Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.23 @ 16:46:17 Player: Folded_Phoenix Result: Destroyed by as-92505 with Assembled Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (2996) 2996 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 6548 Bonus ------- High Alert Combat Kills 466 Follower Combat Kills 63 Entered Garrisons 200 Friendly Fire -222 Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 96/160 System Corruption 6% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Makeshift Hammer > --- INVENTORY (15) --- Carbon-fiber Leg Improved Heat Sink Makeshift Sensor Array Seismic Detector Relay Coupler [NC] (23) Relay Coupler [Sentry] (20) Field Recycling Unit (0) Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Carbon-fiber Leg VSS Leg Improved Heat Sink Makeshift Sensor Array Seismic Detector Relay Coupler [NC] Relay Coupler [Sentry] Field Recycling Unit Light Assault Rifle Mining Laser Hammer [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . Parts Attached 95 | 8 3 . 10 17 6 1 19 31 Power 12 | 1 . . 2 2 1 . 3 3 Engine 9 | 1 . . 2 2 1 . 2 1 Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 22 | 3 1 . 2 1 3 . 4 8 Treads 11 | 2 1 . 2 1 2 . 3 . Leg 11 | 1 . . . . 1 . 1 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 2 . 3 4 2 1 4 2 Device 8 | . . . 1 2 2 1 2 . Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 . 1 1 . . 1 1 Hackware . | . . . . . . . . . Protection 4 | . . . 1 1 . . 1 1 Artifact . | . . . . . . . . . Weapon 42 | 3 . . 3 10 . . 8 18 Energy Gun 3 | . . . . . . . 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 3 . . 3 5 . . 2 6 Ballistic Cannon . | . . . . . . . . . Launcher 13 | . . . . 2 . . 3 8 Special Weapon 2 | . . . . 2 . . . . Impact Weapon 5 | . . . . 1 . . 1 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 34 | . . . 4 3 . . 7 20 Power 8 | . . . 1 2 . . 3 2 Propulsion 11 | . . . 1 . . . 1 9 Utility 6 | . . . 1 . . . 2 3 Weapon 9 | . . . 1 1 . . 1 6 Highest Loss Streak 9 | . . . 2 1 . . 2 9 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 94 | . 86 100 95 97 96 100 86 89 Engine 9 | . 14 14 11 8 11 11 4 4 Treads 19 | . 27 28 21 22 22 22 18 6 Leg 4 | . . . . . . . 5 18 Device 10 | . . . 11 14 19 22 11 3 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 10 | . 1 14 14 11 11 11 8 12 Protection 2 | . . . 4 7 . . 1 5 Energy Gun 1 | . . . . . . . 5 5 Ballistic Gun 15 | . 28 28 22 14 11 11 15 10 Impact Weapon 5 | . . . . 5 11 11 3 7 Peak Build Rating 32 | 6 8 8 12 19 20 18 26 32 Average Rating 15 | 4 6 8 10 11 12 18 21 26 On Entrance 11 | . 6 8 8 12 12 17 18 26 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 14 29 29 37 37 38 42 43 42 Greatest Support 60 | 40 40 40 40 40 40 40 60 60 Greatest Overweight (x) 2 | . . . 1 . . 1 1 2 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 Most Carried 15 | 2 10 14 15 15 14 13 13 15 Average Carried 11 | 1 6 13 13 14 11 12 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 14 | 2 10 14 14 14 14 12 13 9 Class Distribution -------------------- 76% | Mutant 18% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2047 | 199 335 18 200 241 . 123 451 480 Remotely . | . . . . . . . . . Salvage Created 2715 | . 469 . 343 187 . . 753 963 Parts 138 | . 20 . 22 20 . . 36 40 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled 12 | . . . . 5 5 2 . . Retrieved Matter 58 | . . . . 13 14 31 . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 94 | . 6 . 9 14 . . 17 48 Melee 6 | . . . . 1 . . 2 3 Guns 33 | . 6 . 9 7 . . 7 4 AOE 50 | . . . . 6 . . 6 38 Classes Destroyed 12 | . 4 . 2 . . . 3 3 Worker 1 | . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . Recycler 3 | . 1 . . . . . 2 . Watcher 4 | . 3 . 1 . . . . . Swarmer 31 | . . . 3 11 . . 4 13 Grunt 32 | . 6 . 4 3 . . 8 11 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . Sentry 7 | . . . 2 . . . 