Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.01 @ 09:49:22 Player: Engy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (139) 695 Value Destroyed (4457) 4457 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1311) 1311 TOTAL SCORE: 8663 Bonus ------- High Alert Combat Kills 723 Follower Combat Kills 62 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -174 Cogmind --------- Core Integrity 0/550 Matter 85/300 Energy 69/160 System Corruption 0% Temperature Cool (9) Movement Treading (210) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Improved EM Pulse Cannon Flak Cannon Mini Assault Cannon > --- INVENTORY (20) --- High-capacity Matter Pod (200) Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Powered Armor Relay Coupler [NC] (29) Relay Coupler [ARC] (8) Relay Coupler [Swarmer] (39) Relay Coupler [Hunter] (18) High-powered Tractor Beam Rocket Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Improved EM Pulse Cannon Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Improved Cooling System High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler ECM Suite Heavy Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Improved EM Pulse Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Improved Datajack Axe [Rating: 44] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Electrolaser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon 2 | . . . 2 . . Parts Attached 134 | 2 27 39 30 25 11 Power 12 | . 3 4 2 2 1 Engine 8 | . 3 2 2 1 . Core 4 | . . 2 . 1 1 Reactor . | . . . . . . Propulsion 46 | 2 11 18 8 4 3 Treads 20 | . 4 5 7 2 2 Leg 7 | . . 7 . . . Wheel 18 | 2 7 6 1 1 1 Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 19 | . 4 9 2 2 2 Device 8 | . . 5 1 . 2 Storage 4 | . 4 . . . . Processor 1 | . . . 1 . . Hackware 2 | . . . . 2 . Protection 4 | . . 4 . . . Artifact . | . . . . . . Weapon 57 | . 9 8 18 17 5 Energy Gun 13 | . 4 4 5 . . Energy Cannon 11 | . 1 . 2 6 2 Ballistic Gun 14 | . 4 3 7 . . Ballistic Cannon 13 | . . 1 3 7 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . 1 2 1 Unidentified Prototypes 5 | . . . 5 . . Parts Lost 42 | . 6 17 4 10 5 Power 6 | . 1 3 . 1 1 Propulsion 12 | . . 6 3 2 1 Utility 3 | . . 3 . . . Weapon 21 | . 5 5 1 7 3 Highest Loss Streak 4 | . 3 4 1 4 3 Average Slot Usage (%) 94 | . 98 96 97 88 85 Engine 8 | . 14 3 9 8 6 Core 1 | . . 7 . . 2 Treads 14 | . 14 11 20 7 9 Leg 1 | . . 7 . . . Wheel 8 | . 13 11 4 9 8 Device 4 | . . 9 5 . 2 Storage 20 | . 27 22 18 18 18 Processor 2 | . . . 3 7 . Energy Gun 3 | . 5 4 5 . . Energy Cannon 5 | . 1 4 3 9 13 Ballistic Gun 11 | . 20 6 16 7 . Ballistic Cannon 9 | . . 6 9 18 17 Naked Turns . | . . . . . . Heaviest Build 110 | 12 73 77 89 110 109 Greatest Support 69 | 20 40 40 69 28 40 Greatest Overweight (x) 7 | . 3 7 5 5 5 Average Overweight (x) 2 | . 1 3 1 3 3 Largest Inventory Capacity 20 | 6 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 Average Carried 18 | 6 12 18 19 19 18 Final Capacity 20 | 6 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 15 Class Distribution -------------------- 39% | Hauler-Skirmisher 36% | Hauler-Mutant 12% | Bothacker-Mutant 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 3759 | 174 539 816 1142 1009 79 Remotely . | . . . . . . Salvage Created 4516 | . 547 961 1531 1091 386 Parts 269 | . 32 64 93 70 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 122 | . 14 30 38 33 7 Guns 63 | . 14 16 20 13 . Cannons 57 | . . 14 18 19 6 Classes Destroyed 11 | . 3 4 2 2 . Worker 1 | . . 1 . . . Builder 4 | . . 1 3 . . Recycler 4 | . 2 1 1 . . Watcher 7 | . . 2 5 . . Swarmer 47 | . 6 11 15 14 1 Grunt 38 | . 8 13 10 5 2 Brawler 6 | . . . 1 3 2 Duelist 5 | . . . . 5 . Sentry 22 | . . 6 10 5 1 Hunter 4 | . . . 2 . 2 Behemoth 1 | . . . . 1 . Best Kill Streak 7 | . 3 5 6 7 2 Combat Bots Only 7 | . 