Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:13:05 Player: Camoedine Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2762) 2762 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 5126 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 190/200 System Corruption 0% Temperature Warm (156) Movement Treading (730) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (2) --- Armored Treads > --- UTILITY (5) ------ Cargo Storage Unit Signal Interpreter Recoil Stabilizer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (30) --- Signal Interpreter Recoil Stabilizer EM Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Improved Targeting Computer Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- EM Shotgun Beam Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Armored Treads Armored Treads Improved Heat Sink Improved Heat Sink Cargo Storage Unit Large Battery Signal Interpreter Improved Targeting Computer Recoil Stabilizer Recoil Stabilizer EM Shotgun EM Shotgun EM Shotgun Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Light Assault Rifle High-powered Shotgun [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 69 | 7 9 17 11 25 Power 17 | 1 3 1 2 10 Engine 12 | 1 2 . 1 8 Core 5 | . 1 1 1 2 Reactor . | . . . . . Propulsion 16 | 3 2 6 2 3 Treads 7 | 1 . 2 2 2 Leg 8 | 2 2 4 . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 5 3 7 Device 3 | . . . . 3 Storage 3 | 1 1 . . 1 Processor 4 | . 1 1 1 1 Hackware . | . . . . . Protection 8 | . . 4 2 2 Artifact . | . . . . . Weapon 18 | 2 2 5 4 5 Energy Gun 9 | . 2 3 2 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 41 | . 6 7 7 21 Power 11 | . 2 1 2 6 Propulsion 8 | . 2 1 1 4 Utility 10 | . . 2 2 6 Weapon 12 | . 2 3 2 5 Highest Loss Streak 8 | . 5 3 4 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 94 92 98 77 Engine 8 | . 11 3 6 11 Core 3 | . 1 6 3 2 Treads 7 | . . . 21 12 Leg 13 | . 25 21 . . Device 1 | . . . . 8 Storage 11 | . 14 11 11 8 Processor 15 | . 13 17 21 12 Protection 6 | . . 11 10 5 Energy Gun 15 | . 18 15 17 10 Ballistic Gun 4 | . 8 4 . 1 Naked Turns . | . . . . . Heaviest Build 157 | 13 88 94 96 157 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 28 | . 28 8 2 7 Average Overweight (x) 3 | . 3 4 2 3 Largest Inventory Capacity 30 | 8 25 25 25 30 Average Capacity 24 | 7 24 25 25 24 Most Carried 25 | 7 20 25 25 23 Average Carried 18 | 4 13 21 22 18 Final Capacity 30 | 8 25 25 25 30 Final Carried 25 | 6 20 25 23 3 Class Distribution -------------------- 72% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1567 | 258 149 290 366 504 Remotely . | . . . . . Salvage Created 3633 | 88 418 911 770 1446 Parts 192 | 1 32 51 39 69 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 7 | . 2 . 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 67 | . 9 16 20 22 Guns 50 | . 9 16 11 14 Cannons 6 | . . . . 6 AOE 10 | . . . 9 1 Classes Destroyed 11 | 1 2 2 3 3 Worker 4 | . . . 2 2 Builder 3 | . . . 1 2 Hauler 1 | . . . 1 . Recycler 11 | 1 . 4 1 5 Operator 1 | . . . . 1 Watcher 8 | . 2 2 1 3 Swarmer 11 | . . 4 3 4 Grunt 40 | . 9 9 9 13 Duelist 2 | . . . . 2 Sentry 13 | . . 3 8 2 Hunter 1 | . . . . 1 Best Kill Streak 14 | 1 3 4 8 14 Combat Bots Only 12 | . 3 4 5 12 Max Kills in Single Turn 4 | 1 1 2 4 3 Gunslinging 1 | . . 1 . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 613 | . 89 142 143 239 Missed 160 | . 14 46 51 49 Damage Taken 6091 | . 938 1156 1072 2925 Core 1066 | . 214 179 121 552 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . . 50 Core Remaining (%) 46 | 100 14 . 25 . Volleys Fired 303 | 6 51 78 52 116 Largest 2 | 1 2 2 2 2 Hottest 150 | 20 80 105 101 150 Shots Fired 495 | 6 87 129 97 176 Gun 426 | 6 87 129 71 133 Cannon 43 | . . . . 43 Launcher 26 | . . . 26 . Special . | . . . . . Kinetic 135 | 6 32 51 7 39 Thermal 294 | . 55 78 46 115 Explosive 26 | . . . 26 . Electromagnetic 40 | . . . 18 22 Robot Hit Streak 18 | 6 11 7 18 12 Robot Miss Streak 4 | . 3 3 2 4 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 349 | 6 54 84 79 126 Core Hits 189 | 2 24 44 53 66 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 15 | . 1 2 6 6 Burn 12 | . . . 6 6 Destroy 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6540 | 77 581 1073 2093 2716 Guns 4259 | 77 581 1073 808 1720 Cannons 700 | . . . . 700 Explosions 1581 | . . . 1285 296 Melee . | . . . . . Ramming . | . . . . . Kinetic 1548 | 77 253 406 80 732 Thermal 2931 | . 328 667 546 1390 Explosive 1581 | . . . 1285 296 Electromagnetic 480 | . . . 182 298 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 48 | . . . 11 37 Projectiles 25 | . . . . 25 Explosions 23 | . . . 11 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . . 16 53 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 595 | . 162 189 197 595 Average Temperature 97 | . 40 52 55 168 Received Heat Transfer 2757 | . 543 525 348 1341 Effects 24 | . . . . 24 Shutdowns 7 | . . . . 7 Energy Bleed 3 | . . . . 3 Interference 2 | . . . . 2 Matter Decay 4 | . . . . 4 Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 10 | . . 1 1 8 Heat Transferred 7362 | . 750 1543 1850 3219 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 542 | 5 85 195 542 359 Initial 137 | . 