3 2 Specialist 1 | . . . . . . . . 1 Hunter 3 | . . . . . . . . 3 Assembled 19 | . . . . . . . . 19 Best Kill Streak 19 | . 3 . 4 4 . . 6 19 Combat Bots Only 19 | . 2 . 4 4 . . 6 19 Max Kills in Single Turn 7 | . 1 . 1 2 . . 4 7 Gunslinging 1 | . . . . 1 . . . . Exploded 7 | . . . . 2 . . 4 7 Melee 1 | . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 429 | . 41 . 71 76 . . 57 184 Missed 120 | . 13 . 22 20 . . 12 53 Damage Taken 4477 | . 380 . 620 494 . . 873 2110 Core 777 | . 66 . 112 39 . . 119 441 Absorbed by Shields 31 | . . . . . . . . 31 Core Remaining (%) 78 | 100 . 73 . . . 62 . . Volleys Fired 184 | . 39 . 30 38 . . 27 50 Largest 3 | . 2 . 2 2 . . 3 3 Hottest 115 | . 40 . 40 100 . . 115 106 Shots Fired 348 | . 78 . 59 51 1 . 75 84 Gun 308 | . 78 . 59 39 1 . 69 62 Cannon . | . . . . . . . . . Launcher 33 | . . . . 5 . . 6 22 Special 7 | . . . . 7 . . . . Kinetic 259 | . 78 . 59 39 1 . 49 33 Thermal 56 | . . . . 7 . . 20 29 Explosive 33 | . . . . 5 . . 6 22 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 11 . 18 7 . . 10 16 Robot Miss Streak 7 | . 3 . 3 4 1 . 6 7 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 Shots Hit Robots 246 | . 47 . 43 23 . . 58 75 Core Hits 171 | . 21 . 18 14 . . 31 87 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . 1 . . 2 3 Critical Strikes 7 | . . . . 1 . . 2 4 Destroy 1 | . . . . . . . 1 . Smash 6 | . . . . 1 . . 1 4 Melee Attacks 47 | . . . . 3 . . 13 31 Impact 47 | . . . . 3 . . 13 31 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8023 | . 594 2 526 725 . . 1574 4602 Guns 2477 | . 594 . 526 224 . . 688 445 Cannons . | . . . . . . . . . Explosions 3794 | . . . . 442 . . 538 2814 Melee 1750 | . . . . 59 . . 348 1343 Ramming 2 | . . 2 . . . . . . Kinetic 1982 | . 594 . 526 224 . . 428 210 Thermal 495 | . . . . . . . 260 235 Explosive 3794 | . . . . 442 . . 538 2814 Electromagnetic . | . . . . . . . . . Impact 1750 | . . . . 59 . . 348 1343 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 2 2 2 2 2 2 . 6 Average Corruption 2 | . 1 2 2 2 2 2 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . 6 3 . 13 9 5 . . Message Errors 16 | . 4 1 . 5 5 1 . . Matter Fused 7 | . . 1 . 2 2 2 . . Heat Flow Errors 5 | . 2 . . 3 . . . . Energy Discharges 5 | . . 1 . 2 1 1 . . Data Loss (minor) 2 | . . . . 1 . 1 . . Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 362 | . . . . 55 . . 82 225 Projectiles . | . . . . . . . . . Explosions 61 | . . . . 26 . . 8 27 Melee 301 | . . . . 29 . . 74 198 Knockbacks 3 | . . . . . . . 1 2 Impact 3 | . . . . . . . 1 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 217 | . . . . 30 . . 128 59 Shots 7 | . . . . 1 . . 3 3 Rammed 2 | . . 1 . . . . . 1 Targets Rammed 2 | . . 1 . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 274 | . 262 . 22 274 . . 71 72 Average Temperature 45 | . 82 . 5 83 . . 25 23 Received Heat Transfer 1407 | . 237 . 204 33 . . 423 510 Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . . . . 2 4 Combat Hostiles 5 | . . . . . . . 2 3 Parts Fried 5 | . . . . . . . 2 3 Impact Corruptions 14 | . . . . 3 . . 4 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1184 | . . . . . . . 592 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 1389 | . 193 19 259 290 . 8 587 1389 Initial 381 | . . 19 7 22 . . . 381 Average 286 | . 76 19 93 123 . 1 360 970 Maximum Alert Level 4 | . . . 1 1 . . 2 4 Low Security (%) 64 | 100 100 100 80 76 . 100 6 . Level 1 11 | . . . 19 23 . . 50 5 Level 2 6 | . . . . . . . 42 13 Level 3 8 | . . . . . . . . 39 Level 4 8 | . . . . . . . . 41 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . . . . . 5 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 3 | . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 10 . 14 15 . . 17 66 Peak Tracking Total 27 | . 3 . 7 4 . . 4 27 Tactical Retreats 3 | . . . . . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 5 | . 3 . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 6 | . . . 1 2 . . . 3 Max in Single Turn 1 | . . . 1 1 . . . 1 Garrison Relay 3 | . . . . . . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 9 | . 1 . 2 . 1 1 2 2 Terminals 6 | . 1 . 2 . . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 22 | . 3 . 4 . 9 2 2 2 Successful 15 | . 1 . 2 . 9 1 2 . Failed 7 | . 2 . 2 . . 1 . 2 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 11 | . 3 . 4 . . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 12 | . 1 . 1 . 9 1 . . Record 9 | . . . . . 9 . . . Level Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . 2 . . 1 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 Machine Destruction 12 | . . . . . . . . 12 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . 2 . . 4 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 8 | . . . . 2 2 . . 4 Largest Group 4 | . . . . 2 2 2 2 4 Highest-Rated Group 84 | . . . . 41 42 42 42 84 Highest-Rated Ally 31 | . . . . 31 31 21 21 21 Total Orders . | . . . . . . . . . Ally Attacks 32 | . . . . 5 . . 7 20 Total Damage 720 | . . . . 64 . . 181 475 Kills 11 | . . . . 1 . . 3 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 5517 | 60 710 325 421 1035 664 864 383 1055 Spaces Moved 2643 | 30 350 185 184 555 374 360 120 485 Core 1 | 1 . . . . . . . . Treads 2266 | 29 350 185 184 555 374 360 120 109 Legs 376 | . . . . . . . . 376 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 110 Average Speed 167 | 156 160 160 162 160 160 240 179 138 Slowest Speed 270 | 160 160 160 240 160 160 240 240 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 4 67 49 23 84 84 90 15 49 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug 5 | . . . . 4 . . . 1 Terrain Destroyed 219 | . . . . 37 . . 53 129 Melee 1 | . . . . . . . . 1 Projectile 4 | . . . . 4 . . . . AOE 214 | . . . . 33 . . 53 128 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 3310 | 40 421 214 248 626 440 361 211 749 Wait 120 | . 21 25 17 7 . . 22 28 Move 2636 | 29 349 184 183 554 373 359 120 485 Hop . | . . . . . . . . . Pick Up 39 | 2 8 4 5 4 2 . 7 7 Fast Attach 24 | 7 3 . . 2 2 . 4 6 Attach 28 | . . . 6 3 . 1 7 11 Detach 5 | . . . . 1 1 . 1 2 Swap 43 | 1 . . 4 12 4 . 8 14 Drop 20 | 1 1 . 3 2 6 1 2 4 Fire 184 | . 39 . 30 38 . . 27 50 Melee 47 | . . . . 3 . . 13 31 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis 3 | . . . . . . . . 3 Rewire 159 | . . . . . 52 . . 107 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 5) 721 | -10/Materials | Discovered new exit (range 14) 771 | -10/Materials | Entered Mines 802 | -10/Mines | Met a Derelict bent on vengeance 1036 | -10/Mines | Discovered new exit (range 12) 1043 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1096 | -10/Mines | Entered Materials 1096 | -9/Materials | Evolved 2 slots: Utility x2 1325 | -9/Materials | Discovered new exit (range 17) 1443 | -9/Materials | Discovered new exit (range 8) 1517 | -9/Materials | Entered Mines 1861 | -9/Mines | Excavation squad dispatched 1861 | -9/Mines | A large section of the Mines collapsed 1907 | -9/Mines | Learned location of Recycling (-9) 2099 | -9/Mines | Discovered new exit (range 5) 2220 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2223 | -9/Mines | Found Prototype Device 2223 | -9/Mines | Identified Exp. Sensor Array 2321 | -9/Mines | Identified exit to Materials 2535 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2537 | -9/Mines | Discovered new exit (range 5) 2541 | -9/Mines | Identified exit to Exiles 2552 | -9/Mines | Entered Exiles 2552 | -9/Exiles | Found Exiles lab destroyed 2552 | -9/Exiles | Accompanied by 1 ally 2582 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2583 | -9/Exiles | Discovered new exit (range 15) 3195 | -9/Exiles | Discovered new exit (range 14) 3214 | -9/Exiles | Identified exit to Mines 3216 | -9/Exiles | Entered Mines 3216 | -8/Mines | Accompanied by 2 allies 3357 | -8/Mines | Discovered exit to Materials (range 8) 4080 | -8/Mines | Entered Materials 4080 | -8/Materials | Accompanied by 2 allies 4080 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4081 | -8/Materials | Identified exit to Factory 4217 | -8/Materials | Garrison activated, responded to threat 4463 | -8/Materials | Identified exit to Garrison 4463 | -8/Materials | Entered Garrison 4511 | -8/Garrison | Triggered checkpoint 4538 | -8/Garrison | Garrison Relay disabled 4601 | -8/Garrison | Triggered checkpoint 4610 | -8/Garrison | Build established: Scavenger-Mutant 4633 | -8/Garrison | Assembled breached garrison interior 4676 | -8/Garrison | Destroyed 8 combat bots 4866 | -8/Garrison | Core integrity fell below 50% 4888 | -8/Garrison | Discovered exit to Factory (range 14) 4899 | -8/Garrison | Lost 5 parts (1p2n1u1w) 5113 | -8/Garrison | Lost 3 parts (3w) 5188 | -8/Garrison | Garrison Relay disabled 5393 | -8/Garrison | Garrison Relay disabled 5510 | -8/Garrison | Core integrity fell below 20% 5518 | -8/Garrison | Destroyed by as-92505 with Assembled Rifle Last Messages --------------- The unstable cave ceiling collapses. as-02105 destroyed. as-84987 destroyed. The unstable cave ceiling collapses. Destroyed Asb. F-torch. as-61330 destroyed. as-33071 destroyed. Destroyed Asb. Hover Unit. Carbon-fiber Leg destroyed. VSS Leg destroyed. Hrd. Medium Armor Plating severed. VSS Leg destroyed. Lgt. Angular Momentum Engine destroyed. Mni. Grenade Launcher destroyed. System corrupted by crushing effect (+5). Lgt. Assault Rifle destroyed. Aluminum Leg destroyed. Slammed into as-24649. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ??????????????????????? ##??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????## #?????????????????????? | | ?????????????????????# % ####??????????????????? | | ???????????????????### #??????????????????? | | ???????????????????# % ???????????????????? | | ???????????????????# ##?????????????###### | | ???????????????????# [ ??????????????# | | ???????????????????? a ???????????????# = | | ????????????????????? = ????????????????#[ ### | | ?????????????????????# [%#?????????????????#%[#?? | | ?????????????????????# =a=##????????????????#= ### | | ?????????????????????# aa #???????????????## | | ?????????????????????## aa##??????????###### ### | | ??????????????????????# a #???????????# # #? | | ??????????????????????#aa@############# ##% ### | | ??????????????????????# aa # | | ??????????????????????# | | ??????????????????????# | | ??????????????????????############ ## ##% ## | | ???????????????????????????????### ## ##* ## | | ???????????????????????????????# * | | ???????????????????????????????# | | ???????????????????????????????# | | ??????#######??????????????????# | | ??????#"" ""#??????????????????### # #^ ^## | | ?????###!!!######????????????????# # ##^ ## | | ?????# ! #????????????????# % | | ?????# #???????????###### | | ?????######### #???????????#" ## | | ?????????????# #???????????#"T"### ## ######? | | ?????????????# #???????????#####?# ## #?????? | | ?????????????# ###???????????????# #######?????? | | ????????????## #???????????????# #???????????? | | ????????????# #???????????????# #???????????? | | ??????????### % #???????????????# #???????????? | | ??????????## #####?????????????# #???????????? | | ??????????# ## % ############### #???????????? | | ??????????## #[% #???????????? | | ??????????# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Hunted Quick And Dirty Challenges ------------ None Game ------ Seed BombDecoyJammer Manual? 0 Play Time 00:36:29 Cumulative 13.7 hours Start 2025.03.23 @ 16:10:31 End 2025.03.23 @ 16:46:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8943bf6-817e-4dfc-94c3-d0eda7bd20c4