | -7/Factory | Entered another Factory area 3190 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3436 | -6/Factory | Build established: Assassin 3965 | -6/Factory | Sucked down chute 3965 | -6/Factory | Entered Waste 3999 | -6/Waste | Spotted C-40 Crusher 4017 | -6/Waste | Spotted C-40 Crusher 4017 | -6/Waste | Spotted C-40 Crusher 4032 | -6/Waste | Spotted C-40 Crusher 4049 | -6/Waste | Spotted C-40 Crusher 4051 | -6/Waste | Discovered new exit (range 22) 4055 | -6/Waste | Spotted C-40 Crusher 4077 | -6/Waste | Identified exit to Factory 4078 | -6/Waste | Entered Factory 4684 | -6/Factory | Fabricated G-50 Soldier (x3) 4788 | -6/Factory | Destroyed 7 combat bots 5211 | -6/Factory | System corruption reached 10% 5542 | -6/Factory | Discovered new exit (range 5) 5548 | -6/Factory | Identified exit to Lower Caves 6181 | -6/Factory | Lost 5 parts (1p2n1u1w) 7001 | -6/Factory | Repaired Shock Maul 7014 | -6/Factory | Discovered new exit (range 11) 7025 | -6/Factory | Identified exit to Factory 7026 | -6/Factory | Entered another Factory area 7026 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8217 | -5/Factory | Discovered new exit (range 9) 8225 | -5/Factory | Identified exit to Factory 8556 | -5/Factory | Identified exit to Upper Caves 8653 | -5/Factory | Found Prototype Launcher 8653 | -5/Factory | Identified Mni. Smartbomb Launcher 8686 | -5/Factory | Entered Upper Caves 8810 | -5/Upper Caves | Learned Factory interactive machine intel 8907 | -5/Upper Caves | Spotted B-75 Beast 9529 | -5/Upper Caves | Learned Factory emergency access door positions 9750 | -5/Upper Caves | Discovered new exit (range 14) 9763 | -5/Upper Caves | Identified exit to Upper Caves 9890 | -5/Upper Caves | Entered another Upper Caves area 9894 | -5/Upper Caves | Discovered exit to Factory (range 17) 10670 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10683 | -5/Upper Caves | Discovered new exit (range 13) 10699 | -5/Upper Caves | Identified exit to Zhirov 10854 | -5/Upper Caves | Entered Zhirov 10854 | -5/Zhirov | Discovered new exit (range 3) 10879 | -5/Zhirov | Met Zhirov 10908 | -5/Zhirov | Learned location of Quarantine (-2) 10908 | -5/Zhirov | Learned location of Testing (-3) 10908 | -5/Zhirov | Learned location of Command (-1) 10916 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10940 | -5/Zhirov | Found Alien Artifact 10940 | -5/Zhirov | Identified Integrated Reactor 10940 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10958 | -5/Zhirov | Found Alien Artifact 11070 | -5/Zhirov | Identified exit to Proximity Caves 11071 | -5/Zhirov | Entered Proximity Caves 11322 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11564 | -4/Proximity Caves | Discovered exit to Factory (range 13) 11579 | -4/Proximity Caves | Entered Factory 11579 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11581 | -4/Factory | Loaded intel: 48 interactive machine locations 11976 | -4/Factory | Build established: Hacker-Assassin 12061 | -4/Factory | Lost 5 parts (1u4w) 12111 | -4/Factory | Identified Transdimensional Reconstructor 12111 | -4/Factory | Warped through subspace 12152 | -4/Factory | Lost 8 parts (1p3n3u1w) 12155 | -4/Factory | Destroyed 10 combat bots 12187 | -4/Factory | Core integrity fell below 50% 12234 | -4/Factory | Lost 6 parts (2n4w) 12390 | -4/Factory | Found Prototype Processor 12390 | -4/Factory | Identified Exp. Melee Analysis Suite 12491 | -4/Factory | Allied Derelicts emerged from ambush trap array 12618 | -4/Factory | Identified exit to Upper Caves 12618 | -4/Factory | Identified exit to Extension 12618 | -4/Factory | Identified exit to Armory 12629 | -4/Factory | Found Prototype Launcher 12629 | -4/Factory | Identified Com. Tesla Bomb Launcher 12751 | -4/Factory | Build established: Scout 12776 | -4/Factory | Entered Upper Caves 12935 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13044 | -4/Upper Caves | Learned Research stockpile data 13107 | -4/Upper Caves | Discovered new exit (range 10) 13125 | -4/Upper Caves | Identified exit to Upper Caves 13125 | -4/Upper Caves | Entered another Upper Caves area 13133 | -4/Upper Caves | Discovered new exit (range 19) 13203 | -4/Upper Caves | Discovered new exit (range 5) 13205 | -4/Upper Caves | Identified exit to Warlord 13205 | -4/Upper Caves | Entered Warlord 13217 | -4/Warlord | System corruption cleaned by Quarantine Array 13292 | -4/Warlord | Visited the Vortex Lab 13295 | -4/Warlord | Met EX-DEC 13296 | -4/Warlord | Found Prototype Energy Cannon 13296 | -4/Warlord | Identified BFG-9k Vortex Edition 13314 | -4/Warlord | Warlord's base attacked by MAIN.C 13586 | -4/Warlord | Warlord forces counterattacked 13634 | -4/Warlord | Discovered new exit (range 12) 13648 | -4/Warlord | Identified exit to Proximity Caves 13651 | -4/Warlord | Entered Proximity Caves 13798 | -3/Proximity Caves | Build established: Executioner 14304 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14439 | -3/Proximity Caves | Lost 3 parts (3n) 14680 | -3/Proximity Caves | Discovered new exit (range 8) 14689 | -3/Proximity Caves | Identified exit to Research 14691 | -3/Proximity Caves | Entered Research 14691 | -3/Research | Evolved 2 slots: Utility x2 14775 | -3/Research | Found Hvy. Reflective Plating 15451 | -3/Research | Build established: Scavenger-Assassin 15451 | -3/Research | Discovered new exit (range 19) 15489 | -3/Research | Identified exit to Research 15513 | -3/Research | Entered another Research area 15513 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16105 | -2/Research | System corruption reached 10% 16348 | -2/Research | Core integrity fell below 50% 16386 | -2/Research | Core integrity fell below 20% 16391 | -2/Research | Lost 15 parts (2p4n3u6w) 16399 | -2/Research | Found Prototype Slashing Weapon 16399 | -2/Research | Identified Centrium Greatsword 16507 | -2/Research | Spotted B-90 Cyclops 16563 | -2/Research | System corruption reached 30% 16575 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16474_ Acquired BFG-9k Vortex Edition. 16477_ Acquired Lgt. Particle Reactor. 16478_ K-01 Serf collects debris. 16480_ System corrupted: Substantial component data lost. 16497_ Kicked W-44 Eye out of the way. 16508_ System corrupted: Matter fused (-7). 16511_ Terminal disabled. 16511_ K-01 Serf collects debris. 16513_ ALERT: Rogue bot located, Programmers report to Research Zone 7S. 16514_ K-01 Serf collects debris. 16525_ System corrupted: Myomer Leg rejected. 16525_ Acquired Myomer Leg. 16525_ K-01 Serf collects debris. 16530_ B-90 Cyclops activates siege mode. 16531_ K-01 Serf collects debris. 16541_ ||BH>2&XHZSFJAZ EVP