3 4 4 7 2 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 7006 | . 799 1553 1532 2024 1098 Core 964 | . 149 251 301 151 112 Absorbed by Shields 22 | . . . . 22 . Core Remaining (%) 59 | 100 40 37 . . . Volleys Fired 326 | . 70 92 72 66 26 Largest 4 | . 2 2 4 4 4 Hottest 244 | . 80 104 200 244 244 Shots Fired 825 | . 124 176 268 198 59 Gun 436 | . 116 84 149 87 . Cannon 389 | . 8 92 119 111 59 Launcher . | . . . . . . Special . | . . . . . . Kinetic 581 | . 98 90 198 161 34 Thermal 161 | . 19 74 68 . . Explosive . | . . . . . . Electromagnetic 83 | . 7 12 2 37 25 Robot Hit Streak 27 | . 11 9 14 27 6 Robot Miss Streak 8 | . 6 8 7 3 3 Penetration Max 1 | . . . 1 . . Secondary Targets 4 | . 3 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 511 | . 76 111 141 141 42 Core Hits 220 | . 31 67 68 43 11 Critical Hits 10 | . . 2 7 1 . Critical Kills 5 | . . 2 2 1 . Critical Parts Destroyed 4 | . . . 4 . . Melee Attacks 14 | . . . . 5 9 Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9550 | . 908 1777 2861 2919 1085 Guns 4124 | . 760 676 1527 1161 . Cannons 5132 | . 88 1101 1282 1718 943 Explosions 291 | . 60 . 49 40 142 Melee . | . . . . . . Ramming 3 | . . . 3 . . Kinetic 5826 | . 613 816 1833 2104 460 Thermal 2205 | . 212 864 947 40 142 Explosive . | . . . . . . Electromagnetic 1516 | . 83 97 78 775 483 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Effects 11 | . 11 . . . . Message Errors 5 | . 5 . . . . Matter Fused 2 | . 2 . . . . Heat Flow Errors 3 | . 3 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 118 | . . . 20 46 52 Projectiles 118 | . . . 20 46 52 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 36 | . . 11 5 14 6 Impact . | . . . . . . Kinetic 30 | . . 8 5 11 6 Secondary 6 | . . 3 . 3 . Self-Inflicted Damage 39 | . 39 . . . . Shots 1 | . 1 . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 577 | . 275 492 577 447 529 Average Temperature 157 | . 69 127 176 185 170 Received Heat Transfer 1875 | . 234 561 432 225 423 Effects 49 | . . 13 17 12 7 Shutdowns 8 | . . 1 4 2 1 Energy Bleed 7 | . . 3 1 3 . Interference 8 | . . . 4 4 . Matter Decay 6 | . . . 2 2 2 Short Circuit 2 | . . 1 1 . . Damage (minor) 4 | . . . 3 1 . Damage (major) 12 | . . 8 . . 4 Damage (core) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 6 | . . . 1 3 2 Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 2 4 . . Heat Transferred 4109 | . 435 1635 1839 50 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . . 1 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1329 | . 146 252 699 1329 782 Average Influence 424 | . 42 158 351 971 671 Maximum Alert Level 4 | . . 1 2 4 3 Low Security (%) 40 | 100 100 65 35 . . Level 1 14 | . . 34 22 . . Level 2 23 | . . . 42 24 46 Level 3 10 | . . . . 28 53 Level 4 10 | . . . . 46 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 4 2 . 4 Investigation 6 | . 1 2 2 . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 2 . . 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 5 | . . 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 199 | . 31 41 57 45 25 Peak Tracking Total 7 | . 5 6 5 7 5 Tactical Retreats 18 | . 4 1 3 5 5 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 19 | . 5 1 3 10 . Indirectly . | . . . . . . Trap Hack Attempts 1 | . . . 1 . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 14 | . . 3 4 2 5 Max in Single Turn 2 | . . 1 1 1 2 Garrison Relay 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 41 | . 7 13 19 . 2 Terminals 26 | . 6 8 12 . . Fabricators . | . . . . . . Repair Stations 6 | . . 2 2 . 2 Recycling Units 5 | . 1 2 2 . . Scanalyzers 3 | . . 1 2 . . Garrison Access 1 | . . . 1 . . Total Hacks 159 | . 33 54 64 . 8 Successful 118 | . 24 44 44 . 6 Failed 41 | . 9 10 20 . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 78 | . 22 23 33 . . Terminals 106 | . 