3 35 61 137 Average 156 | 3 24 81 358 238 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 64 | 100 100 100 8 29 Level 1 24 | . . . 43 70 Level 2 10 | . . . 48 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 2 6 3 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 7 | . . 2 2 3 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 11 | . 1 4 1 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 17 31 23 38 Peak Tracking Total 9 | . 4 5 7 9 Tactical Retreats 8 | . 1 5 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 4 | . . . 2 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . 3 . 1 1 Terminals 5 | . 3 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 7 . 3 1 Successful 3 | . 2 . . 1 Failed 8 | . 5 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 7 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Record 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 5668 | 113 1822 1302 1283 1148 Spaces Moved 1297 | 75 453 253 331 185 Core 19 | 11 8 . . . Treads 523 | 1 . 6 331 185 Legs 755 | 63 445 247 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 320 320 170 Average Speed 356 | 110 365 406 326 417 Slowest Speed 1450 | 160 1450 680 330 730 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 6 62 27 60 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . . 85 16 Melee . | . . . . . Projectile 11 | . . . . 11 AOE 90 | . . . 85 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1867 | 98 537 405 437 390 Wait 90 | . 4 16 35 35 Move 1293 | 74 452 252 330 185 Hop . | . . . . . Pick Up 81 | 10 20 25 6 20 Fast Attach 9 | 3 1 3 2 . Attach 49 | 4 6 9 7 23 Detach . | . . . . . Swap 11 | . 2 5 2 2 Drop 31 | 1 1 17 3 9 Fire 303 | 6 51 78 52 116 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 709 | -10/Materials | Core integrity fell below 50% 749 | -10/Materials | Lost 5 parts (1p2n2w) 1111 | -10/Materials | Discovered new exit (range 16) 1341 | -10/Materials | Identified exit to Materials 1713 | -10/Materials | Discovered exit to Materials (range 15) 1754 | -10/Materials | Core integrity fell below 20% 1936 | -10/Materials | Entered another Materials area 1936 | -9/Materials | Evolved 2 slots: Utility x2 2179 | -9/Materials | Discovered new exit (range 11) 2357 | -9/Materials | Lost 3 parts (1p1n1u) 2583 | -9/Materials | Discovered new exit (range 8) 2755 | -9/Materials | Build established: Scavenger-Mutant 3172 | -9/Materials | Discovered new exit (range 12) 3235 | -9/Materials | Identified exit to Storage 3238 | -9/Materials | Entered Storage 3292 | -9/Storage | Garrison activated, responded to threat 3392 | -9/Storage | Core integrity fell below 50% 3736 | -9/Storage | Lost 4 parts (1p1n1u1w) 4009 | -9/Storage | Build established: Mutant 4465 | -9/Storage | Discovered new exit (range 15) 4511 | -9/Storage | Identified exit to Materials 4521 | -9/Storage | Entered Materials 4521 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4987 | -8/Materials | Lost 8 parts (1p2n3u2w) 5024 | -8/Materials | Destroyed 12 combat bots 5168 | -8/Materials | Core integrity fell below 50% 5217 | -8/Materials | Lost 3 parts (1p1n1w) 5536 | -8/Materials | Lost 4 parts (3p1u) 5621 | -8/Materials | Core integrity fell below 20% 5669 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05573_ Acquired Lgt. Ion Engine. 05574_ R-06 Scavenger destroyed. 05588_ K-01 Serf collects debris. 05599_ C-30 ARC bursts open, deploying its payload. 05599_ L-31 Rogue unfolds itself. 05599_ G-47 Trooper unfolds itself. 05600_ K-01 Serf collects debris. 05614_ Hvy. Particle Cannon destroyed. 05618_ G-47 Trooper suffers critical hit (Burn). 05626_ Huge Storage Unit destroyed. 05630_ G-47 Trooper heat damages Lgt. Nuclear Core, Aluminum Leg. 05632_ G-47 Trooper critical meltdown. 05637_ Acquired 25 matter. 05640_ Dropped Lgt. Ion Engine. 05642_ K-01 Serf collects debris. [Achievement: Tank] 05654_ Acquired EM Shotgun. 05660_ Beam Rifle destroyed. 05664_ Wheel destroyed. 05668_ Critical hit (Burn: +37). 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Y k ????????? | | ??????????????######### = ???????? | | ??????????????????????# %= % ???????? | | ??????????????????????# ! ########## ???????? | | ????????????#?#########!% % #??????????????????? | | ????????????# ## !=|%##??????????????????? | | ????????????# """ ## %!#???????????????????? | | ????????????# "R" """ ## #???????????????????? | | ????????????# " " "" ## #???????????????????? | | ????????????# " ## ##??????????????????? | | ????????????# % % ## ##??????????????????? | | ????????????# ==% ## ##??????????????????? | | ?????????#??# =! ## % ##??????????????????? | | ?????????# #########+### %% ##??????????????????? | | ?????????# % % ##??????????????????? | | ??????? # ^ ##??????????????????? | | ????? + % T #???????????????????? | | ?????? # ^ #???????????????????? | | ?????????# #???????????????????? | | ?????????##### ###???????????????????? | | ?????????????#^ ##????????????????????? | | ?????????????# ##????????????????????? | | ?????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed MetafieldBehemothCutter Manual? 0 Play Time 00:38:46 Cumulative 5.0 hours Start 2024.04.04 @ 19:35:09 End 2024.04.04 @ 20:13:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45651a83-ce44-4556-bfa8-f6ec97e4cc35