30 31 45 . . Fabricators . | . . . . . . Repair Stations 21 | . . 7 6 . 8 Recycling Units 11 | . 3 5 3 . . Scanalyzers 18 | . . 11 7 . . Garrison Access 3 | . . . 3 . . Terminal Hacks 22 | . 8 7 7 . . Robot Analysis 4 | . . 2 2 . . Prototype ID Bank 3 | . 1 1 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 2 | . . 1 1 . . Unreport Threat 4 | . 2 1 1 . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Investigation Status 2 | . 1 1 . . . Hauler Manifests 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 18 | . . 6 6 . 6 Scan Component 9 | . . 3 3 . 3 Repair 9 | . . 3 3 . 3 Recycling Unit Hacks 9 | . 3 3 3 . . Report Inventory 5 | . 1 2 2 . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 3 | . 1 1 1 . . Scanalyzer 16 | . . 10 6 . . Insert Component 7 | . . 4 3 . . Analyze 9 | . . 6 3 . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks 124 | . 31 40 53 . . Terminals 51 | . 13 18 20 . . Track 19 | . 4 8 7 . . Assimilate 7 | . 3 2 2 . . Botnet 25 | . 6 8 11 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 36 | . 6 13 16 . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 4 3 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 8 | . . 3 3 . 2 Time 318 | . . 84 96 . 138 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 32 | . 32 . . . . Retrieved Components 29 | . 10 9 10 . . Parts Scanalyzed 7 | . . 4 3 . . Part Schematics Acquired 7 | . . 4 3 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 6 | . . . . 3 3 Non-combat . | . . . . . . Combat 6 | . . . . 3 3 Robot Hacks Applied 6 | . . . . 3 3 streamctrl_high 1 | . . . . 1 . formatsys_high 5 | . . . . 2 3 Relay Couplers Released 8 | . . . . 8 . Machine Destruction 8 | . . . . 8 . Attached 2 | . . . . 2 . Robots Rewired 4 | . . . . 4 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies 11 | . . 1 . 7 3 Largest Group 4 | . . 1 . 4 4 Highest-Rated Group 39 | . . 10 . 39 39 Highest-Rated Ally 10 | . . 10 . 10 10 Total Orders . | . . . . . . Ally Attacks 52 | . . . . 27 25 Total Damage 364 | . . . . 210 154 Kills 2 | . . . . 1 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total 4 | . . 2 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 7876 | 3 1158 1654 2759 1728 574 Spaces Moved 3905 | 1 605 790 1304 962 243 Core 1 | . 1 . . . . Treads 1166 | . 191 100 763 83 29 Legs 20 | . . 20 . . . Wheels 2718 | 1 413 670 541 879 214 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 80 80 110 120 120 120 Average Speed 146 | 80 128 144 159 141 146 Slowest Speed 330 | 80 200 330 250 260 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 1 94 60 97 78 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 78 | . . 3 58 6 11 Melee . | . . . . . . Projectile 47 | . . 3 36 . 8 AOE 31 | . . . 22 6 3 Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 5418 | 2 870 1137 1818 1185 406 Wait 784 | . 135 161 335 41 112 Move 3901 | . 604 789 1304 961 243 Hop . | . . . . . . Pick Up 118 | . 28 37 33 17 3 Fast Attach 14 | . 4 2 7 . 1 Attach 57 | . 9 23 8 10 7 Detach . | . . . . . . Swap 63 | 2 14 14 15 15 3 Drop 75 | . 6 19 42 6 2 Fire 326 | . 70 92 72 66 26 Melee 14 | . . . . 5 9 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 17 | . . . . 17 . Rewire 47 | . . . . 47 . Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 17) 319 | -10/Materials | Discovered new exit (range 4) 446 | -10/Materials | Build established: Hauler-Mutant 593 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Identified exit to Mines 875 | -10/Materials | Core integrity fell below 50% 894 | -10/Materials | Lost 3 parts (1p2w) 971 | -10/Materials | Discovered new exit (range 5) 1162 | -10/Materials | Entered another Materials area 1162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1226 | -9/Materials | Repaired Wheel 1618 | -9/Materials | Lost 4 parts (1p1n1u1w) 1687 | -9/Materials | Discovered new exit (range 15) 1884 | -9/Materials | Core integrity fell below 50% 2000 | -9/Materials | Repaired Spread Laser 2033 | -9/Materials | Repaired Com. Wheel 2039 | -9/Materials | Discovered new exit (range 15) 2673 | -9/Materials | Build established: Scavenger-Mutant 2725 | -9/Materials | Lost 3 parts (1p2n) 2730 | -9/Materials | Discovered new exit (range 11) 2816 | -9/Materials | Entered another Materials area 2816 | -8/Materials | Evolved 2 slots: Weapon x2 2885 | -8/Materials | Repaired Imp. Light Cannon 2919 | -8/Materials | Repaired Hvy. Assault Rifle 3102 | -8/Materials | Build established: Scavenger-Skirmisher 3121 | -8/Materials | Discovered new exit (range 8) 3413 | -8/Materials | Build established: Hauler-Skirmisher 3775 | -8/Materials | Discovered new exit (range 10) 3925 | -8/Materials | Repaired Hvy. Assault Rifle 4852 | -8/Materials | Core integrity fell below 50% 5092 | -8/Materials | Discovered new exit (range 20) 5575 | -8/Materials | Identified exit to Garrison 5575 | -8/Materials | Entered Garrison 5612 | -8/Garrison | Found Powered Armor 5642 | -8/Garrison | Triggered checkpoint 5730 | -8/Garrison | Spotted B-75 Beast 5799 | -8/Garrison | Destroyed B-75 Beast 5800 | -8/Garrison | Lost 4 parts (1p1n2w) 5970 | -8/Garrison | Triggered checkpoint 5970 | -8/Garrison | Triggered checkpoint 6029 | -8/Garrison | Destroyed 7 combat bots 6064 | -8/Garrison | Triggered checkpoint 6116 | -8/Garrison | Triggered checkpoint 6159 | -8/Garrison | Discovered new exit (range 13) 6384 | -8/Garrison | Discovered new exit (range 19) 6524 | -8/Garrison | Installed Relay Interface Framework 6654 | -8/Garrison | Build established: Hauler-Mutant 6694 | -8/Garrison | Garrison Relay disabled 6786 | -8/Garrison | Triggered checkpoint 6927 | -8/Garrison | Discovered new exit (range 11) 7000 | -8/Garrison | Triggered checkpoint 7021 | -8/Garrison | Core integrity fell below 20% 7100 | -8/Garrison | Garrison Relay disabled 7303 | -8/Garrison | Entered Materials 7303 | -8/Materials | Accompanied by 4 allies 7376 | -8/Materials | Build established: Bothacker-Mutant 7591 | -8/Materials | Repaired Imp. EM Pulse Cannon 7635 | -8/Materials | Repaired Arm. Huge Wheel 7703 | -8/Materials | First assault squad dispatched 7877 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07824_ G-50 Soldier knocked back. 07827_ U-05 Engineer builds a Wall. 07828_ Power failure, Lgt. Nuclear Core shutdown. 07828_ Overheating: Matter decay (-36). 07829_ Overheating: Arm. Huge Wheel damaged (-81). 07829_ Overheating: Adv. Sensor Array damaged (-17). 07829_ Overheating: Lgt. Nuclear Core damaged (-4). 07829_ Overheating: Imp. EM Pulse Cannon damaged (-18). 07831_ Imp. EM Pulse Cannon destroyed. 07839_ Magnetic Acceleration Cannon destroyed. 07856_ Y-45 Defender IFF system glitched. 07857_ Recycling Unit disabled. 07857_ Imp. Heat Sink tumbles out of recycling unit. 07860_ Destroyed Heat Sink. 07865_ Arm. Huge Wheel destroyed. 07868_ Y-45 Defender IFF system glitched. 07868_ Acquired Flak Cannon. 07870_ Y-45 Defender destroyed. 07872_ U-05 Engineer builds a Wall. 07876_ G-47 Trooper knocked back. 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""""" # "R #??? | | ???""" """" %+"""%= "" #??? | | """"" """" # = "" #??? | | # ! " #??? | | # #??? | | """"" """" #! #??? | | ???""" """"" ###########??? | | ?""""" "" " ####?????? | | #????????? | | ! #????????? | | #######+########????? | | ??????# ! #????? | | ? ""???????# """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Seismic Analyzer | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ModifiedControlDriver Manual? 0 Play Time 01:59:55 Cumulative 20.0 hours Start 2019.12.01 @ 07:48:20 End 2019.12.01 @ 09:49:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e3d2b91-87f8-4bfe-b534-c9c081a9aa24